38 Commits

Author SHA1 Message Date
dab03753a2 chore: debug ci ssh
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Successful in 1m5s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m19s
2026-04-24 14:53:16 +02:00
26c7e915ef chore: debug ci ssh
Some checks failed
🚀 Lint & Test & Deploy / release (pull_request) Failing after 56s
📊 Benchmark the Runtime / release (pull_request) Failing after 1m3s
2026-04-24 14:51:22 +02:00
a3a1f6af35 chore: debug ci ssh
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m16s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m5s
2026-04-24 14:42:17 +02:00
4615489128 chore: debug ci ssh
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m10s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m12s
2026-04-24 14:40:38 +02:00
b23ad01c74 chore: debug ci ssh
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m16s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m11s
2026-04-24 14:36:35 +02:00
237d04b4f1 chore: use ssh private key in ci
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m1s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m7s
2026-04-24 14:35:10 +02:00
5b8eabc32d chore: use ssh private key in ci
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m0s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 57s
2026-04-24 14:30:27 +02:00
7011c3653d chore: use ssh private key in ci
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 1m5s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 55s
2026-04-24 14:25:55 +02:00
059022e8a8 chore: upgrade ci container image
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 2m26s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m15s
2026-04-24 14:12:27 +02:00
e9dce2e79c feat(ci): push benchmarks to different repo
Some checks failed
🚀 Lint & Test & Deploy / release (pull_request) Failing after 54s
📊 Benchmark the Runtime / release (pull_request) Failing after 1m11s
2026-04-24 13:52:23 +02:00
fd1da58cd9 feat(ci): push benchmarks to different repo
Some checks failed
📊 Benchmark the Runtime / release (pull_request) Failing after 47s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 55s
2026-04-24 13:48:55 +02:00
b1418f6778 feat: initial group nodes /w some bugs
Some checks failed
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m12s
📊 Benchmark the Runtime / release (pull_request) Successful in 50s
2026-04-24 13:38:32 +02:00
12572742eb fix(planty): remove debug span
All checks were successful
📊 Benchmark the Runtime / release (push) Successful in 1m4s
🚀 Lint & Test & Deploy / release (push) Successful in 3m52s
2026-04-21 01:01:37 +02:00
7aa9979e35 chore: update e2e tests
All checks were successful
📊 Benchmark the Runtime / release (push) Successful in 1m0s
🚀 Lint & Test & Deploy / release (push) Successful in 3m47s
2026-04-21 00:51:09 +02:00
fc35a68826 fix: dont package ui library
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 48s
🚀 Lint & Test & Deploy / release (push) Failing after 3m7s
2026-04-21 00:40:49 +02:00
aba6f03bcc fix: dont package ui library
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 57s
🚀 Lint & Test & Deploy / release (push) Failing after 1m53s
2026-04-21 00:33:56 +02:00
2d6fd00fd1 fix: dont package ui library
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 50s
🚀 Lint & Test & Deploy / release (push) Failing after 2m8s
2026-04-21 00:09:49 +02:00
d231946e50 fix: remove unused imports
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 47s
🚀 Lint & Test & Deploy / release (push) Failing after 1m45s
2026-04-20 23:57:07 +02:00
e2f4a24f75 fix(planty): make sure config is completely static
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 54s
🚀 Lint & Test & Deploy / release (push) Failing after 57s
2026-04-20 21:34:24 +02:00
58d39cd101 feat: improve planty ux 2026-04-20 21:23:55 +02:00
7ebb1297ac feat(app): make zoom in nicer 2026-04-20 19:45:34 +02:00
23f65a1c63 fix: remove unused header div 2026-04-20 19:45:23 +02:00
acdc582e95 feat: use ui and planty without build 2026-04-20 19:45:10 +02:00
7a3e9eb893 chore: update test screenshot
All checks were successful
📊 Benchmark the Runtime / release (push) Successful in 1m20s
🚀 Lint & Test & Deploy / release (push) Successful in 4m48s
2026-04-20 02:06:13 +02:00
be82312ea0 chore: update test screenshot
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m33s
🚀 Lint & Test & Deploy / release (push) Has been cancelled
2026-04-20 02:04:07 +02:00
84f67e9c33 fix: update planty types
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m8s
🚀 Lint & Test & Deploy / release (push) Failing after 4m18s
2026-04-20 01:57:56 +02:00
491e345c2f feat: build planty in post install
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m24s
🚀 Lint & Test & Deploy / release (push) Failing after 1m41s
2026-04-20 01:53:40 +02:00
ba501b211d fix: correct tsconfig for planty
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m12s
🚀 Lint & Test & Deploy / release (push) Failing after 1m32s
2026-04-20 01:43:05 +02:00
7d76b9e1f7 fix: mark planty as type:module
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m21s
🚀 Lint & Test & Deploy / release (push) Failing after 1m27s
2026-04-20 01:38:29 +02:00
5d4e2e9280 fix: make formatter happy
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 1m3s
🚀 Lint & Test & Deploy / release (push) Failing after 1m32s
2026-04-20 01:32:30 +02:00
4de15b19c8 feat: wire up planty with nodarium/app
Some checks failed
📊 Benchmark the Runtime / release (push) Successful in 3m55s
🚀 Lint & Test & Deploy / release (push) Failing after 56s
2026-04-20 01:08:52 +02:00
168e6fcc19 feat: update some node default settings 2026-04-20 01:08:41 +02:00
c0eb75d53c feat: new planty package 2026-04-20 01:08:29 +02:00
2ec9bfc3c9 feat(ci): compress benchmark data
All checks were successful
📊 Benchmark the Runtime / release (push) Successful in 1m20s
🚀 Lint & Test & Deploy / release (push) Successful in 4m7s
2026-02-13 15:21:57 +01:00
c97520617a fix(ci): use older upload-artifact action
All checks were successful
📊 Benchmark the Runtime / release (push) Successful in 1m16s
🚀 Lint & Test & Deploy / release (push) Successful in 4m23s
2026-02-13 15:01:59 +01:00
6475790176 fix(ci): build nodes before benchmarking
Some checks failed
📊 Benchmark the Runtime / release (push) Failing after 1m16s
🚀 Lint & Test & Deploy / release (push) Has been cancelled
2026-02-13 14:57:07 +01:00
580ec73465 ci: run benchmark in ci
Some checks failed
📊 Benchmark the Runtime / release (push) Failing after 42s
🚀 Lint & Test & Deploy / release (push) Successful in 4m20s
2026-02-13 14:46:21 +01:00
fd98d457a3 chore(release): v0.0.5 2026-02-13 01:47:35 +00:00
74 changed files with 5688 additions and 581 deletions

View File

@@ -0,0 +1,87 @@
name: 📊 Benchmark the Runtime
on:
push:
branches: ["*"]
pull_request:
branches: ["*"]
env:
PNPM_CACHE_FOLDER: .pnpm-store
CARGO_HOME: .cargo
CARGO_TARGET_DIR: target
jobs:
release:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 💾 Setup pnpm Cache
uses: actions/cache@v4
with:
path: ${{ env.PNPM_CACHE_FOLDER }}
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
restore-keys: |
${{ runner.os }}-pnpm-
- name: 🦀 Cache Cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
restore-keys: |
${{ runner.os }}-cargo-
- name: 📦 Install Dependencies
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
- name: 🛠Build Nodes
run: pnpm build:nodes
- name: 🏃 Execute Runtime
run: pnpm run --filter @nodarium/app bench
- name: 🔑 Setup SSH key
run: |
mkdir -p ~/.ssh
echo "${{ secrets.GIT_SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
chmod 600 ~/.ssh/id_ed25519
ssh-keyscan -p 2222 -H git.max-richter.dev >> ~/.ssh/known_hosts
ssh -vvv -p 2222 -i ~/.ssh/id_ed25519 -T git@git.max-richter.dev
- name: 📤 Push Results
env:
BENCH_REPO: "git@git.max-richter.dev:max/nodarium-benchmarks.git"
run: |
git config --global user.name "nodarium-bot"
git config --global user.email "nodarium-bot@max-richter.dev"
# 2. Clone the benchmarks repo into a temp folder
git config --global core.sshCommand "ssh -vv -p 2222 -i ~/.ssh/id_ed25519 -o IdentitiesOnly=yes"
git clone git@git.max-richter.dev:max/nodarium-benchmarks.git target_bench_repo
# 3. Create a directory structure based on the branch
# This allows the UI to "switch between branches"
BRANCH_NAME="${{ github.ref_name }}"
DEST_DIR="target_bench_repo/data/$BRANCH_NAME/$(date +%s)"
mkdir -p "$DEST_DIR"
# 4. Copy the new results
# Assuming your bench tool outputs a file named 'results.json'
cp app/benchmark/out/*.json "$DEST_DIR/"
# 5. Commit and Push
cd target_bench_repo
git add .
git commit -m "Update benchmarks for $BRANCH_NAME: ${{ github.sha }}"
git push origin main

View File

@@ -15,7 +15,7 @@ env:
jobs:
release:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:bce06da456e3c008851ac006033cfff256015a47
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code

View File

@@ -1,3 +1,68 @@
# v0.0.5 (2026-02-13)
## Features
- Implement debug node with full runtime integration, wildcard (`*`) inputs, variable-height nodes and parameters, and a quick-connect shortcut.
- Add color-coded node sockets and edges to visually indicate data types.
- Recursively merge `localState` with the initial state to safely handle outdated settings stored in `localStorage` when the settings schema changes.
- Clamp the Add Menu to the viewport.
- Add application favicon.
- Consolidate all developer settings into a single **Advanced Mode** setting.
## Fixes
- Fix InputNumber arrow visibility in the light theme.
- Correct changelog formatting issues.
## Chores
- Add `pnpm qa` pre-commit command.
- Run linting and type checks before build in CI.
- Sign release commits with a PGP key.
- General formatting, lint/type cleanup, test snapshot updates, and `.gitignore` maintenance.
---
- [f16ba26](https://git.max-richter.dev/max/nodarium/commit/f16ba2601ff0e8f0f4454e24689499112a2a257a) fix(ci): still trying to get gpg to work
- [cc6b832](https://git.max-richter.dev/max/nodarium/commit/cc6b832f1576356e5453ee4289b02f854152ff9a) fix(ci): trying to get gpg to work
- [dd5fd5b](https://git.max-richter.dev/max/nodarium/commit/dd5fd5bf1715d371566bd40419b72ca05e63401e) fix(ci): better add updates to package.json
- [38d0fff](https://git.max-richter.dev/max/nodarium/commit/38d0fffcf4ca0a346857c3658ccefdfcdf16e217) chore: update ci image
- [bce06da](https://git.max-richter.dev/max/nodarium/commit/bce06da456e3c008851ac006033cfff256015a47) ci: add gpg-agent to ci image
- [af585d5](https://git.max-richter.dev/max/nodarium/commit/af585d56ec825662961c8796226ed9d8cb900795) feat: use new ci image with gpg
- [0aa73a2](https://git.max-richter.dev/max/nodarium/commit/0aa73a27c1f23bea177ecc66034f8e0384c29a8e) feat: install gpg in ci image
- [c1ae702](https://git.max-richter.dev/max/nodarium/commit/c1ae70282cb5d58527180614a80823d80ca478c5) feat: add color to sockets
- [4c7b03d](https://git.max-richter.dev/max/nodarium/commit/4c7b03dfb82174317d8ba01f4725af804201154d) feat: add gradient mesh line
- [144e8cc](https://git.max-richter.dev/max/nodarium/commit/144e8cc797cfcc5a7a1fd9a0a2098dc99afb6170) fix: correctly highlight possible outputs
- [12ff9c1](https://git.max-richter.dev/max/nodarium/commit/12ff9c151873d253ed2e54dcf56aa9c9c4716c7c) Merge pull request 'feat/debug-node' (#41) from feat/debug-node into main
- [8d3ffe8](https://git.max-richter.dev/max/nodarium/commit/8d3ffe84ab9ca9e6d6d28333752e34da878fd3ea) Merge branch 'main' into feat/debug-node
- [95ec93e](https://git.max-richter.dev/max/nodarium/commit/95ec93eeada9bf062e01e1e77b67b8f0343a51bf) feat: better handle ctrl+shift clicks and selections
- [d39185e](https://git.max-richter.dev/max/nodarium/commit/d39185efafc360f49ab9437c0bad1f64665df167) feat: add "pnpm qa" command to check before commit
- [81580cc](https://git.max-richter.dev/max/nodarium/commit/81580ccd8c1db30ce83433c4c4df84bd660d3460) fix: cleanup some type errors
- [bf6f632](https://git.max-richter.dev/max/nodarium/commit/bf6f632d2772c3da812d5864c401f17e1aa8666a) feat: add shortcut to quick connect to debug
- [e098be6](https://git.max-richter.dev/max/nodarium/commit/e098be60135f57cf863904a58489e032ed27e8b4) fix: also execute all nodes before debug node
- [ec13850](https://git.max-richter.dev/max/nodarium/commit/ec13850e1c0ca5846da614d25887ff492cf8be04) fix: make debug node work with runtime
- [15e08a8](https://git.max-richter.dev/max/nodarium/commit/15e08a816339bdf9de9ecb6a57a7defff42dbe8c) feat: implement debug node
- [48cee58](https://git.max-richter.dev/max/nodarium/commit/48cee58ad337c1c6c59a0eb55bf9b5ecd16b99d0) chore: update test snapshots
- [3235cae](https://git.max-richter.dev/max/nodarium/commit/3235cae9049e193c242b6091cee9f01e67ee850e) chore: fix lint and typecheck errors
- [3f44072](https://git.max-richter.dev/max/nodarium/commit/3f440728fc8a94d59022bb545f418be049a1f1ba) feat: implement variable height for node shader
- [da09f8b](https://git.max-richter.dev/max/nodarium/commit/da09f8ba1eda5ed347433d37064a3b4ab49e627e) refactor: move debug node into runtime
- [ddc3b4c](https://git.max-richter.dev/max/nodarium/commit/ddc3b4ce357ef1c1e8066c0a52151713d0b6ed95) feat: allow variable height node parameters
- [2690fc8](https://git.max-richter.dev/max/nodarium/commit/2690fc871291e73d3d028df9668e8fffb1e77476) chore: gitignore pnpm-store
- [072ab90](https://git.max-richter.dev/max/nodarium/commit/072ab9063ba56df0673020eb639548f3a8601e04) feat: add initial debug node
- [e23cad2](https://git.max-richter.dev/max/nodarium/commit/e23cad254d610e00f196b7fdb4532f36fd735a4b) feat: add "*" datatype for inputs for debug node
- [5b5c63c](https://git.max-richter.dev/max/nodarium/commit/5b5c63c1a9c4ef757382bd4452149dc9777693ff) fix(ui): make arrows on inputnumber visible on lighttheme
- [c9021f2](https://git.max-richter.dev/max/nodarium/commit/c9021f2383828f2e2b5594d125165bbc8f70b8e7) refactor: merge all dev settings into one setting
- [9eecdd4](https://git.max-richter.dev/max/nodarium/commit/9eecdd4fb85dc60b8196101050334e26732c9a34) Merge pull request 'feat: merge localState recursively with initial' (#38) from feat/debug-node into main
- [7e71a41](https://git.max-richter.dev/max/nodarium/commit/7e71a41e5229126d404f56598c624709961dbf3b) feat: merge localState recursively with initial
- [07cd9e8](https://git.max-richter.dev/max/nodarium/commit/07cd9e84eb51bc02b7fed39c36cf83caba175ad7) feat: clamp AddMenu to viewport
- [a31a49a](https://git.max-richter.dev/max/nodarium/commit/a31a49ad503d69f92f2491dd685729060ea49896) ci: lint and typecheck before build
- [850d641](https://git.max-richter.dev/max/nodarium/commit/850d641a25cd0c781478c58c117feaf085bdbc62) chore: pnpm format
- [ee5ca81](https://git.max-richter.dev/max/nodarium/commit/ee5ca817573b83cacfa3709e0ae88c6263bc39c1) ci: sign release commits with pgp key
- [22a1183](https://git.max-richter.dev/max/nodarium/commit/22a11832b861ae8b44e2d374b55d12937ecab247) fix(ci): correctly format changelog
- [b5ce572](https://git.max-richter.dev/max/nodarium/commit/b5ce5723fa4a35443df39a9096d0997f808f0b4f) chore: format favicon svg
- [102130c](https://git.max-richter.dev/max/nodarium/commit/102130cc7777ceebcdb3de8466c90cef5b380111) feat: add favicon
- [1668a2e](https://git.max-richter.dev/max/nodarium/commit/1668a2e6d59db071ab3da45204c2b7bfcd2150a2) chore: format changelog.md
# v0.0.4 (2026-02-10)
## Features

1
app/benchmark/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
out/

View File

@@ -0,0 +1,47 @@
import { NodeDefinition, NodeId, NodeRegistry } from '@nodarium/types';
import { createWasmWrapper } from '@nodarium/utils';
import { readFile } from 'node:fs/promises';
import { resolve } from 'node:path';
export class BenchmarkRegistry implements NodeRegistry {
status: 'loading' | 'ready' | 'error' = 'loading';
private nodes = new Map<string, NodeDefinition>();
async load(nodeIds: NodeId[]): Promise<NodeDefinition[]> {
const nodes = await Promise.all(nodeIds.map(async id => {
const p = resolve('static/nodes/' + id + '.wasm');
const file = await readFile(p);
const node = createWasmWrapper(file as unknown as ArrayBuffer);
const d = node.get_definition();
return {
...d,
execute: node.execute
};
}));
for (const n of nodes) {
this.nodes.set(n.id, n);
}
this.status = 'ready';
return nodes;
}
async register(id: string, wasmBuffer: ArrayBuffer): Promise<NodeDefinition> {
const wasm = createWasmWrapper(wasmBuffer);
const d = wasm.get_definition();
const node = {
...d,
execute: wasm.execute
};
this.nodes.set(id, node);
return node;
}
getNode(id: NodeId | string): NodeDefinition | undefined {
return this.nodes.get(id);
}
getAllNodes(): NodeDefinition[] {
return [];
}
}

56
app/benchmark/index.ts Normal file
View File

@@ -0,0 +1,56 @@
import type { Graph, Graph as GraphType, NodeId } from '@nodarium/types';
import { createLogger, createPerformanceStore } from '@nodarium/utils';
import { mkdir, writeFile } from 'node:fs/promises';
import { resolve } from 'node:path';
import { MemoryRuntimeExecutor } from '../src/lib/runtime/runtime-executor.ts';
import { BenchmarkRegistry } from './benchmarkRegistry.ts';
import defaultPlantTemplate from './templates/default.json' assert { type: 'json' };
import lottaFacesTemplate from './templates/lotta-faces.json' assert { type: 'json' };
import plantTemplate from './templates/plant.json' assert { type: 'json' };
const registry = new BenchmarkRegistry();
const r = new MemoryRuntimeExecutor(registry);
const perfStore = createPerformanceStore();
const log = createLogger('bench');
const templates: Record<string, Graph> = {
'plant': plantTemplate as unknown as GraphType,
'lotta-faces': lottaFacesTemplate as unknown as GraphType,
'default': defaultPlantTemplate as unknown as GraphType
};
async function run(g: GraphType, amount: number) {
await registry.load(plantTemplate.nodes.map(n => n.type) as NodeId[]);
log.log('loaded ' + g.nodes.length + ' nodes');
log.log('warming up');
// Warm up the runtime? maybe this does something?
for (let index = 0; index < 10; index++) {
await r.execute(g, { randomSeed: true });
}
log.log('executing');
r.perf = perfStore;
for (let i = 0; i < amount; i++) {
r.perf?.startRun();
await r.execute(g, { randomSeed: true });
r.perf?.stopRun();
}
log.log('finished');
return r.perf.get();
}
async function main() {
const outPath = resolve('benchmark/out/');
await mkdir(outPath, { recursive: true });
for (const key in templates) {
log.log('executing ' + key);
const perfData = await run(templates[key], 100);
await writeFile(resolve(outPath, key + '.json'), JSON.stringify(perfData));
await new Promise(res => setTimeout(res, 200));
}
}
main();

