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refactor/s
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@@ -1,7 +1 @@
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# Tauri + Svelte + Typescript
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This template should help get you started developing with Tauri, Svelte and TypeScript in Vite.
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|
||||
## Recommended IDE Setup
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||||
|
||||
[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode) + [Tauri](https://marketplace.visualstudio.com/items?itemName=tauri-apps.tauri-vscode) + [rust-analyzer](https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer).
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# Nodarium App
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@@ -1,5 +1,5 @@
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{
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"name": "@nodes/app",
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"name": "@nodarium/app",
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"private": true,
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"version": "0.0.0",
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"type": "module",
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@@ -10,9 +10,9 @@
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"preview": "vite preview"
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},
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"dependencies": {
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"@nodes/registry": "link:../packages/registry",
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"@nodes/ui": "link:../packages/ui",
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"@nodes/utils": "link:../packages/utils",
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"@nodarium/registry": "link:../packages/registry",
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"@nodarium/ui": "link:../packages/ui",
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"@nodarium/utils": "link:../packages/utils",
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"@sveltejs/kit": "^2.49.0",
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"@threlte/core": "8.3.0",
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"@threlte/extras": "9.7.0",
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@@ -26,7 +26,7 @@
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},
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"devDependencies": {
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"@iconify-json/tabler": "^1.2.23",
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"@nodes/types": "link:../packages/types",
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"@nodarium/types": "link:../packages/types",
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"@sveltejs/adapter-static": "^3.0.10",
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"@sveltejs/vite-plugin-svelte": "^6.2.1",
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"@tsconfig/svelte": "^5.0.6",
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@@ -1,21 +1,25 @@
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<script lang="ts">
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import type { GraphManager } from "./graph-manager.svelte";
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import { HTML } from "@threlte/extras";
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import { onMount } from "svelte";
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import type { NodeType } from "@nodes/types";
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import type { NodeInstance, NodeId } from "@nodarium/types";
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import { getGraphManager, getGraphState } from "../graph/state.svelte";
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type Props = {
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position: [x: number, y: number] | null;
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graph: GraphManager;
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onnode: (n: NodeInstance) => void;
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};
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let { position = $bindable(), graph }: Props = $props();
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const { onnode }: Props = $props();
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const graph = getGraphManager();
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const graphState = getGraphState();
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let input: HTMLInputElement;
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let value = $state<string>();
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let activeNodeId = $state<NodeType>();
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let activeNodeId = $state<NodeId>();
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const allNodes = graph.getNodeDefinitions();
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const allNodes = graphState.activeSocket
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? graph.getPossibleNodes(graphState.activeSocket)
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: graph.getNodeDefinitions();
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function filterNodes() {
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return allNodes.filter((node) => node.id.includes(value ?? ""));
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@@ -25,7 +29,7 @@
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$effect(() => {
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if (nodes) {
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if (activeNodeId === undefined) {
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activeNodeId = nodes[0].id;
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activeNodeId = nodes?.[0]?.id;
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} else if (nodes.length) {
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const node = nodes.find((node) => node.id === activeNodeId);
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if (!node) {
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@@ -35,11 +39,22 @@
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}
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});
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function handleNodeCreation(nodeType: NodeInstance["type"]) {
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if (!graphState.addMenuPosition) return;
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onnode?.({
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id: -1,
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type: nodeType,
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position: [...graphState.addMenuPosition],
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props: {},
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||||
state: {},
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||||
});
|
||||
}
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|
||||
function handleKeyDown(event: KeyboardEvent) {
|
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event.stopImmediatePropagation();
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if (event.key === "Escape") {
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position = null;
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graphState.addMenuPosition = null;
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return;
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}
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@@ -56,9 +71,8 @@
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}
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||||
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if (event.key === "Enter") {
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if (activeNodeId && position) {
|
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graph.createNode({ type: activeNodeId, position, props: {} });
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position = null;
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if (activeNodeId && graphState.addMenuPosition) {
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handleNodeCreation(activeNodeId);
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}
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return;
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}
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@@ -70,7 +84,11 @@
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});
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</script>
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<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}>
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<HTML
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position.x={graphState.addMenuPosition?.[0]}
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position.z={graphState.addMenuPosition?.[1]}
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transform={false}
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>
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<div class="add-menu-wrapper">
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<div class="header">
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<input
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@@ -95,18 +113,10 @@
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aria-selected={node.id === activeNodeId}
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onkeydown={(event) => {
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if (event.key === "Enter") {
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if (position) {
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graph.createNode({ type: node.id, position, props: {} });
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position = null;
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}
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}
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||||
}}
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onmousedown={() => {
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if (position) {
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graph.createNode({ type: node.id, position, props: {} });
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||||
position = null;
|
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handleNodeCreation(node.id);
|
||||
}
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}}
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onmousedown={() => handleNodeCreation(node.id)}
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||||
onfocus={() => {
|
||||
activeNodeId = node.id;
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||||
}}
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||||
@@ -1,6 +1,6 @@
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||||
<script lang="ts">
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||||
import type { NodeDefinition, NodeRegistry } from "@nodes/types";
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||||
import { onDestroy, onMount } from "svelte";
|
||||
import type { NodeDefinition, NodeRegistry } from "@nodarium/types";
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||||
import { onMount } from "svelte";
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||||
|
||||
let mx = $state(0);
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||||
let my = $state(0);
|
||||
@@ -5,15 +5,17 @@
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||||
color: colors.edge.clone(),
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||||
toneMapped: false,
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||||
});
|
||||
|
||||
let lineColor = $state(colors.edge.clone().convertSRGBToLinear());
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||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
appSettings.value.theme;
|
||||
circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
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||||
lineColor = colors.edge.clone().convertSRGBToLinear();
|
||||
});
|
||||
});
|
||||
|
||||
const lineCache = new Map<number, BufferGeometry>();
|
||||
|
||||
const curve = new CubicBezierCurve(
|
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new Vector2(0, 0),
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new Vector2(0, 0),
|
||||
@@ -24,46 +26,36 @@
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||||
|
||||
<script lang="ts">
|
||||
import { T } from "@threlte/core";
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||||
import { MeshLineMaterial } from "@threlte/extras";
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||||
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three";
|
||||
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
|
||||
import { MeshBasicMaterial, Vector3 } from "three";
|
||||
import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
|
||||
import { Vector2 } from "three/src/math/Vector2.js";
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||||
import { createEdgeGeometry } from "./createEdgeGeometry.js";
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||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
|
||||
type Props = {
|
||||
from: { x: number; y: number };
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||||
to: { x: number; y: number };
|
||||
x1: number;
|
||||
y1: number;
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||||
x2: number;
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||||
y2: number;
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||||
z: number;
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||||
};
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||||
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||||
const { from, to, z }: Props = $props();
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||||
const { x1, y1, x2, y2, z }: Props = $props();
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||||
|
||||
let geometry: BufferGeometry | null = $state(null);
|
||||
const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
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||||
|
||||
const lineColor = $derived(
|
||||
appSettings.value.theme && colors.edge.clone().convertSRGBToLinear(),
|
||||
);
|
||||
let points = $state<Vector3[]>([]);
|
||||
|
||||
let lastId: number | null = null;
|
||||
|
||||
const primeA = 31;
|
||||
const primeB = 37;
|
||||
let lastId: string | null = null;
|
||||
|
||||
function update() {
|
||||
const new_x = to.x - from.x;
|
||||
const new_y = to.y - from.y;
|
||||
const curveId = new_x * primeA + new_y * primeB;
|
||||
const new_x = x2 - x1;
|
||||
const new_y = y2 - y1;
|
||||
const curveId = `${x1}-${y1}-${x2}-${y2}`;
|
||||
if (lastId === curveId) {
|
||||
return;
|
||||
}
|
||||
|
||||
const mid = new Vector2(new_x / 2, new_y / 2);
|
||||
|
||||
if (lineCache.has(curveId)) {
|
||||
geometry = lineCache.get(curveId)!;
|
||||
return;
|
||||
}
|
||||
lastId = curveId;
|
||||
|
||||
const length = Math.floor(
|
||||
Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4,
|
||||
@@ -72,29 +64,26 @@
|
||||
const samples = Math.max(length * 16, 10);
|
||||
|
||||
curve.v0.set(0, 0);
|
||||
curve.v1.set(mid.x, 0);
|
||||
curve.v2.set(mid.x, new_y);
|
||||
curve.v1.set(new_x / 2, 0);
|
||||
curve.v2.set(new_x / 2, new_y);
|
||||
curve.v3.set(new_x, new_y);
|
||||
|
||||
const points = curve
|
||||
points = curve
|
||||
.getPoints(samples)
|
||||
.map((p) => new Vector3(p.x, 0, p.y))
|
||||
.flat();
|
||||
|
||||
geometry = createEdgeGeometry(points);
|
||||
lineCache.set(curveId, geometry);
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
if (from || to) {
|
||||
if (x1 || x2 || y1 || y2) {
|
||||
update();
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<T.Mesh
|
||||
position.x={from.x}
|
||||
position.z={from.y}
|
||||
position.x={x1}
|
||||
position.z={y1}
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
material={circleMaterial}
|
||||
@@ -103,8 +92,8 @@
|
||||
</T.Mesh>
|
||||
|
||||
<T.Mesh
|
||||
position.x={to.x}
|
||||
position.z={to.y}
|
||||
position.x={x2}
|
||||
position.z={y2}
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
material={circleMaterial}
|
||||
@@ -112,11 +101,7 @@
|
||||
<T.CircleGeometry args={[0.5, 16]} />
|
||||
</T.Mesh>
|
||||
|
||||
{#if geometry}
|
||||
<T.Mesh position.x={from.x} position.z={from.y} position.y={0.1} {geometry}>
|
||||
<MeshLineMaterial
|
||||
width={Math.max(z * 0.00012, 0.00003)}
|
||||
color={lineColor}
|
||||
/>
|
||||
</T.Mesh>
|
||||
{/if}
|
||||
<T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
|
||||
<MeshLineGeometry {points} />
|
||||
<MeshLineMaterial width={thickness} color={lineColor} />
|
||||
</T.Mesh>
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
<script lang="ts">
|
||||
import Edge from "./Edge.svelte";
|
||||
|
||||
type Props = {
|
||||
from: { x: number; y: number };
|
||||
to: { x: number; y: number };
|
||||
z: number;
|
||||
};
|
||||
const { from, to, z }: Props = $props();
|
||||
</script>
|
||||
|
||||
<Edge {from} {to} {z} />
|
||||
@@ -1,116 +0,0 @@
|
||||
import { BufferAttribute, BufferGeometry, Vector3 } from 'three';
|
||||
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js';
|
||||
|
||||
|
||||
export function createEdgeGeometry(points: Vector3[]) {
|
||||
|
||||
const length = points[0].distanceTo(points[points.length - 1]);
|
||||
|
||||
const startRadius = 8;
|
||||
const constantWidth = 2;
|
||||
const taperFraction = 0.8 / length;
|
||||
|
||||
function ease(t: number) {
|
||||
return t * t * (3 - 2 * t);
|
||||
}
|
||||
let shapeFunction = (alpha: number) => {
|
||||
if (alpha < taperFraction) {
|
||||
const easedAlpha = ease(alpha / taperFraction);
|
||||
return startRadius + (constantWidth - startRadius) * easedAlpha;
|
||||
} else if (alpha > 1 - taperFraction) {
|
||||
const easedAlpha = ease((alpha - (1 - taperFraction)) / taperFraction);
|
||||
return constantWidth + (startRadius - constantWidth) * easedAlpha;
|
||||
} else {
|
||||
return constantWidth;
|
||||
}
|
||||
};
|
||||
|
||||
// When the component first runs we create the buffer geometry and allocate the buffer attributes
|
||||
let pointCount = points.length
|
||||
let counters: number[] = []
|
||||
let counterIndex = 0
|
||||
let side: number[] = []
|
||||
let widthArray: number[] = []
|
||||
let doubleIndex = 0
|
||||
let uvArray: number[] = []
|
||||
let uvIndex = 0
|
||||
let indices: number[] = []
|
||||
let indicesIndex = 0
|
||||
|
||||
|
||||
|
||||
for (let j = 0; j < pointCount; j++) {
|
||||
const c = j / points.length
|
||||
counters[counterIndex + 0] = c
|
||||
counters[counterIndex + 1] = c
|
||||
counterIndex += 2
|
||||
|
||||
setXY(side, doubleIndex, 1, -1)
|
||||
let width = shapeFunction((j / (pointCount - 1)))
|
||||
setXY(widthArray, doubleIndex, width, width)
|
||||
doubleIndex += 2
|
||||
|
||||
setXYZW(uvArray, uvIndex, j / (pointCount - 1), 0, j / (pointCount - 1), 1)
|
||||
uvIndex += 4
|
||||
|
||||
if (j < pointCount - 1) {
|
||||
const n = j * 2
|
||||
setXYZ(indices, indicesIndex, n + 0, n + 1, n + 2)
|
||||
setXYZ(indices, indicesIndex + 3, n + 2, n + 1, n + 3)
|
||||
indicesIndex += 6
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new BufferGeometry()
|
||||
// create these buffer attributes at the correct length but leave them empty for now
|
||||
geometry.setAttribute('position', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
geometry.setAttribute('previous', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
geometry.setAttribute('next', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
// create and populate these buffer attributes
|
||||
geometry.setAttribute('counters', new BufferAttribute(new Float32Array(counters), 1))
|
||||
geometry.setAttribute('side', new BufferAttribute(new Float32Array(side), 1))
|
||||
geometry.setAttribute('width', new BufferAttribute(new Float32Array(widthArray), 1))
