98 Commits

Author SHA1 Message Date
max 4dd5f633d4 fix: make eslint/typescript happy
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2026-05-08 10:32:03 +02:00
max e6c368afaa feat: update some nodes a bit
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2026-05-08 01:49:29 +02:00
max 581daa1be7 feat(noise): add preserveLength toggle
When enabled (default), perturbs each segment's direction vector and
rescales to original length — bends the path without stretching it or
causing fold-back artifacts. When disabled, the original direct point
displacement is used.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-08 01:18:44 +02:00
max f652b712df fix: remove redundant schema from union 2026-05-08 01:18:38 +02:00
max 68ae62527f feat(noise): preserve segment lengths during displacement
The noise node previously displaced each path point's XYZ independently,
which stretched/compressed segments and produced kinked edges. After
displacement, re-project each point onto the sphere of radius
seg_lens[i-1] centered at the previous point — same pattern used by the
gravity node. Total path length is now preserved; noise bends the path
rather than stretching it.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 23:43:44 +02:00
max 49746c6079 feat(branch): phyllotactic spiral and upward angle
Default rotation to the golden angle (137.5°) so successive branches
spiral naturally around the stem. Add an `angle` input (-90..90°) that
tilts branches between horizontal and along-stem before rotating around
the stem axis.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 23:43:17 +02:00
max e5df19b6d8 feat(ui): animate toasts 2026-05-07 21:12:53 +02:00
max 415be50ae0 feat(ui): show toast after copying jsontree node 2026-05-07 21:12:43 +02:00
max f0f4c00137 feat: use beforeunload to make sure graph is saved 2026-05-07 21:12:23 +02:00
max 3c5f897b26 feat: bunch of small fixes 2026-05-07 21:12:10 +02:00
max ed0c47068a fix: dispose unused geometry 2026-05-07 21:11:48 +02:00
max a039bddba1 feat: debounce cameraPosition saving 2026-05-07 21:11:33 +02:00
max 5fa9d36b34 feat: debounce box selection for performance 2026-05-07 21:10:52 +02:00
max 7d788f7e19 feat: surface error when dropping wasm node 2026-05-07 21:10:31 +02:00
max bd6dfeb466 fix: remove unused svelte-ignore comment
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2026-05-07 17:44:02 +02:00
max 36f02cabd3 chore: format
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2026-05-07 17:40:41 +02:00
max 3a78ad5ee3 docs: add ux guidelines 2026-05-07 17:40:30 +02:00
max 9a7a7166b7 fix: pasting nodes 2026-05-07 17:39:58 +02:00
max 4aff3874d3 feat: show toast on some errors 2026-05-07 17:19:08 +02:00
max f415edab57 fix: automatically update graph background on theme swtich 2026-05-07 17:03:02 +02:00
max 743959639f feat: no results state in add menu 2026-05-07 17:02:47 +02:00
max d9b8b36686 feat: update some inputs 2026-05-07 17:02:38 +02:00
max ebf13967a4 feat: use new button component everyhwerre 2026-05-07 17:02:17 +02:00
max a4f51efead feat: add spinning icon 2026-05-07 17:01:54 +02:00
max 308626bcdc feat: add toast component 2026-05-07 17:01:36 +02:00
max 73155dcb46 feat: show confirm when deleting project 2026-05-07 17:01:22 +02:00
max 84afd15746 feat: add #id to group name when duplicates exist 2026-05-07 17:00:57 +02:00
max af40db3386 feat: add ZoomIndicator to graph 2026-05-07 17:00:30 +02:00
nodarium-bot 091c0f0a83 chore(release): v0.0.6 2026-05-05 21:15:25 +00:00
max 82c2f08a56 chore: cleanup changelog
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2026-05-05 22:58:42 +02:00
max a00db400bb fix: dont crash when no groups exist
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2026-05-05 22:52:24 +02:00
max 2d9eb0c087 fix: make planty work
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2026-05-05 22:45:20 +02:00
nodarium-bot 1e28ded99b chore(release): v0.0.6 2026-05-05 20:33:26 +00:00
nodarium-bot 5fae518392 chore(release): v0.0.6 2026-05-05 20:23:21 +00:00
max 954f5726c3 Merge pull request 'feat: initial node groups' (#44) from feat/group-node-own into main
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Reviewed-on: #44
2026-05-05 22:08:17 +02:00
max 63d5b8079d chore: pnpm format
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2026-05-05 21:55:32 +02:00
max 3e32ca419a feat: ungroup nodes
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2026-05-05 21:51:17 +02:00
max f0cb12a088 chore: fix some type issues 2026-05-05 21:28:03 +02:00
max 1d60090ffe chore: fixup graph manager tests 2026-05-05 21:27:53 +02:00
max 5b55056fc1 chore: remove graph element in graphManager 2026-05-05 21:27:42 +02:00
max e2c2b1a4d7 chore: remove e2e test screenshots (too flaky) 2026-05-05 21:27:23 +02:00
max 7f082ad8f6 feat: implement node sockets ui
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2026-05-05 21:07:57 +02:00
max ed11195327 chore: refactor graphStack to be simpler 2026-05-05 18:45:54 +02:00
max 8ad62cfc8e feat: add node group breadcrumbs 2026-05-05 12:44:44 +02:00
max bff140a764 feat: show different ui when inside group 2026-05-05 11:11:33 +02:00
max 85e2fd1a71 fix: use correct id for debug node 2026-05-04 23:54:43 +02:00
max 5beb03196d fix: broken format command for @nodarium/planty 2026-05-04 23:47:29 +02:00
max 83e0e47082 refactor: only show group/node panel when selected 2026-05-04 23:47:03 +02:00
max 106797de32 feat: make group input/output node work
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2026-05-04 19:11:52 +02:00
max 1a56ba986d damn dude
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2026-05-04 16:14:20 +02:00
max 703f531cd3 chore: make eslint and playwright happy
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2026-05-04 16:11:21 +02:00
max 0ed22f20b9 chore: pnpm upgrade
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2026-05-04 16:01:21 +02:00
max 733b0a2ceb chore: sync sveltekit app before e2e
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2026-05-04 15:49:55 +02:00
max 8f60816c78 chore: sync sveltekit app before e2e
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2026-05-04 15:43:38 +02:00
max cd7b51d86a chore: sync sveltekit app before e2e
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2026-05-04 15:37:52 +02:00
max 6c9cd1505d chore: sync sveltekit app before e2e
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2026-05-04 15:30:42 +02:00
max db5ee8ba29 fix: make eslint happy
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2026-05-04 15:19:18 +02:00
max a6b9ca4315 feat: capture system stats in benchmark
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2026-05-04 15:12:51 +02:00
max d4910aba8c chore: pnpm format
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2026-05-04 15:00:40 +02:00
max e695c76490 chore: make eslint happy
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2026-05-04 14:50:11 +02:00
max 2a54fa7590 feat: add name to groups
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2026-05-04 14:12:30 +02:00
max 6d5cac65e8 feat(ui): click-to-copy on node values in jsonviewer 2026-05-04 14:12:17 +02:00
max 3ee074b11c feat(ui): make inputselect also handle value+label options 2026-05-04 14:12:03 +02:00
max 59a1e63396 feat: add unit tests for graph state 2026-05-04 12:49:30 +02:00
max 317d1552ce fix: graph correctly restore html refs after exiting node group 2026-05-04 12:49:23 +02:00
max 78439b19e9 fix: make benchmark work 2026-05-04 12:45:06 +02:00
max ef217b1c40 feat: some updates
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2026-05-04 11:27:21 +02:00
max 7499b80789 fix: make the runtime work with groups 2026-05-03 17:49:14 +02:00
max a5b663f6fc feat(ci): split e2e and unit tests 2026-05-03 17:49:00 +02:00
max 05506704bf feat: let claude fix ci
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2026-05-03 17:12:49 +02:00
max 63188e57fd feat: let claude fix ci
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2026-05-03 17:10:13 +02:00
max 4572d30005 feat: let claude refactor ci
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2026-05-03 17:04:13 +02:00
max ccc376d158 feat: store total vertices/faces in benchmarkl
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2026-05-03 16:46:18 +02:00
max 7e432e9033 chore: update ci workflow
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2026-05-03 16:44:02 +02:00
max 01f58377c2 feat: make more node group features work
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2026-05-03 16:34:52 +02:00
max 6ef5dc28ed chore: move jsonviewer into ui package 2026-05-03 16:28:40 +02:00
max 3450d70047 docs: add LLM.md 2026-05-03 13:51:33 +02:00
max 731b9e9b1e feat: upgrade graph source panel 2026-05-03 13:51:17 +02:00
max 72f07d0a50 feat: initial node groups 2026-04-26 18:41:25 +02:00
max a56e8f445e feat(ci): install openssh client
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Build & Push CI Image / build-and-push (push) Successful in 11m54s
2026-04-24 13:56:07 +02:00
max 12572742eb fix(planty): remove debug span
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2026-04-21 01:01:37 +02:00
max 7aa9979e35 chore: update e2e tests
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2026-04-21 00:51:09 +02:00
max fc35a68826 fix: dont package ui library
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2026-04-21 00:40:49 +02:00
max aba6f03bcc fix: dont package ui library
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2026-04-21 00:33:56 +02:00
max 2d6fd00fd1 fix: dont package ui library
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2026-04-21 00:09:49 +02:00
max d231946e50 fix: remove unused imports
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2026-04-20 23:57:07 +02:00
max e2f4a24f75 fix(planty): make sure config is completely static
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2026-04-20 21:34:24 +02:00
max 58d39cd101 feat: improve planty ux 2026-04-20 21:23:55 +02:00
max 7ebb1297ac feat(app): make zoom in nicer 2026-04-20 19:45:34 +02:00
max 23f65a1c63 fix: remove unused header div 2026-04-20 19:45:23 +02:00
max acdc582e95 feat: use ui and planty without build 2026-04-20 19:45:10 +02:00
max 7a3e9eb893 chore: update test screenshot
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2026-04-20 02:06:13 +02:00
max be82312ea0 chore: update test screenshot
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2026-04-20 02:04:07 +02:00
max 84f67e9c33 fix: update planty types
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2026-04-20 01:57:56 +02:00
max 491e345c2f feat: build planty in post install
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2026-04-20 01:53:40 +02:00
max ba501b211d fix: correct tsconfig for planty
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2026-04-20 01:43:05 +02:00
max 7d76b9e1f7 fix: mark planty as type:module
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2026-04-20 01:38:29 +02:00
max 5d4e2e9280 fix: make formatter happy
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2026-04-20 01:32:30 +02:00
118 changed files with 7006 additions and 3413 deletions
+28
View File
@@ -0,0 +1,28 @@
name: Setup
description: Restore caches and install pnpm dependencies (run after checkout)
runs:
using: composite
steps:
- name: 💾 Setup pnpm Cache
uses: actions/cache@v4
with:
path: .pnpm-store
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
restore-keys: |
${{ runner.os }}-pnpm-
- name: 🦀 Cache Cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
restore-keys: |
${{ runner.os }}-cargo-
- name: 📦 Install Dependencies
shell: bash
run: pnpm install --frozen-lockfile --store-dir .pnpm-store
+38 -30
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@@ -12,9 +12,9 @@ env:
CARGO_TARGET_DIR: target
jobs:
release:
benchmark:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:bce06da456e3c008851ac006033cfff256015a47
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
@@ -23,37 +23,45 @@ jobs:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 💾 Setup pnpm Cache
uses: actions/cache@v4
with:
path: ${{ env.PNPM_CACHE_FOLDER }}
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
restore-keys: |
${{ runner.os }}-pnpm-
- name: 🔧 Setup
uses: ./.gitea/actions/setup
- name: 🦀 Cache Cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
restore-keys: |
${{ runner.os }}-cargo-
- name: 📦 Install Dependencies
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
- name: 🛠️Build Nodes
- name: 🛠️ Build Nodes
run: pnpm build:nodes
- name: 🏃 Execute Runtime
run: pnpm run --filter @nodarium/app bench
- name: 📤 Upload Benchmark Results
uses: actions/upload-artifact@v3
with:
name: benchmark-data
path: app/benchmark/out/
compression: 9
- name: 🔑 Setup SSH key
run: |
mkdir -p ~/.ssh
echo "${{ secrets.GIT_SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
chmod 600 ~/.ssh/id_ed25519
cat >> ~/.ssh/config <<'EOF'
Host git.max-richter.dev
Port 2222
IdentityFile ~/.ssh/id_ed25519
IdentitiesOnly yes
EOF
ssh-keyscan -p 2222 -H git.max-richter.dev >> ~/.ssh/known_hosts
- name: 📤 Push Results
env:
BENCH_REPO: "git@git.max-richter.dev:max/nodarium-benchmarks.git"
run: |
git config --global user.name "nodarium-bot"
git config --global user.email "nodarium-bot@max-richter.dev"
git clone git@git.max-richter.dev:max/nodarium-benchmarks.git target_bench_repo
BRANCH="${GITHUB_HEAD_REF:-$GITHUB_REF_NAME}"
SAFE_PR_NAME=$(printf "%s" "$BRANCH" | tr '/' '-')
DEST_DIR="target_bench_repo/data/$SAFE_PR_NAME/$(date +%s)"
mkdir -p "$DEST_DIR"
cp app/benchmark/out/*.json "$DEST_DIR/"
cd target_bench_repo
git add .