View File

@@ -0,0 +1,95 @@
{
"settings": { "resolution.circle": 26, "resolution.curve": 39 },
"nodes": [
{ "id": 9, "position": [220, 80], "type": "max/plantarium/output", "props": {} },
{
"id": 10,
"position": [95, 80],
"type": "max/plantarium/stem",
"props": { "amount": 5, "length": 11, "thickness": 0.1 }
},
{
"id": 14,
"position": [195, 80],
"type": "max/plantarium/gravity",
"props": {
"strength": 0.38,
"scale": 39,
"fixBottom": 0,
"directionalStrength": [1, 1, 1],
"depth": 1,
"curviness": 1
}
},
{
"id": 15,
"position": [120, 80],
"type": "max/plantarium/noise",
"props": {
"strength": 4.9,
"scale": 2.2,
"fixBottom": 1,
"directionalStrength": [1, 1, 1],
"depth": 1,
"octaves": 1
}
},
{
"id": 16,
"position": [70, 80],
"type": "max/plantarium/vec3",
"props": { "0": 0, "1": 0, "2": 0 }
},
{
"id": 17,
"position": [45, 80],
"type": "max/plantarium/random",
"props": { "min": -2, "max": 2 }
},
{
"id": 18,
"position": [170, 80],
"type": "max/plantarium/branch",
"props": {
"length": 1.6,
"thickness": 0.69,
"amount": 36,
"offsetSingle": 0.5,
"lowestBranch": 0.46,
"highestBranch": 1,
"depth": 1,
"rotation": 180
}
},
{
"id": 19,
"position": [145, 80],
"type": "max/plantarium/gravity",
"props": {
"strength": 0.38,
"scale": 39,
"fixBottom": 0,
"directionalStrength": [1, 1, 1],
"depth": 1,
"curviness": 1
}
},
{
"id": 20,
"position": [70, 120],
"type": "max/plantarium/random",
"props": { "min": 0.073, "max": 0.15 }
}
],
"edges": [
[14, 0, 9, "input"],
[10, 0, 15, "plant"],
[16, 0, 10, "origin"],
[17, 0, 16, "0"],
[17, 0, 16, "2"],
[18, 0, 14, "plant"],
[15, 0, 19, "plant"],
[19, 0, 18, "plant"],
[20, 0, 10, "thickness"]
]
}

View File

@@ -0,0 +1,44 @@
{
"settings": { "resolution.circle": 64, "resolution.curve": 64, "randomSeed": false },
"nodes": [
{ "id": 9, "position": [260, 0], "type": "max/plantarium/output", "props": {} },
{
"id": 18,
"position": [185, 0],
"type": "max/plantarium/stem",
"props": { "amount": 64, "length": 12, "thickness": 0.15 }
},
{
"id": 19,
"position": [210, 0],
"type": "max/plantarium/noise",
"props": { "scale": 1.3, "strength": 5.4 }
},
{
"id": 20,
"position": [235, 0],
"type": "max/plantarium/branch",
"props": { "length": 0.8, "thickness": 0.8, "amount": 3 }
},
{
"id": 21,
"position": [160, 0],
"type": "max/plantarium/vec3",
"props": { "0": 0.39, "1": 0, "2": 0.41 }
},
{
"id": 22,
"position": [130, 0],
"type": "max/plantarium/random",
"props": { "min": -2, "max": 2 }
}
],
"edges": [
[18, 0, 19, "plant"],
[19, 0, 20, "plant"],
[20, 0, 9, "input"],
[21, 0, 18, "origin"],
[22, 0, 21, "0"],
[22, 0, 21, "2"]
]
}

View File

@@ -0,0 +1,71 @@
{
"settings": { "resolution.circle": 26, "resolution.curve": 39 },
"nodes": [
{ "id": 9, "position": [180, 80], "type": "max/plantarium/output", "props": {} },
{
"id": 10,
"position": [55, 80],
"type": "max/plantarium/stem",
"props": { "amount": 1, "length": 11, "thickness": 0.71 }
},
{
"id": 11,
"position": [80, 80],
"type": "max/plantarium/noise",
"props": {
"strength": 35,
"scale": 4.6,
"fixBottom": 1,
"directionalStrength": [1, 0.74, 0.083],
"depth": 1
}
},
{
"id": 12,
"position": [105, 80],
"type": "max/plantarium/branch",
"props": {
"length": 3,
"thickness": 0.6,
"amount": 10,
"rotation": 180,
"offsetSingle": 0.34,
"lowestBranch": 0.53,
"highestBranch": 1,
"depth": 1
}
},
{
"id": 13,
"position": [130, 80],
"type": "max/plantarium/noise",
"props": {
"strength": 8,
"scale": 7.7,
"fixBottom": 1,
"directionalStrength": [1, 0, 1],
"depth": 1
}
},
{
"id": 14,
"position": [155, 80],
"type": "max/plantarium/gravity",
"props": {
"strength": 0.11,
"scale": 39,
"fixBottom": 0,
"directionalStrength": [1, 1, 1],
"depth": 1,
"curviness": 1
}
}
],
"edges": [
[10, 0, 11, "plant"],
[11, 0, 12, "plant"],
[12, 0, 13, "plant"],
[13, 0, 14, "plant"],
[14, 0, 9, "input"]
]
}

View File

@@ -23,9 +23,9 @@ test('test', async ({ page }) => {
id: '10',
type: 'max/plantarium/stem',
props: {
amount: 50,
amount: 4,
length: 4,
thickness: 1
thickness: 0.2
}
},
{

Binary file not shown.

Before

Width:  |  Height:  |  Size: 43 KiB

After

Width:  |  Height:  |  Size: 43 KiB

View File

@@ -1,7 +1,7 @@
{
"name": "@nodarium/app",
"private": true,
"version": "0.0.4",
"version": "0.0.5",
"type": "module",
"scripts": {
"dev": "vite dev",
@@ -14,11 +14,13 @@
"format": "dprint fmt -c '../.dprint.jsonc' .",
"format:check": "dprint check -c '../.dprint.jsonc' .",
"lint": "eslint .",
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json"
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
"bench": "tsx ./benchmark/index.ts"
},
"dependencies": {
"@nodarium/ui": "workspace:*",
"@nodarium/utils": "workspace:*",
"@nodarium/planty": "workspace:*",
"@sveltejs/kit": "^2.50.2",
"@tailwindcss/vite": "^4.1.18",
"@threlte/core": "8.3.1",
@@ -51,6 +53,7 @@
"svelte": "^5.49.2",
"svelte-check": "^4.3.6",
"tslib": "^2.8.1",
"tsx": "^4.21.0",
"typescript": "^5.9.3",
"typescript-eslint": "^8.54.0",
"vite": "^7.3.1",

View File

@@ -1,5 +1,7 @@
@import "tailwindcss";
@source "../../packages/ui/**/*.svelte";
@source "../../packages/planty/src/lib/**/*.svelte";
@plugin "@iconify/tailwind4" {
prefix: "i";
icon-sets: from-folder("custom", "./src/lib/icons");

View File

@@ -3,6 +3,7 @@
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
<meta name="color-scheme" content="light dark">
<meta name="viewport" content="width=device-width, initial-scale=1" />
%sveltekit.head%
<title>Nodes</title>

View File

@@ -183,7 +183,7 @@
activeNodeId = node.id;
}}
>
{node.id.split('/').at(-1)}
{node.meta?.title ?? node.id.split('/').at(-1)}
</div>
{/each}
</div>

View File

@@ -3,11 +3,14 @@ import { RemoteNodeRegistry } from '$lib/node-registry/index';
import type {
Edge,
Graph,
GroupSocket,
NodeDefinition,
NodeGroupDefinition,
NodeId,
NodeInput,
NodeInstance,
NodeRegistry,
SerializedNode,
Socket
} from '@nodarium/types';
import { fastHashString } from '@nodarium/utils';
@@ -56,6 +59,14 @@ function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
return true;
}
function isVirtualType(type: string): boolean {
return type.startsWith('__virtual/');
}
function isGroupInstanceType(type: string): boolean {
return type === '__virtual/group/instance';
}
export class GraphManager extends EventEmitter<{
save: Graph;
result: unknown;
@@ -79,6 +90,12 @@ export class GraphManager extends EventEmitter<{
currentUndoGroup: number | null = null;
// Group-related state
groups: Map<string, NodeGroupDefinition> = new Map();
groupNodeDefinitions: Map<string, NodeDefinition> = new Map();
currentGroupContext: string | null = null;
graphStack: { rootGraph: Graph; groupId: string; cameraPosition: [number, number, number] }[] = $state([]);
inputSockets = $derived.by(() => {
const s = new SvelteSet<string>();
for (const edge of this.edges) {
@@ -88,37 +105,523 @@ export class GraphManager extends EventEmitter<{
});
history: HistoryManager = new HistoryManager();
private serializeFullGraph(): Graph {
if (this.graphStack.length === 0) return this.serialize();
// Merge the current internal state upward through every stack level.
// $state.snapshot strips Svelte reactive proxies so the result can cross
// the postMessage boundary to the worker.
let merged: Graph = this.serialize();
for (let i = this.graphStack.length - 1; i >= 0; i--) {
const { rootGraph, groupId } = $state.snapshot(this.graphStack[i]);
merged = {
...rootGraph,
groups: {
...rootGraph.groups,
[groupId]: {
...rootGraph.groups?.[groupId]!,
graph: { nodes: merged.nodes, edges: merged.edges }
}
}
};
}
return merged;
}
execute = throttle(() => {
if (this.loaded === false) return;
this.emit('result', this.serialize());
this.emit('result', this.serializeFullGraph());
}, 10);
constructor(public registry: NodeRegistry) {
super();
}
// --- Group helpers ---
private buildGroupNodeDefinition(group: NodeGroupDefinition): NodeDefinition {
return {
id: `__virtual/group/${group.id}` as NodeId,
meta: { title: group.name },
inputs: Object.fromEntries(
group.inputs.map(s => [s.name, { type: s.type, external: true } as NodeInput])
),
outputs: group.outputs.map(s => s.type),
execute(input: Int32Array): Int32Array { return input; }
};
}
buildGroupInputNodeDef(group: NodeGroupDefinition): NodeDefinition {
return {
id: '__virtual/group/input' as NodeId,
inputs: {},
outputs: group.inputs.map(s => s.type),
execute(input: Int32Array): Int32Array { return input; }
};
}
buildGroupOutputNodeDef(group: NodeGroupDefinition): NodeDefinition {
return {
id: '__virtual/group/output' as NodeId,
inputs: Object.fromEntries(
group.outputs.map(s => [s.name, { type: s.type }])
) as Record<string, NodeInput>,
outputs: [],
execute(input: Int32Array): Int32Array { return input; }
};
}
private getNodeTypeWithContext(type: string, props?: Record<string, unknown>): NodeDefinition | undefined {
if (type === '__virtual/group/input' && this.currentGroupContext) {
const group = this.groups.get(this.currentGroupContext);
if (group) return this.buildGroupInputNodeDef(group);
}
if (type === '__virtual/group/output' && this.currentGroupContext) {
const group = this.groups.get(this.currentGroupContext);
if (group) return this.buildGroupOutputNodeDef(group);
}
if (type === '__virtual/group/instance') {
const groupId = props?.groupId as string | undefined;
if (groupId) return this.groupNodeDefinitions.get(`__virtual/group/${groupId}`);
return undefined;
}
return this.groupNodeDefinitions.get(type) || this.registry.getNode(type);
}
// --- Group creation ---
createGroup(nodeIds: number[]): NodeInstance | undefined {
if (nodeIds.length === 0) return;
const selectedNodes = nodeIds
.map(id => this.getNode(id))
.filter(Boolean) as NodeInstance[];
if (selectedNodes.length === 0) return;
const selectedSet = new Set(nodeIds);
// Snapshot boundary edges
const incomingEdges = this.edges.filter(e =>
!selectedSet.has(e[0].id) && selectedSet.has(e[2].id)
);
const outgoingEdges = this.edges.filter(e =>
selectedSet.has(e[0].id) && !selectedSet.has(e[2].id)
);
const inputs: GroupSocket[] = incomingEdges.map((e, i) => ({
name: `input_${i}`,
type: e[0].state.type?.outputs?.[e[1]] || '*'
}));
const outputs: GroupSocket[] = outgoingEdges.map((e, i) => ({
name: `output_${i}`,
type: e[0].state.type?.outputs?.[e[1]] || '*'
}));
const groupId = `grp_${Date.now().toString(36)}`;
const xs = selectedNodes.map(n => n.position[0]);
const ys = selectedNodes.map(n => n.position[1]);
const minX = Math.min(...xs);
const maxX = Math.max(...xs);
const avgY = ys.reduce((a, b) => a + b, 0) / ys.length;
const centroidX = xs.reduce((a, b) => a + b, 0) / xs.length;
// Find unique IDs for virtual nodes in the internal graph
const existingIds = new Set(selectedNodes.map(n => n.id));
let internalInputId = 1;
while (existingIds.has(internalInputId)) internalInputId++;
existingIds.add(internalInputId);
let internalOutputId = internalInputId + 1;
while (existingIds.has(internalOutputId)) internalOutputId++;
const internalNodes: SerializedNode[] = [
{
id: internalInputId,
type: '__virtual/group/input' as NodeId,
position: [minX - 25, avgY]
},
...selectedNodes.map(n => {
// Use $state.snapshot to get plain values (no reactive proxies)
const props = n.props ? $state.snapshot(n.props) : undefined;
const meta = n.meta ? $state.snapshot(n.meta) : undefined;
return {
id: n.id,
type: n.type,
position: [n.position[0], n.position[1]] as [number, number],
...(props !== undefined ? { props } : {}),
...(meta ? { meta } : {})
};
}),
{
id: internalOutputId,
type: '__virtual/group/output' as NodeId,
position: [maxX + 25, avgY]
}
];
const internalEdges: Graph['edges'] = [
...this.getEdgesBetweenNodes(selectedNodes),
...incomingEdges.map((e, i) =>
[internalInputId, i, e[2].id, e[3]] as [number, number, number, string]
),
...outgoingEdges.map((e, i) =>
[e[0].id, e[1], internalOutputId, `output_${i}`] as [number, number, number, string]
)
];
const group: NodeGroupDefinition = {
id: groupId,
name: 'Group',
inputs,
outputs,
graph: { nodes: internalNodes, edges: internalEdges }
};
this.groups.set(groupId, group);
if (!this.graph.groups) this.graph.groups = {};
this.graph.groups[groupId] = group;
const groupNodeDef = this.buildGroupNodeDefinition(group);
this.groupNodeDefinitions.set(groupNodeDef.id, groupNodeDef);
this.startUndoGroup();
// Remove selected nodes and all their edges
for (const node of selectedNodes) {
const connectedEdges = this.edges.filter(
e => e[0].id === node.id || e[2].id === node.id
);
for (const e of connectedEdges) {
this.removeEdge(e, { applyDeletion: false });
}
this.nodes.delete(node.id);
}
// Place group instance node (plain object like _init — don't wrap in $state()
// to avoid Svelte 5 deeply-proxying the NodeDefinition execute function)
const groupNodeId = this.createNodeId();
const groupNode = {
id: groupNodeId,
type: '__virtual/group/instance' as NodeId,
position: [centroidX, avgY] as [number, number],
props: { groupId },
state: { type: groupNodeDef }
} as NodeInstance;
this.nodes.set(groupNodeId, groupNode);
// Reconnect boundary edges
for (let i = 0; i < incomingEdges.length; i++) {
const e = incomingEdges[i];
this.createEdge(e[0], e[1], groupNode, inputs[i].name, { applyUpdate: false });
}
for (let i = 0; i < outgoingEdges.length; i++) {
const e = outgoingEdges[i];
this.createEdge(groupNode, i, e[2], e[3], { applyUpdate: false });
}
this.saveUndoGroup();
this.execute();
return groupNode;
}
// --- Ungrouping ---
ungroup(nodeId: number) {
const groupNode = this.getNode(nodeId);
if (!groupNode || !isGroupInstanceType(groupNode.type)) return;
const groupId = groupNode.props?.groupId as string | undefined;
if (!groupId) return;
const group = this.groups.get(groupId);
if (!group) return;
const incomingEdges = this.getEdgesToNode(groupNode);
const outgoingEdges = this.getEdgesFromNode(groupNode);
const inputVirtualId = group.graph.nodes.find(
n => n.type === '__virtual/group/input'
)?.id;
const outputVirtualId = group.graph.nodes.find(
n => n.type === '__virtual/group/output'
)?.id;
this.startUndoGroup();
// Remove the group instance node (and its edges)
this.removeNode(groupNode, { restoreEdges: false });
// Re-insert internal nodes
const idMap = new Map<number, number>();
const realInternalNodes = group.graph.nodes.filter(
n => n.type !== '__virtual/group/input' && n.type !== '__virtual/group/output'
);
for (const n of realInternalNodes) {
const newId = this.createNodeId();
idMap.set(n.id, newId);
const nodeType = this.getNodeTypeWithContext(n.type, n.props as Record<string, unknown>);
const newNode: NodeInstance = $state({
id: newId,
type: n.type,
position: [...n.position] as [number, number],
...(n.props ? { props: { ...n.props } } : {}),
state: nodeType ? { type: nodeType } : {}
});
this.nodes.set(newId, newNode);
}
// Re-wire edges
for (const e of group.graph.edges) {
const fromIsInput = e[0] === inputVirtualId;
const toIsOutput = e[2] === outputVirtualId;
if (fromIsInput) {
const inputIdx = e[1];
const parentEdge = incomingEdges.find(
pe => pe[3] === group.inputs[inputIdx]?.name
);
if (parentEdge) {
const toNode = this.getNode(idMap.get(e[2])!);
if (toNode) {
this.createEdge(parentEdge[0], parentEdge[1], toNode, e[3], {
applyUpdate: false
});
}
}
} else if (toIsOutput) {
const outputSocketName = e[3];
const outputIdx = group.outputs.findIndex(s => s.name === outputSocketName);
const parentEdge = outgoingEdges.find(pe => pe[1] === outputIdx);
if (parentEdge) {
const fromNode = this.getNode(idMap.get(e[0])!);
const toNode = this.getNode(parentEdge[2].id);
if (fromNode && toNode) {
this.createEdge(fromNode, e[1], toNode, parentEdge[3], {
applyUpdate: false
});
}
}
} else {
const fromNode = this.getNode(idMap.get(e[0])!);
const toNode = this.getNode(idMap.get(e[2])!);
if (fromNode && toNode) {
this.createEdge(fromNode, e[1], toNode, e[3], { applyUpdate: false });
}
}
}
// Remove group definition if no more instances
const hasOtherInstances = Array.from(this.nodes.values()).some(
n => n.type === '__virtual/group/instance' && (n.props?.groupId as string) === groupId
);
if (!hasOtherInstances) {
this.groups.delete(groupId);
this.groupNodeDefinitions.delete(`__virtual/group/${groupId}`);
if (this.graph.groups) {
delete this.graph.groups[groupId];
}
}
this.saveUndoGroup();
this.execute();
}
// --- Group socket management (called from inside a group) ---
addGroupSocket(kind: 'input' | 'output', socketType: string) {
if (!this.currentGroupContext) return;
const group = this.groups.get(this.currentGroupContext);
if (!group) return;
const arr = kind === 'input' ? group.inputs : group.outputs;
const name = `${kind}_${arr.length}`;
arr.push({ name, type: socketType });
this._refreshGroupContext(group);
this.save();
}
removeGroupSocket(kind: 'input' | 'output', index: number) {
if (!this.currentGroupContext) return;
const group = this.groups.get(this.currentGroupContext);
if (!group) return;
const arr = kind === 'input' ? group.inputs : group.outputs;
arr.splice(index, 1);
this._refreshGroupContext(group);
this.save();
}
private _refreshGroupContext(group: NodeGroupDefinition) {
const groupId = group.id;
// Keep graph.groups in sync
if (this.graph.groups?.[groupId]) {
this.graph.groups[groupId] = group;
}
// Rebuild the group node definition (used in parent graph)
const groupNodeDef = this.buildGroupNodeDefinition(group);
this.groupNodeDefinitions.set(groupNodeDef.id, groupNodeDef);
// Update virtual input/output nodes in the current internal graph,
// and any group instance nodes that reference this group
const inputDef = this.buildGroupInputNodeDef(group);
const outputDef = this.buildGroupOutputNodeDef(group);
for (const node of this.nodes.values()) {
if (node.type === '__virtual/group/input') node.state.type = inputDef;
if (node.type === '__virtual/group/output') node.state.type = outputDef;
if (node.type === '__virtual/group/instance' && (node.props?.groupId as string) === groupId) {
node.state.type = groupNodeDef;
}
}
}
// --- Group navigation ---
enterGroup(nodeId: number, cameraPosition: [number, number, number] = [0, 0, 4]): boolean {
const groupNode = this.getNode(nodeId);
if (!groupNode || !isGroupInstanceType(groupNode.type)) return false;
const groupId = groupNode.props?.groupId as string | undefined;
if (!groupId) return false;
const group = this.groups.get(groupId);
if (!group) return false;
const currentSerialized = this.serialize();
this.graphStack.push({ rootGraph: currentSerialized, groupId, cameraPosition });
this.currentGroupContext = groupId;
const internalGraph: Graph = {
id: this.graph.id,
nodes: group.graph.nodes,
edges: group.graph.edges,
groups: this.graph.groups
};
this.graph = internalGraph;
this._init(internalGraph);
this.history.reset();
return true;
}
exitGroup(): [number, number, number] | false {
if (this.graphStack.length === 0) return false;
const { rootGraph, groupId, cameraPosition } = this.graphStack[this.graphStack.length - 1];
this.graphStack.pop();
// Serialize current internal graph state
const internalState = this.serialize();
// Update the group definition in the root graph
const updatedRootGraph: Graph = {
...rootGraph,
groups: {
...rootGraph.groups,
[groupId]: {
...rootGraph.groups?.[groupId]!,
graph: {
nodes: internalState.nodes,
edges: internalState.edges
}
}
}
};
this.currentGroupContext = this.graphStack.length > 0
? this.graphStack[this.graphStack.length - 1].groupId
: null;
this.graph = updatedRootGraph;
this._init(updatedRootGraph);
this.history.reset();
this.save();
return cameraPosition;
}
get isInsideGroup(): boolean {
return this.graphStack.length > 0;
}
get breadcrumbs(): { name: string; groupId: string | null }[] {
const crumbs: { name: string; groupId: string | null }[] = [
{ name: 'Root', groupId: null }
];
for (const entry of this.graphStack) {
const group = this.groups.get(entry.groupId);
crumbs.push({ name: group?.name ?? entry.groupId, groupId: entry.groupId });
}
return crumbs;
}
// --- Serialization ---
private serializeGroups(): Graph['groups'] | undefined {
const src = this.graph.groups;
if (!src || Object.keys(src).length === 0) return undefined;
const result: NonNullable<Graph['groups']> = {};
for (const [id, group] of Object.entries(src)) {
result[id] = {
id: group.id,
name: group.name,
inputs: group.inputs.map(s => ({ name: s.name, type: s.type })),
outputs: group.outputs.map(s => ({ name: s.name, type: s.type })),
graph: {
nodes: group.graph.nodes.map(n => ({
id: n.id,
type: n.type,
position: [n.position[0], n.position[1]] as [number, number],
...(n.props !== undefined ? {
props: Object.fromEntries(
Object.entries(n.props).map(([k, v]) => [
k,
Array.isArray(v) ? [...v] : v
])
)
} : {}),
...(n.meta ? { meta: { title: n.meta.title, lastModified: n.meta.lastModified } } : {})
})),
edges: group.graph.edges.map(
e => [e[0], e[1], e[2], e[3]] as [number, number, number, string]
)
}
};
}
return result;
}
serialize(): Graph {
const nodes = Array.from(this.nodes.values()).map((node) => ({
id: node.id,
position: [...node.position],
position: [...node.position] as [number, number],
type: node.type,
props: node.props
})) as NodeInstance[];
props: node.props ? $state.snapshot(node.props) : undefined
}));
const edges = this.edges.map((edge) => [
edge[0].id,
edge[1],
edge[2].id,
edge[3]
]) as Graph['edges'];
const groups = this.serializeGroups();
const serialized = {
id: this.graph.id,
settings: $state.snapshot(this.settings),
meta: $state.snapshot(this.graph.meta),
nodes,
edges
edges,
...(groups ? { groups } : {})
};
logger.log('serializing graph', serialized);
return clone($state.snapshot(serialized));
return clone(serialized) as Graph;
}
private lastSettingsHash = 0;
@@ -133,7 +636,12 @@ export class GraphManager extends EventEmitter<{
}
getNodeDefinitions() {
return this.registry.getAllNodes();
const all = this.registry.getAllNodes();
// Only show the Group node in AddMenu when there's at least one group to assign
if (this.groups.size === 0) {
return all.filter(n => n.id !== '__virtual/group/instance');
}
return all;
}
getLinkedNodes(node: NodeInstance) {
@@ -209,19 +717,14 @@ export class GraphManager extends EventEmitter<{
const draggedInputs = Object.values(draggedNode.state.type.inputs ?? {});
const draggedOutputs = draggedNode.state.type.outputs ?? [];
// Optimization: Pre-calculate parents to avoid cycles
const parentIds = new SvelteSet(this.getParentsOfNode(draggedNode).map(n => n.id));
return this.edges.filter((edge) => {
const [fromNode, fromSocketIdx, toNode, toSocketKey] = edge;
// 1. Prevent cycles: If the target node is already a parent, we can't drop here
if (parentIds.has(toNode.id)) return false;
// 2. Prevent self-dropping: Don't drop on edges already connected to this node
if (fromNode.id === nodeId || toNode.id === nodeId) return false;
// 3. Check if edge.source can plug into ANY draggedNode.input
const edgeOutputSocketType = fromNode.state?.type?.outputs?.[fromSocketIdx];
const canPlugIntoDragged = draggedInputs.some(input => {
const acceptedTypes = [input.type, ...(input.accepts || [])];
@@ -230,7 +733,6 @@ export class GraphManager extends EventEmitter<{
if (!canPlugIntoDragged) return false;
// 4. Check if ANY draggedNode.output can plug into edge.target
const targetInput = toNode.state?.type?.inputs?.[toSocketKey];
const targetAcceptedTypes = [targetInput?.type, ...(targetInput?.accepts || [])];
@@ -267,15 +769,35 @@ export class GraphManager extends EventEmitter<{
}
private _init(graph: Graph) {
const nodes = new SvelteMap(
graph.nodes.map((node) => {
const nodeType = this.registry.getNode(node.type);
const n = node as NodeInstance;
if (nodeType) {
n.state = {
type: nodeType
};
// Rebuild group definitions from the graph
this.groups.clear();
this.groupNodeDefinitions.clear();
if (graph.groups) {
for (const [groupId, group] of Object.entries(graph.groups)) {
this.groups.set(groupId, group);
const def = this.buildGroupNodeDefinition(group);
this.groupNodeDefinitions.set(def.id, def);
}
}
const nodes = new SvelteMap(
graph.nodes.map((serialized) => {
// Migration: old __virtual/group/{groupId} format → __virtual/group/instance with props.groupId
let node = serialized;
if (node.type.startsWith('__virtual/group/')
&& node.type !== '__virtual/group/input'
&& node.type !== '__virtual/group/output'
&& node.type !== '__virtual/group/instance') {
const oldGroupId = node.type.split('/')[2];
node = { ...node, type: '__virtual/group/instance' as NodeId, props: { ...node.props, groupId: oldGroupId } };
}
// IMPORTANT: copy the node so we don't mutate the original SerializedNode
// (which may be stored in a group definition). Mutating it would add
// state.type (with an execute fn) making it non-cloneable.
const nodeType = this.getNodeTypeWithContext(node.type, node.props as Record<string, unknown>);
const n = { ...node } as NodeInstance;
n.state = nodeType ? { type: nodeType } : {};
return [node.id, n];
})
);
@@ -311,7 +833,10 @@ export class GraphManager extends EventEmitter<{
logger.info('loading graph', { nodes: graph.nodes, edges: graph.edges, id: graph.id });
const nodeIds = Array.from(new SvelteSet([...graph.nodes.map((n) => n.type)]));
// Filter out virtual group types — they are resolved locally, not fetched remotely
const nodeIds = Array.from(new SvelteSet([
...graph.nodes.map((n) => n.type).filter(t => !isVirtualType(t))
]));
await this.registry.load(nodeIds);
// Fetch all nodes from all collections of the loaded nodes
@@ -332,13 +857,13 @@ export class GraphManager extends EventEmitter<{
logger.info('loaded node types', this.registry.getAllNodes());
for (const node of this.graph.nodes) {
if (isVirtualType(node.type)) continue;
const nodeType = this.registry.getNode(node.type);
if (!nodeType) {
logger.error(`Node type not found: ${node.type}`);
this.status = 'error';
return;
}
// Turn into runtime node
const n = node as NodeInstance;
n.state = {};
n.state.type = nodeType;
@@ -347,7 +872,6 @@ export class GraphManager extends EventEmitter<{
// load settings
const settingTypes: Record<
string,
// Optional metadata to map settings to specific nodes
NodeInput & { __node_type: string; __node_input: string }
> = {};
const settingValues = graph.settings || {};
@@ -376,6 +900,10 @@ export class GraphManager extends EventEmitter<{
this.settings = settingValues;
this.emit('settings', { types: settingTypes, values: settingValues });
// Reset navigation
this.graphStack = [];
this.currentGroupContext = null;
this.history.reset();
this._init(this.graph);
@@ -442,9 +970,7 @@ export class GraphManager extends EventEmitter<{
}
getNodesBetween(from: NodeInstance, to: NodeInstance): NodeInstance[] | undefined {
// < - - - - from
const toParents = this.getParentsOfNode(to);
// < - - - - from - - - - to
const fromParents = this.getParentsOfNode(from);
if (toParents.includes(from)) {
const fromChildren = this.getChildren(from);
@@ -453,7 +979,6 @@ export class GraphManager extends EventEmitter<{
const toChildren = this.getChildren(to);
return fromParents.filter((n) => toChildren.includes(n));
} else {
// these two nodes are not connected
return;
}
}
@@ -507,7 +1032,6 @@ export class GraphManager extends EventEmitter<{
}
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
// map old ids to new ids
const idMap = new SvelteMap<number, number>();
let startId = this.createNodeId();
@@ -558,6 +1082,26 @@ export class GraphManager extends EventEmitter<{
position: NodeInstance['position'];
props: NodeInstance['props'];
}) {
if (type === '__virtual/group/instance') {
const firstEntry = this.groups.entries().next();
if (firstEntry.done) {
logger.error('No groups available to create a group node');
return;
}
const [groupId] = firstEntry.value;
const groupNodeDef = this.groupNodeDefinitions.get(`__virtual/group/${groupId}`);
const node = {
id: this.createNodeId(),
type: '__virtual/group/instance' as NodeId,
position,
props: { groupId, ...props },
state: { type: groupNodeDef }
} as NodeInstance;
this.nodes.set(node.id, node);
this.save();
return node;
}
const nodeType = this.registry.getNode(type);
if (!nodeType) {
logger.error(`Node type not found: ${type}`);
@@ -588,7 +1132,6 @@ export class GraphManager extends EventEmitter<{
): Edge | undefined {
const existingEdges = this.getEdgesToNode(to);
// check if this exact edge already exists
const existingEdge = existingEdges.find(
(e) => e[0].id === from.id && e[1] === fromSocket && e[3] === toSocket
);
@@ -597,7 +1140,6 @@ export class GraphManager extends EventEmitter<{
return;
}
// check if socket types match
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
@@ -665,12 +1207,13 @@ export class GraphManager extends EventEmitter<{
const state = this.serialize();
this.history.save(state);
// This is some stupid race condition where the graph-manager emits a save event
// when the graph is not fully loaded
if (this.nodes.size === 0 && this.edges.length === 0) {
return;
}
// Don't emit save event while navigating inside a group
if (this.graphStack.length > 0) return;
this.emit('save', state);
logger.log('saving graphs', state);
}
@@ -729,9 +1272,7 @@ export class GraphManager extends EventEmitter<{
const sockets: [NodeInstance, string | number][] = [];
// if index is a string, we are an input looking for outputs
if (typeof index === 'string') {
// filter out self and child nodes
const children = new SvelteSet(this.getChildren(node).map((n) => n.id));
const nodes = this.getAllNodes().filter(
(n) => n.id !== node.id && !children.has(n.id)
@@ -750,9 +1291,6 @@ export class GraphManager extends EventEmitter<{
}
}
} else if (typeof index === 'number') {
// if index is a number, we are an output looking for inputs
// filter out self and parent nodes
const parents = new SvelteSet(this.getParentsOfNode(node).map((n) => n.id));
const nodes = this.getAllNodes().filter(
(n) => n.id !== node.id && !parents.has(n.id)

