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refactor/s
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6
.github/workflows/deploy.yaml
vendored
6
.github/workflows/deploy.yaml
vendored
@@ -2,7 +2,7 @@ name: Deploy to GitHub Pages
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: 'main'
|
||||
branches: "main"
|
||||
|
||||
jobs:
|
||||
build_site:
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: pnpm install
|
||||
run: pnpm install --frozen-lockfile
|
||||
|
||||
- name: build
|
||||
run: pnpm run build:deploy
|
||||
@@ -23,7 +23,7 @@ jobs:
|
||||
echo "$SSH_PRIVATE_KEY" > /tmp/id_rsa
|
||||
chmod 600 /tmp/id_rsa
|
||||
mkdir -p ~/.config/rclone
|
||||
echo "[sftp-remote]\ntype = sftp\nhost = ${SSH_HOST}\nuser = ${SSH_USER}\nport = ${SSH_PORT}\nkey_file = /tmp/id_rsa" > ~/.config/rclone/rclone.conf
|
||||
echo -e "[sftp-remote]\ntype = sftp\nhost = ${SSH_HOST}\nuser = ${SSH_USER}\nport = ${SSH_PORT}\nkey_file = /tmp/id_rsa" > ~/.config/rclone/rclone.conf
|
||||
env:
|
||||
SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }}
|
||||
SSH_HOST: ${{ vars.SSH_HOST }}
|
||||
|
||||
14
Dockerfile
14
Dockerfile
@@ -2,14 +2,20 @@ FROM node:24-alpine
|
||||
|
||||
RUN apk add --no-cache --update curl rclone g++
|
||||
|
||||
# Install rust
|
||||
# https://github.com/rust-lang/rustup/issues/1085
|
||||
RUN RUSTUP_URL="https://sh.rustup.rs" \
|
||||
&& curl --silent --show-error --location --fail --retry 3 --proto '=https' --tlsv1.2 --output /tmp/rustup-linux-install.sh $RUSTUP_URL \
|
||||
&& sh /tmp/rustup-linux-install.sh -y
|
||||
|
||||
ENV PATH=/root/.cargo/bin:$PATH
|
||||
ENV RUSTUP_HOME=/usr/local/rustup \
|
||||
CARGO_HOME=/usr/local/cargo \
|
||||
PATH=/usr/local/cargo/bin:$PATH
|
||||
|
||||
RUN rustup target add wasm32-unknown-unknown \
|
||||
RUN curl --silent --show-error --location --fail --retry 3 \
|
||||
--proto '=https' --tlsv1.2 \
|
||||
--output /tmp/rustup-init.sh https://sh.rustup.rs \
|
||||
&& sh /tmp/rustup-init.sh -y --no-modify-path --profile minimal \
|
||||
&& rm /tmp/rustup-init.sh \
|
||||
&& rustup default stable \
|
||||
&& rustup target add wasm32-unknown-unknown \
|
||||
&& cargo install wasm-pack \
|
||||
&& npm i -g pnpm
|
||||
|
||||
@@ -1,7 +1 @@
|
||||
# Tauri + Svelte + Typescript
|
||||
|
||||
This template should help get you started developing with Tauri, Svelte and TypeScript in Vite.
|
||||
|
||||
## Recommended IDE Setup
|
||||
|
||||
[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode) + [Tauri](https://marketplace.visualstudio.com/items?itemName=tauri-apps.tauri-vscode) + [rust-analyzer](https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer).
|
||||
# Nodarium App
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/app",
|
||||
"name": "@nodarium/app",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
@@ -10,9 +10,9 @@
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"@nodes/registry": "link:../packages/registry",
|
||||
"@nodes/ui": "link:../packages/ui",
|
||||
"@nodes/utils": "link:../packages/utils",
|
||||
"@nodarium/registry": "link:../packages/registry",
|
||||
"@nodarium/ui": "link:../packages/ui",
|
||||
"@nodarium/utils": "link:../packages/utils",
|
||||
"@sveltejs/kit": "^2.49.0",
|
||||
"@threlte/core": "8.3.0",
|
||||
"@threlte/extras": "9.7.0",
|
||||
@@ -26,7 +26,7 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"@iconify-json/tabler": "^1.2.23",
|
||||
"@nodes/types": "link:../packages/types",
|
||||
"@nodarium/types": "link:../packages/types",
|
||||
"@sveltejs/adapter-static": "^3.0.10",
|
||||
"@sveltejs/vite-plugin-svelte": "^6.2.1",
|
||||
"@tsconfig/svelte": "^5.0.6",
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
precision highp float;
|
||||
// For WebGL1 make sure this extension is enabled in your material:
|
||||
// #extension GL_OES_standard_derivatives : enable
|
||||
|
||||
varying vec2 vUv;
|
||||
|
||||
@@ -10,33 +12,45 @@ uniform vec2 zoomLimits;
|
||||
uniform vec3 backgroundColor;
|
||||
uniform vec3 lineColor;
|
||||
|
||||
// Anti-aliased step: threshold in the same units as `value`
|
||||
float aaStep(float threshold, float value, float deriv) {
|
||||
float w = deriv * 0.5; // ~one pixel
|
||||
return smoothstep(threshold - w, threshold + w, value);
|
||||
}
|
||||
|
||||
float grid(float x, float y, float divisions, float thickness) {
|
||||
x = fract(x * divisions);
|
||||
x = min(x, 1.0 - x);
|
||||
// Continuous grid coordinates
|
||||
float gx = x * divisions;
|
||||
float gy = y * divisions;
|
||||
|
||||
float xdelta = fwidth(x);
|
||||
x = smoothstep(x - xdelta, x + xdelta, thickness);
|
||||
// Distance to nearest grid line (0 at the line)
|
||||
float fx = fract(gx);
|
||||
fx = min(fx, 1.0 - fx);
|
||||
float fy = fract(gy);
|
||||
fy = min(fy, 1.0 - fy);
|
||||
|
||||
y = fract(y * divisions);
|
||||
y = min(y, 1.0 - y);
|
||||
// Derivatives in screen space – use the continuous coords here
|
||||
float dx = fwidth(gx);
|
||||
float dy = fwidth(gy);
|
||||
|
||||
float ydelta = fwidth(y);
|
||||
y = smoothstep(y - ydelta, y + ydelta, thickness);
|
||||
// Keep the original semantics: thickness is the threshold in the [0, 0.5] distance domain
|
||||
float lineX = 1.0 - aaStep(thickness, fx, dx);
|
||||
float lineY = 1.0 - aaStep(thickness, fy, dy);
|
||||
|
||||
return clamp(x + y, 0.0, 1.0);
|
||||
return clamp(lineX + lineY, 0.0, 1.0);
|
||||
}
|
||||
|
||||
float circle_grid(float x, float y, float divisions, float circleRadius) {
|
||||
float gridX = mod(x + divisions * 0.5, divisions) - divisions * 0.5;
|
||||
float gridY = mod(y + divisions * 0.5, divisions) - divisions * 0.5;
|
||||
|
||||
float gridX = mod(x + divisions/2.0, divisions) - divisions / 2.0;
|
||||
float gridY = mod(y + divisions/2.0, divisions) - divisions / 2.0;
|
||||
vec2 g = vec2(gridX, gridY);
|
||||
float d = length(g);
|
||||
|
||||
// Calculate the distance from the center of the grid
|
||||
float gridDistance = length(vec2(gridX, gridY));
|
||||
|
||||
// Use smoothstep to create a smooth transition at the edges of the circle
|
||||
float circle = 1.0 - smoothstep(circleRadius - 0.5, circleRadius + 0.5, gridDistance);
|
||||
// Screen-space derivative for AA on the circle edge
|
||||
float w = fwidth(d);
|
||||
|
||||
float circle = 1.0 - smoothstep(circleRadius - w, circleRadius + w, d);
|
||||
return circle;
|
||||
}
|
||||
|
||||
@@ -56,44 +70,43 @@ void main(void) {
|
||||
float minZ = zoomLimits.x;
|
||||
float maxZ = zoomLimits.y;
|
||||
|
||||
float divisions = 0.1/cz;
|
||||
float thickness = 0.05/cz;
|
||||
float delta = 0.1 / 2.0;
|
||||
float divisions = 0.1 / cz;
|
||||
float thickness = 0.05 / cz;
|
||||
|
||||
float nz = (cz - minZ) / (maxZ - minZ);
|
||||
|
||||
float ux = (vUv.x-0.5) * width + cx*cz;
|
||||
float uy = (vUv.y-0.5) * height - cy*cz;
|
||||
float ux = (vUv.x - 0.5) * width + cx * cz;
|
||||
float uy = (vUv.y - 0.5) * height - cy * cz;
|
||||
|
||||
|
||||
//extra small grid
|
||||
float m1 = grid(ux, uy, divisions*4.0, thickness*4.0) * 0.9;
|
||||
float m2 = grid(ux, uy, divisions*16.0, thickness*16.0) * 0.5;
|
||||
// extra small grid
|
||||
float m1 = grid(ux, uy, divisions * 4.0, thickness * 4.0) * 0.9;
|
||||
float m2 = grid(ux, uy, divisions * 16.0, thickness * 16.0) * 0.5;
|
||||
float xsmall = max(m1, m2);
|
||||
|
||||
float s3 = circle_grid(ux, uy, cz/1.6, 1.0) * 0.5;
|
||||
float s3 = circle_grid(ux, uy, cz / 1.6, 1.0) * 0.5;
|
||||
xsmall = max(xsmall, s3);
|
||||
|
||||
// small grid
|
||||
float c1 = grid(ux, uy, divisions, thickness) * 0.6;
|
||||
float c2 = grid(ux, uy, divisions*2.0, thickness) * 0.5;
|
||||
float c1 = grid(ux, uy, divisions, thickness) * 0.6;
|
||||
float c2 = grid(ux, uy, divisions * 2.0, thickness * 2.0) * 0.5;
|
||||
float small = max(c1, c2);
|
||||
|
||||
float s1 = circle_grid(ux, uy, cz*10.0, 2.0) * 0.5;
|
||||
float s1 = circle_grid(ux, uy, cz * 10.0, 2.0) * 0.5;
|
||||
small = max(small, s1);
|
||||
|
||||
// large grid
|
||||
float c3 = grid(ux, uy, divisions/8.0, thickness/8.0) * 0.5;
|
||||
float c4 = grid(ux, uy, divisions/2.0, thickness/4.0) * 0.4;
|
||||
float c3 = grid(ux, uy, divisions / 8.0, thickness / 8.0) * 0.5;
|
||||
float c4 = grid(ux, uy, divisions / 2.0, thickness / 4.0) * 0.4;
|
||||
float large = max(c3, c4);
|
||||
|
||||
float s2 = circle_grid(ux, uy, cz*20.0, 1.0) * 0.4;
|
||||
float s2 = circle_grid(ux, uy, cz * 20.0, 1.0) * 0.4;
|
||||
large = max(large, s2);
|
||||
|
||||
float c = mix(large, small, min(nz*2.0+0.05, 1.0));
|
||||
c = mix(c, xsmall, max(min((nz-0.3)/0.7, 1.0), 0.0));
|
||||
float c = mix(large, small, min(nz * 2.0 + 0.05, 1.0));
|
||||
c = mix(c, xsmall, clamp((nz - 0.3) / 0.7, 0.0, 1.0));
|
||||
|
||||
vec3 color = mix(backgroundColor, lineColor, c);
|
||||
|
||||
gl_FragColor = vec4(color, 1.0);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { Hst } from "@histoire/plugin-svelte";
|
||||
export let Hst: Hst;
|
||||
import Background from "./Background.svelte";
|
||||
import { Canvas } from "@threlte/core";
|
||||
import Camera from "../Camera.svelte";
|
||||
let width = globalThis.innerWidth || 100;
|
||||
let height = globalThis.innerHeight || 100;
|
||||
|
||||
let cameraPosition: [number, number, number] = [0, 1, 0];
|
||||
</script>
|
||||
|
||||
<svelte:window bind:innerWidth={width} bind:innerHeight={height} />
|
||||
|
||||
<Hst.Story>
|
||||
<Canvas shadows={false}>
|
||||
<Camera bind:position={cameraPosition} />
|
||||
|
||||
<Background {cameraPosition} {width} {height} />
|
||||
</Canvas>
|
||||
</Hst.Story>
|
||||
@@ -3,7 +3,6 @@
|
||||
import BackgroundVert from "./Background.vert";
|
||||
import BackgroundFrag from "./Background.frag";
|
||||
import { colors } from "../graph/colors.svelte";
|
||||
import { Color } from "three";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
|
||||
type Props = {
|
||||
@@ -42,10 +41,10 @@
|
||||
value: [0, 1, 0],
|
||||
},
|
||||
backgroundColor: {
|
||||
value: colors["layer-0"].clone(),
|
||||
value: colors["layer-0"],
|
||||
},
|
||||
lineColor: {
|
||||
value: colors["outline"].clone(),
|
||||
value: colors["outline"],
|
||||
},
|
||||
zoomLimits: {
|
||||
value: [2, 50],
|
||||
@@ -55,9 +54,9 @@
|
||||
},
|
||||
}}
|
||||
uniforms.camPos.value={cameraPosition}
|
||||
uniforms.backgroundColor.value={appSettings.theme &&
|
||||
colors["layer-0"].clone()}
|
||||
uniforms.lineColor.value={appSettings.theme && colors["outline"].clone()}
|
||||
uniforms.backgroundColor.value={appSettings.value.theme &&
|
||||
colors["layer-0"]}
|
||||
uniforms.lineColor.value={appSettings.value.theme && colors["outline"]}
|
||||
uniforms.zoomLimits.value={[minZoom, maxZoom]}
|
||||
uniforms.dimensions.value={[width, height]}
|
||||
/>
|
||||
|
||||
@@ -1,39 +1,60 @@
|
||||
<script lang="ts">
|
||||
import type { GraphManager } from "./graph-manager.js";
|
||||
import { HTML } from "@threlte/extras";
|
||||
import { onMount } from "svelte";
|
||||
import type { NodeInstance, NodeId } from "@nodarium/types";
|
||||
import { getGraphManager, getGraphState } from "../graph/state.svelte";
|
||||
|
||||
export let position: [x: number, y: number] | null;
|
||||
type Props = {
|
||||
onnode: (n: NodeInstance) => void;
|
||||
};
|
||||
|
||||
export let graph: GraphManager;
|
||||
const { onnode }: Props = $props();
|
||||
|
||||
const graph = getGraphManager();
|
||||
const graphState = getGraphState();
|
||||
|
||||
let input: HTMLInputElement;
|
||||
let value: string = "";
|
||||
let activeNodeId: string = "";
|
||||
let value = $state<string>();
|
||||
let activeNodeId = $state<NodeId>();
|
||||
|
||||
const allNodes = graph.getNodeDefinitions();
|
||||
const allNodes = graphState.activeSocket
|
||||
? graph.getPossibleNodes(graphState.activeSocket)
|
||||
: graph.getNodeDefinitions();
|
||||
|
||||
function filterNodes() {
|
||||
return allNodes.filter((node) => node.id.includes(value));
|
||||
return allNodes.filter((node) => node.id.includes(value ?? ""));
|
||||
}
|
||||
|
||||
$: nodes = value === "" ? allNodes : filterNodes();
|
||||
$: if (nodes) {
|
||||
if (activeNodeId === "") {
|
||||
activeNodeId = nodes[0].id;
|
||||
} else if (nodes.length) {
|
||||
const node = nodes.find((node) => node.id === activeNodeId);
|
||||
if (!node) {
|
||||
activeNodeId = nodes[0].id;
|
||||
const nodes = $derived(value === "" ? allNodes : filterNodes());
|
||||
$effect(() => {
|
||||
if (nodes) {
|
||||
if (activeNodeId === undefined) {
|
||||
activeNodeId = nodes?.[0]?.id;
|
||||
} else if (nodes.length) {
|
||||
const node = nodes.find((node) => node.id === activeNodeId);
|
||||
if (!node) {
|
||||
activeNodeId = nodes[0].id;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
function handleNodeCreation(nodeType: NodeInstance["type"]) {
|
||||
if (!graphState.addMenuPosition) return;
|
||||
onnode?.({
|
||||
id: -1,
|
||||
type: nodeType,
|
||||
position: [...graphState.addMenuPosition],
|
||||
props: {},
|
||||
state: {},
|
||||
});
|
||||
}
|
||||
|
||||
function handleKeyDown(event: KeyboardEvent) {
|
||||
event.stopImmediatePropagation();
|
||||
|
||||
if (event.key === "Escape") {
|
||||
position = null;
|
||||
graphState.addMenuPosition = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -50,9 +71,8 @@
|
||||
}
|
||||
|
||||
if (event.key === "Enter") {
|
||||
if (activeNodeId && position) {
|
||||
graph.createNode({ type: activeNodeId, position });
|
||||
position = null;
|
||||
if (activeNodeId && graphState.addMenuPosition) {
|
||||
handleNodeCreation(activeNodeId);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -64,7 +84,11 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}>
|
||||
<HTML
|
||||
position.x={graphState.addMenuPosition?.[0]}
|
||||
position.z={graphState.addMenuPosition?.[1]}
|
||||
transform={false}
|
||||
>
|
||||
<div class="add-menu-wrapper">
|
||||
<div class="header">
|
||||
<input
|
||||
@@ -74,7 +98,7 @@
|
||||
role="searchbox"
|
||||
placeholder="Search..."
|
||||
disabled={false}
|
||||
on:keydown={handleKeyDown}
|
||||
onkeydown={handleKeyDown}
|
||||
bind:value
|
||||
bind:this={input}
|
||||
/>
|
||||
@@ -87,25 +111,17 @@
|
||||
role="treeitem"
|
||||
tabindex="0"
|
||||
aria-selected={node.id === activeNodeId}
|
||||
on:keydown={(event) => {
|
||||
onkeydown={(event) => {
|
||||
if (event.key === "Enter") {
|
||||
if (position) {
|
||||
graph.createNode({ type: node.id, position, props: {} });
|
||||
position = null;
|
||||
}
|
||||
handleNodeCreation(node.id);
|
||||
}
|
||||
}}
|
||||
on:mousedown={() => {
|
||||
if (position) {
|
||||
graph.createNode({ type: node.id, position, props: {} });
|
||||
position = null;
|
||||
}
|
||||
}}
|
||||
on:focus={() => {
|
||||
onmousedown={() => handleNodeCreation(node.id)}
|
||||
onfocus={() => {
|
||||
activeNodeId = node.id;
|
||||
}}
|
||||
class:selected={node.id === activeNodeId}
|
||||
on:mouseover={() => {
|
||||
onmouseover={() => {
|
||||
activeNodeId = node.id;
|
||||
}}
|
||||
>
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import type { NodeDefinition, NodeRegistry } from "@nodes/types";
|
||||
import { onDestroy, onMount } from "svelte";
|
||||
import type { NodeDefinition, NodeRegistry } from "@nodarium/types";
|
||||
import { onMount } from "svelte";
|
||||
|
||||
let mx = $state(0);
|
||||
let my = $state(0);
|
||||
@@ -5,15 +5,17 @@
|
||||
color: colors.edge.clone(),
|
||||
toneMapped: false,
|
||||
});
|
||||
|
||||
let lineColor = $state(colors.edge.clone().convertSRGBToLinear());
|
||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
appSettings.theme;
|
||||
appSettings.value.theme;
|
||||
circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
|
||||
lineColor = colors.edge.clone().convertSRGBToLinear();
|
||||
});
|
||||
});
|
||||
|
||||
const lineCache = new Map<number, BufferGeometry>();
|
||||
|
||||
const curve = new CubicBezierCurve(
|
||||
new Vector2(0, 0),
|
||||
new Vector2(0, 0),
|
||||
@@ -24,46 +26,36 @@
|
||||
|
||||
<script lang="ts">
|
||||
import { T } from "@threlte/core";
|
||||
import { MeshLineMaterial } from "@threlte/extras";
|
||||
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three";
|
||||
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
|
||||
import { MeshBasicMaterial, Vector3 } from "three";
|
||||
import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
|
||||
import { Vector2 } from "three/src/math/Vector2.js";
|
||||
import { createEdgeGeometry } from "./createEdgeGeometry.js";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
|
||||
type Props = {
|
||||
from: { x: number; y: number };
|
||||
to: { x: number; y: number };
|
||||
x1: number;
|
||||
y1: number;
|
||||
x2: number;
|
||||
y2: number;
|
||||
z: number;
|
||||
};
|
||||
|
||||
const { from, to, z }: Props = $props();
|
||||
const { x1, y1, x2, y2, z }: Props = $props();
|
||||
|
||||
let geometry: BufferGeometry | null = $state(null);
|
||||
const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
|
||||
|
||||
const lineColor = $derived(
|
||||
appSettings.theme && colors.edge.clone().convertSRGBToLinear(),
|
||||
);
|
||||
let points = $state<Vector3[]>([]);
|
||||
|
||||
let lastId: number | null = null;
|
||||
|
||||
const primeA = 31;
|
||||
const primeB = 37;
|
||||
let lastId: string | null = null;
|
||||
|
||||
function update() {
|
||||
const new_x = to.x - from.x;
|
||||
const new_y = to.y - from.y;
|
||||
const curveId = new_x * primeA + new_y * primeB;
|
||||
const new_x = x2 - x1;
|
||||
const new_y = y2 - y1;
|
||||
const curveId = `${x1}-${y1}-${x2}-${y2}`;
|
||||
if (lastId === curveId) {
|
||||
return;
|
||||
}
|
||||
|
||||
const mid = new Vector2(new_x / 2, new_y / 2);
|
||||
|
||||
if (lineCache.has(curveId)) {
|
||||
geometry = lineCache.get(curveId)!;
|
||||
return;
|
||||
}
|
||||
lastId = curveId;
|
||||
|
||||
const length = Math.floor(
|
||||
Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4,
|
||||
@@ -72,29 +64,26 @@
|
||||
const samples = Math.max(length * 16, 10);
|
||||
|
||||
curve.v0.set(0, 0);
|
||||
curve.v1.set(mid.x, 0);
|
||||
curve.v2.set(mid.x, new_y);
|
||||
curve.v1.set(new_x / 2, 0);
|
||||
curve.v2.set(new_x / 2, new_y);
|
||||
curve.v3.set(new_x, new_y);
|
||||
|
||||
const points = curve
|
||||
points = curve
|
||||
.getPoints(samples)
|
||||
.map((p) => new Vector3(p.x, 0, p.y))
|
||||
.flat();
|
||||
|
||||
geometry = createEdgeGeometry(points);
|
||||
lineCache.set(curveId, geometry);
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
if (from || to) {
|
||||
if (x1 || x2 || y1 || y2) {
|
||||
update();
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<T.Mesh
|
||||
position.x={from.x}
|
||||
position.z={from.y}
|
||||
position.x={x1}
|
||||
position.z={y1}
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
material={circleMaterial}
|
||||
@@ -103,8 +92,8 @@
|
||||
</T.Mesh>
|
||||
|
||||
<T.Mesh
|
||||
position.x={to.x}
|
||||
position.z={to.y}
|
||||
position.x={x2}
|
||||
position.z={y2}
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
material={circleMaterial}
|
||||
@@ -112,8 +101,7 @@
|
||||
<T.CircleGeometry args={[0.5, 16]} />
|
||||
</T.Mesh>
|
||||
|
||||
{#if geometry}
|
||||
<T.Mesh position.x={from.x} position.z={from.y} position.y={0.1} {geometry}>
|
||||
<MeshLineMaterial width={Math.max(z * 0.0001, 0.00001)} color={lineColor} />
|
||||
</T.Mesh>
|
||||
{/if}
|
||||
<T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
|
||||
<MeshLineGeometry {points} />
|
||||
<MeshLineMaterial width={thickness} color={lineColor} />
|
||||
</T.Mesh>
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
<script lang="ts">
|
||||
import Edge from "./Edge.svelte";
|
||||
|
||||
type Props = {
|
||||
from: { x: number; y: number };
|
||||
to: { x: number; y: number };
|
||||
z: number;
|
||||
};
|
||||
const { from, to, z }: Props = $props();
|
||||
</script>
|
||||
|
||||
<Edge {from} {to} {z} />
|
||||
@@ -1,116 +0,0 @@
|
||||
import { BufferAttribute, BufferGeometry, Vector3 } from 'three';
|
||||
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js';
|
||||
|
||||
|
||||
export function createEdgeGeometry(points: Vector3[]) {
|
||||
|
||||
const length = points[0].distanceTo(points[points.length - 1]);
|
||||
|
||||
const startRadius = 8;
|
||||
const constantWidth = 2;
|
||||
const taperFraction = 0.8 / length;
|
||||
|
||||
function ease(t: number) {
|
||||
return t * t * (3 - 2 * t);
|
||||
}
|
||||
let shapeFunction = (alpha: number) => {
|
||||
if (alpha < taperFraction) {
|
||||
const easedAlpha = ease(alpha / taperFraction);
|
||||
return startRadius + (constantWidth - startRadius) * easedAlpha;
|
||||
} else if (alpha > 1 - taperFraction) {
|
||||
const easedAlpha = ease((alpha - (1 - taperFraction)) / taperFraction);
|
||||
return constantWidth + (startRadius - constantWidth) * easedAlpha;
|
||||
} else {
|
||||
return constantWidth;
|
||||
}
|
||||
};
|
||||
|
||||
// When the component first runs we create the buffer geometry and allocate the buffer attributes
|
||||
let pointCount = points.length
|
||||
let counters: number[] = []
|
||||
let counterIndex = 0
|
||||
let side: number[] = []
|
||||
let widthArray: number[] = []
|
||||
let doubleIndex = 0
|
||||
let uvArray: number[] = []
|
||||
let uvIndex = 0
|
||||
let indices: number[] = []
|
||||
let indicesIndex = 0
|
||||
|
||||
|
||||
|
||||
for (let j = 0; j < pointCount; j++) {
|
||||
const c = j / points.length
|
||||
counters[counterIndex + 0] = c
|
||||
counters[counterIndex + 1] = c
|
||||
counterIndex += 2
|
||||
|
||||
setXY(side, doubleIndex, 1, -1)
|
||||
let width = shapeFunction((j / (pointCount - 1)))
|
||||
setXY(widthArray, doubleIndex, width, width)
|
||||
doubleIndex += 2
|
||||
|
||||
setXYZW(uvArray, uvIndex, j / (pointCount - 1), 0, j / (pointCount - 1), 1)
|
||||
uvIndex += 4
|
||||
|
||||
if (j < pointCount - 1) {
|
||||
const n = j * 2
|
||||
setXYZ(indices, indicesIndex, n + 0, n + 1, n + 2)
|
||||
setXYZ(indices, indicesIndex + 3, n + 2, n + 1, n + 3)
|
||||
indicesIndex += 6
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new BufferGeometry()
|
||||
// create these buffer attributes at the correct length but leave them empty for now
|
||||
geometry.setAttribute('position', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
geometry.setAttribute('previous', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
geometry.setAttribute('next', new BufferAttribute(new Float32Array(pointCount * 6), 3))
|
||||
// create and populate these buffer attributes
|
||||
geometry.setAttribute('counters', new BufferAttribute(new Float32Array(counters), 1))
|
||||
geometry.setAttribute('side', new BufferAttribute(new Float32Array(side), 1))
|
||||
geometry.setAttribute('width', new BufferAttribute(new Float32Array(widthArray), 1))
|
||||
geometry.setAttribute('uv', new BufferAttribute(new Float32Array(uvArray), 2))
|
||||
geometry.setIndex(new BufferAttribute(new Uint16Array(indices), 1))
|
||||
|
||||
|
||||
|
||||
let positions: number[] = []
|
||||
let previous: number[] = []
|
||||
let next: number[] = []
|
||||
let positionIndex = 0
|
||||
let previousIndex = 0
|
||||
let nextIndex = 0
|
||||
setXYZXYZ(previous, previousIndex, points[0].x, points[0].y, points[0].z)
|
||||
previousIndex += 6
|
||||
for (let j = 0; j < pointCount; j++) {
|
||||
const p = points[j]
|
||||
setXYZXYZ(positions, positionIndex, p.x, p.y, p.z)
|
||||
positionIndex += 6
|
||||
if (j < pointCount - 1) {
|
||||
setXYZXYZ(previous, previousIndex, p.x, p.y, p.z)
|
||||
previousIndex += 6
|
||||
}
|
||||
if (j > 0 && j + 1 <= pointCount) {
|
||||
setXYZXYZ(next, nextIndex, p.x, p.y, p.z)
|
||||
nextIndex += 6
|
||||
}
|
||||
}
|
||||
setXYZXYZ(
|
||||
next,
|
||||
nextIndex,
|
||||
points[pointCount - 1].x,
|
||||
points[pointCount - 1].y,
|
||||
points[pointCount - 1].z
|
||||
)
|
||||
const positionAttribute = (geometry.getAttribute('position') as BufferAttribute).set(positions)
|
||||
const previousAttribute = (geometry.getAttribute('previous') as BufferAttribute).set(previous)
|
||||
const nextAttribute = (geometry.getAttribute('next') as BufferAttribute).set(next)
|
||||
positionAttribute.needsUpdate = true
|
||||
previousAttribute.needsUpdate = true
|
||||
nextAttribute.needsUpdate = true
|
||||
geometry.computeBoundingSphere()
|
||||
|
||||
return geometry;
|
||||
|
||||
}
|
||||
@@ -1,20 +1,21 @@
|
||||
import type {
|
||||
Edge,
|
||||
Graph,
|
||||
Node,
|
||||
NodeInstance,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
NodeRegistry,
|
||||
NodeId,
|
||||
Socket,
|
||||
} from "@nodes/types";
|
||||
import { fastHashString } from "@nodes/utils";
|
||||
import { writable, type Writable } from "svelte/store";
|
||||
import EventEmitter from "./helpers/EventEmitter.js";
|
||||
import { createLogger } from "./helpers/index.js";
|
||||
import throttle from "./helpers/throttle.js";
|
||||
import { HistoryManager } from "./history-manager.js";
|
||||
} from "@nodarium/types";
|
||||
import { fastHashString } from "@nodarium/utils";
|
||||
import { SvelteMap } from "svelte/reactivity";
|
||||
import EventEmitter from "./helpers/EventEmitter";
|
||||
import { createLogger } from "@nodarium/utils";
|
||||
import throttle from "$lib/helpers/throttle";
|
||||
import { HistoryManager } from "./history-manager";
|
||||
|
||||
const logger = createLogger("graph-manager");
|
||||
|
||||
logger.mute();
|
||||
|
||||
const clone =
|
||||
@@ -24,7 +25,7 @@ const clone =
|
||||
|
||||
function areSocketsCompatible(
|
||||
output: string | undefined,
|
||||
inputs: string | string[] | undefined,
|
||||
inputs: string | (string | undefined)[] | undefined,
|
||||
) {
|
||||
if (Array.isArray(inputs) && output) {
|
||||
return inputs.includes(output);
|
||||
@@ -32,6 +33,27 @@ function areSocketsCompatible(
|
||||
return inputs === output;
|
||||
}
|
||||
|
||||
function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
|
||||
|
||||
if (firstEdge[0].id !== secondEdge[0].id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (firstEdge[1] !== secondEdge[1]) {
|
||||
return false
|
||||
}
|
||||
|
||||
if (firstEdge[2].id !== secondEdge[2].id) {
|
||||
return false
|
||||
}
|
||||
|
||||
if (firstEdge[3] !== secondEdge[3]) {
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
export class GraphManager extends EventEmitter<{
|
||||
save: Graph;
|
||||
result: any;
|
||||
@@ -40,24 +62,28 @@ export class GraphManager extends EventEmitter<{
|
||||
values: Record<string, unknown>;
|
||||
};
|
||||
}> {
|
||||
status: Writable<"loading" | "idle" | "error"> = writable("loading");
|
||||
status = $state<"loading" | "idle" | "error">();
|
||||
loaded = false;
|
||||
|
||||
graph: Graph = { id: 0, nodes: [], edges: [] };
|
||||
id = writable(0);
|
||||
id = $state(0);
|
||||
|
||||
private _nodes: Map<number, Node> = new Map();
|
||||
nodes: Writable<Map<number, Node>> = writable(new Map());
|
||||
nodes = new SvelteMap<number, NodeInstance>();
|
||||
|
||||
private _edges: Edge[] = [];
|
||||
edges: Writable<Edge[]> = writable([]);
|
||||
edges = $state<Edge[]>([]);
|
||||
|
||||
settingTypes: Record<string, NodeInput> = {};
|
||||
settings: Record<string, unknown> = {};
|
||||
