36 Commits

Author SHA1 Message Date
Niklas Koll
e84c715f4c chore: Add flake and direnv stuff 2026-01-19 12:51:33 +01:00
Max Richter
ecbcc814ed chore: remove store code 2026-01-19 01:29:28 +01:00
Max Richter
be97387252 feat: trying to remove wasm-bindgen 2026-01-19 01:29:12 +01:00
Max Richter
987ece2a4b fix: update performance bars to work with tailwind
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2026-01-18 18:55:18 +01:00
Max Richter
8d2e3f006b fix: make graph source work 2026-01-18 18:54:53 +01:00
Max Richter
80d3e117b4 feat: update sidebar to svelte-5
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2026-01-18 18:39:02 +01:00
Max Richter
8a540522dd chore: replace unocss with tailwind
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2026-01-18 17:11:47 +01:00
Max Richter
a11214072f chore: some updates
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2026-01-18 16:27:42 +01:00
d068828b68 refactor: rename state.svelte.ts to graph-state.svelte.ts
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2025-12-09 20:00:52 +01:00
3565a18364 feat: cache everything in node store not only wasm 2025-12-05 14:19:29 +01:00
73be4fdd73 feat: better handle node position updates 2025-12-05 14:19:11 +01:00
702c3ee6cf feat: better handle camera positioning 2025-12-05 14:18:56 +01:00
98672eb702 fix: error that changes in active node panel did not get saved 2025-12-05 12:28:30 +01:00
3eafdc50b1 feat: keep benchmark result if panel is hidden 2025-12-05 11:49:10 +01:00
Max Richter
548e445eb7 fix: correctly show hide geometries in geometrypool
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2025-12-03 22:59:06 +01:00
db77a4fd94 Merge pull request 'refactor: split ui/runtime/serialized node types' (#10) from refactor/split-node-runtime-types into main
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Reviewed-on: #10
2025-12-03 19:19:17 +01:00
Max Richter
7ae1fae3b9 refactor: split ui/runtime/serialized node types
Closes #6
2025-12-03 19:18:56 +01:00
1126cf8f9f feat: dont use custom edge geometry
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2025-12-03 10:33:24 +01:00
Max Richter
ef479d0557 chore: update
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2025-12-02 17:31:58 +01:00
Max Richter
a1c926c3cf fix: better handle randomGeneration 2025-12-02 17:27:34 +01:00
ca8b1e15ac chore: cleanup edge and node code
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2025-12-02 16:59:43 +01:00
4878d02705 refactor: remove unneeded random var in node 2025-12-02 16:59:29 +01:00
2b4c81f557 fix: make sure new nodes are reactive
Closes #7
2025-12-02 16:59:11 +01:00
d178f812fb refactor: move event handlers to own classes 2025-12-02 16:58:31 +01:00
669a2c7991 docs: remove placeholder content in readme 2025-12-02 15:20:26 +01:00
becd7a1eb3 fix: make sure we do not pass svelte state into comlink
cant clone proxies
2025-12-02 15:20:13 +01:00
d140f42468 feat: better a18n for node parameters
Dunno of a18n would even be possible for the node graph
2025-12-02 15:19:48 +01:00
be835e5cff fix: better stroke width and color for edges 2025-12-02 15:00:41 +01:00
Max Richter
6229becfd8 fix: display add menu at correct position
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2025-12-01 22:39:43 +01:00
Max Richter
af944cefaa chore: disable cache from runtime executor 2025-12-01 22:39:06 +01:00
Max Richter
a1ea56093c fix: correctly handle node wrapper resizing
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2025-12-01 19:48:40 +01:00
Max Richter
1850e21810 fix: make clipboard work 2025-12-01 19:30:44 +01:00
Max Richter
7e51cc5ea1 chore: some updates
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2025-12-01 18:29:47 +01:00
Max Richter
1ea544e765 chore: rename @nodes -> @nodarium for everything
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2025-12-01 17:03:14 +01:00
e5658b8a7e feat: initial auto connect nodes
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2025-11-26 17:27:32 +01:00
d3a9b3f056 fix: make node wasm loading work
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2025-11-26 12:10:25 +01:00
223 changed files with 6736 additions and 8916 deletions

1
.envrc Normal file
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@@ -0,0 +1 @@
use flake

1
.gitignore vendored
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@@ -4,3 +4,4 @@ node_modules/
# Added by cargo
/target
.direnv/

367
Cargo.lock generated
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@@ -1,176 +1,80 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
version = 4
[[package]]
name = "autocfg"
version = "1.2.0"
version = "1.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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[[package]]
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[[package]]
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version = "0.1.0"
dependencies = [
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[[package]]
name = "max-plantarium-vec3"
version = "0.1.0"
dependencies = [
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[[package]]
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version = "0.1.0"
dependencies = [
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name = "memchr"
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[[package]]
name = "nodarium_macros"
@@ -180,7 +84,7 @@ dependencies = [
"quote",
"serde",
"serde_json",
"syn 1.0.109",
"syn",
]
[[package]]
@@ -195,29 +99,19 @@ dependencies = [
name = "nodarium_utils"
version = "0.1.0"
dependencies = [
"console_error_panic_hook",
"glam",
"noise",
"noise 0.9.0",
"serde",
"serde_json",
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"web-sys",
]
[[package]]
name = "nodes-noise"
name = "noise"
version = "0.1.0"
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"glam",
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"noise",
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"wasm-bindgen",
"wasm-bindgen-test",
"web-sys",
"noise 0.9.0",
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[[package]]
@@ -233,48 +127,35 @@ dependencies = [
[[package]]
name = "num-traits"
version = "0.2.18"
version = "0.2.19"
source = "registry+https://github.com/rust-lang/crates.io-index"
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@@ -307,103 +188,76 @@ dependencies = [
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version = "0.1.0"
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dependencies = [
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"serde",
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"zmij",
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name = "stem"
version = "0.1.0"
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@@ -411,119 +265,30 @@ dependencies = [
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checksum = "94f63c051f4fe3c1509da62131a678643c5b6fbdc9273b2b79d4378ebda003d2"

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@@ -1,7 +1 @@
# Tauri + Svelte + Typescript
This template should help get you started developing with Tauri, Svelte and TypeScript in Vite.
## Recommended IDE Setup
[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode) + [Tauri](https://marketplace.visualstudio.com/items?itemName=tauri-apps.tauri-vscode) + [rust-analyzer](https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer).
# Nodarium App

View File

@@ -1,5 +1,5 @@
{
"name": "@nodes/app",
"name": "@nodarium/app",
"private": true,
"version": "0.0.0",
"type": "module",
@@ -10,37 +10,38 @@
"preview": "vite preview"
},
"dependencies": {
"@nodes/registry": "link:../packages/registry",
"@nodes/ui": "link:../packages/ui",
"@nodes/utils": "link:../packages/utils",
"@sveltejs/kit": "^2.49.0",
"@threlte/core": "8.3.0",
"@threlte/extras": "9.7.0",
"@types/three": "^0.181.0",
"@unocss/reset": "^66.5.9",
"@nodarium/registry": "link:../packages/registry",
"@nodarium/ui": "link:../packages/ui",
"@nodarium/utils": "link:../packages/utils",
"@sveltejs/kit": "^2.50.0",
"@tailwindcss/vite": "^4.1.18",
"@threlte/core": "8.3.1",
"@threlte/extras": "9.7.1",
"comlink": "^4.4.2",
"file-saver": "^2.0.5",
"idb": "^8.0.3",
"jsondiffpatch": "^0.7.3",
"three": "^0.181.2"
"tailwindcss": "^4.1.18",
"three": "^0.182.0",
"wabt": "^1.0.39"
},
"devDependencies": {
"@iconify-json/tabler": "^1.2.23",
"@nodes/types": "link:../packages/types",
"@iconify-json/tabler": "^1.2.26",
"@iconify/tailwind4": "^1.2.1",
"@nodarium/types": "link:../packages/types",
"@sveltejs/adapter-static": "^3.0.10",
"@sveltejs/vite-plugin-svelte": "^6.2.1",
"@sveltejs/vite-plugin-svelte": "^6.2.4",
"@tsconfig/svelte": "^5.0.6",
"@types/file-saver": "^2.0.7",
"@unocss/preset-icons": "^66.5.9",
"svelte": "^5.43.14",
"svelte-check": "^4.3.4",
"@types/three": "^0.182.0",
"svelte": "^5.46.4",
"svelte-check": "^4.3.5",
"tslib": "^2.8.1",
"typescript": "^5.9.3",
"unocss": "^66.5.9",
"vite": "^7.2.4",
"vite": "^7.3.1",
"vite-plugin-comlink": "^5.3.0",
"vite-plugin-glsl": "^1.5.4",
"vite-plugin-glsl": "^1.5.5",
"vite-plugin-wasm": "^3.5.0",
"vitest": "^4.0.13"
"vitest": "^4.0.17"
}
}

6
app/src/app.css Normal file
View File

@@ -0,0 +1,6 @@
@import "tailwindcss";
@source "../../packages/ui/**/*.svelte";
@plugin "@iconify/tailwind4" {
prefix: "i";
icon-sets: from-folder(custom, "./src/lib/icons")
};

View File

@@ -1,21 +1,25 @@
<script lang="ts">
import type { GraphManager } from "./graph-manager.svelte";
import { HTML } from "@threlte/extras";
import { onMount } from "svelte";
import type { NodeType } from "@nodes/types";
import type { NodeInstance, NodeId } from "@nodarium/types";
import { getGraphManager, getGraphState } from "../graph-state.svelte";
type Props = {
position: [x: number, y: number] | null;
graph: GraphManager;
onnode: (n: NodeInstance) => void;
};
let { position = $bindable(), graph }: Props = $props();
const { onnode }: Props = $props();
const graph = getGraphManager();
const graphState = getGraphState();
let input: HTMLInputElement;
let value = $state<string>();
let activeNodeId = $state<NodeType>();
let activeNodeId = $state<NodeId>();
const allNodes = graph.getNodeDefinitions();
const allNodes = graphState.activeSocket
? graph.getPossibleNodes(graphState.activeSocket)
: graph.getNodeDefinitions();
function filterNodes() {
return allNodes.filter((node) => node.id.includes(value ?? ""));
@@ -25,7 +29,7 @@
$effect(() => {
if (nodes) {
if (activeNodeId === undefined) {
activeNodeId = nodes[0].id;
activeNodeId = nodes?.[0]?.id;
} else if (nodes.length) {
const node = nodes.find((node) => node.id === activeNodeId);
if (!node) {
@@ -35,11 +39,22 @@
}
});
function handleNodeCreation(nodeType: NodeInstance["type"]) {
if (!graphState.addMenuPosition) return;
onnode?.({
id: -1,
type: nodeType,
position: [...graphState.addMenuPosition],
props: {},
state: {},
});
}
function handleKeyDown(event: KeyboardEvent) {
event.stopImmediatePropagation();
if (event.key === "Escape") {
position = null;
graphState.addMenuPosition = null;
return;
}
@@ -56,9 +71,8 @@
}
if (event.key === "Enter") {
if (activeNodeId && position) {
graph.createNode({ type: activeNodeId, position, props: {} });
position = null;
if (activeNodeId && graphState.addMenuPosition) {
handleNodeCreation(activeNodeId);
}
return;
}
@@ -70,7 +84,11 @@
});
</script>
<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}>
<HTML
position.x={graphState.addMenuPosition?.[0]}
position.z={graphState.addMenuPosition?.[1]}
transform={false}
>
<div class="add-menu-wrapper">
<div class="header">
<input
@@ -95,18 +113,10 @@
aria-selected={node.id === activeNodeId}
onkeydown={(event) => {
if (event.key === "Enter") {
if (position) {
graph.createNode({ type: node.id, position, props: {} });
position = null;
}
}
}}
onmousedown={() => {
if (position) {
graph.createNode({ type: node.id, position, props: {} });
position = null;
handleNodeCreation(node.id);
}
}}
onmousedown={() => handleNodeCreation(node.id)}
onfocus={() => {
activeNodeId = node.id;
}}

View File

@@ -1,6 +1,6 @@
<script lang="ts">
import type { NodeDefinition, NodeRegistry } from "@nodes/types";
import { onDestroy, onMount } from "svelte";
import type { NodeDefinition, NodeRegistry } from "@nodarium/types";
import { onMount } from "svelte";
let mx = $state(0);
let my = $state(0);

View File

@@ -5,15 +5,17 @@
color: colors.edge.clone(),
toneMapped: false,
});
let lineColor = $state(colors.edge.clone().convertSRGBToLinear());
$effect.root(() => {
$effect(() => {
appSettings.value.theme;
circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
lineColor = colors.edge.clone().convertSRGBToLinear();
});
});
const lineCache = new Map<number, BufferGeometry>();
const curve = new CubicBezierCurve(
new Vector2(0, 0),
new Vector2(0, 0),
@@ -24,46 +26,36 @@
<script lang="ts">
import { T } from "@threlte/core";
import { MeshLineMaterial } from "@threlte/extras";
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three";
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
import { MeshBasicMaterial, Vector3 } from "three";
import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
import { Vector2 } from "three/src/math/Vector2.js";
import { createEdgeGeometry } from "./createEdgeGeometry.js";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = {
from: { x: number; y: number };
to: { x: number; y: number };
x1: number;
y1: number;
x2: number;
y2: number;
z: number;
};
const { from, to, z }: Props = $props();
const { x1, y1, x2, y2, z }: Props = $props();
let geometry: BufferGeometry | null = $state(null);
const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
const lineColor = $derived(
appSettings.value.theme && colors.edge.clone().convertSRGBToLinear(),
);
let points = $state<Vector3[]>([]);
let lastId: number | null = null;
const primeA = 31;
const primeB = 37;
let lastId: string | null = null;
function update() {
const new_x = to.x - from.x;
const new_y = to.y - from.y;
const curveId = new_x * primeA + new_y * primeB;
const new_x = x2 - x1;
const new_y = y2 - y1;
const curveId = `${x1}-${y1}-${x2}-${y2}`;
if (lastId === curveId) {
return;
}
const mid = new Vector2(new_x / 2, new_y / 2);
if (lineCache.has(curveId)) {
geometry = lineCache.get(curveId)!;
return;
}
lastId = curveId;
const length = Math.floor(
Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4,
@@ -72,29 +64,26 @@
const samples = Math.max(length * 16, 10);
curve.v0.set(0, 0);
curve.v1.set(mid.x, 0);
curve.v2.set(mid.x, new_y);
curve.v1.set(new_x / 2, 0);
curve.v2.set(new_x / 2, new_y);
curve.v3.set(new_x, new_y);
const points = curve
points = curve
.getPoints(samples)
.map((p) => new Vector3(p.x, 0, p.y))
.flat();
geometry = createEdgeGeometry(points);
lineCache.set(curveId, geometry);
}
$effect(() => {
if (from || to) {
if (x1 || x2 || y1 || y2) {
update();
}
});
</script>
<T.Mesh
position.x={from.x}
position.z={from.y}
position.x={x1}
position.z={y1}
position.y={0.8}
rotation.x={-Math.PI / 2}
material={circleMaterial}
@@ -103,8 +92,8 @@
</T.Mesh>
<T.Mesh
position.x={to.x}
position.z={to.y}
position.x={x2}
position.z={y2}
position.y={0.8}
rotation.x={-Math.PI / 2}
material={circleMaterial}
@@ -112,11 +101,7 @@
<T.CircleGeometry args={[0.5, 16]} />
</T.Mesh>
{#if geometry}
<T.Mesh position.x={from.x} position.z={from.y} position.y={0.1} {geometry}>
<MeshLineMaterial
width={Math.max(z * 0.00012, 0.00003)}
color={lineColor}
/>
</T.Mesh>
{/if}
<T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
<MeshLineGeometry {points} />
<MeshLineMaterial width={thickness} color={lineColor} />
</T.Mesh>

View File

@@ -1,12 +0,0 @@
<script lang="ts">
import Edge from "./Edge.svelte";
type Props = {
from: { x: number; y: number };
to: { x: number; y: number };
z: number;
};
const { from, to, z }: Props = $props();
</script>
<Edge {from} {to} {z} />