git commit -m "Update benchmarks for $SAFE_PR_NAME: ${{ gitea.sha }}"
git push origin main
+59 -24
View File
@@ -13,9 +13,9 @@ env:
CARGO_TARGET_DIR: target
jobs:
release:
quality:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:bce06da456e3c008851ac006033cfff256015a47
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
@@ -24,27 +24,8 @@ jobs:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 💾 Setup pnpm Cache
uses: actions/cache@v4
with:
path: ${{ env.PNPM_CACHE_FOLDER }}
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
restore-keys: |
${{ runner.os }}-pnpm-
- name: 🦀 Cache Cargo
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
restore-keys: |
${{ runner.os }}-cargo-
- name: 📦 Install Dependencies
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
- name: 🔧 Setup
uses: ./.gitea/actions/setup
- name: 🧹 Quality Control
run: |
@@ -52,7 +33,61 @@ jobs:
pnpm format:check
pnpm check
pnpm build
xvfb-run --auto-servernum --server-args="-screen 0 1280x1024x24" pnpm test
test-unit:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 🔧 Setup
uses: ./.gitea/actions/setup
- name: 🧪 Run Tests
run: xvfb-run --auto-servernum --server-args="-screen 0 1280x1024x24" pnpm test:unit
test-e2e:
runs-on: ubuntu-latest
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 🔧 Setup
uses: ./.gitea/actions/setup
- name: 🏗️ Build Web Assets
run: pnpm build
- name: 🧪 Run Tests
run: xvfb-run --auto-servernum --server-args="-screen 0 1280x1024x24" pnpm test:e2e
deploy:
runs-on: ubuntu-latest
needs: [quality, test-e2e, test-unit]
container: git.max-richter.dev/max/nodarium-ci:a56e8f445edb6064ae7a7b3b783fb7445f1b4e69
steps:
- name: 📑 Checkout Code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.GITEA_TOKEN }}
- name: 🔧 Setup
uses: ./.gitea/actions/setup
- name: 🏗️ Build Web Assets
run: pnpm build
- name: 🚀 Create Release Commit
if: gitea.ref_type == 'tag'
+131
View File
@@ -1,3 +1,134 @@
# v0.0.6 (2026-05-05)
## Features
- Upgrade graph source panel and JSON viewer with click-to-copy and improved select handling.
- Capture system stats in benchmark runs.
- Split CI into unit and end-to-end pipelines.
- Add `LLM.md` documentation.
- Add 🍀 Planty Tutorial Helper
- Add a way to group nodes
## Node Groups
Node Groups introduce a way to structure graphs into nested, navigable subgraphs for better organization and reuse.
- Nested graph workflows with full runtime support
- Group input and output nodes defining clear boundaries
- Named groups for organization and identification
- Breadcrumb navigation for navigating nested levels
- Context-aware UI when editing inside groups
- Reliable enter/exit transitions with state restoration
- Ability to ungroup nodes back into the main graph
## Planty
Planty is a Clippy-inspired in-app tutorial and guidance system that helps users understand and use the graph editor through contextual assistance.
- Context-aware hints based on user actions in the graph
- Step-by-step onboarding flows for core features
- Inline guidance tied to nodes, sockets, and interactions
- Lightweight runtime integration without external build requirements
## Fixes
- Fix benchmark execution and CI integration issues
- Resolve debug node ID mismatch
- Fix ESLint, TypeScript, Playwright, and test synchronization issues
- Fix packaging issues in `@nodarium/planty` and UI library
- Restore correct graph references after exiting node groups
## Refactors
- Remove graph element handling from `graphManager`
- Restrict panel rendering to selected nodes only
- Move JSON viewer into shared UI package
- Clean up CI workflows
## Chores
- Upgrade dependencies via `pnpm upgrade`
- Add SvelteKit sync before E2E tests
- Remove flaky screenshot artifacts
- General formatting, linting, and test maintenance
---
- [82c2f08](https://git.max-richter.dev/max/nodarium/commit/82c2f08a5653ccd596c6982a1d9efa4b20a0b624) chore: cleanup changelog
- [a00db40](https://git.max-richter.dev/max/nodarium/commit/a00db400bba909db5da499e8484d6ed5541c4ad7) fix: dont crash when no groups exist
- [2d9eb0c](https://git.max-richter.dev/max/nodarium/commit/2d9eb0c0879611c2355e52100b150dd39b924684) fix: make planty work
- [954f572](https://git.max-richter.dev/max/nodarium/commit/954f5726c305508329856b6707a41b77f297c4bf) Merge pull request 'feat: initial node groups' (#44) from feat/group-node-own into main
- [63d5b80](https://git.max-richter.dev/max/nodarium/commit/63d5b8079d785b4fe1e689611cd38e5dd4d3ecb6) chore: pnpm format
- [3e32ca4](https://git.max-richter.dev/max/nodarium/commit/3e32ca419a1b914cbe64d98d887a89f4f5abb0e2) feat: ungroup nodes
- [f0cb12a](https://git.max-richter.dev/max/nodarium/commit/f0cb12a088609f5bd56096f7c1f244af0a1f91d8) chore: fix some type issues
- [1d60090](https://git.max-richter.dev/max/nodarium/commit/1d60090ffe1a93af4c0df6f36741957ac13b1a73) chore: fixup graph manager tests
- [5b55056](https://git.max-richter.dev/max/nodarium/commit/5b55056fc12271b87393cf9ef3b61cdf518a9857) chore: remove graph element in graphManager
- [e2c2b1a](https://git.max-richter.dev/max/nodarium/commit/e2c2b1a4d73e0953ddd0125cabe83649b58c8996) chore: remove e2e test screenshots (too flaky)
- [7f082ad](https://git.max-richter.dev/max/nodarium/commit/7f082ad8f6f144b92947000b91ceddce3c52704b) feat: implement node sockets ui
- [ed11195](https://git.max-richter.dev/max/nodarium/commit/ed1119532750d47a1395ced92fe310a6aa5e070e) chore: refactor graphStack to be simpler
- [8ad62cf](https://git.max-richter.dev/max/nodarium/commit/8ad62cfc8e8c60e4e72fdaa3d8caca75a7472da6) feat: add node group breadcrumbs
- [bff140a](https://git.max-richter.dev/max/nodarium/commit/bff140a764ff0b6ed2c6e42814a088ca9e2ef1ee) feat: show different ui when inside group
- [85e2fd1](https://git.max-richter.dev/max/nodarium/commit/85e2fd1a7126aab4a544eea3d185cfc63754cb73) fix: use correct id for debug node
- [5beb031](https://git.max-richter.dev/max/nodarium/commit/5beb03196d46434f617442cc55d721c7d3eebe33) fix: broken format command for @nodarium/planty
- [83e0e47](https://git.max-richter.dev/max/nodarium/commit/83e0e47082ed0d9fbd60e67a6d6c9ed65a9f4f24) refactor: only show group/node panel when selected
- [106797d](https://git.max-richter.dev/max/nodarium/commit/106797de32f0d57059c481770e734b555900421d) feat: make group input/output node work
- [1a56ba9](https://git.max-richter.dev/max/nodarium/commit/1a56ba986d761be545c2cf0236f9c374222da6b1) damn dude
- [703f531](https://git.max-richter.dev/max/nodarium/commit/703f531cd370c2d440a696a68413ea6d5f54019f) chore: make eslint and playwright happy
- [0ed22f2](https://git.max-richter.dev/max/nodarium/commit/0ed22f20b913837b8e90d45aa1a4ada1a90a9313) chore: pnpm upgrade
- [733b0a2](https://git.max-richter.dev/max/nodarium/commit/733b0a2ceb3be6fac1eda5bbf856a4bd1f724e36) chore: sync sveltekit app before e2e
- [8f60816](https://git.max-richter.dev/max/nodarium/commit/8f60816c7841c845120e71590e1c4672d218703e) chore: sync sveltekit app before e2e
- [cd7b51d](https://git.max-richter.dev/max/nodarium/commit/cd7b51d86a1243e0714d9be73588db56c844086c) chore: sync sveltekit app before e2e
- [6c9cd15](https://git.max-richter.dev/max/nodarium/commit/6c9cd1505d72c1c0600910f56ee158d07b7e4811) chore: sync sveltekit app before e2e
- [db5ee8b](https://git.max-richter.dev/max/nodarium/commit/db5ee8ba29812e6865706966ff690ef335ff5e4f) fix: make eslint happy
- [a6b9ca4](https://git.max-richter.dev/max/nodarium/commit/a6b9ca43155b5e9357570705b6f45ba4fc3490a8) feat: capture system stats in benchmark
- [d4910ab](https://git.max-richter.dev/max/nodarium/commit/d4910aba8c5408fb9321b1a22d4c35eae8142309) chore: pnpm format
- [e695c76](https://git.max-richter.dev/max/nodarium/commit/e695c7649015b88d8ca6662bfee5dc0329dd89ac) chore: make eslint happy
- [2a54fa7](https://git.max-richter.dev/max/nodarium/commit/2a54fa7590c1834904a45fb0fc1fd0aa371f0120) feat: add name to groups
- [6d5cac6](https://git.max-richter.dev/max/nodarium/commit/6d5cac65e8acf013ac0a4a61baf3bbc423252d53) feat(ui): click-to-copy on node values in jsonviewer
- [3ee074b](https://git.max-richter.dev/max/nodarium/commit/3ee074b11c9bc216ce7221f5611c8177cef9b313) feat(ui): make inputselect also handle value+label options
- [59a1e63](https://git.max-richter.dev/max/nodarium/commit/59a1e63396635d05543fa4636de5800ce4899a2a) feat: add unit tests for graph state
- [317d155](https://git.max-richter.dev/max/nodarium/commit/317d1552cea5a234ab1ab87684be9a3724b1976f) fix: graph correctly restore html refs after exiting node group