View File

@@ -1,3 +1,4 @@
import { animate, lerp } from '$lib/helpers';
import type { NodeInstance, Socket } from '@nodarium/types';
import { getContext, setContext } from 'svelte';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
@@ -98,6 +99,9 @@ export class GraphState {
edges: [number, number, number, string][];
} = null;
// Saved camera position per group so re-entering restores where you left off
groupCameras = new Map<string, [number, number, number]>();
cameraBounds = $derived([
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
@@ -124,6 +128,9 @@ export class GraphState {
activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
safePadding = $state<{ left?: number; right?: number; bottom?: number; top?: number } | null>(
null
);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(
@@ -236,6 +243,37 @@ export class GraphState {
};
}
centerNode(node?: NodeInstance) {
const average = [0, 0, 4];
if (node) {
average[0] = node.position[0] + (this.safePadding?.right || 0) / 10;
average[1] = node.position[1];
average[2] = 10;
} else {
for (const node of this.graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = (average[0] / this.graph.nodes.size)
+ (this.safePadding?.right || 0) / (average[2] * 2);
average[1] /= this.graph.nodes.size;
}
const camX = this.cameraPosition[0];
const camY = this.cameraPosition[1];
const camZ = this.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
const easeZoom = (t: number) => t * t * (3 - 2 * t);
animate(500, (a: number) => {
this.cameraPosition[0] = lerp(camX, average[0], ease(a));
this.cameraPosition[1] = lerp(camY, average[1], ease(a));
this.cameraPosition[2] = lerp(camZ, average[2], easeZoom(a));
if (this.mouseDown) return false;
});
}
pasteNodes() {
if (!this.clipboard) return;

View File

@@ -19,10 +19,10 @@
const {
keymap,
addMenuPadding
safePadding
}: {
keymap: ReturnType<typeof createKeyMap>;
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
safePadding?: { left?: number; right?: number; bottom?: number; top?: number };
} = $props();
const graph = getGraphManager();
@@ -100,6 +100,9 @@
if (typeof index === 'string') {
return node.state.type?.inputs?.[index].type || 'unknown';
}
if (node.type === '__virtual/group/instance') {
index += 1;
}
return node.state.type?.outputs?.[index] || 'unknown';
}
</script>
@@ -172,10 +175,10 @@
{#if graphState.addMenuPosition}
<AddMenu
onnode={handleNodeCreation}
paddingTop={addMenuPadding?.top}
paddingRight={addMenuPadding?.right}
paddingBottom={addMenuPadding?.bottom}
paddingLeft={addMenuPadding?.left}
paddingTop={safePadding?.top}
paddingRight={safePadding?.right}
paddingBottom={safePadding?.bottom}
paddingLeft={safePadding?.left}
/>
{/if}

View File

@@ -18,7 +18,7 @@
showHelp?: boolean;
settingTypes?: Record<string, unknown>;
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
safePadding?: { left?: number; right?: number; bottom?: number; top?: number };
onsave?: (save: Graph) => void;
onresult?: (result: unknown) => void;
@@ -27,7 +27,7 @@
let {
graph,
registry,
addMenuPadding,
safePadding,
settings = $bindable(),
activeNode = $bindable(),
backgroundType = $bindable('grid'),
@@ -44,29 +44,32 @@
export const manager = new GraphManager(registry);
setGraphManager(manager);
const graphState = new GraphState(manager);
export const state = new GraphState(manager);
$effect(() => {
graphState.backgroundType = backgroundType;
graphState.snapToGrid = snapToGrid;
graphState.showHelp = showHelp;
if (safePadding) {
state.safePadding = safePadding;
}
state.backgroundType = backgroundType;
state.snapToGrid = snapToGrid;
state.showHelp = showHelp;
});
setGraphState(graphState);
setGraphState(state);
setupKeymaps(keymap, manager, graphState);
setupKeymaps(keymap, manager, state);
$effect(() => {
if (graphState.activeNodeId !== -1) {
activeNode = manager.getNode(graphState.activeNodeId);
if (state.activeNodeId !== -1) {
activeNode = manager.getNode(state.activeNodeId);
} else if (activeNode) {
activeNode = undefined;
}
});
$effect(() => {
if (!graphState.addMenuPosition) {
graphState.edgeEndPosition = null;
graphState.activeSocket = null;
if (!state.addMenuPosition) {
state.edgeEndPosition = null;
state.activeSocket = null;
}
});
@@ -84,6 +87,95 @@
manager.load(graph);
}
});
function navigateToBreadcrumb(index: number) {
const crumbs = manager.breadcrumbs;
const depth = crumbs.length - 1 - index;
let restoredCamera: [number, number, number] | false = false;
for (let i = 0; i < depth; i++) {
const groupId = manager.currentGroupContext;
if (groupId) {
state.groupCameras.set(groupId, [...state.cameraPosition] as [number, number, number]);
}
restoredCamera = manager.exitGroup();
}
state.activeNodeId = -1;
state.clearSelection();
if (restoredCamera !== false) {
state.cameraPosition[0] = restoredCamera[0];
state.cameraPosition[1] = restoredCamera[1];
state.cameraPosition[2] = restoredCamera[2];
} else {
state.centerNode();
}
}
</script>
<GraphEl {keymap} {addMenuPadding} />
{#if manager.isInsideGroup}
<div class="breadcrumb-bar">
{#each manager.breadcrumbs as crumb, i}
{#if i > 0}
<span class="sep"></span>
{/if}
<button
class="crumb"
class:active={i === manager.breadcrumbs.length - 1}
onclick={() => navigateToBreadcrumb(i)}
>
{crumb.name}
</button>
{/each}
</div>
{/if}
<GraphEl {keymap} {safePadding} />
<style>
.breadcrumb-bar {
position: absolute;
top: 8px;
left: 50%;
transform: translateX(-50%);
z-index: 100;
display: flex;
align-items: center;
gap: 4px;
background: rgba(10, 15, 28, 0.85);
border: 1px solid rgba(255, 255, 255, 0.12);
border-radius: 6px;
padding: 4px 10px;
font-size: 12px;
pointer-events: all;
backdrop-filter: blur(8px);
}
.sep {
opacity: 0.4;
font-size: 14px;
}
.crumb {
background: none;
border: none;
color: rgba(255, 255, 255, 0.6);
cursor: pointer;
padding: 2px 4px;
border-radius: 4px;
font-size: 12px;
transition: color 0.15s, background 0.15s;
}
.crumb:hover {
color: white;
background: rgba(255, 255, 255, 0.08);
}
.crumb.active {
color: white;
cursor: default;
}
.crumb.active:hover {
background: none;
}
</style>

View File

@@ -3,6 +3,9 @@ import type { NodeDefinition, NodeInstance } from '@nodarium/types';
export function getParameterHeight(node: NodeDefinition, inputKey: string) {
const input = node.inputs?.[inputKey];
if (!input) {
if (inputKey.startsWith('__virtual')) {
return 50;
}
return 0;
}
@@ -53,7 +56,9 @@ export function getSocketPosition(
const nodeHeightCache: Record<string, number> = {};
export function getNodeHeight(node: NodeDefinition) {
if (node.id in nodeHeightCache) {
// Don't cache virtual nodes — their inputs can change dynamically
const isVirtual = (node.id as string).startsWith('__virtual/');
if (!isVirtual && node.id in nodeHeightCache) {
return nodeHeightCache[node.id];
}
if (!node?.inputs) {
@@ -66,6 +71,8 @@ export function getNodeHeight(node: NodeDefinition) {
height += h;
}
if (!isVirtual) {
nodeHeightCache[node.id] = height;
}
return height;
}