View File

@@ -1,116 +0,0 @@
import { BufferAttribute, BufferGeometry, Vector3 } from 'three';
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js';
export function createEdgeGeometry(points: Vector3[]) {
const length = points[0].distanceTo(points[points.length - 1]);
const startRadius = 8;
const constantWidth = 2;
const taperFraction = 0.8 / length;
function ease(t: number) {
return t * t * (3 - 2 * t);
}
let shapeFunction = (alpha: number) => {
if (alpha < taperFraction) {
const easedAlpha = ease(alpha / taperFraction);
return startRadius + (constantWidth - startRadius) * easedAlpha;
} else if (alpha > 1 - taperFraction) {
const easedAlpha = ease((alpha - (1 - taperFraction)) / taperFraction);
return constantWidth + (startRadius - constantWidth) * easedAlpha;
} else {
return constantWidth;
}
};
// When the component first runs we create the buffer geometry and allocate the buffer attributes
let pointCount = points.length
let counters: number[] = []
let counterIndex = 0
let side: number[] = []
let widthArray: number[] = []
let doubleIndex = 0
let uvArray: number[] = []
let uvIndex = 0
let indices: number[] = []
let indicesIndex = 0
for (let j = 0; j < pointCount; j++) {
const c = j / points.length
counters[counterIndex + 0] = c
counters[counterIndex + 1] = c
counterIndex += 2
setXY(side, doubleIndex, 1, -1)
let width = shapeFunction((j / (pointCount - 1)))
setXY(widthArray, doubleIndex, width, width)
doubleIndex += 2
setXYZW(uvArray, uvIndex, j / (pointCount - 1), 0, j / (pointCount - 1), 1)
uvIndex += 4
if (j < pointCount - 1) {
const n = j * 2
setXYZ(indices, indicesIndex, n + 0, n + 1, n + 2)
setXYZ(indices, indicesIndex + 3, n + 2, n + 1, n + 3)
indicesIndex += 6
}
}
const geometry = new BufferGeometry()
// create these buffer attributes at the correct length but leave them empty for now
geometry.setAttribute('position', new BufferAttribute(new Float32Array(pointCount * 6), 3))
geometry.setAttribute('previous', new BufferAttribute(new Float32Array(pointCount * 6), 3))
geometry.setAttribute('next', new BufferAttribute(new Float32Array(pointCount * 6), 3))
// create and populate these buffer attributes
geometry.setAttribute('counters', new BufferAttribute(new Float32Array(counters), 1))
geometry.setAttribute('side', new BufferAttribute(new Float32Array(side), 1))
geometry.setAttribute('width', new BufferAttribute(new Float32Array(widthArray), 1))
geometry.setAttribute('uv', new BufferAttribute(new Float32Array(uvArray), 2))
geometry.setIndex(new BufferAttribute(new Uint16Array(indices), 1))
let positions: number[] = []
let previous: number[] = []
let next: number[] = []
let positionIndex = 0
let previousIndex = 0
let nextIndex = 0
setXYZXYZ(previous, previousIndex, points[0].x, points[0].y, points[0].z)
previousIndex += 6
for (let j = 0; j < pointCount; j++) {
const p = points[j]
setXYZXYZ(positions, positionIndex, p.x, p.y, p.z)
positionIndex += 6
if (j < pointCount - 1) {
setXYZXYZ(previous, previousIndex, p.x, p.y, p.z)
previousIndex += 6
}
if (j > 0 && j + 1 <= pointCount) {
setXYZXYZ(next, nextIndex, p.x, p.y, p.z)
nextIndex += 6
}
}
setXYZXYZ(
next,
nextIndex,
points[pointCount - 1].x,
points[pointCount - 1].y,
points[pointCount - 1].z
)
const positionAttribute = (geometry.getAttribute('position') as BufferAttribute).set(positions)
const previousAttribute = (geometry.getAttribute('previous') as BufferAttribute).set(previous)
const nextAttribute = (geometry.getAttribute('next') as BufferAttribute).set(next)
positionAttribute.needsUpdate = true
previousAttribute.needsUpdate = true
nextAttribute.needsUpdate = true
geometry.computeBoundingSphere()
return geometry;
}

View File

@@ -1,21 +1,22 @@
import type {
Edge,
Graph,
Node,
NodeInstance,
NodeDefinition,
NodeInput,
NodeRegistry,
NodeType,
NodeId,
Socket,
} from "@nodes/types";
import { fastHashString } from "@nodes/utils";
} from "@nodarium/types";
import { fastHashString } from "@nodarium/utils";
import { SvelteMap } from "svelte/reactivity";
import EventEmitter from "./helpers/EventEmitter";
import { createLogger } from "@nodes/utils";
import { createLogger } from "@nodarium/utils";
import throttle from "$lib/helpers/throttle";
import { HistoryManager } from "./history-manager";
const logger = createLogger("graph-manager");
// logger.mute();
logger.mute();
const clone =
"structuredClone" in self
@@ -32,6 +33,27 @@ function areSocketsCompatible(
return inputs === output;
}
function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
if (firstEdge[0].id !== secondEdge[0].id) {
return false;
}
if (firstEdge[1] !== secondEdge[1]) {
return false
}
if (firstEdge[2].id !== secondEdge[2].id) {
return false
}
if (firstEdge[3] !== secondEdge[3]) {
return false
}
return true
}
export class GraphManager extends EventEmitter<{
save: Graph;
result: any;
@@ -46,7 +68,7 @@ export class GraphManager extends EventEmitter<{
graph: Graph = { id: 0, nodes: [], edges: [] };
id = $state(0);
nodes = new SvelteMap<number, Node>();
nodes = new SvelteMap<number, NodeInstance>();
edges = $state<Edge[]>([]);
@@ -79,7 +101,7 @@ export class GraphManager extends EventEmitter<{
position: [...node.position],
type: node.type,
props: node.props,
})) as Node[];
})) as NodeInstance[];
const edges = this.edges.map((edge) => [
edge[0].id,
edge[1],
@@ -88,7 +110,7 @@ export class GraphManager extends EventEmitter<{
]) as Graph["edges"];
const serialized = {
id: this.graph.id,
settings: this.settings,
settings: $state.snapshot(this.settings),
nodes,
edges,
};
@@ -111,14 +133,14 @@ export class GraphManager extends EventEmitter<{
return this.registry.getAllNodes();
}
getLinkedNodes(node: Node) {
const nodes = new Set<Node>();
getLinkedNodes(node: NodeInstance) {
const nodes = new Set<NodeInstance>();
const stack = [node];
while (stack.length) {
const n = stack.pop();
if (!n) continue;
nodes.add(n);
const children = this.getChildrenOfNode(n);
const children = this.getChildren(n);
const parents = this.getParentsOfNode(n);
const newNodes = [...children, ...parents].filter((n) => !nodes.has(n));
stack.push(...newNodes);
@@ -126,10 +148,10 @@ export class GraphManager extends EventEmitter<{
return [...nodes.values()];
}
getEdgesBetweenNodes(nodes: Node[]): [number, number, number, string][] {
getEdgesBetweenNodes(nodes: NodeInstance[]): [number, number, number, string][] {
const edges = [];
for (const node of nodes) {
const children = node.tmp?.children || [];
const children = node.state?.children || [];
for (const child of children) {
if (nodes.includes(child)) {
const edge = this.edges.find(
@@ -152,15 +174,15 @@ export class GraphManager extends EventEmitter<{
private _init(graph: Graph) {
const nodes = new Map(
graph.nodes.map((node: Node) => {
graph.nodes.map((node) => {
const nodeType = this.registry.getNode(node.type);
const n = node as NodeInstance;
if (nodeType) {
node.tmp = {
random: (Math.random() - 0.5) * 2,
n.state = {
type: nodeType,
};
}
return [node.id, node];
return [node.id, n];
}),
);
@@ -170,12 +192,10 @@ export class GraphManager extends EventEmitter<{
if (!from || !to) {
throw new Error("Edge references non-existing node");
}
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
from.state.children = from.state.children || [];
from.state.children.push(to);
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
return [from, edge[1], to, edge[3]] as Edge;
});
@@ -211,9 +231,10 @@ export class GraphManager extends EventEmitter<{
this.status = "error";
return;
}
node.tmp = node.tmp || {};
node.tmp.random = (Math.random() - 0.5) * 2;
node.tmp.type = nodeType;
// Turn into runtime node
const n = node as NodeInstance;
n.state = {};
n.state.type = nodeType;
}
// load settings
@@ -272,7 +293,7 @@ export class GraphManager extends EventEmitter<{
return this.registry.getNode(id);
}
async loadNode(id: NodeType) {
async loadNodeType(id: NodeId) {
await this.registry.load([id]);
const nodeType = this.registry.getNode(id);
@@ -297,33 +318,32 @@ export class GraphManager extends EventEmitter<{
}
this.settings = settingValues;
console.log("GraphManager.setSettings", settingValues);
this.settingTypes = settingTypes;
this.emit("settings", { types: settingTypes, values: settingValues });
}
getChildrenOfNode(node: Node) {
getChildren(node: NodeInstance) {
const children = [];
const stack = node.tmp?.children?.slice(0);
const stack = node.state?.children?.slice(0);
while (stack?.length) {
const child = stack.pop();
if (!child) continue;
children.push(child);
stack.push(...(child.tmp?.children || []));
stack.push(...(child.state?.children || []));
}
return children;
}
getNodesBetween(from: Node, to: Node): Node[] | undefined {
getNodesBetween(from: NodeInstance, to: NodeInstance): NodeInstance[] | undefined {
// < - - - - from
const toParents = this.getParentsOfNode(to);
// < - - - - from - - - - to
const fromParents = this.getParentsOfNode(from);
if (toParents.includes(from)) {
const fromChildren = this.getChildrenOfNode(from);
const fromChildren = this.getChildren(from);
return toParents.filter((n) => fromChildren.includes(n));
} else if (fromParents.includes(to)) {
const toChildren = this.getChildrenOfNode(to);
const toChildren = this.getChildren(to);
return fromParents.filter((n) => toChildren.includes(n));
} else {
// these two nodes are not connected
@@ -331,7 +351,7 @@ export class GraphManager extends EventEmitter<{
}
}
removeNode(node: Node, { restoreEdges = false } = {}) {
removeNode(node: NodeInstance, { restoreEdges = false } = {}) {
const edgesToNode = this.edges.filter((edge) => edge[2].id === node.id);
const edgesFromNode = this.edges.filter((edge) => edge[0].id === node.id);
for (const edge of [...edgesToNode, ...edgesFromNode]) {
@@ -344,8 +364,8 @@ export class GraphManager extends EventEmitter<{
for (const [to, toSocket] of inputSockets) {
for (const [from, fromSocket] of outputSockets) {
const outputType = from.tmp?.type?.outputs?.[fromSocket];
const inputType = to?.tmp?.type?.inputs?.[toSocket]?.type;
const outputType = from.state?.type?.outputs?.[fromSocket];
const inputType = to?.state?.type?.inputs?.[toSocket]?.type;
if (outputType === inputType) {
this.createEdge(from, fromSocket, to, toSocket, {
applyUpdate: false,
@@ -361,19 +381,32 @@ export class GraphManager extends EventEmitter<{
this.save();
}
createNodeId() {
const max = Math.max(0, ...this.nodes.keys());
return max + 1;
smartConnect(from: NodeInstance, to: NodeInstance): Edge | undefined {
const inputs = Object.entries(to.state?.type?.inputs ?? {});
const outputs = from.state?.type?.outputs ?? [];
for (let i = 0; i < inputs.length; i++) {
const [inputName, input] = inputs[0];
for (let o = 0; o < outputs.length; o++) {
const output = outputs[0];
if (input.type === output) {
return this.createEdge(from, o, to, inputName);
}
}
}
}
createGraph(nodes: Node[], edges: [number, number, number, string][]) {
createNodeId() {
return Math.max(0, ...this.nodes.keys()) + 1;
}
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
// map old ids to new ids
const idMap = new Map<number, number>();
const startId = this.createNodeId();
let startId = this.createNodeId()
nodes = nodes.map((node, i) => {
const id = startId + i;
nodes = nodes.map((node) => {
const id = startId++;
idMap.set(node.id, id);
const type = this.registry.getNode(node.type);
if (!type) {
@@ -390,13 +423,11 @@ export class GraphManager extends EventEmitter<{
throw new Error("Edge references non-existing node");
}
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
from.state.children = from.state.children || [];
from.state.children.push(to);
return [from, edge[1], to, edge[3]] as Edge;
});
@@ -416,9 +447,9 @@ export class GraphManager extends EventEmitter<{
position,
props = {},
}: {
type: Node["type"];
position: Node["position"];
props: Node["props"];
type: NodeInstance["type"];
position: NodeInstance["position"];
props: NodeInstance["props"];
}) {
const nodeType = this.registry.getNode(type);
if (!nodeType) {
@@ -426,26 +457,29 @@ export class GraphManager extends EventEmitter<{
return;
}
const node: Node = {
const node: NodeInstance = $state({
id: this.createNodeId(),
type,
position,
tmp: { type: nodeType },
state: { type: nodeType },
props,
};
});
this.nodes.set(node.id, node);
this.save();
return node
}
createEdge(
from: Node,
from: NodeInstance,
fromSocket: number,
to: Node,
to: NodeInstance,
toSocket: string,
{ applyUpdate = true } = {},
) {
): Edge | undefined {
const existingEdges = this.getEdgesToNode(to);
// check if this exact edge already exists
@@ -458,10 +492,10 @@ export class GraphManager extends EventEmitter<{
}
// check if socket types match
const fromSocketType = from.tmp?.type?.outputs?.[fromSocket];
const toSocketType = [to.tmp?.type?.inputs?.[toSocket]?.type];
if (to.tmp?.type?.inputs?.[toSocket]?.accepts) {
toSocketType.push(...(to?.tmp?.type?.inputs?.[toSocket]?.accepts || []));
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
toSocketType.push(...(to?.state?.type?.inputs?.[toSocket]?.accepts || []));
}
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
@@ -478,24 +512,21 @@ export class GraphManager extends EventEmitter<{
this.removeEdge(edgeToBeReplaced, { applyDeletion: false });
}
if (applyUpdate) {
this.edges.push([from, fromSocket, to, toSocket]);
} else {
this.edges.push([from, fromSocket, to, toSocket]);
}
const edge = [from, fromSocket, to, toSocket] as Edge;
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
this.edges.push(edge);
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
from.state.children = from.state.children || [];
from.state.children.push(to);
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
if (applyUpdate) {
this.save();
}
this.execute();
return edge;
}
undo() {
@@ -531,9 +562,9 @@ export class GraphManager extends EventEmitter<{
logger.log("saving graphs", state);
}
getParentsOfNode(node: Node) {
getParentsOfNode(node: NodeInstance) {
const parents = [];
const stack = node.tmp?.parents?.slice(0);
const stack = node.state?.parents?.slice(0);
while (stack?.length) {
if (parents.length > 1000000) {
logger.warn("Infinite loop detected");
@@ -542,21 +573,51 @@ export class GraphManager extends EventEmitter<{
const parent = stack.pop();
if (!parent) continue;
parents.push(parent);
stack.push(...(parent.tmp?.parents || []));
stack.push(...(parent.state?.parents || []));
}
return parents.reverse();
}
getPossibleSockets({ node, index }: Socket): [Node, string | number][] {
const nodeType = node?.tmp?.type;
getPossibleNodes(socket: Socket): NodeDefinition[] {
const allDefinitions = this.getNodeDefinitions();
const nodeType = socket.node.state?.type;
if (!nodeType) {
return [];
}
const definitions = typeof socket.index === "string"
? allDefinitions.filter(s => {
return s.outputs?.find(_s => Object
.values(nodeType?.inputs || {})
.map(s => s.type)
.includes(_s as NodeInput["type"])
)
})
: allDefinitions.filter(s => Object
.values(s.inputs ?? {})
.find(s => {
if (s.hidden) return false;
if (nodeType.outputs?.includes(s.type)) {
return true
}
return s.accepts?.find(a => nodeType.outputs?.includes(a))
}))
return definitions
}
getPossibleSockets({ node, index }: Socket): [NodeInstance, string | number][] {
const nodeType = node?.state?.type;
if (!nodeType) return [];
const sockets: [Node, string | number][] = [];
const sockets: [NodeInstance, string | number][] = [];
// if index is a string, we are an input looking for outputs
if (typeof index === "string") {
// filter out self and child nodes
const children = new Set(this.getChildrenOfNode(node).map((n) => n.id));
const children = new Set(this.getChildren(node).map((n) => n.id));
const nodes = this.getAllNodes().filter(
(n) => n.id !== node.id && !children.has(n.id),
);
@@ -564,7 +625,7 @@ export class GraphManager extends EventEmitter<{
const ownType = nodeType?.inputs?.[index].type;
for (const node of nodes) {
const nodeType = node?.tmp?.type;
const nodeType = node?.state?.type;
const inputs = nodeType?.outputs;
if (!inputs) continue;
for (let index = 0; index < inputs.length; index++) {
@@ -592,7 +653,7 @@ export class GraphManager extends EventEmitter<{
const ownType = nodeType.outputs?.[index];
for (const node of nodes) {
const inputs = node?.tmp?.type?.inputs;
const inputs = node?.state?.type?.inputs;
if (!inputs) continue;
for (const key in inputs) {
const otherType = [inputs[key].type];
@@ -624,32 +685,30 @@ export class GraphManager extends EventEmitter<{
(e) =>
e[0].id === id0 && e[1] === sid0 && e[2].id === id2 && e[3] === sid2,
);
if (!_edge) return;
edge[0].tmp = edge[0].tmp || {};
if (edge[0].tmp.children) {
edge[0].tmp.children = edge[0].tmp.children.filter(
(n: Node) => n.id !== id2,
if (edge[0].state.children) {
edge[0].state.children = edge[0].state.children.filter(
(n: NodeInstance) => n.id !== id2,
);
}
edge[2].tmp = edge[2].tmp || {};
if (edge[2].tmp.parents) {
edge[2].tmp.parents = edge[2].tmp.parents.filter(
(n: Node) => n.id !== id0,
if (edge[2].state.parents) {
edge[2].state.parents = edge[2].state.parents.filter(
(n: NodeInstance) => n.id !== id0,
);
}
this.edges = this.edges.filter((e) => !areEdgesEqual(e, edge));
if (applyDeletion) {
this.edges = this.edges.filter((e) => e !== _edge);
this.execute();
this.save();
} else {
this.edges = this.edges.filter((e) => e !== _edge);
}
}
getEdgesToNode(node: Node) {
}
getEdgesToNode(node: NodeInstance) {
return this.edges
.filter((edge) => edge[2].id === node.id)
.map((edge) => {
@@ -658,10 +717,10 @@ export class GraphManager extends EventEmitter<{
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [Node, number, Node, string][];
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
}
getEdgesFromNode(node: Node) {
getEdgesFromNode(node: NodeInstance) {
return this.edges
.filter((edge) => edge[0].id === node.id)
.map((edge) => {
@@ -670,6 +729,6 @@ export class GraphManager extends EventEmitter<{
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [Node, number, Node, string][];
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
}
}