- [78439b1](https://git.max-richter.dev/max/nodarium/commit/78439b19e96e6dbdfb31cc794f5b6e1ff005e26e) fix: make benchmark work
- [ef217b1](https://git.max-richter.dev/max/nodarium/commit/ef217b1c409c25d6054515e1f705831ddbf5a24b) feat: some updates
- [7499b80](https://git.max-richter.dev/max/nodarium/commit/7499b80789e99b87df54d6891597fac7edb56b0f) fix: make the runtime work with groups
- [a5b663f](https://git.max-richter.dev/max/nodarium/commit/a5b663f6fc5e67d5ef67b128c22cdc7363232de5) feat(ci): split e2e and unit tests
- [0550670](https://git.max-richter.dev/max/nodarium/commit/05506704bf68dfd289a1c5130d5d86ddd98954b1) feat: let claude fix ci
- [63188e5](https://git.max-richter.dev/max/nodarium/commit/63188e57fd2cf055161508ee88cbef0cd941e662) feat: let claude fix ci
- [4572d30](https://git.max-richter.dev/max/nodarium/commit/4572d30005d3538f357d4e9f1fb637c1a6559fb1) feat: let claude refactor ci
- [ccc376d](https://git.max-richter.dev/max/nodarium/commit/ccc376d158f209b85a62d98919ac716e46e3e253) feat: store total vertices/faces in benchmarkl
- [7e432e9](https://git.max-richter.dev/max/nodarium/commit/7e432e9033f7fdc73c21bb363cf502c1d8085407) chore: update ci workflow
- [01f5837](https://git.max-richter.dev/max/nodarium/commit/01f58377c21048f95c839504a3e8c46c27ba12ae) feat: make more node group features work
- [6ef5dc2](https://git.max-richter.dev/max/nodarium/commit/6ef5dc28ed9a4874a7b5fb2a9dca73efd1632519) chore: move jsonviewer into ui package
- [3450d70](https://git.max-richter.dev/max/nodarium/commit/3450d7004781ea58f61d563967441a251c817a9b) docs: add LLM.md
- [731b9e9](https://git.max-richter.dev/max/nodarium/commit/731b9e9b1e52598e11044874a46976e517a1150c) feat: upgrade graph source panel
- [72f07d0](https://git.max-richter.dev/max/nodarium/commit/72f07d0a501fa715c40cf0e7c17527ef3f98e96b) feat: initial node groups
- [a56e8f4](https://git.max-richter.dev/max/nodarium/commit/a56e8f445edb6064ae7a7b3b783fb7445f1b4e69) feat(ci): install openssh client
- [1257274](https://git.max-richter.dev/max/nodarium/commit/12572742eb3ba1641cc744a18d330e88df50e9d0) fix(planty): remove debug span
- [7aa9979](https://git.max-richter.dev/max/nodarium/commit/7aa9979e355fcf90342e8b5f1d233b879bb6c71f) chore: update e2e tests
- [fc35a68](https://git.max-richter.dev/max/nodarium/commit/fc35a68826885ac7e9c624b39a5c0fe7d1cb83f0) fix: dont package ui library
- [aba6f03](https://git.max-richter.dev/max/nodarium/commit/aba6f03bcce3e4363f0f22337d0000083bfff9a9) fix: dont package ui library
- [2d6fd00](https://git.max-richter.dev/max/nodarium/commit/2d6fd00fd1ba31bfa943b6d3a4a628bd5132f668) fix: dont package ui library
- [d231946](https://git.max-richter.dev/max/nodarium/commit/d231946e50975dfa1b41696cefbbc2f742480ea8) fix: remove unused imports
- [e2f4a24](https://git.max-richter.dev/max/nodarium/commit/e2f4a24f759b917d3c7c1ca0b8347312785a03e5) fix(planty): make sure config is completely static
- [58d39cd](https://git.max-richter.dev/max/nodarium/commit/58d39cd101298e6a41922d18466899f7bf4a0f97) feat: improve planty ux
- [7ebb129](https://git.max-richter.dev/max/nodarium/commit/7ebb1297ac75987b3348dd81a57e0d25ed0a7405) feat(app): make zoom in nicer
- [23f65a1](https://git.max-richter.dev/max/nodarium/commit/23f65a1c63650faba2051a2c87f7625378b4b0c6) fix: remove unused header div
- [acdc582](https://git.max-richter.dev/max/nodarium/commit/acdc582e957df149ab723d268ac2e205595db199) feat: use ui and planty without build
- [7a3e9eb](https://git.max-richter.dev/max/nodarium/commit/7a3e9eb893182e46e72e203df1eb7532a4652ddd) chore: update test screenshot
- [be82312](https://git.max-richter.dev/max/nodarium/commit/be82312ea049b21e5ff859163e54ba6da88328a0) chore: update test screenshot
- [84f67e9](https://git.max-richter.dev/max/nodarium/commit/84f67e9c33a1141d7e0c3332375576cd0898a47a) fix: update planty types
- [491e345](https://git.max-richter.dev/max/nodarium/commit/491e345c2ff1893916848380e8941fa77dff44ec) feat: build planty in post install
- [ba501b2](https://git.max-richter.dev/max/nodarium/commit/ba501b211db1d70930fa461e1fd82abb5b639c00) fix: correct tsconfig for planty
- [7d76b9e](https://git.max-richter.dev/max/nodarium/commit/7d76b9e1f77ab934289bb18df6197bfd58ce3eeb) fix: mark planty as type:module
- [5d4e2e9](https://git.max-richter.dev/max/nodarium/commit/5d4e2e928093cac39192960d9de21a0e1710904e) fix: make formatter happy
- [4de15b1](https://git.max-richter.dev/max/nodarium/commit/4de15b19c8bdb35e53ba0d3e3e459cdbb12aee9d) feat: wire up planty with nodarium/app
- [168e6fc](https://git.max-richter.dev/max/nodarium/commit/168e6fcc19dc55383b0b21d2b3ebab733058fb94) feat: update some node default settings
- [c0eb75d](https://git.max-richter.dev/max/nodarium/commit/c0eb75d53c4251d041744b19a37c44d0d4a1728c) feat: new planty package
- [2ec9bfc](https://git.max-richter.dev/max/nodarium/commit/2ec9bfc3c96a97aaf29557c70f76b7bf08156e15) feat(ci): compress benchmark data
- [c975206](https://git.max-richter.dev/max/nodarium/commit/c97520617a0d48a765544feebf2d510400db8fb8) fix(ci): use older upload-artifact action
- [6475790](https://git.max-richter.dev/max/nodarium/commit/64757901766efb7ccbd3693ebc63ba1367fe6d88) fix(ci): build nodes before benchmarking
- [580ec73](https://git.max-richter.dev/max/nodarium/commit/580ec7346599e5d538ff53f31808ff770b4a8095) ci: run benchmark in ci
# v0.0.5 (2026-02-13)
## Features
Generated
+2
View File
@@ -66,6 +66,7 @@ checksum = "92ecc6618181def0457392ccd0ee51198e065e016d1d527a7ac1b6dc7c1f09d2"
name = "leaf"
version = "0.1.0"
dependencies = [
"glam",
"nodarium_macros",
"nodarium_utils",
]
@@ -117,6 +118,7 @@ dependencies = [
name = "noise"
version = "0.1.0"
dependencies = [
"glam",
"nodarium_macros",
"nodarium_utils",
"noise 0.9.0",
+1
View File
@@ -5,6 +5,7 @@ ENV RUSTUP_HOME=/usr/local/rustup \
PATH=/usr/local/cargo/bin:$PATH
RUN apt-get update && apt-get install -y \
openssh-client \
ca-certificates=20230311+deb12u1 \
gpg=2.2.40-1.1+deb12u2 \
gpg-agent=2.2.40-1.1+deb12u2 \
+159 -9
View File
@@ -1,54 +1,204 @@
import type { Graph, Graph as GraphType, NodeId } from '@nodarium/types';
import { createLogger, createPerformanceStore } from '@nodarium/utils';
import { createLogger, createPerformanceStore, splitNestedArray } from '@nodarium/utils';
import { mkdir, writeFile } from 'node:fs/promises';
import { freemem, loadavg, totalmem } from 'node:os';
import { resolve } from 'node:path';
import { MemoryRuntimeExecutor } from '../src/lib/runtime/runtime-executor.ts';
import { BenchmarkRegistry } from './benchmarkRegistry.ts';
import {
getMachineInfo,
measureCpuUsage,
readCgroupCpuStat,
readCpuSnapshot,
readProcMemInfo,
SystemSample
} from './systemStats.ts';
import defaultPlantTemplate from './templates/default.json' assert { type: 'json' };
import lottaFacesTemplate from './templates/lotta-faces.json' assert { type: 'json' };
import plantTemplate from './templates/plant.json' assert { type: 'json' };
const registry = new BenchmarkRegistry();
const r = new MemoryRuntimeExecutor(registry);
const perfStore = createPerformanceStore();
const log = createLogger('bench');
const templates: Record<string, Graph> = {
'plant': plantTemplate as unknown as GraphType,
plant: plantTemplate as unknown as GraphType,
'lotta-faces': lottaFacesTemplate as unknown as GraphType,
'default': defaultPlantTemplate as unknown as GraphType
default: defaultPlantTemplate as unknown as GraphType
};
function average(values: number[]) {
if (values.length === 0) return 0;
return values.reduce((a, b) => a + b, 0) / values.length;
}
function countGeometry(result: Int32Array): {
totalVertices: number;
totalFaces: number;
} {
const parts = splitNestedArray(result);
let totalVertices = 0;
let totalFaces = 0;
for (const part of parts) {
const type = part[0];
const vertexCount = part[1] >>> 0;
const faceCount = part[2] >>> 0;
if (type === 2) {
const instanceCount = part[3] >>> 0;
totalVertices += vertexCount * instanceCount;
totalFaces += faceCount * instanceCount;
} else {
totalVertices += vertexCount;
totalFaces += faceCount;
}
}
return {
totalVertices,
totalFaces
};
}
async function run(g: GraphType, amount: number) {
await registry.load(plantTemplate.nodes.map(n => n.type) as NodeId[]);
await registry.load(g.nodes.map(n => n.type) as NodeId[]);
log.log('loaded ' + g.nodes.length + ' nodes');
log.log('warming up');
// Warm up the runtime? maybe this does something?