|
||||
geometry.setAttribute('uv', new BufferAttribute(new Float32Array(uvArray), 2))
|
||||
geometry.setIndex(new BufferAttribute(new Uint16Array(indices), 1))
|
||||
|
||||
|
||||
|
||||
let positions: number[] = []
|
||||
let previous: number[] = []
|
||||
let next: number[] = []
|
||||
let positionIndex = 0
|
||||
let previousIndex = 0
|
||||
let nextIndex = 0
|
||||
setXYZXYZ(previous, previousIndex, points[0].x, points[0].y, points[0].z)
|
||||
previousIndex += 6
|
||||
for (let j = 0; j < pointCount; j++) {
|
||||
const p = points[j]
|
||||
setXYZXYZ(positions, positionIndex, p.x, p.y, p.z)
|
||||
positionIndex += 6
|
||||
if (j < pointCount - 1) {
|
||||
setXYZXYZ(previous, previousIndex, p.x, p.y, p.z)
|
||||
previousIndex += 6
|
||||
}
|
||||
if (j > 0 && j + 1 <= pointCount) {
|
||||
setXYZXYZ(next, nextIndex, p.x, p.y, p.z)
|
||||
nextIndex += 6
|
||||
}
|
||||
}
|
||||
setXYZXYZ(
|
||||
next,
|
||||
nextIndex,
|
||||
points[pointCount - 1].x,
|
||||
points[pointCount - 1].y,
|
||||
points[pointCount - 1].z
|
||||
)
|
||||
const positionAttribute = (geometry.getAttribute('position') as BufferAttribute).set(positions)
|
||||
const previousAttribute = (geometry.getAttribute('previous') as BufferAttribute).set(previous)
|
||||
const nextAttribute = (geometry.getAttribute('next') as BufferAttribute).set(next)
|
||||
positionAttribute.needsUpdate = true
|
||||
previousAttribute.needsUpdate = true
|
||||
nextAttribute.needsUpdate = true
|
||||
geometry.computeBoundingSphere()
|
||||
|
||||
return geometry;
|
||||
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
import type {
|
||||
Edge,
|
||||
Graph,
|
||||
Node,
|
||||
NodeInstance,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
NodeRegistry,
|
||||
NodeType,
|
||||
NodeId,
|
||||
Socket,
|
||||
} from "@nodes/types";
|
||||
import { fastHashString } from "@nodes/utils";
|
||||
} from "@nodarium/types";
|
||||
import { fastHashString } from "@nodarium/utils";
|
||||
import { SvelteMap } from "svelte/reactivity";
|
||||
import EventEmitter from "./helpers/EventEmitter";
|
||||
import { createLogger } from "@nodes/utils";
|
||||
import { createLogger } from "@nodarium/utils";
|
||||
import throttle from "$lib/helpers/throttle";
|
||||
import { HistoryManager } from "./history-manager";
|
||||
|
||||
const logger = createLogger("graph-manager");
|
||||
// logger.mute();
|
||||
logger.mute();
|
||||
|
||||
const clone =
|
||||
"structuredClone" in self
|
||||
@@ -32,6 +33,27 @@ function areSocketsCompatible(
|
||||
return inputs === output;
|
||||
}
|
||||
|
||||
function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
|
||||
|
||||
if (firstEdge[0].id !== secondEdge[0].id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (firstEdge[1] !== secondEdge[1]) {
|
||||
return false
|
||||
}
|
||||
|
||||
if (firstEdge[2].id !== secondEdge[2].id) {
|
||||
return false
|
||||
}
|
||||
|
||||
if (firstEdge[3] !== secondEdge[3]) {
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
export class GraphManager extends EventEmitter<{
|
||||
save: Graph;
|
||||
result: any;
|
||||
@@ -46,7 +68,7 @@ export class GraphManager extends EventEmitter<{
|
||||
graph: Graph = { id: 0, nodes: [], edges: [] };
|
||||
id = $state(0);
|
||||
|
||||
nodes = new SvelteMap<number, Node>();
|
||||
nodes = new SvelteMap<number, NodeInstance>();
|
||||
|
||||
edges = $state<Edge[]>([]);
|
||||
|
||||
@@ -79,7 +101,7 @@ export class GraphManager extends EventEmitter<{
|
||||
position: [...node.position],
|
||||
type: node.type,
|
||||
props: node.props,
|
||||
})) as Node[];
|
||||
})) as NodeInstance[];
|
||||
const edges = this.edges.map((edge) => [
|
||||
edge[0].id,
|
||||
edge[1],
|
||||
@@ -88,7 +110,7 @@ export class GraphManager extends EventEmitter<{
|
||||
]) as Graph["edges"];
|
||||
const serialized = {
|
||||
id: this.graph.id,
|
||||
settings: this.settings,
|
||||
settings: $state.snapshot(this.settings),
|
||||
nodes,
|
||||
edges,
|
||||
};
|
||||
@@ -111,14 +133,14 @@ export class GraphManager extends EventEmitter<{
|
||||
return this.registry.getAllNodes();
|
||||
}
|
||||
|
||||
getLinkedNodes(node: Node) {
|
||||
const nodes = new Set<Node>();
|
||||
getLinkedNodes(node: NodeInstance) {
|
||||
const nodes = new Set<NodeInstance>();
|
||||
const stack = [node];
|
||||
while (stack.length) {
|
||||
const n = stack.pop();
|
||||
if (!n) continue;
|
||||
nodes.add(n);
|
||||
const children = this.getChildrenOfNode(n);
|
||||
const children = this.getChildren(n);
|
||||
const parents = this.getParentsOfNode(n);
|
||||
const newNodes = [...children, ...parents].filter((n) => !nodes.has(n));
|
||||
stack.push(...newNodes);
|
||||
@@ -126,10 +148,10 @@ export class GraphManager extends EventEmitter<{
|
||||
return [...nodes.values()];
|
||||
}
|
||||
|
||||
getEdgesBetweenNodes(nodes: Node[]): [number, number, number, string][] {
|
||||
getEdgesBetweenNodes(nodes: NodeInstance[]): [number, number, number, string][] {
|
||||
const edges = [];
|
||||
for (const node of nodes) {
|
||||
const children = node.tmp?.children || [];
|
||||
const children = node.state?.children || [];
|
||||
for (const child of children) {
|
||||
if (nodes.includes(child)) {
|
||||
const edge = this.edges.find(
|
||||
@@ -152,15 +174,15 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
private _init(graph: Graph) {
|
||||
const nodes = new Map(
|
||||
graph.nodes.map((node: Node) => {
|
||||
graph.nodes.map((node) => {
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
const n = node as NodeInstance;
|
||||
if (nodeType) {
|
||||
node.tmp = {
|
||||
random: (Math.random() - 0.5) * 2,
|
||||
n.state = {
|
||||
type: nodeType,
|
||||
};
|
||||
}
|
||||
return [node.id, node];
|
||||
return [node.id, n];
|
||||
}),
|
||||
);
|
||||
|
||||
@@ -170,12 +192,10 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) {
|
||||
throw new Error("Edge references non-existing node");
|
||||
}
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
return [from, edge[1], to, edge[3]] as Edge;
|
||||
});
|
||||
|
||||
@@ -211,9 +231,10 @@ export class GraphManager extends EventEmitter<{
|
||||
this.status = "error";
|
||||
return;
|
||||
}
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.random = (Math.random() - 0.5) * 2;
|
||||
node.tmp.type = nodeType;
|
||||
// Turn into runtime node
|
||||
const n = node as NodeInstance;
|
||||
n.state = {};
|
||||
n.state.type = nodeType;
|
||||
}
|
||||
|
||||
// load settings
|
||||
@@ -272,7 +293,7 @@ export class GraphManager extends EventEmitter<{
|
||||
return this.registry.getNode(id);
|
||||
}
|
||||
|
||||
async loadNode(id: NodeType) {
|
||||
async loadNodeType(id: NodeId) {
|
||||
await this.registry.load([id]);
|
||||
const nodeType = this.registry.getNode(id);
|
||||
|
||||
@@ -297,33 +318,32 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
|
||||
this.settings = settingValues;
|
||||
console.log("GraphManager.setSettings", settingValues);
|
||||
this.settingTypes = settingTypes;
|
||||
this.emit("settings", { types: settingTypes, values: settingValues });
|
||||
}
|
||||
|
||||
getChildrenOfNode(node: Node) {
|
||||
getChildren(node: NodeInstance) {
|
||||
const children = [];
|
||||
const stack = node.tmp?.children?.slice(0);
|
||||
const stack = node.state?.children?.slice(0);
|
||||
while (stack?.length) {
|
||||
const child = stack.pop();
|
||||
if (!child) continue;
|
||||
children.push(child);
|
||||
stack.push(...(child.tmp?.children || []));
|
||||
stack.push(...(child.state?.children || []));
|
||||
}
|
||||
return children;
|
||||
}
|
||||
|
||||
getNodesBetween(from: Node, to: Node): Node[] | undefined {
|
||||
getNodesBetween(from: NodeInstance, to: NodeInstance): NodeInstance[] | undefined {
|
||||
// < - - - - from
|
||||
const toParents = this.getParentsOfNode(to);
|
||||
// < - - - - from - - - - to
|
||||
const fromParents = this.getParentsOfNode(from);
|
||||
if (toParents.includes(from)) {
|
||||
const fromChildren = this.getChildrenOfNode(from);
|
||||
const fromChildren = this.getChildren(from);
|
||||
return toParents.filter((n) => fromChildren.includes(n));
|
||||
} else if (fromParents.includes(to)) {
|
||||
const toChildren = this.getChildrenOfNode(to);
|
||||
const toChildren = this.getChildren(to);
|
||||
return fromParents.filter((n) => toChildren.includes(n));
|
||||
} else {
|
||||
// these two nodes are not connected
|
||||
@@ -331,7 +351,7 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
}
|
||||
|
||||
removeNode(node: Node, { restoreEdges = false } = {}) {
|
||||
removeNode(node: NodeInstance, { restoreEdges = false } = {}) {
|
||||
const edgesToNode = this.edges.filter((edge) => edge[2].id === node.id);
|
||||
const edgesFromNode = this.edges.filter((edge) => edge[0].id === node.id);
|
||||
for (const edge of [...edgesToNode, ...edgesFromNode]) {
|
||||
@@ -344,8 +364,8 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
for (const [to, toSocket] of inputSockets) {
|
||||
for (const [from, fromSocket] of outputSockets) {
|
||||
const outputType = from.tmp?.type?.outputs?.[fromSocket];
|
||||
const inputType = to?.tmp?.type?.inputs?.[toSocket]?.type;
|
||||
const outputType = from.state?.type?.outputs?.[fromSocket];
|
||||
const inputType = to?.state?.type?.inputs?.[toSocket]?.type;
|
||||
if (outputType === inputType) {
|
||||
this.createEdge(from, fromSocket, to, toSocket, {
|
||||
applyUpdate: false,
|
||||
@@ -361,19 +381,32 @@ export class GraphManager extends EventEmitter<{
|
||||
this.save();
|
||||
}
|
||||
|
||||
createNodeId() {
|
||||
const max = Math.max(0, ...this.nodes.keys());
|
||||
return max + 1;
|
||||
smartConnect(from: NodeInstance, to: NodeInstance): Edge | undefined {
|
||||
const inputs = Object.entries(to.state?.type?.inputs ?? {});
|
||||
const outputs = from.state?.type?.outputs ?? [];
|
||||
for (let i = 0; i < inputs.length; i++) {
|
||||
const [inputName, input] = inputs[0];
|
||||
for (let o = 0; o < outputs.length; o++) {
|
||||
const output = outputs[0];
|
||||
if (input.type === output) {
|
||||
return this.createEdge(from, o, to, inputName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
createGraph(nodes: Node[], edges: [number, number, number, string][]) {
|
||||
createNodeId() {
|
||||
return Math.max(0, ...this.nodes.keys()) + 1;
|
||||
}
|
||||
|
||||
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
|
||||
// map old ids to new ids
|
||||
const idMap = new Map<number, number>();
|
||||
|
||||
const startId = this.createNodeId();
|
||||
let startId = this.createNodeId()
|
||||
|
||||
nodes = nodes.map((node, i) => {
|
||||
const id = startId + i;
|
||||
nodes = nodes.map((node) => {
|
||||
const id = startId++;
|
||||
idMap.set(node.id, id);
|
||||
const type = this.registry.getNode(node.type);
|
||||
if (!type) {
|
||||
@@ -390,13 +423,11 @@ export class GraphManager extends EventEmitter<{
|
||||
throw new Error("Edge references non-existing node");
|
||||
}
|
||||
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
|
||||
return [from, edge[1], to, edge[3]] as Edge;
|
||||
});
|
||||
@@ -416,9 +447,9 @@ export class GraphManager extends EventEmitter<{
|
||||
position,
|
||||
props = {},
|
||||
}: {
|
||||
type: Node["type"];
|
||||
position: Node["position"];
|
||||
props: Node["props"];
|
||||
type: NodeInstance["type"];
|
||||
position: NodeInstance["position"];
|
||||
props: NodeInstance["props"];
|
||||
}) {
|
||||
const nodeType = this.registry.getNode(type);
|
||||
if (!nodeType) {
|
||||
@@ -426,26 +457,29 @@ export class GraphManager extends EventEmitter<{
|
||||
return;
|
||||
}
|
||||
|
||||
const node: Node = {
|
||||
const node: NodeInstance = $state({
|
||||
id: this.createNodeId(),
|
||||
type,
|
||||
position,
|
||||
tmp: { type: nodeType },
|
||||
state: { type: nodeType },
|
||||
props,
|
||||
};
|
||||
});
|
||||
|
||||
this.nodes.set(node.id, node);
|
||||
|
||||
this.save();
|
||||
|
||||
return node
|
||||
}
|
||||
|
||||
createEdge(
|
||||
from: Node,
|
||||
from: NodeInstance,
|
||||
fromSocket: number,
|
||||
to: Node,
|
||||
to: NodeInstance,
|
||||
toSocket: string,
|
||||
{ applyUpdate = true } = {},
|
||||
) {
|
||||
): Edge | undefined {
|
||||
|
||||
const existingEdges = this.getEdgesToNode(to);
|
||||
|
||||
// check if this exact edge already exists
|
||||
@@ -458,10 +492,10 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
|
||||
// check if socket types match
|
||||
const fromSocketType = from.tmp?.type?.outputs?.[fromSocket];
|
||||
const toSocketType = [to.tmp?.type?.inputs?.[toSocket]?.type];
|
||||
if (to.tmp?.type?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(to?.tmp?.type?.inputs?.[toSocket]?.accepts || []));
|
||||
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
|
||||
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
|
||||
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(to?.state?.type?.inputs?.[toSocket]?.accepts || []));
|
||||
}
|
||||
|
||||
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
|
||||
@@ -478,24 +512,21 @@ export class GraphManager extends EventEmitter<{
|
||||
this.removeEdge(edgeToBeReplaced, { applyDeletion: false });
|
||||
}
|
||||
|
||||
if (applyUpdate) {
|
||||
this.edges.push([from, fromSocket, to, toSocket]);
|
||||
} else {
|
||||
this.edges.push([from, fromSocket, to, toSocket]);
|
||||
}
|
||||
const edge = [from, fromSocket, to, toSocket] as Edge;
|
||||
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
this.edges.push(edge);
|
||||
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
|
||||
if (applyUpdate) {
|
||||
this.save();
|
||||
}
|
||||
this.execute();
|
||||
|
||||
return edge;
|
||||
}
|
||||
|
||||
undo() {
|
||||
@@ -531,9 +562,9 @@ export class GraphManager extends EventEmitter<{
|
||||
logger.log("saving graphs", state);
|
||||
}
|
||||
|
||||
getParentsOfNode(node: Node) {
|
||||
getParentsOfNode(node: NodeInstance) {
|
||||
const parents = [];
|
||||
const stack = node.tmp?.parents?.slice(0);
|
||||
const stack = node.state?.parents?.slice(0);
|
||||
while (stack?.length) {
|
||||
if (parents.length > 1000000) {
|
||||
logger.warn("Infinite loop detected");
|
||||
@@ -542,21 +573,51 @@ export class GraphManager extends EventEmitter<{
|
||||
const parent = stack.pop();
|
||||
if (!parent) continue;
|
||||
parents.push(parent);
|
||||
stack.push(...(parent.tmp?.parents || []));
|
||||
stack.push(...(parent.state?.parents || []));
|
||||
}
|
||||
return parents.reverse();
|
||||
}
|
||||
|
||||
getPossibleSockets({ node, index }: Socket): [Node, string | number][] {
|
||||
const nodeType = node?.tmp?.type;
|
||||
getPossibleNodes(socket: Socket): NodeDefinition[] {
|
||||
const allDefinitions = this.getNodeDefinitions();
|
||||
|
||||
const nodeType = socket.node.state?.type;
|
||||
if (!nodeType) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const definitions = typeof socket.index === "string"
|
||||
? allDefinitions.filter(s => {
|
||||
return s.outputs?.find(_s => Object
|
||||
.values(nodeType?.inputs || {})
|
||||
.map(s => s.type)
|
||||
.includes(_s as NodeInput["type"])
|
||||
)
|
||||
})
|
||||
: allDefinitions.filter(s => Object
|
||||
.values(s.inputs ?? {})
|
||||
.find(s => {
|
||||
if (s.hidden) return false;
|
||||
if (nodeType.outputs?.includes(s.type)) {
|
||||
return true
|
||||
}
|
||||
return s.accepts?.find(a => nodeType.outputs?.includes(a))
|
||||
}))
|
||||
|
||||
return definitions
|
||||
|
||||
}
|
||||
|
||||
getPossibleSockets({ node, index }: Socket): [NodeInstance, string | number][] {
|
||||
const nodeType = node?.state?.type;
|
||||
if (!nodeType) return [];
|
||||
|
||||
const sockets: [Node, string | number][] = [];
|
||||
const sockets: [NodeInstance, string | number][] = [];
|
||||
|
||||
// if index is a string, we are an input looking for outputs
|
||||
if (typeof index === "string") {
|
||||
// filter out self and child nodes
|
||||
const children = new Set(this.getChildrenOfNode(node).map((n) => n.id));
|
||||
const children = new Set(this.getChildren(node).map((n) => n.id));
|
||||
const nodes = this.getAllNodes().filter(
|
||||
(n) => n.id !== node.id && !children.has(n.id),
|
||||
);
|
||||
@@ -564,7 +625,7 @@ export class GraphManager extends EventEmitter<{
|
||||
const ownType = nodeType?.inputs?.[index].type;
|
||||
|
||||
for (const node of nodes) {
|
||||
const nodeType = node?.tmp?.type;
|
||||
const nodeType = node?.state?.type;
|
||||
const inputs = nodeType?.outputs;
|
||||
if (!inputs) continue;
|
||||
for (let index = 0; index < inputs.length; index++) {
|
||||
@@ -592,7 +653,7 @@ export class GraphManager extends EventEmitter<{
|
||||
const ownType = nodeType.outputs?.[index];
|
||||
|
||||
for (const node of nodes) {
|
||||
const inputs = node?.tmp?.type?.inputs;
|
||||
const inputs = node?.state?.type?.inputs;
|
||||
if (!inputs) continue;
|
||||
for (const key in inputs) {
|
||||
const otherType = [inputs[key].type];
|
||||
@@ -624,32 +685,30 @@ export class GraphManager extends EventEmitter<{
|
||||
(e) =>
|
||||
e[0].id === id0 && e[1] === sid0 && e[2].id === id2 && e[3] === sid2,
|
||||
);
|
||||
|
||||
if (!_edge) return;
|
||||
|
||||
edge[0].tmp = edge[0].tmp || {};
|
||||
if (edge[0].tmp.children) {
|
||||
edge[0].tmp.children = edge[0].tmp.children.filter(
|
||||
(n: Node) => n.id !== id2,
|
||||
if (edge[0].state.children) {
|
||||
edge[0].state.children = edge[0].state.children.filter(
|
||||
(n: NodeInstance) => n.id !== id2,
|
||||
);
|
||||
}
|
||||
|
||||
edge[2].tmp = edge[2].tmp || {};
|
||||
if (edge[2].tmp.parents) {
|
||||
edge[2].tmp.parents = edge[2].tmp.parents.filter(
|
||||
(n: Node) => n.id !== id0,
|
||||
if (edge[2].state.parents) {
|
||||
edge[2].state.parents = edge[2].state.parents.filter(
|
||||
(n: NodeInstance) => n.id !== id0,
|
||||
);
|
||||
}
|
||||
|
||||
this.edges = this.edges.filter((e) => !areEdgesEqual(e, edge));
|
||||
if (applyDeletion) {
|
||||
this.edges = this.edges.filter((e) => e !== _edge);
|
||||
this.execute();
|
||||
this.save();
|
||||
} else {
|
||||
this.edges = this.edges.filter((e) => e !== _edge);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
getEdgesToNode(node: Node) {
|
||||
getEdgesToNode(node: NodeInstance) {
|
||||
return this.edges
|
||||
.filter((edge) => edge[2].id === node.id)
|
||||
.map((edge) => {
|
||||
@@ -658,10 +717,10 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) return;
|
||||
return [from, edge[1], to, edge[3]] as const;
|
||||
})
|
||||
.filter(Boolean) as unknown as [Node, number, Node, string][];
|
||||
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
|
||||
}
|
||||
|
||||
getEdgesFromNode(node: Node) {
|
||||
getEdgesFromNode(node: NodeInstance) {
|
||||
return this.edges
|
||||
.filter((edge) => edge[0].id === node.id)
|
||||
.map((edge) => {
|
||||
@@ -670,6 +729,6 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) return;
|
||||
return [from, edge[1], to, edge[3]] as const;
|
||||
})
|
||||
.filter(Boolean) as unknown as [Node, number, Node, string][];
|
||||
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,102 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { Edge as EdgeType, Node as NodeType } from "@nodes/types";
|
||||
import { HTML } from "@threlte/extras";
|
||||
import Edge from "../edges/Edge.svelte";
|
||||
import Node from "../node/Node.svelte";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import { getGraphState } from "./state.svelte";
|
||||
import { useThrelte } from "@threlte/core";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
|
||||
type Props = {
|
||||
nodes: Map<number, NodeType>;
|
||||
edges: EdgeType[];
|
||||
cameraPosition: [number, number, number];
|
||||
};
|
||||
|
||||
const { nodes, edges, cameraPosition = [0, 0, 4] }: Props = $props();
|
||||
|
||||
const { invalidate } = useThrelte();
|
||||
|
||||
$effect(() => {
|
||||
appSettings.value.theme;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
|
||||
|
||||
const getSocketPosition =
|
||||
getContext<(node: NodeType, index: string | number) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
|
||||
const edgePositions = $derived(
|
||||
edges.map((edge) => {
|
||||
const fromNode = nodes.get(edge[0].id);
|
||||
const toNode = nodes.get(edge[2].id);
|
||||
|
||||
// This check is important because nodes might not be there during some transitions.