settings = $state<Record<string, unknown>>();
|
||||
|
||||
currentUndoGroup: number | null = null;
|
||||
|
||||
inputSockets: Writable<Set<string>> = writable(new Set());
|
||||
inputSockets = $derived.by(() => {
|
||||
const s = new Set<string>();
|
||||
for (const edge of this.edges) {
|
||||
s.add(`${edge[2].id}-${edge[3]}`);
|
||||
}
|
||||
return s;
|
||||
});
|
||||
|
||||
history: HistoryManager = new HistoryManager();
|
||||
execute = throttle(() => {
|
||||
@@ -67,28 +93,16 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
constructor(public registry: NodeRegistry) {
|
||||
super();
|
||||
this.nodes.subscribe((nodes) => {
|
||||
this._nodes = nodes;
|
||||
});
|
||||
this.edges.subscribe((edges) => {
|
||||
this._edges = edges;
|
||||
const s = new Set<string>();
|
||||
for (const edge of edges) {
|
||||
s.add(`${edge[2].id}-${edge[3]}`);
|
||||
}
|
||||
this.inputSockets.set(s);
|
||||
});
|
||||
}
|
||||
|
||||
serialize(): Graph {
|
||||
logger.group("serializing graph");
|
||||
const nodes = Array.from(this._nodes.values()).map((node) => ({
|
||||
const nodes = Array.from(this.nodes.values()).map((node) => ({
|
||||
id: node.id,
|
||||
position: [...node.position],
|
||||
type: node.type,
|
||||
props: node.props,
|
||||
})) as Node[];
|
||||
const edges = this._edges.map((edge) => [
|
||||
})) as NodeInstance[];
|
||||
const edges = this.edges.map((edge) => [
|
||||
edge[0].id,
|
||||
edge[1],
|
||||
edge[2].id,
|
||||
@@ -96,13 +110,12 @@ export class GraphManager extends EventEmitter<{
|
||||
]) as Graph["edges"];
|
||||
const serialized = {
|
||||
id: this.graph.id,
|
||||
settings: this.settings,
|
||||
settings: $state.snapshot(this.settings),
|
||||
nodes,
|
||||
edges,
|
||||
};
|
||||
logger.groupEnd();
|
||||
|
||||
return clone(serialized);
|
||||
logger.log("serializing graph", serialized);
|
||||
return clone($state.snapshot(serialized));
|
||||
}
|
||||
|
||||
private lastSettingsHash = 0;
|
||||
@@ -120,14 +133,14 @@ export class GraphManager extends EventEmitter<{
|
||||
return this.registry.getAllNodes();
|
||||
}
|
||||
|
||||
getLinkedNodes(node: Node) {
|
||||
const nodes = new Set<Node>();
|
||||
getLinkedNodes(node: NodeInstance) {
|
||||
const nodes = new Set<NodeInstance>();
|
||||
const stack = [node];
|
||||
while (stack.length) {
|
||||
const n = stack.pop();
|
||||
if (!n) continue;
|
||||
nodes.add(n);
|
||||
const children = this.getChildrenOfNode(n);
|
||||
const children = this.getChildren(n);
|
||||
const parents = this.getParentsOfNode(n);
|
||||
const newNodes = [...children, ...parents].filter((n) => !nodes.has(n));
|
||||
stack.push(...newNodes);
|
||||
@@ -135,13 +148,13 @@ export class GraphManager extends EventEmitter<{
|
||||
return [...nodes.values()];
|
||||
}
|
||||
|
||||
getEdgesBetweenNodes(nodes: Node[]): [number, number, number, string][] {
|
||||
getEdgesBetweenNodes(nodes: NodeInstance[]): [number, number, number, string][] {
|
||||
const edges = [];
|
||||
for (const node of nodes) {
|
||||
const children = node.tmp?.children || [];
|
||||
const children = node.state?.children || [];
|
||||
for (const child of children) {
|
||||
if (nodes.includes(child)) {
|
||||
const edge = this._edges.find(
|
||||
const edge = this.edges.find(
|
||||
(e) => e[0].id === node.id && e[2].id === child.id,
|
||||
);
|
||||
if (edge) {
|
||||
@@ -163,13 +176,13 @@ export class GraphManager extends EventEmitter<{
|
||||
const nodes = new Map(
|
||||
graph.nodes.map((node) => {
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
const n = node as NodeInstance;
|
||||
if (nodeType) {
|
||||
node.tmp = {
|
||||
random: (Math.random() - 0.5) * 2,
|
||||
n.state = {
|
||||
type: nodeType,
|
||||
};
|
||||
}
|
||||
return [node.id, node];
|
||||
return [node.id, n];
|
||||
}),
|
||||
);
|
||||
|
||||
@@ -179,17 +192,19 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) {
|
||||
throw new Error("Edge references non-existing node");
|
||||
}
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
return [from, edge[1], to, edge[3]] as Edge;
|
||||
});
|
||||
|
||||
this.edges.set(edges);
|
||||
this.nodes.set(nodes);
|
||||
this.edges = [...edges];
|
||||
|
||||
this.nodes.clear();
|
||||
for (const [id, node] of nodes) {
|
||||
this.nodes.set(id, node);
|
||||
}
|
||||
|
||||
this.execute();
|
||||
}
|
||||
@@ -199,22 +214,27 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
this.loaded = false;
|
||||
this.graph = graph;
|
||||
this.status.set("loading");
|
||||
this.id.set(graph.id);
|
||||
this.status = "loading";
|
||||
this.id = graph.id;
|
||||
|
||||
logger.info("loading graph", $state.snapshot(graph));
|
||||
|
||||
const nodeIds = Array.from(new Set([...graph.nodes.map((n) => n.type)]));
|
||||
await this.registry.load(nodeIds);
|
||||
|
||||
logger.info("loaded node types", this.registry.getAllNodes());
|
||||
|
||||
for (const node of this.graph.nodes) {
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
if (!nodeType) {
|
||||
logger.error(`Node type not found: ${node.type}`);
|
||||
this.status.set("error");
|
||||
this.status = "error";
|
||||
return;
|
||||
}
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.random = (Math.random() - 0.5) * 2;
|
||||
node.tmp.type = nodeType;
|
||||
// Turn into runtime node
|
||||
const n = node as NodeInstance;
|
||||
n.state = {};
|
||||
n.state.type = nodeType;
|
||||
}
|
||||
|
||||
// load settings
|
||||
@@ -254,7 +274,7 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
this.save();
|
||||
|
||||
this.status.set("idle");
|
||||
this.status = "idle";
|
||||
|
||||
this.loaded = true;
|
||||
logger.log(`Graph loaded in ${performance.now() - a}ms`);
|
||||
@@ -262,18 +282,18 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
|
||||
getAllNodes() {
|
||||
return Array.from(this._nodes.values());
|
||||
return Array.from(this.nodes.values());
|
||||
}
|
||||
|
||||
getNode(id: number) {
|
||||
return this._nodes.get(id);
|
||||
return this.nodes.get(id);
|
||||
}
|
||||
|
||||
getNodeType(id: string) {
|
||||
return this.registry.getNode(id);
|
||||
}
|
||||
|
||||
async loadNode(id: string) {
|
||||
async loadNodeType(id: NodeId) {
|
||||
await this.registry.load([id]);
|
||||
const nodeType = this.registry.getNode(id);
|
||||
|
||||
@@ -287,7 +307,8 @@ export class GraphManager extends EventEmitter<{
|
||||
if (settingId) {
|
||||
settingTypes[settingId] = nodeType.inputs[key];
|
||||
if (
|
||||
settingValues[settingId] === undefined &&
|
||||
settingValues &&
|
||||
settingValues?.[settingId] === undefined &&
|
||||
"value" in nodeType.inputs[key]
|
||||
) {
|
||||
settingValues[settingId] = nodeType.inputs[key].value;
|
||||
@@ -301,28 +322,28 @@ export class GraphManager extends EventEmitter<{
|
||||
this.emit("settings", { types: settingTypes, values: settingValues });
|
||||
}
|
||||
|
||||
getChildrenOfNode(node: Node) {
|
||||
getChildren(node: NodeInstance) {
|
||||
const children = [];
|
||||
const stack = node.tmp?.children?.slice(0);
|
||||
const stack = node.state?.children?.slice(0);
|
||||
while (stack?.length) {
|
||||
const child = stack.pop();
|
||||
if (!child) continue;
|
||||
children.push(child);
|
||||
stack.push(...(child.tmp?.children || []));
|
||||
stack.push(...(child.state?.children || []));
|
||||
}
|
||||
return children;
|
||||
}
|
||||
|
||||
getNodesBetween(from: Node, to: Node): Node[] | undefined {
|
||||
getNodesBetween(from: NodeInstance, to: NodeInstance): NodeInstance[] | undefined {
|
||||
// < - - - - from
|
||||
const toParents = this.getParentsOfNode(to);
|
||||
// < - - - - from - - - - to
|
||||
const fromParents = this.getParentsOfNode(from);
|
||||
if (toParents.includes(from)) {
|
||||
const fromChildren = this.getChildrenOfNode(from);
|
||||
const fromChildren = this.getChildren(from);
|
||||
return toParents.filter((n) => fromChildren.includes(n));
|
||||
} else if (fromParents.includes(to)) {
|
||||
const toChildren = this.getChildrenOfNode(to);
|
||||
const toChildren = this.getChildren(to);
|
||||
return fromParents.filter((n) => toChildren.includes(n));
|
||||
} else {
|
||||
// these two nodes are not connected
|
||||
@@ -330,9 +351,9 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
}
|
||||
|
||||
removeNode(node: Node, { restoreEdges = false } = {}) {
|
||||
const edgesToNode = this._edges.filter((edge) => edge[2].id === node.id);
|
||||
const edgesFromNode = this._edges.filter((edge) => edge[0].id === node.id);
|
||||
removeNode(node: NodeInstance, { restoreEdges = false } = {}) {
|
||||
const edgesToNode = this.edges.filter((edge) => edge[2].id === node.id);
|
||||
const edgesFromNode = this.edges.filter((edge) => edge[0].id === node.id);
|
||||
for (const edge of [...edgesToNode, ...edgesFromNode]) {
|
||||
this.removeEdge(edge, { applyDeletion: false });
|
||||
}
|
||||
@@ -343,8 +364,8 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
for (const [to, toSocket] of inputSockets) {
|
||||
for (const [from, fromSocket] of outputSockets) {
|
||||
const outputType = from.tmp?.type?.outputs?.[fromSocket];
|
||||
const inputType = to?.tmp?.type?.inputs?.[toSocket]?.type;
|
||||
const outputType = from.state?.type?.outputs?.[fromSocket];
|
||||
const inputType = to?.state?.type?.inputs?.[toSocket]?.type;
|
||||
if (outputType === inputType) {
|
||||
this.createEdge(from, fromSocket, to, toSocket, {
|
||||
applyUpdate: false,
|
||||
@@ -355,29 +376,37 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
}
|
||||
|
||||
this.edges.set(this._edges);
|
||||
|
||||
this.nodes.update((nodes) => {
|
||||
nodes.delete(node.id);
|
||||
return nodes;
|
||||
});
|
||||
this.nodes.delete(node.id);
|
||||
this.execute();
|
||||
this.save();
|
||||
}
|
||||
|
||||
createNodeId() {
|
||||
const max = Math.max(...this._nodes.keys());
|
||||
return max + 1;
|
||||
smartConnect(from: NodeInstance, to: NodeInstance): Edge | undefined {
|
||||
const inputs = Object.entries(to.state?.type?.inputs ?? {});
|
||||
const outputs = from.state?.type?.outputs ?? [];
|
||||
for (let i = 0; i < inputs.length; i++) {
|
||||
const [inputName, input] = inputs[0];
|
||||
for (let o = 0; o < outputs.length; o++) {
|
||||
const output = outputs[0];
|
||||
if (input.type === output) {
|
||||
return this.createEdge(from, o, to, inputName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
createGraph(nodes: Node[], edges: [number, number, number, string][]) {
|
||||
createNodeId() {
|
||||
return Math.max(0, ...this.nodes.keys()) + 1;
|
||||
}
|
||||
|
||||
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
|
||||
// map old ids to new ids
|
||||
const idMap = new Map<number, number>();
|
||||
|
||||
const startId = this.createNodeId();
|
||||
let startId = this.createNodeId()
|
||||
|
||||
nodes = nodes.map((node, i) => {
|
||||
const id = startId + i;
|
||||
nodes = nodes.map((node) => {
|
||||
const id = startId++;
|
||||
idMap.set(node.id, id);
|
||||
const type = this.registry.getNode(node.type);
|
||||
if (!type) {
|
||||
@@ -394,25 +423,21 @@ export class GraphManager extends EventEmitter<{
|
||||
throw new Error("Edge references non-existing node");
|
||||
}
|
||||
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
|
||||
return [from, edge[1], to, edge[3]] as Edge;
|
||||
});
|
||||
|
||||
for (const node of nodes) {
|
||||
this._nodes.set(node.id, node);
|
||||
this.nodes.set(node.id, node);
|
||||
}
|
||||
|
||||
this._edges.push(..._edges);
|
||||
this.edges.push(..._edges);
|
||||
|
||||
this.nodes.set(this._nodes);
|
||||
this.edges.set(this._edges);
|
||||
this.save();
|
||||
return nodes;
|
||||
}
|
||||
@@ -422,9 +447,9 @@ export class GraphManager extends EventEmitter<{
|
||||
position,
|
||||
props = {},
|
||||
}: {
|
||||
type: Node["type"];
|
||||
position: Node["position"];
|
||||
props: Node["props"];
|
||||
type: NodeInstance["type"];
|
||||
position: NodeInstance["position"];
|
||||
props: NodeInstance["props"];
|
||||
}) {
|
||||
const nodeType = this.registry.getNode(type);
|
||||
if (!nodeType) {
|
||||
@@ -432,29 +457,29 @@ export class GraphManager extends EventEmitter<{
|
||||
return;
|
||||
}
|
||||
|
||||
const node: Node = {
|
||||
const node: NodeInstance = $state({
|
||||
id: this.createNodeId(),
|
||||
type,
|
||||
position,
|
||||
tmp: { type: nodeType },
|
||||
state: { type: nodeType },
|
||||
props,
|
||||
};
|
||||
|
||||
this.nodes.update((nodes) => {
|
||||
nodes.set(node.id, node);
|
||||
return nodes;
|
||||
});
|
||||
|
||||
this.nodes.set(node.id, node);
|
||||
|
||||
this.save();
|
||||
|
||||
return node
|
||||
}
|
||||
|
||||
createEdge(
|
||||
from: Node,
|
||||
from: NodeInstance,
|
||||
fromSocket: number,
|
||||
to: Node,
|
||||
to: NodeInstance,
|
||||
toSocket: string,
|
||||
{ applyUpdate = true } = {},
|
||||
) {
|
||||
): Edge | undefined {
|
||||
|
||||
const existingEdges = this.getEdgesToNode(to);
|
||||
|
||||
// check if this exact edge already exists
|
||||
@@ -467,10 +492,10 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
|
||||
// check if socket types match
|
||||
const fromSocketType = from.tmp?.type?.outputs?.[fromSocket];
|
||||
const toSocketType = [to.tmp?.type?.inputs?.[toSocket]?.type];
|
||||
if (to.tmp?.type?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(to?.tmp?.type?.inputs?.[toSocket]?.accepts || []));
|
||||
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
|
||||
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
|
||||
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(to?.state?.type?.inputs?.[toSocket]?.accepts || []));
|
||||
}
|
||||
|
||||
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
|
||||
@@ -480,32 +505,28 @@ export class GraphManager extends EventEmitter<{
|
||||
return;
|
||||
}
|
||||
|
||||
const edgeToBeReplaced = this._edges.find(
|
||||
const edgeToBeReplaced = this.edges.find(
|
||||
(e) => e[2].id === to.id && e[3] === toSocket,
|
||||
);
|
||||
if (edgeToBeReplaced) {
|
||||
this.removeEdge(edgeToBeReplaced, { applyDeletion: false });
|
||||
}
|
||||
|
||||
if (applyUpdate) {
|
||||
this._edges.push([from, fromSocket, to, toSocket]);
|
||||
} else {
|
||||
this._edges.push([from, fromSocket, to, toSocket]);
|
||||
}
|
||||
const edge = [from, fromSocket, to, toSocket] as Edge;
|
||||
|
||||
from.tmp = from.tmp || {};
|
||||
from.tmp.children = from.tmp.children || [];
|
||||
from.tmp.children.push(to);
|
||||
this.edges.push(edge);
|
||||
|
||||
to.tmp = to.tmp || {};
|
||||
to.tmp.parents = to.tmp.parents || [];
|
||||
to.tmp.parents.push(from);
|
||||
from.state.children = from.state.children || [];
|
||||
from.state.children.push(to);
|
||||
to.state.parents = to.state.parents || [];
|
||||
to.state.parents.push(from);
|
||||
|
||||
if (applyUpdate) {
|
||||
this.edges.set(this._edges);
|
||||
this.save();
|
||||
}
|
||||
this.execute();
|
||||
|
||||
return edge;
|
||||
}
|
||||
|
||||
undo() {
|
||||
@@ -541,9 +562,9 @@ export class GraphManager extends EventEmitter<{
|
||||
logger.log("saving graphs", state);
|
||||
}
|
||||
|
||||
getParentsOfNode(node: Node) {
|
||||
getParentsOfNode(node: NodeInstance) {
|
||||
const parents = [];
|
||||
const stack = node.tmp?.parents?.slice(0);
|
||||
const stack = node.state?.parents?.slice(0);
|
||||
while (stack?.length) {
|
||||
if (parents.length > 1000000) {
|
||||
logger.warn("Infinite loop detected");
|
||||
@@ -552,21 +573,51 @@ export class GraphManager extends EventEmitter<{
|
||||
const parent = stack.pop();
|
||||
if (!parent) continue;
|
||||
parents.push(parent);
|
||||
stack.push(...(parent.tmp?.parents || []));
|
||||
stack.push(...(parent.state?.parents || []));
|
||||
}
|
||||
return parents.reverse();
|
||||
}
|
||||
|
||||
getPossibleSockets({ node, index }: Socket): [Node, string | number][] {
|
||||
const nodeType = node?.tmp?.type;
|
||||
getPossibleNodes(socket: Socket): NodeDefinition[] {
|
||||
const allDefinitions = this.getNodeDefinitions();
|
||||
|
||||
const nodeType = socket.node.state?.type;
|
||||
if (!nodeType) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const definitions = typeof socket.index === "string"
|
||||
? allDefinitions.filter(s => {
|
||||
return s.outputs?.find(_s => Object
|
||||
.values(nodeType?.inputs || {})
|
||||
.map(s => s.type)
|
||||
.includes(_s as NodeInput["type"])
|
||||
)
|
||||
})
|
||||
: allDefinitions.filter(s => Object
|
||||
.values(s.inputs ?? {})
|
||||
.find(s => {
|
||||
if (s.hidden) return false;
|
||||
if (nodeType.outputs?.includes(s.type)) {
|
||||
return true
|
||||
}
|
||||
return s.accepts?.find(a => nodeType.outputs?.includes(a))
|
||||
}))
|
||||
|
||||
return definitions
|
||||
|
||||
}
|
||||
|
||||
getPossibleSockets({ node, index }: Socket): [NodeInstance, string | number][] {
|
||||
const nodeType = node?.state?.type;
|
||||
if (!nodeType) return [];
|
||||
|
||||
const sockets: [Node, string | number][] = [];
|
||||
const sockets: [NodeInstance, string | number][] = [];
|
||||
|
||||
// if index is a string, we are an input looking for outputs
|
||||
if (typeof index === "string") {
|
||||
// filter out self and child nodes
|
||||
const children = new Set(this.getChildrenOfNode(node).map((n) => n.id));
|
||||
const children = new Set(this.getChildren(node).map((n) => n.id));
|
||||
const nodes = this.getAllNodes().filter(
|
||||
(n) => n.id !== node.id && !children.has(n.id),
|
||||
);
|
||||
@@ -574,7 +625,7 @@ export class GraphManager extends EventEmitter<{
|
||||
const ownType = nodeType?.inputs?.[index].type;
|
||||
|
||||
for (const node of nodes) {
|
||||
const nodeType = node?.tmp?.type;
|
||||
const nodeType = node?.state?.type;
|
||||
const inputs = nodeType?.outputs;
|
||||
if (!inputs) continue;
|
||||
for (let index = 0; index < inputs.length; index++) {
|
||||
@@ -602,7 +653,7 @@ export class GraphManager extends EventEmitter<{
|
||||
const ownType = nodeType.outputs?.[index];
|
||||
|
||||
for (const node of nodes) {
|
||||
const inputs = node?.tmp?.type?.inputs;
|
||||
const inputs = node?.state?.type?.inputs;
|
||||
if (!inputs) continue;
|
||||
for (const key in inputs) {
|
||||
const otherType = [inputs[key].type];
|
||||
@@ -630,39 +681,35 @@ export class GraphManager extends EventEmitter<{
|
||||
const id2 = edge[2].id;
|
||||
const sid2 = edge[3];
|
||||
|
||||
const _edge = this._edges.find(
|
||||
const _edge = this.edges.find(
|
||||
(e) =>
|
||||
e[0].id === id0 && e[1] === sid0 && e[2].id === id2 && e[3] === sid2,
|
||||
);
|
||||
|
||||
if (!_edge) return;
|
||||
|
||||
edge[0].tmp = edge[0].tmp || {};
|
||||
if (edge[0].tmp.children) {
|
||||
edge[0].tmp.children = edge[0].tmp.children.filter(
|
||||
(n: Node) => n.id !== id2,
|
||||
if (edge[0].state.children) {
|
||||
edge[0].state.children = edge[0].state.children.filter(
|
||||
(n: NodeInstance) => n.id !== id2,
|
||||
);
|
||||
}
|
||||
|
||||
edge[2].tmp = edge[2].tmp || {};
|
||||
if (edge[2].tmp.parents) {
|
||||
edge[2].tmp.parents = edge[2].tmp.parents.filter(
|
||||
(n: Node) => n.id !== id0,
|
||||
if (edge[2].state.parents) {
|
||||
edge[2].state.parents = edge[2].state.parents.filter(
|
||||
(n: NodeInstance) => n.id !== id0,
|
||||
);
|
||||
}
|
||||
|
||||
this.edges = this.edges.filter((e) => !areEdgesEqual(e, edge));
|
||||
if (applyDeletion) {
|
||||
this.edges.update((edges) => {
|
||||
return edges.filter((e) => e !== _edge);
|
||||
});
|
||||
this.execute();
|
||||
this.save();
|
||||
} else {
|
||||
this._edges = this._edges.filter((e) => e !== _edge);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
getEdgesToNode(node: Node) {
|
||||
return this._edges
|
||||
getEdgesToNode(node: NodeInstance) {
|
||||
return this.edges
|
||||
.filter((edge) => edge[2].id === node.id)
|
||||
.map((edge) => {
|
||||
const from = this.getNode(edge[0].id);
|
||||
@@ -670,11 +717,11 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) return;
|
||||
return [from, edge[1], to, edge[3]] as const;
|
||||
})
|
||||
.filter(Boolean) as unknown as [Node, number, Node, string][];
|
||||
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
|
||||
}
|
||||
|
||||
getEdgesFromNode(node: Node) {
|
||||
return this._edges
|
||||
getEdgesFromNode(node: NodeInstance) {
|
||||
return this.edges
|
||||
.filter((edge) => edge[0].id === node.id)
|
||||
.map((edge) => {
|
||||
const from = this.getNode(edge[0].id);
|
||||
@@ -682,6 +729,6 @@ export class GraphManager extends EventEmitter<{
|
||||
if (!from || !to) return;
|
||||
return [from, edge[1], to, edge[3]] as const;
|
||||
})
|
||||
.filter(Boolean) as unknown as [Node, number, Node, string][];
|
||||
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,94 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { Edge as EdgeType, Node as NodeType } from "@nodes/types";
|
||||
import { HTML } from "@threlte/extras";
|
||||
import Edge from "../edges/Edge.svelte";
|
||||
import Node from "../node/Node.svelte";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import type { Writable } from "svelte/store";
|
||||
import { getGraphState } from "./state.svelte";
|
||||
import { useThrelte } from "@threlte/core";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
|
||||
type Props = {
|
||||
nodes: Writable<Map<number, NodeType>>;
|
||||
edges: Writable<EdgeType[]>;
|
||||
cameraPosition: [number, number, number];
|
||||
};
|
||||
|
||||
const { nodes, edges, cameraPosition = [0, 0, 4] }: Props = $props();
|
||||
|
||||
const { invalidate } = useThrelte();
|
||||
|
||||
$effect(() => {
|
||||
appSettings.theme;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
|
||||
|
||||
const getSocketPosition =
|
||||
getContext<(node: NodeType, index: string | number) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
|
||||
function getEdgePosition(edge: EdgeType) {
|
||||
const pos1 = getSocketPosition(edge[0], edge[1]);
|
||||
const pos2 = getSocketPosition(edge[2], edge[3]);
|
||||
return [pos1[0], pos1[1], pos2[0], pos2[1]];
|
||||
}
|
||||
|
||||
onMount(() => {
|
||||
for (const node of $nodes.values()) {
|
||||
if (node?.tmp?.ref) {
|
||||
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
|
||||
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
|
||||
}
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
{#each $edges as edge (`${edge[0].id}-${edge[1]}-${edge[2].id}-${edge[3]}`)}
|
||||
{@const pos = getEdgePosition(edge)}
|
||||
{@const [x1, y1, x2, y2] = pos}
|
||||
<Edge
|
||||
z={cameraPosition[2]}
|
||||
from={{
|
||||
x: x1,
|
||||
y: y1,
|
||||
}}
|
||||
to={{
|
||||
x: x2,
|
||||
y: y2,
|
||||
}}
|
||||
/>
|
||||
{/each}
|
||||
|
||||
<HTML transform={false}>
|
||||
<div
|
||||
role="tree"
|
||||
id="graph"
|
||||
tabindex="0"
|
||||
class="wrapper"
|
||||
style:transform={`scale(${cameraPosition[2] * 0.1})`}
|
||||
class:hovering-sockets={graphState.activeSocket}
|
||||
>
|
||||
{#each $nodes.values() as node (node.id)}
|
||||
<Node
|
||||
{node}
|
||||
inView={cameraPosition && isNodeInView(node)}
|
||||
z={cameraPosition[2]}
|
||||
/>
|
||||
{/each}
|
||||
</div>
|
||||
</HTML>
|
||||
|
||||
<style>
|
||||
.wrapper {
|
||||
position: absolute;
|
||||
z-index: 100;
|
||||
width: 0px;
|
||||
height: 0px;
|
||||
}
|
||||
</style>
|
||||
@@ -1,14 +1,10 @@
|
||||
<script lang="ts">
|
||||
import type { Graph, Node, NodeRegistry } from "@nodes/types";
|
||||
import type { Graph, NodeInstance, NodeRegistry } from "@nodarium/types";
|
||||
import GraphEl from "./Graph.svelte";
|
||||
import { GraphManager } from "../graph-manager.js";
|
||||
import { setContext } from "svelte";
|
||||
import { debounce } from "$lib/helpers";
|
||||
import { GraphManager } from "../graph-manager.svelte";
|
||||
import { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import { GraphState } from "./state.svelte";
|
||||
|
||||
const graphState = new GraphState();
|
||||
setContext("graphState", graphState);
|
||||
import { GraphState, setGraphManager, setGraphState } from "./state.svelte";
|
||||
import { setupKeymaps } from "../keymaps";
|
||||
|
||||
type Props = {
|
||||
graph: Graph;
|
||||
@@ -16,7 +12,7 @@
|
||||
|
||||
settings?: Record<string, any>;
|
||||
|
||||
activeNode?: Node;
|
||||
activeNode?: NodeInstance;
|
||||
showGrid?: boolean;
|
||||
snapToGrid?: boolean;
|
||||
showHelp?: boolean;
|
||||
@@ -31,8 +27,8 @@
|
||||
registry,
|
||||
settings = $bindable(),
|
||||
activeNode = $bindable(),
|
||||
showGrid,
|
||||
snapToGrid,
|
||||
showGrid = $bindable(true),
|
||||
snapToGrid = $bindable(true),
|
||||
showHelp = $bindable(false),
|
||||
settingTypes = $bindable(),
|
||||
onsave,
|
||||
@@ -40,10 +36,20 @@
|
||||
}: Props = $props();
|
||||
|
||||
export const keymap = createKeyMap([]);
|
||||
setContext("keymap", keymap);
|
||||
|
||||
export const manager = new GraphManager(registry);
|
||||
setContext("graphManager", manager);
|
||||
setGraphManager(manager);
|
||||
|
||||
const graphState = new GraphState(manager);
|
||||
$effect(() => {
|
||||
graphState.showGrid = showGrid;
|
||||
graphState.snapToGrid = snapToGrid;
|
||||
graphState.showHelp = showHelp;
|
||||
});
|
||||
|
||||
setGraphState(graphState);
|
||||
|
||||
setupKeymaps(keymap, manager, graphState);
|
||||
|
||||
$effect(() => {
|
||||
if (graphState.activeNodeId !== -1) {
|
||||
@@ -53,13 +59,16 @@
|
||||
}
|
||||
});
|
||||
|
||||
const updateSettings = debounce((s) => {
|
||||
manager.setSettings(s);
|
||||
}, 200);
|
||||
$effect(() => {
|
||||
if (!graphState.addMenuPosition) {
|
||||
graphState.edgeEndPosition = null;
|
||||
graphState.activeSocket = null;
|
||||
}
|
||||
});
|
||||
|
||||
$effect(() => {
|
||||
if (settingTypes && settings) {
|
||||
updateSettings($state.snapshot(settings));
|
||||
manager.setSettings(settings);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -75,4 +84,4 @@
|
||||
manager.load(graph);
|
||||
</script>
|
||||
|
||||
<GraphEl bind:showGrid bind:snapToGrid bind:showHelp />
|
||||
<GraphEl {keymap} />
|
||||
|
||||
@@ -12,21 +12,23 @@ const variables = [
|
||||
"edge",
|
||||
] as const;
|
||||
|
||||
function getColor(variable: typeof variables[number]) {
|
||||
function getColor(variable: (typeof variables)[number]) {
|
||||
const style = getComputedStyle(document.body.parentElement!);
|
||||
let color = style.getPropertyValue(`--${variable}`);
|
||||
return new Color().setStyle(color, LinearSRGBColorSpace);
|
||||
}
|
||||
|
||||
export const colors = Object.fromEntries(variables.map(v => [v, getColor(v)])) as Record<typeof variables[number], Color>;
|
||||
export const colors = Object.fromEntries(
|
||||
variables.map((v) => [v, getColor(v)]),
|
||||
) as Record<(typeof variables)[number], Color>;
|
||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
if (!appSettings.theme || !("getComputedStyle" in globalThis)) return;
|
||||
if (!appSettings.value.theme || !("getComputedStyle" in globalThis)) return;
|
||||
const style = getComputedStyle(document.body.parentElement!);
|
||||
for (const v of variables) {
|
||||
const hex = style.getPropertyValue(`--${v}`);
|
||||
colors[v].setStyle(hex, LinearSRGBColorSpace);
|
||||
}
|
||||
});
|
||||
})
|
||||
});
|
||||
|
||||
3
app/src/lib/graph-interface/graph/constants.ts
Normal file
3