for (let index = 0; index < 10; index++) {
await r.execute(g, { randomSeed: true });
}
const systemSamples: SystemSample[] = [];
let previousCpuSnapshot = await readCpuSnapshot();
const sampler = setInterval(async () => {
try {
const cpu = await measureCpuUsage(previousCpuSnapshot);
previousCpuSnapshot = cpu.snapshot;
const [l1, l5, l15] = loadavg();
systemSamples.push({
timestamp: Date.now(),
cpuUsagePercent: cpu.usagePercent,
cpuStealPercent: cpu.stealPercent,
load1: l1,
load5: l5,
load15: l15,
freeMemory: freemem(),
totalMemory: totalmem()
});
} catch (err) {
console.error(err);
}
}, 1000);
log.log('executing');
const perfStore = createPerformanceStore();
r.perf = perfStore;
let res: Int32Array | undefined;
const cgroupBefore = await readCgroupCpuStat();
for (let i = 0; i < amount; i++) {
r.perf?.startRun();
await r.execute(g, { randomSeed: true });
res = await r.execute(g, { randomSeed: true });
r.perf?.stopRun();
const { totalVertices, totalFaces } = countGeometry(res!);
r.perf?.addToLastRun('total-vertices', totalVertices);
r.perf?.addToLastRun('total-faces', totalFaces);
}
const cgroupAfter = await readCgroupCpuStat();
clearInterval(sampler);
log.log('finished');
return r.perf.get();
return {
data: r.perf.get(),
metadata: {
timestamp: new Date().toISOString(),
machine: getMachineInfo(),
process: {
pid: process.pid,
uptime: process.uptime(),
memoryUsage: process.memoryUsage()
},
system: {
averages: {
cpuUsagePercent: average(
systemSamples.map(s => s.cpuUsagePercent)
),
cpuStealPercent: average(
systemSamples.map(s => s.cpuStealPercent)
),
load1: average(systemSamples.map(s => s.load1)),
load5: average(systemSamples.map(s => s.load5)),
load15: average(systemSamples.map(s => s.load15)),
freeMemory: average(
systemSamples.map(s => s.freeMemory)
)
},
samples: systemSamples,
meminfo: await readProcMemInfo()
},
cgroup: {
before: cgroupBefore,
after: cgroupAfter
}
}
};
}
async function main() {
const outPath = resolve('benchmark/out/');
await mkdir(outPath, { recursive: true });
for (const key in templates) {
log.log('executing ' + key);
const perfData = await run(templates[key], 100);
await writeFile(resolve(outPath, key + '.json'), JSON.stringify(perfData));
await writeFile(
resolve(outPath, key + '.json'),
JSON.stringify(perfData, null, 2)
);
await new Promise(res => setTimeout(res, 200));
}
}
+129
View File
@@ -0,0 +1,129 @@
import { readFile } from 'node:fs/promises';
import { cpus, totalmem } from 'node:os';
export type CpuSnapshot = {
idle: number;
total: number;
steal: number;
};
export type SystemSample = {
timestamp: number;
cpuUsagePercent: number;
cpuStealPercent: number;
load1: number;
load5: number;
load15: number;
freeMemory: number;
totalMemory: number;
};
export async function readCpuSnapshot(): Promise<CpuSnapshot> {
const stat = await readFile('/proc/stat', 'utf8');
const line = stat.split('\n')[0];
const parts: number[] = line
.trim()
.split(/\s+/)
.slice(1)
.map((v: unknown) => Number(v));
const idle = parts[3];
const iowait = parts[4];
const steal = parts[7];
return {
idle: idle + iowait,
total: parts.reduce((a, b) => a + b, 0),
steal: steal ?? 0
};
}
export async function measureCpuUsage(
previous: CpuSnapshot
): Promise<{
snapshot: CpuSnapshot;
usagePercent: number;
stealPercent: number;
}> {
const current = await readCpuSnapshot();
const idle = current.idle - previous.idle;
const total = current.total - previous.total;
const steal = current.steal - previous.steal;
return {
snapshot: current,
usagePercent: total === 0 ? 0 : 100 * (1 - idle / total),
stealPercent: total === 0 ? 0 : 100 * (steal / total)
};
}
export async function readCgroupCpuStat() {
const possiblePaths = [
'/sys/fs/cgroup/cpu.stat',
'/sys/fs/cgroup/cpu/cpu.stat'
];
for (const path of possiblePaths) {
try {
const txt: string = await readFile(path, 'utf8');
return Object.fromEntries(
txt
.trim()
.split('\n')
.map(line => {
const [k, v] = line.trim().split(/\s+/);
return [k, Number(v)];
})
);
} catch {
// continue
}
}
return null;
}
export async function readProcMemInfo() {
try {
const txt = await readFile('/proc/meminfo', 'utf8');
const result: Record<string, number> = {};
for (const line of txt.split('\n')) {
const match = line.match(/^(\w+):\s+(\d+)/);
if (!match) continue;
result[match[1]] = Number(match[2]);
}
return result;
} catch {
return null;
}
}
export function getMachineInfo() {
const cpuInfo = cpus();
return {
platform: process.platform,
arch: process.arch,
nodeVersion: process.version,
cpuModel: cpuInfo[0]?.model ?? 'unknown',
cpuCount: cpuInfo.length,
totalMemory: totalmem(),
ci: {
githubActions: process.env.GITHUB_ACTIONS ?? false,
runnerName: process.env.RUNNER_NAME ?? null,
runnerOs: process.env.RUNNER_OS ?? null,
runnerArch: process.env.RUNNER_ARCH ?? null
}
};
}
+2 -5
View File
@@ -8,9 +8,6 @@ test('test', async ({ page }) => {
await page.goto('http://localhost:4173', { waitUntil: 'load' });
// await expect(page).toHaveScreenshot();
await expect(page.locator('.graph-wrapper')).toHaveScreenshot();
await page.getByRole('button', { name: 'projects' }).click();
await page.getByRole('button', { name: 'New', exact: true }).click();
await page.getByRole('combobox').selectOption('2');
@@ -23,9 +20,9 @@ test('test', async ({ page }) => {
id: '10',
type: 'max/plantarium/stem',
props: {
amount: 50,
amount: 4,
length: 4,
thickness: 1
thickness: 0.2
}
},
{
Binary file not shown.

Before

Width:  |  Height:  |  Size: 43 KiB

+31 -31
View File
@@ -1,13 +1,13 @@
{
"name": "@nodarium/app",
"private": true,
"version": "0.0.5",
"version": "0.0.6",
"type": "module",
"scripts": {
"dev": "vite dev",
"predev": "rm static/CHANGELOG.md && ln -s ../../CHANGELOG.md static/CHANGELOG.md",
"build": "svelte-kit sync && vite build",
"test:unit": "vitest",
"test:unit": "vitest --browser=false",
"test": "npm run test:unit -- --run && npm run test:e2e",
"test:e2e": "playwright test",
"preview": "vite preview",
@@ -18,49 +18,49 @@
"bench": "tsx ./benchmark/index.ts"
},
"dependencies": {
"@nodarium/planty": "workspace:*",
"@nodarium/ui": "workspace:*",
"@nodarium/utils": "workspace:*",
"@nodarium/planty": "workspace:*",
"@sveltejs/kit": "^2.50.2",
"@tailwindcss/vite": "^4.1.18",
"@threlte/core": "8.3.1",
"@threlte/extras": "9.7.1",
"@sveltejs/kit": "^2.59.0",
"@tailwindcss/vite": "^4.2.4",
"@threlte/core": "8.5.11",
"@threlte/extras": "9.15.1",
"comlink": "^4.4.2",
"file-saver": "^2.0.5",
"idb": "^8.0.3",
"jsondiffpatch": "^0.7.3",
"micromark": "^4.0.2",
"tailwindcss": "^4.1.18",
"three": "^0.182.0"
"tailwindcss": "^4.2.4",
"three": "^0.184.0"
},
"devDependencies": {
"@eslint/compat": "^2.0.2",
"@eslint/js": "^9.39.2",
"@iconify-json/tabler": "^1.2.26",
"@iconify/tailwind4": "^1.2.1",
"@eslint/compat": "^2.0.5",
"@eslint/js": "^10.0.1",
"@iconify-json/tabler": "^1.2.33",
"@iconify/tailwind4": "^1.2.3",
"@nodarium/types": "workspace:^",
"@playwright/test": "^1.58.1",
"@playwright/test": "^1.59.1",
"@sveltejs/adapter-static": "^3.0.10",
"@sveltejs/vite-plugin-svelte": "^6.2.4",
"@tsconfig/svelte": "^5.0.7",
"@sveltejs/vite-plugin-svelte": "^7.0.0",
"@tsconfig/svelte": "^5.0.8",
"@types/file-saver": "^2.0.7",
"@types/three": "^0.182.0",
"@vitest/browser-playwright": "^4.0.18",
"dprint": "^0.51.1",
"eslint": "^9.39.2",
"eslint-plugin-svelte": "^3.14.0",
"globals": "^17.3.0",
"svelte": "^5.49.2",
"svelte-check": "^4.3.6",
"@types/three": "^0.184.0",
"@vitest/browser-playwright": "^4.1.5",
"dprint": "^0.54.0",
"eslint": "^10.3.0",
"eslint-plugin-svelte": "^3.17.1",
"globals": "^17.6.0",
"svelte": "^5.55.5",
"svelte-check": "^4.4.7",
"tslib": "^2.8.1",
"tsx": "^4.21.0",
"typescript": "^5.9.3",
"typescript-eslint": "^8.54.0",
"vite": "^7.3.1",
"typescript": "^6.0.3",
"typescript-eslint": "^8.59.1",
"vite": "^8.0.10",
"vite-plugin-comlink": "^5.3.0",
"vite-plugin-glsl": "^1.5.5",
"vite-plugin-wasm": "^3.5.0",
"vitest": "^4.0.18",
"vitest-browser-svelte": "^2.0.2"
"vite-plugin-glsl": "^1.6.0",
"vite-plugin-wasm": "^3.6.0",
"vitest": "^4.1.5",
"vitest-browser-svelte": "^2.1.1"
}
}
+1
View File
@@ -3,6 +3,7 @@
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
<meta name="color-scheme" content="light dark">
<meta name="viewport" content="width=device-width, initial-scale=1" />
%sveltekit.head%
<title>Nodes</title>
@@ -1,10 +1,12 @@
<script lang="ts">
import { appSettings } from '$lib/settings/app-settings.svelte';
import { T } from '@threlte/core';
import { T, useThrelte } from '@threlte/core';
import { colors } from '../graph/colors.svelte';
import BackgroundFrag from './Background.frag';
import BackgroundVert from './Background.vert';
const { invalidate } = useThrelte();
type Props = {
minZoom?: number;
maxZoom?: number;
@@ -33,9 +35,16 @@
let bw = $derived(width / cameraPosition[2]);
let bh = $derived(height / cameraPosition[2]);
$effect(() => {
if (appSettings.value.theme) {
setTimeout(() => invalidate(), 10);
}
});
</script>
<T.Group
visible={!appSettings.value.theme.includes('contrast')}
position.x={cameraPosition[0]}
position.z={cameraPosition[1]}
position.y={-1.0}
@@ -183,8 +183,10 @@
activeNodeId = node.id;
}}
>
{node.id.split('/').at(-1)}
{node.meta?.title ?? node.id.split('/').at(-1)}
</div>
{:else}
<div class="no-results">No results for "{value}"</div>
{/each}
</div>
</div>
@@ -241,4 +243,11 @@
background: var(--color-layer-2);
opacity: 1;
}
.no-results {
padding: 1em 0.9em;
font-size: 0.85em;
opacity: 0.45;
font-style: italic;
}
</style>
@@ -0,0 +1,68 @@
<script lang="ts">
import { Button } from '@nodarium/ui';
import { getGraphManager } from '../graph-state.svelte';
const graph = getGraphManager();
function getGroupName(groupId: number) {
const group = graph.getGroup(groupId);
return group?.name || `Group#${groupId}`;
}
function exitToGroup(targetId?: number) {
while (graph.currentGroupId !== (targetId ?? null)) {
graph.exitGroup();
}
}
// Intermediate groups: parent stack entries that are groups (not the root graph).