|
||||
if (!fromNode || !toNode) {
|
||||
return [0, 0, 0, 0];
|
||||
}
|
||||
|
||||
const pos1 = getSocketPosition(fromNode, edge[1]);
|
||||
const pos2 = getSocketPosition(toNode, edge[3]);
|
||||
return [pos1[0], pos1[1], pos2[0], pos2[1]];
|
||||
}),
|
||||
);
|
||||
|
||||
onMount(() => {
|
||||
for (const node of nodes.values()) {
|
||||
if (node?.tmp?.ref) {
|
||||
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
|
||||
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
|
||||
}
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
{#each edgePositions as edge (`${edge.join("-")}`)}
|
||||
{@const [x1, y1, x2, y2] = edge}
|
||||
<Edge
|
||||
z={cameraPosition[2]}
|
||||
from={{
|
||||
x: x1,
|
||||
y: y1,
|
||||
}}
|
||||
to={{
|
||||
x: x2,
|
||||
y: y2,
|
||||
}}
|
||||
/>
|
||||
{/each}
|
||||
|
||||
<HTML transform={false}>
|
||||
<div
|
||||
role="tree"
|
||||
id="graph"
|
||||
tabindex="0"
|
||||
class="wrapper"
|
||||
style:transform={`scale(${cameraPosition[2] * 0.1})`}
|
||||
class:hovering-sockets={graphState.activeSocket}
|
||||
>
|
||||
{#each nodes.values() as node (node.id)}
|
||||
<Node
|
||||
{node}
|
||||
inView={cameraPosition && isNodeInView(node)}
|
||||
z={cameraPosition[2]}
|
||||
/>
|
||||
{/each}
|
||||
</div>
|
||||
</HTML>
|
||||
|
||||
<style>
|
||||
.wrapper {
|
||||
position: absolute;
|
||||
z-index: 100;
|
||||
width: 0px;
|
||||
height: 0px;
|
||||
}
|
||||
</style>
|
||||
@@ -1,14 +1,10 @@
|
||||
<script lang="ts">
|
||||
import type { Graph, Node, NodeRegistry } from "@nodes/types";
|
||||
import type { Graph, NodeInstance, NodeRegistry } from "@nodarium/types";
|
||||
import GraphEl from "./Graph.svelte";
|
||||
import { GraphManager } from "../graph-manager.svelte";
|
||||
import { setContext } from "svelte";
|
||||
import { debounce } from "$lib/helpers";
|
||||
import { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import { GraphState } from "./state.svelte";
|
||||
|
||||
const graphState = new GraphState();
|
||||
setContext("graphState", graphState);
|
||||
import { GraphState, setGraphManager, setGraphState } from "./state.svelte";
|
||||
import { setupKeymaps } from "../keymaps";
|
||||
|
||||
type Props = {
|
||||
graph: Graph;
|
||||
@@ -16,7 +12,7 @@
|
||||
|
||||
settings?: Record<string, any>;
|
||||
|
||||
activeNode?: Node;
|
||||
activeNode?: NodeInstance;
|
||||
showGrid?: boolean;
|
||||
snapToGrid?: boolean;
|
||||
showHelp?: boolean;
|
||||
@@ -31,8 +27,8 @@
|
||||
registry,
|
||||
settings = $bindable(),
|
||||
activeNode = $bindable(),
|
||||
showGrid,
|
||||
snapToGrid,
|
||||
showGrid = $bindable(true),
|
||||
snapToGrid = $bindable(true),
|
||||
showHelp = $bindable(false),
|
||||
settingTypes = $bindable(),
|
||||
onsave,
|
||||
@@ -40,10 +36,20 @@
|
||||
}: Props = $props();
|
||||
|
||||
export const keymap = createKeyMap([]);
|
||||
setContext("keymap", keymap);
|
||||
|
||||
export const manager = new GraphManager(registry);
|
||||
setContext("graphManager", manager);
|
||||
setGraphManager(manager);
|
||||
|
||||
const graphState = new GraphState(manager);
|
||||
$effect(() => {
|
||||
graphState.showGrid = showGrid;
|
||||
graphState.snapToGrid = snapToGrid;
|
||||
graphState.showHelp = showHelp;
|
||||
});
|
||||
|
||||
setGraphState(graphState);
|
||||
|
||||
setupKeymaps(keymap, manager, graphState);
|
||||
|
||||
$effect(() => {
|
||||
if (graphState.activeNodeId !== -1) {
|
||||
@@ -53,13 +59,16 @@
|
||||
}
|
||||
});
|
||||
|
||||
const updateSettings = debounce((s: Record<string, any>) => {
|
||||
manager.setSettings(s);
|
||||
}, 200);
|
||||
$effect(() => {
|
||||
if (!graphState.addMenuPosition) {
|
||||
graphState.edgeEndPosition = null;
|
||||
graphState.activeSocket = null;
|
||||
}
|
||||
});
|
||||
|
||||
$effect(() => {
|
||||
if (settingTypes && settings) {
|
||||
updateSettings(settings);
|
||||
manager.setSettings(settings);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -75,4 +84,4 @@
|
||||
manager.load(graph);
|
||||
</script>
|
||||
|
||||
<GraphEl bind:showGrid bind:snapToGrid bind:showHelp />
|
||||
<GraphEl {keymap} />
|
||||
|
||||
3
app/src/lib/graph-interface/graph/constants.ts
Normal file
3
app/src/lib/graph-interface/graph/constants.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export const minZoom = 1;
|
||||
export const maxZoom = 40;
|
||||
export const zoomSpeed = 2;
|
||||
@@ -1,6 +0,0 @@
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
import { getContext } from "svelte";
|
||||
|
||||
export function getGraphManager(): GraphManager {
|
||||
return getContext("graphManager");
|
||||
}
|
||||
500
app/src/lib/graph-interface/graph/events.ts
Normal file
500
app/src/lib/graph-interface/graph/events.ts
Normal file
@@ -0,0 +1,500 @@
|
||||
import { GraphSchema, type NodeId, type NodeInstance } from "@nodarium/types";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
import type { GraphState } from "./state.svelte";
|
||||
import { animate, lerp } from "$lib/helpers";
|
||||
import { snapToGrid as snapPointToGrid } from "../helpers";
|
||||
import { maxZoom, minZoom, zoomSpeed } from "./constants";
|
||||
|
||||
|
||||
export class FileDropEventManager {
|
||||
|
||||
constructor(
|
||||
private graph: GraphManager,
|
||||
private state: GraphState
|
||||
) { }
|
||||
|
||||
handleFileDrop(event: DragEvent) {
|
||||
event.preventDefault();
|
||||
this.state.isDragging = false;
|
||||
if (!event.dataTransfer) return;
|
||||
const nodeId = event.dataTransfer.getData("data/node-id") as NodeId;
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
if (nodeId) {
|
||||
let nodeOffsetX = event.dataTransfer.getData("data/node-offset-x");
|
||||
let nodeOffsetY = event.dataTransfer.getData("data/node-offset-y");
|
||||
if (nodeOffsetX && nodeOffsetY) {
|
||||
mx += parseInt(nodeOffsetX);
|
||||
my += parseInt(nodeOffsetY);
|
||||
}
|
||||
|
||||
let props = {};
|
||||
let rawNodeProps = event.dataTransfer.getData("data/node-props");
|
||||
if (rawNodeProps) {
|
||||
try {
|
||||
props = JSON.parse(rawNodeProps);
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
const pos = this.state.projectScreenToWorld(mx, my);
|
||||
this.graph.registry.load([nodeId]).then(() => {
|
||||
this.graph.createNode({
|
||||
type: nodeId,
|
||||
props,
|
||||
position: pos,
|
||||
});
|
||||
});
|
||||
} else if (event.dataTransfer.files.length) {
|
||||
const file = event.dataTransfer.files[0];
|
||||
|
||||
if (file.type === "application/wasm") {
|
||||
const reader = new FileReader();
|
||||
reader.onload = async (e) => {
|
||||
const buffer = e.target?.result;
|
||||
if (buffer?.constructor === ArrayBuffer) {
|
||||
const nodeType = await this.graph.registry.register(buffer);
|
||||
|
||||
this.graph.createNode({
|
||||
type: nodeType.id,
|
||||
props: {},
|
||||
position: this.state.projectScreenToWorld(mx, my),
|
||||
});
|
||||
}
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
} else if (file.type === "application/json") {
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
const buffer = e.target?.result as ArrayBuffer;
|
||||
if (buffer) {
|
||||
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
|
||||
this.graph.load(state);
|
||||
}
|
||||
};
|
||||
reader.readAsText(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
handleMouseLeave() {
|
||||
this.state.isDragging = false;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragEnter(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragOver(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragEnd(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
getEventListenerProps() {
|
||||
return {
|
||||
ondragenter: (ev: DragEvent) => this.handleDragEnter(ev),
|
||||
ondragover: (ev: DragEvent) => this.handleDragOver(ev),
|
||||
ondragexit: (ev: DragEvent) => this.handleDragEnd(ev),
|
||||
ondrop: (ev: DragEvent) => this.handleFileDrop(ev),
|
||||
onmouseleave: () => this.handleMouseLeave(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class MouseEventManager {
|
||||
|
||||
|
||||
constructor(
|
||||
private graph: GraphManager,
|
||||
private state: GraphState
|
||||
) { }
|
||||
|
||||
|
||||
handleMouseUp(event: MouseEvent) {
|
||||
this.state.isPanning = false;
|
||||
if (!this.state.mouseDown) return;
|
||||
|
||||
const activeNode = this.graph.getNode(this.state.activeNodeId);
|
||||
|
||||
const clickedNodeId = this.state.getNodeIdFromEvent(event);
|
||||
|
||||
if (clickedNodeId !== -1) {
|
||||
if (activeNode) {
|
||||
if (!activeNode?.state?.isMoving && !event.ctrlKey && !event.shiftKey) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (activeNode?.state?.isMoving) {
|
||||
activeNode.state = activeNode.state || {};
|
||||
activeNode.state.isMoving = false;
|
||||
if (this.state.snapToGrid) {
|
||||
const snapLevel = this.state.getSnapLevel();
|
||||
activeNode.position[0] = snapPointToGrid(
|
||||
activeNode?.state?.x ?? activeNode.position[0],
|
||||
5 / snapLevel,
|
||||
);
|
||||
activeNode.position[1] = snapPointToGrid(
|
||||
activeNode?.state?.y ?? activeNode.position[1],
|
||||
5 / snapLevel,
|
||||
);
|
||||
} else {
|
||||
activeNode.position[0] = activeNode?.state?.x ?? activeNode.position[0];
|
||||
activeNode.position[1] = activeNode?.state?.y ?? activeNode.position[1];
|
||||
}
|
||||
const nodes = [
|
||||
...[...(this.state.selectedNodes?.values() || [])].map((id) =>
|
||||
this.graph.getNode(id),
|
||||
),
|
||||
] as NodeInstance[];
|
||||
|
||||
const vec = [
|
||||
activeNode.position[0] - (activeNode?.state.x || 0),
|
||||
activeNode.position[1] - (activeNode?.state.y || 0),
|
||||
];
|
||||
|
||||
for (const node of nodes) {
|
||||
if (!node) continue;
|
||||
node.state = node.state || {};
|
||||
const { x, y } = node.state;
|
||||
if (x !== undefined && y !== undefined) {
|
||||
node.position[0] = x + vec[0];
|
||||
node.position[1] = y + vec[1];
|
||||
}
|
||||
}
|
||||
nodes.push(activeNode);
|
||||
animate(500, (a: number) => {
|
||||
for (const node of nodes) {
|
||||
if (
|
||||
node?.state &&
|
||||
node.state["x"] !== undefined &&
|
||||
node.state["y"] !== undefined
|
||||
) {
|
||||
node.state.x = lerp(node.state.x, node.position[0], a);
|
||||
node.state.y = lerp(node.state.y, node.position[1], a);
|
||||
this.state.updateNodePosition(node);
|
||||
if (node?.state?.isMoving) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
this.graph.save();
|
||||
} else if (this.state.hoveredSocket && this.state.activeSocket) {
|
||||
if (
|
||||
typeof this.state.hoveredSocket.index === "number" &&
|
||||
typeof this.state.activeSocket.index === "string"
|
||||
) {
|
||||
this.graph.createEdge(
|
||||
this.state.hoveredSocket.node,
|
||||
this.state.hoveredSocket.index || 0,
|
||||
this.state.activeSocket.node,
|
||||
this.state.activeSocket.index,
|
||||
);
|
||||
} else if (
|
||||
typeof this.state.activeSocket.index == "number" &&
|
||||
typeof this.state.hoveredSocket.index === "string"
|
||||
) {
|
||||
this.graph.createEdge(
|
||||
this.state.activeSocket.node,
|
||||
this.state.activeSocket.index || 0,
|
||||
this.state.hoveredSocket.node,
|
||||
this.state.hoveredSocket.index,
|
||||
);
|
||||
}
|
||||
this.graph.save();
|
||||
} else if (this.state.activeSocket && event.ctrlKey) {
|
||||
// Handle automatic adding of nodes on ctrl+mouseUp
|
||||
this.state.edgeEndPosition = [
|
||||
this.state.mousePosition[0],
|
||||
this.state.mousePosition[1],
|
||||
];
|
||||
|
||||
if (typeof this.state.activeSocket.index === "number") {
|
||||
this.state.addMenuPosition = [
|
||||
this.state.mousePosition[0],
|
||||
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
|
||||
];
|
||||
} else {
|
||||
this.state.addMenuPosition = [
|
||||
this.state.mousePosition[0] - 155 / this.state.cameraPosition[2],
|
||||
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
|
||||
];
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// check if camera moved
|
||||
if (
|
||||
clickedNodeId === -1 &&
|
||||
!this.state.boxSelection &&
|
||||
this.state.cameraDown[0] === this.state.cameraPosition[0] &&
|
||||
this.state.cameraDown[1] === this.state.cameraPosition[1] &&
|
||||
this.state.isBodyFocused()
|
||||
) {
|
||||
this.state.activeNodeId = -1;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
|
||||
this.state.mouseDown = null;
|
||||
this.state.boxSelection = false;
|
||||
this.state.activeSocket = null;
|
||||
this.state.possibleSockets = [];
|
||||
this.state.hoveredSocket = null;
|
||||
this.state.addMenuPosition = null;
|
||||
}
|
||||
|
||||
|
||||
handleMouseDown(event: MouseEvent) {
|
||||
if (this.state.mouseDown) return;
|
||||
this.state.edgeEndPosition = null;
|
||||
|
||||
if (event.target instanceof HTMLElement) {
|
||||
if (
|
||||
event.target.nodeName !== "CANVAS" &&
|
||||
!event.target.classList.contains("node") &&
|
||||
!event.target.classList.contains("content")
|
||||
) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
this.state.mouseDown = [mx, my];
|
||||
this.state.cameraDown[0] = this.state.cameraPosition[0];
|
||||
this.state.cameraDown[1] = this.state.cameraPosition[1];
|
||||
|
||||
const clickedNodeId = this.state.getNodeIdFromEvent(event);
|
||||
this.state.mouseDownNodeId = clickedNodeId;
|
||||
|
||||
// if we clicked on a node
|
||||
if (clickedNodeId !== -1) {
|
||||
if (this.state.activeNodeId === -1) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
// if the selected node is the same as the clicked node
|
||||
} else if (this.state.activeNodeId === clickedNodeId) {
|
||||
//$activeNodeId = -1;
|
||||
// if the clicked node is different from the selected node and secondary
|
||||
} else if (event.ctrlKey) {
|
||||
this.state.selectedNodes.add(this.state.activeNodeId);
|
||||
this.state.selectedNodes.delete(clickedNodeId);
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
// select the node
|
||||
} else if (event.shiftKey) {
|
||||
const activeNode = this.graph.getNode(this.state.activeNodeId);
|
||||
const newNode = this.graph.getNode(clickedNodeId);