View File

@@ -0,0 +1,312 @@
import type { NodeInstance, Socket } from "@nodarium/types";
import { getContext, setContext } from "svelte";
import { SvelteSet } from "svelte/reactivity";
import type { GraphManager } from "./graph-manager.svelte";
import type { OrthographicCamera } from "three";
const graphStateKey = Symbol("graph-state");
export function getGraphState() {
return getContext<GraphState>(graphStateKey);
}
export function setGraphState(graphState: GraphState) {
return setContext(graphStateKey, graphState)
}
const graphManagerKey = Symbol("graph-manager");
export function getGraphManager() {
return getContext<GraphManager>(graphManagerKey)
}
export function setGraphManager(manager: GraphManager) {
return setContext(graphManagerKey, manager);
}
export class GraphState {
constructor(private graph: GraphManager) {
$effect.root(() => {
$effect(() => {
localStorage.setItem("cameraPosition", `[${this.cameraPosition[0]},${this.cameraPosition[1]},${this.cameraPosition[2]}]`)
})
})
const storedPosition = localStorage.getItem("cameraPosition")
if (storedPosition) {
try {
const d = JSON.parse(storedPosition);
this.cameraPosition[0] = d[0];
this.cameraPosition[1] = d[1];
this.cameraPosition[2] = d[2];
} catch (e) {
console.log("Failed to parsed stored camera position", e);
}
}
}
width = $state(100);
height = $state(100);
wrapper = $state<HTMLDivElement>(null!);
rect: DOMRect = $derived(
(this.wrapper && this.width && this.height) ? this.wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0),
);
camera = $state<OrthographicCamera>(null!);
cameraPosition: [number, number, number] = $state([0, 0, 4]);
clipboard: null | {
nodes: NodeInstance[];
edges: [number, number, number, string][];
} = null;
cameraBounds = $derived([
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2,
this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2,
]);
boxSelection = $state(false);
edgeEndPosition = $state<[number, number] | null>();
addMenuPosition = $state<[number, number] | null>(null);
snapToGrid = $state(false);
showGrid = $state(true)
showHelp = $state(false)
cameraDown = [0, 0];
mouseDownNodeId = -1;
isPanning = $state(false);
isDragging = $state(false);
hoveredNodeId = $state(-1);
mousePosition = $state([0, 0]);
mouseDown = $state<[number, number] | null>(null);
activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(
new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)),
);
clearSelection() {
this.selectedNodes.clear();
}
isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
updateNodePosition(node: NodeInstance) {
if (
node.state.x === node.position[0] &&
node.state.y === node.position[1]
) {
delete node.state.x;
delete node.state.y;
}
if (node.state["x"] !== undefined && node.state["y"] !== undefined) {
if (node.state.ref) {
node.state.ref.style.setProperty("--nx", `${node.state.x * 10}px`);
node.state.ref.style.setProperty("--ny", `${node.state.y * 10}px`);
}
} else {
if (node.state.ref) {
node.state.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.state.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
}
}
}
getSnapLevel() {
const z = this.cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
} else {
}
return 1;
}
getSocketPosition(
node: NodeInstance,
index: string | number,
): [number, number] {
if (typeof index === "number") {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index,
];
} else {
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
return [
node?.state?.x ?? node.position[0],
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index,
];
}
}
private nodeHeightCache: Record<string, number> = {};
getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in this.nodeHeightCache) {
return this.nodeHeightCache[nodeTypeId];
}
const node = this.graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height =
5 +
10 *
Object.keys(node.inputs).filter(
(p) =>
p !== "seed" &&
node?.inputs &&
!("setting" in node?.inputs?.[p]) &&
node.inputs[p].hidden !== true,
).length;
this.nodeHeightCache[nodeTypeId] = height;
return height;
}
copyNodes() {
if (this.activeNodeId === -1 && !this.selectedNodes?.size)
return;
let nodes = [
this.activeNodeId,
...(this.selectedNodes?.values() || []),
]
.map((id) => this.graph.getNode(id))
.filter(b => !!b);
const edges = this.graph.getEdgesBetweenNodes(nodes);
nodes = nodes.map((node) => ({
...node,
position: [
this.mousePosition[0] - node.position[0],
this.mousePosition[1] - node.position[1],
],
tmp: undefined,
}));
this.clipboard = {
nodes: nodes,
edges: edges,
};
}
pasteNodes() {
if (!this.clipboard) return;
const nodes = this.clipboard.nodes
.map((node) => {
node.position[0] = this.mousePosition[0] - node.position[0];
node.position[1] = this.mousePosition[1] - node.position[1];
return node;
})
.filter(Boolean) as NodeInstance[];
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
this.selectedNodes.clear();
for (const node of newNodes) {
this.selectedNodes.add(node.id);
}
}
setDownSocket(socket: Socket) {
this.activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === "string") {
const edges = this.graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = this.getSocketPosition(node, index);
this.graph.removeEdge(edge);
break;
}
}
}
this.mouseDown = position;
this.activeSocket = {
node,
index,
position,
};
this.possibleSockets = this.graph
.getPossibleSockets(this.activeSocket)
.map(([node, index]) => {
return {
node,
index,
position: this.getSocketPosition(node, index),
};
});
};
projectScreenToWorld(x: number, y: number): [number, number] {
return [
this.cameraPosition[0] +
(x - this.width / 2) / this.cameraPosition[2],
this.cameraPosition[1] +
(y - this.height / 2) / this.cameraPosition[2],
];
}
getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
let mx = event.clientX - this.rect.x;
let my = event.clientY - this.rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest(".node");
const nodeId = nodeElement?.getAttribute?.("data-node-id");
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = this.projectScreenToWorld(mx, my);
for (const node of this.graph.nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = this.getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
isNodeInView(node: NodeInstance) {
const height = this.getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > this.cameraBounds[0] - width &&
node.position[0] < this.cameraBounds[1] &&
node.position[1] > this.cameraBounds[2] - height &&
node.position[1] < this.cameraBounds[3]
);
};
}

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View File

@@ -1,102 +0,0 @@
<script lang="ts">
import type { Edge as EdgeType, Node as NodeType } from "@nodes/types";
import { HTML } from "@threlte/extras";
import Edge from "../edges/Edge.svelte";
import Node from "../node/Node.svelte";
import { getContext, onMount } from "svelte";
import { getGraphState } from "./state.svelte";
import { useThrelte } from "@threlte/core";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = {
nodes: Map<number, NodeType>;
edges: EdgeType[];
cameraPosition: [number, number, number];
};
const { nodes, edges, cameraPosition = [0, 0, 4] }: Props = $props();
const { invalidate } = useThrelte();
$effect(() => {
appSettings.value.theme;
invalidate();
});
const graphState = getGraphState();
const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
const getSocketPosition =
getContext<(node: NodeType, index: string | number) => [number, number]>(
"getSocketPosition",
);
const edgePositions = $derived(
edges.map((edge) => {
const fromNode = nodes.get(edge[0].id);
const toNode = nodes.get(edge[2].id);
// This check is important because nodes might not be there during some transitions.
if (!fromNode || !toNode) {
return [0, 0, 0, 0];
}
const pos1 = getSocketPosition(fromNode, edge[1]);
const pos2 = getSocketPosition(toNode, edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}),
);
onMount(() => {
for (const node of nodes.values()) {
if (node?.tmp?.ref) {
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
}
}
});
</script>
{#each edgePositions as edge (`${edge.join("-")}`)}
{@const [x1, y1, x2, y2] = edge}
<Edge
z={cameraPosition[2]}
from={{
x: x1,
y: y1,
}}
to={{
x: x2,
y: y2,
}}
/>
{/each}
<HTML transform={false}>
<div
role="tree"
id="graph"
tabindex="0"
class="wrapper"
style:transform={`scale(${cameraPosition[2] * 0.1})`}
class:hovering-sockets={graphState.activeSocket}
>
{#each nodes.values() as node (node.id)}
<Node
{node}
inView={cameraPosition && isNodeInView(node)}
z={cameraPosition[2]}
/>
{/each}
</div>
</HTML>
<style>
.wrapper {
position: absolute;
z-index: 100;
width: 0px;
height: 0px;
}
</style>

View File

@@ -1,14 +1,14 @@
<script lang="ts">
import type { Graph, Node, NodeRegistry } from "@nodes/types";
import type { Graph, NodeInstance, NodeRegistry } from "@nodarium/types";
import GraphEl from "./Graph.svelte";
import { GraphManager } from "../graph-manager.svelte";
import { setContext } from "svelte";
import { debounce } from "$lib/helpers";
import { createKeyMap } from "$lib/helpers/createKeyMap";
import { GraphState } from "./state.svelte";
const graphState = new GraphState();
setContext("graphState", graphState);
import {
GraphState,
setGraphManager,
setGraphState,
} from "../graph-state.svelte";
import { setupKeymaps } from "../keymaps";
type Props = {
graph: Graph;
@@ -16,7 +16,7 @@
settings?: Record<string, any>;
activeNode?: Node;
activeNode?: NodeInstance;
showGrid?: boolean;
snapToGrid?: boolean;
showHelp?: boolean;
@@ -31,8 +31,8 @@
registry,
settings = $bindable(),
activeNode = $bindable(),
showGrid,
snapToGrid,
showGrid = $bindable(true),
snapToGrid = $bindable(true),
showHelp = $bindable(false),
settingTypes = $bindable(),
onsave,
@@ -40,10 +40,20 @@
}: Props = $props();
export const keymap = createKeyMap([]);
setContext("keymap", keymap);
export const manager = new GraphManager(registry);
setContext("graphManager", manager);
setGraphManager(manager);
const graphState = new GraphState(manager);
$effect(() => {
graphState.showGrid = showGrid;
graphState.snapToGrid = snapToGrid;
graphState.showHelp = showHelp;
});
setGraphState(graphState);
setupKeymaps(keymap, manager, graphState);
$effect(() => {
if (graphState.activeNodeId !== -1) {
@@ -53,13 +63,16 @@
}
});
const updateSettings = debounce((s: Record<string, any>) => {
manager.setSettings(s);
}, 200);
$effect(() => {
if (!graphState.addMenuPosition) {
graphState.edgeEndPosition = null;
graphState.activeSocket = null;
}
});
$effect(() => {
if (settingTypes && settings) {
updateSettings(settings);
manager.setSettings(settings);
}
});
@@ -75,4 +88,4 @@
manager.load(graph);
</script>
<GraphEl bind:showGrid bind:snapToGrid bind:showHelp />
<GraphEl {keymap} />

View File

@@ -0,0 +1,3 @@
export const minZoom = 1;
export const maxZoom = 40;
export const zoomSpeed = 2;

View File

@@ -1,6 +0,0 @@
import type { GraphManager } from "../graph-manager.svelte";
import { getContext } from "svelte";
export function getGraphManager(): GraphManager {
return getContext("graphManager");
}

View File

@@ -0,0 +1,499 @@
import { GraphSchema, type NodeId, type NodeInstance } from "@nodarium/types";
import type { GraphManager } from "../graph-manager.svelte";
import type { GraphState } from "../graph-state.svelte";
import { animate, lerp } from "$lib/helpers";
import { snapToGrid as snapPointToGrid } from "../helpers";
import { maxZoom, minZoom, zoomSpeed } from "./constants";
export class FileDropEventManager {
constructor(
private graph: GraphManager,
private state: GraphState
) { }
handleFileDrop(event: DragEvent) {
event.preventDefault();
this.state.isDragging = false;
if (!event.dataTransfer) return;
const nodeId = event.dataTransfer.getData("data/node-id") as NodeId;
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
if (nodeId) {
let nodeOffsetX = event.dataTransfer.getData("data/node-offset-x");
let nodeOffsetY = event.dataTransfer.getData("data/node-offset-y");
if (nodeOffsetX && nodeOffsetY) {
mx += parseInt(nodeOffsetX);
my += parseInt(nodeOffsetY);
}
let props = {};
let rawNodeProps = event.dataTransfer.getData("data/node-props");
if (rawNodeProps) {
try {
props = JSON.parse(rawNodeProps);
} catch (e) { }
}
const pos = this.state.projectScreenToWorld(mx, my);
this.graph.registry.load([nodeId]).then(() => {
this.graph.createNode({
type: nodeId,
props,
position: pos,
});
});
} else if (event.dataTransfer.files.length) {
const file = event.dataTransfer.files[0];
if (file.type === "application/wasm") {
const reader = new FileReader();
reader.onload = async (e) => {
const buffer = e.target?.result;
if (buffer?.constructor === ArrayBuffer) {
const nodeType = await this.graph.registry.register(buffer);
this.graph.createNode({
type: nodeType.id,
props: {},
position: this.state.projectScreenToWorld(mx, my),
});
}
};
reader.readAsArrayBuffer(file);
} else if (file.type === "application/json") {
const reader = new FileReader();
reader.onload = (e) => {
const buffer = e.target?.result as ArrayBuffer;
if (buffer) {
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
this.graph.load(state);
}
};
reader.readAsText(file);
}
}
}
handleMouseLeave() {
this.state.isDragging = false;
this.state.isPanning = false;
}
handleDragEnter(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
handleDragOver(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
handleDragEnd(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
getEventListenerProps() {
return {
ondragenter: (ev: DragEvent) => this.handleDragEnter(ev),
ondragover: (ev: DragEvent) => this.handleDragOver(ev),
ondragexit: (ev: DragEvent) => this.handleDragEnd(ev),
ondrop: (ev: DragEvent) => this.handleFileDrop(ev),
onmouseleave: () => this.handleMouseLeave(),
}
}
}
export class MouseEventManager {
constructor(
private graph: GraphManager,
private state: GraphState
) { }
handleMouseUp(event: MouseEvent) {
this.state.isPanning = false;
if (!this.state.mouseDown) return;
const activeNode = this.graph.getNode(this.state.activeNodeId);
const clickedNodeId = this.state.getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
if (!activeNode?.state?.isMoving && !event.ctrlKey && !event.shiftKey) {
this.state.activeNodeId = clickedNodeId;
this.state.clearSelection();
}
}
}
if (activeNode?.state?.isMoving) {
activeNode.state = activeNode.state || {};
activeNode.state.isMoving = false;
if (this.state.snapToGrid) {
const snapLevel = this.state.getSnapLevel();
activeNode.position[0] = snapPointToGrid(
activeNode?.state?.x ?? activeNode.position[0],
5 / snapLevel,
);
activeNode.position[1] = snapPointToGrid(
activeNode?.state?.y ?? activeNode.position[1],
5 / snapLevel,
);
} else {
activeNode.position[0] = activeNode?.state?.x ?? activeNode.position[0];
activeNode.position[1] = activeNode?.state?.y ?? activeNode.position[1];
}
const nodes = [
...[...(this.state.selectedNodes?.values() || [])].map((id) =>
this.graph.getNode(id),
),
] as NodeInstance[];
const vec = [
activeNode.position[0] - (activeNode?.state.x || 0),
activeNode.position[1] - (activeNode?.state.y || 0),
];
for (const node of nodes) {
if (!node) continue;
node.state = node.state || {};
const { x, y } = node.state;
if (x !== undefined && y !== undefined) {
node.position[0] = x + vec[0];
node.position[1] = y + vec[1];
}
}
nodes.push(activeNode);
animate(500, (a: number) => {
for (const node of nodes) {
if (
node?.state &&
node.state["x"] !== undefined &&
node.state["y"] !== undefined
) {
node.state.x = lerp(node.state.x, node.position[0], a);
node.state.y = lerp(node.state.y, node.position[1], a);
this.state.updateNodePosition(node);
if (node?.state?.isMoving) {
return false;
}
}
}
});
this.graph.save();
} else if (this.state.hoveredSocket && this.state.activeSocket) {
if (
typeof this.state.hoveredSocket.index === "number" &&
typeof this.state.activeSocket.index === "string"
) {
this.graph.createEdge(
this.state.hoveredSocket.node,
this.state.hoveredSocket.index || 0,
this.state.activeSocket.node,
this.state.activeSocket.index,
);
} else if (
typeof this.state.activeSocket.index == "number" &&
typeof this.state.hoveredSocket.index === "string"
) {
this.graph.createEdge(
this.state.activeSocket.node,
this.state.activeSocket.index || 0,
this.state.hoveredSocket.node,
this.state.hoveredSocket.index,
);
}
this.graph.save();
} else if (this.state.activeSocket && event.ctrlKey) {
// Handle automatic adding of nodes on ctrl+mouseUp
this.state.edgeEndPosition = [
this.state.mousePosition[0],
this.state.mousePosition[1],
];
if (typeof this.state.activeSocket.index === "number") {
this.state.addMenuPosition = [
this.state.mousePosition[0],
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
];
} else {
this.state.addMenuPosition = [
this.state.mousePosition[0] - 155 / this.state.cameraPosition[2],
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
];
}
return;
}
// check if camera moved
if (
clickedNodeId === -1 &&
!this.state.boxSelection &&
this.state.cameraDown[0] === this.state.cameraPosition[0] &&
this.state.cameraDown[1] === this.state.cameraPosition[1] &&
this.state.isBodyFocused()
) {
this.state.activeNodeId = -1;
this.state.clearSelection();
}
this.state.mouseDown = null;
this.state.boxSelection = false;
this.state.activeSocket = null;
this.state.possibleSockets = [];
this.state.hoveredSocket = null;
this.state.addMenuPosition = null;
}
handleMouseDown(event: MouseEvent) {
if (this.state.mouseDown) return;
this.state.edgeEndPosition = null;
if (event.target instanceof HTMLElement) {
if (
event.target.nodeName !== "CANVAS" &&
!event.target.classList.contains("node") &&
!event.target.classList.contains("content")
) {
return;
}
}
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
this.state.mouseDown = [mx, my];
this.state.cameraDown[0] = this.state.cameraPosition[0];
this.state.cameraDown[1] = this.state.cameraPosition[1];
const clickedNodeId = this.state.getNodeIdFromEvent(event);
this.state.mouseDownNodeId = clickedNodeId;
// if we clicked on a node
if (clickedNodeId !== -1) {
if (this.state.activeNodeId === -1) {
this.state.activeNodeId = clickedNodeId;
// if the selected node is the same as the clicked node
} else if (this.state.activeNodeId === clickedNodeId) {
//$activeNodeId = -1;
// if the clicked node is different from the selected node and secondary
} else if (event.ctrlKey) {
this.state.selectedNodes.add(this.state.activeNodeId);
this.state.selectedNodes.delete(clickedNodeId);
this.state.activeNodeId = clickedNodeId;
// select the node
} else if (event.shiftKey) {
const activeNode = this.graph.getNode(this.state.activeNodeId);
const newNode = this.graph.getNode(clickedNodeId);
if (activeNode && newNode) {
const edge = this.graph.getNodesBetween(activeNode, newNode);
if (edge) {
this.state.selectedNodes.clear();
for (const node of edge) {
this.state.selectedNodes.add(node.id);
}
this.state.selectedNodes.add(clickedNodeId);
}
}
} else if (!this.state.selectedNodes.has(clickedNodeId)) {
this.state.activeNodeId = clickedNodeId;
this.state.clearSelection();
}
} else if (event.ctrlKey) {
this.state.boxSelection = true;
}
const node = this.graph.getNode(this.state.activeNodeId);
if (!node) return;
node.state = node.state || {};
node.state.downX = node.position[0];
node.state.downY = node.position[1];
if (this.state.selectedNodes) {
for (const nodeId of this.state.selectedNodes) {
const n = this.graph.getNode(nodeId);
if (!n) continue;
n.state = n.state || {};
n.state.downX = n.position[0];
n.state.downY = n.position[1];
}
}
this.state.edgeEndPosition = null;
}
handleMouseMove(event: MouseEvent) {
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
this.state.mousePosition = this.state.projectScreenToWorld(mx, my);
this.state.hoveredNodeId = this.state.getNodeIdFromEvent(event);
if (!this.state.mouseDown) return;
// we are creating a new edge here
if (this.state.activeSocket || this.state.possibleSockets?.length) {
let smallestDist = 1000;
let _socket;
for (const socket of this.state.possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - this.state.mousePosition[0]) ** 2 +
(socket.position[1] - this.state.mousePosition[1]) ** 2,
);
if (dist < smallestDist) {
smallestDist = dist;
_socket = socket;
}
}
if (_socket && smallestDist < 0.9) {
this.state.mousePosition = _socket.position;
this.state.hoveredSocket = _socket;
} else {
this.state.hoveredSocket = null;
}
return;
}
// handle box selection
if (this.state.boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = this.state.projectScreenToWorld(
this.state.mouseDown[0],
this.state.mouseDown[1],
);
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
for (const node of this.graph.nodes.values()) {
if (!node?.state) continue;
const x = node.position[0];
const y = node.position[1];
const height = this.state.getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
this.state.selectedNodes?.add(node.id);
} else {
this.state.selectedNodes?.delete(node.id);
}
}
return;
}
// here we are handling dragging of nodes
if (this.state.activeNodeId !== -1 && this.state.mouseDownNodeId !== -1) {
const node = this.graph.getNode(this.state.activeNodeId);
if (!node || event.buttons !== 1) return;
node.state = node.state || {};
const oldX = node.state.downX || 0;
const oldY = node.state.downY || 0;
let newX =
oldX + (mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
let newY =
oldY + (my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
if (event.ctrlKey) {
const snapLevel = this.state.getSnapLevel();
if (this.state.snapToGrid) {
newX = snapPointToGrid(newX, 5 / snapLevel);
newY = snapPointToGrid(newY, 5 / snapLevel);
}
}
if (!node.state.isMoving) {
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
if (dist > 0.2) {
node.state.isMoving = true;
}
}
const vecX = oldX - newX;
const vecY = oldY - newY;
if (this.state.selectedNodes?.size) {
for (const nodeId of this.state.selectedNodes) {
const n = this.graph.getNode(nodeId);
if (!n?.state) continue;
n.state.x = (n?.state?.downX || 0) - vecX;
n.state.y = (n?.state?.downY || 0) - vecY;
this.state.updateNodePosition(n);
}
}
node.state.x = newX;
node.state.y = newY;
this.state.updateNodePosition(node);
return;
}
// here we are handling panning of camera
this.state.isPanning = true;
let newX =
this.state.cameraDown[0] -
(mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
let newY =
this.state.cameraDown[1] -
(my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
this.state.cameraPosition[0] = newX;
this.state.cameraPosition[1] = newY;
}
handleMouseScroll(event: WheelEvent) {
const bodyIsFocused =
document.activeElement === document.body ||
document.activeElement === this.state.wrapper ||
document?.activeElement?.id === "graph";
if (!bodyIsFocused) return;
// Define zoom speed and clamp it between -1 and 1
const isNegative = event.deltaY < 0;
const normalizedDelta = Math.abs(event.deltaY * 0.01);
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
// Calculate new zoom level and clamp it between minZoom and maxZoom
const newZoom = Math.max(
minZoom,
Math.min(
maxZoom,
isNegative
? this.state.cameraPosition[2] / delta
: this.state.cameraPosition[2] * delta,
),
);
// Calculate the ratio of the new zoom to the original zoom
const zoomRatio = newZoom / this.state.cameraPosition[2];
// Update camera position and zoom level
this.state.cameraPosition[0] = this.state.mousePosition[0] -
(this.state.mousePosition[0] - this.state.cameraPosition[0]) /
zoomRatio;
this.state.cameraPosition[1] = this.state.mousePosition[1] -
(this.state.mousePosition[1] - this.state.cameraPosition[1]) /
zoomRatio,
this.state.cameraPosition[2] = newZoom;
}
}