const intermediateGroups = $derived(
graph.parentStack.filter(e => e.id !== graph.id)
);
</script>
<div class="shadow" class:is-inside-group={graph.isInsideGroup}></div>
{#if graph.isInsideGroup}
<div class="group-name flex gap-1 items-center">
<Button variant="ghost" size="sm" onclick={() => exitToGroup()}>Root</Button>
{#each intermediateGroups as entry (entry.id)}
<span class="i-[tabler--arrow-right]"></span>
<Button variant="ghost" size="sm" onclick={() => exitToGroup(entry.id)}>
{getGroupName(entry.id)}
</Button>
{/each}
<span class="i-[tabler--arrow-right]"></span>
<Button variant="ghost" size="sm" class="opacity-100!">
{getGroupName(graph.currentGroupId!)}
</Button>
</div>
{/if}
<style>
.shadow {
position: absolute;
top: -5px;
left: -5px;
right: calc(var(--padding-right) - 5px);
bottom: -5px;
z-index: 1;
transition: box-shadow 0.3s ease;
box-shadow: 0 0 0px 0px var(--color-layer-2) inset;
pointer-events: none;
}
.shadow.is-inside-group {
box-shadow: 0 0 0px 8px var(--color-layer-2) inset;
}
.group-name {
position: absolute;
left: calc(50% - var(--padding-right) / 2);
transition: left 0.3s ease;
top: 12px;
transform: translateX(-50%);
z-index: 1000;
}
</style>
@@ -1,4 +1,4 @@
import { describe, expect, it } from 'vitest';
import { assert, describe, expect, it } from 'vitest';
import { GraphManager } from './graph-manager.svelte';
import {
createMockNodeRegistry,
@@ -9,257 +9,399 @@ import {
mockVec3OutputNode
} from './test-utils';
describe('GraphManager', () => {
describe('getPossibleSockets', () => {
describe('when dragging an output socket', () => {
it('should return compatible input sockets based on type', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
describe('groupNodes', () => {
it('should not do anything if no nodes are selected', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatInputNode);
expect(floatInputNode).toBeDefined();
expect(floatOutputNode).toBeDefined();
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatOutputNode);
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const edge = manager.createEdge(floatInputNode, 0, floatOutputNode, 'input');
assert.isDefined(edge);
manager.save();
expect(possibleSockets.length).toBe(1);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(floatInputNode!.id);
manager.groupNodes([]);
const graph = manager.serialize();
expect(graph.nodes.length).toBe(2);
expect(graph.edges.length).toBe(1);
expect(graph.groups.length).toBe(0);
});
it('should group selected nodes and create a group node', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
assert.isDefined(floatInputNode);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatOutputNode);
const edge = manager.createEdge(floatInputNode, 0, floatOutputNode, 'input');
assert.isDefined(edge);
manager.save();
const groupNode = manager.groupNodes([floatInputNode.id]);
assert.isDefined(groupNode);
const graph = manager.serialize();
expect(graph.nodes.map(n => n.id), 'graph to contain group node').to.contain(groupNode.id);
expect(graph.groups[0].nodes.map(n => n.id), 'group graph to contain float node').to.contain(
floatInputNode.id
);
expect(graph.nodes.map(n => n.id)).not.to.contain(floatInputNode.id);
expect(graph.nodes.length).toBe(2);
expect(graph.edges.length).toBe(1);
expect(graph.groups.length).toBe(1);
});
it('should rewire external edges when grouping a middle node in a chain', () => {
const registry = createMockNodeRegistry([mockFloatOutputNode, mockFloatInputNode]);
const manager = new GraphManager(registry);
// A → B → C (float chain: output → middle → input)
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const nodeB = manager.createNode({ type: 'test/node/output', position: [100, 0], props: {} });
const nodeC = manager.createNode({ type: 'test/node/input', position: [200, 0], props: {} });
assert.isDefined(nodeA);
assert.isDefined(nodeB);
assert.isDefined(nodeC);
manager.createEdge(nodeA, 0, nodeB, 'input');
manager.createEdge(nodeB, 0, nodeC, 'value');
const groupNode = manager.groupNodes([nodeB.id]);
assert.isDefined(groupNode);
const graph = manager.serialize();
// Top-level: A, C, groupNode — B is gone
expect(graph.nodes.length, 'top-level node count').toBe(3);
const topLevelIds = graph.nodes.map(n => n.id);
expect(topLevelIds).toContain(nodeA.id);
expect(topLevelIds).toContain(nodeC.id);
expect(topLevelIds).toContain(groupNode.id);
expect(topLevelIds).not.toContain(nodeB.id);
// Both original edges survive, now routing through the group node
expect(graph.edges.length, 'edge count unchanged').toBe(2);
const edgeSources = graph.edges.map(e => e[0]);
const edgeTargets = graph.edges.map(e => e[2]);
expect(edgeTargets).toContain(groupNode.id); // A → groupNode
expect(edgeSources).toContain(groupNode.id); // groupNode → C
// One group definition was created
expect(graph.groups.length).toBe(1);
const group = graph.groups[0];
// Group contains B plus the two boundary nodes
const groupNodeIds = group.nodes.map(n => n.id);
expect(groupNodeIds).toContain(nodeB.id);
const inputBoundary = group.nodes.find(n => n.type === '__internal/group/input');
const outputBoundary = group.nodes.find(n => n.type === '__internal/group/output');
expect(inputBoundary, 'group input boundary node').toBeDefined();
expect(outputBoundary, 'group output boundary node').toBeDefined();
// Group declares one input slot and one output slot
expect(Object.keys(group.inputs ?? {}).length, 'group input count').toBe(1);
expect(group.outputs?.length, 'group output count').toBe(1);
// Internal edges wire: inputBoundary → B → outputBoundary
expect(group.edges.length, 'internal edge count').toBe(2);
const internalSources = group.edges.map(e => e[0]);
const internalTargets = group.edges.map(e => e[2]);
expect(internalTargets).toContain(nodeB.id);
expect(internalSources).toContain(nodeB.id);
});
});
describe('getPossibleSockets', () => {
describe('when dragging an output socket', () => {
it('should return compatible input sockets based on type', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
it('should exclude self node from possible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatInputNode!,
index: 'value',
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
it('should exclude parent nodes from possible sockets when dragging output', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
expect(floatInputNode).toBeDefined();
expect(floatOutputNode).toBeDefined();
const manager = new GraphManager(registry);
const parentNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const childNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(parentNode).toBeDefined();
expect(childNode).toBeDefined();
if (parentNode && childNode) {
manager.createEdge(parentNode, 0, childNode, 'value');
}
const possibleSockets = manager.getPossibleSockets({
node: parentNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(childNode!.id);
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
it('should return sockets compatible with accepts property', () => {
const registry = createMockNodeRegistry([
mockGeometryOutputNode,
mockPathInputNode
]);
expect(possibleSockets.length).toBe(1);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(floatInputNode!.id);
});
const manager = new GraphManager(registry);
it('should exclude self node from possible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [0, 0],
props: {}
});
const manager = new GraphManager(registry);
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [100, 100],
props: {}
});
expect(geometryOutputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: geometryOutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(pathInputNode!.id);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
it('should return empty array when no compatible sockets exist', () => {
const registry = createMockNodeRegistry([
mockVec3OutputNode,
mockFloatInputNode
]);
expect(floatInputNode).toBeDefined();
const manager = new GraphManager(registry);
const vec3OutputNode = manager.createNode({
type: 'test/node/vec3',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(vec3OutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: vec3OutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
expect(possibleSockets.length).toBe(0);
const possibleSockets = manager.getPossibleSockets({
node: floatInputNode!,
index: 'value',
position: [0, 0]
});
it('should return socket info with correct socket key for inputs', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
});
const manager = new GraphManager(registry);
it('should exclude parent nodes from possible sockets when dragging output', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const matchingSocket = possibleSockets.find(([node]) => node.id === floatInputNode!.id);
expect(matchingSocket).toBeDefined();
expect(matchingSocket![1]).toBe('value');
const parentNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
it('should return multiple compatible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [200, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [300, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(geometryOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSocketsForFloat = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
expect(possibleSocketsForFloat.length).toBe(1);
expect(possibleSocketsForFloat.map(([n]) => n.id)).toContain(floatInputNode!.id);
const childNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(parentNode).toBeDefined();
expect(childNode).toBeDefined();
if (parentNode && childNode) {
manager.createEdge(parentNode, 0, childNode, 'value');
}
const possibleSockets = manager.getPossibleSockets({
node: parentNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(childNode!.id);
});
it('should return sockets compatible with accepts property', () => {
const registry = createMockNodeRegistry([
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [0, 0],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [100, 100],
props: {}
});
expect(geometryOutputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: geometryOutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(pathInputNode!.id);
});
it('should return empty array when no compatible sockets exist', () => {
const registry = createMockNodeRegistry([
mockVec3OutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const vec3OutputNode = manager.createNode({
type: 'test/node/vec3',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(vec3OutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: vec3OutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
expect(possibleSockets.length).toBe(0);
});
it('should return socket info with correct socket key for inputs', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const matchingSocket = possibleSockets.find(([node]) => node.id === floatInputNode!.id);
expect(matchingSocket).toBeDefined();
expect(matchingSocket![1]).toBe('value');
});
it('should return multiple compatible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [200, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [300, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(geometryOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSocketsForFloat = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
expect(possibleSocketsForFloat.length).toBe(1);
expect(possibleSocketsForFloat.map(([n]) => n.id)).toContain(floatInputNode!.id);
});
});
});
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,262 @@
import { assert, describe, expect, it } from 'vitest';
import { GraphManager } from './graph-manager.svelte';
import { GraphState } from './graph-state.svelte';
import { createMockNodeRegistry, mockFloatInputNode, mockFloatOutputNode } from './test-utils';
// GraphState constructor reads localStorage synchronously — mock before any instantiation
Object.defineProperty(globalThis, 'localStorage', {
value: {
getItem: () => null,
setItem: () => {},
removeItem: () => {},
clear: () => {},
length: 0,
key: () => null
} as Storage,
writable: true,
configurable: true
});
function createFixture() {
const registry = createMockNodeRegistry([mockFloatOutputNode, mockFloatInputNode]);
const manager = new GraphManager(registry);
const state = new GraphState(manager);
return { manager, state };
}
describe('clearSelection', () => {
it('empties selectedNodes', () => {
const { state } = createFixture();
state.selectedNodes.add(1);
state.selectedNodes.add(2);
state.clearSelection();
expect(state.selectedNodes.size).toBe(0);
});
});
describe('projectScreenToWorld', () => {
it('maps the viewport centre to the camera position', () => {
const { state } = createFixture();
// cameraPosition default: [140, 100, 3.5], width=100, height=100
state.width = 100;
state.height = 100;
state.cameraPosition = [140, 100, 3.5];
const [wx, wy] = state.projectScreenToWorld(50, 50);
expect(wx).toBeCloseTo(140);
expect(wy).toBeCloseTo(100);
});
it('offsets correctly for a point not at centre', () => {
const { state } = createFixture();
state.width = 100;
state.height = 100;
state.cameraPosition = [0, 0, 2];
const [wx, wy] = state.projectScreenToWorld(100, 50);
// x: 0 + (100 - 50) / 2 = 25
expect(wx).toBeCloseTo(25);
expect(wy).toBeCloseTo(0);
});
});
describe('groupSelectedNodes', () => {
it('delegates to graph.groupNodes with selected IDs and activeNodeId', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const nodeB = manager.createNode({ type: 'test/node/input', position: [100, 0], props: {} });
assert.isDefined(nodeA);
assert.isDefined(nodeB);
state.selectedNodes.add(nodeA!.id);
state.activeNodeId = nodeB!.id;
const groupNode = state.groupSelectedNodes();
assert.isDefined(groupNode);
const graph = manager.serialize();
expect(graph.groups.length).toBe(1);
expect(graph.nodes.map(n => n.id)).toContain(groupNode!.id);
});
it('works when only activeNodeId is set with no extra selection', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
assert.isDefined(nodeA);
state.activeNodeId = nodeA!.id;
const groupNode = state.groupSelectedNodes();
assert.isDefined(groupNode);
expect(manager.groups.length).toBe(1);
});
});
describe('enterGroupNode', () => {
it('does nothing when activeNodeId is -1', () => {
const { manager, state } = createFixture();
state.activeNodeId = -1;
state.enterGroupNode();
expect(manager.parentStack.length).toBe(0);
});
it('does nothing when the active node is not a group instance', () => {
const { manager, state } = createFixture();
const node = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
assert.isDefined(node);
state.activeNodeId = node!.id;
state.enterGroupNode();
expect(manager.parentStack.length).toBe(0);
});
it('enters the group, pushes graphStack, and clears UI state', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
assert.isDefined(nodeA);
const groupNode = manager.groupNodes([nodeA!.id]);
assert.isDefined(groupNode);
state.selectedNodes.add(nodeA!.id);
state.activeNodeId = groupNode!.id;
state.cameraPosition = [10, 20, 5];
state.enterGroupNode();
expect(manager.parentStack.length).toBe(1);
expect(state.activeNodeId).toBe(-1);
expect(state.selectedNodes.size).toBe(0);
expect(manager.isInsideGroup).toBe(true);
});
});
describe('exitGroupNode', () => {
it('does nothing when not inside a group', () => {
const { manager, state } = createFixture();
const before = [...state.cameraPosition];
state.exitGroupNode();
expect(manager.parentStack.length).toBe(0);
expect(state.cameraPosition).toEqual(before);
});
it('clears activeNodeId and selection after exit', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
assert.isDefined(nodeA);
const groupNode = manager.groupNodes([nodeA!.id]);
assert.isDefined(groupNode);
state.activeNodeId = groupNode!.id;
state.enterGroupNode();
state.activeNodeId = 99;
state.selectedNodes.add(99);
state.exitGroupNode();
// Group instance node is re-selected on exit; internal selection is cleared
expect(state.activeNodeId).toBe(groupNode!.id);
expect(state.selectedNodes.size).toBe(0);
});
it('restores outer nodes to manager after exit', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const nodeB = manager.createNode({ type: 'test/node/input', position: [100, 0], props: {} });
assert.isDefined(nodeA);
assert.isDefined(nodeB);
manager.createEdge(nodeA!, 0, nodeB!, 'value');
const groupNode = manager.groupNodes([nodeA!.id]);
assert.isDefined(groupNode);
state.activeNodeId = groupNode!.id;
state.enterGroupNode();
// Inside the group: nodeA is an internal node so it IS active; the outer
// nodes (nodeB, groupNode) are saved and no longer in the active Map.