|
||||
if (activeNode && newNode) {
|
||||
const edge = this.graph.getNodesBetween(activeNode, newNode);
|
||||
if (edge) {
|
||||
this.state.selectedNodes.clear();
|
||||
for (const node of edge) {
|
||||
this.state.selectedNodes.add(node.id);
|
||||
}
|
||||
this.state.selectedNodes.add(clickedNodeId);
|
||||
}
|
||||
}
|
||||
} else if (!this.state.selectedNodes.has(clickedNodeId)) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
} else if (event.ctrlKey) {
|
||||
this.state.boxSelection = true;
|
||||
}
|
||||
|
||||
const node = this.graph.getNode(this.state.activeNodeId);
|
||||
if (!node) return;
|
||||
node.state = node.state || {};
|
||||
node.state.downX = node.position[0];
|
||||
node.state.downY = node.position[1];
|
||||
|
||||
if (this.state.selectedNodes) {
|
||||
for (const nodeId of this.state.selectedNodes) {
|
||||
const n = this.graph.getNode(nodeId);
|
||||
if (!n) continue;
|
||||
n.state = n.state || {};
|
||||
n.state.downX = n.position[0];
|
||||
n.state.downY = n.position[1];
|
||||
}
|
||||
}
|
||||
|
||||
this.state.edgeEndPosition = null;
|
||||
}
|
||||
|
||||
|
||||
handleMouseMove(event: MouseEvent) {
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
this.state.mousePosition = this.state.projectScreenToWorld(mx, my);
|
||||
this.state.hoveredNodeId = this.state.getNodeIdFromEvent(event);
|
||||
|
||||
if (!this.state.mouseDown) return;
|
||||
|
||||
// we are creating a new edge here
|
||||
if (this.state.activeSocket || this.state.possibleSockets?.length) {
|
||||
let smallestDist = 1000;
|
||||
let _socket;
|
||||
for (const socket of this.state.possibleSockets) {
|
||||
const dist = Math.sqrt(
|
||||
(socket.position[0] - this.state.mousePosition[0]) ** 2 +
|
||||
(socket.position[1] - this.state.mousePosition[1]) ** 2,
|
||||
);
|
||||
if (dist < smallestDist) {
|
||||
smallestDist = dist;
|
||||
_socket = socket;
|
||||
}
|
||||
}
|
||||
|
||||
if (_socket && smallestDist < 0.9) {
|
||||
this.state.mousePosition = _socket.position;
|
||||
this.state.hoveredSocket = _socket;
|
||||
} else {
|
||||
this.state.hoveredSocket = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// handle box selection
|
||||
if (this.state.boxSelection) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
const mouseD = this.state.projectScreenToWorld(
|
||||
this.state.mouseDown[0],
|
||||
this.state.mouseDown[1],
|
||||
);
|
||||
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
|
||||
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
|
||||
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
|
||||
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
|
||||
for (const node of this.graph.nodes.values()) {
|
||||
if (!node?.state) continue;
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.state.getNodeHeight(node.type);
|
||||
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
|
||||
this.state.selectedNodes?.add(node.id);
|
||||
} else {
|
||||
this.state.selectedNodes?.delete(node.id);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// here we are handling dragging of nodes
|
||||
if (this.state.activeNodeId !== -1 && this.state.mouseDownNodeId !== -1) {
|
||||
const node = this.graph.getNode(this.state.activeNodeId);
|
||||
if (!node || event.buttons !== 1) return;
|
||||
|
||||
node.state = node.state || {};
|
||||
|
||||
const oldX = node.state.downX || 0;
|
||||
const oldY = node.state.downY || 0;
|
||||
|
||||
let newX =
|
||||
oldX + (mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
|
||||
let newY =
|
||||
oldY + (my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
|
||||
|
||||
if (event.ctrlKey) {
|
||||
const snapLevel = this.state.getSnapLevel();
|
||||
if (this.state.snapToGrid) {
|
||||
newX = snapPointToGrid(newX, 5 / snapLevel);
|
||||
newY = snapPointToGrid(newY, 5 / snapLevel);
|
||||
}
|
||||
}
|
||||
|
||||
if (!node.state.isMoving) {
|
||||
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
|
||||
if (dist > 0.2) {
|
||||
node.state.isMoving = true;
|
||||
}
|
||||
}
|
||||
|
||||
const vecX = oldX - newX;
|
||||
const vecY = oldY - newY;
|
||||
|
||||
if (this.state.selectedNodes?.size) {
|
||||
for (const nodeId of this.state.selectedNodes) {
|
||||
const n = this.graph.getNode(nodeId);
|
||||
if (!n?.state) continue;
|
||||
n.state.x = (n?.state?.downX || 0) - vecX;
|
||||
n.state.y = (n?.state?.downY || 0) - vecY;
|
||||
this.state.updateNodePosition(n);
|
||||
}
|
||||
}
|
||||
|
||||
node.state.x = newX;
|
||||
node.state.y = newY;
|
||||
|
||||
this.state.updateNodePosition(node);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// here we are handling panning of camera
|
||||
this.state.isPanning = true;
|
||||
let newX =
|
||||
this.state.cameraDown[0] -
|
||||
(mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
|
||||
let newY =
|
||||
this.state.cameraDown[1] -
|
||||
(my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
|
||||
|
||||
this.state.setCameraTransform(newX, newY);
|
||||
}
|
||||
|
||||
|
||||
handleMouseScroll(event: WheelEvent) {
|
||||
const bodyIsFocused =
|
||||
document.activeElement === document.body ||
|
||||
document.activeElement === this.state.wrapper ||
|
||||
document?.activeElement?.id === "graph";
|
||||
if (!bodyIsFocused) return;
|
||||
|
||||
// Define zoom speed and clamp it between -1 and 1
|
||||
const isNegative = event.deltaY < 0;
|
||||
const normalizedDelta = Math.abs(event.deltaY * 0.01);
|
||||
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
|
||||
|
||||
// Calculate new zoom level and clamp it between minZoom and maxZoom
|
||||
const newZoom = Math.max(
|
||||
minZoom,
|
||||
Math.min(
|
||||
maxZoom,
|
||||
isNegative
|
||||
? this.state.cameraPosition[2] / delta
|
||||
: this.state.cameraPosition[2] * delta,
|
||||
),
|
||||
);
|
||||
|
||||
// Calculate the ratio of the new zoom to the original zoom
|
||||
const zoomRatio = newZoom / this.state.cameraPosition[2];
|
||||
|
||||
// Update camera position and zoom level
|
||||
this.state.setCameraTransform(
|
||||
this.state.mousePosition[0] -
|
||||
(this.state.mousePosition[0] - this.state.cameraPosition[0]) /
|
||||
zoomRatio,
|
||||
this.state.mousePosition[1] -
|
||||
(this.state.mousePosition[1] - this.state.cameraPosition[1]) /
|
||||
zoomRatio,
|
||||
newZoom,
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,12 +1,70 @@
|
||||
import type { Socket } from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
import type { NodeInstance, Socket } from "@nodarium/types";
|
||||
import { getContext, setContext } from "svelte";
|
||||
import { SvelteSet } from "svelte/reactivity";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
import type { OrthographicCamera } from "three";
|
||||
|
||||
|
||||
const graphStateKey = Symbol("graph-state");
|
||||
export function getGraphState() {
|
||||
return getContext<GraphState>("graphState");
|
||||
return getContext<GraphState>(graphStateKey);
|
||||
}
|
||||
export function setGraphState(graphState: GraphState) {
|
||||
return setContext(graphStateKey, graphState)
|
||||
}
|
||||
|
||||
const graphManagerKey = Symbol("graph-manager");
|
||||
export function getGraphManager() {
|
||||
return getContext<GraphManager>(graphManagerKey)
|
||||
}
|
||||
|
||||
export function setGraphManager(manager: GraphManager) {
|
||||
return setContext(graphManagerKey, manager);
|
||||
}
|
||||
|
||||
export class GraphState {
|
||||
|
||||
constructor(private graph: GraphManager) { }
|
||||
|
||||
width = $state(100);
|
||||
height = $state(100);
|
||||
|
||||
wrapper = $state<HTMLDivElement>(null!);
|
||||
rect: DOMRect = $derived(
|
||||
(this.wrapper && this.width && this.height) ? this.wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0),
|
||||
);
|
||||
|
||||
camera = $state<OrthographicCamera>(null!);
|
||||
cameraPosition: [number, number, number] = $state([0, 0, 4]);
|
||||
|
||||
clipboard: null | {
|
||||
nodes: NodeInstance[];
|
||||
edges: [number, number, number, string][];
|
||||
} = null;
|
||||
|
||||
cameraBounds = $derived([
|
||||
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2,
|
||||
]);
|
||||
|
||||
boxSelection = $state(false);
|
||||
edgeEndPosition = $state<[number, number] | null>();
|
||||
addMenuPosition = $state<[number, number] | null>(null);
|
||||
|
||||
snapToGrid = $state(false);
|
||||
showGrid = $state(true)
|
||||
showHelp = $state(false)
|
||||
|
||||
cameraDown = [0, 0];
|
||||
mouseDownNodeId = -1;
|
||||
|
||||
isPanning = $state(false);
|
||||
isDragging = $state(false);
|
||||
hoveredNodeId = $state(-1);
|
||||
mousePosition = $state([0, 0]);
|
||||
mouseDown = $state<[number, number] | null>(null);
|
||||
activeNodeId = $state(-1);
|
||||
selectedNodes = new SvelteSet<number>();
|
||||
activeSocket = $state<Socket | null>(null);
|
||||
@@ -15,7 +73,241 @@ export class GraphState {
|
||||
possibleSocketIds = $derived(
|
||||
new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)),
|
||||
);
|
||||
|
||||
clearSelection() {
|
||||
this.selectedNodes.clear();
|
||||
}
|
||||
|
||||
isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
|
||||
|
||||
setCameraTransform(
|
||||
x = this.cameraPosition[0],
|
||||
y = this.cameraPosition[1],
|
||||
z = this.cameraPosition[2],
|
||||
) {
|
||||
if (this.camera) {
|
||||
this.camera.position.x = x;
|
||||
this.camera.position.z = y;
|
||||
this.camera.zoom = z;
|
||||
}
|
||||
this.cameraPosition = [x, y, z];
|
||||
localStorage.setItem("cameraPosition", JSON.stringify(this.cameraPosition));
|
||||
}
|
||||
|
||||
|
||||
updateNodePosition(node: NodeInstance) {
|
||||
if (node.state.ref && node.state.mesh) {
|
||||
if (node.state["x"] !== undefined && node.state["y"] !== undefined) {
|
||||
node.state.ref.style.setProperty("--nx", `${node.state.x * 10}px`);
|
||||
node.state.ref.style.setProperty("--ny", `${node.state.y * 10}px`);
|
||||
node.state.mesh.position.x = node.state.x + 10;
|
||||
node.state.mesh.position.z = node.state.y + this.getNodeHeight(node.type) / 2;
|
||||
if (
|
||||
node.state.x === node.position[0] &&
|
||||
node.state.y === node.position[1]
|
||||
) {
|
||||
delete node.state.x;
|
||||
delete node.state.y;
|
||||
}
|
||||
this.graph.edges = [...this.graph.edges];
|
||||
} else {
|
||||
node.state.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
|
||||
node.state.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
|
||||
node.state.mesh.position.x = node.position[0] + 10;
|
||||
node.state.mesh.position.z =
|
||||
node.position[1] + this.getNodeHeight(node.type) / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSnapLevel() {
|
||||
const z = this.cameraPosition[2];
|
||||
if (z > 66) {
|
||||
return 8;
|
||||
} else if (z > 55) {
|
||||
return 4;
|
||||
} else if (z > 11) {
|
||||
return 2;
|
||||
} else {
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
getSocketPosition(
|
||||
node: NodeInstance,
|
||||
index: string | number,
|
||||
): [number, number] {
|
||||
if (typeof index === "number") {
|
||||
return [
|
||||
(node?.state?.x ?? node.position[0]) + 20,
|
||||
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index,
|
||||
];
|
||||
} else {
|
||||
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
|
||||
return [
|
||||
node?.state?.x ?? node.position[0],
|
||||
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
private nodeHeightCache: Record<string, number> = {};
|
||||
getNodeHeight(nodeTypeId: string) {
|
||||
if (nodeTypeId in this.nodeHeightCache) {
|
||||
return this.nodeHeightCache[nodeTypeId];
|
||||
}
|
||||
const node = this.graph.getNodeType(nodeTypeId);
|
||||
if (!node?.inputs) {
|
||||
return 5;
|
||||
}
|
||||
const height =
|
||||
5 +
|
||||
10 *
|
||||
Object.keys(node.inputs).filter(
|
||||
(p) =>
|
||||
p !== "seed" &&
|
||||
node?.inputs &&
|
||||
!("setting" in node?.inputs?.[p]) &&
|
||||
node.inputs[p].hidden !== true,
|
||||
).length;
|
||||
this.nodeHeightCache[nodeTypeId] = height;
|
||||
return height;
|
||||
}
|
||||
|
||||
copyNodes() {
|
||||
if (this.activeNodeId === -1 && !this.selectedNodes?.size)
|
||||
return;
|
||||
let nodes = [
|
||||
this.activeNodeId,
|
||||
...(this.selectedNodes?.values() || []),
|
||||
]
|
||||
.map((id) => this.graph.getNode(id))
|
||||
.filter(b => !!b);
|
||||
|
||||
const edges = this.graph.getEdgesBetweenNodes(nodes);
|
||||
nodes = nodes.map((node) => ({
|
||||
...node,
|
||||
position: [
|
||||
this.mousePosition[0] - node.position[0],
|
||||
this.mousePosition[1] - node.position[1],
|
||||
],
|
||||
tmp: undefined,
|
||||
}));
|
||||
|
||||
this.clipboard = {
|
||||
nodes: nodes,
|
||||
edges: edges,
|
||||
};
|
||||
}
|
||||
|
||||
pasteNodes() {
|
||||
if (!this.clipboard) return;
|
||||
|
||||
const nodes = this.clipboard.nodes
|
||||
.map((node) => {
|
||||
node.position[0] = this.mousePosition[0] - node.position[0];
|
||||
node.position[1] = this.mousePosition[1] - node.position[1];
|
||||
return node;
|
||||
})
|
||||
.filter(Boolean) as NodeInstance[];
|
||||
|
||||
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
|
||||
this.selectedNodes.clear();
|
||||
for (const node of newNodes) {
|
||||
this.selectedNodes.add(node.id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
setDownSocket(socket: Socket) {
|
||||
this.activeSocket = socket;
|
||||
|
||||
let { node, index, position } = socket;
|
||||
|
||||
// remove existing edge
|
||||
if (typeof index === "string") {
|
||||
const edges = this.graph.getEdgesToNode(node);
|
||||
for (const edge of edges) {
|
||||
if (edge[3] === index) {
|
||||
node = edge[0];
|
||||
index = edge[1];
|
||||
position = this.getSocketPosition(node, index);
|
||||
this.graph.removeEdge(edge);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.mouseDown = position;
|
||||
this.activeSocket = {
|
||||
node,
|
||||
index,
|
||||
position,
|
||||
};
|
||||
|
||||
this.possibleSockets = this.graph
|
||||
.getPossibleSockets(this.activeSocket)
|
||||
.map(([node, index]) => {
|
||||
return {
|
||||
node,
|
||||
index,