app/src/lib/graph-interface/graph/constants.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export const minZoom = 1;
|
||||
export const maxZoom = 40;
|
||||
export const zoomSpeed = 2;
|
||||
@@ -1,6 +0,0 @@
|
||||
import type { GraphManager } from "../graph-manager.js";
|
||||
import { getContext } from "svelte";
|
||||
|
||||
export function getGraphManager(): GraphManager {
|
||||
return getContext("graphManager");
|
||||
}
|
||||
500
app/src/lib/graph-interface/graph/events.ts
Normal file
500
app/src/lib/graph-interface/graph/events.ts
Normal file
@@ -0,0 +1,500 @@
|
||||
import { GraphSchema, type NodeId, type NodeInstance } from "@nodarium/types";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
import type { GraphState } from "./state.svelte";
|
||||
import { animate, lerp } from "$lib/helpers";
|
||||
import { snapToGrid as snapPointToGrid } from "../helpers";
|
||||
import { maxZoom, minZoom, zoomSpeed } from "./constants";
|
||||
|
||||
|
||||
export class FileDropEventManager {
|
||||
|
||||
constructor(
|
||||
private graph: GraphManager,
|
||||
private state: GraphState
|
||||
) { }
|
||||
|
||||
handleFileDrop(event: DragEvent) {
|
||||
event.preventDefault();
|
||||
this.state.isDragging = false;
|
||||
if (!event.dataTransfer) return;
|
||||
const nodeId = event.dataTransfer.getData("data/node-id") as NodeId;
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
if (nodeId) {
|
||||
let nodeOffsetX = event.dataTransfer.getData("data/node-offset-x");
|
||||
let nodeOffsetY = event.dataTransfer.getData("data/node-offset-y");
|
||||
if (nodeOffsetX && nodeOffsetY) {
|
||||
mx += parseInt(nodeOffsetX);
|
||||
my += parseInt(nodeOffsetY);
|
||||
}
|
||||
|
||||
let props = {};
|
||||
let rawNodeProps = event.dataTransfer.getData("data/node-props");
|
||||
if (rawNodeProps) {
|
||||
try {
|
||||
props = JSON.parse(rawNodeProps);
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
const pos = this.state.projectScreenToWorld(mx, my);
|
||||
this.graph.registry.load([nodeId]).then(() => {
|
||||
this.graph.createNode({
|
||||
type: nodeId,
|
||||
props,
|
||||
position: pos,
|
||||
});
|
||||
});
|
||||
} else if (event.dataTransfer.files.length) {
|
||||
const file = event.dataTransfer.files[0];
|
||||
|
||||
if (file.type === "application/wasm") {
|
||||
const reader = new FileReader();
|
||||
reader.onload = async (e) => {
|
||||
const buffer = e.target?.result;
|
||||
if (buffer?.constructor === ArrayBuffer) {
|
||||
const nodeType = await this.graph.registry.register(buffer);
|
||||
|
||||
this.graph.createNode({
|
||||
type: nodeType.id,
|
||||
props: {},
|
||||
position: this.state.projectScreenToWorld(mx, my),
|
||||
});
|
||||
}
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
} else if (file.type === "application/json") {
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
const buffer = e.target?.result as ArrayBuffer;
|
||||
if (buffer) {
|
||||
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
|
||||
this.graph.load(state);
|
||||
}
|
||||
};
|
||||
reader.readAsText(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
handleMouseLeave() {
|
||||
this.state.isDragging = false;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragEnter(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragOver(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
handleDragEnd(e: DragEvent) {
|
||||
e.preventDefault();
|
||||
this.state.isDragging = true;
|
||||
this.state.isPanning = false;
|
||||
}
|
||||
|
||||
getEventListenerProps() {
|
||||
return {
|
||||
ondragenter: (ev: DragEvent) => this.handleDragEnter(ev),
|
||||
ondragover: (ev: DragEvent) => this.handleDragOver(ev),
|
||||
ondragexit: (ev: DragEvent) => this.handleDragEnd(ev),
|
||||
ondrop: (ev: DragEvent) => this.handleFileDrop(ev),
|
||||
onmouseleave: () => this.handleMouseLeave(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class MouseEventManager {
|
||||
|
||||
|
||||
constructor(
|
||||
private graph: GraphManager,
|
||||
private state: GraphState
|
||||
) { }
|
||||
|
||||
|
||||
handleMouseUp(event: MouseEvent) {
|
||||
this.state.isPanning = false;
|
||||
if (!this.state.mouseDown) return;
|
||||
|
||||
const activeNode = this.graph.getNode(this.state.activeNodeId);
|
||||
|
||||
const clickedNodeId = this.state.getNodeIdFromEvent(event);
|
||||
|
||||
if (clickedNodeId !== -1) {
|
||||
if (activeNode) {
|
||||
if (!activeNode?.state?.isMoving && !event.ctrlKey && !event.shiftKey) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (activeNode?.state?.isMoving) {
|
||||
activeNode.state = activeNode.state || {};
|
||||
activeNode.state.isMoving = false;
|
||||
if (this.state.snapToGrid) {
|
||||
const snapLevel = this.state.getSnapLevel();
|
||||
activeNode.position[0] = snapPointToGrid(
|
||||
activeNode?.state?.x ?? activeNode.position[0],
|
||||
5 / snapLevel,
|
||||
);
|
||||
activeNode.position[1] = snapPointToGrid(
|
||||
activeNode?.state?.y ?? activeNode.position[1],
|
||||
5 / snapLevel,
|
||||
);
|
||||
} else {
|
||||
activeNode.position[0] = activeNode?.state?.x ?? activeNode.position[0];
|
||||
activeNode.position[1] = activeNode?.state?.y ?? activeNode.position[1];
|
||||
}
|
||||
const nodes = [
|
||||
...[...(this.state.selectedNodes?.values() || [])].map((id) =>
|
||||
this.graph.getNode(id),
|
||||
),
|
||||
] as NodeInstance[];
|
||||
|
||||
const vec = [
|
||||
activeNode.position[0] - (activeNode?.state.x || 0),
|
||||
activeNode.position[1] - (activeNode?.state.y || 0),
|
||||
];
|
||||
|
||||
for (const node of nodes) {
|
||||
if (!node) continue;
|
||||
node.state = node.state || {};
|
||||
const { x, y } = node.state;
|
||||
if (x !== undefined && y !== undefined) {
|
||||
node.position[0] = x + vec[0];
|
||||
node.position[1] = y + vec[1];
|
||||
}
|
||||
}
|
||||
nodes.push(activeNode);
|
||||
animate(500, (a: number) => {
|
||||
for (const node of nodes) {
|
||||
if (
|
||||
node?.state &&
|
||||
node.state["x"] !== undefined &&
|
||||
node.state["y"] !== undefined
|
||||
) {
|
||||
node.state.x = lerp(node.state.x, node.position[0], a);
|
||||
node.state.y = lerp(node.state.y, node.position[1], a);
|
||||
this.state.updateNodePosition(node);
|
||||
if (node?.state?.isMoving) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
this.graph.save();
|
||||
} else if (this.state.hoveredSocket && this.state.activeSocket) {
|
||||
if (
|
||||
typeof this.state.hoveredSocket.index === "number" &&
|
||||
typeof this.state.activeSocket.index === "string"
|
||||
) {
|
||||
this.graph.createEdge(
|
||||
this.state.hoveredSocket.node,
|
||||
this.state.hoveredSocket.index || 0,
|
||||
this.state.activeSocket.node,
|
||||
this.state.activeSocket.index,
|
||||
);
|
||||
} else if (
|
||||
typeof this.state.activeSocket.index == "number" &&
|
||||
typeof this.state.hoveredSocket.index === "string"
|
||||
) {
|
||||
this.graph.createEdge(
|
||||
this.state.activeSocket.node,
|
||||
this.state.activeSocket.index || 0,
|
||||
this.state.hoveredSocket.node,
|
||||
this.state.hoveredSocket.index,
|
||||
);
|
||||
}
|
||||
this.graph.save();
|
||||
} else if (this.state.activeSocket && event.ctrlKey) {
|
||||
// Handle automatic adding of nodes on ctrl+mouseUp
|
||||
this.state.edgeEndPosition = [
|
||||
this.state.mousePosition[0],
|
||||
this.state.mousePosition[1],
|
||||
];
|
||||
|
||||
if (typeof this.state.activeSocket.index === "number") {
|
||||
this.state.addMenuPosition = [
|
||||
this.state.mousePosition[0],
|
||||
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
|
||||
];
|
||||
} else {
|
||||
this.state.addMenuPosition = [
|
||||
this.state.mousePosition[0] - 155 / this.state.cameraPosition[2],
|
||||
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
|
||||
];
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// check if camera moved
|
||||
if (
|
||||
clickedNodeId === -1 &&
|
||||
!this.state.boxSelection &&
|
||||
this.state.cameraDown[0] === this.state.cameraPosition[0] &&
|
||||
this.state.cameraDown[1] === this.state.cameraPosition[1] &&
|
||||
this.state.isBodyFocused()
|
||||
) {
|
||||
this.state.activeNodeId = -1;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
|
||||
this.state.mouseDown = null;
|
||||
this.state.boxSelection = false;
|
||||
this.state.activeSocket = null;
|
||||
this.state.possibleSockets = [];
|
||||
this.state.hoveredSocket = null;
|
||||
this.state.addMenuPosition = null;
|
||||
}
|
||||
|
||||
|
||||
handleMouseDown(event: MouseEvent) {
|
||||
if (this.state.mouseDown) return;
|
||||
this.state.edgeEndPosition = null;
|
||||
|
||||
if (event.target instanceof HTMLElement) {
|
||||
if (
|
||||
event.target.nodeName !== "CANVAS" &&
|
||||
!event.target.classList.contains("node") &&
|
||||
!event.target.classList.contains("content")
|
||||
) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
this.state.mouseDown = [mx, my];
|
||||
this.state.cameraDown[0] = this.state.cameraPosition[0];
|
||||
this.state.cameraDown[1] = this.state.cameraPosition[1];
|
||||
|
||||
const clickedNodeId = this.state.getNodeIdFromEvent(event);
|
||||
this.state.mouseDownNodeId = clickedNodeId;
|
||||
|
||||
// if we clicked on a node
|
||||
if (clickedNodeId !== -1) {
|
||||
if (this.state.activeNodeId === -1) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
// if the selected node is the same as the clicked node
|
||||
} else if (this.state.activeNodeId === clickedNodeId) {
|
||||
//$activeNodeId = -1;
|
||||
// if the clicked node is different from the selected node and secondary
|
||||
} else if (event.ctrlKey) {
|
||||
this.state.selectedNodes.add(this.state.activeNodeId);
|
||||
this.state.selectedNodes.delete(clickedNodeId);
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
// select the node
|
||||
} else if (event.shiftKey) {
|
||||
const activeNode = this.graph.getNode(this.state.activeNodeId);
|
||||
const newNode = this.graph.getNode(clickedNodeId);
|
||||
if (activeNode && newNode) {
|
||||
const edge = this.graph.getNodesBetween(activeNode, newNode);
|
||||
if (edge) {
|
||||
this.state.selectedNodes.clear();
|
||||
for (const node of edge) {
|
||||
this.state.selectedNodes.add(node.id);
|
||||
}
|
||||
this.state.selectedNodes.add(clickedNodeId);
|
||||
}
|
||||
}
|
||||
} else if (!this.state.selectedNodes.has(clickedNodeId)) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
this.state.clearSelection();
|
||||
}
|
||||
} else if (event.ctrlKey) {
|
||||
this.state.boxSelection = true;
|
||||
}
|
||||
|
||||
const node = this.graph.getNode(this.state.activeNodeId);
|
||||
if (!node) return;
|
||||
node.state = node.state || {};
|
||||
node.state.downX = node.position[0];
|
||||
node.state.downY = node.position[1];
|
||||
|
||||
if (this.state.selectedNodes) {
|
||||
for (const nodeId of this.state.selectedNodes) {
|
||||
const n = this.graph.getNode(nodeId);
|
||||
if (!n) continue;
|
||||
n.state = n.state || {};
|
||||
n.state.downX = n.position[0];
|
||||
n.state.downY = n.position[1];
|
||||
}
|
||||
}
|
||||
|
||||
this.state.edgeEndPosition = null;
|
||||
}
|
||||
|
||||
|
||||
handleMouseMove(event: MouseEvent) {
|
||||
let mx = event.clientX - this.state.rect.x;
|
||||
let my = event.clientY - this.state.rect.y;
|
||||
|
||||
this.state.mousePosition = this.state.projectScreenToWorld(mx, my);
|
||||
this.state.hoveredNodeId = this.state.getNodeIdFromEvent(event);
|
||||
|
||||
if (!this.state.mouseDown) return;
|
||||
|
||||
// we are creating a new edge here
|
||||
if (this.state.activeSocket || this.state.possibleSockets?.length) {
|
||||
let smallestDist = 1000;
|
||||
let _socket;
|
||||
for (const socket of this.state.possibleSockets) {
|
||||
const dist = Math.sqrt(
|
||||
(socket.position[0] - this.state.mousePosition[0]) ** 2 +
|
||||
(socket.position[1] - this.state.mousePosition[1]) ** 2,
|
||||
);
|
||||
if (dist < smallestDist) {
|
||||
smallestDist = dist;
|
||||
_socket = socket;
|
||||
}
|
||||
}
|
||||
|
||||
if (_socket && smallestDist < 0.9) {
|
||||
this.state.mousePosition = _socket.position;
|
||||
this.state.hoveredSocket = _socket;
|
||||
} else {
|
||||
this.state.hoveredSocket = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// handle box selection
|
||||
if (this.state.boxSelection) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
const mouseD = this.state.projectScreenToWorld(
|
||||
this.state.mouseDown[0],
|
||||
this.state.mouseDown[1],
|
||||
);
|
||||
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
|
||||
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
|
||||
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
|
||||
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
|
||||
for (const node of this.graph.nodes.values()) {
|
||||
if (!node?.state) continue;
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.state.getNodeHeight(node.type);
|
||||
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
|
||||
this.state.selectedNodes?.add(node.id);
|
||||
} else {
|
||||
this.state.selectedNodes?.delete(node.id);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// here we are handling dragging of nodes
|
||||
if (this.state.activeNodeId !== -1 && this.state.mouseDownNodeId !== -1) {
|
||||
const node = this.graph.getNode(this.state.activeNodeId);
|
||||
if (!node || event.buttons !== 1) return;
|
||||
|
||||
node.state = node.state || {};
|
||||
|
||||
const oldX = node.state.downX || 0;
|
||||
const oldY = node.state.downY || 0;
|
||||
|
||||
let newX =
|
||||
oldX + (mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
|
||||
let newY =
|
||||
oldY + (my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
|
||||
|
||||
if (event.ctrlKey) {
|
||||
const snapLevel = this.state.getSnapLevel();
|
||||
if (this.state.snapToGrid) {
|
||||
newX = snapPointToGrid(newX, 5 / snapLevel);
|
||||
newY = snapPointToGrid(newY, 5 / snapLevel);
|
||||
}
|
||||
}
|
||||
|
||||
if (!node.state.isMoving) {
|
||||
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
|
||||
if (dist > 0.2) {
|
||||
node.state.isMoving = true;
|
||||
}
|
||||
}
|
||||
|
||||
const vecX = oldX - newX;
|
||||
const vecY = oldY - newY;
|
||||
|
||||
if (this.state.selectedNodes?.size) {
|
||||
for (const nodeId of this.state.selectedNodes) {
|
||||
const n = this.graph.getNode(nodeId);
|
||||
if (!n?.state) continue;
|
||||
n.state.x = (n?.state?.downX || 0) - vecX;
|
||||
n.state.y = (n?.state?.downY || 0) - vecY;
|
||||
this.state.updateNodePosition(n);
|
||||
}
|
||||
}
|
||||
|
||||
node.state.x = newX;
|
||||
node.state.y = newY;
|
||||
|
||||
this.state.updateNodePosition(node);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// here we are handling panning of camera
|
||||
this.state.isPanning = true;
|
||||
let newX =
|
||||
this.state.cameraDown[0] -
|
||||
(mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
|
||||
let newY =
|
||||
this.state.cameraDown[1] -
|
||||
(my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
|
||||
|
||||
this.state.setCameraTransform(newX, newY);
|
||||
}
|
||||
|
||||
|
||||
handleMouseScroll(event: WheelEvent) {
|
||||
const bodyIsFocused =
|
||||
document.activeElement === document.body ||
|
||||
document.activeElement === this.state.wrapper ||
|
||||
document?.activeElement?.id === "graph";
|
||||
if (!bodyIsFocused) return;
|
||||
|
||||
// Define zoom speed and clamp it between -1 and 1
|
||||
const isNegative = event.deltaY < 0;
|
||||
const normalizedDelta = Math.abs(event.deltaY * 0.01);
|
||||
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
|
||||
|
||||
// Calculate new zoom level and clamp it between minZoom and maxZoom
|
||||
const newZoom = Math.max(
|
||||
minZoom,
|
||||
Math.min(
|
||||
maxZoom,
|
||||
isNegative
|
||||
? this.state.cameraPosition[2] / delta
|
||||
: this.state.cameraPosition[2] * delta,
|
||||
),
|
||||
);
|
||||
|
||||
// Calculate the ratio of the new zoom to the original zoom
|
||||
const zoomRatio = newZoom / this.state.cameraPosition[2];
|
||||
|
||||
// Update camera position and zoom level
|
||||
this.state.setCameraTransform(
|
||||
this.state.mousePosition[0] -
|
||||
(this.state.mousePosition[0] - this.state.cameraPosition[0]) /
|
||||
zoomRatio,
|
||||
this.state.mousePosition[1] -
|
||||
(this.state.mousePosition[1] - this.state.cameraPosition[1]) /
|
||||
zoomRatio,
|
||||
newZoom,
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,22 +1,313 @@
|
||||
import type { Socket } from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
import { SvelteSet } from 'svelte/reactivity';
|
||||
import type { NodeInstance, Socket } from "@nodarium/types";
|
||||
import { getContext, setContext } from "svelte";
|
||||
import { SvelteSet } from "svelte/reactivity";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
import type { OrthographicCamera } from "three";
|
||||
|
||||
|
||||
const graphStateKey = Symbol("graph-state");
|
||||
export function getGraphState() {
|
||||
return getContext<GraphState>("graphState");
|
||||
return getContext<GraphState>(graphStateKey);
|
||||
}
|
||||
export function setGraphState(graphState: GraphState) {
|
||||
return setContext(graphStateKey, graphState)
|
||||
}
|
||||
|
||||
const graphManagerKey = Symbol("graph-manager");
|
||||
export function getGraphManager() {
|
||||
return getContext<GraphManager>(graphManagerKey)
|
||||
}
|
||||
|
||||
export function setGraphManager(manager: GraphManager) {
|
||||
return setContext(graphManagerKey, manager);
|
||||
}
|
||||
|
||||
export class GraphState {
|
||||
|
||||
constructor(private graph: GraphManager) { }
|
||||
|
||||
width = $state(100);
|
||||
height = $state(100);
|
||||
|
||||
wrapper = $state<HTMLDivElement>(null!);
|
||||
rect: DOMRect = $derived(
|
||||
(this.wrapper && this.width && this.height) ? this.wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0),
|
||||
);
|
||||
|
||||
camera = $state<OrthographicCamera>(null!);
|
||||
cameraPosition: [number, number, number] = $state([0, 0, 4]);
|
||||
|
||||
clipboard: null | {
|
||||
nodes: NodeInstance[];
|
||||
edges: [number, number, number, string][];
|
||||
} = null;
|
||||
|
||||
cameraBounds = $derived([
|
||||
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2,
|
||||
this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2,
|
||||
]);
|
||||
|
||||
boxSelection = $state(false);
|
||||
edgeEndPosition = $state<[number, number] | null>();
|
||||
addMenuPosition = $state<[number, number] | null>(null);
|
||||
|
||||
snapToGrid = $state(false);
|
||||
showGrid = $state(true)
|
||||
showHelp = $state(false)
|
||||
|
||||
cameraDown = [0, 0];
|
||||
mouseDownNodeId = -1;
|
||||
|
||||
isPanning = $state(false);
|
||||
isDragging = $state(false);
|
||||
hoveredNodeId = $state(-1);
|
||||
mousePosition = $state([0, 0]);
|
||||
mouseDown = $state<[number, number] | null>(null);
|
||||
activeNodeId = $state(-1);
|
||||
selectedNodes = new SvelteSet<number>();
|
||||
activeSocket = $state<Socket | null>(null);
|
||||
hoveredSocket = $state<Socket | null>(null);
|
||||
possibleSockets = $state<Socket[]>([]);
|
||||
possibleSocketIds = $derived(new Set(
|
||||
this.possibleSockets.map((s) => `${s.node.id}-${s.index}`),
|
||||
));
|
||||
possibleSocketIds = $derived(
|
||||
new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)),
|
||||
);
|
||||
|
||||
clearSelection() {
|
||||
this.selectedNodes.clear();
|
||||
}
|
||||
}
|
||||
|
||||
isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
|
||||
|
||||
setCameraTransform(
|
||||
x = this.cameraPosition[0],
|
||||
y = this.cameraPosition[1],
|
||||
z = this.cameraPosition[2],
|
||||
) {
|
||||
if (this.camera) {
|
||||
this.camera.position.x = x;
|
||||
this.camera.position.z = y;
|
||||
this.camera.zoom = z;
|
||||
}
|
||||
this.cameraPosition = [x, y, z];
|
||||
localStorage.setItem("cameraPosition", JSON.stringify(this.cameraPosition));
|
||||
}
|
||||
|
||||
|
||||
updateNodePosition(node: NodeInstance) {
|
||||
if (node.state.ref && node.state.mesh) {
|
||||
if (node.state["x"] !== undefined && node.state["y"] !== undefined) {
|
||||
node.state.ref.style.setProperty("--nx", `${node.state.x * 10}px`);
|
||||
node.state.ref.style.setProperty("--ny", `${node.state.y * 10}px`);
|
||||
node.state.mesh.position.x = node.state.x + 10;
|
||||
node.state.mesh.position.z = node.state.y + this.getNodeHeight(node.type) / 2;
|
||||
if (
|
||||
node.state.x === node.position[0] &&
|
||||
node.state.y === node.position[1]
|
||||
) {
|
||||
delete node.state.x;
|
||||
delete node.state.y;
|
||||
}
|
||||
this.graph.edges = [...this.graph.edges];
|
||||
} else {
|
||||
node.state.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
|
||||
node.state.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
|
||||
node.state.mesh.position.x = node.position[0] + 10;
|
||||
node.state.mesh.position.z =
|
||||
node.position[1] + this.getNodeHeight(node.type) / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSnapLevel() {
|
||||
const z = this.cameraPosition[2];
|
||||
if (z > 66) {
|
||||
return 8;
|
||||
} else if (z > 55) {
|
||||
return 4;
|
||||
} else if (z > 11) {
|
||||
return 2;
|
||||
} else {
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
getSocketPosition(
|
||||
node: NodeInstance,
|
||||
index: string | number,
|
||||
): [number, number] {
|
||||
if (typeof index === "number") {
|
||||
return [
|
||||
(node?.state?.x ?? node.position[0]) + 20,
|
||||
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index,
|
||||
];
|
||||
} else {
|
||||
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
|
||||
return [
|
||||
node?.state?.x ?? node.position[0],
|
||||
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
private nodeHeightCache: Record<string, number> = {};
|
||||
getNodeHeight(nodeTypeId: string) {
|
||||
if (nodeTypeId in this.nodeHeightCache) {
|
||||
return this.nodeHeightCache[nodeTypeId];
|
||||
}
|
||||
const node = this.graph.getNodeType(nodeTypeId);
|
||||
if (!node?.inputs) {
|
||||
return 5;
|
||||
}
|
||||
const height =
|
||||
5 +
|
||||
10 *
|
||||
Object.keys(node.inputs).filter(
|
||||
(p) =>
|
||||
p !== "seed" &&
|
||||
node?.inputs &&
|
||||
!("setting" in node?.inputs?.[p]) &&
|
||||
node.inputs[p].hidden !== true,
|
||||
).length;
|
||||
this.nodeHeightCache[nodeTypeId] = height;
|
||||
return height;
|
||||
}
|
||||
|
||||
copyNodes() {
|
||||
if (this.activeNodeId === -1 && !this.selectedNodes?.size)
|
||||
return;
|
||||
let nodes = [
|
||||
this.activeNodeId,
|
||||
...(this.selectedNodes?.values() || []),
|
||||
]
|
||||
.map((id) => this.graph.getNode(id))
|
||||
.filter(b => !!b);
|
||||
|
||||
const edges = this.graph.getEdgesBetweenNodes(nodes);
|
||||
nodes = nodes.map((node) => ({
|
||||
...node,
|
||||
position: [
|
||||
this.mousePosition[0] - node.position[0],
|
||||
this.mousePosition[1] - node.position[1],
|
||||
],
|
||||
tmp: undefined,
|
||||
}));
|
||||
|
||||
this.clipboard = {
|
||||
nodes: nodes,
|
||||
edges: edges,
|
||||
};
|
||||
}
|
||||
|
||||
pasteNodes() {
|
||||
if (!this.clipboard) return;
|
||||
|
||||
const nodes = this.clipboard.nodes
|
||||
.map((node) => {
|
||||
node.position[0] = this.mousePosition[0] - node.position[0];
|
||||
node.position[1] = this.mousePosition[1] - node.position[1];
|
||||
return node;
|
||||
})
|
||||
.filter(Boolean) as NodeInstance[];
|
||||
|
||||
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
|
||||
this.selectedNodes.clear();
|
||||
for (const node of newNodes) {
|
||||
this.selectedNodes.add(node.id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
setDownSocket(socket: Socket) {
|
||||
this.activeSocket = socket;
|
||||
|
||||
let { node, index, position } = socket;
|
||||
|
||||
// remove existing edge
|
||||
if (typeof index === "string") {
|
||||
const edges = this.graph.getEdgesToNode(node);
|
||||
for (const edge of edges) {
|
||||
if (edge[3] === index) {
|
||||
node = edge[0];
|
||||
index = edge[1];
|
||||
position = this.getSocketPosition(node, index);
|
||||
this.graph.removeEdge(edge);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.mouseDown = position;
|
||||
this.activeSocket = {
|
||||
node,
|
||||
index,
|
||||
position,
|
||||
};
|
||||
|
||||
this.possibleSockets = this.graph
|
||||
.getPossibleSockets(this.activeSocket)
|
||||
.map(([node, index]) => {
|
||||
return {
|
||||
node,
|
||||
index,
|
||||
position: this.getSocketPosition(node, index),
|
||||
};
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
projectScreenToWorld(x: number, y: number): [number, number] {
|
||||
return [
|
||||
this.cameraPosition[0] +
|
||||
(x - this.width / 2) / this.cameraPosition[2],
|
||||
this.cameraPosition[1] +
|
||||
(y - this.height / 2) / this.cameraPosition[2],
|
||||
];
|
||||
}
|
||||
|
||||
getNodeIdFromEvent(event: MouseEvent) {
|
||||
let clickedNodeId = -1;
|
||||
|
||||
let mx = event.clientX - this.rect.x;
|
||||
let my = event.clientY - this.rect.y;
|
||||
|
||||
if (event.button === 0) {
|
||||
// check if the clicked element is a node
|
||||
if (event.target instanceof HTMLElement) {
|
||||
const nodeElement = event.target.closest(".node");
|
||||
const nodeId = nodeElement?.getAttribute?.("data-node-id");
|
||||
if (nodeId) {
|
||||
clickedNodeId = parseInt(nodeId, 10);
|
||||
}
|
||||
}
|
||||
|
||||
// if we do not have an active node,
|
||||
// we are going to check if we clicked on a node by coordinates
|
||||
if (clickedNodeId === -1) {
|
||||
const [downX, downY] = this.projectScreenToWorld(mx, my);
|
||||
for (const node of this.graph.nodes.values()) {
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.getNodeHeight(node.type);
|
||||
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
|
||||
clickedNodeId = node.id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return clickedNodeId;
|
||||
}
|
||||
|
||||
isNodeInView(node: NodeInstance) {
|
||||
const height = this.getNodeHeight(node.type);
|
||||
const width = 20;
|
||||
return (
|
||||
node.position[0] > this.cameraBounds[0] - width &&
|
||||
node.position[0] < this.cameraBounds[1] &&
|
||||
node.position[1] > this.cameraBounds[2] - height &&
|
||||
node.position[1] < this.cameraBounds[3]
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import throttle from './throttle.js';
|
||||
import throttle from "$lib/helpers/throttle";
|
||||
|
||||
type EventMap = Record<string, unknown>;
|
||||
type EventKey<T extends EventMap> = string & keyof T;
|
||||
type EventReceiver<T> = (params: T, stuff?: Record<string, unknown>) => unknown;
|
||||
|
||||
|
||||
export default class EventEmitter<T extends EventMap = { [key: string]: unknown }> {
|
||||
export default class EventEmitter<
|
||||
T extends EventMap = { [key: string]: unknown },
|
||||
> {
|
||||
index = 0;
|
||||
public eventMap: T = {} as T;
|
||||
constructor() {
|
||||
}
|
||||
constructor() {}
|
||||
|
||||
private cbs: { [key: string]: ((data?: unknown) => unknown)[] } = {};
|
||||
private cbsOnce: { [key: string]: ((data?: unknown) => unknown)[] } = {};
|
||||
@@ -29,7 +29,11 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
|
||||
}
|
||||
}
|
||||
|
||||
public on<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>, throttleTimer = 0) {
|
||||