expect(manager.nodes.has(nodeA!.id)).toBe(true);
expect(manager.nodes.has(nodeB!.id)).toBe(false);
state.exitGroupNode();
// After exit: outer nodes are restored
expect(manager.nodes.has(nodeB!.id)).toBe(true);
expect(manager.nodes.has(groupNode!.id)).toBe(true);
expect(manager.isInsideGroup).toBe(false);
});
it('isInsideGroup is false after exiting the only group level', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
assert.isDefined(nodeA);
const groupNode = manager.groupNodes([nodeA!.id]);
assert.isDefined(groupNode);
state.activeNodeId = groupNode!.id;
state.enterGroupNode();
expect(manager.isInsideGroup).toBe(true);
state.exitGroupNode();
expect(manager.isInsideGroup).toBe(false);
});
});
describe('copyNodes / pasteNodes', () => {
it('copies the active node into the clipboard', () => {
const { manager, state } = createFixture();
const node = manager.createNode({ type: 'test/node/output', position: [10, 20], props: {} });
assert.isDefined(node);
state.activeNodeId = node!.id;
state.mousePosition = [0, 0];
state.copyNodes();
assert.isNotNull(state.clipboard);
expect(state.clipboard!.nodes.map(n => n.id)).toContain(node!.id);
});
it('includes edges between copied nodes', () => {
const { manager, state } = createFixture();
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const nodeB = manager.createNode({ type: 'test/node/input', position: [100, 0], props: {} });
assert.isDefined(nodeA);
assert.isDefined(nodeB);
manager.createEdge(nodeA!, 0, nodeB!, 'value');
state.activeNodeId = nodeA!.id;
state.selectedNodes.add(nodeB!.id);
state.mousePosition = [0, 0];
state.copyNodes();
assert.isNotNull(state.clipboard);
expect(state.clipboard!.edges.length).toBe(1);
});
it('pastes nodes and adds them to the graph', () => {
const { manager, state } = createFixture();
const node = manager.createNode({ type: 'test/node/output', position: [10, 20], props: {} });
assert.isDefined(node);
state.activeNodeId = node!.id;
state.mousePosition = [0, 0];
state.copyNodes();
const countBefore = manager.nodes.size;
state.mousePosition = [50, 50];
state.pasteNodes();
expect(manager.nodes.size).toBe(countBefore + 1);
});
it('does nothing when clipboard is empty', () => {
const { manager, state } = createFixture();
manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const countBefore = manager.nodes.size;
state.pasteNodes();
expect(manager.nodes.size).toBe(countBefore);
});
});
+162 -63
View File
@@ -1,10 +1,16 @@
import type { NodeInstance, Socket } from '@nodarium/types';
import { animate, debounce, lerp } from '$lib/helpers';
import type { NodeInstance, SerializedEdge, SerializedNode, Socket } from '@nodarium/types';
import { getContext, setContext } from 'svelte';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
import type { OrthographicCamera, Vector3 } from 'three';
import type { GraphManager } from './graph-manager.svelte';
import { ColorGenerator } from './graph/colors';
import { getNodeHeight, getSocketPosition } from './helpers/nodeHelpers';
import {
getNodeHeight,
getParameterHeight,
serializeEdge,
serializeNode
} from './helpers/nodeHelpers';
const graphStateKey = Symbol('graph-state');
export function getGraphState() {
@@ -56,12 +62,20 @@ export class GraphState {
colors = new ColorGenerator(predefinedColors);
constructor(private graph: GraphManager) {
const saveCameraPosition = debounce(() => {
localStorage.setItem(
'cameraPosition',
`[${this.cameraPosition[0]},${this.cameraPosition[1]},${this.cameraPosition[2]}]`
);
}, 500);
$effect.root(() => {
$effect(() => {
localStorage.setItem(
'cameraPosition',
`[${this.cameraPosition[0]},${this.cameraPosition[1]},${this.cameraPosition[2]}]`
);
// Read values to subscribe to reactivity, then flush lazily.
void this.cameraPosition[0];
void this.cameraPosition[1];
void this.cameraPosition[2];
saveCameraPosition();
});
});
const storedPosition = localStorage.getItem('cameraPosition');
@@ -94,8 +108,8 @@ export class GraphState {
cameraPosition: [number, number, number] = $state([140, 100, 3.5]);
clipboard: null | {
nodes: NodeInstance[];
edges: [number, number, number, string][];
nodes: SerializedNode[];
edges: SerializedEdge[];
} = null;
cameraBounds = $derived([
@@ -124,6 +138,9 @@ export class GraphState {
activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
safePadding = $state<{ left?: number; right?: number; bottom?: number; top?: number } | null>(
null
);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(
@@ -148,8 +165,25 @@ export class GraphState {
this.edges.delete(edgeId);
}
getEdgeData() {
return this.edges;
private _dirtyPositions = new SvelteSet<NodeInstance>();
private _positionFlushPending = false;
private _flushPositions() {
for (const node of this._dirtyPositions) {
if (node.state['x'] !== undefined && node.state['y'] !== undefined) {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.state.x * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.state.y * 10}px`);
}
} else {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.position[0] * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.position[1] * 10}px`);
}
}
}
this._dirtyPositions.clear();
this._positionFlushPending = false;
}
updateNodePosition(node: NodeInstance) {
@@ -161,16 +195,10 @@ export class GraphState {
delete node.state.y;
}
if (node.state['x'] !== undefined && node.state['y'] !== undefined) {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.state.x * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.state.y * 10}px`);
}
} else {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.position[0] * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.position[1] * 10}px`);
}
this._dirtyPositions.add(node);
if (!this._positionFlushPending) {
this._positionFlushPending = true;
requestAnimationFrame(() => this._flushPositions());
}
}
@@ -186,39 +214,14 @@ export class GraphState {
return 1;
}
tryConnectToDebugNode(nodeId: number) {
const node = this.graph.nodes.get(nodeId);
if (!node) return;
if (node.type.endsWith('/debug')) return;
if (!node.state.type?.outputs?.length) return;
for (const _node of this.graph.nodes.values()) {
if (_node.type.endsWith('/debug')) {
this.graph.createEdge(node, 0, _node, 'input');
return;
}
}
const debugNode = this.graph.createNode({
type: 'max/plantarium/debug',
position: [node.position[0] + 30, node.position[1]],
props: {}
});
if (debugNode) {
this.graph.createEdge(node, 0, debugNode, 'input');
}
}
copyNodes() {
if (this.activeNodeId === -1 && !this.selectedNodes?.size) {
return;
}
let nodes = [
this.activeNodeId,
...(this.selectedNodes?.values() || [])
]
const ids = new SvelteSet([this.activeNodeId, ...(this.selectedNodes?.values() || [])]);
let nodes = [...ids]
.map((id) => this.graph.getNode(id))
.filter(b => !!b);
.filter((b): b is NodeInstance => !!b);
const edges = this.graph.getEdgesBetweenNodes(nodes);
nodes = nodes.map((node) => ({
@@ -226,26 +229,67 @@ export class GraphState {
position: [
this.mousePosition[0] - node.position[0],
this.mousePosition[1] - node.position[1]
],
tmp: undefined
]
}));
this.clipboard = {
nodes: nodes,
edges: edges
nodes: nodes.map(n => serializeNode(n)),
edges: edges.map(e => serializeEdge(e))
};
}
unGroupSelectedNodes() {
return this.graph.ungroupNode(this.activeNodeId);
}
groupSelectedNodes() {
return this.graph.groupNodes([...this.selectedNodes.keys(), this.activeNodeId]);
}
centerNode(node?: NodeInstance) {
const average = [0, 0, 4];
if (node) {
average[0] = node.position[0] + (this.safePadding?.right || 0) / 10;
average[1] = node.position[1];
average[2] = 10;
} else {
for (const node of this.graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = (average[0] / this.graph.nodes.size)
+ (this.safePadding?.right || 0) / (average[2] * 2);
average[1] /= this.graph.nodes.size;
}
const camX = this.cameraPosition[0];
const camY = this.cameraPosition[1];
const camZ = this.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
const easeZoom = (t: number) => t * t * (3 - 2 * t);
animate(500, (a: number) => {
this.cameraPosition[0] = lerp(camX, average[0], ease(a));
this.cameraPosition[1] = lerp(camY, average[1], ease(a));
this.cameraPosition[2] = lerp(camZ, average[2], easeZoom(a));
if (this.mouseDown) return false;
});
}
pasteNodes() {
if (!this.clipboard) return;
const nodes = this.clipboard.nodes
.map((node) => {
node.position[0] = this.mousePosition[0] - node.position[0];
node.position[1] = this.mousePosition[1] - node.position[1];
return node;
})
.filter(Boolean) as NodeInstance[];
// Create fresh node objects — never mutate clipboard so repeat pastes work correctly.
// State is also spread (with cleared parents/children) so createGraph's mutations
// don't corrupt the clipboard's stored state references.