|
||||
position: this.getSocketPosition(node, index),
|
||||
};
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
projectScreenToWorld(x: number, y: number): [number, number] {
|
||||
return [
|
||||
this.cameraPosition[0] +
|
||||
(x - this.width / 2) / this.cameraPosition[2],
|
||||
this.cameraPosition[1] +
|
||||
(y - this.height / 2) / this.cameraPosition[2],
|
||||
];
|
||||
}
|
||||
|
||||
getNodeIdFromEvent(event: MouseEvent) {
|
||||
let clickedNodeId = -1;
|
||||
|
||||
let mx = event.clientX - this.rect.x;
|
||||
let my = event.clientY - this.rect.y;
|
||||
|
||||
if (event.button === 0) {
|
||||
// check if the clicked element is a node
|
||||
if (event.target instanceof HTMLElement) {
|
||||
const nodeElement = event.target.closest(".node");
|
||||
const nodeId = nodeElement?.getAttribute?.("data-node-id");
|
||||
if (nodeId) {
|
||||
clickedNodeId = parseInt(nodeId, 10);
|
||||
}
|
||||
}
|
||||
|
||||
// if we do not have an active node,
|
||||
// we are going to check if we clicked on a node by coordinates
|
||||
if (clickedNodeId === -1) {
|
||||
const [downX, downY] = this.projectScreenToWorld(mx, my);
|
||||
for (const node of this.graph.nodes.values()) {
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.getNodeHeight(node.type);
|
||||
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
|
||||
clickedNodeId = node.id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return clickedNodeId;
|
||||
}
|
||||
|
||||
isNodeInView(node: NodeInstance) {
|
||||
const height = this.getNodeHeight(node.type);
|
||||
const width = 20;
|
||||
return (
|
||||
node.position[0] > this.cameraBounds[0] - width &&
|
||||
node.position[0] < this.cameraBounds[1] &&
|
||||
node.position[1] > this.cameraBounds[2] - height &&
|
||||
node.position[1] < this.cameraBounds[3]
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { create, type Delta } from "jsondiffpatch";
|
||||
import type { Graph } from "@nodes/types";
|
||||
import type { Graph } from "@nodarium/types";
|
||||
import { clone } from "./helpers/index.js";
|
||||
import { createLogger } from "@nodes/utils";
|
||||
import { createLogger } from "@nodarium/utils";
|
||||
|
||||
const diff = create({
|
||||
objectHash: function (obj, index) {
|
||||
@@ -16,7 +16,7 @@ const diff = create({
|
||||
});
|
||||
|
||||
const log = createLogger("history");
|
||||
// log.mute();
|
||||
log.mute();
|
||||
|
||||
export class HistoryManager {
|
||||
index: number = -1;
|
||||
|
||||
192
app/src/lib/graph-interface/keymaps.ts
Normal file
192
app/src/lib/graph-interface/keymaps.ts
Normal file
@@ -0,0 +1,192 @@
|
||||
import { animate, lerp } from "$lib/helpers";
|
||||
import type { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import FileSaver from "file-saver";
|
||||
import type { GraphManager } from "./graph-manager.svelte";
|
||||
import type { GraphState } from "./graph/state.svelte";
|
||||
|
||||
type Keymap = ReturnType<typeof createKeyMap>;
|
||||
export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: GraphState) {
|
||||
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "l",
|
||||
description: "Select linked nodes",
|
||||
callback: () => {
|
||||
const activeNode = graph.getNode(graphState.activeNodeId);
|
||||
if (activeNode) {
|
||||
const nodes = graph.getLinkedNodes(activeNode);
|
||||
graphState.selectedNodes.clear();
|
||||
for (const node of nodes) {
|
||||
graphState.selectedNodes.add(node.id);
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "?",
|
||||
description: "Toggle Help",
|
||||
callback: () => {
|
||||
// TODO: fix this
|
||||
// showHelp = !showHelp;
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "c",
|
||||
ctrl: true,
|
||||
description: "Copy active nodes",
|
||||
callback: () => graphState.copyNodes(),
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "v",
|
||||
ctrl: true,
|
||||
description: "Paste nodes",
|
||||
callback: () => graphState.pasteNodes(),
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "Escape",
|
||||
description: "Deselect nodes",
|
||||
callback: () => {
|
||||
graphState.activeNodeId = -1;
|
||||
graphState.clearSelection();
|
||||
graphState.edgeEndPosition = null;
|
||||
(document.activeElement as HTMLElement)?.blur();
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "A",
|
||||
shift: true,
|
||||
description: "Add new Node",
|
||||
callback: () => {
|
||||
graphState.addMenuPosition = [graphState.mousePosition[0], graphState.mousePosition[1]];
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: ".",
|
||||
description: "Center camera",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
|
||||
const average = [0, 0];
|
||||
for (const node of graph.nodes.values()) {
|
||||
average[0] += node.position[0];
|
||||
average[1] += node.position[1];
|
||||
}
|
||||
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
|
||||
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
|
||||
|
||||
const camX = graphState.cameraPosition[0];
|
||||
const camY = graphState.cameraPosition[1];
|
||||
const camZ = graphState.cameraPosition[2];
|
||||
|
||||
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
|
||||
|
||||
animate(500, (a: number) => {
|
||||
graphState.setCameraTransform(
|
||||
lerp(camX, average[0], ease(a)),
|
||||
lerp(camY, average[1], ease(a)),
|
||||
lerp(camZ, 2, ease(a)),
|
||||
);
|
||||
if (graphState.mouseDown) return false;
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "a",
|
||||
ctrl: true,
|
||||
preventDefault: true,
|
||||
description: "Select all nodes",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
for (const node of graph.nodes.keys()) {
|
||||
graphState.selectedNodes.add(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "z",
|
||||
ctrl: true,
|
||||
description: "Undo",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
graph.undo();
|
||||
for (const node of graph.nodes.values()) {
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "y",
|
||||
ctrl: true,
|
||||
description: "Redo",
|
||||
callback: () => {
|
||||
graph.redo();
|
||||
for (const node of graph.nodes.values()) {
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "s",
|
||||
ctrl: true,
|
||||
description: "Save",
|
||||
preventDefault: true,
|
||||
callback: () => {
|
||||
const state = graph.serialize();
|
||||
const blob = new Blob([JSON.stringify(state)], {
|
||||
type: "application/json;charset=utf-8",
|
||||
});
|
||||
FileSaver.saveAs(blob, "nodarium-graph.json");
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: ["Delete", "Backspace", "x"],
|
||||
description: "Delete selected nodes",
|
||||
callback: (event) => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
graph.startUndoGroup();
|
||||
if (graphState.activeNodeId !== -1) {
|
||||
const node = graph.getNode(graphState.activeNodeId);
|
||||
if (node) {
|
||||
graph.removeNode(node, { restoreEdges: event.ctrlKey });
|
||||
graphState.activeNodeId = -1;
|
||||
}
|
||||
}
|
||||
if (graphState.selectedNodes) {
|
||||
for (const nodeId of graphState.selectedNodes) {
|
||||
const node = graph.getNode(nodeId);
|
||||
if (node) {
|
||||
graph.removeNode(node, { restoreEdges: event.ctrlKey });
|
||||
}
|
||||
}
|
||||
graphState.clearSelection();
|
||||
}
|
||||
graph.saveUndoGroup();
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "f",
|
||||
description: "Smart Connect Nodes",
|
||||
callback: () => {
|
||||
const nodes = [...graphState.selectedNodes.values()]
|
||||
.map((g) => graph.getNode(g))
|
||||
.filter((n) => !!n);
|
||||
const edge = graph.smartConnect(nodes[0], nodes[1]);
|
||||
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import type { NodeInstance } from "@nodarium/types";
|
||||
import { getGraphState } from "../graph/state.svelte";
|
||||
import { T } from "@threlte/core";
|
||||
import { type Mesh } from "three";
|
||||
@@ -13,42 +12,32 @@
|
||||
const graphState = getGraphState();
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
inView: boolean;
|
||||
z: number;
|
||||
};
|
||||
let { node = $bindable(), inView, z }: Props = $props();
|
||||
let { node, inView, z }: Props = $props();
|
||||
|
||||
const isActive = $derived(graphState.activeNodeId === node.id);
|
||||
const isSelected = $derived(graphState.selectedNodes.has(node.id));
|
||||
let strokeColor = $state(colors.selected);
|
||||
$effect(() => {
|
||||
appSettings.value.theme;
|
||||
strokeColor = isSelected
|
||||
? colors.selected
|
||||
: isActive
|
||||
? colors.active
|
||||
: colors.outline;
|
||||
});
|
||||
|
||||
const updateNodePosition =
|
||||
getContext<(n: Node) => void>("updateNodePosition");
|
||||
|
||||
const getNodeHeight = getContext<(n: string) => number>("getNodeHeight");
|
||||
const strokeColor = $derived(
|
||||
appSettings.value.theme &&
|
||||
(isSelected
|
||||
? colors.selected
|
||||
: isActive
|
||||
? colors.active
|
||||
: colors.outline),
|
||||
);
|
||||
|
||||
let meshRef: Mesh | undefined = $state();
|
||||
|
||||
const height = getNodeHeight?.(node.type);
|
||||
const height = graphState.getNodeHeight(node.type);
|
||||
|
||||
$effect(() => {
|
||||
if (!node?.tmp) node.tmp = {};
|
||||
node.tmp.mesh = meshRef;
|
||||
});
|
||||
|
||||
onMount(() => {
|
||||
if (!node.tmp) node.tmp = {};
|
||||
node.tmp.mesh = meshRef;
|
||||
updateNodePosition?.(node);
|
||||
if (meshRef && !node.state?.mesh) {
|
||||
node.state.mesh = meshRef;
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -78,4 +67,4 @@
|
||||
/>
|
||||
</T.Mesh>
|
||||
|
||||
<NodeHtml bind:node {inView} {isActive} {isSelected} {z} />
|
||||
<NodeHtml {node} {inView} {isActive} {isSelected} {z} />
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import type { NodeInstance, SerializedNode } from "@nodarium/types";
|
||||
import NodeHeader from "./NodeHeader.svelte";
|
||||
import NodeParameter from "./NodeParameter.svelte";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import { getGraphState } from "../graph/state.svelte";
|
||||
|
||||
let ref: HTMLDivElement;
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: SerializedNode | NodeInstance;
|
||||
position?: "absolute" | "fixed" | "relative";
|
||||
isActive?: boolean;
|
||||
isSelected?: boolean;
|
||||
@@ -24,21 +26,25 @@
|
||||
z = 2,
|
||||
}: Props = $props();
|
||||
|
||||
const zOffset = (node.tmp?.random || 0) * 0.5;
|
||||
// If we dont have a random offset, all nodes becom visible at the same zoom level -> stuttering
|
||||
const zOffset = Math.random() - 0.5;
|
||||
const zLimit = 2 - zOffset;
|
||||
|
||||
const parameters = Object.entries(node?.tmp?.type?.inputs || {}).filter(
|
||||
(p) =>
|
||||
p[1].type !== "seed" && !("setting" in p[1]) && p[1]?.hidden !== true,
|
||||
);
|
||||
const parameters =
|
||||
"state" in node
|
||||
? Object.entries(node.state?.type?.inputs || {}).filter(
|
||||
(p) =>
|
||||
p[1].type !== "seed" &&
|
||||
!("setting" in p[1]) &&
|
||||
p[1]?.hidden !== true,
|
||||
)
|
||||
: [];
|
||||
|
||||
const updateNodePosition =
|
||||
getContext<(n: Node) => void>("updateNodePosition");
|
||||
|
||||
onMount(() => {
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.ref = ref;
|
||||
updateNodePosition?.(node);
|
||||
$effect(() => {
|
||||
if ("state" in node && !node.state.ref) {
|
||||
node.state.ref = ref;
|
||||
graphState?.updateNodePosition(node);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,28 +1,27 @@
|
||||
<script lang="ts">
|
||||
import { getGraphState } from "../graph/state.svelte.js";
|
||||
import { createNodePath } from "../helpers/index.js";
|
||||
import type { Node, Socket } from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
import type { NodeInstance, SerializedNode } from "@nodarium/types";
|
||||
|
||||
const { node }: { node: Node } = $props();
|
||||
const graphState = getGraphState();
|
||||
|
||||
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
|
||||
const getSocketPosition =
|
||||
getContext<(node: Node, index: number) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
const { node }: { node: NodeInstance | SerializedNode } = $props();
|
||||
|
||||
function handleMouseDown(event: MouseEvent) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
setDownSocket?.({
|
||||
node,
|
||||
index: 0,
|
||||
position: getSocketPosition?.(node, 0),
|
||||
});
|
||||
if ("state" in node) {
|
||||
graphState.setDownSocket?.({
|
||||
node,
|
||||
index: 0,
|
||||
position: graphState.getSocketPosition?.(node, 0),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const cornerTop = 10;
|
||||
const rightBump = !!node?.tmp?.type?.outputs?.length;
|
||||
const rightBump =
|
||||
"state" in node ? !!node?.state?.type?.outputs?.length : false;
|
||||
const aspectRatio = 0.25;
|
||||
|
||||
const path = createNodePath({
|
||||
@@ -33,14 +32,6 @@
|
||||
rightBump,
|
||||
aspectRatio,
|
||||
});
|
||||
// const pathDisabled = createNodePath({
|
||||
// depth: 0,
|
||||
// height: 15,
|
||||
// y: 50,
|
||||
// cornerTop,
|
||||
// rightBump,
|
||||
// aspectRatio,
|
||||
// });
|
||||
const pathHover = createNodePath({
|
||||
depth: 8.5,
|
||||
height: 50,
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
<script lang="ts">
|
||||
import type { Node, NodeInput } from "@nodes/types";
|
||||
import { getGraphManager } from "../graph/context.js";
|
||||
import { Input } from "@nodes/ui";
|
||||
import type { NodeInstance, NodeInput } from "@nodarium/types";
|
||||
import { Input } from "@nodarium/ui";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
input: NodeInput;
|
||||
id: string;
|
||||
elementId?: string;
|
||||
graph?: GraphManager;
|
||||
};
|
||||
|
||||
const {
|
||||
@@ -15,10 +16,9 @@
|
||||
input,
|
||||
id,
|
||||
elementId = `input-${Math.random().toString(36).substring(7)}`,
|
||||
graph,
|
||||
}: Props = $props();
|
||||
|
||||
const graph = getGraphManager();
|
||||
|
||||
function getDefaultValue() {
|
||||
if (node?.props?.[id] !== undefined) return node?.props?.[id] as number;
|
||||
if ("value" in input && input?.value !== undefined)
|