public on<K extends EventKey<T>>(
|
||||
event: K,
|
||||
cb: EventReceiver<T[K]>,
|
||||
throttleTimer = 0,
|
||||
) {
|
||||
if (throttleTimer > 0) cb = throttle(cb, throttleTimer);
|
||||
const cbs = Object.assign(this.cbs, {
|
||||
[event]: [...(this.cbs[event] || []), cb],
|
||||
@@ -38,7 +42,7 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
|
||||
|
||||
// console.log('New EventEmitter ', this.constructor.name);
|
||||
return () => {
|
||||
cbs[event]?.splice(cbs[event].indexOf(cb), 1);
|
||||
this.cbs[event]?.splice(cbs[event].indexOf(cb), 1);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -48,10 +52,17 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
|
||||
* @param {function} cb Listener, gets called everytime the event is emitted
|
||||
* @returns {function} Returns a function which removes the listener when called
|
||||
*/
|
||||
public once<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>): () => void {
|
||||
this.cbsOnce[event] = [...(this.cbsOnce[event] || []), cb];
|
||||
public once<K extends EventKey<T>>(
|
||||
event: K,
|
||||
cb: EventReceiver<T[K]>,
|
||||
): () => void {
|
||||
const cbsOnce = Object.assign(this.cbsOnce, {
|
||||
[event]: [...(this.cbsOnce[event] || []), cb],
|
||||
});
|
||||
this.cbsOnce = cbsOnce;
|
||||
|
||||
return () => {
|
||||
this.cbsOnce[event].splice(this.cbsOnce[event].indexOf(cb), 1);
|
||||
cbsOnce[event]?.splice(cbsOnce[event].indexOf(cb), 1);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,10 @@ export function lerp(a: number, b: number, t: number) {
|
||||
return a + (b - a) * t;
|
||||
}
|
||||
|
||||
export function animate(duration: number, callback: (progress: number) => void | false) {
|
||||
export function animate(
|
||||
duration: number,
|
||||
callback: (progress: number) => void | false,
|
||||
) {
|
||||
const start = performance.now();
|
||||
const loop = (time: number) => {
|
||||
const progress = (time - start) / duration;
|
||||
@@ -18,7 +21,7 @@ export function animate(duration: number, callback: (progress: number) => void |
|
||||
} else {
|
||||
callback(1);
|
||||
}
|
||||
}
|
||||
};
|
||||
requestAnimationFrame(loop);
|
||||
}
|
||||
|
||||
@@ -33,33 +36,37 @@ export function createNodePath({
|
||||
aspectRatio = 1,
|
||||
} = {}) {
|
||||
return `M0,${cornerTop}
|
||||
${cornerTop
|
||||
? ` V${cornerTop}
|
||||
${
|
||||
cornerTop
|
||||
? ` V${cornerTop}
|
||||
Q0,0 ${cornerTop * aspectRatio},0
|
||||
H${100 - cornerTop * aspectRatio}
|
||||
Q100,0 100,${cornerTop}
|
||||
`
|
||||
: ` V0
|
||||
: ` V0
|
||||
H100
|
||||
`
|
||||
}
|
||||
}
|
||||
V${y - height / 2}
|
||||
${rightBump
|
||||
? ` C${100 - depth},${y - height / 2} ${100 - depth},${y + height / 2} 100,${y + height / 2}`
|
||||
: ` H100`
|
||||
}
|
||||
${cornerBottom
|
||||
? ` V${100 - cornerBottom}
|
||||
${
|
||||
rightBump
|
||||
? ` C${100 - depth},${y - height / 2} ${100 - depth},${y + height / 2} 100,${y + height / 2}`
|
||||
: ` H100`
|
||||
}
|
||||
${
|
||||
cornerBottom
|
||||
? ` V${100 - cornerBottom}
|
||||
Q100,100 ${100 - cornerBottom * aspectRatio},100
|
||||
H${cornerBottom * aspectRatio}
|
||||
Q0,100 0,${100 - cornerBottom}
|
||||
`
|
||||
: `${leftBump ? `V100 H0` : `V100`}`
|
||||
}
|
||||
${leftBump
|
||||
? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${y - height / 2}`
|
||||
: ` H0`
|
||||
}
|
||||
: `${leftBump ? `V100 H0` : `V100`}`
|
||||
}
|
||||
${
|
||||
leftBump
|
||||
? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${y - height / 2}`
|
||||
: ` H0`
|
||||
}
|
||||
Z`.replace(/\s+/g, " ");
|
||||
}
|
||||
|
||||
@@ -71,35 +78,14 @@ export const debounce = (fn: Function, ms = 300) => {
|
||||
};
|
||||
};
|
||||
|
||||
export const clone: <T>(v: T) => T = "structedClone" in globalThis ? globalThis.structuredClone : (obj) => JSON.parse(JSON.stringify(obj));
|
||||
|
||||
export const createLogger = (() => {
|
||||
let maxLength = 5;
|
||||
return (scope: string) => {
|
||||
maxLength = Math.max(maxLength, scope.length);
|
||||
let muted = false;
|
||||
return {
|
||||
log: (...args: any[]) => !muted && console.log(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
|
||||
group: (...args: any[]) => !muted && console.groupCollapsed(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
|
||||
groupEnd: () => !muted && console.groupEnd(),
|
||||
info: (...args: any[]) => !muted && console.info(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
|
||||
warn: (...args: any[]) => !muted && console.warn(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
|
||||
error: (...args: any[]) => console.error(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #f88", ...args),
|
||||
mute() {
|
||||
muted = true;
|
||||
},
|
||||
unmute() {
|
||||
muted = false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
})();
|
||||
|
||||
export const clone: <T>(v: T) => T =
|
||||
"structedClone" in globalThis
|
||||
? globalThis.structuredClone
|
||||
: (obj) => JSON.parse(JSON.stringify(obj));
|
||||
|
||||
export function withSubComponents<A, B extends Record<string, any>>(
|
||||
component: A,
|
||||
subcomponents: B
|
||||
subcomponents: B,
|
||||
): A & B {
|
||||
Object.keys(subcomponents).forEach((key) => {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
export default <R, A extends any[]>(
|
||||
fn: (...args: A) => R,
|
||||
delay: number
|
||||
): ((...args: A) => R) => {
|
||||
let wait = false;
|
||||
|
||||
return (...args: A) => {
|
||||
if (wait) return undefined;
|
||||
|
||||
const val = fn(...args);
|
||||
|
||||
wait = true;
|
||||
|
||||
setTimeout(() => {
|
||||
wait = false;
|
||||
}, delay);
|
||||
|
||||
return val;
|
||||
}
|
||||
};
|
||||
@@ -1,24 +1,24 @@
|
||||
import { create, type Delta } from "jsondiffpatch";
|
||||
import type { Graph } from "@nodes/types";
|
||||
import { createLogger, clone } from "./helpers/index.js";
|
||||
|
||||
import type { Graph } from "@nodarium/types";
|
||||
import { clone } from "./helpers/index.js";
|
||||
import { createLogger } from "@nodarium/utils";
|
||||
|
||||
const diff = create({
|
||||
objectHash: function (obj, index) {
|
||||
if (obj === null) return obj;
|
||||
if ("id" in obj) return obj.id;
|
||||
if ("id" in obj) return obj.id as string;
|
||||
if ("_id" in obj) return obj._id as string;
|
||||
if (Array.isArray(obj)) {
|
||||
return obj.join("-")
|
||||
return obj.join("-");
|
||||
}
|
||||
return obj?.id || obj._id || '$$index:' + index;
|
||||
}
|
||||
})
|
||||
return "$$index:" + index;
|
||||
},
|
||||
});
|
||||
|
||||
const log = createLogger("history")
|
||||
const log = createLogger("history");
|
||||
log.mute();
|
||||
|
||||
export class HistoryManager {
|
||||
|
||||
index: number = -1;
|
||||
history: Delta[] = [];
|
||||
private initialState: Graph | undefined;
|
||||
@@ -27,26 +27,25 @@ export class HistoryManager {
|
||||
private opts = {
|
||||
debounce: 400,
|
||||
maxHistory: 100,
|
||||
}
|
||||
};
|
||||
|
||||
constructor({ maxHistory = 100, debounce = 100 } = {}) {
|
||||
this.history = [];
|
||||
this.index = -1;
|
||||
this.opts.debounce = debounce;
|
||||
this.opts.maxHistory = maxHistory;
|
||||
globalThis["_history"] = this;
|
||||
}
|
||||
|
||||
save(state: Graph) {
|
||||
if (!this.state) {
|
||||
this.state = clone(state);
|
||||
this.initialState = this.state;
|
||||
log.log("initial state saved")
|
||||
log.log("initial state saved");
|
||||
} else {
|
||||
const newState = state;
|
||||
const delta = diff.diff(this.state, newState);
|
||||
if (delta) {
|
||||
log.log("saving state")
|
||||
log.log("saving state");
|
||||
// Add the delta to history
|
||||
if (this.index < this.history.length - 1) {
|
||||
// Clear the history after the current index if new changes are made
|
||||
@@ -62,7 +61,7 @@ export class HistoryManager {
|
||||
}
|
||||
this.state = newState;
|
||||
} else {
|
||||
log.log("no changes")
|
||||
log.log("no changes");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -76,7 +75,7 @@ export class HistoryManager {
|
||||
|
||||
undo() {
|
||||
if (this.index === -1 && this.initialState) {
|
||||
log.log("reached start, loading initial state")
|
||||
log.log("reached start, loading initial state");
|
||||
return clone(this.initialState);
|
||||
} else {
|
||||
const delta = this.history[this.index];
|
||||
@@ -96,7 +95,7 @@ export class HistoryManager {
|
||||
this.state = nextState;
|
||||
return clone(nextState);
|
||||
} else {
|
||||
log.log("reached end")
|
||||
log.log("reached end");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
192
app/src/lib/graph-interface/keymaps.ts
Normal file
192
app/src/lib/graph-interface/keymaps.ts
Normal file
@@ -0,0 +1,192 @@
|
||||
import { animate, lerp } from "$lib/helpers";
|
||||
import type { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import FileSaver from "file-saver";
|
||||
import type { GraphManager } from "./graph-manager.svelte";
|
||||
import type { GraphState } from "./graph/state.svelte";
|
||||
|
||||
type Keymap = ReturnType<typeof createKeyMap>;
|
||||
export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: GraphState) {
|
||||
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "l",
|
||||
description: "Select linked nodes",
|
||||
callback: () => {
|
||||
const activeNode = graph.getNode(graphState.activeNodeId);
|
||||
if (activeNode) {
|
||||
const nodes = graph.getLinkedNodes(activeNode);
|
||||
graphState.selectedNodes.clear();
|
||||
for (const node of nodes) {
|
||||
graphState.selectedNodes.add(node.id);
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "?",
|
||||
description: "Toggle Help",
|
||||
callback: () => {
|
||||
// TODO: fix this
|
||||
// showHelp = !showHelp;
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "c",
|
||||
ctrl: true,
|
||||
description: "Copy active nodes",
|
||||
callback: () => graphState.copyNodes(),
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "v",
|
||||
ctrl: true,
|
||||
description: "Paste nodes",
|
||||
callback: () => graphState.pasteNodes(),
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "Escape",
|
||||
description: "Deselect nodes",
|
||||
callback: () => {
|
||||
graphState.activeNodeId = -1;
|
||||
graphState.clearSelection();
|
||||
graphState.edgeEndPosition = null;
|
||||
(document.activeElement as HTMLElement)?.blur();
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "A",
|
||||
shift: true,
|
||||
description: "Add new Node",
|
||||
callback: () => {
|
||||
graphState.addMenuPosition = [graphState.mousePosition[0], graphState.mousePosition[1]];
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: ".",
|
||||
description: "Center camera",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
|
||||
const average = [0, 0];
|
||||
for (const node of graph.nodes.values()) {
|
||||
average[0] += node.position[0];
|
||||
average[1] += node.position[1];
|
||||
}
|
||||
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
|
||||
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
|
||||
|
||||
const camX = graphState.cameraPosition[0];
|
||||
const camY = graphState.cameraPosition[1];
|
||||
const camZ = graphState.cameraPosition[2];
|
||||
|
||||
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
|
||||
|
||||
animate(500, (a: number) => {
|
||||
graphState.setCameraTransform(
|
||||
lerp(camX, average[0], ease(a)),
|
||||
lerp(camY, average[1], ease(a)),
|
||||
lerp(camZ, 2, ease(a)),
|
||||
);
|
||||
if (graphState.mouseDown) return false;
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "a",
|
||||
ctrl: true,
|
||||
preventDefault: true,
|
||||
description: "Select all nodes",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
for (const node of graph.nodes.keys()) {
|
||||
graphState.selectedNodes.add(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "z",
|
||||
ctrl: true,
|
||||
description: "Undo",
|
||||
callback: () => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
graph.undo();
|
||||
for (const node of graph.nodes.values()) {
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "y",
|
||||
ctrl: true,
|
||||
description: "Redo",
|
||||
callback: () => {
|
||||
graph.redo();
|
||||
for (const node of graph.nodes.values()) {
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "s",
|
||||
ctrl: true,
|
||||
description: "Save",
|
||||
preventDefault: true,
|
||||
callback: () => {
|
||||
const state = graph.serialize();
|
||||
const blob = new Blob([JSON.stringify(state)], {
|
||||
type: "application/json;charset=utf-8",
|
||||
});
|
||||
FileSaver.saveAs(blob, "nodarium-graph.json");
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: ["Delete", "Backspace", "x"],
|
||||
description: "Delete selected nodes",
|
||||
callback: (event) => {
|
||||
if (!graphState.isBodyFocused()) return;
|
||||
graph.startUndoGroup();
|
||||
if (graphState.activeNodeId !== -1) {
|
||||
const node = graph.getNode(graphState.activeNodeId);
|
||||
if (node) {
|
||||
graph.removeNode(node, { restoreEdges: event.ctrlKey });
|
||||
graphState.activeNodeId = -1;
|
||||
}
|
||||
}
|
||||
if (graphState.selectedNodes) {
|
||||
for (const nodeId of graphState.selectedNodes) {
|
||||
const node = graph.getNode(nodeId);
|
||||
if (node) {
|
||||
graph.removeNode(node, { restoreEdges: event.ctrlKey });
|
||||
}
|
||||
}
|
||||
graphState.clearSelection();
|
||||
}
|
||||
graph.saveUndoGroup();
|
||||
},
|
||||
});
|
||||
|
||||
keymap.addShortcut({
|
||||
key: "f",
|
||||
description: "Smart Connect Nodes",
|
||||
callback: () => {
|
||||
const nodes = [...graphState.selectedNodes.values()]
|
||||
.map((g) => graph.getNode(g))
|
||||
.filter((n) => !!n);
|
||||
const edge = graph.smartConnect(nodes[0], nodes[1]);
|
||||
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import type { NodeInstance } from "@nodarium/types";
|
||||
import { getGraphState } from "../graph/state.svelte";
|
||||
import { T } from "@threlte/core";
|
||||
import { type Mesh } from "three";
|
||||
@@ -13,43 +12,32 @@
|
||||
const graphState = getGraphState();
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
inView: boolean;
|
||||
z: number;
|
||||
};
|
||||
const { node, inView, z }: Props = $props();
|
||||
let { node, inView, z }: Props = $props();
|
||||
|
||||
const isActive = $derived(graphState.activeNodeId === node.id);
|
||||
const isSelected = $derived(graphState.selectedNodes.has(node.id));
|
||||
let strokeColor = $state(colors.selected);
|
||||
$effect(() => {
|
||||
appSettings.theme;
|
||||
strokeColor = isSelected
|
||||
? colors.selected
|
||||
: isActive
|
||||
? colors.active
|
||||
: colors.outline;
|
||||
});
|
||||
|
||||
const updateNodePosition =
|
||||
getContext<(n: Node) => void>("updateNodePosition");
|
||||
|
||||
const getNodeHeight = getContext<(n: string) => number>("getNodeHeight");
|
||||
const strokeColor = $derived(
|
||||
appSettings.value.theme &&
|
||||
(isSelected
|
||||
? colors.selected
|
||||
: isActive
|
||||
? colors.active
|
||||
: colors.outline),
|
||||
);
|
||||
|
||||
let meshRef: Mesh | undefined = $state();
|
||||
|
||||
const height = getNodeHeight?.(node.type);
|
||||
const height = graphState.getNodeHeight(node.type);
|
||||
|
||||
$effect(() => {
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.mesh = meshRef;
|
||||
updateNodePosition?.(node);
|
||||
});
|
||||
|
||||
onMount(() => {
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.mesh = meshRef;
|
||||
updateNodePosition?.(node);
|
||||
if (meshRef && !node.state?.mesh) {
|
||||
node.state.mesh = meshRef;
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import type { NodeInstance, SerializedNode } from "@nodarium/types";
|
||||
import NodeHeader from "./NodeHeader.svelte";
|
||||
import NodeParameter from "./NodeParameter.svelte";
|
||||
import { getContext, onMount } from "svelte";
|
||||
import { getGraphState } from "../graph/state.svelte";
|
||||
|
||||
let ref: HTMLDivElement;
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: SerializedNode | NodeInstance;
|
||||
position?: "absolute" | "fixed" | "relative";
|
||||
isActive?: boolean;
|
||||
isSelected?: boolean;
|
||||
@@ -24,23 +26,25 @@
|
||||
z = 2,
|
||||
}: Props = $props();
|
||||
|
||||
const zOffset = (node.tmp?.random || 0) * 0.5;
|
||||
// If we dont have a random offset, all nodes becom visible at the same zoom level -> stuttering
|
||||
const zOffset = Math.random() - 0.5;
|
||||
const zLimit = 2 - zOffset;
|
||||
|
||||
const type = node?.tmp?.type;
|
||||
const parameters =
|
||||
"state" in node
|
||||
? Object.entries(node.state?.type?.inputs || {}).filter(
|
||||
(p) =>
|
||||
p[1].type !== "seed" &&
|
||||
!("setting" in p[1]) &&
|
||||
p[1]?.hidden !== true,
|
||||
)
|
||||
: [];
|
||||
|
||||
const parameters = Object.entries(type?.inputs || {}).filter(
|
||||
(p) =>
|
||||
p[1].type !== "seed" && !("setting" in p[1]) && p[1]?.hidden !== true,
|
||||
);
|
||||
|
||||
const updateNodePosition =
|
||||
getContext<(n: Node) => void>("updateNodePosition");
|
||||
|
||||
onMount(() => {
|
||||
node.tmp = node.tmp || {};
|
||||
node.tmp.ref = ref;
|
||||
updateNodePosition?.(node);
|
||||
$effect(() => {
|
||||
if ("state" in node && !node.state.ref) {
|
||||
node.state.ref = ref;
|
||||
graphState?.updateNodePosition(node);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,28 +1,27 @@
|
||||
<script lang="ts">
|
||||
import { getGraphState } from "../graph/state.svelte.js";
|
||||
import { createNodePath } from "../helpers/index.js";
|
||||
import type { Node, Socket } from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
import type { NodeInstance, SerializedNode } from "@nodarium/types";
|
||||
|
||||
export let node: Node;
|
||||
const graphState = getGraphState();
|
||||
|
||||
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
|
||||
const getSocketPosition =
|
||||
getContext<(node: Node, index: number) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
const { node }: { node: NodeInstance | SerializedNode } = $props();
|
||||
|
||||
function handleMouseDown(event: MouseEvent) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
setDownSocket?.({
|
||||
node,
|
||||
index: 0,
|
||||
position: getSocketPosition?.(node, 0),
|
||||
});
|
||||
if ("state" in node) {
|
||||
graphState.setDownSocket?.({
|
||||
node,
|
||||
index: 0,
|
||||
position: graphState.getSocketPosition?.(node, 0),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const cornerTop = 10;
|
||||
const rightBump = !!node?.tmp?.type?.outputs?.length;
|
||||
const rightBump =
|
||||
"state" in node ? !!node?.state?.type?.outputs?.length : false;
|
||||
const aspectRatio = 0.25;
|
||||
|
||||
const path = createNodePath({
|
||||
@@ -33,14 +32,6 @@
|
||||
rightBump,
|
||||
aspectRatio,
|
||||
});
|
||||
const pathDisabled = createNodePath({
|
||||
depth: 0,
|
||||
height: 15,
|
||||
y: 50,
|
||||
cornerTop,
|
||||
rightBump,
|
||||
aspectRatio,
|
||||
});
|
||||
const pathHover = createNodePath({
|
||||
depth: 8.5,
|
||||
height: 50,
|
||||
@@ -59,7 +50,7 @@
|
||||
class="click-target"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
on:mousedown={handleMouseDown}
|
||||
onmousedown={handleMouseDown}
|
||||
></div>
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
<script lang="ts">
|
||||
import type { Node, NodeInput } from "@nodes/types";
|
||||
import { getGraphManager } from "../graph/context.js";
|
||||
import { Input } from "@nodes/ui";
|
||||
import type { NodeInstance, NodeInput } from "@nodarium/types";
|
||||
import { Input } from "@nodarium/ui";
|
||||
import type { GraphManager } from "../graph-manager.svelte";
|
||||
|
||||
type Props = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
input: NodeInput;
|
||||
id: string;
|
||||
elementId?: string;
|
||||
graph?: GraphManager;
|
||||
};
|
||||
|
||||
const {
|
||||
node,
|
||||
node = $bindable(),
|
||||
input,
|
||||
id,
|
||||
elementId = `input-${Math.random().toString(36).substring(7)}`,
|
||||
graph,
|
||||
}: Props = $props();
|
||||
|
||||
const graph = getGraphManager();
|
||||
|
||||
function getDefaultValue() {
|
||||
if (node?.props?.[id] !== undefined) return node?.props?.[id] as number;
|
||||
if ("value" in input && input?.value !== undefined)
|
||||
|
||||
@@ -1,52 +1,44 @@
|
||||
<script lang="ts">
|
||||
import type {
|
||||
NodeInput as NodeInputType,
|
||||
Socket,
|
||||
Node as NodeType,
|
||||
} from "@nodes/types";
|
||||
import { getContext } from "svelte";
|
||||
NodeInstance,
|
||||
SerializedNode,
|
||||
} from "@nodarium/types";
|
||||
import { createNodePath } from "../helpers/index.js";
|
||||
import { getGraphManager } from "../graph/context.js";
|
||||
import NodeInput from "./NodeInput.svelte";
|
||||
import { getGraphState } from "../graph/state.svelte.js";
|
||||
import { getGraphManager, getGraphState } from "../graph/state.svelte.js";
|
||||
|
||||
type Props = {
|
||||
node: NodeType;
|
||||
node: NodeInstance | SerializedNode;
|
||||
input: NodeInputType;
|
||||
id: string;
|
||||
isLast?: boolean;
|
||||
};
|
||||
|
||||
const { node = $bindable(), input, id, isLast }: Props = $props();
|
||||
const graph = getGraphManager();
|
||||
|
||||
const inputType = node?.tmp?.type?.inputs?.[id]!;
|
||||
let { node = $bindable(), input, id, isLast }: Props = $props();
|
||||
|
||||
const inputType = node?.state?.type?.inputs?.[id]!;
|
||||
|
||||
const socketId = `${node.id}-${id}`;
|
||||
|
||||
const graph = getGraphManager();
|
||||
const graphState = getGraphState();
|
||||
const graphId = graph?.id;
|
||||
const inputSockets = graph?.inputSockets;
|
||||
|
||||
const elementId = `input-${Math.random().toString(36).substring(7)}`;
|
||||
|
||||
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
|
||||
const getSocketPosition =
|
||||
getContext<(node: NodeType, index: string) => [number, number]>(
|
||||
"getSocketPosition",
|
||||
);
|
||||
|
||||
function handleMouseDown(ev: MouseEvent) {
|
||||
ev.preventDefault();
|
||||
ev.stopPropagation();
|
||||
setDownSocket?.({
|
||||
graphState.setDownSocket({
|
||||
node,
|
||||
index: id,
|
||||
position: getSocketPosition?.(node, id),
|
||||
position: graphState.getSocketPosition?.(node, id),
|
||||
});
|
||||
}
|
||||
|
||||
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true;
|
||||
const leftBump = node.state?.type?.inputs?.[id].internal !== true;
|
||||
const cornerBottom = isLast ? 5 : 0;
|
||||
const aspectRatio = 0.5;
|
||||
|
||||
@@ -83,23 +75,17 @@
|
||||
class:disabled={!graphState?.possibleSocketIds.has(socketId)}
|
||||
>
|
||||
{#key id && graphId}
|
||||
<div class="content" class:disabled={$inputSockets?.has(socketId)}>
|
||||
<div class="content" class:disabled={graph?.inputSockets?.has(socketId)}>
|
||||
{#if inputType.label !== ""}
|
||||
<label for={elementId}>{input.label || id}</label>
|
||||
{/if}
|
||||
{#if inputType.external !== true}
|
||||
<NodeInput {elementId} {node} {input} {id} />
|
||||
<NodeInput {graph} {elementId} bind:node {input} {id} />
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true}
|
||||
<div
|
||||
data-node-socket
|
||||
class="large target"
|
||||
onmousedown={handleMouseDown}
|
||||
role="button"
|
||||
tabindex="0"
|
||||
></div>
|
||||
{#if node?.state?.type?.inputs?.[id]?.internal !== true}
|
||||
<div data-node-socket class="large target"></div>
|
||||
<div
|
||||
data-node-socket
|
||||
class="small target"
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
import type { Node, NodeDefinition } from "@nodes/types";
|
||||
|
||||
export type GraphNode = Node & {
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
random?: number;
|
||||
parents?: Node[];
|
||||
children?: Node[];
|
||||
inputNodes?: Record<string, Node>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Graph } from "@nodes/types";
|
||||
import type { Graph } from "@nodarium/types";
|
||||
|
||||
export function grid(width: number, height: number) {
|
||||
|
||||
@@ -16,9 +16,6 @@ export function grid(width: number, height: number) {
|
||||
|
||||
graph.nodes.push({
|
||||
id: i,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: [x * 30, y * 40],
|
||||
props: i == 0 ? { value: 0 } : { op_type: 0, a: 1, b: 0.05 },
|
||||
type: i == 0 ? "max/plantarium/float" : "max/plantarium/math",
|
||||
@@ -29,9 +26,6 @@ export function grid(width: number, height: number) {
|
||||
|
||||
graph.nodes.push({
|
||||
id: amount,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: [width * 30, (height - 1) * 40],
|
||||
type: "max/plantarium/output",
|
||||
props: {},
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import type { Graph, Node } from "@nodes/types";
|
||||
import type { Graph, SerializedNode } from "@nodarium/types";
|
||||
|
||||
export function tree(depth: number): Graph {
|
||||
|
||||
const nodes: Node[] = [
|
||||
const nodes: SerializedNode[] = [
|
||||
{
|
||||
id: 0,
|
||||
type: "max/plantarium/output",
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<script lang="ts">
|
||||
import { getContext } from "svelte";
|
||||
import type { Writable } from "svelte/store";
|
||||
|
||||
let index = -1;
|
||||
let wrapper: HTMLDivElement;
|
||||
@@ -9,7 +8,7 @@
|
||||
index = getContext<() => number>("registerCell")();
|
||||
}
|
||||
|
||||
const sizes = getContext<Writable<string[]>>("sizes");
|
||||
const sizes = getContext<{ value: string[] }>("sizes");
|
||||
|
||||
let downSizes: string[] = [];
|
||||
let downWidth = 0;
|
||||
@@ -17,7 +16,7 @@
|
||||
let startX = 0;
|
||||
|
||||
function handleMouseDown(event: MouseEvent) {
|
||||
downSizes = [...$sizes];
|
||||
downSizes = [...sizes.value];
|
||||
mouseDown = true;
|
||||
startX = event.clientX;
|
||||
downWidth = wrapper.getBoundingClientRect().width;
|
||||
@@ -26,8 +25,7 @@
|
||||
function handleMouseMove(event: MouseEvent) {
|
||||
if (mouseDown) {
|
||||
const width = downWidth + startX - event.clientX;
|
||||
$sizes[index] = `${width}px`;
|
||||
$sizes = $sizes;
|
||||
sizes.value[index] = `${width}px`;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -1,27 +1,31 @@
|
||||
<script lang="ts">
|
||||
import { setContext, getContext } from "svelte";
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
|
||||
const gridId = getContext<string>("grid-id") || "grid-0";
|
||||
let sizes = localStore<string[]>(gridId, []);
|
||||
let sizes = localState<string[]>(gridId, []);
|
||||
|
||||
const { children } = $props();
|
||||
|
||||
let registerIndex = 0;
|
||||
setContext("registerCell", function () {
|
||||
let index = registerIndex;
|
||||
registerIndex++;
|
||||
if (registerIndex > $sizes.length) {
|
||||
$sizes = [...$sizes, "1fr"];
|
||||
if (registerIndex > sizes.value.length) {
|
||||
sizes.value = [...sizes.value, "1fr"];
|
||||
}
|
||||
return index;
|
||||
});
|
||||
|
||||
setContext("sizes", sizes);
|
||||
|
||||
$: cols = $sizes.map((size, i) => `${i > 0 ? "1px " : ""}` + size).join(" ");
|
||||
const cols = $derived(
|
||||
sizes.value.map((size, i) => `${i > 0 ? "1px " : ""}` + size).join(" "),
|
||||
);
|
||||
</script>
|
||||
|
||||
<div class="wrapper" style={`grid-template-columns: ${cols};`}>
|
||||
<slot />
|
||||
{@render children()}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