View File

@@ -1,4 +1,3 @@
import { animate, lerp } from '$lib/helpers';
import type { createKeyMap } from '$lib/helpers/createKeyMap';
import { panelState } from '$lib/sidebar/PanelState.svelte';
import FileSaver from 'file-saver';
@@ -46,8 +45,26 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
keymap.addShortcut({
key: 'Escape',
description: 'Deselect nodes',
description: 'Deselect nodes / Exit group',
callback: () => {
if (graph.isInsideGroup) {
const groupId = graph.currentGroupContext;
if (groupId) {
graphState.groupCameras.set(
groupId,
[...graphState.cameraPosition] as [number, number, number]
);
}
const savedCamera = graph.exitGroup();
if (savedCamera !== false) {
graphState.activeNodeId = -1;
graphState.clearSelection();
graphState.cameraPosition[0] = savedCamera[0];
graphState.cameraPosition[1] = savedCamera[1];
graphState.cameraPosition[2] = savedCamera[2];
return;
}
}
graphState.activeNodeId = -1;
graphState.clearSelection();
graphState.edgeEndPosition = null;
@@ -67,27 +84,7 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
description: 'Center camera',
callback: () => {
if (!graphState.isBodyFocused()) return;
const average = [0, 0];
for (const node of graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
const camX = graphState.cameraPosition[0];
const camY = graphState.cameraPosition[1];
const camZ = graphState.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
graphState.cameraPosition[0] = lerp(camX, average[0], ease(a));
graphState.cameraPosition[1] = lerp(camY, average[1], ease(a));
graphState.cameraPosition[2] = lerp(camZ, 2, ease(a));
if (graphState.mouseDown) return false;
});
graphState.centerNode(graph.getNode(graphState.activeNodeId));
}
});
@@ -180,4 +177,80 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
}
});
keymap.addShortcut({
key: 'g',
ctrl: true,
preventDefault: true,
description: 'Group selected nodes',
callback: () => {
if (!graphState.isBodyFocused()) return;
const nodeIds = Array.from(
new Set([
...(graphState.selectedNodes.size > 0 ? graphState.selectedNodes.values() : []),
...(graphState.activeNodeId !== -1 ? [graphState.activeNodeId] : [])
])
);
if (nodeIds.length === 0) return;
const groupNode = graph.createGroup(nodeIds);
if (groupNode) {
graphState.selectedNodes.clear();
graphState.activeNodeId = groupNode.id;
}
}
});
keymap.addShortcut({
key: 'g',
alt: true,
shift: true,
preventDefault: true,
description: 'Ungroup selected node',
callback: () => {
if (!graphState.isBodyFocused()) return;
const nodeId = graphState.activeNodeId !== -1
? graphState.activeNodeId
: graphState.selectedNodes.size === 1
? [...graphState.selectedNodes.values()][0]
: -1;
if (nodeId === -1) return;
graph.ungroup(nodeId);
graphState.activeNodeId = -1;
graphState.clearSelection();
}
});
keymap.addShortcut({
key: 'Tab',
preventDefault: true,
description: 'Enter focused group node',
callback: () => {
if (!graphState.isBodyFocused()) return;
const entered = graph.enterGroup(
graphState.activeNodeId,
[...graphState.cameraPosition] as [number, number, number]
);
if (entered) {
graphState.activeNodeId = -1;
graphState.clearSelection();
// Restore group-specific camera if we've been here before, else snap to center
const groupId = graph.currentGroupContext;
const saved = groupId ? graphState.groupCameras.get(groupId) : undefined;
if (saved) {
graphState.cameraPosition[0] = saved[0];
graphState.cameraPosition[1] = saved[1];
graphState.cameraPosition[2] = saved[2];
} else {
const nodes = [...graph.nodes.values()];
if (nodes.length) {
const avgX = nodes.reduce((s, n) => s + n.position[0], 0) / nodes.length;
const avgY = nodes.reduce((s, n) => s + n.position[1], 0) / nodes.length;
graphState.cameraPosition[0] = avgX;
graphState.cameraPosition[1] = avgY;
graphState.cameraPosition[2] = 10;
}
}
}
}
});
}

View File

@@ -1,12 +1,13 @@
<script lang="ts">
import type { NodeInstance } from '@nodarium/types';
import { getGraphState } from '../graph-state.svelte';
import type { NodeDefinition, NodeInstance } from '@nodarium/types';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import NodeHeader from './NodeHeader.svelte';
import NodeParameter from './NodeParameter.svelte';
let ref: HTMLDivElement;
const graphState = getGraphState();
const manager = getGraphManager();
type Props = {
node: NodeInstance;
@@ -30,10 +31,38 @@
const zOffset = Math.random() - 0.5;
const zLimit = 2 - zOffset;
const parameters = Object.entries(node.state?.type?.inputs || {}).filter(
function buildParameters(node: NodeInstance, inputs: NodeDefinition['inputs']) {
let parameters = Object.entries(inputs || {}).filter(
(p) => p[1].type !== 'seed' && !('setting' in p[1]) && p[1]?.hidden !== true
);
if (node.type === '__virtual/group/instance') {
parameters = [['__virtual/groupId', {
type: 'select',
value: node.props?.groupId as string,
options: [...manager?.groups?.keys()]
}], ...parameters];
}
return parameters;
}
const parameters = $derived(buildParameters(node, node?.state?.type?.inputs || {}));
const currentGroupId = $derived((node.props?.groupId as string) ?? '');
function onGroupSelect(event: Event) {
const select = event.target as HTMLSelectElement;
const newGroupId = select.value;
if (!manager || newGroupId === currentGroupId) return;
const newGroupDef = manager.groupNodeDefinitions.get(`__virtual/group/${newGroupId}`);
if (!newGroupDef) return;
node.props = { ...(node.props ?? {}), groupId: newGroupId };
node.state = { type: newGroupDef };
manager.execute();
manager.save();
}
$effect(() => {
if ('state' in node && !node.state.ref) {
node.state.ref = ref;
@@ -55,6 +84,22 @@
>
<NodeHeader {node} />
{#if false && node.type === '__virtual/group/instance'}
<div class="group-param">
<select
value={currentGroupId}
onchange={onGroupSelect}
onmousedown={(e) => e.stopPropagation()}
onclick={(e) => e.stopPropagation()}
onkeydown={(e) => e.stopPropagation()}
>
{#each manager?.groups?.entries() ?? [] as [gid, gdef]}
<option value={gid}>{gdef.name}</option>
{/each}
</select>
</div>
{/if}
{#each parameters as [key, value], i (key)}
<NodeParameter
bind:node
@@ -66,6 +111,24 @@
</div>
<style>
.group-param {
padding: 5px 8px;
border-bottom: solid 1px var(--color-layer-2);
background: var(--color-layer-1);
}
.group-param select {
width: 100%;
background: var(--color-layer-2);
color: var(--color-text);
border: 1px solid rgba(255, 255, 255, 0.12);
border-radius: 4px;
padding: 4px 6px;
font-size: 0.8em;
cursor: pointer;
box-sizing: border-box;
}
.node {
box-sizing: border-box;
user-select: none !important;

View File

@@ -70,7 +70,7 @@
{#if appSettings.value.debug.advancedMode}
<span class="bg-white text-black! mr-2 px-1 rounded-sm opacity-30">{node.id}</span>
{/if}
{node.type.split('/').pop()}
{node.state?.type?.meta?.title ?? node.type.split('/').pop()}
</div>
<div
class="target"

View File

@@ -45,7 +45,7 @@
$effect(() => {
const a = $state.snapshot(value);
const b = $state.snapshot(node?.props?.[id]);
const b = $state.snapshot(node?.props?.[id]) as number | number[] | undefined;
const isDiff = Array.isArray(a) ? diffArray(a, b) : a !== b;
if (value !== undefined && isDiff) {
node.props = { ...node.props, [id]: a };

View File

@@ -36,7 +36,7 @@
});
}
const leftBump = $derived(nodeType.inputs?.[id].internal !== true);
const leftBump = $derived(!id.startsWith('__virtual') && nodeType.inputs?.[id].internal !== true);
const cornerBottom = $derived(isLast ? 5 : 0);
const aspectRatio = 0.5;
@@ -83,7 +83,7 @@
>
{#key id && graphId}
<div class="content" class:disabled={graph?.inputSockets?.has(socketId)}>
{#if inputType?.label !== ''}
{#if inputType?.label !== '' && !id.startsWith('__virtual')}
<label for={elementId} title={input.description}>{input.label || id}</label>
{/if}
{#if inputType?.external !== true}

View File

@@ -6,3 +6,4 @@ export { default as lottaNodes } from './lotta-nodes.json';
export { plant } from './plant';
export { default as simple } from './simple.json';
export { tree } from './tree';
export { default as tutorial } from './tutorial.json';

View File

@@ -3,7 +3,7 @@
"settings": {
"resolution.circle": 54,
"resolution.curve": 20,
"randomSeed": true
"randomSeed": false
},
"meta": {
"title": "New Project",
@@ -27,9 +27,9 @@
],
"type": "max/plantarium/stem",
"props": {
"amount": 50,
"amount": 4,
"length": 4,
"thickness": 1
"thickness": 0.2
}
},
{

View File

@@ -0,0 +1,24 @@
{
"id": 0,
"settings": {
"resolution.circle": 54,
"resolution.curve": 20,
"randomSeed": false
},
"meta": {
"title": "New Project",
"lastModified": "2026-02-03T16:56:40.375Z"
},
"nodes": [
{
"id": 9,
"position": [
215,
85
],
"type": "max/plantarium/output",
"props": {}
}
],
"edges": []
}

View File

@@ -0,0 +1,25 @@
import type { NodeDefinition } from '@nodarium/types';
export const groupInputNode: NodeDefinition = {
id: '__virtual/group/input',
inputs: {},
outputs: [],
execute(_data: Int32Array): Int32Array { return _data; }
} as unknown as NodeDefinition;
export const groupOutputNode: NodeDefinition = {
id: '__virtual/group/output',
inputs: {},
outputs: [],
execute(_data: Int32Array): Int32Array { return _data; }
} as unknown as NodeDefinition;
// Stub registered in the registry so it appears in AddMenu.
// Actual inputs/outputs are resolved from props.groupId at runtime.
export const groupNode: NodeDefinition = {
id: '__virtual/group/instance',
meta: { title: 'Group' },
inputs: {},
outputs: [],
execute(_data: Int32Array): Int32Array { return _data; }
} as unknown as NodeDefinition;

View File

@@ -24,6 +24,10 @@
let geometryPool: ReturnType<typeof createGeometryPool>;
let instancePool: ReturnType<typeof createInstancedGeometryPool>;
export function invalidate() {
sceneComponent?.invalidate();
}
export function updateGeometries(inputs: Int32Array[], group: Group) {
geometryPool = geometryPool || createGeometryPool(group, material);
instancePool = instancePool || createInstancedGeometryPool(group, material);

View File

@@ -6,6 +6,142 @@ import type {
RuntimeExecutor,
SyncCache
} from '@nodarium/types';
function isGroupInstanceType(type: string): boolean {
return type === '__virtual/group/instance';
}
export function expandGroups(graph: Graph): Graph {
if (!graph.groups || Object.keys(graph.groups).length === 0) {
return graph;
}
let nodes = [...graph.nodes];
let edges = [...graph.edges];
const groups = graph.groups;
let changed = true;
while (changed) {
changed = false;
for (let i = 0; i < nodes.length; i++) {
const node = nodes[i];
if (!isGroupInstanceType(node.type)) continue;
const groupId = (node.props as Record<string, unknown> | undefined)?.groupId as string | undefined;
if (!groupId) continue;
const group = groups[groupId];
if (!group) continue;
changed = true;
// Recursively expand nested groups inside this group's internal graph
const expandedInternal = expandGroups({
id: 0,
nodes: group.graph.nodes,
edges: group.graph.edges,
groups
});
const ID_PREFIX = node.id * 1000000;
const idMap = new Map<number, number>();
const inputVirtualNode = expandedInternal.nodes.find(
n => n.type === '__virtual/group/input'
);
const outputVirtualNode = expandedInternal.nodes.find(
n => n.type === '__virtual/group/output'
);
const realInternalNodes = expandedInternal.nodes.filter(
n => n.type !== '__virtual/group/input' && n.type !== '__virtual/group/output'
);
for (const n of realInternalNodes) {
idMap.set(n.id, ID_PREFIX + n.id);
}
const parentIncomingEdges = edges.filter(e => e[2] === node.id);
const parentOutgoingEdges = edges.filter(e => e[0] === node.id);
// Edges from/to virtual nodes in the expanded internal graph
const edgesFromInput = expandedInternal.edges.filter(
e => e[0] === inputVirtualNode?.id
);
const edgesToOutput = expandedInternal.edges.filter(
e => e[2] === outputVirtualNode?.id
);
const newEdges: Graph['edges'] = [];
// Short-circuit: parent source → internal target (via group input)
for (const parentEdge of parentIncomingEdges) {
const socketName = parentEdge[3];
const socketIdx = group.inputs.findIndex(s => s.name === socketName);
if (socketIdx === -1) continue;
for (const internalEdge of edgesFromInput.filter(e => e[1] === socketIdx)) {
const remappedId = idMap.get(internalEdge[2]);
if (remappedId !== undefined) {
newEdges.push([parentEdge[0], parentEdge[1], remappedId, internalEdge[3]]);
}
}
}
// Short-circuit: internal source → parent target (via group output)
for (const parentEdge of parentOutgoingEdges) {
const outputIdx = parentEdge[1];
const outputSocketName = group.outputs[outputIdx]?.name;
if (!outputSocketName) continue;
for (const internalEdge of edgesToOutput.filter(e => e[3] === outputSocketName)) {
const remappedId = idMap.get(internalEdge[0]);
if (remappedId !== undefined) {
newEdges.push([remappedId, internalEdge[1], parentEdge[2], parentEdge[3]]);
}
}
}
// Remap internal-to-internal edges
const internalEdges = expandedInternal.edges.filter(
e => e[0] !== inputVirtualNode?.id
&& e[0] !== outputVirtualNode?.id
&& e[2] !== inputVirtualNode?.id
&& e[2] !== outputVirtualNode?.id
);
for (const e of internalEdges) {
const fromId = idMap.get(e[0]);
const toId = idMap.get(e[2]);
if (fromId !== undefined && toId !== undefined) {
newEdges.push([fromId, e[1], toId, e[3]]);
}
}
// Remove the group node
nodes.splice(i, 1);
// Add remapped internal nodes
for (const n of realInternalNodes) {
nodes.push({ ...n, id: idMap.get(n.id)! });
}
// Remove group node's edges and add short-circuit edges
const groupEdgeKeys = new Set([
...parentIncomingEdges.map(e => `${e[0]}-${e[1]}-${e[2]}-${e[3]}`),
...parentOutgoingEdges.map(e => `${e[0]}-${e[1]}-${e[2]}-${e[3]}`)
]);
edges = edges.filter(
e => !groupEdgeKeys.has(`${e[0]}-${e[1]}-${e[2]}-${e[3]}`)
);
edges.push(...newEdges);
break; // Restart loop with updated nodes array
}
}
return { ...graph, nodes, edges };
}
import {
concatEncodedArrays,
createLogger,
@@ -75,7 +211,11 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
throw new Error('Node registry is not ready');
}
await this.registry.load(graph.nodes.map((node) => node.type));
// Only load non-virtual types (virtual nodes are resolved locally)
const nonVirtualTypes = graph.nodes
.map(node => node.type)
.filter(t => !t.startsWith('__virtual/'));
await this.registry.load(nonVirtualTypes as any);
const typeMap = new Map<string, NodeDefinition>();
for (const node of graph.nodes) {
@@ -163,6 +303,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
let a = performance.now();
this.debugData = {};
// Expand group nodes into a flat graph before execution
graph = expandGroups(graph);
// Then we add some metadata to the graph
const [outputNode, nodes] = await this.addMetaData(graph);
let b = performance.now();

View File

@@ -1,12 +1,18 @@
import { debugNode } from '$lib/node-registry/debugNode';
import { groupInputNode, groupNode, groupOutputNode } from '$lib/node-registry/groupNodes';
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
import type { Graph } from '@nodarium/types';
import { createPerformanceStore } from '@nodarium/utils';
import { MemoryRuntimeExecutor } from './runtime-executor';
import { expandGroups, MemoryRuntimeExecutor } from './runtime-executor';
import { MemoryRuntimeCache } from './runtime-executor-cache';
const indexDbCache = new IndexDBCache('node-registry');
const nodeRegistry = new RemoteNodeRegistry('', indexDbCache, [debugNode]);
const nodeRegistry = new RemoteNodeRegistry('', indexDbCache, [
debugNode,
groupInputNode,
groupOutputNode,
groupNode
]);
const cache = new MemoryRuntimeCache();
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
@@ -34,7 +40,13 @@ export async function executeGraph(
graph: Graph,
settings: Record<string, unknown>
): Promise<Int32Array> {
await nodeRegistry.load(graph.nodes.map((n) => n.type));
// Expand groups before loading types so we only load real (non-virtual) node types
const expandedGraph = expandGroups(graph);
await nodeRegistry.load(
expandedGraph.nodes
.map(n => n.type)
.filter(t => !t.startsWith('__virtual/')) as any
);
performanceStore.startRun();
const res = await executor.execute(graph, settings);
performanceStore.stopRun();

View File

@@ -28,13 +28,14 @@
key?: string;
value: SettingsValue;
type: SettingsType;
onButtonClick?: (id: string) => void;
depth?: number;
};
// Local persistent state for <details> sections
const openSections = localState<Record<string, boolean>>('open-details', {});
let { id, key = '', value = $bindable(), type, depth = 0 }: Props = $props();
let { id, key = '', value = $bindable(), type, onButtonClick, depth = 0 }: Props = $props();
function isNodeInput(v: SettingsNode | undefined): v is InputType {
return !!v && typeof v === 'object' && 'type' in v;
@@ -107,11 +108,6 @@
}
});
function handleClick() {
const callback = value[key] as unknown as () => void;
callback();
}
onMount(() => {
open = openSections.value[id];
@@ -130,7 +126,7 @@
{@const inputType = type[key]}
<div class="input input-{inputType.type}" class:first-level={depth === 1}>
{#if inputType.type === 'button'}
<button onclick={handleClick}>
<button onclick={() => onButtonClick?.(id)}>
{inputType.label || key}
</button>
{:else}
@@ -143,6 +139,7 @@
{:else if depth === 0}
{#each Object.keys(type ?? {}).filter((k) => k !== 'title') as childKey (childKey)}
<NestedSettings
{onButtonClick}
id={`${id}.${childKey}`}
key={childKey}
bind:value
@@ -160,6 +157,7 @@
<div class="content">
{#each Object.keys(type[key] as SettingsGroup).filter((k) => k !== 'title') as childKey (childKey)}
<NestedSettings
{onButtonClick}
id={`${id}.${childKey}`}
key={childKey}
bind:value={value[key] as SettingsValue}
@@ -221,6 +219,9 @@
button {
cursor: pointer;
background: var(--color-layer-2);
padding-block: 5px;
border-radius: 4px;
}
hr {

View File

@@ -28,6 +28,10 @@ export const AppSettingTypes = {
label: 'Center Camera',
value: true
},
clippy: {
type: 'button',
label: '🌱 Open Planty'
},
nodeInterface: {
title: 'Node Interface',
backgroundType: {
@@ -109,8 +113,7 @@ export const AppSettingTypes = {
}
} as const;
type SettingsToStore<T> = T extends { type: 'button' } ? () => void
: T extends { value: infer V } ? V extends readonly string[] ? V[number]
type SettingsToStore<T> = T extends { value: infer V } ? V extends readonly string[] ? V[number]
: V
: T extends object ? {
-readonly [K in keyof T as T[K] extends object ? K : never]: SettingsToStore<T[K]>;

View File

@@ -96,6 +96,4 @@
bind:value={store}
type={nodeDefinition}
/>
{:else}
<p class="mx-4 mt-4">Node has no settings</p>
{/if}

View File

@@ -5,22 +5,27 @@
type Props = {
manager: GraphManager;
node: NodeInstance | undefined;
node: NodeInstance;
};
let { manager, node = $bindable() }: Props = $props();
const inputs = $derived(node?.state?.type?.inputs || {});
const hasSettings = $derived(
Object.values(inputs).find(entry => {
return entry.hidden === true;
}) !== undefined
);
$inspect({ inputs, hasSettings });
</script>
<div class='{node?"border-l-2 pl-3.5!":""} bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4'>
{#key node.id}
{#if node && hasSettings}
<div class="border-l-2 pl-3.5! bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4">
<h3>Node Settings</h3>
</div>
{#if node}
{#key node.id}
{#if node}
</div>
<ActiveNodeSelected {manager} bind:node />
{/if}
{/key}
{:else}
<p class="mx-4 mt-4">No node selected</p>
{/if}
{/key}

