Files
nodarium/packages/planty/src/lib/components/SpeechBubble.svelte

173 lines
4.9 KiB
Svelte

<script lang="ts">
import { fade } from 'svelte/transition';
import type { Choice } from '../types.js';
interface Props {
text: string;
avatarX: number;
avatarY: number;
choices?: Choice[];
showNext?: boolean;
stepIndex?: number;
totalSteps?: number;
onNext?: () => void;
onClose?: () => void;
onChoose?: (choice: Choice) => void;
}
let {
text,
avatarX,
avatarY,
choices = [],
showNext = false,
stepIndex = -1,
totalSteps = 0,
onNext,
onClose,
onChoose
}: Props = $props();
const showProgress = $derived(stepIndex >= 0 && totalSteps > 0);
const BUBBLE_WIDTH = 268;
const AVATAR_SIZE = 80;
const GAP = 10;
const isAvatarNearTop = $derived(avatarY < BUBBLE_WIDTH + GAP + 8);
const left = $derived(Math.max(8, Math.min(avatarX, window.innerWidth - BUBBLE_WIDTH - 8)));
const bottom = $derived(isAvatarNearTop ? null : `${window.innerHeight - avatarY + GAP}px`);
const top = $derived(isAvatarNearTop ? `${avatarY + AVATAR_SIZE + GAP}px` : null);
// Typewriter
let displayed = $state('');
const finished = $derived(displayed.length === text.length);
let typeTimer: ReturnType<typeof setTimeout> | null = null;
function renderMarkdown(raw: string): string {
return raw
.replaceAll(/^# (.+)$/gm, '<strong class="block text-sm font-bold mb-1">$1</strong>')
.replaceAll(/\*\*(.+?)\*\*/g, '<strong>$1</strong>')
.replaceAll(/\*(.+?)\*/g, '<em>$1</em>')
.replaceAll(
/`(.+?)`/g,
'<code class="text-[11px] rounded px-1 font-mono" style="background: var(--color-layer-3); color: var(--color-text);">$1</code>'
)
.replaceAll(/\*/g, '')
.replaceAll(/_/g, '')
.replaceAll(/\n+/g, '<br>');
}
$effect(() => {
// Track only `text` as a dependency.
// Never read `displayed` inside the effect — += would add it as a dep
// and cause an infinite loop. Use slice(0, i) for pure writes instead.
const target = text;
displayed = '';
if (typeTimer) clearTimeout(typeTimer);
let i = 0;
function tick() {
if (i < target.length) {
displayed = target.slice(0, ++i);
typeTimer = setTimeout(tick, 26);
}
}
// Defer first tick so no reads happen during the synchronous effect body
typeTimer = setTimeout(tick, 0);
return () => {
if (typeTimer) clearTimeout(typeTimer);
};
});
</script>
<div
class="pointer-events-auto fixed z-99999 rounded-md border p-2"
style:width="{BUBBLE_WIDTH}px"
style:left="{left}px"
style:bottom
style:top
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
{#if isAvatarNearTop}
<!-- Tail pointing up toward avatar -->
<div
class="absolute -top-2 h-3.5 w-3.5 rotate-45 border-t border-l"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
</div>
{:else}
<!-- Tail pointing down toward avatar -->
<div
class="absolute -bottom-2 h-3.5 w-3.5 rotate-45 border-r border-b"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
</div>
{/if}
<div class="mb-2 min-h-[1.4em] text-sm leading-relaxed" style="color: var(--color-text)">
<!-- eslint-disable-next-line svelte/no-at-html-tags -->
{@html renderMarkdown(displayed)}
</div>
{#if choices.length > 0}
<div class="flex flex-col gap-1.5">
{#each choices as choice, i (choice.label)}
{#if finished}
<button
in:fade={{ duration: 200, delay: i * 250 }}
class="cursor-pointer rounded-lg px-3 py-1.5 text-left text-sm font-medium transition-colors"
style:background="var(--color-layer-1)"
style:border-color="var(--color-outline)"
style:color="var(--color-text)"
onclick={() => onChoose?.(choice)}
>
{choice.label}
</button>
{/if}
{/each}
</div>
{/if}
<div class="mt-2 flex items-center justify-between gap-2">
<button
class="cursor-pointer text-xs transition-colors"
style="color: var(--color-outline)"
onclick={onClose}
>
✕ close
</button>
<div class="flex items-center gap-2">
{#if showProgress}
<span class="text-xs tabular-nums" style="color: var(--color-outline)">
{stepIndex + 1} / {totalSteps}
</span>
{/if}
{#if showNext && finished}
<button
class="cursor-pointer rounded-lg px-3 py-1 text-xs font-semibold transition-colors"
style:background="var(--color-outline)"
style:color="var(--color-layer-0)"
onclick={onNext}
>
Next →
</button>
{/if}
</div>
</div>
</div>