View File

@@ -1,21 +0,0 @@
import type { Socket } from "@nodes/types";
import { getContext } from "svelte";
import { SvelteSet } from "svelte/reactivity";
export function getGraphState() {
return getContext<GraphState>("graphState");
}
export class GraphState {
activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(
new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)),
);
clearSelection() {
this.selectedNodes.clear();
}
}

View File

@@ -1,7 +1,7 @@
import { create, type Delta } from "jsondiffpatch";
import type { Graph } from "@nodes/types";
import type { Graph } from "@nodarium/types";
import { clone } from "./helpers/index.js";
import { createLogger } from "@nodes/utils";
import { createLogger } from "@nodarium/utils";
const diff = create({
objectHash: function (obj, index) {
@@ -16,7 +16,7 @@ const diff = create({
});
const log = createLogger("history");
// log.mute();
log.mute();
export class HistoryManager {
index: number = -1;

View File

@@ -0,0 +1,190 @@
import { animate, lerp } from "$lib/helpers";
import type { createKeyMap } from "$lib/helpers/createKeyMap";
import FileSaver from "file-saver";
import type { GraphManager } from "./graph-manager.svelte";
import type { GraphState } from "./graph-state.svelte";
type Keymap = ReturnType<typeof createKeyMap>;
export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: GraphState) {
keymap.addShortcut({
key: "l",
description: "Select linked nodes",
callback: () => {
const activeNode = graph.getNode(graphState.activeNodeId);
if (activeNode) {
const nodes = graph.getLinkedNodes(activeNode);
graphState.selectedNodes.clear();
for (const node of nodes) {
graphState.selectedNodes.add(node.id);
}
}
},
});
keymap.addShortcut({
key: "?",
description: "Toggle Help",
callback: () => {
// TODO: fix this
// showHelp = !showHelp;
},
});
keymap.addShortcut({
key: "c",
ctrl: true,
description: "Copy active nodes",
callback: () => graphState.copyNodes(),
});
keymap.addShortcut({
key: "v",
ctrl: true,
description: "Paste nodes",
callback: () => graphState.pasteNodes(),
});
keymap.addShortcut({
key: "Escape",
description: "Deselect nodes",
callback: () => {
graphState.activeNodeId = -1;
graphState.clearSelection();
graphState.edgeEndPosition = null;
(document.activeElement as HTMLElement)?.blur();
},
});
keymap.addShortcut({
key: "A",
shift: true,
description: "Add new Node",
callback: () => {
graphState.addMenuPosition = [graphState.mousePosition[0], graphState.mousePosition[1]];
},
});
keymap.addShortcut({
key: ".",
description: "Center camera",
callback: () => {
if (!graphState.isBodyFocused()) return;
const average = [0, 0];
for (const node of graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
const camX = graphState.cameraPosition[0];
const camY = graphState.cameraPosition[1];
const camZ = graphState.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
graphState.cameraPosition[0] = lerp(camX, average[0], ease(a));
graphState.cameraPosition[1] = lerp(camY, average[1], ease(a));
graphState.cameraPosition[2] = lerp(camZ, 2, ease(a))
if (graphState.mouseDown) return false;
});
},
});
keymap.addShortcut({
key: "a",
ctrl: true,
preventDefault: true,
description: "Select all nodes",
callback: () => {
if (!graphState.isBodyFocused()) return;
for (const node of graph.nodes.keys()) {
graphState.selectedNodes.add(node);
}
},
});
keymap.addShortcut({
key: "z",
ctrl: true,
description: "Undo",
callback: () => {
if (!graphState.isBodyFocused()) return;
graph.undo();
for (const node of graph.nodes.values()) {
graphState.updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "y",
ctrl: true,
description: "Redo",
callback: () => {
graph.redo();
for (const node of graph.nodes.values()) {
graphState.updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "s",
ctrl: true,
description: "Save",
preventDefault: true,
callback: () => {
const state = graph.serialize();
const blob = new Blob([JSON.stringify(state)], {
type: "application/json;charset=utf-8",
});
FileSaver.saveAs(blob, "nodarium-graph.json");
},
});
keymap.addShortcut({
key: ["Delete", "Backspace", "x"],
description: "Delete selected nodes",
callback: (event) => {
if (!graphState.isBodyFocused()) return;
graph.startUndoGroup();
if (graphState.activeNodeId !== -1) {
const node = graph.getNode(graphState.activeNodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
graphState.activeNodeId = -1;
}
}
if (graphState.selectedNodes) {
for (const nodeId of graphState.selectedNodes) {
const node = graph.getNode(nodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
graphState.clearSelection();
}
graph.saveUndoGroup();
},
});
keymap.addShortcut({
key: "f",
description: "Smart Connect Nodes",
callback: () => {
const nodes = [...graphState.selectedNodes.values()]
.map((g) => graph.getNode(g))
.filter((n) => !!n);
const edge = graph.smartConnect(nodes[0], nodes[1]);
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
},
});
}

View File

@@ -1,7 +1,6 @@
<script lang="ts">
import type { Node } from "@nodes/types";
import { getContext, onMount } from "svelte";
import { getGraphState } from "../graph/state.svelte";
import type { NodeInstance } from "@nodarium/types";
import { getGraphState } from "../graph-state.svelte";
import { T } from "@threlte/core";
import { type Mesh } from "three";
import NodeFrag from "./Node.frag";
@@ -13,7 +12,7 @@
const graphState = getGraphState();
type Props = {
node: Node;
node: NodeInstance;
inView: boolean;
z: number;
};
@@ -21,40 +20,30 @@
const isActive = $derived(graphState.activeNodeId === node.id);
const isSelected = $derived(graphState.selectedNodes.has(node.id));
let strokeColor = $state(colors.selected);
$effect(() => {
appSettings.value.theme;
strokeColor = isSelected
const strokeColor = $derived(
appSettings.value.theme &&
(isSelected
? colors.selected
: isActive
? colors.active
: colors.outline;
});
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
const getNodeHeight = getContext<(n: string) => number>("getNodeHeight");
: colors.outline),
);
let meshRef: Mesh | undefined = $state();
const height = getNodeHeight?.(node.type);
const height = graphState.getNodeHeight(node.type);
$effect(() => {
if (!node?.tmp) node.tmp = {};
node.tmp.mesh = meshRef;
});
onMount(() => {
if (!node.tmp) node.tmp = {};
node.tmp.mesh = meshRef;
updateNodePosition?.(node);
if (meshRef && !node.state?.mesh) {
node.state.mesh = meshRef;
graphState.updateNodePosition(node);
}
});
</script>
<T.Mesh
position.x={node.position[0] + 10}
position.z={node.position[1] + height / 2}
position.x={(node.state.x ?? node.position[0]) + 10}
position.z={(node.state.y ?? node.position[1]) + height / 2}
position.y={0.8}
rotation.x={-Math.PI / 2}
bind:ref={meshRef}

View File

@@ -1,13 +1,15 @@
<script lang="ts">
import type { Node } from "@nodes/types";
import type { NodeInstance } from "@nodarium/types";
import NodeHeader from "./NodeHeader.svelte";
import NodeParameter from "./NodeParameter.svelte";
import { getContext, onMount } from "svelte";
import { getGraphState } from "../graph-state.svelte";
let ref: HTMLDivElement;
const graphState = getGraphState();
type Props = {
node: Node;
node: NodeInstance;
position?: "absolute" | "fixed" | "relative";
isActive?: boolean;
isSelected?: boolean;
@@ -24,21 +26,20 @@
z = 2,
}: Props = $props();
const zOffset = (node.tmp?.random || 0) * 0.5;
// If we dont have a random offset, all nodes becom visible at the same zoom level -> stuttering
const zOffset = Math.random() - 0.5;
const zLimit = 2 - zOffset;
const parameters = Object.entries(node?.tmp?.type?.inputs || {}).filter(
const parameters = Object.entries(node.state?.type?.inputs || {}).filter(
(p) =>
p[1].type !== "seed" && !("setting" in p[1]) && p[1]?.hidden !== true,
);
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
updateNodePosition?.(node);
$effect(() => {
if ("state" in node && !node.state.ref) {
node.state.ref = ref;
graphState?.updateNodePosition(node);
}
});
</script>

View File

@@ -1,28 +1,26 @@
<script lang="ts">
import { getGraphState } from "../graph-state.svelte";
import { createNodePath } from "../helpers/index.js";
import type { Node, Socket } from "@nodes/types";
import { getContext } from "svelte";
import type { NodeInstance } from "@nodarium/types";
const { node }: { node: Node } = $props();
const graphState = getGraphState();
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
const getSocketPosition =
getContext<(node: Node, index: number) => [number, number]>(
"getSocketPosition",
);
const { node }: { node: NodeInstance } = $props();
function handleMouseDown(event: MouseEvent) {
event.stopPropagation();
event.preventDefault();
setDownSocket?.({
if ("state" in node) {
graphState.setDownSocket?.({
node,
index: 0,
position: getSocketPosition?.(node, 0),
position: graphState.getSocketPosition?.(node, 0),
});
}
}
const cornerTop = 10;
const rightBump = !!node?.tmp?.type?.outputs?.length;
const rightBump = !!node?.state?.type?.outputs?.length;
const aspectRatio = 0.25;
const path = createNodePath({
@@ -33,14 +31,6 @@
rightBump,
aspectRatio,
});
// const pathDisabled = createNodePath({
// depth: 0,
// height: 15,
// y: 50,
// cornerTop,
// rightBump,
// aspectRatio,
// });
const pathHover = createNodePath({
depth: 8.5,
height: 50,

View File

@@ -1,13 +1,14 @@
<script lang="ts">
import type { Node, NodeInput } from "@nodes/types";
import { getGraphManager } from "../graph/context.js";
import { Input } from "@nodes/ui";
import type { NodeInstance, NodeInput } from "@nodarium/types";
import { Input } from "@nodarium/ui";
import type { GraphManager } from "../graph-manager.svelte";
type Props = {
node: Node;
node: NodeInstance;
input: NodeInput;
id: string;
elementId?: string;
graph?: GraphManager;
};
const {
@@ -15,10 +16,9 @@
input,
id,
elementId = `input-${Math.random().toString(36).substring(7)}`,
graph,
}: Props = $props();
const graph = getGraphManager();
function getDefaultValue() {
if (node?.props?.[id] !== undefined) return node?.props?.[id] as number;
if ("value" in input && input?.value !== undefined)

View File

@@ -1,51 +1,40 @@
<script lang="ts">
import type {
NodeInput as NodeInputType,
Socket,
Node as NodeType,
} from "@nodes/types";
import { getContext } from "svelte";
import { createNodePath } from "../helpers/index.js";
import { getGraphManager } from "../graph/context.js";
import NodeInput from "./NodeInput.svelte";
import { getGraphState } from "../graph/state.svelte.js";
import type { NodeInput, NodeInstance } from "@nodarium/types";
import { createNodePath } from "../helpers";
import NodeInputEl from "./NodeInput.svelte";
import { getGraphManager, getGraphState } from "../graph-state.svelte";
type Props = {
node: NodeType;
input: NodeInputType;
node: NodeInstance;
input: NodeInput;
id: string;
isLast?: boolean;
};
const graph = getGraphManager();
let { node = $bindable(), input, id, isLast }: Props = $props();
const inputType = node?.tmp?.type?.inputs?.[id]!;
const inputType = node?.state?.type?.inputs?.[id]!;
const socketId = `${node.id}-${id}`;
const graph = getGraphManager();
const graphState = getGraphState();
const graphId = graph?.id;
const elementId = `input-${Math.random().toString(36).substring(7)}`;
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
const getSocketPosition =
getContext<(node: NodeType, index: string) => [number, number]>(
"getSocketPosition",
);
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
ev.stopPropagation();
setDownSocket?.({
graphState.setDownSocket({
node,
index: id,
position: getSocketPosition?.(node, id),
position: graphState.getSocketPosition?.(node, id),
});
}
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true;
const leftBump = node.state?.type?.inputs?.[id].internal !== true;
const cornerBottom = isLast ? 5 : 0;
const aspectRatio = 0.5;
@@ -87,18 +76,12 @@
<label for={elementId}>{input.label || id}</label>
{/if}
{#if inputType.external !== true}
<NodeInput {elementId} bind:node {input} {id} />
<NodeInputEl {graph} {elementId} bind:node {input} {id} />
{/if}
</div>
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true}
<div
data-node-socket
class="large target"
onmousedown={handleMouseDown}
role="button"
tabindex="0"
></div>
{#if node?.state?.type?.inputs?.[id]?.internal !== true}
<div data-node-socket class="large target"></div>
<div
data-node-socket
class="small target"

View File

@@ -1,20 +0,0 @@
import type { Node, NodeDefinition } from "@nodes/types";
export type GraphNode = Node & {
tmp?: {
depth?: number;
mesh?: any;
random?: number;
parents?: Node[];
children?: Node[];
inputNodes?: Record<string, Node>;
type?: NodeDefinition;
downX?: number;
downY?: number;
x?: number;
y?: number;
ref?: HTMLElement;
visible?: boolean;
isMoving?: boolean;
};
};

View File

@@ -1,4 +1,4 @@
import type { Graph } from "@nodes/types";
import type { Graph } from "@nodarium/types";
export function grid(width: number, height: number) {
@@ -16,9 +16,6 @@ export function grid(width: number, height: number) {
graph.nodes.push({
id: i,
tmp: {
visible: false,
},
position: [x * 30, y * 40],
props: i == 0 ? { value: 0 } : { op_type: 0, a: 1, b: 0.05 },
type: i == 0 ? "max/plantarium/float" : "max/plantarium/math",
@@ -29,9 +26,6 @@ export function grid(width: number, height: number) {
graph.nodes.push({
id: amount,
tmp: {
visible: false,
},
position: [width * 30, (height - 1) * 40],
type: "max/plantarium/output",
props: {},