||||
|
||||
@@ -1,51 +1,44 @@
|
||||
<script lang="ts">
|
||||
import type {
|
||||
NodeInput as NodeInputType,
|
||||
Socket,
|
||||
Node as NodeType,
|
||||
} from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
NodeInstance,
|
||||
SerializedNode,
|
||||
} from "@nodarium/types";
|
||||
import { createNodePath } from "../helpers/index.js";
|
||||
import { getGraphManager } from "../graph/context.js";
|
||||
import NodeInput from "./NodeInput.svelte";
|
||||
import { getGraphState } from "../graph/state.svelte.js";
|
||||
import { getGraphManager, getGraphState } from "../graph/state.svelte.js";
|
||||
|
||||
type Props = {
|
||||
node: NodeType;
|
||||
node: NodeInstance | SerializedNode;
|
||||
input: NodeInputType;
|
||||
id: string;
|
||||
isLast?: boolean;
|
||||
};
|
||||
|
||||
const graph = getGraphManager();
|
||||
|
||||
let { node = $bindable(), input, id, isLast }: Props = $props();
|
||||
|
||||
const inputType = node?.tmp?.type?.inputs?.[id]!;
|
||||
const inputType = node?.state?.type?.inputs?.[id]!;
|
||||
|
||||
const socketId = `${node.id}-${id}`;
|
||||
|
||||
const graph = getGraphManager();
|
||||
const graphState = getGraphState();
|
||||
const graphId = graph?.id;
|
||||
|
||||
const elementId = `input-${Math.random().toString(36).substring(7)}`;
|
||||
|
||||
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
|
||||
const getSocketPosition =
|
||||
getContext<(node: NodeType, index: string) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
|
||||
function handleMouseDown(ev: MouseEvent) {
|
||||
ev.preventDefault();
|
||||
ev.stopPropagation();
|
||||
setDownSocket?.({
|
||||
graphState.setDownSocket({
|
||||
node,
|
||||
index: id,
|
||||
position: getSocketPosition?.(node, id),
|
||||
position: graphState.getSocketPosition?.(node, id),
|
||||
});
|
||||
}
|
||||
|
||||
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true;
|
||||
const leftBump = node.state?.type?.inputs?.[id].internal !== true;
|
||||
const cornerBottom = isLast ? 5 : 0;
|
||||
const aspectRatio = 0.5;
|
||||
|
||||
@@ -87,18 +80,12 @@
|
||||
<label for={elementId}>{input.label || id}</label>
|
||||
{/if}
|
||||
{#if inputType.external !== true}
|
||||
<NodeInput {elementId} bind:node {input} {id} />
|
||||
<NodeInput {graph} {elementId} bind:node {input} {id} />
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true}
|
||||
<div
|
||||
data-node-socket
|
||||
class="large target"
|
||||
onmousedown={handleMouseDown}
|
||||
role="button"
|
||||
tabindex="0"
|
||||
></div>
|
||||
{#if node?.state?.type?.inputs?.[id]?.internal !== true}
|
||||
<div data-node-socket class="large target"></div>
|
||||
<div
|
||||
data-node-socket
|
||||
class="small target"
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
import type { Node, NodeDefinition } from "@nodes/types";
|
||||
|
||||
export type GraphNode = Node & {
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
random?: number;
|
||||
parents?: Node[];
|
||||
children?: Node[];
|
||||
inputNodes?: Record<string, Node>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Graph } from "@nodes/types";
|
||||
import type { Graph } from "@nodarium/types";
|
||||
|
||||
export function grid(width: number, height: number) {
|
||||
|
||||
@@ -16,9 +16,6 @@ export function grid(width: number, height: number) {
|
||||
|
||||
graph.nodes.push({
|
||||
id: i,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: [x * 30, y * 40],
|
||||
props: i == 0 ? { value: 0 } : { op_type: 0, a: 1, b: 0.05 },
|
||||
type: i == 0 ? "max/plantarium/float" : "max/plantarium/math",
|
||||
@@ -29,9 +26,6 @@ export function grid(width: number, height: number) {
|
||||
|
||||
graph.nodes.push({
|
||||
id: amount,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: [width * 30, (height - 1) * 40],
|
||||
type: "max/plantarium/output",
|
||||
props: {},
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import type { Graph, Node } from "@nodes/types";
|
||||
import type { Graph, SerializedNode } from "@nodarium/types";
|
||||
|
||||
export function tree(depth: number): Graph {
|
||||
|
||||
const nodes: Node[] = [
|
||||
const nodes: SerializedNode[] = [
|
||||
{
|
||||
id: 0,
|
||||
type: "max/plantarium/output",
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { createWasmWrapper } from "@nodes/utils";
|
||||
import { createWasmWrapper } from "@nodarium/utils";
|
||||
import fs from "fs/promises";
|
||||
import path from "path";
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import { Select } from "@nodes/ui";
|
||||
import { Select } from "@nodarium/ui";
|
||||
import type { Writable } from "svelte/store";
|
||||
|
||||
let activeStore = 0;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
<script lang="ts">
|
||||
import NodeHtml from "$lib/graph-interface/node/NodeHTML.svelte";
|
||||
import type { NodeDefinition } from "@nodes/types";
|
||||
import type { SerializedNode } from "@nodarium/types";
|
||||
|
||||
export let node: NodeDefinition;
|
||||
const { node }: { node: SerializedNode } = $props();
|
||||
|
||||
let dragging = false;
|
||||
let dragging = $state(false);
|
||||
|
||||
let nodeData = {
|
||||
let nodeData = $state({
|
||||
id: 0,
|
||||
type: node?.id,
|
||||
position: [0, 0] as [number, number],
|
||||
@@ -14,14 +14,14 @@
|
||||
tmp: {
|
||||
type: node,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
function handleDragStart(e: DragEvent) {
|
||||
dragging = true;
|
||||
const box = (e?.target as HTMLElement)?.getBoundingClientRect();
|
||||
if (e.dataTransfer === null) return;
|
||||
e.dataTransfer.effectAllowed = "move";
|
||||
e.dataTransfer.setData("data/node-id", node.id);
|
||||
e.dataTransfer.setData("data/node-id", node.id.toString());
|
||||
if (nodeData.props) {
|
||||
e.dataTransfer.setData("data/node-props", JSON.stringify(nodeData.props));
|
||||
}
|
||||
@@ -38,13 +38,13 @@
|
||||
|
||||
<div class="node-wrapper" class:dragging>
|
||||
<div
|
||||
on:dragend={() => {
|
||||
ondragend={() => {
|
||||
dragging = false;
|
||||
}}
|
||||
draggable={true}
|
||||
role="button"
|
||||
tabindex="0"
|
||||
on:dragstart={handleDragStart}
|
||||
ondragstart={handleDragStart}
|
||||
>
|
||||
<NodeHtml inView={true} position={"relative"} z={5} bind:node={nodeData} />
|
||||
</div>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { writable } from "svelte/store";
|
||||
import BreadCrumbs from "./BreadCrumbs.svelte";
|
||||
import DraggableNode from "./DraggableNode.svelte";
|
||||
import type { RemoteNodeRegistry } from "@nodes/registry";
|
||||
import type { RemoteNodeRegistry } from "@nodarium/registry";
|
||||
|
||||
export let registry: RemoteNodeRegistry;
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
<script lang="ts">
|
||||
</script>
|
||||
|
||||
<span class="spinner"></span>
|
||||
|
||||
<style>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<script lang="ts">
|
||||
import Monitor from "./Monitor.svelte";
|
||||
import { humanizeNumber } from "$lib/helpers";
|
||||
import { Checkbox } from "@nodes/ui";
|
||||
import { Checkbox } from "@nodarium/ui";
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import { type PerformanceData } from "@nodes/utils";
|
||||
import { type PerformanceData } from "@nodarium/utils";
|
||||
import BarSplit from "./BarSplit.svelte";
|
||||
|
||||
export let data: PerformanceData;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { humanizeDuration, humanizeNumber } from "$lib/helpers";
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import SmallGraph from "./SmallGraph.svelte";
|
||||
import type { PerformanceData, PerformanceStore } from "@nodes/utils";
|
||||
import type { PerformanceData, PerformanceStore } from "@nodarium/utils";
|
||||
|
||||
export let store: PerformanceStore;
|
||||
|
||||
@@ -25,7 +25,10 @@
|
||||
<div class="wrapper">
|
||||
<table>
|
||||
<tbody>
|
||||
<tr on:click={() => ($open.runtime = !$open.runtime)}>
|
||||
<tr
|
||||
style="cursor:pointer;"
|
||||
on:click={() => ($open.runtime = !$open.runtime)}
|
||||
>
|
||||
<td>{$open.runtime ? "-" : "+"} runtime </td>
|
||||
<td>{humanizeDuration(runtime || 1000)}</td>
|
||||
</tr>
|
||||
@@ -37,7 +40,7 @@
|
||||
</tr>
|
||||
{/if}
|
||||
|
||||
<tr on:click={() => ($open.fps = !$open.fps)}>
|
||||
<tr style="cursor:pointer;" on:click={() => ($open.fps = !$open.fps)}>
|
||||
<td>{$open.fps ? "-" : "+"} fps </td>
|
||||
<td>
|
||||
{Math.floor(fps[fps.length - 1])}fps
|
||||
@@ -74,9 +77,6 @@
|
||||
border: solid thin var(--outline);
|
||||
border-collapse: collapse;
|
||||
}
|
||||
tr {
|
||||
cursor: pointer;
|
||||
}
|
||||
td {
|
||||
padding: 4px;
|
||||
padding-inline: 8px;
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
import { Canvas } from "@threlte/core";
|
||||
import Scene from "./Scene.svelte";
|
||||
import { Vector3 } from "three";
|
||||
import { decodeFloat, splitNestedArray } from "@nodes/utils";
|
||||
import type { PerformanceStore } from "@nodes/utils";
|
||||
import { decodeFloat, splitNestedArray } from "@nodarium/utils";
|
||||
import type { PerformanceStore } from "@nodarium/utils";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
import SmallPerformanceViewer from "$lib/performance/SmallPerformanceViewer.svelte";
|
||||
import { MeshMatcapMaterial, TextureLoader, type Group } from "three";
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { fastHashArrayBuffer } from "@nodes/utils";
|
||||
import { fastHashArrayBuffer } from "@nodarium/utils";
|
||||
import {
|
||||
BufferAttribute,
|
||||
BufferGeometry,
|
||||
@@ -206,19 +206,16 @@ export function createInstancedGeometryPool(
|
||||
existingInstance &&
|
||||
instanceCount > existingInstance.geometry.userData.count
|
||||
) {
|
||||
console.log("recreating instance");
|
||||
scene.remove(existingInstance);
|
||||
instances.splice(instances.indexOf(existingInstance), 1);
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else if (!existingInstance) {
|
||||
console.log("creating instance");
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else {
|
||||
console.log("updating instance");
|
||||
existingInstance.count = instanceCount;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Graph, RuntimeExecutor } from "@nodes/types";
|
||||
import type { Graph, RuntimeExecutor } from "@nodarium/types";
|
||||
|
||||
export class RemoteRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { type SyncCache } from "@nodes/types";
|
||||
import { type SyncCache } from "@nodarium/types";
|
||||
|
||||
export class MemoryRuntimeCache implements SyncCache {
|
||||
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
import type {
|
||||
Graph,
|
||||
Node,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
NodeRegistry,
|
||||
RuntimeExecutor,
|
||||
SyncCache,
|
||||
} from "@nodes/types";
|
||||
} from "@nodarium/types";
|
||||
import {
|
||||
concatEncodedArrays,
|
||||
createLogger,
|
||||
encodeFloat,
|
||||
fastHashArrayBuffer,
|
||||
type PerformanceStore,
|
||||
} from "@nodes/utils";
|
||||
} from "@nodarium/utils";
|
||||
import type { RuntimeNode } from "./types";
|
||||
|
||||
const log = createLogger("runtime-executor");
|
||||
// log.mute();
|
||||
log.mute();
|
||||
|
||||
function getValue(input: NodeInput, value?: unknown) {
|
||||
if (value === undefined && "value" in input) {
|
||||
@@ -58,14 +58,16 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
private definitionMap: Map<string, NodeDefinition> = new Map();
|
||||
|
||||
private randomSeed = Math.floor(Math.random() * 100000000);
|
||||
private seed = Math.floor(Math.random() * 100000000);
|
||||
|
||||
perf?: PerformanceStore;
|
||||
|
||||
constructor(
|
||||
private registry: NodeRegistry,
|
||||
private cache?: SyncCache<Int32Array>,
|
||||
) {}
|
||||
) {
|
||||
this.cache = undefined;
|
||||
}
|
||||
|
||||
private async getNodeDefinitions(graph: Graph) {
|
||||
if (this.registry.status !== "ready") {
|
||||
@@ -90,18 +92,27 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
// First, lets check if all nodes have a definition
|
||||
this.definitionMap = await this.getNodeDefinitions(graph);
|
||||
|
||||
const outputNode = graph.nodes.find((node) =>
|
||||
const graphNodes = graph.nodes.map(node => {
|
||||
const n = node as RuntimeNode;
|
||||
n.state = {
|
||||
depth: 0,
|
||||
children: [],
|
||||
parents: [],
|
||||
inputNodes: {},
|
||||
}
|
||||
return n
|
||||
})
|
||||
|
||||
|
||||
const outputNode = graphNodes.find((node) =>
|
||||
node.type.endsWith("/output"),
|
||||
) as Node;
|
||||
);
|
||||
if (!outputNode) {
|
||||
throw new Error("No output node found");
|
||||
}
|
||||
|
||||
outputNode.tmp = outputNode.tmp || {};
|
||||
outputNode.tmp.depth = 0;
|
||||
|
||||
const nodeMap = new Map<number, Node>(
|
||||
graph.nodes.map((node) => [node.id, node]),
|
||||
const nodeMap = new Map(
|
||||
graphNodes.map((node) => [node.id, node]),
|
||||
);
|
||||
|
||||
// loop through all edges and assign the parent and child nodes to each node
|
||||
@@ -110,14 +121,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
const parent = nodeMap.get(parentId);
|
||||
const child = nodeMap.get(childId);
|
||||
if (parent && child) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
parent.tmp.children = parent.tmp.children || [];
|
||||
parent.tmp.children.push(child);
|
||||
child.tmp = child.tmp || {};
|
||||
child.tmp.parents = child.tmp.parents || [];
|
||||
child.tmp.parents.push(parent);
|
||||
child.tmp.inputNodes = child.tmp.inputNodes || {};
|
||||
child.tmp.inputNodes[childInput] = parent;
|
||||
parent.state.children.push(child);
|
||||
child.state.parents.push(parent);
|
||||
child.state.inputNodes[childInput] = parent;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -128,20 +134,10 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
while (stack.length) {
|
||||
const node = stack.pop();
|
||||
if (!node) continue;
|
||||
node.tmp = node.tmp || {};
|
||||
if (node?.tmp?.depth === undefined) {
|
||||
node.tmp.depth = 0;
|