@@ -1,11 +1,34 @@
|
||||
export function localState<T>(key: string, defaultValue: T): T {
|
||||
const stored = localStorage.getItem(key)
|
||||
const state = $state(stored ? JSON.parse(stored) : defaultValue)
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
const value = $state.snapshot(state);
|
||||
localStorage.setItem(key, JSON.stringify(value));
|
||||
import { browser } from "$app/environment";
|
||||
|
||||
export class LocalStore<T> {
|
||||
value = $state<T>() as T;
|
||||
key = "";
|
||||
|
||||
constructor(key: string, value: T) {
|
||||
this.key = key;
|
||||
this.value = value;
|
||||
|
||||
if (browser) {
|
||||
const item = localStorage.getItem(key);
|
||||
if (item) this.value = this.deserialize(item);
|
||||
}
|
||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
localStorage.setItem(this.key, this.serialize(this.value));
|
||||
});
|
||||
});
|
||||
});
|
||||
return state;
|
||||
}
|
||||
|
||||
serialize(value: T): string {
|
||||
return JSON.stringify(value);
|
||||
}
|
||||
|
||||
deserialize(item: string): T {
|
||||
return JSON.parse(item);
|
||||
}
|
||||
}
|
||||
|
||||
export function localState<T>(key: string, value: T) {
|
||||
return new LocalStore(key, value);
|
||||
}
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
export default <R, A extends any[]>(
|
||||
fn: (...args: A) => R,
|
||||
delay: number
|
||||
): ((...args: A) => R) => {
|
||||
let wait = false;
|
||||
export default <T extends unknown[]>(
|
||||
callback: (...args: T) => void,
|
||||
delay: number,
|
||||
) => {
|
||||
let isWaiting = false;
|
||||
|
||||
return (...args: A) => {
|
||||
if (wait) return undefined;
|
||||
return (...args: T) => {
|
||||
if (isWaiting) {
|
||||
return;
|
||||
}
|
||||
|
||||
const val = fn(...args);
|
||||
|
||||
wait = true;
|
||||
callback(...args);
|
||||
isWaiting = true;
|
||||
|
||||
setTimeout(() => {
|
||||
wait = false;
|
||||
isWaiting = false;
|
||||
}, delay);
|
||||
|
||||
return val;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { createWasmWrapper } from "@nodes/utils"
|
||||
import fs from "fs/promises"
|
||||
import path from "path"
|
||||
import { createWasmWrapper } from "@nodarium/utils";
|
||||
import fs from "fs/promises";
|
||||
import path from "path";
|
||||
|
||||
export async function getWasm(id: `${string}/${string}/${string}`) {
|
||||
const filePath = path.resolve(`../nodes/${id}/pkg/index_bg.wasm`);
|
||||
@@ -8,17 +8,15 @@ export async function getWasm(id: `${string}/${string}/${string}`) {
|
||||
try {
|
||||
await fs.access(filePath);
|
||||
} catch (e) {
|
||||
return null
|
||||
return null;
|
||||
}
|
||||
|
||||
const file = await fs.readFile(filePath);
|
||||
|
||||
return new Uint8Array(file);
|
||||
|
||||
}
|
||||
|
||||
export async function getNodeWasm(id: `${string}/${string}/${string}`) {
|
||||
|
||||
const wasmBytes = await getWasm(id);
|
||||
if (!wasmBytes) return null;
|
||||
|
||||
@@ -27,9 +25,7 @@ export async function getNodeWasm(id: `${string}/${string}/${string}`) {
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
|
||||
export async function getNode(id: `${string}/${string}/${string}`) {
|
||||
|
||||
const wrapper = await getNodeWasm(id);
|
||||
|
||||
const definition = wrapper?.get_definition?.();
|
||||
@@ -37,18 +33,17 @@ export async function getNode(id: `${string}/${string}/${string}`) {
|
||||
if (!definition) return null;
|
||||
|
||||
return definition;
|
||||
|
||||
}
|
||||
|
||||
export async function getCollectionNodes(userId: `${string}/${string}`) {
|
||||
const nodes = await fs.readdir(path.resolve(`../nodes/${userId}`));
|
||||
return nodes
|
||||
.filter(n => n !== "pkg" && n !== ".template")
|
||||
.map(n => {
|
||||
.filter((n) => n !== "pkg" && n !== ".template")
|
||||
.map((n) => {
|
||||
return {
|
||||
id: `${userId}/${n}`,
|
||||
}
|
||||
})
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
export async function getCollection(userId: `${string}/${string}`) {
|
||||
@@ -56,36 +51,40 @@ export async function getCollection(userId: `${string}/${string}`) {
|
||||
return {
|
||||
id: userId,
|
||||
nodes,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export async function getUserCollections(userId: string) {
|
||||
const collections = await fs.readdir(path.resolve(`../nodes/${userId}`));
|
||||
return Promise.all(collections.map(async n => {
|
||||
const nodes = await getCollectionNodes(`${userId}/${n}`);
|
||||
return {
|
||||
id: `${userId}/${n}`,
|
||||
nodes,
|
||||
}
|
||||
}));
|
||||
return Promise.all(
|
||||
collections.map(async (n) => {
|
||||
const nodes = await getCollectionNodes(`${userId}/${n}`);
|
||||
return {
|
||||
id: `${userId}/${n}`,
|
||||
nodes,
|
||||
};
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
export async function getUser(userId: string) {
|
||||
const collections = await getUserCollections(userId);
|
||||
return {
|
||||
id: userId,
|
||||
collections
|
||||
}
|
||||
collections,
|
||||
};
|
||||
}
|
||||
|
||||
export async function getUsers() {
|
||||
const nodes = await fs.readdir(path.resolve("../nodes"));
|
||||
const users = await Promise.all(nodes.map(async n => {
|
||||
const collections = await getUserCollections(n);
|
||||
return {
|
||||
id: n,
|
||||
collections
|
||||
}
|
||||
}))
|
||||
const users = await Promise.all(
|
||||
nodes.map(async (n) => {
|
||||
const collections = await getUserCollections(n);
|
||||
return {
|
||||
id: n,
|
||||
collections,
|
||||
};
|
||||
}),
|
||||
);
|
||||
return users;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import { Select } from "@nodes/ui";
|
||||
import { Select } from "@nodarium/ui";
|
||||
import type { Writable } from "svelte/store";
|
||||
|
||||
let activeStore = 0;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
<script lang="ts">
|
||||
import NodeHtml from "$lib/graph-interface/node/NodeHTML.svelte";
|
||||
import type { NodeDefinition } from "@nodes/types";
|
||||
import type { SerializedNode } from "@nodarium/types";
|
||||
|
||||
export let node: NodeDefinition;
|
||||
const { node }: { node: SerializedNode } = $props();
|
||||
|
||||
let dragging = false;
|
||||
let dragging = $state(false);
|
||||
|
||||
let nodeData = {
|
||||
let nodeData = $state({
|
||||
id: 0,
|
||||
type: node?.id,
|
||||
position: [0, 0] as [number, number],
|
||||
@@ -14,14 +14,14 @@
|
||||
tmp: {
|
||||
type: node,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
function handleDragStart(e: DragEvent) {
|
||||
dragging = true;
|
||||
const box = (e?.target as HTMLElement)?.getBoundingClientRect();
|
||||
if (e.dataTransfer === null) return;
|
||||
e.dataTransfer.effectAllowed = "move";
|
||||
e.dataTransfer.setData("data/node-id", node.id);
|
||||
e.dataTransfer.setData("data/node-id", node.id.toString());
|
||||
if (nodeData.props) {
|
||||
e.dataTransfer.setData("data/node-props", JSON.stringify(nodeData.props));
|
||||
}
|
||||
@@ -38,13 +38,13 @@
|
||||
|
||||
<div class="node-wrapper" class:dragging>
|
||||
<div
|
||||
on:dragend={() => {
|
||||
ondragend={() => {
|
||||
dragging = false;
|
||||
}}
|
||||
draggable={true}
|
||||
role="button"
|
||||
tabindex="0"
|
||||
on:dragstart={handleDragStart}
|
||||
ondragstart={handleDragStart}
|
||||
>
|
||||
<NodeHtml inView={true} position={"relative"} z={5} bind:node={nodeData} />
|
||||
</div>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { writable } from "svelte/store";
|
||||
import BreadCrumbs from "./BreadCrumbs.svelte";
|
||||
import DraggableNode from "./DraggableNode.svelte";
|
||||
import type { RemoteNodeRegistry } from "@nodes/registry";
|
||||
import type { RemoteNodeRegistry } from "@nodarium/registry";
|
||||
|
||||
export let registry: RemoteNodeRegistry;
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
<script lang="ts">
|
||||
</script>
|
||||
|
||||
<span class="spinner"></span>
|
||||
|
||||
<style>
|
||||
|
||||
@@ -27,10 +27,12 @@
|
||||
function constructPath() {
|
||||
max = max !== undefined ? max : Math.max(...points);
|
||||
min = min !== undefined ? min : Math.min(...points);
|
||||
const mi = min as number;
|
||||
const ma = max as number;
|
||||
return points
|
||||
.map((point, i) => {
|
||||
const x = (i / (points.length - 1)) * 100;
|
||||
const y = 100 - ((point - min) / (max - min)) * 100;
|
||||
const y = 100 - ((point - mi) / (ma - mi)) * 100;
|
||||
return `${x},${y}`;
|
||||
})
|
||||
.join(" ");
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<script lang="ts">
|
||||
import Monitor from "./Monitor.svelte";
|
||||
import { humanizeNumber } from "$lib/helpers";
|
||||
import { Checkbox } from "@nodes/ui";
|
||||
import { Checkbox } from "@nodarium/ui";
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import { type PerformanceData } from "@nodes/utils";
|
||||
import { type PerformanceData } from "@nodarium/utils";
|
||||
import BarSplit from "./BarSplit.svelte";
|
||||
|
||||
export let data: PerformanceData;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { humanizeDuration, humanizeNumber } from "$lib/helpers";
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import SmallGraph from "./SmallGraph.svelte";
|
||||
import type { PerformanceData, PerformanceStore } from "@nodes/utils";
|
||||
import type { PerformanceData, PerformanceStore } from "@nodarium/utils";
|
||||
|
||||
export let store: PerformanceStore;
|
||||
|
||||
@@ -25,7 +25,10 @@
|
||||
<div class="wrapper">
|
||||
<table>
|
||||
<tbody>
|
||||
<tr on:click={() => ($open.runtime = !$open.runtime)}>
|
||||
<tr
|
||||
style="cursor:pointer;"
|
||||
on:click={() => ($open.runtime = !$open.runtime)}
|
||||
>
|
||||
<td>{$open.runtime ? "-" : "+"} runtime </td>
|
||||
<td>{humanizeDuration(runtime || 1000)}</td>
|
||||
</tr>
|
||||
@@ -37,7 +40,7 @@
|
||||
</tr>
|
||||
{/if}
|
||||
|
||||
<tr on:click={() => ($open.fps = !$open.fps)}>
|
||||
<tr style="cursor:pointer;" on:click={() => ($open.fps = !$open.fps)}>
|
||||
<td>{$open.fps ? "-" : "+"} fps </td>
|
||||
<td>
|
||||
{Math.floor(fps[fps.length - 1])}fps
|
||||
@@ -74,9 +77,6 @@
|
||||
border: solid thin var(--outline);
|
||||
border-collapse: collapse;
|
||||
}
|
||||
tr {
|
||||
cursor: pointer;
|
||||
}
|
||||
td {
|
||||
padding: 4px;
|
||||
padding-inline: 8px;
|
||||
|
||||
@@ -7,11 +7,15 @@
|
||||
import type { PerspectiveCamera, Vector3Tuple } from "three";
|
||||
import type { OrbitControls as OrbitControlsType } from "three/examples/jsm/controls/OrbitControls.js";
|
||||
|
||||
let camera: PerspectiveCamera;
|
||||
let controls: OrbitControlsType;
|
||||
let camera = $state<PerspectiveCamera>();
|
||||
let controls = $state<OrbitControlsType>();
|
||||
|
||||
export let center: Vector3;
|
||||
export let centerCamera: boolean = true;
|
||||
type Props = {
|
||||
center: Vector3;
|
||||
centerCamera: boolean;
|
||||
};
|
||||
|
||||
const { center, centerCamera }: Props = $props();
|
||||
|
||||
const cameraTransform = localStore<{
|
||||
camera: Vector3Tuple;
|
||||
@@ -22,7 +26,7 @@
|
||||
});
|
||||
|
||||
function saveCameraState() {
|
||||
if (!camera) return;
|
||||
if (!camera || !controls) return;
|
||||
let cPos = camera.position.toArray();
|
||||
let tPos = controls.target.toArray();
|
||||
// check if tPos is NaN or tPos is NaN
|
||||
@@ -35,6 +39,7 @@
|
||||
|
||||
let isRunning = false;
|
||||
const task = useTask(() => {
|
||||
if (!controls) return;
|
||||
let length = center.clone().sub(controls.target).length();
|
||||
if (length < 0.01 || !centerCamera) {
|
||||
isRunning = false;
|
||||
@@ -47,22 +52,24 @@
|
||||
});
|
||||
task.stop();
|
||||
|
||||
$: if (
|
||||
center &&
|
||||
controls &&
|
||||
centerCamera &&
|
||||
(center.x !== controls.target.x ||
|
||||
center.y !== controls.target.y ||
|
||||
center.z !== controls.target.z) &&
|
||||
!isRunning
|
||||
) {
|
||||
isRunning = true;
|
||||
task.start();
|
||||
}
|
||||
$effect(() => {
|
||||
if (
|
||||
center &&
|
||||
controls &&
|
||||
centerCamera &&
|
||||
(center.x !== controls.target.x ||
|
||||
center.y !== controls.target.y ||
|
||||
center.z !== controls.target.z) &&
|
||||
!isRunning
|
||||
) {
|
||||
isRunning = true;
|
||||
task.start();
|
||||
}
|
||||
});
|
||||
|
||||
onMount(() => {
|
||||
controls.target.fromArray($cameraTransform.target);
|
||||
controls.update();
|
||||
controls?.target.fromArray($cameraTransform.target);
|
||||
controls?.update();
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
<script lang="ts">
|
||||
import { T, useTask, useThrelte } from "@threlte/core";
|
||||
import { MeshLineGeometry, MeshLineMaterial, Text } from "@threlte/extras";
|
||||
import {
|
||||
Grid,
|
||||
MeshLineGeometry,
|
||||
MeshLineMaterial,
|
||||
Text,
|
||||
} from "@threlte/extras";
|
||||
import {
|
||||
type Group,
|
||||
type BufferGeometry,
|
||||
@@ -9,7 +14,6 @@
|
||||
Box3,
|
||||
Mesh,
|
||||
MeshBasicMaterial,
|
||||
Color,
|
||||
} from "three";
|
||||
import { appSettings } from "../settings/app-settings.svelte";
|
||||
import Camera from "./Camera.svelte";
|
||||
@@ -42,11 +46,9 @@
|
||||
export const invalidate = function () {
|
||||
if (scene) {
|
||||
geometries = scene.children
|
||||
.filter(
|
||||
(child) => "geometry" in child && child.isObject3D && child.geometry,
|
||||
)
|
||||
.filter((child) => "geometry" in child && child.isObject3D)
|
||||
.map((child) => {
|
||||
return child.geometry;
|
||||
return (child as Mesh).geometry;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -72,7 +74,7 @@
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
const wireframe = appSettings.debug.wireframe;
|
||||
const wireframe = appSettings.value.debug.wireframe;
|
||||
scene.traverse(function (child) {
|
||||
if (isMesh(child) && isMatCapMaterial(child.material)) {
|
||||
child.material.wireframe = wireframe;
|
||||
@@ -92,18 +94,24 @@
|
||||
|
||||
<Camera {center} {centerCamera} />
|
||||
|
||||
{#if appSettings.showGrid}
|
||||
<T.GridHelper
|
||||
args={[20, 20]}
|
||||
colorGrid={colors["outline"]}
|
||||
colorCenterLine={new Color("red")}
|
||||
{#if appSettings.value.showGrid}
|
||||
<Grid
|
||||
cellColor={colors["outline"]}
|
||||
cellThickness={0.7}
|
||||
infiniteGrid
|
||||
sectionThickness={0.7}
|
||||
sectionDistance={2}
|
||||
sectionColor={colors["outline"]}
|
||||
fadeDistance={50}
|
||||
fadeStrength={10}
|
||||
fadeOrigin={new Vector3(0, 0, 0)}
|
||||
/>
|
||||
{/if}
|
||||
|
||||
<T.Group>
|
||||
{#if geometries}
|
||||
{#each geometries as geo}
|
||||
{#if appSettings.debug.showIndices}
|
||||
{#if appSettings.value.debug.showIndices}
|
||||
{#each geo.attributes.position.array as _, i}
|
||||
{#if i % 3 === 0}
|
||||
<Text fontSize={0.25} position={getPosition(geo, i)} />
|
||||
@@ -111,7 +119,7 @@
|
||||
{/each}
|
||||
{/if}
|
||||
|
||||
{#if appSettings.debug.showVertices}
|
||||
{#if appSettings.value.debug.showVertices}
|
||||
<T.Points visible={true}>
|
||||
<T is={geo} />
|
||||
<T.PointsMaterial size={0.25} />
|
||||
@@ -123,7 +131,7 @@
|
||||
<T.Group bind:ref={scene}></T.Group>
|
||||
</T.Group>
|
||||
|
||||
{#if appSettings.debug.showStemLines && lines}
|
||||
{#if appSettings.value.debug.showStemLines && lines}
|
||||
{#each lines as line}
|
||||
<T.Mesh>
|
||||
<MeshLineGeometry points={line} />
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
import { Canvas } from "@threlte/core";
|
||||
import Scene from "./Scene.svelte";
|
||||
import { Vector3 } from "three";
|
||||
import { decodeFloat, splitNestedArray } from "@nodes/utils";
|
||||
import type { PerformanceStore } from "@nodes/utils";
|
||||
import { decodeFloat, splitNestedArray } from "@nodarium/utils";
|
||||
import type { PerformanceStore } from "@nodarium/utils";
|
||||
import { appSettings } from "$lib/settings/app-settings.svelte";
|
||||
import SmallPerformanceViewer from "$lib/performance/SmallPerformanceViewer.svelte";
|
||||
import { MeshMatcapMaterial, TextureLoader, type Group } from "three";
|
||||
@@ -68,7 +68,7 @@
|
||||
const inputs = splitNestedArray(result);
|
||||
perf.endPoint();
|
||||
|
||||
if (appSettings.debug.showStemLines) {
|
||||
if (appSettings.value.debug.showStemLines) {
|
||||
perf.addPoint("create-lines");
|
||||
lines = inputs
|
||||
.map((input) => {
|
||||
@@ -91,7 +91,7 @@
|
||||
};
|
||||
</script>
|
||||
|
||||
{#if appSettings.debug.showPerformancePanel}
|
||||
{#if appSettings.value.debug.showPerformancePanel}
|
||||
<SmallPerformanceViewer {fps} store={perf} />
|
||||
{/if}
|
||||
|
||||
|
||||
@@ -1,20 +1,27 @@
|
||||
import { fastHashArrayBuffer } from "@nodes/utils";
|
||||
import { BufferAttribute, BufferGeometry, Float32BufferAttribute, Group, InstancedMesh, Material, Matrix4, Mesh } from "three";
|
||||
import { fastHashArrayBuffer } from "@nodarium/utils";
|
||||
import {
|
||||
BufferAttribute,
|
||||
BufferGeometry,
|
||||
Float32BufferAttribute,
|
||||
Group,
|
||||
InstancedMesh,
|
||||
Material,
|
||||
Matrix4,
|
||||
Mesh,
|
||||
} from "three";
|
||||
|
||||
function fastArrayHash(arr: ArrayBuffer) {
|
||||
let ints = new Uint8Array(arr);
|
||||
function fastArrayHash(arr: Int32Array) {
|
||||
const sampleDistance = Math.max(Math.floor(arr.length / 100), 1);
|
||||
const sampleCount = Math.floor(arr.length / sampleDistance);
|
||||
|
||||
const sampleDistance = Math.max(Math.floor(ints.length / 100), 1);
|
||||
const sampleCount = Math.floor(ints.length / sampleDistance);
|
||||
|
||||
let hash = new Uint8Array(sampleCount);
|
||||
let hash = new Int32Array(sampleCount);
|
||||
|
||||
for (let i = 0; i < sampleCount; i++) {
|
||||
const index = i * sampleDistance;
|
||||
hash[i] = ints[index];
|
||||
hash[i] = arr[index];
|
||||
}
|
||||
|
||||
return fastHashArrayBuffer(hash.buffer);
|
||||
return fastHashArrayBuffer(hash);
|
||||
}
|
||||
|
||||
export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
@@ -26,8 +33,10 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
let totalVertices = 0;
|
||||
let totalFaces = 0;
|
||||
|
||||
function updateSingleGeometry(data: Int32Array, existingMesh: Mesh | null = null) {
|
||||
|
||||
function updateSingleGeometry(
|
||||
data: Int32Array,
|
||||
existingMesh: Mesh | null = null,
|
||||
) {
|
||||
let hash = fastArrayHash(data);
|
||||
|
||||
let geometry = existingMesh ? existingMesh.geometry : new BufferGeometry();
|
||||
@@ -50,11 +59,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
index = indicesEnd;
|
||||
|
||||
// Vertices
|
||||
const vertices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
|
||||
let posAttribute = geometry.getAttribute(
|
||||
@@ -71,11 +76,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
);
|
||||
}
|
||||
|
||||
const normals = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
|
||||
if (
|
||||
@@ -109,11 +110,8 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return {
|
||||
update(
|
||||
newData: Int32Array[],
|
||||
) {
|
||||
update(newData: Int32Array[]) {
|
||||
totalVertices = 0;
|
||||
totalFaces = 0;
|
||||
for (let i = 0; i < Math.max(newData.length, meshes.length); i++) {
|
||||
@@ -127,11 +125,14 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
}
|
||||
}
|
||||
return { totalVertices, totalFaces };
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function createInstancedGeometryPool(parentScene: Group, material: Material) {
|
||||
export function createInstancedGeometryPool(
|
||||
parentScene: Group,
|
||||
material: Material,
|
||||
) {
|
||||
const scene = new Group();
|
||||
parentScene.add(scene);
|
||||
|
||||
@@ -139,19 +140,25 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
let totalVertices = 0;
|
||||
let totalFaces = 0;
|
||||
|
||||
function updateSingleInstance(data: Int32Array, existingInstance: InstancedMesh | null = null) {
|
||||
|
||||
function updateSingleInstance(
|
||||
data: Int32Array,
|
||||
existingInstance: InstancedMesh | null = null,
|
||||
) {
|
||||
let hash = fastArrayHash(data);
|
||||
|
||||
let geometry = existingInstance ? existingInstance.geometry : new BufferGeometry();
|
||||
let geometry = existingInstance
|
||||
? existingInstance.geometry
|
||||
: new BufferGeometry();
|
||||
|
||||
// Extract data from the encoded array
|
||||
let index = 0;
|
||||
const geometryType = data[index++];
|
||||
// const geometryType = data[index++];
|
||||
index++;
|
||||
const vertexCount = data[index++];
|
||||
const faceCount = data[index++];
|
||||
const instanceCount = data[index++];
|
||||
const stemDepth = data[index++];
|
||||
// const stemDepth = data[index++];
|
||||
index++;
|
||||
totalVertices += vertexCount * instanceCount;
|
||||
totalFaces += faceCount * instanceCount;
|
||||
|
||||
@@ -168,11 +175,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
}
|
||||
|
||||
// Vertices
|
||||
const vertices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
let posAttribute = geometry.getAttribute(
|
||||
"position",
|
||||
@@ -187,11 +190,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
);
|
||||
}
|
||||
|
||||
const normals = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
const normalsAttribute = geometry.getAttribute(
|
||||
"normal",
|
||||
@@ -203,20 +202,20 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
||||
}
|
||||
|
||||
if (existingInstance && instanceCount > existingInstance.geometry.userData.count) {
|
||||
console.log("recreating instance")
|
||||
if (
|
||||
existingInstance &&
|
||||
instanceCount > existingInstance.geometry.userData.count
|
||||
) {
|
||||
scene.remove(existingInstance);
|
||||
instances.splice(instances.indexOf(existingInstance), 1);
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance)
|
||||
instances.push(existingInstance)
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else if (!existingInstance) {
|
||||
console.log("creating instance")
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance)
|
||||
instances.push(existingInstance)
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else {
|
||||
console.log("updating instance")
|
||||
existingInstance.count = instanceCount;
|
||||
}
|
||||
|
||||
@@ -225,28 +224,31 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
const matrices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
instanceCount * 16);
|
||||
instanceCount * 16,
|
||||
);
|
||||
|
||||
for (let i = 0; i < instanceCount; i++) {
|
||||
const matrix = new Matrix4().fromArray(matrices.subarray(i * 16, i * 16 + 16));
|
||||
const matrix = new Matrix4().fromArray(
|
||||
matrices.subarray(i * 16, i * 16 + 16),
|
||||
);
|
||||
existingInstance.setMatrixAt(i, matrix);
|
||||
}
|
||||
|
||||
geometry.userData = {
|
||||
vertexCount,
|
||||
faceCount,
|
||||
count: Math.max(instanceCount, existingInstance.geometry.userData.count || 0),
|
||||
count: Math.max(
|
||||
instanceCount,
|
||||
existingInstance.geometry.userData.count || 0,
|
||||
),
|
||||
hash,
|
||||
};
|
||||
|
||||
existingInstance.instanceMatrix.needsUpdate = true;
|
||||
|
||||
}
|
||||
|
||||
return {
|
||||
update(
|
||||
newData: Int32Array[],
|
||||
) {
|
||||
update(newData: Int32Array[]) {
|
||||
totalVertices = 0;
|
||||
totalFaces = 0;
|
||||
for (let i = 0; i < Math.max(newData.length, instances.length); i++) {
|
||||
@@ -260,6 +262,6 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
}
|
||||
}
|
||||
return { totalVertices, totalFaces };
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Graph, RuntimeExecutor } from "@nodes/types";
|
||||
import type { Graph, RuntimeExecutor } from "@nodarium/types";
|
||||
|
||||
export class RemoteRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { type SyncCache } from "@nodes/types";
|
||||
import { type SyncCache } from "@nodarium/types";
|
||||
|
||||
export class MemoryRuntimeCache implements SyncCache {
|
||||
|
||||
|
||||
@@ -1,12 +1,26 @@
|
||||
import type { Graph, NodeDefinition, NodeInput, NodeRegistry, RuntimeExecutor, SyncCache } from "@nodes/types";
|
||||
import { concatEncodedArrays, createLogger, encodeFloat, fastHashArrayBuffer, type PerformanceStore } from "@nodes/utils";
|
||||
import type {
|
||||
Graph,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
NodeRegistry,
|
||||
RuntimeExecutor,
|
||||
SyncCache,
|
||||
} from "@nodarium/types";
|
||||
import {
|
||||
concatEncodedArrays,
|
||||
createLogger,
|
||||
encodeFloat,
|
||||
fastHashArrayBuffer,
|
||||
type PerformanceStore,
|
||||
} from "@nodarium/utils";
|
||||
import type { RuntimeNode } from "./types";
|
||||
|
||||
const log = createLogger("runtime-executor");
|
||||
log.mute()
|
||||
log.mute();
|
||||
|
||||
function getValue(input: NodeInput, value?: unknown) {
|
||||
if (value === undefined && "value" in input) {
|
||||
value = input.value
|
||||
value = input.value;
|
||||
}
|
||||
|
||||
if (input.type === "float") {
|
||||
@@ -15,7 +29,13 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
|
||||
if (Array.isArray(value)) {
|
||||
if (input.type === "vec3") {
|
||||
return [0, value.length + 1, ...value.map(v => encodeFloat(v)), 1, 1] as number[];
|
||||
return [
|
||||
0,
|
||||
value.length + 1,
|
||||
...value.map((v) => encodeFloat(v)),
|
||||
1,
|
||||
1,
|
||||
] as number[];
|
||||
}
|
||||
return [0, value.length + 1, ...value, 1, 1] as number[];
|
||||
}
|
||||
@@ -36,22 +56,25 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
}
|
||||
|
||||
export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
private definitionMap: Map<string, NodeDefinition> = new Map();
|
||||
|
||||
private randomSeed = Math.floor(Math.random() * 100000000);
|
||||
private seed = Math.floor(Math.random() * 100000000);
|
||||
|
||||
perf?: PerformanceStore;
|
||||
|
||||
constructor(private registry: NodeRegistry, private cache?: SyncCache<Int32Array>) { }
|
||||
constructor(
|
||||
private registry: NodeRegistry,
|
||||
private cache?: SyncCache<Int32Array>,
|
||||
) {
|
||||
this.cache = undefined;
|
||||
}
|
||||
|
||||
private async getNodeDefinitions(graph: Graph) {
|
||||
|
||||
if (this.registry.status !== "ready") {
|
||||
throw new Error("Node registry is not ready");
|
||||
}
|
||||
|
||||
await this.registry.load(graph.nodes.map(node => node.type));
|
||||
await this.registry.load(graph.nodes.map((node) => node.type));
|
||||
|
||||
const typeMap = new Map<string, NodeDefinition>();
|
||||
for (const node of graph.nodes) {
|
||||
@@ -66,18 +89,31 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
private async addMetaData(graph: Graph) {
|
||||
|
||||
// First, lets check if all nodes have a definition
|
||||
this.definitionMap = await this.getNodeDefinitions(graph);
|
||||
|
||||
const outputNode = graph.nodes.find(node => node.type.endsWith("/output"));
|
||||
const graphNodes = graph.nodes.map(node => {
|
||||
const n = node as RuntimeNode;
|
||||
n.state = {
|
||||
depth: 0,
|
||||
children: [],
|
||||
parents: [],
|
||||
inputNodes: {},
|
||||
}
|
||||
return n
|
||||
})
|
||||
|
||||
|
||||
const outputNode = graphNodes.find((node) =>
|
||||
node.type.endsWith("/output"),
|
||||
);
|
||||
if (!outputNode) {
|
||||
throw new Error("No output node found");
|
||||
}
|
||||
outputNode.tmp = outputNode.tmp || {};
|
||||
outputNode.tmp.depth = 0;
|
||||
|
||||
const nodeMap = new Map(graph.nodes.map(node => [node.id, node]));