const nodes = this.clipboard.nodes.map((node) => ({
...node,
position: [
this.mousePosition[0] - node.position[0],
this.mousePosition[1] - node.position[1]
] as [number, number]
}));
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
this.selectedNodes.clear();
@@ -266,7 +310,7 @@ export class GraphState {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = getSocketPosition(node, index);
position = this.getSocketPosition(node, index);
this.graph.removeEdge(edge);
break;
}
@@ -286,7 +330,7 @@ export class GraphState {
return {
node,
index,
position: getSocketPosition(node, index)
position: this.getSocketPosition(node, index)
};
});
}
@@ -323,7 +367,8 @@ export class GraphState {
for (const node of this.graph.nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.state.type!);
const nodeType = this.graph.getNodeType(node);
const height = nodeType ? getNodeHeight(nodeType) : 20;
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
@@ -335,7 +380,8 @@ export class GraphState {
}
isNodeInView(node: NodeInstance) {
const height = getNodeHeight(node.state.type!);
if (!node) return false;
const height = getNodeHeight(this.graph.getNodeType(node)!);
const width = 20;
return node.position[0] > this.cameraBounds[0] - width
&& node.position[0] < this.cameraBounds[1]
@@ -346,4 +392,57 @@ export class GraphState {
openNodePalette() {
this.addMenuPosition = [this.mousePosition[0], this.mousePosition[1]];
}
enterGroupNode() {
if (this.activeNodeId === -1) return;
const node = this.graph.getNode(this.activeNodeId);
if (!node || node.type !== '__internal/group/instance') return;
const ok = this.graph.enterGroup(this.activeNodeId);
if (ok) {
this.activeNodeId = -1;
this.clearSelection();
}
}
exitGroupNode() {
const result = this.graph.exitGroup();
if (!result) return;
this.activeNodeId = result.nodeId;
this.clearSelection();
}
getSocketPosition(
node: NodeInstance,
index: string | number
): [number, number] {
if (node.type === '__internal/group/input' && typeof index === 'number') {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 5 * index + 5
];
}
if (typeof index === 'number') {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index
];
} else {
let height = 5;
const nodeType = this.graph.getNodeType(node)!;
const inputs = nodeType.inputs || {};
for (const inputKey in inputs) {
const h = getParameterHeight(nodeType, inputKey) / 10;
if (inputKey === index) {
height += h / 2;
break;
}
height += h;
}
return [
node?.state?.x ?? node.position[0],
(node?.state?.y ?? node.position[1]) + height
];
}
}
}
+28 -14
View File
@@ -7,22 +7,23 @@
import AddMenu from '../components/AddMenu.svelte';
import BoxSelection from '../components/BoxSelection.svelte';
import Camera from '../components/Camera.svelte';
import GroupBreadcrumps from '../components/GroupBreadcrumps.svelte';
import HelpView from '../components/HelpView.svelte';
import Debug from '../debug/Debug.svelte';
import EdgeEl from '../edges/Edge.svelte';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import { getSocketPosition } from '../helpers/nodeHelpers';
import NodeEl from '../node/Node.svelte';
import { maxZoom, minZoom } from './constants';
import { FileDropEventManager } from './drop.events';
import { MouseEventManager } from './mouse.events';
import ZoomIndicator from './ZoomIndicator.svelte';
const {
keymap,
addMenuPadding
safePadding
}: {
keymap: ReturnType<typeof createKeyMap>;
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
safePadding?: { left?: number; right?: number; bottom?: number; top?: number };
} = $props();
const graph = getGraphManager();
@@ -39,8 +40,8 @@
return [0, 0, 0, 0];
}
const pos1 = getSocketPosition(fromNode, edge[1]);
const pos2 = getSocketPosition(toNode, edge[3]);
const pos1 = graphState.getSocketPosition(fromNode, edge[1]);
const pos2 = graphState.getSocketPosition(toNode, edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
@@ -97,10 +98,17 @@
}
function getSocketType(node: NodeInstance, index: number | string): string {
const nodeType = graph.getNodeType(node);
if (typeof index === 'string') {
return node.state.type?.inputs?.[index].type || 'unknown';
return nodeType?.inputs?.[index].type || 'unknown';
}
return node.state.type?.outputs?.[index] || 'unknown';
if (node.type === '__internal/group/input') {
const key = Object.keys(nodeType?.inputs || {})[index];
return nodeType?.inputs?.[key].type || 'unknown';
}
return nodeType?.outputs?.[index] || 'unknown';
}
</script>
@@ -114,6 +122,7 @@
bind:this={graphState.wrapper}
class="graph-wrapper"
style="height: 100%"
class:is-inside-group={graph.isInsideGroup}
class:is-panning={graphState.isPanning}
class:is-hovering={graphState.hoveredNodeId !== -1}
aria-label="Graph"
@@ -121,6 +130,7 @@
tabindex="0"
bind:clientWidth={graphState.width}
bind:clientHeight={graphState.height}
style:--padding-right="{safePadding?.right || 0}px"
onkeydown={(ev) => keymap.handleKeyboardEvent(ev)}
onmousedown={(ev) => mouseEvents.handleMouseDown(ev)}
oncontextmenu={(ev) => mouseEvents.handleContextMenu(ev)}
@@ -136,6 +146,8 @@
/>
<label for="drop-zone"></label>
<GroupBreadcrumps />
<Canvas shadows={false} renderMode="on-demand" colorManagementEnabled={false}>
<Camera
bind:camera={graphState.camera}
@@ -172,10 +184,10 @@
{#if graphState.addMenuPosition}
<AddMenu
onnode={handleNodeCreation}
paddingTop={addMenuPadding?.top}
paddingRight={addMenuPadding?.right}
paddingBottom={addMenuPadding?.bottom}
paddingLeft={addMenuPadding?.left}
paddingTop={safePadding?.top}
paddingRight={safePadding?.right}
paddingBottom={safePadding?.bottom}
paddingLeft={safePadding?.left}
/>
{/if}
@@ -216,10 +228,10 @@
style:transform={`scale(${graphState.cameraPosition[2] * 0.1})`}
class:hovering-sockets={graphState.activeSocket}
>
{#each graph.nodes.values() as node (node.id)}
{#each graph.nodeArray as node, index (node)}
<NodeEl
{node}
inView={graphState.isNodeInView(node)}
bind:node={graph.nodeArray[index]}
inView={node ? graphState.isNodeInView(node) : false}
/>
{/each}
</div>
@@ -236,6 +248,8 @@
<HelpView registry={graph.registry} />
{/if}
<ZoomIndicator {safePadding} />
<style>
.graph-wrapper {
position: relative;
@@ -1,6 +1,7 @@
<script lang="ts">
import { createKeyMap } from '$lib/helpers/createKeyMap';
import type { Graph, NodeInstance, NodeRegistry } from '@nodarium/types';
import { onMount } from 'svelte';
import { GraphManager } from '../graph-manager.svelte';
import { GraphState, setGraphManager, setGraphState } from '../graph-state.svelte';
import { setupKeymaps } from '../keymaps';
@@ -18,7 +19,7 @@
showHelp?: boolean;
settingTypes?: Record<string, unknown>;
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
safePadding?: { left?: number; right?: number; bottom?: number; top?: number };
onsave?: (save: Graph) => void;
onresult?: (result: unknown) => void;
@@ -27,7 +28,8 @@
let {
graph,
registry,
addMenuPadding,
safePadding,
// eslint-disable-next-line no-useless-assignment
settings = $bindable(),
activeNode = $bindable(),
backgroundType = $bindable('grid'),
@@ -44,29 +46,32 @@
export const manager = new GraphManager(registry);
setGraphManager(manager);
const graphState = new GraphState(manager);
export const state = new GraphState(manager);
$effect(() => {
graphState.backgroundType = backgroundType;
graphState.snapToGrid = snapToGrid;
graphState.showHelp = showHelp;
if (safePadding) {
state.safePadding = safePadding;
}
state.backgroundType = backgroundType;
state.snapToGrid = snapToGrid;
state.showHelp = showHelp;
});
setGraphState(graphState);
setGraphState(state);
setupKeymaps(keymap, manager, graphState);
setupKeymaps(keymap, manager, state);
$effect(() => {
if (graphState.activeNodeId !== -1) {
activeNode = manager.getNode(graphState.activeNodeId);
if (state.activeNodeId !== -1) {
activeNode = manager.getNode(state.activeNodeId);
} else if (activeNode) {
activeNode = undefined;
}
});
$effect(() => {
if (!graphState.addMenuPosition) {
graphState.edgeEndPosition = null;
graphState.activeSocket = null;
if (!state.addMenuPosition) {
state.edgeEndPosition = null;
state.activeSocket = null;
}
});
@@ -79,11 +84,11 @@
manager.on('save', (save) => onsave?.(save));
$effect(() => {
onMount(() => {
if (graph) {
manager.load(graph);
}
});
</script>
<GraphEl {keymap} {addMenuPadding} />
<GraphEl {keymap} {safePadding} />
@@ -0,0 +1,52 @@
<script lang="ts">
import { getGraphState } from '../graph-state.svelte';
const { safePadding }: {
safePadding?: { left?: number; right?: number; bottom?: number; top?: number };
} = $props();
const graphState = getGraphState();
</script>
<div class="zoom-indicator" style:right="calc({safePadding?.right ?? 0}px + 10px)">
<button
class="fit-btn"
title="Fit to view (.)"
onclick={() => graphState.centerNode()}
aria-label="Fit nodes to view"
>
</button>
<span>{Math.round(graphState.cameraPosition[2] * 10)}%</span>
</div>
<style>
.zoom-indicator {
position: absolute;
bottom: 10px;
display: flex;
align-items: center;
gap: 4px;
font-family: var(--font-family);
font-size: 0.75em;
color: var(--color-text);
opacity: 0.35;
z-index: 10;
transition: opacity 0.15s, right 0.2s;
pointer-events: auto;
}
.zoom-indicator:hover {
opacity: 0.9;
}
.fit-btn {
background: none;
border: none;
color: inherit;
cursor: pointer;
font-size: 1.1em;
line-height: 1;
padding: 0;
}
</style>
+9 -1
View File
@@ -2,7 +2,7 @@ type Color = { hue: number; saturation: number; lightness: number };
export class ColorGenerator {
private colors: Map<string, Color> = new Map();
private lightnessLevels = [10, 60];
// private lightnessLevels = [10, 60];
constructor(predefined: Record<string, Color>) {
for (const [id, colorStr] of Object.entries(predefined)) {
@@ -10,6 +10,14 @@ export class ColorGenerator {
}
}
public getColors() {
return Object.fromEntries(
this.colors.entries().map(([key, col]) => {
return [key, this.colorToHsl(col)];
})
);
}
public getColor(id: string): string {
if (this.colors.has(id)) {
return this.colorToHsl(this.colors.get(id)!);
@@ -1,4 +1,5 @@
import { GraphSchema, type NodeId } from '@nodarium/types';
import { toast } from '@nodarium/ui';
import type { GraphManager } from '../graph-manager.svelte';
import type { GraphState } from '../graph-state.svelte';
@@ -41,6 +42,9 @@ export class FileDropEventManager {
props,
position: pos
});
}).catch((e) => {
toast(`Failed to load node: ${nodeId}`, 'error');
console.error(e);
});
} else if (event.dataTransfer.files.length) {
const file = event.dataTransfer.files[0];
@@ -65,8 +69,13 @@ export class FileDropEventManager {
reader.onload = (e) => {
const buffer = e.target?.result as ArrayBuffer;
if (buffer) {
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
this.graph.load(state);
try {
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
this.graph.load(state);
} catch (e) {
toast('Failed to load graph: invalid file', 'error');
console.error(e);
}
}
};
reader.readAsText(file);
@@ -9,6 +9,7 @@ import { EdgeInteractionManager } from './edge.events';
export class MouseEventManager {
edgeInteractionManager: EdgeInteractionManager;
private pendingSelectionFrame = false;
constructor(
private graph: GraphManager,
@@ -190,7 +191,7 @@ export class MouseEventManager {
// if we clicked on a node
if (clickedNodeId !== -1) {
if (event.ctrlKey && event.shiftKey) {
this.state.tryConnectToDebugNode(clickedNodeId);
this.graph.tryConnectToDebugNode(clickedNodeId);
return;
}
if (this.state.activeNodeId === -1) {
@@ -282,24 +283,31 @@ export class MouseEventManager {
if (this.state.boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = this.state.projectScreenToWorld(
this.state.mouseDown[0],
this.state.mouseDown[1]
);
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
for (const node of this.graph.nodes.values()) {
if (!node?.state) continue;
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.state.type!);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
this.state.selectedNodes?.add(node.id);
} else {
this.state.selectedNodes?.delete(node.id);
}
if (!this.pendingSelectionFrame) {
this.pendingSelectionFrame = true;
requestAnimationFrame(() => {
this.pendingSelectionFrame = false;
if (!this.state.mouseDown) return;
const mouseD = this.state.projectScreenToWorld(
this.state.mouseDown[0],
this.state.mouseDown[1]
);
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
for (const node of this.graph.nodes.values()) {
if (!node?.state) continue;
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.state.type!);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