||||
}
|
||||
if (node?.tmp?.parents !== undefined) {
|
||||
for (const parent of node.tmp.parents) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
if (parent.tmp?.depth === undefined) {
|
||||
parent.tmp.depth = node.tmp.depth + 1;
|
||||
stack.push(parent);
|
||||
} else {
|
||||
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
|
||||
}
|
||||
}
|
||||
for (const parent of node.state.parents) {
|
||||
parent.state = parent.state || {};
|
||||
parent.state.depth = node.state.depth + 1;
|
||||
stack.push(parent);
|
||||
}
|
||||
nodes.push(node);
|
||||
}
|
||||
@@ -173,16 +169,20 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
// we execute the nodes from the bottom up
|
||||
const sortedNodes = nodes.sort(
|
||||
(a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0),
|
||||
(a, b) => (b.state?.depth || 0) - (a.state?.depth || 0),
|
||||
);
|
||||
|
||||
// here we store the intermediate results of the nodes
|
||||
const results: Record<string, Int32Array> = {};
|
||||
|
||||
if (settings["randomSeed"]) {
|
||||
this.seed = Math.floor(Math.random() * 100000000);
|
||||
}
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
const node_type = this.definitionMap.get(node.type)!;
|
||||
|
||||
if (!node_type || !node.tmp || !node_type.execute) {
|
||||
if (!node_type || !node.state || !node_type.execute) {
|
||||
log.warn(`Node ${node.id} has no definition`);
|
||||
continue;
|
||||
}
|
||||
@@ -193,11 +193,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
if (input.type === "seed") {
|
||||
if (settings["randomSeed"] === true) {
|
||||
return Math.floor(Math.random() * 100000000);
|
||||
} else {
|
||||
return this.randomSeed;
|
||||
}
|
||||
return this.seed;
|
||||
}
|
||||
|
||||
// If the input is linked to a setting, we use that value
|
||||
@@ -206,7 +202,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.tmp?.inputNodes?.[key];
|
||||
const inputNode = node.state.inputNodes[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
throw new Error(
|
||||
|
||||
10
app/src/lib/runtime/types.ts
Normal file
10
app/src/lib/runtime/types.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import type { SerializedNode } from "@nodarium/types";
|
||||
|
||||
type RuntimeState = {
|
||||
depth: number
|
||||
parents: RuntimeNode[],
|
||||
children: RuntimeNode[],
|
||||
inputNodes: Record<string, RuntimeNode>
|
||||
}
|
||||
|
||||
export type RuntimeNode = SerializedNode & { state: RuntimeState }
|
||||
@@ -1,13 +1,12 @@
|
||||
import { MemoryRuntimeExecutor } from "./runtime-executor";
|
||||
import { RemoteNodeRegistry, IndexDBCache } from "@nodes/registry";
|
||||
import type { Graph } from "@nodes/types";
|
||||
import { createPerformanceStore } from "@nodes/utils";
|
||||
import { MemoryRuntimeCache } from "./runtime-executor-cache";
|
||||
import { RemoteNodeRegistry, IndexDBCache } from "@nodarium/registry";
|
||||
import type { Graph } from "@nodarium/types";
|
||||
import { createPerformanceStore } from "@nodarium/utils";
|
||||
|
||||
const cache = new MemoryRuntimeCache();
|
||||
const indexDbCache = new IndexDBCache("node-registry");
|
||||
const nodeRegistry = new RemoteNodeRegistry("", indexDbCache);
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
|
||||
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry);
|
||||
|
||||
const performanceStore = createPerformanceStore();
|
||||
executor.perf = performanceStore;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/// <reference types="vite-plugin-comlink/client" />
|
||||
import type { Graph, RuntimeExecutor } from "@nodes/types";
|
||||
import type { Graph, RuntimeExecutor } from "@nodarium/types";
|
||||
|
||||
|
||||
export class WorkerRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
<script lang="ts">
|
||||
import NestedSettings from "./NestedSettings.svelte";
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import Input from "@nodes/ui";
|
||||
import type { NodeInput } from "@nodarium/types";
|
||||
import Input from "@nodarium/ui";
|
||||
|
||||
type Button = { type: "button"; label?: string };
|
||||
type Button = { type: "button"; callback: () => void; label?: string };
|
||||
|
||||
type InputType = NodeInput | Button;
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
Array.isArray((node as any).options) &&
|
||||
typeof internalValue === "number"
|
||||
) {
|
||||
value[key] = (node as any).options[internalValue] as any;
|
||||
value[key] = (node as any)?.options?.[internalValue] as any;
|
||||
} else {
|
||||
value[key] = internalValue as any;
|
||||
}
|
||||
@@ -110,11 +110,13 @@
|
||||
<!-- Leaf input -->
|
||||
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
|
||||
{#if type[key].type === "button"}
|
||||
<button onclick={() => type[key].callback()}>
|
||||
<button onclick={() => "callback" in type[key] && type[key].callback()}>
|
||||
{type[key].label || key}
|
||||
</button>
|
||||
{:else}
|
||||
<label for={id}>{type[key].label || key}</label>
|
||||
{#if type[key].label !== ""}
|
||||
<label for={id}>{type[key].label || key}</label>
|
||||
{/if}
|
||||
<Input {id} input={type[key]} bind:value={internalValue} />
|
||||
{/if}
|
||||
</div>
|
||||
@@ -194,6 +196,10 @@
|
||||
padding-bottom: 1px;
|
||||
}
|
||||
|
||||
button {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
hr {
|
||||
position: absolute;
|
||||
margin: 0;
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import type { SettingsType } from ".";
|
||||
|
||||
const themes = [
|
||||
"dark",
|
||||
@@ -10,7 +8,7 @@ const themes = [
|
||||
"high-contrast",
|
||||
"nord",
|
||||
"dracula",
|
||||
];
|
||||
] as const;
|
||||
|
||||
export const AppSettingTypes = {
|
||||
theme: {
|
||||
@@ -49,11 +47,6 @@ export const AppSettingTypes = {
|
||||
},
|
||||
debug: {
|
||||
title: "Debug",
|
||||
amount: {
|
||||
type: "number",
|
||||
label: "Amount",
|
||||
value: 4,
|
||||
},
|
||||
wireframe: {
|
||||
type: "boolean",
|
||||
label: "Wireframe",
|
||||
@@ -89,6 +82,11 @@ export const AppSettingTypes = {
|
||||
label: "Show Stem Lines",
|
||||
value: false,
|
||||
},
|
||||
showGraphJson: {
|
||||
type: "boolean",
|
||||
label: "Show Graph Source",
|
||||
value: false,
|
||||
},
|
||||
stressTest: {
|
||||
title: "Stress Test",
|
||||
amount: {
|
||||
@@ -119,32 +117,23 @@ export const AppSettingTypes = {
|
||||
},
|
||||
},
|
||||
},
|
||||
} as const satisfies SettingsType;
|
||||
} as const;
|
||||
|
||||
type IsInputDefinition<T> = T extends NodeInput ? T : never;
|
||||
type HasTitle = { title: string };
|
||||
type SettingsToStore<T> =
|
||||
T extends { value: infer V }
|
||||
? V extends readonly string[]
|
||||
? V[number]
|
||||
: V
|
||||
: T extends any[]
|
||||
? {}
|
||||
: T extends object
|
||||
? {
|
||||
[K in keyof T as T[K] extends object ? K : never]:
|
||||
SettingsToStore<T[K]>
|
||||
}
|
||||
: never;
|
||||
|
||||
type Widen<T> = T extends boolean
|
||||
? boolean
|
||||
: T extends number
|
||||
? number
|
||||
: T extends string
|
||||
? string
|
||||
: T;
|
||||
|
||||
type ExtractSettingsValues<T> = {
|
||||
-readonly [K in keyof T]: T[K] extends HasTitle
|
||||
? ExtractSettingsValues<Omit<T[K], "title">>
|
||||
: T[K] extends IsInputDefinition<T[K]>
|
||||
? T[K] extends { value: infer V }
|
||||
? Widen<V>
|
||||
: never
|
||||
: T[K] extends Record<string, any>
|
||||
? ExtractSettingsValues<T[K]>
|
||||
: never;
|
||||
};
|
||||
|
||||
export function settingsToStore<T>(settings: T): ExtractSettingsValues<T> {
|
||||
export function settingsToStore<T>(settings: T): SettingsToStore<T> {
|
||||
const result = {} as any;
|
||||
for (const key in settings) {
|
||||
const value = settings[key];
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import type { NodeInput } from "@nodarium/types";
|
||||
|
||||
type Button = { type: "button"; label?: string };
|
||||
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
align-items: center;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-left: solid thin var(--outline);
|
||||
background: var(--layer-0);
|
||||
background: var(--layer-1);
|
||||
}
|
||||
|
||||
.tabs > button > span {
|
||||
@@ -124,7 +124,7 @@
|
||||
}
|
||||
|
||||
.tabs > button.active {
|
||||
background: var(--layer-1);
|
||||
background: var(--layer-2);
|
||||
}
|
||||
|
||||
.tabs > button.active span {
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
<script lang="ts">
|
||||
import type { Node, NodeInput } from "@nodes/types";
|
||||
import type { NodeInstance, NodeInput } from "@nodarium/types";
|
||||
import NestedSettings from "$lib/settings/NestedSettings.svelte";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
|
||||
|
||||
type Props = {
|
||||
manager: GraphManager;
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
};
|
||||
|
||||
const { manager, node }: Props = $props();
|
||||
const { manager, node = $bindable() }: Props = $props();
|
||||
|
||||
const nodeDefinition = filterInputs(node.tmp?.type?.inputs);
|
||||
function filterInputs(inputs?: Record<string, NodeInput>) {
|
||||
const _inputs = $state.snapshot(inputs);
|
||||
return Object.fromEntries(
|
||||
@@ -20,18 +19,19 @@
|
||||
})
|
||||
.map(([key, value]) => {
|
||||
//@ts-ignore
|
||||
value.__node_type = node?.tmp?.type.id;
|
||||
value.__node_type = node.state?.type.id;
|
||||
//@ts-ignore
|
||||
value.__node_input = key;
|
||||
return [key, value];
|
||||
}),
|
||||
);
|
||||
}
|
||||
const nodeDefinition = filterInputs(node.state?.type?.inputs);
|
||||
|
||||
type Store = Record<string, number | number[]>;
|
||||
let store = $state<Store>(createStore(node?.props, nodeDefinition));
|
||||
function createStore(
|
||||
props: Node["props"],
|
||||
props: NodeInstance["props"],
|
||||
inputs: Record<string, NodeInput>,
|
||||
): Store {
|
||||
const store: Store = {};
|
||||
@@ -75,8 +75,12 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<NestedSettings
|
||||
id="activeNodeSettings"
|
||||
bind:value={store}
|
||||
type={nodeDefinition}
|
||||
/>
|
||||
{#if Object.keys(nodeDefinition).length}
|
||||
<NestedSettings
|
||||
id="activeNodeSettings"
|
||||
bind:value={store}
|
||||
type={nodeDefinition}
|
||||
/>
|
||||
{:else}
|
||||
<p class="mx-4">Node has no settings</p>
|
||||
{/if}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import type { NodeInstance } from "@nodarium/types";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
|
||||
import ActiveNodeSelected from "./ActiveNodeSelected.svelte";
|
||||
|
||||
type Props = {
|
||||
manager: GraphManager;
|
||||
node: Node | undefined;
|
||||
node: NodeInstance | undefined;
|
||||
};
|
||||
|
||||
const { manager, node }: Props = $props();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import { Integer } from "@nodes/ui";
|
||||
import { Integer } from "@nodarium/ui";
|
||||
import { writable } from "svelte/store";
|
||||
import { humanizeDuration } from "$lib/helpers";
|
||||
import Monitor from "$lib/performance/Monitor.svelte";
|
||||
|
||||
20
app/src/lib/sidebar/panels/GraphSource.svelte
Normal file
20
app/src/lib/sidebar/panels/GraphSource.svelte
Normal file
@@ -0,0 +1,20 @@
|
||||
<script lang="ts">
|
||||
import type { Graph } from "$lib/types";
|
||||
|
||||
const { graph }: { graph: Graph } = $props();
|
||||
|
||||
function convert(g: Graph): string {
|
||||
return JSON.stringify(
|
||||
{
|
||||
...g,
|
||||
nodes: g.nodes.map((n: any) => ({ ...n, tmp: undefined })),
|
||||
},
|
||||
null,
|
||||
2,
|
||||
);
|
||||
}
|
||||
</script>
|
||||
|
||||
<pre>
|
||||
{convert(graph)}
|
||||
</pre>
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import type { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import { ShortCut } from "@nodes/ui";
|
||||
import { ShortCut } from "@nodarium/ui";
|
||||
import { get } from "svelte/store";
|
||||
|
||||
type Props = {
|
||||
@@ -11,7 +11,6 @@
|
||||
};
|
||||
|
||||
let { keymaps }: Props = $props();
|
||||
console.log({ keymaps });
|
||||
</script>
|
||||
|
||||
<table class="wrapper">
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import type {
|
||||
Graph,
|
||||
Node as NodeType,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
RuntimeExecutor,
|
||||
} from "@nodes/types";
|
||||
} from "@nodarium/types";
|
||||
export type { Graph, NodeDefinition, NodeInput };
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import "@nodes/ui/app.css";
|
||||
import "@nodarium/ui/app.css";
|
||||
import "virtual:uno.css";
|
||||
import "@unocss/reset/normalize.css";
|
||||
</script>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import Grid from "$lib/grid";
|
||||
import GraphInterface from "$lib/graph-interface";
|
||||
import * as templates from "$lib/graph-templates";
|
||||
import type { Graph, Node } from "@nodes/types";
|
||||
import type { Graph, NodeInstance } from "@nodarium/types";
|
||||
import Viewer from "$lib/result-viewer/Viewer.svelte";
|
||||
import {
|
||||
appSettings,
|
||||
@@ -23,10 +23,11 @@
|
||||
WorkerRuntimeExecutor,
|
||||
MemoryRuntimeExecutor,
|
||||
} from "$lib/runtime";
|
||||
import { IndexDBCache, RemoteNodeRegistry } from "@nodes/registry";
|
||||
import { createPerformanceStore } from "@nodes/utils";
|
||||
import { IndexDBCache, RemoteNodeRegistry } from "@nodarium/registry";
|
||||
import { createPerformanceStore } from "@nodarium/utils";
|
||||
import BenchmarkPanel from "$lib/sidebar/panels/BenchmarkPanel.svelte";
|
||||
import { debounceAsyncFunction } from "$lib/helpers";
|
||||
import GraphSource from "$lib/sidebar/panels/GraphSource.svelte";
|
||||
|
||||
let performanceStore = createPerformanceStore();
|
||||
|
||||
@@ -41,7 +42,7 @@
|
||||
appSettings.value.debug.useWorker ? workerRuntime : memoryRuntime,
|
||||
);
|
||||
|
||||
let activeNode = $state<Node | undefined>(undefined);
|
||||
let activeNode = $state<NodeInstance | undefined>(undefined);
|
||||
let scene = $state<Group>(null!);
|
||||
|
||||
let graph = $state(
|
||||
@@ -49,6 +50,9 @@
|
||||
? JSON.parse(localStorage.getItem("graph")!)