View File

@@ -0,0 +1,148 @@
<script lang="ts">
import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
import { InputSelect } from '@nodarium/ui';
type Props = { manager: GraphManager; groupId: string };
const { manager, groupId }: Props = $props();
$inspect({ groupId });
const group = $derived(manager.groups.get(groupId));
const COMMON_TYPES = ['plant', 'float', 'int', 'vec3', 'bool'];
let selectedTypeIdx = $state(0);
let customType = $state('');
function rename(e: Event) {
if (!group) return;
const name = (e.target as HTMLInputElement).value.trim();
if (!name) return;
group.name = name;
if (manager.graph.groups?.[groupId]) manager.graph.groups[groupId].name = name;
const def = manager.groupNodeDefinitions.get(`__virtual/group/${groupId}`);
if (def?.meta) def.meta.title = name;
manager.save();
}
function addSocket() {
const type = customType.trim() || COMMON_TYPES[selectedTypeIdx];
if (!type) return;
manager.addGroupSocket('input', type);
customType = '';
}
function removeSocket(index: number) {
manager.removeGroupSocket('input', index);
}
</script>
<div class="bg-layer-2 flex items-center h-[70px] border-b-1 border-outline pl-4">
<h3>Group Settings</h3>
</div>
<div class="px-4 py-3 flex flex-col gap-4">
<div class="flex flex-col gap-1.5">
<span class="section-label">Group name</span>
<input
type="text"
value={group?.name ?? ''}
onchange={rename}
onkeydown={(e) => e.stopPropagation()}
placeholder="Group name"
class="bg-layer-2 text-text rounded-[5px] px-2 py-1.5 text-sm w-full box-border outline outline-1 outline-outline"
/>
</div>
<div class="flex flex-col gap-1.5">
<span class="section-label">Inputs</span>
{#if (group?.inputs?.length ?? 0) === 0}
<p class="text-sm opacity-40 italic m-0">No inputs yet</p>
{:else}
<ul class="socket-list">
{#each group?.inputs ?? [] as socket, i}
<li class="socket-item">
<span class="flex-1 opacity-80 text-sm">{socket.name}</span>
<span class="text-xs opacity-45 italic">{socket.type}</span>
<button class="remove-btn" onclick={() => removeSocket(i)} title="Remove">×</button>
</li>
{/each}
</ul>
{/if}
<div class="flex gap-1.5 items-center">
<InputSelect options={COMMON_TYPES} bind:value={selectedTypeIdx} />
<input
type="text"
placeholder="custom type…"
bind:value={customType}
onkeydown={(e) => {
e.stopPropagation();
if (e.key === 'Enter') addSocket();
}}
class="bg-layer-2 text-text rounded-[5px] px-2 py-1 text-sm flex-1 min-w-0 outline outline-1 outline-outline"
/>
<button class="add-btn" onclick={addSocket}>+ Add</button>
</div>
</div>
</div>
<style>
.section-label {
font-size: 0.72em;
text-transform: uppercase;
letter-spacing: 0.06em;
opacity: 0.5;
}
.socket-list {
list-style: none;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
gap: 3px;
}
.socket-item {
display: flex;
align-items: center;
gap: 6px;
background: var(--color-layer-2);
border-radius: 5px;
padding: 4px 8px;
outline: 1px solid var(--color-outline);
}
.remove-btn {
background: none;
border: none;
color: var(--color-text);
cursor: pointer;
opacity: 0.4;
padding: 0 2px;
font-size: 1.1em;
line-height: 1;
}
.remove-btn:hover {
opacity: 1;
}
.add-btn {
background: var(--color-layer-2);
color: var(--color-text);
border: none;
outline: 1px solid var(--color-outline);
border-radius: 5px;
padding: 0.4em 0.7em;
font-size: 0.8em;
cursor: pointer;
white-space: nowrap;
font-family: var(--font-family);
}
.add-btn:hover {
outline-color: var(--color-selected);
}
</style>

View File

@@ -0,0 +1,240 @@
import type { PlantyConfig } from '@nodarium/planty';
export const tutorialConfig: PlantyConfig = {
id: 'nodarium-tutorial',
avatar: {
name: 'Planty',
defaultPosition: 'bottom-right'
},
start: 'intro',
nodes: {
// ── Entry ──────────────────────────────────────────────────────────────
intro: {
position: 'center',
text:
"# Hi, I'm Planty! 🌱\nI'll show you around Nodarium — a tool for building 3D plants by connecting nodes together.\nHow much detail do you want?",
choices: [
{ label: '🌱 Show me the basics', next: 'tour_canvas' },
{ label: '🤓 I want the technical details', next: 'tour_canvas_nerd' },
{ label: 'Skip the tour for now', next: null }
]
},
// ── Simple path ────────────────────────────────────────────────────────
tour_canvas: {
position: 'bottom-left',
action: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'This is the **graph canvas**. Nodes connect together to build a plant — the 3D model updates automatically whenever you make a change.\nEach node does one specific job: grow stems, add noise, produce output.',
next: 'tour_viewer'
},
tour_viewer: {
position: 'top-left',
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'This is the **3D viewer** — the live preview of your plant.\nLeft-click to rotate · right-click to pan · scroll to zoom.',
next: 'try_params'
},
try_params: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click a node to select it. Its settings appear **directly on the node** — try changing a value and watch the plant update.\nThe sidebar shows extra hidden settings for the selected node.',
next: 'start_building'
},
start_building: {
position: 'center',
action: 'load-tutorial-template',
text:
"Now let's build your own plant from scratch!\nI've loaded a blank project — it only has an **Output** node. Your goal: connect nodes to make a plant.",
next: 'add_stem_node'
},
add_stem_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Open the **Add Menu** with **Shift+A** or **right-click** on the canvas.\nAdd a **Stem** node, then connect its output socket to the Output node's input.",
next: 'add_noise_node'
},
add_noise_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Add a **Noise** node the same way.\nConnect: Stem → Noise input, then Noise output → Output.\nThis makes the stems grow in organic, curved shapes.',
next: 'add_random_node'
},
add_random_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Let's add some randomness! Add a **Random** node and connect its output to the **thickness** or **length** input of the Stem node.\nThe default min/max range is small — **Ctrl+drag** any number field to exceed its normal limits.",
next: 'prompt_regenerate'
},
prompt_regenerate: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Now press **R** to regenerate. Each press gives the Random node a new value — your plant changes every run!',
next: 'tour_sidebar'
},
tour_sidebar: {
position: 'right',
highlight: { selector: '.tabs', padding: 4 },
text:
'The **sidebar** holds all your tools:\n⚙ Settings · ⌨️ Shortcuts · 📦 Export · 📁 Projects · 📊 Graph Settings\nEnable **Advanced Mode** in Settings to unlock performance and benchmark panels.',
next: 'save_project'
},
save_project: {
position: 'right',
text:
'Your work is saved in the **Projects panel** — rename it, create new projects, or switch between them anytime.',
next: 'congrats'
},
congrats: {
position: 'center',
text:
"# You're all set! 🎉\nYou know how to build plants, tweak parameters, and save your work.\nWant to explore more?",
choices: [
{ label: '🔗 How do node connections work?', next: 'connections_intro' },
{ label: '💡 Ideas for improving this plant', next: 'improvements_hint' },
{ label: '⌨️ Keyboard shortcuts', next: 'shortcuts_tour' },
{ label: "I'm ready to build!", next: null }
]
},
// ── Technical / nerd path ──────────────────────────────────────────────
tour_canvas_nerd: {
position: 'bottom-left',
action: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"The **graph canvas** renders a directed acyclic graph. Each node is an individual **WASM module** executed in isolation — inputs in, output out. The 3D model updates automatically on every change.\nI've loaded a starter graph so you can see it in action.",
choices: [
{
label: '🔍 Explore Node Sourcecode',
action: 'open-github-nodes'
}
],
next: 'tour_viewer_nerd'
},
tour_viewer_nerd: {
position: 'top-left',
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'The **3D viewer** uses `@threlte/core` (Svelte + Three.js). Mesh data streams from WASM execution results. OrbitControls: left-drag rotate, right-drag pan, scroll zoom.',
next: 'tour_runtime_nerd'
},
tour_runtime_nerd: {
position: 'bottom-right',
text:
'By default, nodes execute in a **WebWorker** for better performance. You can switch to main-thread execution by disabling **Debug → Execute in WebWorker** in Settings.\nEnable **Advanced Mode** to unlock the Performance and Benchmark panels.',
next: 'start_building'
},
// ── Deep dives (shared between paths) ─────────────────────────────────
connections_intro: {
position: 'bottom-right',
text:
'Node sockets are **type-checked**. The coloured dots tell you what kind of data flows through:\n🔵 `number` · 🟢 `vec3` · 🟣 `shape` · ⚪ `*` (wildcard)',
next: 'connections_rules'
},
connections_rules: {
position: 'right',
text:
'Drag from an output socket to an input socket to connect them.\n• Types must match (or use `*`)\n• No circular loops\n• Optional inputs can stay empty\nInvalid connections snap back automatically.',
choices: [
{ label: '🔧 Node parameters', next: 'params_intro' },
{ label: '🐛 Debug node', next: 'debug_intro' },
{ label: 'Start building!', next: null }
]
},
params_intro: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click any node to select it. Basic settings are shown **on the node itself**.\nThe sidebar under *Graph Settings → Active Node* shows the full list:\n**Number** — drag or type · **Vec3** — X/Y/Z · **Select** — dropdown · **Color** — picker',
next: 'params_tip'
},
params_tip: {
position: 'right',
text:
'Pro tips:\n• Parameters can be connected from other nodes — drag an edge to the input socket\n• The **Random Seed** in Graph Settings gives you the same result every run\n• **f** key smart-connects two selected nodes · **Ctrl+Delete** removes a node and restores its edges',
choices: [
{ label: '🔗 How connections work', next: 'connections_intro' },
{ label: '💡 Plant improvement ideas', next: 'improvements_hint' },
{ label: 'Start building!', next: null }
]
},
debug_intro: {
position: 'bottom-right',
text:
'Add a **Debug node** from the Add Menu (Shift+A or right-click). It accepts `*` wildcard inputs — connect any socket to inspect the data flowing through.\nEnable **Advanced Mode** in Settings to also see Performance and Graph Source panels.',
next: 'debug_done'
},
debug_done: {
position: 'center',
text: 'The Debug node is your best friend when building complex graphs.\nAnything else?',
choices: [
{ label: '🔗 Connection types', next: 'connections_intro' },
{ label: '🔧 Node parameters', next: 'params_intro' },
{ label: 'Start building!', next: null }
]
},
shortcuts_tour: {
position: 'bottom-right',
text:
'**Essential shortcuts:**\n`R` — Regenerate\n`Shift+A` / right-click — Add node\n`f` — Smart-connect selected nodes\n`.` — Center camera\n`Ctrl+Z` / `Ctrl+Y` — Undo / Redo\n`Delete` — Remove selected · `Ctrl+Delete` — Remove and restore edges',
next: 'shortcuts_done'
},
shortcuts_done: {
position: 'right',
text:
'All shortcuts are also listed in the sidebar under the ⌨️ icon.\nReady to build something?',
choices: [
{ label: '🔗 Node connections', next: 'connections_intro' },
{ label: '🔧 Parameters', next: 'params_intro' },
{ label: "Let's build! 🌿", next: null }
]
},
export_tour: {
position: 'right',
text:
'Export your 3D model from the **📦 Export** panel:\n**GLB** — standard for 3D apps (Blender, Three.js)\n**OBJ** — legacy format · **STL** — 3D printing · **PNG** — screenshot',
next: 'congrats'
},
improvements_hint: {
position: 'center',
text:
'# Ideas to grow your plant 🌿\n• Add a **Vec3** node → connect to *origin* on the Stem to spread stems across 3D space\n• Use a **Random** node on a parameter so each run produces a unique shape\n• Chain **multiple Stem nodes** with different settings for complex branching\n• Add a **Gravity** or **Branch** node for even more organic results',
choices: [
{ label: '⌨️ Keyboard shortcuts', next: 'shortcuts_tour' },
{ label: "Let's build! 🌿", next: null }
]
}
}
};

View File

@@ -5,6 +5,7 @@
import { debounceAsyncFunction } from '$lib/helpers';
import { createKeyMap } from '$lib/helpers/createKeyMap';
import { debugNode } from '$lib/node-registry/debugNode.js';
import { groupInputNode, groupNode, groupOutputNode } from '$lib/node-registry/groupNodes.js';
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
import NodeStore from '$lib/node-store/NodeStore.svelte';
import PerformanceViewer from '$lib/performance/PerformanceViewer.svelte';
@@ -21,20 +22,29 @@
import Changelog from '$lib/sidebar/panels/Changelog.svelte';
import ExportSettings from '$lib/sidebar/panels/ExportSettings.svelte';
import GraphSource from '$lib/sidebar/panels/GraphSource.svelte';
import GroupContextPanel from '$lib/sidebar/panels/GroupContextPanel.svelte';
import Keymap from '$lib/sidebar/panels/Keymap.svelte';
import { panelState } from '$lib/sidebar/PanelState.svelte';
import Sidebar from '$lib/sidebar/Sidebar.svelte';
import { tutorialConfig } from '$lib/tutorial/tutorial-config';
import { Planty } from '@nodarium/planty';
import type { Graph, NodeInstance } from '@nodarium/types';
import { createPerformanceStore } from '@nodarium/utils';
import { onMount } from 'svelte';
import type { Group } from 'three';
let performanceStore = createPerformanceStore();
let planty = $state<ReturnType<typeof Planty>>();
const { data } = $props();
const registryCache = new IndexDBCache('node-registry');
const nodeRegistry = new RemoteNodeRegistry('', registryCache, [debugNode]);
const nodeRegistry = new RemoteNodeRegistry('', registryCache, [
debugNode,
groupInputNode,
groupOutputNode,
groupNode
]);
const workerRuntime = new WorkerRuntimeExecutor();
const runtimeCache = new MemoryRuntimeCache();
const memoryRuntime = new MemoryRuntimeExecutor(nodeRegistry, runtimeCache);
@@ -130,35 +140,113 @@
const handleUpdate = debounceAsyncFunction(update);
onMount(() => {
appSettings.value.debug.stressTest = {
...appSettings.value.debug.stressTest,
loadGrid: () => {
function handleSettingsButton(id: string) {
switch (id) {
case 'general.clippy':
planty?.start();
break;
case 'general.debug.stressTest.loadGrid':
manager.load(
templates.grid(
appSettings.value.debug.stressTest.amount,
appSettings.value.debug.stressTest.amount
)
);
},
loadTree: () => {
break;
case 'general.debug.stressTest.loadTree':
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
},
lottaFaces: () => {
break;
case 'general.debug.stressTest.lottaFaces':
manager.load(templates.lottaFaces as unknown as Graph);
},
lottaNodes: () => {
break;
case 'general.debug.stressTest.lottaNodes':
manager.load(templates.lottaNodes as unknown as Graph);
},
lottaNodesAndFaces: () => {
break;
case 'general.debug.stressTest.lottaNodesAndFaces':
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
break;
default:
}
}
};
});
</script>
<svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
<Planty
bind:this={planty}
config={tutorialConfig}
actions={{
'setup-default': () => {
const ts = new Date().toLocaleTimeString('en-US', { hour: '2-digit', minute: '2-digit' });
pm.handleCreateProject(
structuredClone(templates.defaultPlant) as unknown as Graph,
`Tutorial Project (${ts})`
);
},
'load-tutorial-template': () => {
if (!pm.graph) return;
const g = structuredClone(templates.tutorial) as unknown as Graph;
g.id = pm.graph.id;
g.meta = { ...pm.graph.meta };
pm.graph = g;
pm.saveGraph(g);
graphInterface.state.centerNode(graphInterface.manager.getAllNodes()[0]);
},
'open-github-nodes': () => {
window.open(
'https://github.com/jim-fx/nodarium/tree/main/nodes/max/plantarium',
'__blank'
);
}
}}
hooks={{
'action:add_stem_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const stemNode = allNodes.find(n => n.type === 'max/plantarium/stem');
if (stemNode && graphInterface.manager.edges.length) {
unsub();
(cb as () => void)();
}
});
},
'action:add_noise_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const noiseNode = allNodes.find(n => n.type === 'max/plantarium/noise');
if (noiseNode && graphInterface.manager.edges.length > 1) {
unsub();
(cb as () => void)();
}
});
},
'action:add_random_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const noiseNode = allNodes.find(n => n.type === 'max/plantarium/random');
if (noiseNode && graphInterface.manager.edges.length > 2) {
unsub();
(cb as () => void)();
}
});
},
'action:prompt_regenerate': (cb) => {
function handleKeydown(e: KeyboardEvent) {
if (e.key === 'r') {
window.removeEventListener('keydown', handleKeydown);
(cb as () => void)();
}
}
window.addEventListener('keydown', handleKeydown);
},
'before:save_project': () => panelState.setActivePanel('projects'),
'before:export_tour': () => panelState.setActivePanel('exports'),
'before:shortcuts_tour': () => panelState.setActivePanel('shortcuts'),
'after:save_project': () => panelState.setActivePanel('graph-settings'),
'before:tour_runtime_nerd': () => panelState.setActivePanel('general')
}}
/>
<div class="wrapper manager-{manager?.status}">
<header></header>
<Grid.Row>
@@ -177,7 +265,7 @@
graph={pm.graph}
bind:this={graphInterface}
registry={nodeRegistry}
addMenuPadding={{ right: sidebarOpen ? 330 : undefined }}
safePadding={{ right: sidebarOpen ? 330 : undefined }}
backgroundType={appSettings.value.nodeInterface.backgroundType}
snapToGrid={appSettings.value.nodeInterface.snapToGrid}
bind:activeNode
@@ -192,6 +280,7 @@
<Panel id="general" title="General" icon="i-[tabler--settings]">
<NestedSettings
id="general"
onButtonClick={handleSettingsButton}
bind:value={appSettings.value}
type={AppSettingTypes}
/>
@@ -211,6 +300,7 @@
<Panel id="exports" title="Exporter" icon="i-[tabler--package-export]">
<ExportSettings {scene} />
</Panel>
{#if 0 > 1}
<Panel
id="node-store"
title="Node Store"
@@ -218,6 +308,7 @@
>
<NodeStore registry={nodeRegistry} />
</Panel>
{/if}
<Panel
id="performance"
title="Performance"
@@ -257,7 +348,20 @@
type={graphSettingTypes}
bind:value={graphSettings}
/>
{#if activeNode?.id}
<ActiveNodeSettings {manager} bind:node={activeNode} />
{/if}
{#if manager?.isInsideGroup}
<GroupContextPanel
{manager}
groupId={manager.currentGroupContext!}
/>
{:else if activeNode?.type === '__virtual/group/instance'}
<GroupContextPanel
{manager}
groupId={activeNode?.props?.groupId as string}
/>
{/if}
</Panel>
<Panel
id="changelog"
@@ -274,6 +378,25 @@
<style>
header {
background-color: var(--color-layer-1);
display: flex;
align-items: center;
padding: 0 8px;
}
.tutorial-btn {
background: none;
border: none;
cursor: pointer;
font-size: 18px;
padding: 4px 6px;
border-radius: 6px;
opacity: 0.7;
transition: opacity 0.15s, background 0.15s;
}
.tutorial-btn:hover {
opacity: 1;
background: rgba(255, 255, 255, 0.08);
}
.wrapper {

View File

@@ -1,6 +1,7 @@
import { sveltekit } from '@sveltejs/kit/vite';
import tailwindcss from '@tailwindcss/vite';
import { playwright } from '@vitest/browser-playwright';
import path from 'path';
import comlink from 'vite-plugin-comlink';
import glsl from 'vite-plugin-glsl';
import wasm from 'vite-plugin-wasm';
@@ -19,6 +20,11 @@ export default defineConfig({
comlink()
]
},
resolve: {
alias: {
'@nodarium/planty': path.resolve(__dirname, '../packages/planty/src/lib/index.ts')
}
},
ssr: {
noExternal: ['three']
},