View File

@@ -1,8 +1,8 @@
import type { Graph, Node } from "@nodes/types";
import type { Graph, SerializedNode } from "@nodarium/types";
export function tree(depth: number): Graph {
const nodes: Node[] = [
const nodes: SerializedNode[] = [
{
id: 0,
type: "max/plantarium/output",

View File

@@ -1,12 +1,16 @@
<script lang="ts">
import { getContext } from "svelte";
import { getContext, type Snippet } from "svelte";
let index = -1;
let index = $state(-1);
let wrapper: HTMLDivElement;
$: if (index === -1) {
const { children } = $props<{ children?: Snippet }>();
$effect(() => {
if (index === -1) {
index = getContext<() => number>("registerCell")();
}
});
const sizes = getContext<{ value: string[] }>("sizes");
@@ -31,8 +35,8 @@
</script>
<svelte:window
on:mouseup={() => (mouseDown = false)}
on:mousemove={handleMouseMove}
onmouseup={() => (mouseDown = false)}
onmousemove={handleMouseMove}
/>
{#if index > 0}
@@ -40,12 +44,12 @@
class="seperator"
role="button"
tabindex="0"
on:mousedown={handleMouseDown}
onmousedown={handleMouseDown}
></div>
{/if}
<div class="cell" bind:this={wrapper}>
<slot />
{@render children?.()}
</div>
<style>

View File

@@ -1,9 +1,9 @@
<script lang="ts">
import { setContext } from "svelte";
import { setContext, type Snippet } from "svelte";
export let id = "grid-0";
const { children, id } = $props<{ children?: Snippet; id?: string }>();
setContext("grid-id", id);
</script>
<slot {id} />
{@render children({ id })}

View File

@@ -126,7 +126,7 @@ export function humanizeDuration(durationInMilliseconds: number) {
}
if (millis > 0 || durationString === '') {
durationString += millis + 'ms';
durationString += Math.floor(millis) + 'ms';
}
return durationString.trim();

View File

@@ -1,4 +1,4 @@
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<svg viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<rect x="17" y="8" width="5" height="7" rx="1" stroke="currentColor" stroke-width="2"/>
<rect x="2" y="3" width="5" height="7" rx="1" stroke="currentColor" stroke-width="2"/>
<rect x="2" y="14" width="5" height="7" rx="1" stroke="currentColor" stroke-width="2"/>

Before

Width:  |  Height:  |  Size: 519 B

After

Width:  |  Height:  |  Size: 496 B

View File

@@ -1,9 +1,9 @@
import { createWasmWrapper } from "@nodes/utils";
import { createWasmWrapper } from "@nodarium/utils";
import fs from "fs/promises";
import path from "path";
export async function getWasm(id: `${string}/${string}/${string}`) {
const filePath = path.resolve(`../nodes/${id}/pkg/index_bg.wasm`);
const filePath = path.resolve(`../nodes/${id}/pkg/node.wasm`);
try {
await fs.access(filePath);

View File

@@ -1,10 +1,11 @@
<script lang="ts">
import { Select } from "@nodes/ui";
import type { Writable } from "svelte/store";
import { Select } from "@nodarium/ui";
let activeStore = 0;
export let activeId: Writable<string>;
$: [activeUser, activeCollection, activeNode] = $activeId.split(`/`);
let activeStore = $state(0);
let { activeId }: { activeId: string } = $props();
const [activeUser, activeCollection, activeNode] = $derived(
activeId.split(`/`),
);
</script>
<div class="breadcrumbs">
@@ -12,16 +13,16 @@
<Select id="root" options={["root"]} bind:value={activeStore}></Select>
{#if activeCollection}
<button
on:click={() => {
$activeId = activeUser;
onclick={() => {
activeId = activeUser;
}}
>
{activeUser}
</button>
{#if activeNode}
<button
on:click={() => {
$activeId = `${activeUser}/${activeCollection}`;
onclick={() => {
activeId = `${activeUser}/${activeCollection}`;
}}
>
{activeCollection}

View File

@@ -1,27 +1,27 @@
<script lang="ts">
import NodeHtml from "$lib/graph-interface/node/NodeHTML.svelte";
import type { NodeDefinition } from "@nodes/types";
import type { NodeDefinition, NodeId, NodeInstance } from "@nodarium/types";
export let node: NodeDefinition;
const { node }: { node: NodeDefinition } = $props();
let dragging = false;
let dragging = $state(false);
let nodeData = {
let nodeData = $state<NodeInstance>({
id: 0,
type: node?.id,
type: node.id as unknown as NodeId,
position: [0, 0] as [number, number],
props: {},
tmp: {
state: {
type: node,
},
};
});
function handleDragStart(e: DragEvent) {
dragging = true;
const box = (e?.target as HTMLElement)?.getBoundingClientRect();
if (e.dataTransfer === null) return;
e.dataTransfer.effectAllowed = "move";
e.dataTransfer.setData("data/node-id", node.id);
e.dataTransfer.setData("data/node-id", node.id.toString());
if (nodeData.props) {
e.dataTransfer.setData("data/node-props", JSON.stringify(nodeData.props));
}
@@ -38,15 +38,15 @@
<div class="node-wrapper" class:dragging>
<div
on:dragend={() => {
ondragend={() => {
dragging = false;
}}
draggable={true}
role="button"
tabindex="0"
on:dragstart={handleDragStart}
ondragstart={handleDragStart}
>
<NodeHtml inView={true} position={"relative"} z={5} bind:node={nodeData} />
<NodeHtml bind:node={nodeData} inView={true} position={"relative"} z={5} />
</div>
</div>

View File

@@ -1,19 +1,16 @@
<script lang="ts">
import { writable } from "svelte/store";
import BreadCrumbs from "./BreadCrumbs.svelte";
import DraggableNode from "./DraggableNode.svelte";
import type { RemoteNodeRegistry } from "@nodes/registry";
import type { RemoteNodeRegistry } from "@nodarium/registry";
export let registry: RemoteNodeRegistry;
const { registry }: { registry: RemoteNodeRegistry } = $props();
const activeId = writable("max/plantarium");
let activeId = $state("max/plantarium");
let showBreadCrumbs = false;
// const activeId = localStore<
// `${string}` | `${string}/${string}` | `${string}/${string}/${string}`
// >("nodes.store.activeId", "");
$: [activeUser, activeCollection, activeNode] = $activeId.split(`/`);
const [activeUser, activeCollection, activeNode] = $derived(
activeId.split(`/`),
);
</script>
{#if showBreadCrumbs}
@@ -27,8 +24,8 @@
{:then users}
{#each users as user}
<button
on:click={() => {
$activeId = user.id;
onclick={() => {
activeId = user.id;
}}>{user.id}</button
>
{/each}
@@ -41,8 +38,8 @@
{:then user}
{#each user.collections as collection}
<button
on:click={() => {
$activeId = collection.id;
onclick={() => {
activeId = collection.id;
}}
>
{collection.id.split(`/`)[1]}

View File

@@ -1,6 +1,3 @@
<script lang="ts">
</script>
<span class="spinner"></span>
<style>

View File

@@ -1,8 +1,12 @@
<script lang="ts">
export let labels: string[] = [];
export let values: number[] = [];
type Props = {
labels: string[];
values: number[];
};
$: total = values.reduce((acc, v) => acc + v, 0);
const { labels, values }: Props = $props();
const total = $derived(values.reduce((acc, v) => acc + v, 0));
let colors = ["red", "green", "blue"];
</script>
@@ -10,7 +14,10 @@
<div class="wrapper">
<div class="bars">
{#each values as value, i}
<div class="bar bg-{colors[i]}" style="width: {(value / total) * 100}%;">
<div
class="bar bg-{colors[i]}-400"
style="width: {(value / total) * 100}%;"
>
{Math.round(value)}ms
</div>
{/each}
@@ -18,12 +25,11 @@
<div class="labels mt-2">
{#each values as _label, i}
<div class="text-{colors[i]}">{labels[i]}</div>
<div class="text-{colors[i]}-400">{labels[i]}</div>
{/each}
</div>
<span
class="bg-red bg-green bg-yellow bg-blue text-red text-green text-yellow text-blue"
class="bg-red-400 bg-green-400 bg-blue-400 text-red-400 text-green-400 text-blue-400"
></span>
</div>

View File

@@ -1,52 +1,59 @@
<script lang="ts">
export let points: number[];
type Props = {
points: number[];
type?: string;
title?: string;
max?: number;
min?: number;
};
export let type = "ms";
export let title = "Performance";
export let max: number | undefined = undefined;
export let min: number | undefined = undefined;
let {
points,
type = "ms",
title = "Performance",
max,
min,
}: Props = $props();
function getMax(m?: number) {
let internalMax = $derived(max ?? Math.max(...points));
let internalMin = $derived(min ?? Math.min(...points))!;
const maxText = $derived.by(() => {
if (type === "%") {
return 100;
}
if (m !== undefined) {
if (m < 1) {
return Math.floor(m * 100) / 100;
if (internalMax !== undefined) {
if (internalMax < 1) {
return Math.floor(internalMax * 100) / 100;
}
if (m < 10) {
return Math.floor(m * 10) / 10;
if (internalMax < 10) {
return Math.floor(internalMax * 10) / 10;
}
return Math.floor(m);
return Math.floor(internalMax);
}
return 1;
}
});
function constructPath() {
max = max !== undefined ? max : Math.max(...points);
min = min !== undefined ? min : Math.min(...points);
const mi = min as number;
const ma = max as number;
return points
const path = $derived(
points
.map((point, i) => {
const x = (i / (points.length - 1)) * 100;
const y = 100 - ((point - mi) / (ma - mi)) * 100;
const y =
100 - ((point - internalMin) / (internalMax - internalMin)) * 100;
return `${x},${y}`;
})
.join(" ");
}
.join(" "),
);
</script>
<div class="wrapper">
<p>{title}</p>
<span class="min">{Math.floor(min || 0)}{type}</span>
<span class="max">{getMax(max)}{type}</span>
<span class="min">{Math.floor(internalMin || 0)}{type}</span>
<span class="max">{maxText}{type}</span>
<svg preserveAspectRatio="none" viewBox="0 0 100 100">
{#key points}
<polyline vector-effect="non-scaling-stroke" points={constructPath()} />
{/key}
<polyline vector-effect="non-scaling-stroke" points={path} />
</svg>
</div>

View File

@@ -1,24 +1,14 @@
<script lang="ts">
import Monitor from "./Monitor.svelte";
import { humanizeNumber } from "$lib/helpers";
import { Checkbox } from "@nodes/ui";
import localStore from "$lib/helpers/localStore";
import { type PerformanceData } from "@nodes/utils";
import { Checkbox } from "@nodarium/ui";
import type { PerformanceData } from "@nodarium/utils";
import BarSplit from "./BarSplit.svelte";
export let data: PerformanceData;
const { data }: { data: PerformanceData } = $props();
let activeType = localStore<string>("nodes.performance.active-type", "total");
let showAverage = true;
function getAverage(key: string) {
return (
data
.map((run) => run[key]?.[0])
.filter((v) => v !== undefined)
.reduce((acc, run) => acc + run, 0) / data.length
);
}
let activeType = $state("total");
let showAverage = $state(true);
function round(v: number) {
if (v < 1) {
@@ -30,45 +20,15 @@
return Math.floor(v);
}
function getAverages() {
let lastRun = data.at(-1);
if (!lastRun) return {};
return Object.keys(lastRun).reduce(
(acc, key) => {
acc[key] = getAverage(key);
return acc;
},
{} as Record<string, number>,
);
function getTitle(t: string) {
if (t.includes("/")) {
return `Node ${t.split("/").slice(-1).join("/")}`;
}
function getLast(key: string) {
return data.at(-1)?.[key]?.[0] || 0;
}
function getLasts() {
return data.at(-1) || {};
}
function getTotalPerformance(onlyLast = false) {
if (onlyLast) {
return (
getLast("runtime") +
getLast("update-geometries") +
getLast("worker-transfer")
);
}
return (
getAverage("runtime") +
getAverage("update-geometries") +
getAverage("worker-transfer")
);
}
function getCacheRatio(onlyLast = false) {
let ratio = onlyLast ? getLast("cache-hit") : getAverage("cache-hit");
return Math.floor(ratio * 100);
return t
.split("-")
.map((v) => v[0].toUpperCase() + v.slice(1))
.join(" ");
}
const viewerKeys = [
@@ -78,10 +38,53 @@
"split-result",
];
function getPerformanceData(onlyLast: boolean = false) {
let data = onlyLast ? getLasts() : getAverages();
// --- Small helpers that query `data` directly ---
function getAverage(key: string) {
const vals = data
.map((run) => run[key]?.[0])
.filter((v) => v !== undefined) as number[];
return Object.entries(data)
if (vals.length === 0) return 0;
return vals.reduce((acc, v) => acc + v, 0) / vals.length;
}
function getLast(key: string) {
return data.at(-1)?.[key]?.[0] || 0;
}
const averages = $derived.by(() => {
const lr = data.at(-1);
if (!lr) return {} as Record<string, number>;
return Object.keys(lr).reduce((acc: Record<string, number>, key) => {
acc[key] = getAverage(key);
return acc;
}, {});
});
const lasts = $derived.by(() => data.at(-1) || {});
const totalPerformance = $derived.by(() => {
const onlyLast =
getLast("runtime") +
getLast("update-geometries") +
getLast("worker-transfer");
const average =
getAverage("runtime") +
getAverage("update-geometries") +
getAverage("worker-transfer");
return { onlyLast, average };
});
const cacheRatio = $derived.by(() => {
return {
onlyLast: Math.floor(getLast("cache-hit") * 100),
average: Math.floor(getAverage("cache-hit") * 100),
};
});
const performanceData = $derived.by(() => {
const source = showAverage ? averages : lasts;
return Object.entries(source)
.filter(
([key]) =>
!key.startsWith("node/") &&
@@ -90,19 +93,18 @@
!viewerKeys.includes(key),
)
.sort((a, b) => b[1] - a[1]);
}
});
function getNodePerformanceData(onlyLast: boolean = false) {
let data = onlyLast ? getLasts() : getAverages();
return Object.entries(data)
const nodePerformanceData = $derived.by(() => {
const source = showAverage ? averages : lasts;
return Object.entries(source)
.filter(([key]) => key.startsWith("node/"))
.sort((a, b) => b[1] - a[1]);
}
});
function getViewerPerformanceData(onlyLast: boolean = false) {
let data = onlyLast ? getLasts() : getAverages();
return Object.entries(data)
const viewerPerformanceData = $derived.by(() => {
const source = showAverage ? averages : lasts;
return Object.entries(source)
.filter(
([key]) =>
key !== "total-vertices" &&
@@ -110,14 +112,29 @@
viewerKeys.includes(key),
)
.sort((a, b) => b[1] - a[1]);
}
});
function getTotalPoints() {
const splitValues = $derived.by(() => {
if (showAverage) {
return [
getAverage("worker-transfer"),
getAverage("runtime"),
getAverage("update-geometries"),
];
}
return [
getLast("worker-transfer"),
getLast("runtime"),
getLast("update-geometries"),
];
});
const totalPoints = $derived.by(() => {
if (showAverage) {
return data.map((run) => {
return (
run["runtime"].reduce((acc, v) => acc + v, 0) +
run["update-geometries"].reduce((acc, v) => acc + v, 0) +
(run["runtime"]?.reduce((acc, v) => acc + v, 0) || 0) +
(run["update-geometries"]?.reduce((acc, v) => acc + v, 0) || 0) +
(run["worker-transfer"]?.reduce((acc, v) => acc + v, 0) || 0)
);
});
@@ -125,16 +142,16 @@
return data.map((run) => {
return (
run["runtime"][0] +
run["update-geometries"][0] +
(run["runtime"]?.[0] || 0) +
(run["update-geometries"]?.[0] || 0) +
(run["worker-transfer"]?.[0] || 0)
);
});
}
});
function constructPoints(key: string) {
if (key === "total") {
return getTotalPoints();
return totalPoints;
}
return data.map((run) => {
if (key in run) {
@@ -148,47 +165,33 @@
});
}
function getSplitValues(): number[] {
if (showAverage) {
return [
getAverage("worker-transfer"),
getAverage("runtime"),
getAverage("update-geometries"),
];
}
const computedTotalDisplay = $derived.by(() =>
round(showAverage ? totalPerformance.average : totalPerformance.onlyLast),
);
return [
getLast("worker-transfer"),
getLast("runtime"),
getLast("update-geometries"),
];
}
function getTitle(t: string) {
if (t.includes("/")) {
return `Node ${t.split("/").slice(-1).join("/")}`;
}
return t
.split("-")
.map((v) => v[0].toUpperCase() + v.slice(1))
.join(" ");
}
const computedFps = $derived.by(() =>
Math.floor(
1000 /
(showAverage
? totalPerformance.average || 1
: totalPerformance.onlyLast || 1),
),
);
</script>
{#key $activeType && data}
{#if $activeType === "cache-hit"}
{#if data.length !== 0}
{#if activeType === "cache-hit"}
<Monitor
title="Cache Hits"
points={constructPoints($activeType)}
points={constructPoints(activeType)}
min={0}
max={1}
type="%"
/>
{:else}
<Monitor
title={getTitle($activeType)}
points={constructPoints($activeType)}
title={getTitle(activeType)}
points={constructPoints(activeType)}
/>
{/if}
@@ -198,10 +201,9 @@
<label for="show-total">Show Average</label>
</div>
{#if data.length !== 0}
<BarSplit
labels={["worker-transfer", "runtime", "update-geometries"]}
values={getSplitValues()}
values={splitValues}
/>
<h3>General</h3>
@@ -210,27 +212,22 @@
<tbody>
<tr>
<td>
{round(getTotalPerformance(!showAverage))}<span>ms</span>
{computedTotalDisplay}<span>ms</span>
</td>
<td
class:active={$activeType === "total"}
on:click={() => ($activeType = "total")}
>
total<span
>({Math.floor(
1000 / getTotalPerformance(showAverage),
)}fps)</span
class:active={activeType === "total"}
onclick={() => (activeType = "total")}
>
total<span>({computedFps}fps)</span>
</td>
</tr>
{#each getPerformanceData(!showAverage) as [key, value]}
{#each performanceData as [key, value]}
<tr>
<td>
{round(value)}<span>ms</span>
</td>
<td>{round(value)}<span>ms</span></td>
<td
class:active={$activeType === key}
on:click={() => ($activeType = key)}
class:active={activeType === key}
onclick={() => (activeType = key)}
>
{key}
</td>
@@ -242,43 +239,43 @@
<td>Samples</td>
</tr>
</tbody>
<tbody>
<tr>
<td>
<h3>Nodes</h3>
</td>
</tr>
</tbody>
<tbody>
<tr>
<td> {getCacheRatio(!showAverage)}<span>%</span> </td>
<td
class:active={$activeType === "cache-hit"}
on:click={() => ($activeType = "cache-hit")}>cache hits</td
>
</tr>
{#each getNodePerformanceData(!showAverage) as [key, value]}
<tr>
<td>
{round(value)}<span>ms</span>
</td>
<tbody>
<tr><td><h3>Nodes</h3></td></tr>
</tbody>
<tbody>
<tr>
<td
class:active={$activeType === key}
on:click={() => ($activeType = key)}
>{showAverage ? cacheRatio.average : cacheRatio.onlyLast}<span
>%</span
></td
>
<td
class:active={activeType === "cache-hit"}
onclick={() => (activeType = "cache-hit")}
>
cache hits
</td>
</tr>
{#each nodePerformanceData as [key, value]}
<tr>
<td>{round(value)}<span>ms</span></td>
<td
class:active={activeType === key}
onclick={() => (activeType = key)}
>
{key.split("/").slice(-1).join("/")}
</td>
</tr>
{/each}
</tbody>
<tbody>
<tr>
<td>
<h3>Viewer</h3>
</td>
</tr>
<tr><td><h3>Viewer</h3></td></tr>
</tbody>
<tbody>
<tr>
<td>{humanizeNumber(getLast("total-vertices"))}</td>
@@ -288,14 +285,13 @@
<td>{humanizeNumber(getLast("total-faces"))}</td>
<td>Faces</td>
</tr>
{#each getViewerPerformanceData(!showAverage) as [key, value]}
{#each viewerPerformanceData as [key, value]}
<tr>
<td>
{round(value)}<span>ms</span>
</td>
<td>{round(value)}<span>ms</span></td>
<td
class:active={$activeType === key}
on:click={() => ($activeType = key)}
class:active={activeType === key}
onclick={() => (activeType = key)}
>
{key.split("/").slice(-1).join("/")}
</td>
@@ -303,11 +299,10 @@
{/each}
</tbody>
</table>
{:else}
<p>No runs available</p>
{/if}
</div>
{/key}
{:else}
<p>No runs available</p>
{/if}
<style>
h3 {