|
||||
const nodeMap = new Map(
|
||||
graphNodes.map((node) => [node.id, node]),
|
||||
);
|
||||
|
||||
// loop through all edges and assign the parent and child nodes to each node
|
||||
for (const edge of graph.edges) {
|
||||
@@ -85,38 +121,23 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
const parent = nodeMap.get(parentId);
|
||||
const child = nodeMap.get(childId);
|
||||
if (parent && child) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
parent.tmp.children = parent.tmp.children || [];
|
||||
parent.tmp.children.push(child);
|
||||
child.tmp = child.tmp || {};
|
||||
child.tmp.parents = child.tmp.parents || [];
|
||||
child.tmp.parents.push(parent);
|
||||
child.tmp.inputNodes = child.tmp.inputNodes || {};
|
||||
child.tmp.inputNodes[childInput] = parent;
|
||||
parent.state.children.push(child);
|
||||
child.state.parents.push(parent);
|
||||
child.state.inputNodes[childInput] = parent;
|
||||
}
|
||||
}
|
||||
|
||||
const nodes = []
|
||||
const nodes = [];
|
||||
|
||||
// loop through all the nodes and assign each nodes its depth
|
||||
const stack = [outputNode];
|
||||
while (stack.length) {
|
||||
const node = stack.pop();
|
||||
if (!node) continue;
|
||||
node.tmp = node.tmp || {};
|
||||
if (node?.tmp?.depth === undefined) {
|
||||
node.tmp.depth = 0;
|
||||
}
|
||||
if (node?.tmp?.parents !== undefined) {
|
||||
for (const parent of node.tmp.parents) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
if (parent.tmp?.depth === undefined) {
|
||||
parent.tmp.depth = node.tmp.depth + 1;
|
||||
stack.push(parent);
|
||||
} else {
|
||||
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
|
||||
}
|
||||
}
|
||||
for (const parent of node.state.parents) {
|
||||
parent.state = parent.state || {};
|
||||
parent.state.depth = node.state.depth + 1;
|
||||
stack.push(parent);
|
||||
}
|
||||
nodes.push(node);
|
||||
}
|
||||
@@ -125,7 +146,6 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
async execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
|
||||
this.perf?.addPoint("runtime");
|
||||
|
||||
let a = performance.now();
|
||||
@@ -137,71 +157,74 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
this.perf?.addPoint("collect-metadata", b - a);
|
||||
|
||||
/*
|
||||
* Here we sort the nodes into buckets, which we then execute one by one
|
||||
* +-b2-+-b1-+---b0---+
|
||||
* | | | |
|
||||
* | n3 | n2 | Output |
|
||||
* | n6 | n4 | Level |
|
||||
* | | n5 | |
|
||||
* | | | |
|
||||
* +----+----+--------+
|
||||
*/
|
||||
* Here we sort the nodes into buckets, which we then execute one by one
|
||||
* +-b2-+-b1-+---b0---+
|
||||
* | | | |
|
||||
* | n3 | n2 | Output |
|
||||
* | n6 | n4 | Level |
|
||||
* | | n5 | |
|
||||
* | | | |
|
||||
* +----+----+--------+
|
||||
*/
|
||||
|
||||
// we execute the nodes from the bottom up
|
||||
const sortedNodes = nodes.sort((a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0));
|
||||
const sortedNodes = nodes.sort(
|
||||
(a, b) => (b.state?.depth || 0) - (a.state?.depth || 0),
|
||||
);
|
||||
|
||||
// here we store the intermediate results of the nodes
|
||||
const results: Record<string, Int32Array> = {};
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
if (settings["randomSeed"]) {
|
||||
this.seed = Math.floor(Math.random() * 100000000);
|
||||
}
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
const node_type = this.definitionMap.get(node.type)!;
|
||||
|
||||
if (!node_type || !node.tmp || !node_type.execute) {
|
||||
if (!node_type || !node.state || !node_type.execute) {
|
||||
log.warn(`Node ${node.id} has no definition`);
|
||||
continue;
|
||||
};
|
||||
}
|
||||
|
||||
a = performance.now();
|
||||
|
||||
// Collect the inputs for the node
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(([key, input]) => {
|
||||
|
||||
if (input.type === "seed") {
|
||||
if (settings["randomSeed"] === true) {
|
||||
return Math.floor(Math.random() * 100000000)
|
||||
} else {
|
||||
return this.randomSeed
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
if (input.type === "seed") {
|
||||
return this.seed;
|
||||
}
|
||||
}
|
||||
|
||||
// If the input is linked to a setting, we use that value
|
||||
if (input.setting) {
|
||||
return getValue(input, settings[input.setting]);
|
||||
}
|
||||
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.tmp?.inputNodes?.[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
throw new Error(`Node ${node.type} is missing input from node ${inputNode.type}`);
|
||||
// If the input is linked to a setting, we use that value
|
||||
if (input.setting) {
|
||||
return getValue(input, settings[input.setting]);
|
||||
}
|
||||
return results[inputNode.id];
|
||||
}
|
||||
|
||||
// If the value is stored in the node itself, we use that value
|
||||
if (node.props?.[key] !== undefined) {
|
||||
return getValue(input, node.props[key]);
|
||||
}
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.state.inputNodes[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
throw new Error(
|
||||
`Node ${node.type} is missing input from node ${inputNode.type}`,
|
||||
);
|
||||
}
|
||||
return results[inputNode.id];
|
||||
}
|
||||
|
||||
return getValue(input);
|
||||
});
|
||||
// If the value is stored in the node itself, we use that value
|
||||
if (node.props?.[key] !== undefined) {
|
||||
return getValue(input, node.props[key]);
|
||||
}
|
||||
|
||||
return getValue(input);
|
||||
},
|
||||
);
|
||||
b = performance.now();
|
||||
|
||||
this.perf?.addPoint("collected-inputs", b - a);
|
||||
|
||||
try {
|
||||
|
||||
a = performance.now();
|
||||
const encoded_inputs = concatEncodedArrays(inputs);
|
||||
b = performance.now();
|
||||
@@ -234,13 +257,10 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
this.perf?.addPoint("node/" + node_type.id, b - a);
|
||||
log.log("Result:", results[node.id]);
|
||||
log.groupEnd();
|
||||
|
||||
} catch (e) {
|
||||
log.groupEnd();
|
||||
log.error(`Error executing node ${node_type.id || node.id}`, e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// return the result of the parent of the output node
|
||||
@@ -253,11 +273,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
this.perf?.endPoint("runtime");
|
||||
|
||||
return res as unknown as Int32Array;
|
||||
|
||||
}
|
||||
|
||||
getPerformanceData() {
|
||||
return this.perf?.get();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
10
app/src/lib/runtime/types.ts
Normal file
10
app/src/lib/runtime/types.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import type { SerializedNode } from "@nodarium/types";
|
||||
|
||||
type RuntimeState = {
|
||||
depth: number
|
||||
parents: RuntimeNode[],
|
||||
children: RuntimeNode[],
|
||||
inputNodes: Record<string, RuntimeNode>
|
||||
}
|
||||
|
||||
export type RuntimeNode = SerializedNode & { state: RuntimeState }
|
||||
@@ -1,19 +1,20 @@
|
||||
import { MemoryRuntimeExecutor } from "./runtime-executor";
|
||||
import { RemoteNodeRegistry, IndexDBCache } from "@nodes/registry";
|
||||
import type { Graph } from "@nodes/types";
|
||||
import { createPerformanceStore } from "@nodes/utils";
|
||||
import { MemoryRuntimeCache } from "./runtime-executor-cache";
|
||||
import { RemoteNodeRegistry, IndexDBCache } from "@nodarium/registry";
|
||||
import type { Graph } from "@nodarium/types";
|
||||
import { createPerformanceStore } from "@nodarium/utils";
|
||||
|
||||
const cache = new MemoryRuntimeCache();
|
||||
const indexDbCache = new IndexDBCache("node-registry");
|
||||
const nodeRegistry = new RemoteNodeRegistry("");
|
||||
nodeRegistry.cache = indexDbCache;
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
|
||||
const nodeRegistry = new RemoteNodeRegistry("", indexDbCache);
|
||||
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry);
|
||||
|
||||
const performanceStore = createPerformanceStore();
|
||||
executor.perf = performanceStore;
|
||||
|
||||
export async function executeGraph(graph: Graph, settings: Record<string, unknown>): Promise<Int32Array> {
|
||||
export async function executeGraph(
|
||||
graph: Graph,
|
||||
settings: Record<string, unknown>,
|
||||
): Promise<Int32Array> {
|
||||
await nodeRegistry.load(graph.nodes.map((n) => n.type));
|
||||
performanceStore.startRun();
|
||||
let res = await executor.execute(graph, settings);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/// <reference types="vite-plugin-comlink/client" />
|
||||
import type { Graph, RuntimeExecutor } from "@nodes/types";
|
||||
import type { Graph, RuntimeExecutor } from "@nodarium/types";
|
||||
|
||||
|
||||
export class WorkerRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
@@ -1,21 +1,22 @@
|
||||
<script module lang="ts">
|
||||
let openSections = localState<Record<string, boolean>>("open-details", {});
|
||||
</script>
|
||||
|
||||
<script lang="ts">
|
||||
import NestedSettings from "./NestedSettings.svelte";
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import Input from "@nodes/ui";
|
||||
import type { NodeInput } from "@nodarium/types";
|
||||
import Input from "@nodarium/ui";
|
||||
|
||||
type Button = { type: "button"; label?: string };
|
||||
type Button = { type: "button"; callback: () => void; label?: string };
|
||||
|
||||
type InputType = NodeInput | Button;
|
||||
|
||||
interface Nested {
|
||||
[key: string]: (Nested & { title?: string }) | InputType;
|
||||
type SettingsNode = InputType | SettingsGroup;
|
||||
|
||||
interface SettingsGroup {
|
||||
title?: string;
|
||||
[key: string]: any;
|
||||
}
|
||||
type SettingsType = Record<string, Nested>;
|
||||
|
||||
type SettingsType = Record<string, SettingsNode>;
|
||||
|
||||
type SettingsValue = Record<
|
||||
string,
|
||||
Record<string, unknown> | string | number | boolean | number[]
|
||||
@@ -29,94 +30,122 @@
|
||||
depth?: number;
|
||||
};
|
||||
|
||||
// Local persistent state for <details> sections
|
||||
const openSections = localState<Record<string, boolean>>("open-details", {});
|
||||
|
||||
let { id, key = "", value = $bindable(), type, depth = 0 }: Props = $props();
|
||||
|
||||
function isNodeInput(v: InputType | Nested): v is InputType {
|
||||
return v && "type" in v;
|
||||
function isNodeInput(v: SettingsNode | undefined): v is InputType {
|
||||
return !!v && typeof v === "object" && "type" in v;
|
||||
}
|
||||
|
||||
function getDefaultValue() {
|
||||
if (key === "") return;
|
||||
if (key === "title") return;
|
||||
if (Array.isArray(type[key]?.options)) {
|
||||
if (value?.[key] !== undefined) {
|
||||
return type[key]?.options?.indexOf(value?.[key]);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if (value?.[key] !== undefined) return value?.[key];
|
||||
if (type[key]?.value !== undefined) return type[key]?.value;
|
||||
function getDefaultValue(): unknown {
|
||||
if (key === "" || key === "title") return;
|
||||
|
||||
if (isNodeInput(type[key])) {
|
||||
if (type[key].type === "boolean") return 0;
|
||||
if (type[key].type === "float") return 0.5;
|
||||
if (type[key].type === "integer") return 0;
|
||||
if (type[key].type === "select") return 0;
|
||||
const node = type[key];
|
||||
|
||||
if (!isNodeInput(node)) return;
|
||||
|
||||
const anyNode = node as any;
|
||||
|
||||
// select input: use index into options
|
||||
if (Array.isArray(anyNode.options)) {
|
||||
if (value?.[key] !== undefined) {
|
||||
return anyNode.options.indexOf(value[key]);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (value?.[key] !== undefined) return value[key];
|
||||
|
||||
if ("value" in node && anyNode.value !== undefined) {
|
||||
return anyNode.value;
|
||||
}
|
||||
|
||||
switch (node.type) {
|
||||
case "boolean":
|
||||
return 0;
|
||||
case "float":
|
||||
return 0.5;
|
||||
case "integer":
|
||||
case "select":
|
||||
return 0;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
let internalValue = $state(getDefaultValue());
|
||||
|
||||
let open = $state(openSections[id]);
|
||||
if (depth > 0 && !isNodeInput(type[key])) {
|
||||
let open = $state(openSections.value[id]);
|
||||
|
||||
// Persist <details> open/closed state for groups
|
||||
if (depth > 0 && !isNodeInput(type[key!])) {
|
||||
$effect(() => {
|
||||
if (open !== undefined) {
|
||||
openSections[id] = open;
|
||||
openSections.value[id] = open;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Sync internalValue back into `value`
|
||||
$effect(() => {
|
||||
if (key === "" || internalValue === undefined) return;
|
||||
|
||||
const node = type[key];
|
||||
|
||||
if (
|
||||
isNodeInput(type[key]) &&
|
||||
Array.isArray(type[key]?.options) &&
|
||||
isNodeInput(node) &&
|
||||
Array.isArray((node as any).options) &&
|
||||
typeof internalValue === "number"
|
||||
) {
|
||||
value[key] = type[key].options?.[internalValue];
|
||||
value[key] = (node as any)?.options?.[internalValue] as any;
|
||||
} else {
|
||||
value[key] = internalValue;
|
||||
value[key] = internalValue as any;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
{#if key && isNodeInput(type?.[key])}
|
||||
<!-- Leaf input -->
|
||||
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
|
||||
{#if type[key].type === "button"}
|
||||
<button onclick={() => console.log(type[key])}>
|
||||
<button onclick={() => "callback" in type[key] && type[key].callback()}>
|
||||
{type[key].label || key}
|
||||
</button>
|
||||
{:else}
|
||||
<label for={id}>{type[key].label || key}</label>
|
||||
{#if type[key].label !== ""}
|
||||
<label for={id}>{type[key].label || key}</label>
|
||||
{/if}
|
||||
<Input {id} input={type[key]} bind:value={internalValue} />
|
||||
{/if}
|
||||
</div>
|
||||
{:else if depth === 0}
|
||||
{#each Object.keys(type ?? {}).filter((key) => key !== "title") as childKey}
|
||||
<!-- Root: iterate over top-level keys -->
|
||||
{#each Object.keys(type ?? {}).filter((k) => k !== "title") as childKey}
|
||||
<NestedSettings
|
||||
id={`${id}.${childKey}`}
|
||||
key={childKey}
|
||||
{value}
|
||||
bind:value
|
||||
{type}
|
||||
depth={depth + 1}
|
||||
/>
|
||||
{/each}
|
||||
<hr />
|
||||
{:else if key && type?.[key]}
|
||||
<!-- Group -->
|
||||
{#if depth > 0}
|
||||
<hr />
|
||||
{/if}
|
||||
<details bind:open>
|
||||
<summary><p>{type[key]?.title || key}</p></summary>
|
||||
<summary><p>{(type[key] as SettingsGroup).title || key}</p></summary>
|
||||
<div class="content">
|
||||
{#each Object.keys(type[key]).filter((key) => key !== "title") as childKey}
|
||||
{#each Object.keys(type[key] as SettingsGroup).filter((k) => k !== "title") as childKey}
|
||||
<NestedSettings
|
||||
id={`${id}.${childKey}`}
|
||||
key={childKey}
|
||||
value={value[key] as SettingsValue}
|
||||
type={type[key] as SettingsType}
|
||||
bind:value={value[key] as SettingsValue}
|
||||
type={type[key] as unknown as SettingsType}
|
||||
depth={depth + 1}
|
||||
/>
|
||||
{/each}
|
||||
@@ -156,6 +185,7 @@
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.input-boolean > label {
|
||||
order: 2;
|
||||
}
|
||||
@@ -166,6 +196,10 @@
|
||||
padding-bottom: 1px;
|
||||
}
|
||||
|
||||
button {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
hr {
|
||||
position: absolute;
|
||||
margin: 0;
|
||||
|
||||
@@ -1,7 +1,14 @@
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
|
||||
const themes = ["dark", "light", "catppuccin", "solarized", "high-contrast", "nord", "dracula"];
|
||||
const themes = [
|
||||
"dark",
|
||||
"light",
|
||||
"catppuccin",
|
||||
"solarized",
|
||||
"high-contrast",
|
||||
"nord",
|
||||
"dracula",
|
||||
] as const;
|
||||
|
||||
export const AppSettingTypes = {
|
||||
theme: {
|
||||
@@ -18,25 +25,25 @@ export const AppSettingTypes = {
|
||||
centerCamera: {
|
||||
type: "boolean",
|
||||
label: "Center Camera",
|
||||
value: true
|
||||
value: true,
|
||||
},
|
||||
nodeInterface: {
|
||||
title: "Node Interface",
|
||||
showNodeGrid: {
|
||||
type: "boolean",
|
||||
label: "Show Grid",
|
||||
value: true
|
||||
value: true,
|
||||
},
|
||||
snapToGrid: {
|
||||
type: "boolean",
|
||||
label: "Snap to Grid",
|
||||
value: true
|
||||
value: true,
|
||||
},
|
||||
showHelp: {
|
||||
type: "boolean",
|
||||
label: "Show Help",
|
||||
value: false
|
||||
}
|
||||
value: false,
|
||||
},
|
||||
},
|
||||
debug: {
|
||||
title: "Debug",
|
||||
@@ -75,68 +82,63 @@ export const AppSettingTypes = {
|
||||
label: "Show Stem Lines",
|
||||
value: false,
|
||||
},
|
||||
showGraphJson: {
|
||||
type: "boolean",
|
||||
label: "Show Graph Source",
|
||||
value: false,
|
||||
},
|
||||
stressTest: {
|
||||
title: "Stress Test",
|
||||
amount: {
|
||||
type: "integer",
|
||||
min: 2,
|
||||
max: 15,
|
||||
value: 4
|
||||
value: 4,
|
||||
},
|
||||
loadGrid: {
|
||||
type: "button",
|
||||
label: "Load Grid"
|
||||
label: "Load Grid",
|
||||
},
|
||||
loadTree: {
|
||||
type: "button",
|
||||
label: "Load Tree"
|
||||
label: "Load Tree",
|
||||
},
|
||||
lottaFaces: {
|
||||
type: "button",
|
||||
label: "Load 'lots of faces'"
|
||||
label: "Load 'lots of faces'",
|
||||
},
|
||||
lottaNodes: {
|
||||
type: "button",
|
||||
label: "Load 'lots of nodes'"
|
||||
label: "Load 'lots of nodes'",
|
||||
},
|
||||
lottaNodesAndFaces: {
|
||||
type: "button",
|
||||
label: "Load 'lots of nodes and faces'"
|
||||
}
|
||||
label: "Load 'lots of nodes and faces'",
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
} as const;
|
||||
|
||||
type IsInputDefinition<T> = T extends NodeInput ? T : never;
|
||||
type HasTitle = { title: string };
|
||||
|
||||
type Widen<T> = T extends boolean
|
||||
? boolean
|
||||
: T extends number
|
||||
? number
|
||||
: T extends string
|
||||
? string
|
||||
: T;
|
||||
|
||||
|
||||
type ExtractSettingsValues<T> = {
|
||||
-readonly [K in keyof T]: T[K] extends HasTitle
|
||||
? ExtractSettingsValues<Omit<T[K], 'title'>>
|
||||
: T[K] extends IsInputDefinition<T[K]>
|
||||
? T[K] extends { value: infer V }
|
||||
? Widen<V>
|
||||
: never
|
||||
: T[K] extends Record<string, any>
|
||||
? ExtractSettingsValues<T[K]>
|
||||
type SettingsToStore<T> =
|
||||
T extends { value: infer V }
|
||||
? V extends readonly string[]
|
||||
? V[number]
|
||||
: V
|
||||
: T extends any[]
|
||||
? {}
|
||||
: T extends object
|
||||
? {
|
||||
[K in keyof T as T[K] extends object ? K : never]:
|
||||
SettingsToStore<T[K]>
|
||||
}
|
||||
: never;
|
||||
};
|
||||
|
||||
function settingsToStore<T>(settings: T): ExtractSettingsValues<T> {
|
||||
export function settingsToStore<T>(settings: T): SettingsToStore<T> {
|
||||
const result = {} as any;
|
||||
for (const key in settings) {
|
||||
const value = settings[key];
|
||||
if (value && typeof value === 'object') {
|
||||
if ('value' in value) {
|
||||
if (value && typeof value === "object") {
|
||||
if ("value" in value) {
|
||||
result[key] = value.value;
|
||||
} else {
|
||||
result[key] = settingsToStore(value);
|
||||
@@ -146,11 +148,14 @@ function settingsToStore<T>(settings: T): ExtractSettingsValues<T> {
|
||||
return result;
|
||||
}
|
||||
|
||||
export const appSettings = localState("app-settings", settingsToStore(AppSettingTypes));
|
||||
export let appSettings = localState(
|
||||
"app-settings",
|
||||
settingsToStore(AppSettingTypes),
|
||||
);
|
||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
const theme = appSettings.theme;
|
||||
const theme = appSettings.value.theme;
|
||||
const classes = document.documentElement.classList;
|
||||
const newClassName = `theme-${theme}`;
|
||||
if (classes) {
|
||||
|
||||
@@ -1,13 +1,27 @@
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import type { NodeInput } from "@nodarium/types";
|
||||
|
||||
type Button = { type: "button"; label?: string };
|
||||
|
||||
export type SettingsStore = {
|
||||
[key: string]: SettingsStore | string | number | boolean;
|
||||
};
|
||||
|
||||
type InputType = NodeInput | Button;
|
||||
|
||||
export interface SettingsType {
|
||||
[key: string]: (SettingsType & { title?: string }) | InputType;
|
||||
type SettingsNode = InputType | SettingsGroup;
|
||||
|
||||
export interface SettingsGroup {
|
||||
title?: string;
|
||||
[key: string]: SettingsNode | string | number | undefined;
|
||||
}
|
||||
|
||||
export type SettingsStore = {
|
||||
[key: string]: SettingsStore | string | number | boolean
|
||||
};
|
||||
export type SettingsType = Record<string, SettingsNode>;
|
||||
|
||||
export type SettingsValue = Record<
|
||||
string,
|
||||
Record<string, unknown> | string | number | boolean | number[]
|
||||
>;
|
||||
|
||||
export function isNodeInput(v: SettingsNode | undefined): v is InputType {
|
||||
return !!v && "type" in v;
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
align-items: center;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-left: solid thin var(--outline);
|
||||
background: var(--layer-0);
|
||||
background: var(--layer-1);
|
||||
}
|
||||
|
||||
.tabs > button > span {
|
||||
@@ -124,7 +124,7 @@
|
||||
}
|
||||
|
||||
.tabs > button.active {
|
||||
background: var(--layer-1);
|
||||
background: var(--layer-2);
|
||||
}
|
||||
|
||||
.tabs > button.active span {
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
<script lang="ts">
|
||||
import type { Node, NodeInput } from "@nodes/types";
|
||||
import type { NodeInstance, NodeInput } from "@nodarium/types";
|
||||
import NestedSettings from "$lib/settings/NestedSettings.svelte";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
|
||||
|
||||
type Props = {
|
||||
manager: GraphManager;
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
};
|
||||
|
||||
const { manager, node }: Props = $props();
|
||||
const { manager, node = $bindable() }: Props = $props();
|
||||
|
||||
const nodeDefinition = filterInputs(node.tmp?.type?.inputs);
|
||||
function filterInputs(inputs?: Record<string, NodeInput>) {
|
||||
const _inputs = $state.snapshot(inputs);
|
||||
return Object.fromEntries(
|
||||
@@ -20,18 +19,19 @@
|
||||
})
|
||||
.map(([key, value]) => {
|
||||
//@ts-ignore
|
||||
value.__node_type = node?.tmp?.type.id;
|
||||
value.__node_type = node.state?.type.id;
|
||||
//@ts-ignore
|
||||
value.__node_input = key;
|
||||
return [key, value];
|
||||
}),
|
||||
);
|
||||
}
|
||||
const nodeDefinition = filterInputs(node.state?.type?.inputs);
|
||||
|
||||
type Store = Record<string, number | number[]>;
|
||||
let store = $state<Store>(createStore(node?.props, nodeDefinition));
|
||||
function createStore(
|
||||
props: Node["props"],
|
||||
props: NodeInstance["props"],
|
||||
inputs: Record<string, NodeInput>,
|
||||
): Store {
|
||||
const store: Store = {};
|
||||
@@ -75,8 +75,12 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<NestedSettings
|
||||
id="activeNodeSettings"
|
||||
bind:value={store}
|
||||
type={nodeDefinition}
|
||||
/>
|
||||
{#if Object.keys(nodeDefinition).length}
|
||||
<NestedSettings
|
||||
id="activeNodeSettings"
|
||||
bind:value={store}
|
||||
type={nodeDefinition}
|
||||
/>
|
||||
{:else}
|
||||
<p class="mx-4">Node has no settings</p>
|
||||
{/if}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<script lang="ts">
|
||||
import type { Node } from "@nodes/types";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager";
|
||||
import type { NodeInstance } from "@nodarium/types";
|
||||
import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
|
||||
import ActiveNodeSelected from "./ActiveNodeSelected.svelte";
|
||||
|
||||
type Props = {
|
||||
manager: GraphManager;
|
||||
node: Node | undefined;
|
||||
node: NodeInstance | undefined;
|
||||
};
|
||||
|
||||
const { manager, node }: Props = $props();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import localStore from "$lib/helpers/localStore";
|
||||
import { Integer } from "@nodes/ui";
|
||||
import { Integer } from "@nodarium/ui";
|
||||
import { writable } from "svelte/store";
|
||||
import { humanizeDuration } from "$lib/helpers";
|
||||
import Monitor from "$lib/performance/Monitor.svelte";
|
||||
|
||||
20
app/src/lib/sidebar/panels/GraphSource.svelte
Normal file
20
app/src/lib/sidebar/panels/GraphSource.svelte
Normal file
@@ -0,0 +1,20 @@
|
||||
<script lang="ts">
|
||||
import type { Graph } from "$lib/types";
|
||||
|
||||
const { graph }: { graph: Graph } = $props();
|
||||
|
||||
function convert(g: Graph): string {
|
||||
return JSON.stringify(
|
||||
{
|
||||
...g,
|
||||
nodes: g.nodes.map((n: any) => ({ ...n, tmp: undefined })),
|
||||
},
|
||||
null,
|
||||
2,
|
||||
);
|
||||
}
|
||||
</script>
|
||||
|
||||
<pre>
|
||||
{convert(graph)}
|
||||
</pre>
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import type { createKeyMap } from "$lib/helpers/createKeyMap";
|
||||
import { ShortCut } from "@nodes/ui";
|
||||
import { ShortCut } from "@nodarium/ui";
|
||||
import { get } from "svelte/store";
|
||||
|
||||
type Props = {
|
||||
@@ -11,7 +11,6 @@
|
||||
};
|
||||
|
||||
let { keymaps }: Props = $props();
|
||||
console.log({ keymaps });
|
||||
</script>
|
||||
|
||||
<table class="wrapper">
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import type {
|
||||
Graph,
|
||||
Node as NodeType,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
RuntimeExecutor,
|
||||
} from "@nodes/types";
|
||||
} from "@nodarium/types";
|
||||
export type { Graph, NodeDefinition, NodeInput };
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import "@nodes/ui/app.css";
|
||||
import "@nodarium/ui/app.css";
|
||||
import "virtual:uno.css";
|
||||
import "@unocss/reset/normalize.css";
|
||||
</script>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import Grid from "$lib/grid";
|
||||
import GraphInterface from "$lib/graph-interface";
|
||||
import * as templates from "$lib/graph-templates";
|
||||
import type { Graph, Node } from "@nodes/types";
|
||||
import type { Graph, NodeInstance } from "@nodarium/types";
|
||||
import Viewer from "$lib/result-viewer/Viewer.svelte";
|
||||
import {
|
||||
appSettings,
|
||||
@@ -23,11 +23,11 @@
|
||||
WorkerRuntimeExecutor,
|
||||
MemoryRuntimeExecutor,
|
||||
} from "$lib/runtime";
|
||||
import { IndexDBCache, RemoteNodeRegistry } from "@nodes/registry";
|
||||
import { createPerformanceStore } from "@nodes/utils";
|
||||
import { IndexDBCache, RemoteNodeRegistry } from "@nodarium/registry";
|
||||
import { createPerformanceStore } from "@nodarium/utils";
|
||||
import BenchmarkPanel from "$lib/sidebar/panels/BenchmarkPanel.svelte";
|
||||
import { debounceAsyncFunction } from "$lib/helpers";
|
||||
import { onMount } from "svelte";
|
||||
import GraphSource from "$lib/sidebar/panels/GraphSource.svelte";
|
||||
|
||||
let performanceStore = createPerformanceStore();
|
||||
|
||||
@@ -39,20 +39,24 @@
|
||||
memoryRuntime.perf = performanceStore;
|
||||
|
||||
const runtime = $derived(
|
||||
appSettings.debug.useWorker ? workerRuntime : memoryRuntime,
|
||||
appSettings.value.debug.useWorker ? workerRuntime : memoryRuntime,
|
||||
);
|
||||
|
||||
let activeNode = $state<Node | undefined>(undefined);
|
||||
let activeNode = $state<NodeInstance | undefined>(undefined);
|
||||
let scene = $state<Group>(null!);
|
||||
|
||||
let graph = localStorage.getItem("graph")
|
||||
? JSON.parse(localStorage.getItem("graph")!)