|
||||
: templates.defaultPlant,
|
||||
);
|
||||
function handleSave(graph: Graph) {
|
||||
localStorage.setItem("graph", JSON.stringify(graph));
|
||||
}
|
||||
|
||||
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
|
||||
let viewerComponent = $state<ReturnType<typeof Viewer>>();
|
||||
@@ -65,7 +69,7 @@
|
||||
{
|
||||
key: "r",
|
||||
description: "Regenerate the plant model",
|
||||
callback: randomGenerate,
|
||||
callback: () => randomGenerate(),
|
||||
},
|
||||
]);
|
||||
let graphSettings = $state<Record<string, any>>({});
|
||||
@@ -85,69 +89,68 @@
|
||||
});
|
||||
|
||||
let runIndex = 0;
|
||||
const handleUpdate = debounceAsyncFunction(
|
||||
async (g: Graph, s: Record<string, any> = graphSettings) => {
|
||||
runIndex++;
|
||||
performanceStore.startRun();
|
||||
try {
|
||||
let a = performance.now();
|
||||
const graphResult = await runtime.execute(
|
||||
$state.snapshot(g),
|
||||
$state.snapshot(s),
|
||||
);
|
||||
let b = performance.now();
|
||||
|
||||
if (appSettings.value.debug.useWorker) {
|
||||
let perfData = await runtime.getPerformanceData();
|
||||
let lastRun = perfData?.at(-1);
|
||||
if (lastRun?.total) {
|
||||
lastRun.runtime = lastRun.total;
|
||||
delete lastRun.total;
|
||||
performanceStore.mergeData(lastRun);
|
||||
performanceStore.addPoint(
|
||||
"worker-transfer",
|
||||
b - a - lastRun.runtime[0],
|
||||
);
|
||||
}
|
||||
async function update(
|
||||
g: Graph,
|
||||
s: Record<string, any> = $state.snapshot(graphSettings),
|
||||
) {
|
||||
runIndex++;
|
||||
performanceStore.startRun();
|
||||
try {
|
||||
let a = performance.now();
|
||||
const graphResult = await runtime.execute(g, s);
|
||||
let b = performance.now();
|
||||
|
||||
if (appSettings.value.debug.useWorker) {
|
||||
let perfData = await runtime.getPerformanceData();
|
||||
let lastRun = perfData?.at(-1);
|
||||
if (lastRun?.total) {
|
||||
lastRun.runtime = lastRun.total;
|
||||
delete lastRun.total;
|
||||
performanceStore.mergeData(lastRun);
|
||||
performanceStore.addPoint(
|
||||
"worker-transfer",
|
||||
b - a - lastRun.runtime[0],
|
||||
);
|
||||
}
|
||||
viewerComponent?.update(graphResult);
|
||||
} catch (error) {
|
||||
console.log("errors", error);
|
||||
} finally {
|
||||
performanceStore.stopRun();
|
||||
}
|
||||
},
|
||||
);
|
||||
viewerComponent?.update(graphResult);
|
||||
} catch (error) {
|
||||
console.log("errors", error);
|
||||
} finally {
|
||||
performanceStore.stopRun();
|
||||
}
|
||||
}
|
||||
|
||||
const handleUpdate = debounceAsyncFunction(update);
|
||||
|
||||
$effect(() => {
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.loadGrid.callback = () => {
|
||||
graph = templates.grid(
|
||||
appSettings.value.debug.amount.value,
|
||||
appSettings.value.debug.amount.value,
|
||||
manager.load(
|
||||
templates.grid(
|
||||
appSettings.value.debug.stressTest.amount,
|
||||
appSettings.value.debug.stressTest.amount,
|
||||
),
|
||||
);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.loadTree.callback = () => {
|
||||
graph = templates.tree(appSettings.value.debug.amount.value);
|
||||
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
|
||||
graph = templates.lottaFaces;
|
||||
manager.load(templates.lottaFaces as unknown as Graph);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
|
||||
graph = templates.lottaNodes;
|
||||
manager.load(templates.lottaNodes as unknown as Graph);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
|
||||
graph = templates.lottaNodesAndFaces;
|
||||
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
|
||||
};
|
||||
});
|
||||
|
||||
function handleSave(graph: Graph) {
|
||||
localStorage.setItem("graph", JSON.stringify(graph));
|
||||
}
|
||||
</script>
|
||||
|
||||
<svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
|
||||
@@ -193,7 +196,7 @@
|
||||
<Keymap
|
||||
keymaps={[
|
||||
{ keymap: applicationKeymap, title: "Application" },
|
||||
{ keymap: graphInterface.keymap, title: "Node-Editor" },
|
||||
{ keymap: graphInterface?.keymap, title: "Node-Editor" },
|
||||
]}
|
||||
/>
|
||||
</Panel>
|
||||
@@ -219,6 +222,14 @@
|
||||
<PerformanceViewer data={$performanceStore} />
|
||||
{/if}
|
||||
</Panel>
|
||||
<Panel
|
||||
id="graph-source"
|
||||
title="Graph Source"
|
||||
hidden={!appSettings.value.debug.showGraphJson}
|
||||
icon="i-tabler-code"
|
||||
>
|
||||
<GraphSource {graph} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="benchmark"
|
||||
title="Benchmark"
|
||||
|
||||
@@ -8,5 +8,5 @@
|
||||
"build:deploy": "pnpm build",
|
||||
"dev": "pnpm -r --filter 'app' --filter './packages/node-registry' dev"
|
||||
},
|
||||
"packageManager": "pnpm@10.23.0"
|
||||
"packageManager": "pnpm@10.24.0"
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/registry",
|
||||
"name": "@nodarium/registry",
|
||||
"version": "0.0.0",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
@@ -10,8 +10,8 @@
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@nodes/types": "link:../types",
|
||||
"@nodes/utils": "link:../utils",
|
||||
"@nodarium/types": "link:../types",
|
||||
"@nodarium/utils": "link:../utils",
|
||||
"idb": "^8.0.3"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { AsyncCache } from '@nodes/types';
|
||||
import type { AsyncCache } from '@nodarium/types';
|
||||
import { openDB, type IDBPDatabase } from 'idb';
|
||||
|
||||
export class IndexDBCache implements AsyncCache<ArrayBuffer> {
|
||||
|
||||
@@ -3,11 +3,11 @@ import {
|
||||
type AsyncCache,
|
||||
type NodeDefinition,
|
||||
type NodeRegistry,
|
||||
} from "@nodes/types";
|
||||
import { createLogger, createWasmWrapper } from "@nodes/utils";
|
||||
} from "@nodarium/types";
|
||||
import { createLogger, createWasmWrapper } from "@nodarium/utils";
|
||||
|
||||
const log = createLogger("node-registry");
|
||||
// log.mute();
|
||||
log.mute();
|
||||
|
||||
export class RemoteNodeRegistry implements NodeRegistry {
|
||||
status: "loading" | "ready" | "error" = "loading";
|
||||
@@ -37,7 +37,7 @@ export class RemoteNodeRegistry implements NodeRegistry {
|
||||
constructor(
|
||||
private url: string,
|
||||
private cache?: AsyncCache<ArrayBuffer>,
|
||||
) {}
|
||||
) { }
|
||||
|
||||
async fetchUsers() {
|
||||
return this.fetchJson(`nodes/users.json`);
|
||||
@@ -56,17 +56,17 @@ export class RemoteNodeRegistry implements NodeRegistry {
|
||||
}
|
||||
|
||||
private async fetchNodeWasm(nodeId: `${string}/${string}/${string}`) {
|
||||
const cachedNode = this.cache?.get(nodeId);
|
||||
if(cachedNode){
|
||||
const cachedNode = await this.cache?.get(nodeId);
|
||||
if (cachedNode) {
|
||||
return cachedNode;
|
||||
}
|
||||
|
||||
const node = this.fetchArrayBuffer(`nodes/${nodeId}.wasm`);
|
||||
if (node) {
|
||||
return node;
|
||||
const node = await this.fetchArrayBuffer(`nodes/${nodeId}.wasm`);
|
||||
if (!node) {
|
||||
throw new Error(`Failed to load node wasm ${nodeId}`);
|
||||
}
|
||||
|
||||
throw new Error(`Failed to load node wasm ${nodeId}`);
|
||||
return node;
|
||||
}
|
||||
|
||||
async load(nodeIds: `${string}/${string}/${string}`[]) {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/types",
|
||||
"name": "@nodarium/types",
|
||||
"version": "0.0.0",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Graph, NodeDefinition, NodeType } from "./types";
|
||||
import type { Graph, NodeDefinition, NodeId } from "./types";
|
||||
|
||||
export interface NodeRegistry {
|
||||
/**
|
||||
@@ -13,13 +13,13 @@ export interface NodeRegistry {
|
||||
* @throws An error if the nodes could not be loaded
|
||||
* @remarks This method should be called before calling getNode or getAllNodes
|
||||
*/
|
||||
load: (nodeIds: NodeType[]) => Promise<NodeDefinition[]>;
|
||||
load: (nodeIds: NodeId[]) => Promise<NodeDefinition[]>;
|
||||
/**
|
||||
* Get a node by id
|
||||
* @param id - The id of the node to get
|
||||
* @returns The node with the given id, or undefined if no such node exists
|
||||
*/
|
||||
getNode: (id: NodeType | string) => NodeDefinition | undefined;
|
||||
getNode: (id: NodeId | string) => NodeDefinition | undefined;
|
||||
/**
|
||||
* Get all nodes
|
||||
* @returns An array of all nodes
|
||||
|
||||
@@ -6,10 +6,11 @@ export type {
|
||||
AsyncCache,
|
||||
} from "./components";
|
||||
export type {
|
||||
Node,
|
||||
SerializedNode,
|
||||
NodeInstance,
|
||||
NodeDefinition,
|
||||
Socket,
|
||||
NodeType,
|
||||
NodeId,
|
||||
Edge,
|
||||
Graph,
|
||||
} from "./types";
|
||||
|
||||
@@ -1,34 +1,35 @@
|
||||
import { z } from "zod";
|
||||
import { NodeInputSchema } from "./inputs";
|
||||
|
||||
export const NodeTypeSchema = z
|
||||
export const NodeIdSchema = z
|
||||
.string()
|
||||
.regex(/^[^/]+\/[^/]+\/[^/]+$/, "Invalid NodeId format")
|
||||
.transform((value) => value as `${string}/${string}/${string}`);
|
||||
|
||||
export type NodeType = z.infer<typeof NodeTypeSchema>;
|
||||
export type NodeId = z.infer<typeof NodeIdSchema>;
|
||||
|
||||
export type Node = {
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
random?: number;
|
||||
parents?: Node[];
|
||||
children?: Node[];
|
||||
inputNodes?: Record<string, Node>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
} & z.infer<typeof NodeSchema>;
|
||||
export type NodeRuntimeState = {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
parents?: NodeInstance[];
|
||||
children?: NodeInstance[];
|
||||
inputNodes?: Record<string, NodeInstance>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
|
||||
export type NodeInstance = {
|
||||
state: NodeRuntimeState;
|
||||
} & SerializedNode;
|
||||
|
||||
export const NodeDefinitionSchema = z.object({
|
||||
id: NodeTypeSchema,
|
||||
id: NodeIdSchema,
|
||||
inputs: z.record(z.string(), NodeInputSchema).optional(),
|
||||
outputs: z.array(z.string()).optional(),
|
||||
meta: z
|
||||
@@ -41,7 +42,7 @@ export const NodeDefinitionSchema = z.object({
|
||||
|
||||
export const NodeSchema = z.object({
|
||||
id: z.number(),
|
||||
type: NodeTypeSchema,
|
||||
type: NodeIdSchema,
|
||||
props: z
|
||||
.record(z.string(), z.union([z.number(), z.array(z.number())]))
|
||||
.optional(),
|
||||
@@ -54,17 +55,20 @@ export const NodeSchema = z.object({
|
||||
position: z.tuple([z.number(), z.number()]),
|
||||
});
|
||||
|
||||
|
||||
export type SerializedNode = z.infer<typeof NodeSchema>;
|
||||
|
||||
export type NodeDefinition = z.infer<typeof NodeDefinitionSchema> & {
|
||||
execute(input: Int32Array): Int32Array;
|
||||
};
|
||||
|
||||
export type Socket = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
index: number | string;
|
||||
position: [number, number];
|
||||
};
|
||||
|
||||
export type Edge = [Node, number, Node, string];
|
||||
export type Edge = [NodeInstance, number, NodeInstance, string];
|
||||
|
||||
export const GraphSchema = z.object({
|
||||
id: z.number(),
|
||||
@@ -79,4 +83,4 @@ export const GraphSchema = z.object({
|
||||
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
|
||||
});
|
||||
|
||||
export type Graph = z.infer<typeof GraphSchema> & { nodes: Node[] };
|
||||
export type Graph = z.infer<typeof GraphSchema>;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/ui",
|
||||
"name": "@nodarium/ui",
|
||||
"version": "0.0.1",
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
@@ -53,7 +53,7 @@
|
||||
"typescript": "^5.9.3",
|
||||
"vite": "^7.2.4",
|
||||
"vitest": "^4.0.13",
|
||||
"@nodes/types": "link:../types"
|
||||
"@nodarium/types": "link:../types"
|
||||
},
|
||||
"svelte": "./dist/index.js",
|
||||
"types": "./dist/index.d.ts",
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
import Integer from './elements/Integer.svelte';
|
||||
import Select from './elements/Select.svelte';
|
||||
|
||||
import type { NodeInput } from '@nodes/types';
|
||||
import type { NodeInput } from '@nodarium/types';
|
||||
import Vec3 from './elements/Vec3.svelte';
|
||||
|
||||
interface Props {
|
||||
@@ -27,4 +27,3 @@
|
||||
{:else if input.type === 'vec3'}
|
||||
<Vec3 {id} bind:value />
|
||||
{/if}
|
||||
|
||||
|
||||
@@ -1,44 +1,39 @@
|
||||
<script lang="ts">
|
||||
interface Props {
|
||||
ctrl?: boolean;
|
||||
shift?: boolean;
|
||||
alt?: boolean;
|
||||
key: string | string[];
|
||||
}
|
||||
interface Props {
|
||||
ctrl?: boolean;
|
||||
shift?: boolean;
|
||||
alt?: boolean;
|
||||
key: string | string[];
|
||||
}
|
||||
|
||||
let {
|
||||
ctrl = false,
|
||||
shift = false,
|
||||
alt = false,
|
||||
key
|
||||
}: Props = $props();
|
||||
let { ctrl = false, shift = false, alt = false, key }: Props = $props();
|
||||
</script>
|
||||
|
||||
<div class="command">
|
||||
{#if ctrl}
|
||||
<span>Ctrl</span>
|
||||
{/if}
|
||||
{#if shift}
|
||||
<span>Shift</span>
|
||||
{/if}
|
||||
{#if alt}
|
||||
<span>Alt</span>
|
||||
{/if}
|
||||
{key}
|
||||
{#if ctrl}
|
||||
<span>Ctrl</span>
|
||||
{/if}
|
||||
{#if shift}
|
||||
<span>Shift</span>
|
||||
{/if}
|
||||
{#if alt}
|
||||
<span>Alt</span>
|
||||
{/if}
|
||||
{key}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.command {
|
||||
background: var(--layer-2);
|
||||
padding: 0.4em;
|
||||
font-size: 0.8em;
|
||||
border-radius: 0.3em;
|
||||
white-space: nowrap;
|
||||
width: fit-content;
|
||||
}
|
||||
.command {
|
||||
background: var(--layer-2);
|
||||
padding: 0.4em;
|
||||
font-size: 0.8em;
|
||||
border-radius: 0.3em;
|
||||
white-space: nowrap;
|
||||
width: fit-content;
|
||||
}
|
||||
|
||||
span::after {
|
||||
content: " +";
|
||||
opacity: 0.5;
|
||||
}
|
||||
span::after {
|
||||
content: ' +';
|
||||
opacity: 0.5;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/utils",
|
||||
"name": "@nodarium/utils",
|
||||
"version": "0.0.1",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
@@ -10,7 +10,7 @@
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@nodes/types": "link:../types"
|
||||
"@nodarium/types": "link:../types"
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^7.2.4",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//@ts-nocheck
|
||||
import { NodeDefinition } from "@nodes/types";
|
||||
import { NodeDefinition } from "@nodarium/types";
|
||||
|
||||
const cachedTextDecoder = new TextDecoder("utf-8", {
|
||||
ignoreBOM: true,
|
||||
@@ -10,16 +10,16 @@ const cachedTextEncoder = new TextEncoder();
|
||||
const encodeString =
|
||||
typeof cachedTextEncoder.encodeInto === "function"
|
||||
? function (arg, view) {
|
||||
return cachedTextEncoder.encodeInto(arg, view);
|
||||
}
|
||||
return cachedTextEncoder.encodeInto(arg, view);
|
||||
}
|
||||
: function (arg, view) {
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
view.set(buf);
|
||||
return {
|
||||
read: arg.length,
|
||||
written: buf.length,
|
||||
};
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
view.set(buf);
|
||||
return {
|
||||
read: arg.length,
|
||||
written: buf.length,
|
||||
};
|
||||
};
|
||||
|
||||
function createWrapper() {
|
||||
let wasm: any;
|
||||
|
||||
16
pnpm-lock.yaml
generated
16
pnpm-lock.yaml
generated
@@ -10,13 +10,13 @@ importers:
|
||||
|
||||
app:
|
||||
dependencies:
|
||||
'@nodes/registry':
|
||||
'@nodarium/registry':
|
||||
specifier: link:../packages/registry
|
||||
version: link:../packages/registry
|
||||
'@nodes/ui':
|
||||
'@nodarium/ui':
|
||||
specifier: link:../packages/ui
|
||||
version: link:../packages/ui
|
||||
'@nodes/utils':
|
||||
'@nodarium/utils':
|
||||
specifier: link:../packages/utils
|
||||
version: link:../packages/utils
|
||||
'@sveltejs/kit':
|
||||
@@ -53,7 +53,7 @@ importers:
|
||||
'@iconify-json/tabler':
|
||||
specifier: ^1.2.23
|
||||
version: 1.2.23
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../packages/types
|
||||
version: link:../packages/types
|
||||
'@sveltejs/adapter-static':
|
||||
@@ -130,10 +130,10 @@ importers:
|
||||
|
||||
packages/registry:
|
||||
dependencies:
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
'@nodes/utils':
|
||||
'@nodarium/utils':
|
||||
specifier: link:../utils
|
||||
version: link:../utils
|
||||
idb:
|
||||
@@ -165,7 +165,7 @@ importers:
|
||||
specifier: ^9.7.0
|
||||
version: 9.7.0(@types/three@0.181.0)(svelte@5.43.14)(three@0.181.2)
|
||||
devDependencies:
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
'@storybook/addon-essentials':
|
||||
@@ -240,7 +240,7 @@ importers:
|
||||
|
||||
packages/utils:
|
||||
dependencies:
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
devDependencies:
|
||||
|
||||
Reference in New Issue
Block a user