View File

@@ -1,7 +1,7 @@
<script lang="ts">
export let points: number[];
const { points }: { points: number[] } = $props();
function constructPath() {
const path = $derived.by(() => {
const max = Math.max(...points);
const min = Math.min(...points);
return points
@@ -11,13 +11,11 @@
return `${x},${y}`;
})
.join(" ");
}
});
</script>
<svg preserveAspectRatio="none" viewBox="0 0 100 100">
{#key points}
<polyline vector-effect="non-scaling-stroke" points={constructPath()} />
{/key}
<polyline vector-effect="non-scaling-stroke" points={path} />
</svg>
<style>

View File

@@ -1,35 +1,36 @@
<script lang="ts">
import { humanizeDuration, humanizeNumber } from "$lib/helpers";
import localStore from "$lib/helpers/localStore";
import { localState } from "$lib/helpers/localState.svelte";
import SmallGraph from "./SmallGraph.svelte";
import type { PerformanceData, PerformanceStore } from "@nodes/utils";
import type { PerformanceData, PerformanceStore } from "@nodarium/utils";
export let store: PerformanceStore;
const { store, fps }: { store: PerformanceStore; fps: number[] } = $props();
const open = localStore("node.performance.small.open", {
const open = localState("node.performance.small.open", {
runtime: false,
fps: false,
});
$: vertices = $store?.at(-1)?.["total-vertices"]?.[0] || 0;
$: faces = $store?.at(-1)?.["total-faces"]?.[0] || 0;
$: runtime = $store?.at(-1)?.["runtime"]?.[0] || 0;
const vertices = $derived($store?.at(-1)?.["total-vertices"]?.[0] || 0);
const faces = $derived($store?.at(-1)?.["total-faces"]?.[0] || 0);
const runtime = $derived($store?.at(-1)?.["runtime"]?.[0] || 0);
function getPoints(data: PerformanceData, key: string) {
return data?.map((run) => run[key]?.[0] || 0) || [];
}
export let fps: number[] = [];
</script>
<div class="wrapper">
<table>
<tbody>
<tr on:click={() => ($open.runtime = !$open.runtime)}>
<td>{$open.runtime ? "-" : "+"} runtime </td>
<tr
style="cursor:pointer;"
onclick={() => (open.value.runtime = !open.value.runtime)}
>
<td>{open.value.runtime ? "-" : "+"} runtime </td>
<td>{humanizeDuration(runtime || 1000)}</td>
</tr>
{#if $open.runtime}
{#if open.value.runtime}
<tr>
<td colspan="2">
<SmallGraph points={getPoints($store, "runtime")} />
@@ -37,13 +38,16 @@
</tr>
{/if}
<tr on:click={() => ($open.fps = !$open.fps)}>
<td>{$open.fps ? "-" : "+"} fps </td>
<tr
style="cursor:pointer;"
onclick={() => (open.value.fps = !open.value.fps)}
>
<td>{open.value.fps ? "-" : "+"} fps </td>
<td>
{Math.floor(fps[fps.length - 1])}fps
</td>
</tr>
{#if $open.fps}
{#if open.value.fps}
<tr>
<td colspan="2">
<SmallGraph points={fps} />
@@ -74,9 +78,6 @@
border: solid thin var(--outline);
border-collapse: collapse;
}
tr {
cursor: pointer;
}
td {
padding: 4px;
padding-inline: 8px;

View File

@@ -35,6 +35,9 @@
scene = $bindable(),
}: Props = $props();
let geometries = $state.raw<BufferGeometry[]>([]);
let center = $state(new Vector3(0, 4, 0));
useTask(
(delta) => {
fps.push(1 / delta);
@@ -45,11 +48,13 @@
export const invalidate = function () {
if (scene) {
geometries = scene.children
.filter((child) => "geometry" in child && child.isObject3D)
.map((child) => {
return (child as Mesh).geometry;
const geos: BufferGeometry[] = [];
scene.traverse(function (child) {
if (isMesh(child)) {
geos.push(child.geometry);
}
});
geometries = geos;
}
if (geometries && scene && centerCamera) {
@@ -62,9 +67,6 @@
_invalidate();
};
let geometries = $state<BufferGeometry[]>();
let center = $state(new Vector3(0, 4, 0));
function isMesh(child: Mesh | any): child is Mesh {
return child.isObject3D && "material" in child;
}
@@ -76,7 +78,7 @@
$effect(() => {
const wireframe = appSettings.value.debug.wireframe;
scene.traverse(function (child) {
if (isMesh(child) && isMatCapMaterial(child.material)) {
if (isMesh(child) && isMatCapMaterial(child.material) && child.visible) {
child.material.wireframe = wireframe;
}
});
@@ -90,6 +92,13 @@
geo.attributes.position.array[i + 2],
] as Vector3Tuple;
}
// $effect(() => {
// console.log({
// geometries: $state.snapshot(geometries),
// indices: appSettings.value.debug.showIndices,
// });
// });
</script>
<Camera {center} {centerCamera} />

View File

@@ -2,8 +2,8 @@
import { Canvas } from "@threlte/core";
import Scene from "./Scene.svelte";
import { Vector3 } from "three";
import { decodeFloat, splitNestedArray } from "@nodes/utils";
import type { PerformanceStore } from "@nodes/utils";
import { decodeFloat, splitNestedArray } from "@nodarium/utils";
import type { PerformanceStore } from "@nodarium/utils";
import { appSettings } from "$lib/settings/app-settings.svelte";
import SmallPerformanceViewer from "$lib/performance/SmallPerformanceViewer.svelte";
import { MeshMatcapMaterial, TextureLoader, type Group } from "three";

View File

@@ -1,4 +1,4 @@
import { fastHashArrayBuffer } from "@nodes/utils";
import { fastHashArrayBuffer } from "@nodarium/utils";
import {
BufferAttribute,
BufferGeometry,
@@ -11,7 +11,7 @@ import {
} from "three";
function fastArrayHash(arr: Int32Array) {
const sampleDistance = Math.max(Math.floor(arr.length / 100), 1);
const sampleDistance = Math.max(Math.floor(arr.length / 1000), 1);
const sampleCount = Math.floor(arr.length / sampleDistance);
let hash = new Int32Array(sampleCount);
@@ -40,6 +40,9 @@ export function createGeometryPool(parentScene: Group, material: Material) {
let hash = fastArrayHash(data);
let geometry = existingMesh ? existingMesh.geometry : new BufferGeometry();
if (existingMesh) {
existingMesh.visible = true;
}
// Extract data from the encoded array
// const geometryType = encodedData[index++];
@@ -121,7 +124,6 @@ export function createGeometryPool(parentScene: Group, material: Material) {
updateSingleGeometry(input, existingMesh || null);
} else if (existingMesh) {
existingMesh.visible = false;
scene.remove(existingMesh);
}
}
return { totalVertices, totalFaces };
@@ -206,19 +208,16 @@ export function createInstancedGeometryPool(
existingInstance &&
instanceCount > existingInstance.geometry.userData.count
) {
console.log("recreating instance");
scene.remove(existingInstance);
instances.splice(instances.indexOf(existingInstance), 1);
existingInstance = new InstancedMesh(geometry, material, instanceCount);
scene.add(existingInstance);
instances.push(existingInstance);
} else if (!existingInstance) {
console.log("creating instance");
existingInstance = new InstancedMesh(geometry, material, instanceCount);
scene.add(existingInstance);
instances.push(existingInstance);
} else {
console.log("updating instance");
existingInstance.count = instanceCount;
}
@@ -261,7 +260,6 @@ export function createInstancedGeometryPool(
updateSingleInstance(input, existingMesh || null);
} else if (existingMesh) {
existingMesh.visible = false;
scene.remove(existingMesh);
}
}
return { totalVertices, totalFaces };

View File

@@ -1,4 +1,4 @@
import type { Graph, RuntimeExecutor } from "@nodes/types";
import type { Graph, RuntimeExecutor } from "@nodarium/types";
export class RemoteRuntimeExecutor implements RuntimeExecutor {

View File

@@ -1,19 +1,33 @@
import { type SyncCache } from "@nodes/types";
import { type SyncCache } from "@nodarium/types";
export class MemoryRuntimeCache implements SyncCache {
private map = new Map<string, unknown>();
size: number;
private cache: [string, unknown][] = [];
size = 50;
constructor(size = 50) {
this.size = size;
}
get<T>(key: string): T | undefined {
return this.cache.find(([k]) => k === key)?.[1] as T;
}
set<T>(key: string, value: T): void {
this.cache.push([key, value]);
this.cache = this.cache.slice(-this.size);
}
clear(): void {
this.cache = [];
if (!this.map.has(key)) return undefined;
const value = this.map.get(key) as T;
this.map.delete(key);
this.map.set(key, value);
return value;
}
set<T>(key: string, value: T): void {
if (this.map.has(key)) {
this.map.delete(key);
}
this.map.set(key, value);
while (this.map.size > this.size) {
const oldestKey = this.map.keys().next().value as string;
this.map.delete(oldestKey);
}
}
clear(): void {
this.map.clear();
}
}

View File

@@ -1,22 +1,22 @@
import type {
Graph,
Node,
NodeDefinition,
NodeInput,
NodeRegistry,
RuntimeExecutor,
SyncCache,
} from "@nodes/types";
} from "@nodarium/types";
import {
concatEncodedArrays,
createLogger,
encodeFloat,
fastHashArrayBuffer,
type PerformanceStore,
} from "@nodes/utils";
} from "@nodarium/utils";
import type { RuntimeNode } from "./types";
const log = createLogger("runtime-executor");
// log.mute();
log.mute();
function getValue(input: NodeInput, value?: unknown) {
if (value === undefined && "value" in input) {
@@ -58,14 +58,16 @@ function getValue(input: NodeInput, value?: unknown) {
export class MemoryRuntimeExecutor implements RuntimeExecutor {
private definitionMap: Map<string, NodeDefinition> = new Map();
private randomSeed = Math.floor(Math.random() * 100000000);
private seed = Math.floor(Math.random() * 100000000);
perf?: PerformanceStore;
constructor(
private registry: NodeRegistry,
private cache?: SyncCache<Int32Array>,
) {}
) {
this.cache = undefined;
}
private async getNodeDefinitions(graph: Graph) {
if (this.registry.status !== "ready") {
@@ -90,18 +92,27 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
// First, lets check if all nodes have a definition
this.definitionMap = await this.getNodeDefinitions(graph);
const outputNode = graph.nodes.find((node) =>
const graphNodes = graph.nodes.map(node => {
const n = node as RuntimeNode;
n.state = {
depth: 0,
children: [],
parents: [],
inputNodes: {},
}
return n
})
const outputNode = graphNodes.find((node) =>
node.type.endsWith("/output"),
) as Node;
);
if (!outputNode) {
throw new Error("No output node found");
}
outputNode.tmp = outputNode.tmp || {};
outputNode.tmp.depth = 0;
const nodeMap = new Map<number, Node>(
graph.nodes.map((node) => [node.id, node]),
const nodeMap = new Map(
graphNodes.map((node) => [node.id, node]),
);
// loop through all edges and assign the parent and child nodes to each node
@@ -110,14 +121,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
const parent = nodeMap.get(parentId);
const child = nodeMap.get(childId);
if (parent && child) {
parent.tmp = parent.tmp || {};
parent.tmp.children = parent.tmp.children || [];
parent.tmp.children.push(child);
child.tmp = child.tmp || {};
child.tmp.parents = child.tmp.parents || [];
child.tmp.parents.push(parent);
child.tmp.inputNodes = child.tmp.inputNodes || {};
child.tmp.inputNodes[childInput] = parent;
parent.state.children.push(child);
child.state.parents.push(parent);
child.state.inputNodes[childInput] = parent;
}
}
@@ -128,20 +134,10 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
while (stack.length) {
const node = stack.pop();
if (!node) continue;
node.tmp = node.tmp || {};
if (node?.tmp?.depth === undefined) {
node.tmp.depth = 0;
}
if (node?.tmp?.parents !== undefined) {
for (const parent of node.tmp.parents) {
parent.tmp = parent.tmp || {};
if (parent.tmp?.depth === undefined) {
parent.tmp.depth = node.tmp.depth + 1;
for (const parent of node.state.parents) {
parent.state = parent.state || {};
parent.state.depth = node.state.depth + 1;
stack.push(parent);
} else {
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
}
}
}
nodes.push(node);
}
@@ -173,16 +169,20 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
// we execute the nodes from the bottom up
const sortedNodes = nodes.sort(
(a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0),
(a, b) => (b.state?.depth || 0) - (a.state?.depth || 0),
);
// here we store the intermediate results of the nodes
const results: Record<string, Int32Array> = {};
if (settings["randomSeed"]) {
this.seed = Math.floor(Math.random() * 100000000);
}
for (const node of sortedNodes) {
const node_type = this.definitionMap.get(node.type)!;
if (!node_type || !node.tmp || !node_type.execute) {
if (!node_type || !node.state || !node_type.execute) {
log.warn(`Node ${node.id} has no definition`);
continue;
}
@@ -193,11 +193,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
const inputs = Object.entries(node_type.inputs || {}).map(
([key, input]) => {
if (input.type === "seed") {
if (settings["randomSeed"] === true) {
return Math.floor(Math.random() * 100000000);
} else {
return this.randomSeed;
}
return this.seed;
}
// If the input is linked to a setting, we use that value
@@ -206,7 +202,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
}
// check if the input is connected to another node
const inputNode = node.tmp?.inputNodes?.[key];
const inputNode = node.state.inputNodes[key];
if (inputNode) {
if (results[inputNode.id] === undefined) {
throw new Error(
@@ -248,13 +244,14 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
}
this.perf?.addPoint("cache-hit", 0);
log.group(`executing ${node_type.id || node.id}`);
log.group(`executing ${node_type.id}-${node.id}`);
log.log(`Inputs:`, inputs);
a = performance.now();
results[node.id] = node_type.execute(encoded_inputs);
log.log("Executed", node.type, node.id)
b = performance.now();
if (this.cache) {
if (this.cache && node.id !== outputNode.id) {
this.cache.set(inputHash, results[node.id]);
}

View File

@@ -0,0 +1,10 @@
import type { SerializedNode } from "@nodarium/types";
type RuntimeState = {
depth: number
parents: RuntimeNode[],
children: RuntimeNode[],
inputNodes: Record<string, RuntimeNode>
}
export type RuntimeNode = SerializedNode & { state: RuntimeState }

View File

@@ -1,12 +1,13 @@
import { MemoryRuntimeExecutor } from "./runtime-executor";
import { RemoteNodeRegistry, IndexDBCache } from "@nodes/registry";
import type { Graph } from "@nodes/types";
import { createPerformanceStore } from "@nodes/utils";
import { RemoteNodeRegistry, IndexDBCache } from "@nodarium/registry";
import type { Graph } from "@nodarium/types";
import { createPerformanceStore } from "@nodarium/utils";
import { MemoryRuntimeCache } from "./runtime-executor-cache";
const cache = new MemoryRuntimeCache();
const indexDbCache = new IndexDBCache("node-registry");
const nodeRegistry = new RemoteNodeRegistry("", indexDbCache);
const cache = new MemoryRuntimeCache()
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
const performanceStore = createPerformanceStore();