|
||||
: templates.defaultPlant;
|
||||
let graph = $state(
|
||||
localStorage.getItem("graph")
|
||||
? JSON.parse(localStorage.getItem("graph")!)
|
||||
: templates.defaultPlant,
|
||||
);
|
||||
function handleSave(graph: Graph) {
|
||||
localStorage.setItem("graph", JSON.stringify(graph));
|
||||
}
|
||||
|
||||
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
|
||||
let viewerComponent = $state<ReturnType<typeof Viewer>>();
|
||||
const manager = $derived(graphInterface?.manager);
|
||||
const managerStatus = $derived(manager?.status);
|
||||
|
||||
async function randomGenerate() {
|
||||
if (!manager) return;
|
||||
@@ -65,78 +69,93 @@
|
||||
{
|
||||
key: "r",
|
||||
description: "Regenerate the plant model",
|
||||
callback: randomGenerate,
|
||||
callback: () => randomGenerate(),
|
||||
},
|
||||
]);
|
||||
let graphSettings = $state<Record<string, any>>({});
|
||||
let graphSettingTypes = $state({
|
||||
$effect(() => {
|
||||
if (graphSettings) {
|
||||
manager?.setSettings($state.snapshot(graphSettings));
|
||||
}
|
||||
});
|
||||
type BooleanSchema = {
|
||||
[key: string]: {
|
||||
type: "boolean";
|
||||
value: false;
|
||||
};
|
||||
};
|
||||
let graphSettingTypes = $state<BooleanSchema>({
|
||||
randomSeed: { type: "boolean", value: false },
|
||||
});
|
||||
|
||||
const handleUpdate = debounceAsyncFunction(
|
||||
async (g: Graph, s: Record<string, any> = graphSettings) => {
|
||||
performanceStore.startRun();
|
||||
try {
|
||||
let a = performance.now();
|
||||
const graphResult = await runtime.execute(g, $state.snapshot(s));
|
||||
let b = performance.now();
|
||||
let runIndex = 0;
|
||||
|
||||
if (appSettings.debug.useWorker) {
|
||||
let perfData = await runtime.getPerformanceData();
|
||||
let lastRun = perfData?.at(-1);
|
||||
if (lastRun?.total) {
|
||||
lastRun.runtime = lastRun.total;
|
||||
delete lastRun.total;
|
||||
performanceStore.mergeData(lastRun);
|
||||
performanceStore.addPoint(
|
||||
"worker-transfer",
|
||||
b - a - lastRun.runtime[0],
|
||||
);
|
||||
}
|
||||
async function update(
|
||||
g: Graph,
|
||||
s: Record<string, any> = $state.snapshot(graphSettings),
|
||||
) {
|
||||
runIndex++;
|
||||
performanceStore.startRun();
|
||||
try {
|
||||
let a = performance.now();
|
||||
const graphResult = await runtime.execute(g, s);
|
||||
let b = performance.now();
|
||||
|
||||
if (appSettings.value.debug.useWorker) {
|
||||
let perfData = await runtime.getPerformanceData();
|
||||
let lastRun = perfData?.at(-1);
|
||||
if (lastRun?.total) {
|
||||
lastRun.runtime = lastRun.total;
|
||||
delete lastRun.total;
|
||||
performanceStore.mergeData(lastRun);
|
||||
performanceStore.addPoint(
|
||||
"worker-transfer",
|
||||
b - a - lastRun.runtime[0],
|
||||
);
|
||||
}
|
||||
|
||||
viewerComponent?.update(graphResult);
|
||||
} catch (error) {
|
||||
console.log("errors", error);
|
||||
} finally {
|
||||
performanceStore.stopRun();
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
// $ if (AppSettings) {
|
||||
// //@ts-ignore
|
||||
// AppSettingTypes.debug.stressTest.loadGrid.callback = () => {
|
||||
// graph = templates.grid($AppSettings.amount, $AppSettings.amount);
|
||||
// };
|
||||
// //@ts-ignore
|
||||
// AppSettingTypes.debug.stressTest.loadTree.callback = () => {
|
||||
// graph = templates.tree($AppSettings.amount);
|
||||
// };
|
||||
// //@ts-ignore
|
||||
// AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
|
||||
// graph = templates.lottaFaces;
|
||||
// };
|
||||
// //@ts-ignore
|
||||
// AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
|
||||
// graph = templates.lottaNodes;
|
||||
// };
|
||||
// //@ts-ignore
|
||||
// AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
|
||||
// graph = templates.lottaNodesAndFaces;
|
||||
// };
|
||||
// }
|
||||
|
||||
function handleSave(graph: Graph) {
|
||||
localStorage.setItem("graph", JSON.stringify(graph));
|
||||
viewerComponent?.update(graphResult);
|
||||
} catch (error) {
|
||||
console.log("errors", error);
|
||||
} finally {
|
||||
performanceStore.stopRun();
|
||||
}
|
||||
}
|
||||
onMount(() => {
|
||||
handleUpdate(graph);
|
||||
|
||||
const handleUpdate = debounceAsyncFunction(update);
|
||||
|
||||
$effect(() => {
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.loadGrid.callback = () => {
|
||||
manager.load(
|
||||
templates.grid(
|
||||
appSettings.value.debug.stressTest.amount,
|
||||
appSettings.value.debug.stressTest.amount,
|
||||
),
|
||||
);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.loadTree.callback = () => {
|
||||
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
|
||||
manager.load(templates.lottaFaces as unknown as Graph);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
|
||||
manager.load(templates.lottaNodes as unknown as Graph);
|
||||
};
|
||||
//@ts-ignore
|
||||
AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
|
||||
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
|
||||
};
|
||||
});
|
||||
</script>
|
||||
|
||||
<svelte:document on:keydown={applicationKeymap.handleKeyboardEvent} />
|
||||
<div class="wrapper manager-{$managerStatus}">
|
||||
<svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
|
||||
|
||||
<div class="wrapper manager-{manager?.status}">
|
||||
<header></header>
|
||||
<Grid.Row>
|
||||
<Grid.Cell>
|
||||
@@ -144,104 +163,109 @@
|
||||
bind:scene
|
||||
bind:this={viewerComponent}
|
||||
perf={performanceStore}
|
||||
centerCamera={appSettings.centerCamera}
|
||||
centerCamera={appSettings.value.centerCamera}
|
||||
/>
|
||||
</Grid.Cell>
|
||||
<Grid.Cell>
|
||||
{#key graph}
|
||||
<GraphInterface
|
||||
bind:this={graphInterface}
|
||||
{graph}
|
||||
registry={nodeRegistry}
|
||||
showGrid={appSettings.nodeInterface.showNodeGrid}
|
||||
snapToGrid={appSettings.nodeInterface.snapToGrid}
|
||||
bind:activeNode
|
||||
bind:showHelp={appSettings.nodeInterface.showHelp}
|
||||
bind:settings={graphSettings}
|
||||
bind:settingTypes={graphSettingTypes}
|
||||
onresult={(result) => handleUpdate(result)}
|
||||
onsave={(graph) => handleSave(graph)}
|
||||
/>
|
||||
<Sidebar>
|
||||
<Panel id="general" title="General" icon="i-tabler-settings">
|
||||
<NestedSettings
|
||||
id="general"
|
||||
value={appSettings}
|
||||
type={AppSettingTypes}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel
|
||||
id="shortcuts"
|
||||
title="Keyboard Shortcuts"
|
||||
icon="i-tabler-keyboard"
|
||||
>
|
||||
<Keymap
|
||||
keymaps={[
|
||||
{ keymap: applicationKeymap, title: "Application" },
|
||||
{ keymap: graphInterface.keymap, title: "Node-Editor" },
|
||||
]}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel id="exports" title="Exporter" icon="i-tabler-package-export">
|
||||
<ExportSettings {scene} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="node-store"
|
||||
classes="text-green-400"
|
||||
title="Node Store"
|
||||
icon="i-tabler-database"
|
||||
>
|
||||
<NodeStore registry={nodeRegistry} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="performance"
|
||||
title="Performance"
|
||||
classes="text-red-400"
|
||||
hidden={!appSettings.debug.showPerformancePanel}
|
||||
icon="i-tabler-brand-speedtest"
|
||||
>
|
||||
{#if $performanceStore}
|
||||
<PerformanceViewer data={$performanceStore} />
|
||||
{/if}
|
||||
</Panel>
|
||||
<Panel
|
||||
id="benchmark"
|
||||
title="Benchmark"
|
||||
classes="text-red-400"
|
||||
hidden={!appSettings.debug.showBenchmarkPanel}
|
||||
icon="i-tabler-graph"
|
||||
>
|
||||
<BenchmarkPanel run={randomGenerate} />
|
||||
</Panel>
|
||||
<Panel
|
||||
<GraphInterface
|
||||
{graph}
|
||||
bind:this={graphInterface}
|
||||
registry={nodeRegistry}
|
||||
showGrid={appSettings.value.nodeInterface.showNodeGrid}
|
||||
snapToGrid={appSettings.value.nodeInterface.snapToGrid}
|
||||
bind:activeNode
|
||||
bind:showHelp={appSettings.value.nodeInterface.showHelp}
|
||||
bind:settings={graphSettings}
|
||||
bind:settingTypes={graphSettingTypes}
|
||||
onresult={(result) => handleUpdate(result)}
|
||||
onsave={(graph) => handleSave(graph)}
|
||||
/>
|
||||
<Sidebar>
|
||||
<Panel id="general" title="General" icon="i-tabler-settings">
|
||||
<NestedSettings
|
||||
id="general"
|
||||
bind:value={appSettings.value}
|
||||
type={AppSettingTypes}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel
|
||||
id="shortcuts"
|
||||
title="Keyboard Shortcuts"
|
||||
icon="i-tabler-keyboard"
|
||||
>
|
||||
<Keymap
|
||||
keymaps={[
|
||||
{ keymap: applicationKeymap, title: "Application" },
|
||||
{ keymap: graphInterface?.keymap, title: "Node-Editor" },
|
||||
]}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel id="exports" title="Exporter" icon="i-tabler-package-export">
|
||||
<ExportSettings {scene} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="node-store"
|
||||
classes="text-green-400"
|
||||
title="Node Store"
|
||||
icon="i-tabler-database"
|
||||
>
|
||||
<NodeStore registry={nodeRegistry} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="performance"
|
||||
title="Performance"
|
||||
classes="text-red-400"
|
||||
hidden={!appSettings.value.debug.showPerformancePanel}
|
||||
icon="i-tabler-brand-speedtest"
|
||||
>
|
||||
{#if $performanceStore}
|
||||
<PerformanceViewer data={$performanceStore} />
|
||||
{/if}
|
||||
</Panel>
|
||||
<Panel
|
||||
id="graph-source"
|
||||
title="Graph Source"
|
||||
hidden={!appSettings.value.debug.showGraphJson}
|
||||
icon="i-tabler-code"
|
||||
>
|
||||
<GraphSource {graph} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="benchmark"
|
||||
title="Benchmark"
|
||||
classes="text-red-400"
|
||||
hidden={!appSettings.value.debug.showBenchmarkPanel}
|
||||
icon="i-tabler-graph"
|
||||
>
|
||||
<BenchmarkPanel run={randomGenerate} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="graph-settings"
|
||||
title="Graph Settings"
|
||||
classes="text-blue-400"
|
||||
icon="i-custom-graph"
|
||||
>
|
||||
<NestedSettings
|
||||
id="graph-settings"
|
||||
title="Graph Settings"
|
||||
classes="text-blue-400"
|
||||
icon="i-custom-graph"
|
||||
>
|
||||
<NestedSettings
|
||||
id="graph-settings"
|
||||
type={graphSettingTypes}
|
||||
bind:value={graphSettings}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel
|
||||
id="active-node"
|
||||
title="Node Settings"
|
||||
classes="text-blue-400"
|
||||
icon="i-tabler-adjustments"
|
||||
>
|
||||
<ActiveNodeSettings {manager} node={activeNode} />
|
||||
</Panel>
|
||||
</Sidebar>
|
||||
{/key}
|
||||
type={graphSettingTypes}
|
||||
bind:value={graphSettings}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel
|
||||
id="active-node"
|
||||
title="Node Settings"
|
||||
classes="text-blue-400"
|
||||
icon="i-tabler-adjustments"
|
||||
>
|
||||
<ActiveNodeSettings {manager} node={activeNode} />
|
||||
</Panel>
|
||||
</Sidebar>
|
||||
</Grid.Cell>
|
||||
</Grid.Row>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
header {
|
||||
/* border-bottom: solid thin var(--outline); */
|
||||
background-color: var(--layer-1);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +1,36 @@
|
||||
import type { RequestHandler } from "./$types";
|
||||
import type { EntryGenerator, RequestHandler } from "./$types";
|
||||
import * as registry from "$lib/node-registry";
|
||||
import type { EntryGenerator } from "../$types";
|
||||
|
||||
export const prerender = true;
|
||||
|
||||
export const entries: EntryGenerator = async () => {
|
||||
const users = await registry.getUsers();
|
||||
return users.map(user => {
|
||||
return user.collections.map(collection => {
|
||||
return collection.nodes.map(node => {
|
||||
return { user: user.id, collection: collection.id.split("/")[1], node: node.id.split("/")[2] }
|
||||
return users
|
||||
.map((user) => {
|
||||
return user.collections.map((collection) => {
|
||||
return collection.nodes.map((node) => {
|
||||
return {
|
||||
user: user.id,
|
||||
collection: collection.id.split("/")[1],
|
||||
node: node.id.split("/")[2],
|
||||
};
|
||||
});
|
||||
});
|
||||
})
|
||||
}).flat(2);
|
||||
}
|
||||
.flat(2);
|
||||
};
|
||||
|
||||
export const GET: RequestHandler = async function GET({ params }) {
|
||||
|
||||
const wasm = await registry.getWasm(`${params.user}/${params.collection}/${params.node}`);
|
||||
const wasm = await registry.getWasm(
|
||||
`${params.user}/${params.collection}/${params.node}`,
|
||||
);
|
||||
|
||||
if (!wasm) {
|
||||
return new Response("Not found", { status: 404 });
|
||||
}
|
||||
|
||||
return new Response(wasm, { status: 200, headers: { "Content-Type": "application/wasm" } });
|
||||
}
|
||||
return new Response(wasm, {
|
||||
status: 200,
|
||||
headers: { "Content-Type": "application/wasm" },
|
||||
});
|
||||
};
|
||||
|
||||
@@ -1,100 +0,0 @@
|
||||
<script lang="ts">
|
||||
import {
|
||||
decodeFloat,
|
||||
encodeFloat,
|
||||
decodeNestedArray,
|
||||
encodeNestedArray,
|
||||
concatEncodedArrays,
|
||||
} from "@nodes/utils";
|
||||
|
||||
console.clear();
|
||||
|
||||
{
|
||||
const encodedPositions = new Int32Array([
|
||||
encodeFloat(1.1),
|
||||
encodeFloat(2.0),
|
||||
encodeFloat(3.0),
|
||||
encodeFloat(4.0),
|
||||
encodeFloat(5.0),
|
||||
encodeFloat(6.0),
|
||||
encodeFloat(7.0),
|
||||
encodeFloat(8.0),
|
||||
encodeFloat(9.0),
|
||||
]);
|
||||
|
||||
// Create a Float32Array using the same buffer that backs the Int32Array
|
||||
const floatView = new Float32Array(encodedPositions.buffer);
|
||||
console.log({ encodedPositions, floatView });
|
||||
}
|
||||
|
||||
if (false) {
|
||||
const input_a = encodeNestedArray([1, 2, 3]);
|
||||
const input_b = 2;
|
||||
const input_c = 89;
|
||||
const input_d = encodeNestedArray([4, 5, 6]);
|
||||
|
||||
const output = concatNestedArrays([input_a, input_b, input_c, input_d]);
|
||||
|
||||
const decoded = decodeNestedArray(output);
|
||||
console.log("CONCAT", [input_a, input_b, input_c, input_d]);
|
||||
console.log(output);
|
||||
console.log(decoded);
|
||||
}
|
||||
|
||||
if (false) {
|
||||
let maxError = 0;
|
||||
new Array(10_000).fill(null).forEach((v, i) => {
|
||||
const input = i < 5_000 ? i : Math.random() * 100;
|
||||
const encoded = encodeFloat(input);
|
||||
const output = decodeFloat(encoded[0], encoded[1]);
|
||||
|
||||
const error = Math.abs(input - output);
|
||||
if (error > maxError) {
|
||||
maxError = error;
|
||||
}
|
||||
});
|
||||
|
||||
console.log("DECODE FLOAT");
|
||||
console.log(maxError);
|
||||
console.log(encodeFloat(2.0));
|
||||
console.log("----");
|
||||
}
|
||||
|
||||
if (false) {
|
||||
console.log("Turning Int32Array into Array");
|
||||
const test_size = 2_000_000;
|
||||
const a = new Int32Array(test_size);
|
||||
let t0 = performance.now();
|
||||
for (let i = 0; i < test_size; i++) {
|
||||
a[i] = Math.floor(Math.random() * 100);
|
||||
}
|
||||
console.log("TIME", performance.now() - t0);
|
||||
t0 = performance.now();
|
||||
const b = [...a.slice(0, test_size)];
|
||||
console.log("TIME", performance.now() - t0);
|
||||
console.log(typeof b, Array.isArray(b), b instanceof Int32Array);
|
||||
}
|
||||
|
||||
if (false) {
|
||||
// const input = [5, [6, 1], [7, 2, [5, 1]]];
|
||||
// const input = [5, [], [6, []], []];
|
||||
// const input = [52];
|
||||
const input = [0, 0, [0, 2, 0, 128, 0, 128], 0, 128];
|
||||
|
||||
console.log("INPUT");
|
||||
console.log(input);
|
||||
|
||||
let encoded = encodeNestedArray(input);
|
||||
// encoded = [];
|
||||
console.log("ENCODED");
|
||||
console.log(encoded);
|
||||
|
||||
encoded = [0, 2, 1, 0, 4, 4, 2, 4, 1, 2, 2, 0, 3, 2, 3, 1, 1, 1, 1];
|
||||
|
||||
const decoded = decodeNestedArray(encoded);
|
||||
console.log("DECODED");
|
||||
console.log(decoded);
|
||||
|
||||
console.log("EQUALS", JSON.stringify(input) === JSON.stringify(decoded));
|
||||
}
|
||||
</script>
|
||||
@@ -8,5 +8,5 @@
|
||||
"build:deploy": "pnpm build",
|
||||
"dev": "pnpm -r --filter 'app' --filter './packages/node-registry' dev"
|
||||
},
|
||||
"packageManager": "pnpm@10.23.0"
|
||||
"packageManager": "pnpm@10.24.0"
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/registry",
|
||||
"name": "@nodarium/registry",
|
||||
"version": "0.0.0",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
@@ -10,8 +10,8 @@
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@nodes/types": "link:../types",
|
||||
"@nodes/utils": "link:../utils",
|
||||
"@nodarium/types": "link:../types",
|
||||
"@nodarium/utils": "link:../utils",
|
||||
"idb": "^8.0.3"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { AsyncCache } from '@nodes/types';
|
||||
import type { AsyncCache } from '@nodarium/types';
|
||||
import { openDB, type IDBPDatabase } from 'idb';
|
||||
|
||||
export class IndexDBCache implements AsyncCache<ArrayBuffer> {
|
||||
|
||||
@@ -3,8 +3,8 @@ import {
|
||||
type AsyncCache,
|
||||
type NodeDefinition,
|
||||
type NodeRegistry,
|
||||
} from "@nodes/types";
|
||||
import { createLogger, createWasmWrapper } from "@nodes/utils";
|
||||
} from "@nodarium/types";
|
||||
import { createLogger, createWasmWrapper } from "@nodarium/utils";
|
||||
|
||||
const log = createLogger("node-registry");
|
||||
log.mute();
|
||||
@@ -13,60 +13,60 @@ export class RemoteNodeRegistry implements NodeRegistry {
|
||||
status: "loading" | "ready" | "error" = "loading";
|
||||
private nodes: Map<string, NodeDefinition> = new Map();
|
||||
|
||||
fetch: typeof fetch = globalThis.fetch.bind(globalThis);
|
||||
async fetchJson(url: string) {
|
||||
const response = await fetch(`${this.url}/${url}`);
|
||||
|
||||
if (!response.ok) {
|
||||
log.error(`Failed to load ${url}`, { response, url, host: this.url });
|
||||
throw new Error(`Failed to load ${url}`);
|
||||
}
|
||||
|
||||
return response.json();
|
||||
}
|
||||
|
||||
async fetchArrayBuffer(url: string) {
|
||||
const response = await fetch(`${this.url}/${url}`);
|
||||
if (!response.ok) {
|
||||
log.error(`Failed to load ${url}`, { response, url, host: this.url });
|
||||
throw new Error(`Failed to load ${url}`);
|
||||
}
|
||||
|
||||
return response.arrayBuffer();
|
||||
}
|
||||
|
||||
constructor(
|
||||
private url: string,
|
||||
private cache?: AsyncCache<ArrayBuffer>,
|
||||
) {}
|
||||
) { }
|
||||
|
||||
async fetchUsers() {
|
||||
const response = await this.fetch(`${this.url}/nodes/users.json`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load users`);
|
||||
}
|
||||
return response.json();
|
||||
return this.fetchJson(`nodes/users.json`);
|
||||
}
|
||||
|
||||
async fetchUser(userId: `${string}`) {
|
||||
const response = await this.fetch(`${this.url}/user/${userId}.json`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load user ${userId}`);
|
||||
}
|
||||
return response.json();
|
||||
return this.fetchJson(`user/${userId}.json`);
|
||||
}
|
||||
|
||||
async fetchCollection(userCollectionId: `${string}/${string}`) {
|
||||
const response = await this.fetch(
|
||||
`${this.url}/nodes/${userCollectionId}.json`,
|
||||
);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load collection ${userCollectionId}`);
|
||||
}
|
||||
return response.json();
|
||||
return this.fetchJson(`nodes/${userCollectionId}.json`);
|
||||
}
|
||||
|
||||
async fetchNodeDefinition(nodeId: `${string}/${string}/${string}`) {
|
||||
const response = await this.fetch(`${this.url}/nodes/${nodeId}.json`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to load node definition ${nodeId}`);
|
||||
}
|
||||
return response.json();
|
||||
return this.fetchJson(`nodes/${nodeId}.json`);
|
||||
}
|
||||
|
||||
private async fetchNodeWasm(nodeId: `${string}/${string}/${string}`) {
|
||||
const fetchNode = async () => {
|
||||
const response = await this.fetch(`${this.url}/nodes/${nodeId}.wasm`);
|
||||
return response.arrayBuffer();
|
||||
};
|
||||
const cachedNode = await this.cache?.get(nodeId);
|
||||
if (cachedNode) {
|
||||
return cachedNode;
|
||||
}
|
||||
|
||||
const res = await Promise.race([fetchNode(), this.cache?.get(nodeId)]);
|
||||
|
||||
if (!res) {
|
||||
const node = await this.fetchArrayBuffer(`nodes/${nodeId}.wasm`);
|
||||
if (!node) {
|
||||
throw new Error(`Failed to load node wasm ${nodeId}`);
|
||||
}
|
||||
|
||||
return res;
|
||||
return node;
|
||||
}
|
||||
|
||||
async load(nodeIds: `${string}/${string}/${string}`[]) {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/types",
|
||||
"name": "@nodarium/types",
|
||||
"version": "0.0.0",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Graph, NodeDefinition, NodeId } from "./types";
|
||||
import type { Graph, NodeDefinition, NodeId } from "./types";
|
||||
|
||||
export interface NodeRegistry {
|
||||
/**
|
||||
|
||||
@@ -1,6 +1,18 @@
|
||||
export type { NodeInput } from "./inputs";
|
||||
export type { NodeRegistry, RuntimeExecutor, SyncCache, AsyncCache } from "./components";
|
||||
export type { Node, NodeDefinition, Socket, NodeId, Edge, Graph } from "./types";
|
||||
export type {
|
||||
NodeRegistry,
|
||||
RuntimeExecutor,
|
||||
SyncCache,
|
||||
AsyncCache,
|
||||
} from "./components";
|
||||
export type {
|
||||
SerializedNode,
|
||||
NodeInstance,
|
||||
NodeDefinition,
|
||||
Socket,
|
||||
NodeId,
|
||||
Edge,
|
||||
Graph,
|
||||
} from "./types";
|
||||
export { NodeSchema, GraphSchema } from "./types";
|
||||
export { NodeDefinitionSchema } from "./types";
|
||||
|
||||
|
||||
@@ -6,11 +6,23 @@ const DefaultOptionsSchema = z.object({
|
||||
setting: z.string().optional(),
|
||||
label: z.string().optional(),
|
||||
description: z.string().optional(),
|
||||
accepts: z.array(z.string()).optional(),
|
||||
accepts: z
|
||||
.array(
|
||||
z.union([
|
||||
z.literal("float"),
|
||||
z.literal("integer"),
|
||||
z.literal("boolean"),
|
||||
z.literal("select"),
|
||||
z.literal("seed"),
|
||||
z.literal("vec3"),
|
||||
z.literal("geometry"),
|
||||
z.literal("path"),
|
||||
]),
|
||||
)
|
||||
.optional(),
|
||||
hidden: z.boolean().optional(),
|
||||
});
|
||||
|
||||
|
||||
export const NodeInputFloatSchema = z.object({
|
||||
...DefaultOptionsSchema.shape,
|
||||
type: z.literal("float"),
|
||||
@@ -40,7 +52,7 @@ export const NodeInputSelectSchema = z.object({
|
||||
...DefaultOptionsSchema.shape,
|
||||
type: z.literal("select"),
|
||||
options: z.array(z.string()).optional(),
|
||||
value: z.number().optional(),
|
||||
value: z.string().optional(),
|
||||
});
|
||||
|
||||
export const NodeInputSeedSchema = z.object({
|
||||
@@ -74,7 +86,7 @@ export const NodeInputSchema = z.union([
|
||||
NodeInputSeedSchema,
|
||||
NodeInputVec3Schema,
|
||||
NodeInputGeometrySchema,
|
||||
NodeInputPathSchema
|
||||
NodeInputPathSchema,
|
||||
]);
|
||||
|
||||
export type NodeInput = z.infer<typeof NodeInputSchema>;
|
||||
|
||||
@@ -1,17 +1,48 @@
|
||||
import { z } from "zod";
|
||||
import { NodeInputSchema } from "./inputs";
|
||||
|
||||
export const NodeTypeSchema = z
|
||||
export const NodeIdSchema = z
|
||||
.string()
|
||||
.regex(/^[^/]+\/[^/]+\/[^/]+$/, "Invalid NodeId format")
|
||||
.transform((value) => value as `${string}/${string}/${string}`);
|
||||
|
||||
export type NodeType = z.infer<typeof NodeTypeSchema>;
|
||||
export type NodeId = z.infer<typeof NodeIdSchema>;
|
||||
|
||||
export type NodeRuntimeState = {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
parents?: NodeInstance[];
|
||||
children?: NodeInstance[];
|
||||
inputNodes?: Record<string, NodeInstance>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
|
||||
export type NodeInstance = {
|
||||
state: NodeRuntimeState;
|
||||
} & SerializedNode;
|
||||
|
||||
export const NodeDefinitionSchema = z.object({
|
||||
id: NodeIdSchema,
|
||||
inputs: z.record(z.string(), NodeInputSchema).optional(),
|
||||
outputs: z.array(z.string()).optional(),
|
||||
meta: z
|
||||
.object({
|
||||
description: z.string().optional(),
|
||||
title: z.string().optional(),
|
||||
})
|
||||
.optional(),
|
||||
});
|
||||
|
||||
export const NodeSchema = z.object({
|
||||
id: z.number(),
|
||||
type: NodeTypeSchema,
|
||||
tmp: z.any().optional(),
|
||||
type: NodeIdSchema,
|
||||
props: z
|
||||
.record(z.string(), z.union([z.number(), z.array(z.number())]))
|
||||
.optional(),
|
||||
@@ -24,48 +55,20 @@ export const NodeSchema = z.object({
|
||||
position: z.tuple([z.number(), z.number()]),
|
||||
});
|
||||
|
||||
export type Node = {
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
mesh?: any;
|
||||
random?: number;
|
||||
parents?: Node[];
|
||||
children?: Node[];