312
docs/LLM.md Normal file
View File

@@ -0,0 +1,312 @@
# Nodarium - LLM Documentation
## Overview
Nodarium is a **WebAssembly-based visual programming language** for creating procedural 3D plants. The app features a node-based interface where users connect WASM modules to generate plant models in real-time. Currently used to develop https://nodes.max-richter.dev, a procedural modelling tool for 3D plants.
## Architecture
### Core Components
#### 1. Node System (`app/static/nodes/`)
WASM-based nodes that perform computations. All nodes must implement the NodeDefinition interface.
- **Node Storage**: `app/static/nodes/max/plantarium/`
- `box.wasm` - Box geometry node
- `branch.wasm` - Branch generation
- `float.wasm` - Float value node
- `gravity.wasm` - Gravity/physics node
- `instance.wasm` - Instance rendering
- `leaf.wasm` - Leaf geometry
- `math.wasm` - Math operations
- `noise.wasm` - Noise generation
- `output.wasm` - Output node
- `random.wasm` - Random value generation
- `rotate.wasm` - Rotation node
- `shape.wasm` - Shape geometry
- `stem.wasm` - Stem generation
- `triangle.wasm` - Triangle geometry
- `vec3.wasm` - Vector3 node
- **Node Registry**: `app/src/lib/node-registry.ts`
- Loads and manages WASM nodes
- `getNodeWasm()` - Creates WASM wrapper from bytes
- `getNode()` - Retrieves node definition
- **Debug Node**: `app/src/lib/node-registry/debugNode.js`
- Special debug node with wildcard inputs
- Variable-height nodes and parameters
- Quick-connect shortcut
#### 2. Graph Interface
Visual node editor built with Svelte 5.
- **Main Wrapper**: `app/src/lib/graph-interface/graph/Wrapper.svelte`
- Entry point for graph interface
- Manages GraphManager and GraphState
- **GraphManager**: `app/src/lib/graph-interface/graph-manager.svelte.ts`
- Core entity managing the node graph
- Handles node connections and execution flow
- **GraphState**: `app/src/lib/graph-interface/graph-state.svelte.ts`
- Tracks UI state (selection, snapping, help, active nodes)
- **Graph Components**:
- `app/src/lib/graph-interface/graph/` - Graph rendering
- `app/src/lib/graph-interface/node/` - Node rendering
- `app/src/lib/graph-interface/edges/` - Edge rendering
- `app/src/lib/graph-interface/components/` - UI components (AddMenu, Socket, etc.)
- `app/src/lib/graph-interface/debug/` - Debug overlays
- `app/src/lib/graph-interface/background/` - Grid/dots backgrounds
- **Helpers**:
- `app/src/lib/helpers/` - Utility functions
- `app/src/lib/helpers/createKeyMap.ts` - Keyboard shortcuts
#### 3. Runtime Execution
Performs graph execution via WASM nodes.
- **Runtime Executors** (`app/src/lib/runtime/`):
- **MemoryRuntime**: Direct WASM execution in main thread
- **WorkerRuntime**: WebWorker-based execution for performance
- Both implement the RuntimeExecutor interface
- **Runtime Cache**: `app/src/lib/runtime/cache.ts`
- Memory-based caching for graph execution
- **Execution Flow**:
1. Graph serialized from graph interface
2. Runtime executes nodes in topological order
3. Results passed through connected edges
4. Final mesh output rendered
#### 4. 3D Viewer (`app/src/lib/result-viewer/`)
Three.js-based rendering for 3D output.
- **Viewer**: `app/src/lib/result-viewer/Viewer.svelte`
- Renders generated 3D meshes
- Uses @threlte/core (Svelte-Three.js wrapper)
#### 5. Application Structure (`app/src/routes/`)
SvelteKit application routing.
- **Main Page**: `app/src/routes/+page.svelte`
- Combines GraphInterface + 3D Viewer
- Manages runtime selection (memory vs worker)
- Handles settings and performance tracking
- **Layout**: `app/src/routes/+layout.svelte`
- Application shell
- **Server**: `app/src/routes/+layout.server.ts`
- Loads git metadata and changelog
#### 6. Settings System (`app/src/lib/settings/`)
Application and graph settings.
- **App Settings**: `app/src/lib/settings/app-settings.svelte.ts`
- Debug mode, themes, node interface options
- **NestedSettings**: `app/src/lib/settings/NestedSettings.svelte`
- Recursive settings UI component
#### 7. Sidebar Panels (`app/src/lib/sidebar/`)
- `app/src/lib/sidebar/Sidebar.svelte` - Main sidebar
- `app/src/lib/sidebar/panels/` - Individual panels:
- `ActiveNodeSettings.svelte` - Selected node properties
- `BenchmarkPanel.svelte` - Performance benchmarking
- `Changelog.svelte` - Version history
- `ExportSettings.svelte` - Export options
- `GraphSource.svelte` - Graph JSON view
- `Keymap.svelte` - Keyboard shortcuts
#### 8. Project Management (`app/src/lib/project-manager/`)
- `app/src/lib/project-manager/project-manager.svelte` - Project save/load
- Uses IndexedDB for persistence
#### 9. Node Store (`app/src/lib/node-store/`)
- `app/src/lib/node-store/NodeStore.svelte`
- Remote node registry management
- IndexDBCache for offline storage
#### 10. Graph Templates (`app/src/lib/graph-templates/`)
Pre-built graph templates for testing:
- Grid, Tree, LottaFaces, LottaNodes, LottaNodesAndFaces
## Key Types (`app/src/lib/types.ts`)
```typescript
interface NodeDefinition {
id: string;
name: string;
inputs: Socket[];
outputs: Socket[];
parameters: Parameter[];
execute: (inputs: any[], parameters: any[]) => any[];
}
interface Socket {
id: string;
name: string;
type: string; // datatype (e.g., "number", "vec3", "*")
defaultValue?: any;
optional?: boolean;
}
interface Parameter {
id: string;
name: string;
type: string;
defaultValue: any;
min?: number;
max?: number;
options?: string[];
}
interface Graph {
nodes: NodeInstance[];
edges: Edge[];
}
interface NodeInstance {
id: number;
nodeId: string;
position: { x: number; y: number };
parameters: Record<string, any>;
}
interface Edge {
id: number;
fromNode: number;
fromSocket: string;
toNode: number;
toSocket: string;
}
```
## Development Workflow
### Prerequisites
- Node.js
- pnpm
- Rust
- wasm-pack
### Build Commands
```bash
# Install dependencies
pnpm i
# Build WASM nodes
pnpm build:nodes
# Start development server
cd app && pnpm dev
# Run tests
cd app && pnpm test
# Lint and typecheck
cd app && pnpm lint
cd app && pnpm check
# Format code
cd app && pnpm format
```
### Creating New Nodes
See `docs/DEVELOPING_NODES.md` for detailed instructions on creating custom WASM nodes.
## Features
### Current Features
- Visual node-based programming with real-time 3D preview
- WebAssembly nodes for high-performance computation
- Debug node with wildcard inputs and runtime integration
- Color-coded node sockets and edges (indicating data types)
- Variable-height nodes and parameters
- Edge dragging with valid socket highlighting
- InputNumber snapping to predefined values (Alt+click)
- Project save/load with IndexedDB
- Performance monitoring and benchmarking
- Changelog viewer
- Advanced mode settings
### UI Components
- **InputNumber**: Numeric input with arrow controls
- **InputColor**: Color picker
- **InputShape**: Shape selector with preview
- **InputSelect**: Dropdown with options
## File Structure
```
nodarium/
├── app/
│ ├── src/
│ │ ├── lib/
│ │ │ ├── config.ts
│ │ │ ├── graph-interface/ # Node editor
│ │ │ ├── graph-manager.svelte.ts
│ │ │ ├── graph-state.svelte.ts
│ │ │ ├── graph-templates/ # Test templates
│ │ │ ├── grid/
│ │ │ ├── helpers/
│ │ │ ├── node-registry.ts
│ │ │ ├── node-registry/ # Node loading
│ │ │ ├── node-store/
│ │ │ ├── performance/
│ │ │ ├── project-manager/
│ │ │ ├── result-viewer/ # 3D viewer
│ │ │ ├── runtime/ # Execution
│ │ │ ├── settings/ # App settings
│ │ │ ├── sidebar/
│ │ │ └── types.ts
│ │ └── routes/
│ │ ├── +page.svelte
│ │ └── +layout.svelte
│ ├── static/
│ │ └── nodes/
│ │ └── max/
│ │ └── plantarium/ # WASM nodes
│ └── package.json
├── docs/
│ ├── ARCHITECTURE.md
│ ├── DEVELOPING_NODES.md
│ ├── NODE_DEFINITION.md
│ └── PLANTARIUM.md
├── nodes/ # WASM node source (Rust)
└── package.json
```
## Release Process
1. Create annotated tag:
```bash
git tag -a v1.0.0 -m "Release notes"
git push origin v1.0.0
```
2. CI workflow:
- Runs lint, format check, type check
- Builds project
- Updates package.json versions
- Generates CHANGELOG.md
- Creates Gitea release

View File

@@ -10,12 +10,14 @@
"scale": {
"type": "float",
"min": 0.1,
"max": 10
"max": 10,
"value": 1
},
"strength": {
"type": "float",
"min": 0.1,
"max": 10
"max": 10,
"value": 2
},
"fixBottom": {
"type": "float",

View File

@@ -6,7 +6,7 @@
"inputs": {
"min": {
"type": "float",
"value": 2
"value": 1
},
"max": {
"type": "float",

View File

@@ -1,7 +1,7 @@
{
"version": "0.0.4",
"scripts": {
"postinstall": "pnpm run -r --filter 'ui' build",
"_postinstall": "pnpm run -r --filter 'ui' build && pnpm run -r --filter 'planty' build",
"lint": "pnpm run -r --parallel lint",
"qa": "pnpm lint && pnpm check && pnpm test",
"format": "pnpm dprint fmt",
@@ -9,7 +9,7 @@
"test": "pnpm run -r --parallel test",
"check": "pnpm run -r --parallel check",
"build": "pnpm build:nodes && pnpm build:app",
"build:app": "BASE_PATH=/ui pnpm -r --filter 'ui' build && pnpm -r --filter 'app' build",
"build:app": "BASE_PATH=/ui pnpm -r --filter 'ui' build && pnpm -r --filter 'app'... build",
"build:nodes": "cargo build --workspace --target wasm32-unknown-unknown --release && rm -rf ./app/static/nodes/max/plantarium/ && mkdir -p ./app/static/nodes/max/plantarium/ && cp -R ./target/wasm32-unknown-unknown/release/*.wasm ./app/static/nodes/max/plantarium/",
"dev:nodes": "chokidar './nodes/**' --initial -i '/pkg/' -c 'pnpm build:nodes'",
"dev:app_ui": "pnpm -r --parallel --filter 'app' --filter './packages/ui' dev",

24
packages/planty/.gitignore vendored Normal file
View File

@@ -0,0 +1,24 @@
node_modules
# Output
.output
.vercel
.netlify
.wrangler
/.svelte-kit
/build
/dist
# OS
.DS_Store
Thumbs.db
# Env
.env
.env.*
!.env.example
!.env.test
# Vite
vite.config.js.timestamp-*
vite.config.ts.timestamp-*

65
packages/planty/README.md Normal file
View File

@@ -0,0 +1,65 @@
# Svelte library
Everything you need to build a Svelte library, powered by [`sv`](https://npmjs.com/package/sv).
Read more about creating a library [in the docs](https://svelte.dev/docs/kit/packaging).
## Creating a project
If you're seeing this, you've probably already done this step. Congrats!
```sh
# create a new project in the current directory
npx sv create
# create a new project in my-app
npx sv create my-app
```
To recreate this project with the same configuration:
```sh
# recreate this project
pnpm dlx sv@0.15.1 create --template library --types ts --add prettier eslint tailwindcss="plugins:none" --install pnpm planty
```
## Developing
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
```sh
npm run dev
# or start the server and open the app in a new browser tab
npm run dev -- --open
```
Everything inside `src/lib` is part of your library, everything inside `src/routes` can be used as a showcase or preview app.
## Building
To build your library:
```sh
npm pack
```
To create a production version of your showcase app:
```sh
npm run build
```
You can preview the production build with `npm run preview`.
> To deploy your app, you may need to install an [adapter](https://svelte.dev/docs/kit/adapters) for your target environment.
## Publishing
Go into the `package.json` and give your package the desired name through the `"name"` option. Also consider adding a `"license"` field and point it to a `LICENSE` file which you can create from a template (one popular option is the [MIT license](https://opensource.org/license/mit/)).
To publish your library to [npm](https://www.npmjs.com):
```sh
npm publish
```

View File

@@ -0,0 +1,44 @@
import { includeIgnoreFile } from '@eslint/compat';
import js from '@eslint/js';
import prettier from 'eslint-config-prettier';
import svelte from 'eslint-plugin-svelte';
import { defineConfig } from 'eslint/config';
import globals from 'globals';
import path from 'node:path';
import ts from 'typescript-eslint';
import svelteConfig from './svelte.config.js';
const gitignorePath = path.resolve(import.meta.dirname, '.gitignore');
export default defineConfig(
includeIgnoreFile(gitignorePath),
js.configs.recommended,
ts.configs.recommended,
svelte.configs.recommended,
prettier,
svelte.configs.prettier,
{
languageOptions: { globals: { ...globals.browser, ...globals.node } },
rules: {
// typescript-eslint strongly recommend that you do not use the no-undef lint rule on TypeScript projects.
// see: https://typescript-eslint.io/troubleshooting/faqs/eslint/#i-get-errors-from-the-no-undef-rule-about-global-variables-not-being-defined-even-though-there-are-no-typescript-errors
'no-undef': 'off'
}
},
{
files: ['**/*.svelte', '**/*.svelte.ts', '**/*.svelte.js'],
languageOptions: {
parserOptions: {
projectService: true,
extraFileExtensions: ['.svelte'],
parser: ts.parser,
svelteConfig
}
}
},
{
// Override or add rule settings here, such as:
// 'svelte/button-has-type': 'error'
rules: {}
}
);

View File

@@ -0,0 +1,64 @@
{
"name": "@nodarium/planty",
"version": "0.0.1",
"scripts": {
"dev": "vite dev",
"build": "vite build",
"preview": "vite preview",
"prepare": "svelte-kit sync || echo ''",
"prepack": "svelte-kit sync && svelte-package && publint",
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
"lint": "eslint .",
"format": "dprint fmt -c '../.dprint.jsonc' .",
"format:check": "dprint check -c '../.dprint.jsonc' ."
},
"files": [
"dist",
"!dist/**/*.test.*",
"!dist/**/*.spec.*"
],
"sideEffects": [
"**/*.css"
],
"svelte": "./src/lib/index.ts",
"types": "./src/lib/index.ts",
"type": "module",
"exports": {
".": {
"types": "./src/lib/index.ts",
"svelte": "./src/lib/index.ts"
}
},
"peerDependencies": {
"svelte": "^5.0.0"
},
"devDependencies": {
"@nodarium/ui": "workspace:*",
"@eslint/compat": "^2.0.4",
"@eslint/js": "^10.0.1",
"@sveltejs/adapter-auto": "^7.0.1",
"@sveltejs/kit": "^2.57.0",
"@sveltejs/package": "^2.5.7",
"@sveltejs/vite-plugin-svelte": "^7.0.0",
"@tailwindcss/vite": "^4.2.2",
"@types/node": "^24",
"eslint": "^10.2.0",
"eslint-config-prettier": "^10.1.8",
"eslint-plugin-svelte": "^3.17.0",
"globals": "^17.4.0",
"prettier": "^3.8.1",
"prettier-plugin-svelte": "^3.5.1",
"prettier-plugin-tailwindcss": "^0.7.2",
"publint": "^0.3.18",
"svelte": "^5.55.2",
"svelte-check": "^4.4.6",
"tailwindcss": "^4.2.2",
"typescript": "^6.0.2",
"typescript-eslint": "^8.58.1",
"vite": "^8.0.7"
},
"keywords": [
"svelte"
]
}

13
packages/planty/src/app.d.ts vendored Normal file
View File

@@ -0,0 +1,13 @@
// See https://svelte.dev/docs/kit/types#app.d.ts
// for information about these interfaces
declare global {
namespace App {
// interface Error {}
// interface Locals {}
// interface PageData {}
// interface PageState {}
// interface Platform {}
}
}
export {};

View File

@@ -0,0 +1,13 @@
<!DOCTYPE html>
<html lang="en" class="theme-dark">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="text-scale" content="scale" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div style="display: contents">%sveltekit.body%</div>
</body>
</html>

View File

@@ -0,0 +1,111 @@
<script lang="ts">
import type { PlantyHook } from '../types.js';
interface Props {
selector?: string;
hookName?: string;
hooks?: Record<string, PlantyHook>;
}
let { selector, hookName, hooks = {} }: Props = $props();
let rect = $state<{ top: number; left: number; width: number; height: number } | null>(null);
$effect(() => {
let el: Element | null = null;
let ro: ResizeObserver | null = null;
let mo: MutationObserver | null = null;
function resolveEl(): Element | null {
if (selector) return document.querySelector(selector);
if (hookName && hooks[hookName]) {
const result = hooks[hookName]();
if (result instanceof Element) return result;
}
return null;
}
function updateRect() {
if (!el) {
rect = null;
return;
}
const raw = el.getBoundingClientRect();
const vw = window.innerWidth;
const vh = window.innerHeight;
const p = 4;
const top = Math.max(p, raw.top - p);
const left = Math.max(p, raw.left - p);
const right = Math.min(vw - p, raw.right + p);
const bottom = Math.min(vh - p, raw.bottom + p);
if (right <= left || bottom <= top) {
rect = null;
return;
}
rect = { top, left, width: right - left, height: bottom - top };
}
function attachEl(newEl: Element | null) {
if (newEl === el) return;
ro?.disconnect();
el = newEl;
if (!el) {
rect = null;
return;
}
updateRect();
ro = new ResizeObserver(updateRect);
ro.observe(el);
}
attachEl(resolveEl());
window.addEventListener('scroll', updateRect, { passive: true, capture: true });
window.addEventListener('resize', updateRect, { passive: true });
// For hook-based highlights, watch the DOM so we catch dynamically added elements
if (hookName) {
mo = new MutationObserver(() => attachEl(resolveEl()));
mo.observe(document.body, { childList: true, subtree: true });
}
return () => {
ro?.disconnect();
mo?.disconnect();
window.removeEventListener('scroll', updateRect, true);
window.removeEventListener('resize', updateRect);
};
});
</script>
{#if rect}
<div
class="highlight pointer-events-none fixed z-99999 rounded-md"
style:top="{rect.top}px"
style:left="{rect.left}px"
style:width="{rect.width}px"
style:height="{rect.height}px"
>
</div>
{/if}
<style>
@keyframes pulse {
0%,
100% {
box-shadow:
0 0 0 9999px rgba(0, 0, 0, 0.45),
0 0 0 2px rgba(255, 255, 255, 0.9),
0 0 16px rgba(255, 255, 255, 0.3);
}
50% {
box-shadow:
0 0 0 9999px rgba(0, 0, 0, 0.45),
0 0 0 2px rgba(255, 255, 255, 1),
0 0 28px rgba(255, 255, 255, 0.6);
}
}
.highlight {
animation: pulse 1.8s ease-in-out infinite;
}
</style>