View File

@@ -1,5 +1,5 @@
/// <reference types="vite-plugin-comlink/client" />
import type { Graph, RuntimeExecutor } from "@nodes/types";
import type { Graph, RuntimeExecutor } from "@nodarium/types";
export class WorkerRuntimeExecutor implements RuntimeExecutor {

View File

@@ -1,10 +1,10 @@
<script lang="ts">
import NestedSettings from "./NestedSettings.svelte";
import { localState } from "$lib/helpers/localState.svelte";
import type { NodeInput } from "@nodes/types";
import Input from "@nodes/ui";
import type { NodeInput } from "@nodarium/types";
import Input from "@nodarium/ui";
type Button = { type: "button"; label?: string };
type Button = { type: "button"; callback: () => void; label?: string };
type InputType = NodeInput | Button;
@@ -99,7 +99,7 @@
Array.isArray((node as any).options) &&
typeof internalValue === "number"
) {
value[key] = (node as any).options[internalValue] as any;
value[key] = (node as any)?.options?.[internalValue] as any;
} else {
value[key] = internalValue as any;
}
@@ -110,11 +110,13 @@
<!-- Leaf input -->
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
{#if type[key].type === "button"}
<button onclick={() => type[key].callback()}>
<button onclick={() => "callback" in type[key] && type[key].callback()}>
{type[key].label || key}
</button>
{:else}
{#if type[key].label !== ""}
<label for={id}>{type[key].label || key}</label>
{/if}
<Input {id} input={type[key]} bind:value={internalValue} />
{/if}
</div>
@@ -194,6 +196,10 @@
padding-bottom: 1px;
}
button {
cursor: pointer;
}
hr {
position: absolute;
margin: 0;

View File

@@ -1,6 +1,4 @@
import { localState } from "$lib/helpers/localState.svelte";
import type { NodeInput } from "@nodes/types";
import type { SettingsType } from ".";
const themes = [
"dark",
@@ -10,7 +8,7 @@ const themes = [
"high-contrast",
"nord",
"dracula",
];
] as const;
export const AppSettingTypes = {
theme: {
@@ -49,11 +47,6 @@ export const AppSettingTypes = {
},
debug: {
title: "Debug",
amount: {
type: "number",
label: "Amount",
value: 4,
},
wireframe: {
type: "boolean",
label: "Wireframe",
@@ -61,7 +54,7 @@ export const AppSettingTypes = {
},
useWorker: {
type: "boolean",
label: "Execute runtime in worker",
label: "Execute in WebWorker",
value: true,
},
showIndices: {
@@ -89,6 +82,11 @@ export const AppSettingTypes = {
label: "Show Stem Lines",
value: false,
},
showGraphJson: {
type: "boolean",
label: "Show Graph Source",
value: false,
},
stressTest: {
title: "Stress Test",
amount: {
@@ -119,32 +117,23 @@ export const AppSettingTypes = {
},
},
},
} as const satisfies SettingsType;
} as const;
type IsInputDefinition<T> = T extends NodeInput ? T : never;
type HasTitle = { title: string };
type Widen<T> = T extends boolean
? boolean
: T extends number
? number
: T extends string
? string
: T;
type ExtractSettingsValues<T> = {
-readonly [K in keyof T]: T[K] extends HasTitle
? ExtractSettingsValues<Omit<T[K], "title">>
: T[K] extends IsInputDefinition<T[K]>
? T[K] extends { value: infer V }
? Widen<V>
: never
: T[K] extends Record<string, any>
? ExtractSettingsValues<T[K]>
type SettingsToStore<T> =
T extends { value: infer V }
? V extends readonly string[]
? V[number]
: V
: T extends any[]
? {}
: T extends object
? {
[K in keyof T as T[K] extends object ? K : never]:
SettingsToStore<T[K]>
}
: never;
};
export function settingsToStore<T>(settings: T): ExtractSettingsValues<T> {
export function settingsToStore<T>(settings: T): SettingsToStore<T> {
const result = {} as any;
for (const key in settings) {
const value = settings[key];

View File

@@ -1,4 +1,4 @@
import type { NodeInput } from "@nodes/types";
import type { NodeInput } from "@nodarium/types";
type Button = { type: "button"; label?: string };

View File

@@ -1,43 +1,46 @@
<script lang="ts">
import { getContext } from "svelte";
import type { Readable } from "svelte/store";
import { getContext, type Snippet } from "svelte";
import type { PanelState } from "./PanelState.svelte";
export let id: string;
export let icon: string = "";
export let title = "";
export let classes = "";
export let hidden: boolean | undefined = undefined;
const {
id,
icon = "",
title = "",
classes = "",
hidden,
children,
} = $props<{
id: string;
icon?: string;
title?: string;
classes?: string;
hidden?: boolean;
children?: Snippet;
}>();
const setVisibility =
getContext<(id: string, visible: boolean) => void>("setVisibility");
const panelState = getContext<PanelState>("panel-state");
$: if (typeof hidden === "boolean") {
setVisibility(id, !hidden);
}
const registerPanel =
getContext<
(id: string, icon: string, classes: string) => Readable<boolean>
>("registerPanel");
let visible = registerPanel(id, icon, classes);
const panel = panelState.registerPanel(id, icon, classes, hidden);
$effect(() => {
panel.hidden = hidden;
});
</script>
{#if $visible}
{#if panelState.activePanel.value === id}
<div class="wrapper" class:hidden>
{#if title}
<header>
<h3>{title}</h3>
</header>
{/if}
<slot />
{@render children?.()}
</div>
{/if}
<style>
header {
border-bottom: solid thin var(--outline);
height: 69px;
height: 70px;
display: flex;
align-items: center;
padding-left: 1em;

View File

@@ -0,0 +1,35 @@
import { localState } from "$lib/helpers/localState.svelte";
type Panel = {
icon: string;
classes: string;
hidden?: boolean;
}
export class PanelState {
panels = $state<Record<string, Panel>>({});
activePanel = localState<string | boolean>("node.activePanel", "")
get keys() {
return Object.keys(this.panels);
}
public registerPanel(id: string, icon: string, classes: string, hidden: boolean): Panel {
const state = $state({
icon: icon,
classes: classes,
hidden: hidden,
});
this.panels[id] = state;
return state;
}
public toggleOpen() {
if (this.activePanel.value) {
this.activePanel.value = false;
} else {
this.activePanel.value = this.keys[0]
}
}
}

View File

@@ -1,77 +1,35 @@
<script lang="ts">
import localStore from "$lib/helpers/localStore";
import { setContext } from "svelte";
import { derived } from "svelte/store";
import { setContext, type Snippet } from "svelte";
import { PanelState } from "./PanelState.svelte";
let panels: Record<
string,
{
icon: string;
id: string;
classes: string;
visible?: boolean;
}
> = {};
const state = new PanelState();
setContext("panel-state", state);
const activePanel = localStore<keyof typeof panels | false>(
"nodes.settings.activePanel",
false,
);
$: keys = panels
? (Object.keys(panels) as unknown as (keyof typeof panels)[]).filter(
(key) => !!panels[key]?.id,
)
: [];
setContext("setVisibility", (id: string, visible: boolean) => {
panels[id].visible = visible;
panels = { ...panels };
});
setContext("registerPanel", (id: string, icon: string, classes: string) => {
panels[id] = { id, icon, classes };
return derived(activePanel, ($activePanel) => {
return $activePanel === id;
});
});
function setActivePanel(panel: keyof typeof panels | false) {
if (panel === $activePanel) {
$activePanel = false;
} else if (panel) {
$activePanel = panel;
} else {
$activePanel = false;
}
}
const { children } = $props<{ children?: Snippet }>();
</script>
<div class="wrapper" class:visible={$activePanel}>
<div class="wrapper" class:visible={state.activePanel.value}>
<div class="tabs">
<button
aria-label="Close"
on:click={() => {
setActivePanel($activePanel ? false : keys[0]);
}}
>
<span class="absolute i-tabler-chevron-left w-6 h-6 block"></span>
<button aria-label="Close" onclick={() => state.toggleOpen()}>
<span class="icon-[tabler--settings]"></span>
<span class="absolute i-[tabler--chevron-left] w-6 h-6 block"></span>
</button>
{#each keys as panel (panels[panel].id)}
{#if panels[panel].visible !== false}
{#each state.keys as panelId (panelId)}
{#if !state.panels[panelId].hidden}
<button
aria-label={panel}
class="tab {panels[panel].classes}"
class:active={panel === $activePanel}
on:click={() => setActivePanel(panel)}
aria-label={panelId}
class="tab {state.panels[panelId].classes}"
class:active={panelId === state.activePanel.value}
onclick={() => (state.activePanel.value = panelId)}
>
<span class={`block w-6 h-6 ${panels[panel].icon}`}></span>
<span class={`block w-6 h-6 iconify ${state.panels[panelId].icon}`}
></span>
</button>
{/if}
{/each}
</div>
<div class="content">
<slot />
{@render children?.()}
</div>
</div>
@@ -116,7 +74,7 @@
align-items: center;
border-bottom: solid thin var(--outline);
border-left: solid thin var(--outline);
background: var(--layer-0);
background: var(--layer-1);
}
.tabs > button > span {
@@ -124,7 +82,7 @@
}
.tabs > button.active {
background: var(--layer-1);
background: var(--layer-2);
}
.tabs > button.active span {

View File

@@ -1,16 +1,15 @@
<script lang="ts">
import type { Node, NodeInput } from "@nodes/types";
import type { NodeInstance, NodeInput } from "@nodarium/types";
import NestedSettings from "$lib/settings/NestedSettings.svelte";
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
type Props = {
manager: GraphManager;
node: Node;
node: NodeInstance;
};
const { manager, node }: Props = $props();
const { manager, node = $bindable() }: Props = $props();
const nodeDefinition = filterInputs(node.tmp?.type?.inputs);
function filterInputs(inputs?: Record<string, NodeInput>) {
const _inputs = $state.snapshot(inputs);
return Object.fromEntries(
@@ -20,18 +19,19 @@
})
.map(([key, value]) => {
//@ts-ignore
value.__node_type = node?.tmp?.type.id;
value.__node_type = node.state?.type.id;
//@ts-ignore
value.__node_input = key;
return [key, value];
}),
);
}
const nodeDefinition = filterInputs(node.state?.type?.inputs);
type Store = Record<string, number | number[]>;
let store = $state<Store>(createStore(node?.props, nodeDefinition));
function createStore(
props: Node["props"],
props: NodeInstance["props"],
inputs: Record<string, NodeInput>,
): Store {
const store: Store = {};
@@ -64,6 +64,7 @@
lastPropsHash = propsHash;
if (needsUpdate) {
manager.save();
manager.execute();
}
}
@@ -75,8 +76,12 @@
});
</script>
<NestedSettings
{#if Object.keys(nodeDefinition).length}
<NestedSettings
id="activeNodeSettings"
bind:value={store}
type={nodeDefinition}
/>
/>
{:else}
<p class="mx-4">Node has no settings</p>
{/if}

View File

@@ -1,24 +1,24 @@
<script lang="ts">
import type { Node } from "@nodes/types";
import type { NodeInstance } from "@nodarium/types";
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
import ActiveNodeSelected from "./ActiveNodeSelected.svelte";
type Props = {
manager: GraphManager;
node: Node | undefined;
node: NodeInstance | undefined;
};
const { manager, node }: Props = $props();
let { manager, node = $bindable() }: Props = $props();
</script>
{#if node}
{#key node.id}
{#if node}
<ActiveNodeSelected {manager} {node} />
<ActiveNodeSelected {manager} bind:node />
{:else}
<p class="mx-4">Active Node has no Settings</p>
{/if}
{/key}
{:else}
<p class="mx-4">No active node</p>
<p class="mx-4">No node selected</p>
{/if}

View File

@@ -1,9 +1,15 @@
<script lang="ts" module>
let result:
| { stdev: number; avg: number; duration: number; samples: number[] }
| undefined = $state();
</script>
<script lang="ts">
import localStore from "$lib/helpers/localStore";
import { Integer } from "@nodes/ui";
import { Integer } from "@nodarium/ui";
import { writable } from "svelte/store";
import { humanizeDuration } from "$lib/helpers";
import Monitor from "$lib/performance/Monitor.svelte";
import { localState } from "$lib/helpers/localState.svelte";
function calculateStandardDeviation(array: number[]) {
const n = array.length;
@@ -12,18 +18,18 @@
array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n,
);
}
type Props = {
run: () => Promise<any>;
};
export let run: () => Promise<any>;
const { run }: Props = $props();
let isRunning = false;
let amount = localStore<number>("nodes.benchmark.samples", 500);
let samples = 0;
let isRunning = $state(false);
let amount = localState<number>("nodes.benchmark.samples", 500);
let samples = $state(0);
let warmUp = writable(0);
let warmUpAmount = 10;
let state = "";
let result:
| { stdev: number; avg: number; duration: number; samples: number[] }
| undefined;
let status = "";
const copyContent = async (text?: string | number) => {
if (!text) return;
@@ -56,7 +62,7 @@
let results = [];
// perform run
for (let i = 0; i < $amount; i++) {
for (let i = 0; i < amount.value; i++) {
const a = performance.now();
await run();
samples = i;
@@ -73,10 +79,9 @@
}
</script>
{state}
{status}
<div class="wrapper" class:running={isRunning}>
{#if isRunning}
{#if result}
<h3>Finished ({humanizeDuration(result.duration)})</h3>
<div class="monitor-wrapper">
@@ -85,43 +90,42 @@
<label for="bench-avg">Average </label>
<button
id="bench-avg"
on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
on:click={() => copyContent(result?.avg)}
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}
>{Math.floor(result.avg * 100) / 100}</button
>
<i
role="button"
tabindex="0"
on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
on:click={() => copyContent(result?.avg)}>(click to copy)</i
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}>(click to copy)</i
>
<label for="bench-stdev">Standard Deviation σ</label>
<button id="bench-stdev" on:click={() => copyContent(result?.stdev)}
<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}
>{Math.floor(result.stdev * 100) / 100}</button
>
<i
role="button"
tabindex="0"
on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
on:click={() => copyContent(result?.stdev + "")}>(click to copy)</i
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.stdev + "")}>(click to copy)</i
>
<div>
<button on:click={() => (isRunning = false)}>reset</button>
<button onclick={() => (isRunning = false)}>reset</button>
</div>
{:else}
{:else if isRunning}
<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
<progress value={$warmUp} max={warmUpAmount}
>{Math.floor(($warmUp / warmUpAmount) * 100)}%</progress
>
<p>Progress ({samples}/{$amount})</p>
<progress value={samples} max={$amount}
>{Math.floor((samples / $amount) * 100)}%</progress
<p>Progress ({samples}/{amount.value})</p>
<progress value={samples} max={amount.value}
>{Math.floor((samples / amount.value) * 100)}%</progress
>
{/if}
{:else}
<label for="bench-samples">Samples</label>
<Integer id="bench-sample" bind:value={$amount} max={1000} />
<button on:click={benchmark} disabled={isRunning}> start </button>
<Integer id="bench-sample" bind:value={amount.value} max={1000} />
<button onclick={benchmark} disabled={isRunning}> start </button>
{/if}
</div>

View File

@@ -15,7 +15,7 @@
FileSaver.saveAs(blob, name + "." + extension);
};
export let scene: Group;
const { scene } = $props<{ scene: Group }>();
let gltfExporter: GLTFExporter;
async function exportGltf() {
@@ -53,7 +53,7 @@
}
</script>
<div class="p-2">
<button on:click={exportObj}> export obj </button>
<button on:click={exportGltf}> export gltf </button>
<div class="p-4">
<button onclick={exportObj}> export obj </button>
<button onclick={exportGltf}> export gltf </button>
</div>

View File

@@ -0,0 +1,20 @@
<script lang="ts">
import type { Graph } from "$lib/types";
const { graph }: { graph: Graph } = $props();
function convert(g: Graph): string {
return JSON.stringify(
{
...g,
nodes: g.nodes.map((n: any) => ({ ...n, tmp: undefined })),
},
null,
2,
);
}
</script>
<pre>
{convert(graph)}
</pre>

View File

@@ -1,6 +1,6 @@
<script lang="ts">
import type { createKeyMap } from "$lib/helpers/createKeyMap";
import { ShortCut } from "@nodes/ui";
import { ShortCut } from "@nodarium/ui";
import { get } from "svelte/store";
type Props = {
@@ -11,10 +11,10 @@
};
let { keymaps }: Props = $props();
console.log({ keymaps });
</script>
<table class="wrapper">
<div class="p-4">
<table class="wrapper">
<tbody>
{#each keymaps as keymap}
<tr>
@@ -39,7 +39,8 @@
{/each}
{/each}
</tbody>
</table>
</table>
</div>
<style>
.wrapper {

View File

@@ -1,8 +1,6 @@
import type {
Graph,
Node as NodeType,
NodeDefinition,
NodeInput,
RuntimeExecutor,
} from "@nodes/types";
} from "@nodarium/types";
export type { Graph, NodeDefinition, NodeInput };

View File

@@ -1,7 +1,8 @@
<script lang="ts">
import "@nodes/ui/app.css";
import "virtual:uno.css";
import "@unocss/reset/normalize.css";
import "@nodarium/ui/app.css";
import "../app.css";
import type { Snippet } from "svelte";
const { children } = $props<{ children?: Snippet }>();
</script>
<slot />
{@render children?.()}

