feat: keep benchmark result if panel is hidden
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@@ -20,5 +20,5 @@
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{/if}
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{/key}
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{:else}
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<p class="mx-4">No active node</p>
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<p class="mx-4">No node selected</p>
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{/if}
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@@ -1,9 +1,15 @@
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<script lang="ts" module>
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let result:
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| { stdev: number; avg: number; duration: number; samples: number[] }
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| undefined = $state();
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</script>
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<script lang="ts">
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import localStore from "$lib/helpers/localStore";
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import { Integer } from "@nodarium/ui";
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import { writable } from "svelte/store";
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import { humanizeDuration } from "$lib/helpers";
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import Monitor from "$lib/performance/Monitor.svelte";
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import { localState } from "$lib/helpers/localState.svelte";
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function calculateStandardDeviation(array: number[]) {
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const n = array.length;
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@@ -12,18 +18,18 @@
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array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n,
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);
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}
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type Props = {
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run: () => Promise<any>;
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};
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export let run: () => Promise<any>;
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const { run }: Props = $props();
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let isRunning = false;
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let amount = localStore<number>("nodes.benchmark.samples", 500);
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let samples = 0;
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let isRunning = $state(false);
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let amount = localState<number>("nodes.benchmark.samples", 500);
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let samples = $state(0);
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let warmUp = writable(0);
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let warmUpAmount = 10;
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let state = "";
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let result:
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| { stdev: number; avg: number; duration: number; samples: number[] }
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| undefined;
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let status = "";
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const copyContent = async (text?: string | number) => {
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if (!text) return;
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@@ -56,7 +62,7 @@
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let results = [];
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// perform run
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for (let i = 0; i < $amount; i++) {
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for (let i = 0; i < amount.value; i++) {
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const a = performance.now();
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await run();
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samples = i;
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@@ -73,55 +79,53 @@
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}
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</script>
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{state}
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{status}
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<div class="wrapper" class:running={isRunning}>
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{#if isRunning}
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{#if result}
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<h3>Finished ({humanizeDuration(result.duration)})</h3>
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<div class="monitor-wrapper">
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<Monitor points={result.samples} />
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</div>
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<label for="bench-avg">Average </label>
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<button
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id="bench-avg"
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on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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on:click={() => copyContent(result?.avg)}
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>{Math.floor(result.avg * 100) / 100}</button
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>
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<i
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role="button"
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tabindex="0"
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on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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on:click={() => copyContent(result?.avg)}>(click to copy)</i
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>
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<label for="bench-stdev">Standard Deviation σ</label>
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<button id="bench-stdev" on:click={() => copyContent(result?.stdev)}
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>{Math.floor(result.stdev * 100) / 100}</button
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>
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<i
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role="button"
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tabindex="0"
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on:keydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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on:click={() => copyContent(result?.stdev + "")}>(click to copy)</i
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>
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<div>
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<button on:click={() => (isRunning = false)}>reset</button>
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</div>
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{:else}
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<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
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<progress value={$warmUp} max={warmUpAmount}
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>{Math.floor(($warmUp / warmUpAmount) * 100)}%</progress
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>
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<p>Progress ({samples}/{$amount})</p>
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<progress value={samples} max={$amount}
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>{Math.floor((samples / $amount) * 100)}%</progress
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>
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{/if}
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{#if result}
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<h3>Finished ({humanizeDuration(result.duration)})</h3>
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<div class="monitor-wrapper">
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<Monitor points={result.samples} />
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</div>
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<label for="bench-avg">Average </label>
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<button
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id="bench-avg"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onclick={() => copyContent(result?.avg)}
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>{Math.floor(result.avg * 100) / 100}</button
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>
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<i
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role="button"
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tabindex="0"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onclick={() => copyContent(result?.avg)}>(click to copy)</i
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>
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<label for="bench-stdev">Standard Deviation σ</label>
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<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}
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>{Math.floor(result.stdev * 100) / 100}</button
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>
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<i
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role="button"
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tabindex="0"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onclick={() => copyContent(result?.stdev + "")}>(click to copy)</i
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>
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<div>
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<button onclick={() => (isRunning = false)}>reset</button>
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</div>
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{:else if isRunning}
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<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
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<progress value={$warmUp} max={warmUpAmount}
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>{Math.floor(($warmUp / warmUpAmount) * 100)}%</progress
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>
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<p>Progress ({samples}/{amount.value})</p>
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<progress value={samples} max={amount.value}
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>{Math.floor((samples / amount.value) * 100)}%</progress
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>
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{:else}
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<label for="bench-samples">Samples</label>
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<Integer id="bench-sample" bind:value={$amount} max={1000} />
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<button on:click={benchmark} disabled={isRunning}> start </button>
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<Integer id="bench-sample" bind:value={amount.value} max={1000} />
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<button onclick={benchmark} disabled={isRunning}> start </button>
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{/if}
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</div>
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