View File

@@ -0,0 +1,221 @@
<script lang="ts">
import { DialogRunner } from '../dialog-runner.js';
import type { AvatarPosition, DialogNode, PlantyConfig, PlantyHook } from '../types.js';
import Highlight from './Highlight.svelte';
import PlantyAvatar from './PlantyAvatar.svelte';
import type { Mood } from './PlantyAvatar.svelte';
import SpeechBubble from './SpeechBubble.svelte';
interface Props {
config: PlantyConfig;
hooks?: Record<string, PlantyHook>;
actions?: Record<string, PlantyHook>;
onStepChange?: (nodeId: string, node: DialogNode) => void;
onComplete?: () => void;
}
let { config, actions = {}, hooks = {}, onStepChange, onComplete }: Props = $props();
const AVATAR_SIZE = 80;
const SCREEN_PADDING = 20;
// ── State ────────────────────────────────────────────────────────────
let isActive = $state(false);
let currentNodeId = $state<string | null>(null);
let bubbleVisible = $state(false);
let avatar = $state<PlantyAvatar>(null!);
let avatarX = $state(0);
let avatarY = $state(0);
let mood = $state<Mood>('idle');
let autoAdvanceTimer: ReturnType<typeof setTimeout> | null = null;
let actionCleanup: (() => void) | null = null;
// ── Derived ──────────────────────────────────────────────────────────
const runner = $derived(new DialogRunner(config));
const nextNode = $derived(
runner.getNextNode(currentNodeId ?? '')
);
const mainPath = $derived(runner.getMainPath());
const currentNode = $derived<DialogNode | null>(
currentNodeId ? runner.getNode(currentNodeId) : null
);
const showBubble = $derived(
isActive && bubbleVisible && currentNode !== null && !!currentNode.text
);
const highlight = $derived(currentNode?.highlight ?? null);
const stepIndex = $derived(currentNodeId ? mainPath.indexOf(currentNodeId) : -1);
const totalSteps = $derived(mainPath.length);
// ── Position helpers ─────────────────────────────────────────────────
function anchorToCoords(anchor: string): { x: number; y: number } {
const w = window.innerWidth;
const h = window.innerHeight;
switch (anchor) {
case 'top-left':
return { x: SCREEN_PADDING, y: SCREEN_PADDING };
case 'top-right':
return { x: w - AVATAR_SIZE - SCREEN_PADDING, y: SCREEN_PADDING };
case 'bottom-left':
return { x: SCREEN_PADDING, y: h - AVATAR_SIZE - SCREEN_PADDING };
case 'center':
return { x: (w - AVATAR_SIZE) / 2, y: (h - AVATAR_SIZE) / 2 };
case 'right':
return { x: w - AVATAR_SIZE - SCREEN_PADDING, y: (h - AVATAR_SIZE) / 2 };
case 'bottom-right':
default:
return { x: w - AVATAR_SIZE - SCREEN_PADDING, y: h - AVATAR_SIZE - SCREEN_PADDING };
}
}
function resolvePosition(pos: AvatarPosition): { x: number; y: number } {
return typeof pos === 'string' ? anchorToCoords(pos) : pos;
}
// ── Public API (exposed via bind:this) ───────────────────────────────
export function start() {
const defaultPos = config.avatar?.defaultPosition ?? 'bottom-right';
const pos = resolvePosition(defaultPos);
avatarX = pos.x;
avatarY = pos.y;
isActive = true;
const start = runner.getStartNode();
if (start) _enterNode(start.id, start.node);
}
export function stop() {
_clearAutoAdvance();
isActive = false;
bubbleVisible = false;
currentNodeId = null;
mood = 'idle';
onComplete?.();
}
export async function next() {
if (!currentNodeId) return;
await _runAfter(currentNodeId, currentNode);
const next = runner.getNextNode(currentNodeId);
if (next) _enterNode(next.id, next.node);
else stop();
}
export function registerHook(name: string, fn: PlantyHook) {
hooks = { ...hooks, [name]: fn };
}
// ── Internal ─────────────────────────────────────────────────────────
async function _runAfter(nodeId: string, node: DialogNode | null) {
if (!node) return;
if (actionCleanup) {
actionCleanup();
actionCleanup = null;
}
await node.after?.(nodeId, node);
await hooks[`after:${nodeId}`]?.(nodeId, node);
}
async function _enterNode(id: string, node: DialogNode) {
_clearAutoAdvance();
bubbleVisible = false;
currentNodeId = id;
onStepChange?.(id, node);
// Before hooks — run before movement starts
await node.before?.(id, node);
await hooks[`before:${id}`]?.(id, node);
// Fly to position first, then talk
if (node.position) {
mood = 'moving';
const pos = resolvePosition(node.position);
const hasChanges = pos.x !== avatarX || pos.y !== avatarY;
avatarX = pos.x;
avatarY = pos.y;
if (hasChanges) await _wait(900);
}
mood = 'talking';
bubbleVisible = true;
// App hook
if (node.action && actions[node.action]) {
const result = await actions[node.action]();
if (typeof result === 'function') actionCleanup = result as () => void;
}
const actionHook = hooks[`action:${id}`];
if (actionHook) {
const advance = () => {
avatar.flash('happy', 2000);
next();
};
const result = await actionHook(advance);
if (typeof result === 'function') actionCleanup = result as () => void;
}
if (!node.choices && !node.next) {
setTimeout(() => stop(), 3000);
}
// Stay in talking mood until the typewriter finishes (26 ms/char + buffer)
const talkMs = (node.text?.length ?? 0) * 26 + 200;
setTimeout(() => {
mood = 'idle';
}, talkMs);
}
function _wait(ms: number) {
return new Promise<void>((r) => setTimeout(r, ms));
}
function _clearAutoAdvance() {
if (autoAdvanceTimer !== null) {
clearTimeout(autoAdvanceTimer);
autoAdvanceTimer = null;
}
}
</script>
{#if isActive}
<div class="pointer-events-none fixed inset-0 z-99999">
{#if highlight}
<Highlight selector={highlight.selector} hookName={highlight.hookName} {hooks} />
{/if}
<PlantyAvatar bind:this={avatar} bind:x={avatarX} bind:y={avatarY} {mood} />
{#if showBubble && currentNode}
<SpeechBubble
text={currentNode.text ?? ''}
{avatarX}
{avatarY}
choices={currentNode.choices || []}
showNext={nextNode !== null}
{stepIndex}
{totalSteps}
onNext={next}
onClose={stop}
onChoose={async (choice) => {
await _runAfter(currentNodeId!, currentNode);
if (choice && choice.action) {
if (choice.action in actions) {
actions[choice.action]();
} else {
console.warn(`Planty: No action found for ${choice.action}`);
}
return;
}
if (!choice.next) {
stop();
return;
}
const n = runner.followChoice(choice);
if (n) _enterNode(n.id, n.node);
else stop();
}}
/>
{/if}
</div>
{/if}

View File

@@ -0,0 +1,435 @@
<script lang="ts">
import { scale } from 'svelte/transition';
export type Mood = 'idle' | 'talking' | 'happy' | 'thinking' | 'moving';
interface Props {
x: number;
y: number;
mood?: Mood;
}
let { x = $bindable(0), y = $bindable(0), mood = 'idle' }: Props = $props();
// ── Drag ─────────────────────────────────────────────────────────────
let dragging = $state(false);
let dragOffsetX = 0;
let dragOffsetY = 0;
function onPointerDown(e: PointerEvent) {
if (e.button !== 0) return;
dragging = true;
dragOffsetX = e.clientX - x;
dragOffsetY = e.clientY - y;
(e.currentTarget as HTMLElement).setPointerCapture(e.pointerId);
e.preventDefault();
e.stopPropagation();
}
function onPointerMove(e: PointerEvent) {
if (!dragging) return;
x = Math.max(Math.min(e.clientX - dragOffsetX, window.innerWidth - 45), 5);
y = Math.max(Math.min(e.clientY - dragOffsetY, window.innerHeight - 75), 5);
}
function onPointerUp() {
dragging = false;
}
const displayMood = $derived(dragging ? 'moving' : mood);
let mouthOpen = $state(false);
$effect(() => {
if (displayMood !== 'talking') {
mouthOpen = false;
return;
}
const id = setInterval(() => {
mouthOpen = !mouthOpen;
}, 180);
return () => clearInterval(id);
});
const MOUTH_DOWN =
'M29.5 55L28 63L23 68.5L14 70.5L6.5 66L4 58.5L10.5 29L15 24H24L28 29.5L28.5 34L23 58L16.5 61.5L10.5 59.5L8.5 53.5';
const MOUTH_UP =
'M29.5 55L28 63L23 68.5L14 70.5L6.5 66L4 58.5L10.5 29L15 24H24L28 29.5L28.5 34L24 56.5L17.5 60L11.5 58L9.5 52';
const bodyPath = $derived(
(displayMood === 'talking' && mouthOpen) || displayMood === 'happy' ? MOUTH_DOWN : MOUTH_UP
);
// ── Cursor-tracking pupils ────────────────────────────────────────────
// Avatar screen positions of each eye centre (SVG natural size 46×74)
let cursorX = $state(-9999);
let cursorY = $state(-9999);
function onMouseMove(e: MouseEvent) {
cursorX = e.clientX;
cursorY = e.clientY;
}
export function flash(flashMood: Mood, duration = 500) {
const prev = displayMood;
mood = flashMood;
setTimeout(() => (mood = prev), duration);
}
function pupilOffset(cx: number, cy: number, eyeSvgX: number, eyeSvgY: number, maxPx = 2.8) {
const ex = x + eyeSvgX;
const ey = y + eyeSvgY;
const dx = cx - ex;
const dy = cy - ey;
const dist = Math.sqrt(dx * dx + dy * dy);
if (dist < 1) return { px: 0, py: 0 };
// Ramp up to full offset over 120px of distance
const t = Math.min(dist, 120) / 120;
return { px: (dx / dist) * maxPx * t, py: (dy / dist) * maxPx * t };
}
const left = $derived(
displayMood === 'talking' ? { px: 0, py: 0 } : pupilOffset(cursorX, cursorY, 9.5, 30.5)
);
const right = $derived(
displayMood === 'talking' ? { px: 0, py: 0 } : pupilOffset(cursorX, cursorY, 31.5, 35.5)
);
</script>
<svelte:window onmousemove={onMouseMove} />
<div
class="avatar"
role="button"
tabindex="0"
in:scale={{ duration: 400, delay: 300 }}
class:mood-idle={displayMood === 'idle'}
class:mood-thinking={displayMood === 'thinking'}
class:mood-talking={displayMood === 'talking'}
class:mood-happy={displayMood === 'happy'}
class:mood-moving={displayMood === 'moving'}
class:dragging
style:left="{x}px"
style:top="{y}px"
onpointerdown={onPointerDown}
onpointermove={onPointerMove}
onpointerup={onPointerUp}
>
<svg
width="46"
height="74"
viewBox="0 0 46 74"
fill="none"
xmlns="http://www.w3.org/2000/svg"
overflow="visible"
>
<!--
Leaf hinge points (transform-box: fill-box):
leave-right → origin 0% 100% (bottom-left of bbox)
leave-left → origin 100% 100% (bottom-right of bbox)
-->
<g class="leave-right">
<path
d="M26.9781 16.5596L22.013 23.2368L22.8082 25.306L35.2985 25.3849L43.7783 20.6393L45.8723 14.8213L35.7374 14.0864L26.9781 16.5596Z"
fill="#4F7B41"
/>
<path
d="M27 16.5L22.013 23.2368L22.8082 25.306L29 21L36.5 17L45.8723 14.8213L36 14L27 16.5Z"
fill="#406634"
/>
</g>
<g class="leave-left">
<path
d="M11.3107 19.2204L17.7636 24.7215L20.3207 25.3703L22.8257 13.0024L19.0993 2.99176L12.5794 1.95314e-05L10.0997 9.77364L11.3107 19.2204Z"
fill="#4F7B41"
/>
<path
d="M11.3107 19.2204L17.7636 24.7215L20.3207 25.3703L16 17L13.5 8L12.5794 1.95314e-05L10.0997 9.77364L11.3107 19.2204Z"
fill="#5E8751"
/>
</g>
<path class="body" d={bodyPath} stroke="#4F7B41" stroke-width="3" />
<!-- Left eye — pupils translated toward cursor -->
<g class="eye-left">
<circle cx="9.5" cy="30.5" r="9.5" fill="white" />
<g transform="translate({left.px} {left.py})">
<circle class="pupil" cx="9.5" cy="30.5" r="6.5" fill="black" />
<circle cx="10.5" cy="27.5" r="2.5" fill="white" />
</g>
</g>
<!-- Right eye — pupils translated toward cursor -->
<g class="eye-right">
<circle cx="31.5" cy="35.5" r="9.5" fill="white" />
<g transform="translate({right.px} {right.py})">
<circle class="pupil" cx="30.5" cy="34.5" r="6.5" fill="black" />
<circle cx="30.5" cy="31.5" r="2.5" fill="white" />
</g>
</g>
</svg>
</div>
<style>
/* ── Wrapper ─────────────────────────────────────────────────────── */
.avatar {
position: absolute;
cursor: grab;
user-select: none;
pointer-events: auto;
filter: drop-shadow(0px 0px 10px black);
transition:
left 0.85s cubic-bezier(0.33, 1, 0.68, 1),
top 0.85s cubic-bezier(0.33, 1, 0.68, 1);
}
.dragging {
cursor: grabbing;
transition: none;
}
/* idle: steady vertical bob */
@keyframes bob {
0%,
100% {
transform: translateY(0);
}
50% {
transform: translateY(-5px);
}
}
.mood-idle {
animation: bob 2.6s ease-in-out infinite;
}
.mood-happy {
animation: bob 1.8s ease-in-out infinite;
}
/* thinking: head tilted to the side — clearly different from idle */
@keyframes think {
0%,
100% {
transform: rotate(-12deg) translateY(0);
}
50% {
transform: rotate(-12deg) translateY(-3px);
}
}
.mood-thinking {
animation: think 2.8s ease-in-out infinite;
}
/* talking: subtle head waggle */
@keyframes waggle {
0%,
100% {
transform: rotate(0deg);
}
25% {
transform: rotate(-2deg) translateY(-1px);
}
75% {
transform: rotate(2deg) translateY(1px);
}
}
.mood-talking {
animation: waggle 0.3s ease-in-out infinite;
}
/* moving: forward-lean glide */
@keyframes glide {
0%,
100% {
transform: translateY(0) rotate(-6deg);
}
50% {
transform: translateY(-8px) rotate(-4deg);
}
}
.mood-moving {
animation: glide 0.4s ease-in-out infinite;
}
/* ── Drop shadows ────────────────────────────────────────────────── */
.body {
filter: drop-shadow(1px 1px 0 rgba(0, 0, 0, 0.5));
transition: d 0.12s ease-in-out;
}
.eye-left,
.eye-right {
filter: drop-shadow(1px 1px 0 rgba(0, 0, 0, 0.5));
}
.mood-talking {
.eye-left,
.eye-right {
> g {
transition: transform 0.5s ease-in-out;
}
}
}
/* ── Leaves ──────────────────────────────────────────────────────── */
.leave-right {
transform-box: fill-box;
transform-origin: 0% 100%;
}
.leave-left {
transform-box: fill-box;
transform-origin: 100% 100%;
}
/* idle: slow gentle breathing wave */
@keyframes idle-right {
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(-9deg);
}
}
@keyframes idle-left {
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(7deg);
}
}
.mood-idle .leave-right {
animation: idle-right 3s ease-in-out infinite;
}
.mood-idle .leave-left {
animation: idle-left 3s ease-in-out infinite 0.15s;
}
/* thinking: wings held raised, minimal drift */
@keyframes think-right {
0%,
100% {
transform: rotate(-14deg);
}
50% {
transform: rotate(-10deg);
}
}
@keyframes think-left {
0%,
100% {
transform: rotate(10deg);
}
50% {
transform: rotate(7deg);
}
}
.mood-thinking .leave-right {
animation: think-right 4s ease-in-out infinite;
}
.mood-thinking .leave-left {
animation: think-left 4s ease-in-out infinite 0.3s;
}
/* talking: nearly still — tiny passive counter-sway */
@keyframes talk-right {
0%,
100% {
transform: rotate(-2deg);
}
50% {
transform: rotate(2deg);
}
}
@keyframes talk-left {
0%,
100% {
transform: rotate(2deg);
}
50% {
transform: rotate(-2deg);
}
}
.mood-talking .leave-right {
animation: talk-right 0.6s ease-in-out infinite;
}
.mood-talking .leave-left {
animation: talk-left 0.6s ease-in-out infinite 0.1s;
}
/* happy: light casual flap */
@keyframes happy-right {
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(-18deg);
}
}
@keyframes happy-left {
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(13deg);
}
}
.mood-happy .leave-right {
animation: happy-right 1.4s ease-in-out infinite;
}
.mood-happy .leave-left {
animation: happy-left 1.4s ease-in-out infinite 0.1s;
}
/* moving: vigorous wing flap — full range, fast */
@keyframes flap-right {
0%,
100% {
transform: rotate(0deg);
}
40% {
transform: rotate(-40deg);
}
}
@keyframes flap-left {
0%,
100% {
transform: rotate(0deg);
}
40% {
transform: rotate(26deg);
}
}
.mood-moving .leave-right {
animation: flap-right 0.34s ease-in-out infinite;
}
.mood-moving .leave-left {
animation: flap-left 0.34s ease-in-out infinite 0.04s;
}
/* ── Eye blink (on pupil so it doesn't fight cursor translate) ───── */
@keyframes blink {
0%,
93%,
100% {
transform: scaleY(1);
}
96% {
transform: scaleY(0.05);
}
}
.pupil {
transform-box: fill-box;
transform-origin: center;
animation: blink 4s ease-in-out infinite;
}
.eye-left .pupil {
animation-delay: 0s;
}
.eye-right .pupil {
animation-delay: 0.07s;
}
</style>

View File

@@ -0,0 +1,172 @@
<script lang="ts">
import { fade } from 'svelte/transition';
import type { Choice } from '../types.js';
interface Props {
text: string;
avatarX: number;
avatarY: number;
choices?: Choice[];
showNext?: boolean;
stepIndex?: number;
totalSteps?: number;
onNext?: () => void;
onClose?: () => void;
onChoose?: (choice: Choice) => void;
}
let {
text,
avatarX,
avatarY,
choices = [],
showNext = false,
stepIndex = -1,
totalSteps = 0,
onNext,
onClose,
onChoose
}: Props = $props();
const showProgress = $derived(stepIndex >= 0 && totalSteps > 0);
const BUBBLE_WIDTH = 268;
const AVATAR_SIZE = 80;
const GAP = 10;
const isAvatarNearTop = $derived(avatarY < BUBBLE_WIDTH + GAP + 8);
const left = $derived(Math.max(8, Math.min(avatarX, window.innerWidth - BUBBLE_WIDTH - 8)));
const bottom = $derived(isAvatarNearTop ? null : `${window.innerHeight - avatarY + GAP}px`);
const top = $derived(isAvatarNearTop ? `${avatarY + AVATAR_SIZE + GAP}px` : null);
// Typewriter
let displayed = $state('');
const finished = $derived(displayed.length === text.length);
let typeTimer: ReturnType<typeof setTimeout> | null = null;
function renderMarkdown(raw: string): string {
return raw
.replaceAll(/^# (.+)$/gm, '<strong class="block text-sm font-bold mb-1">$1</strong>')
.replaceAll(/\*\*(.+?)\*\*/g, '<strong>$1</strong>')
.replaceAll(/\*(.+?)\*/g, '<em>$1</em>')
.replaceAll(
/`(.+?)`/g,
'<code class="text-[11px] rounded px-1 font-mono" style="background: var(--color-layer-3); color: var(--color-text);">$1</code>'
)
.replaceAll(/\*/g, '')
.replaceAll(/_/g, '')
.replaceAll(/\n+/g, '<br>');
}
$effect(() => {
// Track only `text` as a dependency.
// Never read `displayed` inside the effect — += would add it as a dep
// and cause an infinite loop. Use slice(0, i) for pure writes instead.
const target = text;
displayed = '';
if (typeTimer) clearTimeout(typeTimer);
let i = 0;
function tick() {
if (i < target.length) {
displayed = target.slice(0, ++i);
typeTimer = setTimeout(tick, 26);
}
}
// Defer first tick so no reads happen during the synchronous effect body
typeTimer = setTimeout(tick, 0);
return () => {
if (typeTimer) clearTimeout(typeTimer);
};
});
</script>
<div
class="pointer-events-auto fixed z-99999 rounded-md border p-2"
style:width="{BUBBLE_WIDTH}px"
style:left="{left}px"
style:bottom
style:top
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
{#if isAvatarNearTop}
<!-- Tail pointing up toward avatar -->
<div
class="absolute -top-2 h-3.5 w-3.5 rotate-45 border-t border-l"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
</div>
{:else}
<!-- Tail pointing down toward avatar -->
<div
class="absolute -bottom-2 h-3.5 w-3.5 rotate-45 border-r border-b"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
</div>
{/if}
<div class="mb-2 min-h-[1.4em] text-sm leading-relaxed" style="color: var(--color-text)">
<!-- eslint-disable-next-line svelte/no-at-html-tags -->
{@html renderMarkdown(displayed)}
</div>
{#if choices.length > 0}
<div class="flex flex-col gap-1.5">
{#each choices as choice, i (choice.label)}
{#if finished}
<button
in:fade={{ duration: 200, delay: i * 250 }}
class="cursor-pointer rounded-lg px-3 py-1.5 text-left text-sm font-medium transition-colors"
style:background="var(--color-layer-1)"
style:border-color="var(--color-outline)"
style:color="var(--color-text)"
onclick={() => onChoose?.(choice)}
>
{choice.label}
</button>
{/if}
{/each}
</div>
{/if}
<div class="mt-2 flex items-center justify-between gap-2">
<button
class="cursor-pointer text-xs transition-colors"
style="color: var(--color-outline)"
onclick={onClose}
>
✕ close
</button>
<div class="flex items-center gap-2">
{#if showProgress}
<span class="text-xs tabular-nums" style="color: var(--color-outline)">
{stepIndex + 1} / {totalSteps}
</span>
{/if}
{#if showNext && finished}
<button
class="cursor-pointer rounded-lg px-3 py-1 text-xs font-semibold transition-colors"
style:background="var(--color-outline)"
style:color="var(--color-layer-0)"
onclick={onNext}
>
Next →
</button>
{/if}
</div>
</div>
</div>