View File

@@ -2,7 +2,7 @@
import Grid from "$lib/grid";
import GraphInterface from "$lib/graph-interface";
import * as templates from "$lib/graph-templates";
import type { Graph, Node } from "@nodes/types";
import type { Graph, NodeInstance } from "@nodarium/types";
import Viewer from "$lib/result-viewer/Viewer.svelte";
import {
appSettings,
@@ -23,10 +23,11 @@
WorkerRuntimeExecutor,
MemoryRuntimeExecutor,
} from "$lib/runtime";
import { IndexDBCache, RemoteNodeRegistry } from "@nodes/registry";
import { createPerformanceStore } from "@nodes/utils";
import { IndexDBCache, RemoteNodeRegistry } from "@nodarium/registry";
import { createPerformanceStore } from "@nodarium/utils";
import BenchmarkPanel from "$lib/sidebar/panels/BenchmarkPanel.svelte";
import { debounceAsyncFunction } from "$lib/helpers";
import GraphSource from "$lib/sidebar/panels/GraphSource.svelte";
let performanceStore = createPerformanceStore();
@@ -41,7 +42,7 @@
appSettings.value.debug.useWorker ? workerRuntime : memoryRuntime,
);
let activeNode = $state<Node | undefined>(undefined);
let activeNode = $state<NodeInstance | undefined>(undefined);
let scene = $state<Group>(null!);
let graph = $state(
@@ -49,6 +50,9 @@
? JSON.parse(localStorage.getItem("graph")!)
: templates.defaultPlant,
);
function handleSave(graph: Graph) {
localStorage.setItem("graph", JSON.stringify(graph));
}
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
let viewerComponent = $state<ReturnType<typeof Viewer>>();
@@ -65,7 +69,7 @@
{
key: "r",
description: "Regenerate the plant model",
callback: randomGenerate,
callback: () => randomGenerate(),
},
]);
let graphSettings = $state<Record<string, any>>({});
@@ -84,17 +88,14 @@
randomSeed: { type: "boolean", value: false },
});
let runIndex = 0;
const handleUpdate = debounceAsyncFunction(
async (g: Graph, s: Record<string, any> = graphSettings) => {
runIndex++;
async function update(
g: Graph,
s: Record<string, any> = $state.snapshot(graphSettings),
) {
performanceStore.startRun();
try {
let a = performance.now();
const graphResult = await runtime.execute(
$state.snapshot(g),
$state.snapshot(s),
);
const graphResult = await runtime.execute(g, s);
let b = performance.now();
if (appSettings.value.debug.useWorker) {
@@ -116,38 +117,37 @@
} finally {
performanceStore.stopRun();
}
},
);
}
const handleUpdate = debounceAsyncFunction(update);
$effect(() => {
//@ts-ignore
AppSettingTypes.debug.stressTest.loadGrid.callback = () => {
graph = templates.grid(
appSettings.value.debug.amount.value,
appSettings.value.debug.amount.value,
manager.load(
templates.grid(
appSettings.value.debug.stressTest.amount,
appSettings.value.debug.stressTest.amount,
),
);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.loadTree.callback = () => {
graph = templates.tree(appSettings.value.debug.amount.value);
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
graph = templates.lottaFaces;
manager.load(templates.lottaFaces as unknown as Graph);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
graph = templates.lottaNodes;
manager.load(templates.lottaNodes as unknown as Graph);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
graph = templates.lottaNodesAndFaces;
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
};
});
function handleSave(graph: Graph) {
localStorage.setItem("graph", JSON.stringify(graph));
}
</script>
<svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
@@ -178,7 +178,7 @@
onsave={(graph) => handleSave(graph)}
/>
<Sidebar>
<Panel id="general" title="General" icon="i-tabler-settings">
<Panel id="general" title="General" icon="i-[tabler--settings]">
<NestedSettings
id="general"
bind:value={appSettings.value}
@@ -188,51 +188,55 @@
<Panel
id="shortcuts"
title="Keyboard Shortcuts"
icon="i-tabler-keyboard"
icon="i-[tabler--keyboard]"
>
<Keymap
keymaps={[
{ keymap: applicationKeymap, title: "Application" },
{ keymap: graphInterface.keymap, title: "Node-Editor" },
{ keymap: graphInterface?.keymap, title: "Node-Editor" },
]}
/>
</Panel>
<Panel id="exports" title="Exporter" icon="i-tabler-package-export">
<Panel id="exports" title="Exporter" icon="i-[tabler--package-export]">
<ExportSettings {scene} />
</Panel>
<Panel
id="node-store"
classes="text-green-400"
title="Node Store"
icon="i-tabler-database"
icon="i-[tabler--database] bg-green-400"
>
<NodeStore registry={nodeRegistry} />
</Panel>
<Panel
id="performance"
title="Performance"
classes="text-red-400"
hidden={!appSettings.value.debug.showPerformancePanel}
icon="i-tabler-brand-speedtest"
icon="i-[tabler--brand-speedtest] bg-red-400"
>
{#if $performanceStore}
<PerformanceViewer data={$performanceStore} />
{/if}
</Panel>
<Panel
id="graph-source"
title="Graph Source"
hidden={!appSettings.value.debug.showGraphJson}
icon="i-[tabler--code]"
>
<GraphSource graph={graph && manager.serialize()} />
</Panel>
<Panel
id="benchmark"
title="Benchmark"
classes="text-red-400"
hidden={!appSettings.value.debug.showBenchmarkPanel}
icon="i-tabler-graph"
icon="i-[tabler--graph] bg-red-400"
>
<BenchmarkPanel run={randomGenerate} />
</Panel>
<Panel
id="graph-settings"
title="Graph Settings"
classes="text-blue-400"
icon="i-custom-graph"
icon="i-[custom--graph] bg-blue-400"
>
<NestedSettings
id="graph-settings"
@@ -243,10 +247,9 @@
<Panel
id="active-node"
title="Node Settings"
classes="text-blue-400"
icon="i-tabler-adjustments"
icon="i-[tabler--adjustments] bg-blue-400"
>
<ActiveNodeSettings {manager} node={activeNode} />
<ActiveNodeSettings {manager} bind:node={activeNode} />
</Panel>
</Sidebar>
</Grid.Cell>

View File

@@ -0,0 +1,8 @@
<script lang="ts">
import type { Snippet } from "svelte";
const { children } = $props<{ children?: Snippet }>();
</script>
<main class="w-screen overflow-x-hidden">
{@render children()}
</main>

View File

@@ -0,0 +1,120 @@
<script lang="ts">
import NodeHTML from "$lib/graph-interface/node/NodeHTML.svelte";
import { localState } from "$lib/helpers/localState.svelte";
import Panel from "$lib/sidebar/Panel.svelte";
import Sidebar from "$lib/sidebar/Sidebar.svelte";
import { IndexDBCache, RemoteNodeRegistry } from "@nodarium/registry";
import { type NodeId, type NodeInstance } from "@nodarium/types";
import Code from "./Code.svelte";
import Grid from "$lib/grid";
import {
concatEncodedArrays,
createWasmWrapper,
encodeNestedArray,
} from "@nodarium/utils";
const registryCache = new IndexDBCache("node-registry");
const nodeRegistry = new RemoteNodeRegistry("", registryCache);
let activeNode = localState<NodeId | undefined>(
"node.dev.activeNode",
undefined,
);
let nodeWasm = $state<ArrayBuffer>();
let nodeInstance = $state<NodeInstance>();
let nodeWasmWrapper = $state<ReturnType<typeof createWasmWrapper>>();
async function fetchNodeData(nodeId?: NodeId) {
console.log("FETCHING", { nodeId });
nodeWasm = undefined;
nodeInstance = undefined;
if (!nodeId) return;
const data = await nodeRegistry.fetchNodeDefinition(nodeId);
nodeWasm = await nodeRegistry.fetchArrayBuffer("nodes/" + nodeId + ".wasm");
nodeInstance = {
id: 0,
type: nodeId,
position: [0, 0] as [number, number],
props: {},
state: {
type: data,
},
};
nodeWasmWrapper = createWasmWrapper(nodeWasm);
}
$effect(() => {
fetchNodeData(activeNode.value);
});
$effect(() => {
if (nodeInstance?.props && nodeWasmWrapper) {
const keys = Object.keys(nodeInstance.state.type?.inputs || {});
let ins = Object.values(nodeInstance.props) as number[];
if (keys[0] === "plant") {
ins = [[0, 0, 0, 0, 0, 0, 0, 0], ...ins];
}
const inputs = concatEncodedArrays(encodeNestedArray(ins));
nodeWasmWrapper?.execute(inputs);
}
});
</script>
<div class="node-wrapper absolute bottom-8 left-8">
{#if nodeInstance}
<NodeHTML inView position="relative" z={5} bind:node={nodeInstance} />
{/if}
</div>
<Grid.Row>
<Grid.Cell>
<pre>
<code>
{JSON.stringify(nodeInstance?.props)}
</code>
</pre>
</Grid.Cell>
<Grid.Cell>
<div class="h-screen w-[80vw] overflow-y-auto">
{#if nodeWasm}
<Code wasm={nodeWasm} />
{/if}
</div>
</Grid.Cell>
</Grid.Row>
<Sidebar>
<Panel
id="node-store"
classes="text-green-400"
title="Node Store"
icon="i-[tabler--database]"
>
<div class="p-4 flex flex-col gap-2">
{#await nodeRegistry.fetchCollection("max/plantarium")}
<p>Loading Nodes...</p>
{:then result}
{#each result.nodes as n}
<button
class="cursor-pointer p-2 bg-layer-1 {activeNode.value === n.id
? 'outline outline-offset-1'
: ''}"
onclick={() => (activeNode.value = n.id)}>{n.id}</button
>
{/each}
{/await}
</div>
</Panel>
</Sidebar>
<style>
:global body {
height: 100vh;
width: 100vw;
overflow: hidden;
}
</style>

View File

@@ -0,0 +1,26 @@
<script lang="ts">
import wabtInit from "wabt";
const { wasm } = $props<{ wasm: ArrayBuffer }>();
async function toWat(arrayBuffer: ArrayBuffer) {
const wabt = await wabtInit();
const module = wabt.readWasm(new Uint8Array(arrayBuffer), {
readDebugNames: true,
});
module.generateNames();
module.applyNames();
return module.toText({ foldExprs: false, inlineExport: false });
}
</script>
{#await toWat(wasm)}
<p>Converting to WAT</p>
{:then c}
<pre>
<code class="text-gray-50">{c}</code>
</pre>
{/await}

View File

@@ -1,20 +0,0 @@
// uno.config.ts
import { defineConfig } from 'unocss'
import presetIcons from '@unocss/preset-icons'
import { presetUno } from 'unocss'
import fs from 'fs'
const icons = Object.fromEntries(fs.readdirSync('./src/lib/icons')
.map(name => [name.replace(".svg", ""), fs.readFileSync(`./src/lib/icons/${name}`, 'utf-8')]))
export default defineConfig({
presets: [
presetUno(),
presetIcons({
collections: {
custom: icons
}
}),
]
})

View File

@@ -1,14 +1,14 @@
import { sveltekit } from '@sveltejs/kit/vite';
import UnoCSS from 'unocss/vite';
import { defineConfig } from 'vite';
import tailwindcss from '@tailwindcss/vite'
import comlink from 'vite-plugin-comlink';
import glsl from "vite-plugin-glsl";
import wasm from "vite-plugin-wasm";
export default defineConfig({
plugins: [
tailwindcss(),
comlink(),
UnoCSS(),
sveltekit(),
glsl(),
wasm()

27
flake.lock generated Normal file
View File

@@ -0,0 +1,27 @@
{
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1768564909,
"narHash": "sha256-Kell/SpJYVkHWMvnhqJz/8DqQg2b6PguxVWOuadbHCc=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "e4bae1bd10c9c57b2cf517953ab70060a828ee6f",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"nixpkgs": "nixpkgs"
}
}
},
"root": "root",
"version": 7
}

40
flake.nix Normal file
View File

@@ -0,0 +1,40 @@
{
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
};
outputs = {nixpkgs, ...}: let
systems = ["aarch64-darwin" "x86_64-linux"];
eachSystem = function:
nixpkgs.lib.genAttrs systems (system:
function {
inherit system;
pkgs = nixpkgs.legacyPackages.${system};
});
in {
devShells = eachSystem ({pkgs, ...}: {
default = pkgs.mkShellNoCC {
packages = [
# general deps
pkgs.nodejs_24
pkgs.pnpm_10
# wasm/rust stuff
pkgs.rustc
pkgs.cargo
pkgs.rust-analyzer
pkgs.rustfmt
pkgs.wasm-bindgen-cli
pkgs.wasm-pack
pkgs.lld
# frontend
pkgs.vscode-langservers-extracted
pkgs.typescript-language-server
pkgs.prettier
pkgs.tailwindcss-language-server
];
};
});
};
}

View File

@@ -11,18 +11,8 @@ crate-type = ["cdylib", "rlib"]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
utils = { version = "0.1.0", path = "../../../../packages/utils" }
macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
web-sys = { version = "0.3.69", features = ["console"] }
[dev-dependencies]
wasm-bindgen-test = "0.3.34"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/out.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,13 +0,0 @@
//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}

View File

@@ -7,22 +7,6 @@ edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
web-sys = { version = "0.3.69", features = ["console"] }
[dev-dependencies]
wasm-bindgen-test = "0.3.34"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/box.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,18 +1,15 @@
use nodarium_macros::include_definition_file;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_utils::{
concat_args, encode_float, evaluate_float, geometry::calculate_normals, log, set_panic_hook,
encode_float, evaluate_float, geometry::calculate_normals,log,
split_args, wrap_arg,
};
use wasm_bindgen::prelude::*;
include_definition_file!("src/input.json");
nodarium_definition_file!("src/input.json");
#[rustfmt::skip]
#[wasm_bindgen]
#[nodarium_execute]
pub fn execute(input: &[i32]) -> Vec<i32> {
set_panic_hook();
let args = split_args(input);
log!("WASM(cube): input: {:?} -> {:?}", input, args);
@@ -22,7 +19,6 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let p = encode_float(size);
let n = encode_float(-size);
// [[1,3, x, y, z, x, y,z,x,y,z]];
let mut cube_geometry = [

View File

@@ -1,13 +0,0 @@
//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}

View File

@@ -7,23 +7,6 @@ edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
web-sys = { version = "0.3.69", features = ["console"] }
glam = "0.27.0"
[dev-dependencies]
wasm-bindgen-test = "0.3.34"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/branch.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,20 +1,19 @@
use nodarium_macros::include_definition_file;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_utils::{
concat_arg_vecs, evaluate_float, evaluate_int,
geometry::{
create_path, interpolate_along_path, rotate_vector_by_angle, wrap_path, wrap_path_mut,
},
log, set_panic_hook, split_args,
log, split_args,
};
use std::f32::consts::PI;
use wasm_bindgen::prelude::*;
include_definition_file!("src/input.json");
nodarium_definition_file!("src/input.json");
#[wasm_bindgen]
#[nodarium_execute]
pub fn execute(input: &[i32]) -> Vec<i32> {
set_panic_hook();
let args = split_args(input);
let paths = split_args(args[0]);

View File

@@ -1,13 +0,0 @@
//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}

View File

@@ -7,21 +7,6 @@ edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
[dev-dependencies]
wasm-bindgen-test = "0.3.34"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/float.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,9 +1,9 @@
use nodarium_macros::include_definition_file;
use wasm_bindgen::prelude::*;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
include_definition_file!("src/input.json");
nodarium_definition_file!("src/input.json");
#[wasm_bindgen]
#[nodarium_execute]
pub fn execute(args: &[i32]) -> Vec<i32> {
args.into()
}

View File

@@ -1,13 +0,0 @@
//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}

View File

@@ -7,24 +7,7 @@ edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
web-sys = { version = "0.3.69", features = ["console"] }
noise = "0.9.0"
glam = "0.27.0"
[dev-dependencies]
wasm-bindgen-test = "0.3.34"
glam = "0.30.10"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/gravity.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,22 +1,20 @@
use glam::Vec3;
use nodarium_macros::include_definition_file;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_utils::{
concat_args, evaluate_float, evaluate_int,
geometry::{wrap_path, wrap_path_mut},
log, reset_call_count, set_panic_hook, split_args,
log, reset_call_count, split_args,
};
use wasm_bindgen::prelude::*;
include_definition_file!("src/input.json");
nodarium_definition_file!("src/input.json");
fn lerp_vec3(a: Vec3, b: Vec3, t: f32) -> Vec3 {
a + (b - a) * t
}
#[wasm_bindgen]
#[nodarium_execute]
pub fn execute(input: &[i32]) -> Vec<i32> {
set_panic_hook();
reset_call_count();
let args = split_args(input);

View File

@@ -1,13 +0,0 @@
//! Test suite for the Web and headless browsers.
#![cfg(target_arch = "wasm32")]
extern crate wasm_bindgen_test;
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn pass() {
assert_eq!(1 + 1, 2);
}

View File

@@ -1,5 +1,5 @@
[package]
name = "nodarium_instance"
name = "instance"
version = "0.1.0"
authors = ["Max Richter <jim-x@web.de>"]
edition = "2018"
@@ -7,23 +7,7 @@ edition = "2018"
[lib]
crate-type = ["cdylib", "rlib"]
[features]
default = ["console_error_panic_hook"]
[dependencies]
wasm-bindgen = "0.2.84"
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.4"
console_error_panic_hook = { version = "0.1.7", optional = true }
web-sys = { version = "0.3.69", features = ["console"] }
glam = "0.27.0"
[dev-dependencies]
wasm-bindgen-test = "0.3.34"
glam = "0.30.10"

View File

@@ -1,6 +1,6 @@
{
"scripts": {
"build": "wasm-pack build --release --out-name index --no-default-features",
"build": "cargo build --target wasm32-unknown-unknown --release && mkdir -p pkg && cp ../../../../target/wasm32-unknown-unknown/release/instance.wasm ./pkg/node.wasm",
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
}
}

View File

@@ -1,20 +1,18 @@
use glam::{Mat4, Quat, Vec3};
use nodarium_macros::include_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_macros::nodarium_definition_file;
use nodarium_utils::{
concat_args, encode_float, evaluate_float, evaluate_int,
concat_args, evaluate_float, evaluate_int,
geometry::{
calculate_normals, create_instance_data, wrap_geometry_data, wrap_instance_data, wrap_path,
create_instance_data, wrap_geometry_data, wrap_instance_data, wrap_path,
},
log, set_panic_hook, split_args, wrap_arg,
log, split_args,
};
use wasm_bindgen::prelude::*;
include_definition_file!("src/input.json");
nodarium_definition_file!("src/input.json");
#[wasm_bindgen]
#[nodarium_execute]
pub fn execute(input: &[i32]) -> Vec<i32> {
set_panic_hook();
let args = split_args(input);
let mut inputs = split_args(args[0]);
log!("WASM(instance): inputs: {:?}", inputs);

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