|
||||
inputNodes?: Record<string, Node>;
|
||||
type?: NodeDefinition;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
x?: number;
|
||||
y?: number;
|
||||
ref?: HTMLElement;
|
||||
visible?: boolean;
|
||||
isMoving?: boolean;
|
||||
};
|
||||
} & z.infer<typeof NodeSchema>;
|
||||
|
||||
export const NodeDefinitionSchema = z.object({
|
||||
id: z.string(),
|
||||
inputs: z.record(z.string(), NodeInputSchema).optional(),
|
||||
outputs: z.array(z.string()).optional(),
|
||||
meta: z
|
||||
.object({
|
||||
description: z.string().optional(),
|
||||
title: z.string().optional(),
|
||||
})
|
||||
.optional(),
|
||||
});
|
||||
export type SerializedNode = z.infer<typeof NodeSchema>;
|
||||
|
||||
export type NodeDefinition = z.infer<typeof NodeDefinitionSchema> & {
|
||||
execute(input: Int32Array): Int32Array;
|
||||
};
|
||||
|
||||
export type Socket = {
|
||||
node: Node;
|
||||
node: NodeInstance;
|
||||
index: number | string;
|
||||
position: [number, number];
|
||||
};
|
||||
|
||||
export type Edge = [Node, number, Node, string];
|
||||
export type Edge = [NodeInstance, number, NodeInstance, string];
|
||||
|
||||
export const GraphSchema = z.object({
|
||||
id: z.number(),
|
||||
@@ -80,4 +83,4 @@ export const GraphSchema = z.object({
|
||||
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
|
||||
});
|
||||
|
||||
export type Graph = z.infer<typeof GraphSchema> & { nodes: Node[] };
|
||||
export type Graph = z.infer<typeof GraphSchema>;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/ui",
|
||||
"name": "@nodarium/ui",
|
||||
"version": "0.0.1",
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
@@ -52,13 +52,13 @@
|
||||
"tslib": "^2.8.1",
|
||||
"typescript": "^5.9.3",
|
||||
"vite": "^7.2.4",
|
||||
"vitest": "^4.0.13"
|
||||
"vitest": "^4.0.13",
|
||||
"@nodarium/types": "link:../types"
|
||||
},
|
||||
"svelte": "./dist/index.js",
|
||||
"types": "./dist/index.d.ts",
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"@nodes/types": "link:../types",
|
||||
"@threlte/core": "^8.3.0",
|
||||
"@threlte/extras": "^9.7.0"
|
||||
}
|
||||
|
||||
@@ -3,12 +3,13 @@
|
||||
title?: string;
|
||||
transparent?: boolean;
|
||||
children?: import('svelte').Snippet;
|
||||
open?: boolean;
|
||||
}
|
||||
|
||||
let { title = "Details", transparent = false, children }: Props = $props();
|
||||
let { title = "Details", transparent = false, children, open = $bindable(false) }: Props = $props();
|
||||
</script>
|
||||
|
||||
<details class:transparent>
|
||||
<details class:transparent bind:open>
|
||||
<summary>{title}</summary>
|
||||
<div class="content">
|
||||
{@render children?.()}
|
||||
@@ -33,7 +34,4 @@
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.content {
|
||||
/* padding-left: 12px; */
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
import Integer from './elements/Integer.svelte';
|
||||
import Select from './elements/Select.svelte';
|
||||
|
||||
import type { NodeInput } from '@nodes/types';
|
||||
import type { NodeInput } from '@nodarium/types';
|
||||
import Vec3 from './elements/Vec3.svelte';
|
||||
|
||||
interface Props {
|
||||
@@ -27,4 +27,3 @@
|
||||
{:else if input.type === 'vec3'}
|
||||
<Vec3 {id} bind:value />
|
||||
{/if}
|
||||
|
||||
|
||||
@@ -1,44 +1,39 @@
|
||||
<script lang="ts">
|
||||
interface Props {
|
||||
ctrl?: boolean;
|
||||
shift?: boolean;
|
||||
alt?: boolean;
|
||||
key: string;
|
||||
}
|
||||
interface Props {
|
||||
ctrl?: boolean;
|
||||
shift?: boolean;
|
||||
alt?: boolean;
|
||||
key: string | string[];
|
||||
}
|
||||
|
||||
let {
|
||||
ctrl = false,
|
||||
shift = false,
|
||||
alt = false,
|
||||
key
|
||||
}: Props = $props();
|
||||
let { ctrl = false, shift = false, alt = false, key }: Props = $props();
|
||||
</script>
|
||||
|
||||
<div class="command">
|
||||
{#if ctrl}
|
||||
<span>Ctrl</span>
|
||||
{/if}
|
||||
{#if shift}
|
||||
<span>Shift</span>
|
||||
{/if}
|
||||
{#if alt}
|
||||
<span>Alt</span>
|
||||
{/if}
|
||||
{key}
|
||||
{#if ctrl}
|
||||
<span>Ctrl</span>
|
||||
{/if}
|
||||
{#if shift}
|
||||
<span>Shift</span>
|
||||
{/if}
|
||||
{#if alt}
|
||||
<span>Alt</span>
|
||||
{/if}
|
||||
{key}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.command {
|
||||
background: var(--layer-2);
|
||||
padding: 0.4em;
|
||||
font-size: 0.8em;
|
||||
border-radius: 0.3em;
|
||||
white-space: nowrap;
|
||||
width: fit-content;
|
||||
}
|
||||
.command {
|
||||
background: var(--layer-2);
|
||||
padding: 0.4em;
|
||||
font-size: 0.8em;
|
||||
border-radius: 0.3em;
|
||||
white-space: nowrap;
|
||||
width: fit-content;
|
||||
}
|
||||
|
||||
span::after {
|
||||
content: " +";
|
||||
opacity: 0.5;
|
||||
}
|
||||
span::after {
|
||||
content: ' +';
|
||||
opacity: 0.5;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "@nodes/utils",
|
||||
"name": "@nodarium/utils",
|
||||
"version": "0.0.1",
|
||||
"description": "",
|
||||
"main": "src/index.ts",
|
||||
@@ -10,7 +10,7 @@
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"@nodes/types": "link:../types"
|
||||
"@nodarium/types": "link:../types"
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^7.2.4",
|
||||
|
||||
@@ -1,47 +1,84 @@
|
||||
|
||||
// https://github.com/6502/sha256/blob/main/sha256.js
|
||||
function sha256(data?: string | Uint8Array) {
|
||||
let h0 = 0x6a09e667, h1 = 0xbb67ae85, h2 = 0x3c6ef372, h3 = 0xa54ff53a,
|
||||
h4 = 0x510e527f, h5 = 0x9b05688c, h6 = 0x1f83d9ab, h7 = 0x5be0cd19,
|
||||
tsz = 0, bp = 0;
|
||||
const k = [0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
|
||||
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
|
||||
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
|
||||
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
|
||||
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
|
||||
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
|
||||
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2],
|
||||
rrot = (x, n) => (x >>> n) | (x << (32 - n)),
|
||||
function sha256(data?: string | Int32Array) {
|
||||
let h0 = 0x6a09e667,
|
||||
h1 = 0xbb67ae85,
|
||||
h2 = 0x3c6ef372,
|
||||
h3 = 0xa54ff53a,
|
||||
h4 = 0x510e527f,
|
||||
h5 = 0x9b05688c,
|
||||
h6 = 0x1f83d9ab,
|
||||
h7 = 0x5be0cd19,
|
||||
tsz = 0,
|
||||
bp = 0;
|
||||
const k = [
|
||||
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1,
|
||||
0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,
|
||||
0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786,
|
||||
0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
|
||||
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147,
|
||||
0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,
|
||||
0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b,
|
||||
0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a,
|
||||
0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,
|
||||
0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
|
||||
],
|
||||
rrot = (x: number, n: number) => (x >>> n) | (x << (32 - n)),
|
||||
w = new Uint32Array(64),
|
||||
buf = new Uint8Array(64),
|
||||
process = () => {
|
||||
for (let j = 0, r = 0; j < 16; j++, r += 4) {
|
||||
w[j] = (buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3];
|
||||
w[j] =
|
||||
(buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3];
|
||||
}
|
||||
for (let j = 16; j < 64; j++) {
|
||||
let s0 = rrot(w[j - 15], 7) ^ rrot(w[j - 15], 18) ^ (w[j - 15] >>> 3);
|
||||
let s1 = rrot(w[j - 2], 17) ^ rrot(w[j - 2], 19) ^ (w[j - 2] >>> 10);
|
||||
w[j] = (w[j - 16] + s0 + w[j - 7] + s1) | 0;
|
||||
}
|
||||
let a = h0, b = h1, c = h2, d = h3, e = h4, f = h5, g = h6, h = h7;
|
||||
let a = h0,
|
||||
b = h1,
|
||||
c = h2,
|
||||
d = h3,
|
||||
e = h4,
|
||||
f = h5,
|
||||
g = h6,
|
||||
h = h7;
|
||||
for (let j = 0; j < 64; j++) {
|
||||
let S1 = rrot(e, 6) ^ rrot(e, 11) ^ rrot(e, 25),
|
||||
ch = (e & f) ^ ((~e) & g),
|
||||
ch = (e & f) ^ (~e & g),
|
||||
t1 = (h + S1 + ch + k[j] + w[j]) | 0,
|
||||
S0 = rrot(a, 2) ^ rrot(a, 13) ^ rrot(a, 22),
|
||||
maj = (a & b) ^ (a & c) ^ (b & c),
|
||||
t2 = (S0 + maj) | 0;
|
||||
h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0;
|
||||
h = g;
|
||||
g = f;
|
||||
f = e;
|
||||
e = (d + t1) | 0;
|
||||
d = c;
|
||||
c = b;
|
||||
b = a;
|
||||
a = (t1 + t2) | 0;
|
||||
}
|
||||
h0 = (h0 + a) | 0; h1 = (h1 + b) | 0; h2 = (h2 + c) | 0; h3 = (h3 + d) | 0;
|
||||
h4 = (h4 + e) | 0; h5 = (h5 + f) | 0; h6 = (h6 + g) | 0; h7 = (h7 + h) | 0;
|
||||
h0 = (h0 + a) | 0;
|
||||
h1 = (h1 + b) | 0;
|
||||
h2 = (h2 + c) | 0;
|
||||
h3 = (h3 + d) | 0;
|
||||
h4 = (h4 + e) | 0;
|
||||
h5 = (h5 + f) | 0;
|
||||
h6 = (h6 + g) | 0;
|
||||
h7 = (h7 + h) | 0;
|
||||
bp = 0;
|
||||
},
|
||||
add = data => {
|
||||
if (typeof data === "string") {
|
||||
data = typeof TextEncoder === "undefined" ? Buffer.from(data) : (new TextEncoder).encode(data);
|
||||
}
|
||||
add = (input: string | Int32Array) => {
|
||||
const data =
|
||||
typeof input === "string"
|
||||
? typeof TextEncoder === "undefined"
|
||||
? //@ts-ignore
|
||||
Buffer.from(input)
|
||||
: new TextEncoder().encode(input)
|
||||
: input;
|
||||
|
||||
for (let i = 0; i < data.length; i++) {
|
||||
buf[bp++] = data[i];
|
||||
if (bp === 64) process();
|
||||
@@ -49,7 +86,8 @@ function sha256(data?: string | Uint8Array) {
|
||||
tsz += data.length;
|
||||
},
|
||||
digest = () => {
|
||||
buf[bp++] = 0x80; if (bp == 64) process();
|
||||
buf[bp++] = 0x80;
|
||||
if (bp == 64) process();
|
||||
if (bp + 8 > 64) {
|
||||
while (bp < 64) buf[bp++] = 0x00;
|
||||
process();
|
||||
@@ -57,24 +95,48 @@ function sha256(data?: string | Uint8Array) {
|
||||
while (bp < 58) buf[bp++] = 0x00;
|
||||
// Max number of bytes is 35,184,372,088,831
|
||||
let L = tsz * 8;
|
||||
buf[bp++] = (L / 1099511627776.) & 255;
|
||||
buf[bp++] = (L / 4294967296.) & 255;
|
||||
buf[bp++] = (L / 1099511627776) & 255;
|
||||
buf[bp++] = (L / 4294967296) & 255;
|
||||
buf[bp++] = L >>> 24;
|
||||
buf[bp++] = (L >>> 16) & 255;
|
||||
buf[bp++] = (L >>> 8) & 255;
|
||||
buf[bp++] = L & 255;
|
||||
process();
|
||||
let reply = new Uint8Array(32);
|
||||
reply[0] = h0 >>> 24; reply[1] = (h0 >>> 16) & 255; reply[2] = (h0 >>> 8) & 255; reply[3] = h0 & 255;
|
||||
reply[4] = h1 >>> 24; reply[5] = (h1 >>> 16) & 255; reply[6] = (h1 >>> 8) & 255; reply[7] = h1 & 255;
|
||||
reply[8] = h2 >>> 24; reply[9] = (h2 >>> 16) & 255; reply[10] = (h2 >>> 8) & 255; reply[11] = h2 & 255;
|
||||
reply[12] = h3 >>> 24; reply[13] = (h3 >>> 16) & 255; reply[14] = (h3 >>> 8) & 255; reply[15] = h3 & 255;
|
||||
reply[16] = h4 >>> 24; reply[17] = (h4 >>> 16) & 255; reply[18] = (h4 >>> 8) & 255; reply[19] = h4 & 255;
|
||||
reply[20] = h5 >>> 24; reply[21] = (h5 >>> 16) & 255; reply[22] = (h5 >>> 8) & 255; reply[23] = h5 & 255;
|
||||
reply[24] = h6 >>> 24; reply[25] = (h6 >>> 16) & 255; reply[26] = (h6 >>> 8) & 255; reply[27] = h6 & 255;
|
||||
reply[28] = h7 >>> 24; reply[29] = (h7 >>> 16) & 255; reply[30] = (h7 >>> 8) & 255; reply[31] = h7 & 255;
|
||||
reply[0] = h0 >>> 24;
|
||||
reply[1] = (h0 >>> 16) & 255;
|
||||
reply[2] = (h0 >>> 8) & 255;
|
||||
reply[3] = h0 & 255;
|
||||
reply[4] = h1 >>> 24;
|
||||
reply[5] = (h1 >>> 16) & 255;
|
||||
reply[6] = (h1 >>> 8) & 255;
|
||||
reply[7] = h1 & 255;
|
||||
reply[8] = h2 >>> 24;
|
||||
reply[9] = (h2 >>> 16) & 255;
|
||||
reply[10] = (h2 >>> 8) & 255;
|
||||
reply[11] = h2 & 255;
|
||||
reply[12] = h3 >>> 24;
|
||||
reply[13] = (h3 >>> 16) & 255;
|
||||
reply[14] = (h3 >>> 8) & 255;
|
||||
reply[15] = h3 & 255;
|
||||
reply[16] = h4 >>> 24;
|
||||
reply[17] = (h4 >>> 16) & 255;
|
||||
reply[18] = (h4 >>> 8) & 255;
|
||||
reply[19] = h4 & 255;
|
||||
reply[20] = h5 >>> 24;
|
||||
reply[21] = (h5 >>> 16) & 255;
|
||||
reply[22] = (h5 >>> 8) & 255;
|
||||
reply[23] = h5 & 255;
|
||||
reply[24] = h6 >>> 24;
|
||||
reply[25] = (h6 >>> 16) & 255;
|
||||
reply[26] = (h6 >>> 8) & 255;
|
||||
reply[27] = h6 & 255;
|
||||
reply[28] = h7 >>> 24;
|
||||
reply[29] = (h7 >>> 16) & 255;
|
||||
reply[30] = (h7 >>> 8) & 255;
|
||||
reply[31] = h7 & 255;
|
||||
let res = "";
|
||||
reply.forEach(x => res += ("0" + x.toString(16)).slice(-2));
|
||||
reply.forEach((x) => (res += ("0" + x.toString(16)).slice(-2)));
|
||||
return res;
|
||||
};
|
||||
|
||||
@@ -83,8 +145,8 @@ function sha256(data?: string | Uint8Array) {
|
||||
return { add, digest };
|
||||
}
|
||||
|
||||
export function fastHashArrayBuffer(buffer: ArrayBuffer): string {
|
||||
return sha256(new Uint8Array(buffer)).digest();
|
||||
export function fastHashArrayBuffer(buffer: string | Int32Array): string {
|
||||
return sha256(buffer).digest();
|
||||
}
|
||||
|
||||
// Shamelessly copied from
|
||||
@@ -101,22 +163,19 @@ export function fastHashString(input: string) {
|
||||
return hash;
|
||||
}
|
||||
|
||||
|
||||
export function fastHash(input: (string | Int32Array | number)[]) {
|
||||
|
||||
const s = sha256();
|
||||
|
||||
for (let i = 0; i < input.length; i++) {
|
||||
const v = input[i]
|
||||
const v = input[i];
|
||||
if (typeof v === "string") {
|
||||
s.add(v);
|
||||
} else if (v instanceof Int32Array) {
|
||||
s.add(new Uint8Array(v.buffer));
|
||||
s.add(v);
|
||||
} else {
|
||||
s.add(v.toString());
|
||||
}
|
||||
}
|
||||
|
||||
return s.digest()
|
||||
|
||||
return s.digest();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
type SparseArray<T = number> = (T | T[] | SparseArray<T>)[];
|
||||
|
||||
export function concatEncodedArrays(input: (number | number[] | Int32Array)[]): Int32Array {
|
||||
|
||||
export function concatEncodedArrays(
|
||||
input: (number | number[] | Int32Array)[],
|
||||
): Int32Array {
|
||||
let totalLength = 4;
|
||||
for (let i = 0; i < input.length; i++) {
|
||||
const item = input[i];
|
||||
@@ -36,7 +37,7 @@ export function concatEncodedArrays(input: (number | number[] | Int32Array)[]):
|
||||
result[totalLength - 2] = 1;
|
||||
result[totalLength - 1] = 1;
|
||||
|
||||
return result
|
||||
return result;
|
||||
}
|
||||
|
||||
// Encodes a nested array into a flat array with bracket and distance notation
|
||||
@@ -68,12 +69,11 @@ export function encodeNestedArray(array: SparseArray): number[] {
|
||||
}
|
||||
|
||||
return [...encoded, 1, 1];
|
||||
};
|
||||
}
|
||||
|
||||
function decode_recursive(dense: number[] | Int32Array, index = 0) {
|
||||
|
||||
if (dense instanceof Int32Array) {
|
||||
dense = Array.from(dense)
|
||||
dense = Array.from(dense);
|
||||
}
|
||||
|
||||
const decoded: (number | number[])[] = [];
|
||||
@@ -82,12 +82,17 @@ function decode_recursive(dense: number[] | Int32Array, index = 0) {
|
||||
index += 2; // Skip the initial bracket notation
|
||||
while (index < dense.length) {
|
||||
if (index === nextBracketIndex) {
|
||||
if (dense[index] === 0) { // Opening bracket detected
|
||||
const [p, nextIndex, _nextBracketIndex] = decode_recursive(dense, index);
|
||||
decoded.push(p);
|
||||
if (dense[index] === 0) {
|
||||
// Opening bracket detected
|
||||
const [p, nextIndex, _nextBracketIndex] = decode_recursive(
|
||||
dense,
|
||||
index,
|
||||
);
|
||||
decoded.push(...p);
|
||||
index = nextIndex + 1;
|
||||
nextBracketIndex = _nextBracketIndex;
|
||||
} else { // Closing bracket detected
|
||||
} else {
|
||||
// Closing bracket detected
|
||||
nextBracketIndex = dense[index + 1] + index + 1;
|
||||
return [decoded, index, nextBracketIndex] as const;
|
||||
}
|
||||
@@ -103,7 +108,6 @@ export function decodeNestedArray(dense: number[] | Int32Array) {
|
||||
return decode_recursive(dense, 0)[0];
|
||||
}
|
||||
|
||||
|
||||
export function splitNestedArray(input: Int32Array) {
|
||||
let index = 0;
|
||||
const length = input.length;
|
||||
|
||||
@@ -1,21 +1,25 @@
|
||||
import { NodeDefinition } from "@nodes/types";
|
||||
//@ts-nocheck
|
||||
import { NodeDefinition } from "@nodarium/types";
|
||||
|
||||
const cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
|
||||
const cachedTextDecoder = new TextDecoder("utf-8", {
|
||||
ignoreBOM: true,
|
||||
fatal: true,
|
||||
});
|
||||
const cachedTextEncoder = new TextEncoder();
|
||||
|
||||
|
||||
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
|
||||
? function (arg, view) {
|
||||
return cachedTextEncoder.encodeInto(arg, view);
|
||||
}
|
||||
: function (arg, view) {
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
view.set(buf);
|
||||
return {
|
||||
read: arg.length,
|
||||
written: buf.length
|
||||
const encodeString =
|
||||
typeof cachedTextEncoder.encodeInto === "function"
|
||||
? function (arg, view) {
|
||||
return cachedTextEncoder.encodeInto(arg, view);
|
||||
}
|
||||
: function (arg, view) {
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
view.set(buf);
|
||||
return {
|
||||
read: arg.length,
|
||||
written: buf.length,
|
||||
};
|
||||
};
|
||||
});
|
||||
|
||||
function createWrapper() {
|
||||
let wasm: any;
|
||||
@@ -53,7 +57,9 @@ function createWrapper() {
|
||||
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
|
||||
}
|
||||
|
||||
function getObject(idx: number) { return heap[idx]; }
|
||||
function getObject(idx: number) {
|
||||
return heap[idx];
|
||||
}
|
||||
|
||||
function addHeapObject(obj: any) {
|
||||
if (heap_next === heap.length) heap.push(heap.length + 1);
|
||||
@@ -63,9 +69,11 @@ function createWrapper() {
|
||||
return idx;
|
||||
}
|
||||
|
||||
|
||||
let WASM_VECTOR_LEN = 0;
|
||||
function passArray32ToWasm0(arg: ArrayLike<number>, malloc: (arg0: number, arg1: number) => number) {
|
||||
function passArray32ToWasm0(
|
||||
arg: ArrayLike<number>,
|
||||
malloc: (arg0: number, arg1: number) => number,
|
||||
) {
|
||||
const ptr = malloc(arg.length * 4, 4) >>> 0;
|
||||
getUint32Memory0().set(arg, ptr / 4);
|
||||
WASM_VECTOR_LEN = arg.length;
|
||||
@@ -89,21 +97,10 @@ function createWrapper() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
function getArrayJsValueFromWasm0(ptr: number, len: number) {
|
||||
ptr = ptr >>> 0;
|
||||
const mem = getUint32Memory0();
|
||||
const slice = mem.subarray(ptr / 4, ptr / 4 + len);
|
||||
const result = [];
|
||||
for (let i = 0; i < slice.length; i++) {
|
||||
result.push(takeObject(slice[i]));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
function __wbindgen_string_new(arg0: number, arg1: number) {
|
||||
const ret = getStringFromWasm0(arg0, arg1);
|
||||
return addHeapObject(ret);
|
||||
};
|
||||
}
|
||||
|
||||
// Additional methods and their internal helpers can also be refactored in a similar manner.
|
||||
function get_definition() {
|
||||
@@ -124,7 +121,6 @@ function createWrapper() {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function execute(args: Int32Array) {
|
||||
try {
|
||||
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
||||
@@ -141,12 +137,19 @@ function createWrapper() {
|
||||
}
|
||||
}
|
||||
|
||||
function passStringToWasm0(arg: string, malloc: (arg0: any, arg1: number) => number, realloc: ((arg0: number, arg1: any, arg2: number, arg3: number) => number) | undefined) {
|
||||
|
||||
function passStringToWasm0(
|
||||
arg: string,
|
||||
malloc: (arg0: any, arg1: number) => number,
|
||||
realloc:
|
||||
| ((arg0: number, arg1: any, arg2: number, arg3: number) => number)
|
||||
| undefined,
|
||||
) {
|
||||
if (realloc === undefined) {
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
const ptr = malloc(buf.length, 1) >>> 0;
|
||||
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
|
||||
getUint8Memory0()
|
||||
.subarray(ptr, ptr + buf.length)
|
||||
.set(buf);
|
||||
WASM_VECTOR_LEN = buf.length;
|
||||
return ptr;
|
||||
}
|
||||
@@ -160,7 +163,7 @@ function createWrapper() {
|
||||
|
||||
for (; offset < len; offset++) {
|
||||
const code = arg.charCodeAt(offset);
|
||||
if (code > 0x7F) break;
|
||||
if (code > 0x7f) break;
|
||||
mem[ptr + offset] = code;
|
||||
}
|
||||
|
||||
@@ -168,7 +171,7 @@ function createWrapper() {
|
||||
if (offset !== 0) {
|
||||
arg = arg.slice(offset);
|
||||
}
|
||||
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
|
||||
ptr = realloc(ptr, len, (len = offset + arg.length * 3), 1) >>> 0;
|
||||
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
|
||||
const ret = encodeString(arg, view);
|
||||
|
||||
@@ -183,15 +186,19 @@ function createWrapper() {
|
||||
function __wbg_new_abda76e883ba8a5f() {
|
||||
const ret = new Error();
|
||||
return addHeapObject(ret);
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_stack_658279fe44541cf6(arg0, arg1) {
|
||||
const ret = getObject(arg1).stack;
|
||||
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
||||
const ptr1 = passStringToWasm0(
|
||||
ret,
|
||||
wasm.__wbindgen_malloc,
|
||||
wasm.__wbindgen_realloc,
|
||||
);
|
||||
const len1 = WASM_VECTOR_LEN;
|
||||
getInt32Memory0()[arg0 / 4 + 1] = len1;
|
||||
getInt32Memory0()[arg0 / 4 + 0] = ptr1;
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_error_f851667af71bcfc6(arg0, arg1) {
|
||||
let deferred0_0;
|
||||
@@ -203,27 +210,25 @@ function createWrapper() {
|
||||
} finally {
|
||||
wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
function __wbindgen_object_drop_ref(arg0) {
|
||||
takeObject(arg0);
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_log_5bb5f88f245d7762(arg0) {
|
||||
console.log(getObject(arg0));
|
||||
};
|
||||
}
|
||||
|
||||
function __wbindgen_throw(arg0, arg1) {
|
||||
throw new Error(getStringFromWasm0(arg0, arg1));
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
setInstance(instance: WebAssembly.Instance) {
|
||||
wasm = instance.exports;
|
||||
},
|
||||
|
||||
|
||||
exports: {
|
||||
// Expose other methods that interact with the wasm instance
|
||||
execute,
|
||||
@@ -240,11 +245,12 @@ function createWrapper() {
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
export function createWasmWrapper(wasmBuffer: ArrayBuffer) {
|
||||
export function createWasmWrapper(wasmBuffer: ArrayBuffer | Uint8Array) {
|
||||
const wrapper = createWrapper();
|
||||
const module = new WebAssembly.Module(wasmBuffer);
|
||||
const instance = new WebAssembly.Instance(module, { ["./index_bg.js"]: wrapper });
|
||||
const instance = new WebAssembly.Instance(module, {
|
||||
["./index_bg.js"]: wrapper,
|
||||
});
|
||||
wrapper.setInstance(instance);
|
||||
return wrapper.exports;
|
||||
}
|
||||
|
||||
20
pnpm-lock.yaml
generated
20
pnpm-lock.yaml
generated
@@ -10,13 +10,13 @@ importers:
|
||||
|
||||
app:
|
||||
dependencies:
|
||||
'@nodes/registry':
|
||||
'@nodarium/registry':
|
||||
specifier: link:../packages/registry
|
||||
version: link:../packages/registry
|
||||
'@nodes/ui':
|
||||
'@nodarium/ui':
|
||||
specifier: link:../packages/ui
|
||||
version: link:../packages/ui
|
||||
'@nodes/utils':
|
||||
'@nodarium/utils':
|
||||
specifier: link:../packages/utils
|
||||
version: link:../packages/utils
|
||||
'@sveltejs/kit':
|
||||
@@ -53,7 +53,7 @@ importers:
|
||||
'@iconify-json/tabler':
|
||||
specifier: ^1.2.23
|
||||
version: 1.2.23
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../packages/types
|
||||
version: link:../packages/types
|
||||
'@sveltejs/adapter-static':
|
||||
@@ -130,10 +130,10 @@ importers:
|
||||
|
||||
packages/registry:
|
||||
dependencies:
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
'@nodes/utils':
|
||||
'@nodarium/utils':
|
||||
specifier: link:../utils
|
||||
version: link:../utils
|
||||
idb:
|
||||
@@ -158,9 +158,6 @@ importers:
|
||||
|
||||
packages/ui:
|
||||
dependencies:
|
||||
'@nodes/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
'@threlte/core':
|
||||
specifier: ^8.3.0
|
||||
version: 8.3.0(svelte@5.43.14)(three@0.181.2)
|
||||
@@ -168,6 +165,9 @@ importers:
|
||||
specifier: ^9.7.0
|
||||
version: 9.7.0(@types/three@0.181.0)(svelte@5.43.14)(three@0.181.2)
|
||||
devDependencies:
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
'@storybook/addon-essentials':
|
||||
specifier: ^8.6.14
|
||||
version: 8.6.14(@types/react@18.3.12)(storybook@10.0.8(@testing-library/dom@10.4.1)(prettier@3.3.3)(react-dom@19.2.0(react@19.2.0))(react@19.2.0)(vite@7.2.4(@types/node@22.8.6)(jiti@2.6.1)(less@4.2.0)(sass@1.80.6)(terser@5.36.0)(tsx@4.19.2)))
|
||||
@@ -240,7 +240,7 @@ importers:
|
||||
|
||||
packages/utils:
|
||||
dependencies:
|
||||
'@nodes/types':
|
||||
'@nodarium/types':
|
||||
specifier: link:../types
|
||||
version: link:../types
|
||||
devDependencies:
|
||||
|
||||
Reference in New Issue
Block a user