View File

@@ -0,0 +1,52 @@
import type { Choice, DialogNode, PlantyConfig } from './types.js';
export class DialogRunner {
private config: PlantyConfig;
constructor(config: PlantyConfig) {
this.config = config;
}
getNode(id: string): DialogNode | null {
return this.config.nodes[id] ?? null;
}
getStartNode(): { id: string; node: DialogNode } | null {
const node = this.getNode(this.config.start);
if (!node) return null;
return { id: this.config.start, node };
}
getNextNode(currentId: string): { id: string; node: DialogNode } | null {
const current = this.getNode(currentId);
if (!current) return null;
if (!current.next) return null;
const next = this.getNode(current.next);
if (!next) return null;
return { id: current.next, node: next };
}
followChoice(choice: Choice): { id: string; node: DialogNode } | null {
if (!choice.next) return null;
const node = this.getNode(choice.next);
if (!node) return null;
return { id: choice.next, node };
}
/** Walk the main path (first choice for choice nodes) and return all node IDs. */
getMainPath(): string[] {
const path: string[] = [];
const visited = new Set<string>();
let id: string | null = this.config.start;
while (id && !visited.has(id)) {
visited.add(id);
path.push(id);
const node = this.getNode(id);
if (!node) break;
const next = node.choices?.[0]?.next ?? node.next;
if (next) id = next;
else break;
}
return path;
}
}

View File

@@ -0,0 +1,11 @@
export { default as Planty } from './components/Planty.svelte';
export type {
AvatarAnchor,
AvatarPosition,
Choice,
DialogNode,
HighlightTarget,
PlantyConfig,
PlantyHook,
StepCallback
} from './types.js';

View File

@@ -0,0 +1,66 @@
import type { DialogNode, StepCallback } from './types.js';
/**
* Cross-module step hook registry.
*
* Create one shared instance and import it wherever you need to react to
* Planty steps — no reference to the <Planty> component required.
*
* @example
* // tutorial-steps.ts
* export const steps = createPlantySteps();
*
* // graph-editor.ts
* steps.before('highlight_graph', () => graphEditor.setHighlight(true));
* steps.after ('highlight_graph', () => graphEditor.setHighlight(false));
*
* // +page.svelte
* <Planty {config} {steps} />
*/
export class PlantySteps {
private _before = new Map<string, StepCallback[]>();
private _after = new Map<string, StepCallback[]>();
/** Register a handler to run before `nodeId` becomes active. Chainable. */
before(nodeId: string, fn: StepCallback): this {
const list = this._before.get(nodeId) ?? [];
this._before.set(nodeId, [...list, fn]);
return this;
}
/** Register a handler to run after the user leaves `nodeId`. Chainable. */
after(nodeId: string, fn: StepCallback): this {
const list = this._after.get(nodeId) ?? [];
this._after.set(nodeId, [...list, fn]);
return this;
}
/** Remove all handlers for a node (or all nodes if omitted). */
clear(nodeId?: string) {
if (nodeId) {
this._before.delete(nodeId);
this._after.delete(nodeId);
} else {
this._before.clear();
this._after.clear();
}
}
/** @internal — called by Planty */
async runBefore(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._before.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
/** @internal — called by Planty */
async runAfter(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._after.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
}
export function createPlantySteps(): PlantySteps {
return new PlantySteps();
}

View File

@@ -0,0 +1,55 @@
export type AvatarAnchor =
| 'top-left'
| 'top-right'
| 'bottom-left'
| 'bottom-right'
| 'center'
| 'right';
export type AvatarPosition = { x: number; y: number } | AvatarAnchor;
export interface HighlightTarget {
/** CSS selector for the element to highlight */
selector?: string;
/** Name of an app-registered hook that returns Element | null */
hookName?: string;
/** Extra space around the element in px */
padding?: number;
}
export interface DialogNode {
text?: string;
position?: AvatarPosition;
highlight?: HighlightTarget;
/** App hook to call on entering this node */
action?: string;
next?: string | null;
choices?: Choice[];
/** Called (and awaited) just before the avatar starts moving to this node */
before?: StepCallback;
/** Called (and awaited) just before the user leaves this node */
after?: StepCallback;
}
export interface Choice {
label: string;
next?: string | null;
action?: string;
}
export interface PlantyConfig {
id: string;
avatar?: {
name?: string;
defaultPosition?: AvatarPosition;
};
start: string;
nodes: Record<string, DialogNode>;
}
export type PlantyHook = (
...args: unknown[]
) => void | Element | null | Promise<void> | (() => void);
/** Called before/after a node becomes active. Async-safe. */
export type StepCallback = (nodeId: string, node: DialogNode) => void | Promise<void>;

View File

@@ -0,0 +1,7 @@
<script lang="ts">
import '@nodarium/ui/app.css';
import './layout.css';
const { children } = $props();
</script>
{@render children()}

View File

@@ -0,0 +1,147 @@
<script lang="ts">
import Planty from '$lib/components/Planty.svelte';
import PlantyAvatar, { type Mood } from '$lib/components/PlantyAvatar.svelte';
import type { PlantyConfig } from '$lib/types.js';
import { onMount } from 'svelte';
import ThemeSelector from './ThemeSelector.svelte';
let plantyConfig = $state<PlantyConfig | null>(null);
let planty: ReturnType<typeof Planty> | undefined = $state();
let started = $state(false);
// Avatar preview state
const moods: Mood[] = ['idle', 'talking', 'happy', 'thinking', 'moving'];
let previewMood = $state<Mood>('idle');
onMount(async () => {
const res = await fetch('/demo-tutorial.json');
plantyConfig = await res.json();
});
function startTour() {
planty?.start();
started = true;
}
</script>
<svelte:head>
<title>Planty — Demo</title>
</svelte:head>
<div
class="grid min-h-screen grid-rows-[auto_1fr]"
style="background-color: var(--color-layer-0); color: var(--color-text);"
>
<!-- Header -->
<header
class="flex h-12 items-center gap-4 px-8 py-5"
style="border-color: var(--color-outline);"
>
<h1 class="text-xl font-semibold">🌿 Planty</h1>
<span
class="rounded-full px-2 py-0.5 text-xs font-bold"
style="background: var(--color-layer-3); color: var(--color-layer-0);"
>demo</span>
<ThemeSelector />
<button
class="ml-auto rounded-xl px-5 py-2 text-sm font-bold transition hover:scale-95 active:scale-95"
style="background: var(--color-layer-3); color: var(--color-layer-0);"
onclick={startTour}
disabled={started || !plantyConfig}
>
{started ? 'Tour running…' : 'Start tutorial'}
</button>
</header>
<!-- App layout -->
<main class="grid grid-cols-[1fr_280px]">
<!-- Graph canvas -->
<div
id="graph-canvas"
class="relative flex min-h-125 items-center justify-center"
style="background-color: var(--color-layer-1); background-image: radial-gradient(circle, var(--color-outline) 1px, transparent 1px); background-size: 24px 24px;"
>
<p class="text-center text-sm" style="color: var(--color-outline);">
Node graph canvas<br />
<span style="opacity: 0.6;">(click "Start tutorial" above)</span>
</p>
<!-- Avatar mood preview (bottom of canvas) -->
<div class="absolute bottom-6 left-1/2 flex -translate-x-1/2 flex-col items-center gap-4">
<!-- Static preview at fixed position inside the canvas -->
<div class="relative h-20 w-12">
<PlantyAvatar x={0} y={0} mood={previewMood} />
</div>
<div class="flex gap-2">
{#each moods as m (m)}
<button
class="rounded-lg border px-3 py-1 text-xs transition"
onclick={() => (previewMood = m)}
style="border-color: {previewMood === m
? 'var(--color-selected)'
: 'var(--color-outline)'}; color: {previewMood === m
? 'var(--color-selected)'
: 'var(--color-text)'}; background: {previewMood === m
? 'var(--color-layer-2)'
: 'transparent'};"
>
{m}
</button>
{/each}
</div>
</div>
</div>
<!-- Sidebar -->
<aside
id="sidebar"
class="flex flex-col gap-3 p-5"
style="border-color: var(--color-outline); background-color: var(--color-layer-0);"
>
<span
class="text-xs font-semibold tracking-widest uppercase"
style="color: var(--color-outline);"
>Parameters</span>
<div
class="rounded-lg px-3 py-2 text-sm"
style="background: var(--color-layer-1); color: var(--color-text);"
>
Branch length: 1.0
</div>
<div
class="rounded-lg px-3 py-2 text-sm"
style="background: var(--color-layer-1); color: var(--color-text);"
>
Segments: 8
</div>
<div
class="rounded-lg px-3 py-2 text-sm"
style="background: var(--color-layer-1); color: var(--color-text);"
>
Leaf density: 0.6
</div>
<span
class="mt-2 text-xs font-semibold tracking-widest uppercase"
style="color: var(--color-outline);"
>Export</span>
<div
class="rounded-lg px-3 py-2 text-sm"
style="background: var(--color-layer-1); color: var(--color-text);"
>
.obj / .glb
</div>
</aside>
</main>
</div>
{#if plantyConfig}
<Planty
bind:this={planty}
config={plantyConfig}
onComplete={() => {
started = false;
}}
/>
{/if}

View File

@@ -0,0 +1,25 @@
<script lang="ts">
import { InputSelect } from '@nodarium/ui';
const themes = [
'dark',
'light',
'solarized',
'catppuccin',
'high-contrast',
'high-contrast-light',
'nord',
'dracula',
'custom'
];
let themeIndex = $state(0);
$effect(() => {
const classList = document.documentElement.classList;
for (const c of classList) {
if (c.startsWith('theme-')) document.documentElement.classList.remove(c);
}
document.documentElement.classList.add(`theme-${themes[themeIndex]}`);
});
</script>
<InputSelect bind:value={themeIndex} options={themes}></InputSelect>

View File

@@ -0,0 +1,7 @@
@import 'tailwindcss';
body {
color: var(--color-text);
background-color: var(--color-layer-0);
margin: 0;
}

View File

@@ -0,0 +1,87 @@
{
"id": "demo-tutorial",
"avatar": {
"name": "Planty",
"defaultPosition": "bottom-right"
},
"start": "welcome",
"nodes": {
"welcome": {
"type": "choice",
"position": "bottom-right",
"text": "👋 Hey! I'm Planty — your guide to this app. How would you like me to explain things?",
"choices": [
{ "label": "🤓 Technical — give me the details", "next": "intro_nerd" },
{ "label": "🌱 Simple — keep it friendly", "next": "intro_simple" },
{ "label": "No thanks, skip the tour", "next": null }
]
},
"intro_nerd": {
"type": "step",
"position": "bottom-right",
"text": "This is a WebAssembly-powered node graph. Each node is a compiled .wasm module executed in a sandboxed runtime.",
"next": "highlight_graph_nerd"
},
"intro_simple": {
"type": "step",
"position": "bottom-right",
"text": "Think of this like a recipe card — each block does one thing, and you connect them to build a plant!",
"next": "highlight_graph_simple"
},
"highlight_graph_nerd": {
"type": "step",
"position": "bottom-left",
"highlight": { "selector": "#graph-canvas", "padding": 12 },
"text": "The graph canvas renders edges as Bézier curves. Node execution is topologically sorted before each WASM call.",
"next": "highlight_sidebar_nerd"
},
"highlight_graph_simple": {
"type": "step",
"position": "bottom-left",
"highlight": { "selector": "#graph-canvas", "padding": 12 },
"text": "This is the main canvas — drag nodes around and connect them to create your plant!",
"next": "highlight_sidebar_simple"
},
"highlight_sidebar_nerd": {
"type": "step",
"position": "bottom-right",
"highlight": { "selector": "#sidebar", "padding": 8 },
"text": "The sidebar exposes node parameters, export settings, and the raw graph JSON for debugging.",
"next": "tip_nerd"
},
"highlight_sidebar_simple": {
"type": "step",
"position": "bottom-right",
"highlight": { "selector": "#sidebar", "padding": 8 },
"text": "The sidebar lets you tweak settings and export your creation.",
"next": "tip_simple"
},
"tip_nerd": {
"type": "step",
"position": "center",
"text": "Press Space or double-click the canvas to open node search. Nodes are fetched from the WASM registry at runtime.",
"next": "done_nerd"
},
"tip_simple": {
"type": "step",
"position": "center",
"text": "Press Space anywhere on the canvas to add a new block — try it!",
"next": "done_simple"
},
"done_nerd": {
"type": "end",
"position": "bottom-right",
"text": "You're all set. Check the docs for the full NodeDefinition interface. Happy hacking! 🌿"
},
"done_simple": {
"type": "end",
"position": "bottom-right",
"text": "That's the tour! Have fun building your plant. 🌱"
}
}
}

View File

@@ -0,0 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" width="107" height="128" viewBox="0 0 107 128">
<title>svelte-logo</title><path
d="M94.157 22.819c-10.4-14.885-30.94-19.297-45.792-9.835L22.282 29.608A29.92 29.92 0 0 0 8.764 49.65a31.5 31.5 0 0 0 3.108 20.231 30 30 0 0 0-4.477 11.183 31.9 31.9 0 0 0 5.448 24.116c10.402 14.887 30.942 19.297 45.791 9.835l26.083-16.624A29.92 29.92 0 0 0 98.235 78.35a31.53 31.53 0 0 0-3.105-20.232 30 30 0 0 0 4.474-11.182 31.88 31.88 0 0 0-5.447-24.116"
style="fill:#ff3e00"
/><path
d="M45.817 106.582a20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.503 18 18 0 0 1 .624-2.435l.49-1.498 1.337.981a33.6 33.6 0 0 0 10.203 5.098l.97.294-.09.968a5.85 5.85 0 0 0 1.052 3.878 6.24 6.24 0 0 0 6.695 2.485 5.8 5.8 0 0 0 1.603-.704L69.27 76.28a5.43 5.43 0 0 0 2.45-3.631 5.8 5.8 0 0 0-.987-4.371 6.24 6.24 0 0 0-6.698-2.487 5.7 5.7 0 0 0-1.6.704l-9.953 6.345a19 19 0 0 1-5.296 2.326 20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.502 17.99 17.99 0 0 1 8.13-12.052l26.081-16.623a19 19 0 0 1 5.3-2.329 20.72 20.72 0 0 1 22.237 8.243 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-.624 2.435l-.49 1.498-1.337-.98a33.6 33.6 0 0 0-10.203-5.1l-.97-.294.09-.968a5.86 5.86 0 0 0-1.052-3.878 6.24 6.24 0 0 0-6.696-2.485 5.8 5.8 0 0 0-1.602.704L37.73 51.72a5.42 5.42 0 0 0-2.449 3.63 5.79 5.79 0 0 0 .986 4.372 6.24 6.24 0 0 0 6.698 2.486 5.8 5.8 0 0 0 1.602-.704l9.952-6.342a19 19 0 0 1 5.295-2.328 20.72 20.72 0 0 1 22.237 8.242 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-8.13 12.053l-26.081 16.622a19 19 0 0 1-5.3 2.328"
style="fill:#fff"
/>
</svg>

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

@@ -0,0 +1,17 @@
import adapter from '@sveltejs/adapter-auto';
/** @type {import('@sveltejs/kit').Config} */
const config = {
compilerOptions: {
// Force runes mode for the project, except for libraries. Can be removed in svelte 6.
runes: ({ filename }) => (filename.split(/[/\\]/).includes('node_modules') ? undefined : true)
},
kit: {
// adapter-auto only supports some environments, see https://svelte.dev/docs/kit/adapter-auto for a list.
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
// See https://svelte.dev/docs/kit/adapters for more information about adapters.
adapter: adapter()
}
};
export default config;

View File

@@ -0,0 +1,15 @@
{
"extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
"rewriteRelativeImportExtensions": true,
"allowJs": true,
"checkJs": true,
"forceConsistentCasingInFileNames": true,
"resolveJsonModule": true,
"skipLibCheck": true,
"sourceMap": true,
"strict": true,
"module": "NodeNext",
"moduleResolution": "bundler"
}
}

View File

@@ -0,0 +1,5 @@
import { sveltekit } from '@sveltejs/kit/vite';
import tailwindcss from '@tailwindcss/vite';
import { defineConfig } from 'vite';
export default defineConfig({ plugins: [tailwindcss(), sveltekit()] });

View File

@@ -1,7 +1,8 @@
{
"name": "@nodarium/types",
"version": "0.0.4",
"version": "0.0.5",
"description": "",
"type": "module",
"main": "src/index.ts",
"scripts": {
"format": "dprint fmt -c '../../.dprint.jsonc' .",

View File

@@ -4,7 +4,9 @@ export type {
Box,
Edge,
Graph,
GroupSocket,
NodeDefinition,
NodeGroupDefinition,
NodeId,
NodeInstance,
SerializedNode,

View File

@@ -51,7 +51,7 @@ export const NodeSchema = z.object({
id: z.number(),
type: NodeIdSchema,
props: z
.record(z.string(), z.union([z.number(), z.array(z.number())]))
.record(z.string(), z.union([z.number(), z.array(z.number()), z.string()]))
.optional(),
meta: z
.object({
@@ -76,6 +76,33 @@ export type Socket = {
export type Edge = [NodeInstance, number, NodeInstance, string];
export type GroupSocket = {
name: string;
type: string;
};
export type NodeGroupDefinition = {
id: string;
name: string;
inputs: GroupSocket[];
outputs: GroupSocket[];
graph: {
nodes: SerializedNode[];
edges: [number, number, number, string][];
};
};
const NodeGroupDefinitionSchema: z.ZodType<NodeGroupDefinition> = z.object({
id: z.string(),
name: z.string(),
inputs: z.array(z.object({ name: z.string(), type: z.string() })),
outputs: z.array(z.object({ name: z.string(), type: z.string() })),
graph: z.object({
nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()]))
})
});
export const GraphSchema = z.object({
id: z.number(),
meta: z
@@ -86,7 +113,8 @@ export const GraphSchema = z.object({
.optional(),
settings: z.record(z.string(), z.any()).optional(),
nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()]))
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
groups: z.record(z.string(), NodeGroupDefinitionSchema).optional()
});
export type Graph = z.infer<typeof GraphSchema>;

View File

@@ -1,9 +1,9 @@
{
"name": "@nodarium/ui",
"version": "0.0.4",
"version": "0.0.5",
"scripts": {
"dev": "vite",
"build": "vite build && npm run package",
"build": "vite build",
"preview": "vite preview",
"package": "svelte-kit sync && svelte-package && publint",
"prepublishOnly": "npm run package",
@@ -16,10 +16,10 @@
},
"exports": {
".": {
"types": "./dist/index.d.ts",
"svelte": "./dist/index.js"
"types": "./src/lib/index.ts",
"svelte": "./src/lib/index.ts"
},
"./app.css": "./dist/app.css"
"./app.css": "./src/lib/app.css"
},
"files": [
"dist",
@@ -64,6 +64,7 @@
"types": "./dist/index.d.ts",
"type": "module",
"dependencies": {
"@nodarium/ui": "workspace:*",
"@iconify-json/tabler": "^1.2.26",
"@iconify/tailwind4": "^1.2.1",
"@tailwindcss/vite": "^4.1.18",

View File

@@ -1,8 +1,9 @@
{
"name": "@nodarium/utils",
"version": "0.0.4",
"version": "0.0.5",
"description": "",
"main": "src/index.ts",
"main": "./src/index.ts",
"type": "module",
"scripts": {
"test": "vitest",
"format": "dprint fmt -c '../../.dprint.jsonc' .",

1895
pnpm-lock.yaml generated

File diff suppressed because it is too large Load Diff

View File

@@ -7,3 +7,6 @@ packages:
catalog:
chokidar-cli: github:open-cli-tools/chokidar-cli#semver:v4.0.0
onlyBuiltDependencies:
- "@tailwindcss/oxide"
- esbuild