this.state.selectedNodes?.add(node.id);
} else {
this.state.selectedNodes?.delete(node.id);
}
}
});
}
return;
}
@@ -1,6 +1,16 @@
import type { NodeDefinition, NodeInstance } from '@nodarium/types';
import type {
Edge,
NodeDefinition,
NodeInstance,
SerializedEdge,
SerializedNode
} from '@nodarium/types';
export function getParameterHeight(node: NodeDefinition, inputKey: string) {
if (node.id === '__internal/group/input') {
return 50;
}
const input = node.inputs?.[inputKey];
if (!input) {
return 0;
@@ -23,42 +33,31 @@ export function getParameterHeight(node: NodeDefinition, inputKey: string) {
return 50;
}
export function getSocketPosition(
node: NodeInstance,
index: string | number
): [number, number] {
if (typeof index === 'number') {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index
];
} else {
let height = 5;
const nodeType = node.state.type!;
const inputs = nodeType.inputs || {};
for (const inputKey in inputs) {
const h = getParameterHeight(nodeType, inputKey) / 10;
if (inputKey === index) {
height += h / 2;
break;
}
height += h;
}
return [
node?.state?.x ?? node.position[0],
(node?.state?.y ?? node.position[1]) + height
];
export function serializeNode(node: SerializedNode | NodeInstance): SerializedNode {
return {
id: node.id,
position: [...node.position],
type: node.type,
props: node.props ? JSON.parse(JSON.stringify(node.props)) : undefined
};
}
export function serializeEdge(edge: SerializedEdge | Edge): SerializedEdge {
if (typeof edge[0] === 'number' && typeof edge[2] === 'number') {
return [edge[0], edge[1], edge[2], edge[3]];
}
const e = edge as Edge;
return [e[0].id, e[1], e[2].id, e[3]];
}
const nodeHeightCache: Record<string, number> = {};
export function getNodeHeight(node: NodeDefinition) {
if (!node || !('inputs' in node)) {
return 5;
}
if (node.id in nodeHeightCache) {
return nodeHeightCache[node.id];
}
if (!node?.inputs) {
return 5;
}
let height = 5;
for (const key in node.inputs) {
@@ -69,3 +68,34 @@ export function getNodeHeight(node: NodeDefinition) {
nodeHeightCache[node.id] = height;
return height;
}
export function areSocketsCompatible(
output: string | undefined,
inputs: string | (string | undefined)[] | undefined
) {
if (output === '*') return true;
if (Array.isArray(inputs) && output) {
return inputs.includes('*') || inputs.includes(output);
}
return inputs === output;
}
export function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
if (firstEdge[0].id !== secondEdge[0].id) {
return false;
}
if (firstEdge[1] !== secondEdge[1]) {
return false;
}
if (firstEdge[2].id !== secondEdge[2].id) {
return false;
}
if (firstEdge[3] !== secondEdge[3]) {
return false;
}
return true;
}
+30 -22
View File
@@ -1,6 +1,6 @@
import { animate, lerp } from '$lib/helpers';
import type { createKeyMap } from '$lib/helpers/createKeyMap';
import { panelState } from '$lib/sidebar/PanelState.svelte';
import { toast } from '@nodarium/ui';
import FileSaver from 'file-saver';
import type { GraphManager } from './graph-manager.svelte';
import type { GraphState } from './graph-state.svelte';
@@ -48,6 +48,10 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
key: 'Escape',
description: 'Deselect nodes',
callback: () => {
if (graph.isInsideGroup) {
graphState.exitGroupNode();
return;
}
graphState.activeNodeId = -1;
graphState.clearSelection();
graphState.edgeEndPosition = null;
@@ -55,6 +59,29 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
}
});
keymap.addShortcut({
key: 'g',
ctrl: true,
preventDefault: true,
description: 'Group selected nodes',
callback: () => graphState.groupSelectedNodes()
});
keymap.addShortcut({
key: 'g',
alt: true,
preventDefault: true,
description: 'Ungroup selected nodes',
callback: () => graphState.unGroupSelectedNodes()
});
keymap.addShortcut({
key: 'Tab',
preventDefault: true,
description: 'Enter selected node group',
callback: () => graphState.enterGroupNode()
});
keymap.addShortcut({
key: 'A',
shift: true,
@@ -67,27 +94,7 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
description: 'Center camera',
callback: () => {
if (!graphState.isBodyFocused()) return;
const average = [0, 0];
for (const node of graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
const camX = graphState.cameraPosition[0];
const camY = graphState.cameraPosition[1];
const camZ = graphState.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
graphState.cameraPosition[0] = lerp(camX, average[0], ease(a));
graphState.cameraPosition[1] = lerp(camY, average[1], ease(a));
graphState.cameraPosition[2] = lerp(camZ, 2, ease(a));
if (graphState.mouseDown) return false;
});
graphState.centerNode(graph.getNode(graphState.activeNodeId));
}
});
@@ -140,6 +147,7 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
type: 'application/json;charset=utf-8'
});
FileSaver.saveAs(blob, 'nodarium-graph.json');
toast('Graph downloaded', 'success', 1500);
}
});
+10 -7
View File
@@ -3,13 +3,14 @@
import type { NodeInstance } from '@nodarium/types';
import { T } from '@threlte/core';
import { type Mesh } from 'three';
import { getGraphState } from '../graph-state.svelte';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import { colors } from '../graph/colors.svelte';
import { getNodeHeight, getParameterHeight } from '../helpers/nodeHelpers';
import NodeFrag from './Node.frag';
import NodeVert from './Node.vert';
import NodeHtml from './NodeHTML.svelte';
const graph = getGraphManager();
const graphState = getGraphState();
type Props = {
@@ -18,7 +19,7 @@
};
let { node = $bindable(), inView }: Props = $props();
const nodeType = $derived(node.state.type!);
const nodeType = $derived(node ? graph.getNodeType(node) : undefined);
const isActive = $derived(graphState.activeNodeId === node.id);
const isSelected = $derived(graphState.selectedNodes.has(node.id));
@@ -32,15 +33,17 @@
);
const sectionHeights = $derived(
Object
.keys(nodeType.inputs || {})
.map(key => getParameterHeight(nodeType, key) / 10)
.filter(b => !!b)
nodeType
? Object
.keys(nodeType?.inputs || {})
.map(key => getParameterHeight(nodeType, key) / 10)
.filter(b => !!b)
: [5]
);
let meshRef: Mesh | undefined = $state();
const height = getNodeHeight(node.state.type!);
const height = $derived(nodeType ? getNodeHeight(nodeType) : 20);
const zoom = $derived(graphState.cameraPosition[2]);
@@ -1,11 +1,12 @@
<script lang="ts">
import type { NodeInstance } from '@nodarium/types';
import { getGraphState } from '../graph-state.svelte';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import NodeHeader from './NodeHeader.svelte';
import NodeParameter from './NodeParameter.svelte';
let ref: HTMLDivElement;
const graph = getGraphManager();
const graphState = getGraphState();
type Props = {
@@ -30,8 +31,12 @@
const zOffset = Math.random() - 0.5;
const zLimit = 2 - zOffset;
const parameters = Object.entries(node.state?.type?.inputs || {}).filter(
(p) => p[1].type !== 'seed' && !('setting' in p[1]) && p[1]?.hidden !== true
const nodeType = $derived(graph.getNodeType(node));
const parameters = $derived(
Object.entries(nodeType?.inputs || {}).filter(
(p) => p[1].type !== 'seed' && !('setting' in p[1]) && p[1]?.hidden !== true
) || {}
);
$effect(() => {
@@ -1,11 +1,11 @@
<script lang="ts">
import { appSettings } from '$lib/settings/app-settings.svelte';
import type { NodeInstance, Socket } from '@nodarium/types';
import { getGraphState } from '../graph-state.svelte';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import { createNodePath } from '../helpers/index.js';
import { getSocketPosition } from '../helpers/nodeHelpers';
const graphState = getGraphState();
const graph = getGraphManager();
const { node }: { node: NodeInstance } = $props();
@@ -16,13 +16,24 @@
graphState.setDownSocket?.({
node,
index: 0,
position: getSocketPosition?.(node, 0)
position: graphState.getSocketPosition?.(node, 0)
});
}
}
const cornerTop = 10;
const rightBump = $derived(!!node?.state?.type?.outputs?.length);
const nodeType = $derived(graph.getNodeType(node));
const rightBump = $derived(
!!nodeType?.outputs?.length && node.type !== '__internal/group/input'
);
const cornerBottom = $derived(
node.type === '__internal/group/input'
? (Object.keys(nodeType?.inputs ?? {}).length ? 0 : 10)
: node.type === '__internal/group/output'
? (nodeType?.outputs?.length ? 0 : 10)
: 0
);
const aspectRatio = 0.25;
const path = $derived(
@@ -31,6 +42,7 @@
height: 34,
y: 49,
cornerTop,
cornerBottom,
rightBump,
aspectRatio
})
@@ -41,6 +53,7 @@
height: 40,
y: 49,
cornerTop,
cornerBottom,
rightBump,
aspectRatio
})
@@ -70,15 +83,17 @@
{#if appSettings.value.debug.advancedMode}
<span class="bg-white text-black! mr-2 px-1 rounded-sm opacity-30">{node.id}</span>
{/if}
{node.type.split('/').pop()}
</div>
<div
class="target"
role="button"
tabindex="0"
onmousedown={handleMouseDown}
>
{nodeType?.meta?.title || node.type?.split('/').pop()}
</div>
{#if rightBump}
<div
class="target"
role="button"
tabindex="0"
onmousedown={handleMouseDown}
>
</div>
{/if}
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100"
@@ -2,7 +2,7 @@
import type { NodeInput, NodeInstance, Socket } from '@nodarium/types';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import { createNodePath } from '../helpers';
import { getParameterHeight, getSocketPosition } from '../helpers/nodeHelpers';
import { getParameterHeight } from '../helpers/nodeHelpers';
import NodeInputEl from './NodeInput.svelte';
type Props = {
@@ -19,7 +19,7 @@
let { node = $bindable(), input, id, isLast }: Props = $props();
const nodeType = $derived(node.state.type!);
let nodeType = $derived(graph.getNodeType(node)!);
const inputType = $derived(nodeType.inputs?.[id]);
@@ -29,14 +29,27 @@
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
ev.stopPropagation();
graphState.setDownSocket({
node,
index: id,
position: getSocketPosition(node, id)
});
if (node.type === '__internal/group/input') {
const outputIndex = Object.entries(nodeType?.inputs ?? {}).findIndex(([key]) => key === id);
graphState.setDownSocket({
node,
index: outputIndex,
position: graphState.getSocketPosition(node, outputIndex)
});
} else {
graphState.setDownSocket({
node,
index: id,
position: graphState.getSocketPosition(node, id)
});
}
}
const leftBump = $derived(nodeType.inputs?.[id].internal !== true);
const leftBump = $derived(
nodeType.inputs?.[id].internal !== true && node.type !== '__internal/group/input'
);
const rightBump = $derived(node.type === '__internal/group/input');
const cornerBottom = $derived(isLast ? 5 : 0);
const aspectRatio = 0.5;
@@ -46,6 +59,7 @@
height: 2000 / height,
y: 50.5,
cornerBottom,
rightBump,
leftBump,
aspectRatio
})
@@ -55,6 +69,7 @@
depth: 7,
height: 2200 / height,
y: 50.5,
rightBump,
cornerBottom,
leftBump,
aspectRatio
@@ -76,6 +91,7 @@
<div
class="wrapper"
data-node-type={node.type}
class:is-group-input={node.type === '__internal/group/input'}
data-node-input={id}
style:height="{height}px"
style:--socket-color={hoverColor}
@@ -130,6 +146,11 @@
transform: translateY(-50%) translateX(-50%);
}
.is-group-input .target {
right: 0px;
transform: translateY(-50%) translateX(50%);
}
.possible-socket .target::before {
content: "";
position: absolute;
+6 -2
View File
@@ -23,7 +23,11 @@ export function createMockNodeRegistry(nodes: NodeDefinition[]): NodeRegistry {
export const mockFloatOutputNode: NodeDefinition = {
id: 'test/node/output',
inputs: {},
inputs: {
'input': {
type: 'float'
}
},
outputs: ['float'],
meta: { title: 'Float Output' },
execute: () => new Int32Array()
@@ -32,7 +36,7 @@ export const mockFloatOutputNode: NodeDefinition = {
export const mockFloatInputNode: NodeDefinition = {
id: 'test/node/input',
inputs: { value: { type: 'float' } },
outputs: [],
outputs: ['float'],
meta: { title: 'Float Input' },
execute: () => new Int32Array()
};
+2 -1
View File
@@ -4,7 +4,8 @@ export function grid(width: number, height: number) {
const graph: Graph = {
id: Math.floor(Math.random() * 100000),
edges: [],
nodes: []
nodes: [],
groups: []
};
const amount = width * height;
+2 -1
View File
@@ -47,6 +47,7 @@ export function tree(depth: number): Graph {
return {
id: Math.floor(Math.random() * 100000),
nodes,
edges
edges,
groups: []
};
}
+6 -2
View File
@@ -1,8 +1,12 @@
export const debugNode = {
id: 'max/plantarium/debug',
id: '__internal/node/debug',
meta: {
title: 'Debug'
},
inputs: {
input: {
type: '*'
type: '*',
label: ''
}
},
execute(_data: Int32Array): Int32Array {
+14
View File
@@ -0,0 +1,14 @@
export const groupNode = {
id: '__internal/group/instance',
meta: { title: 'Group' },
inputs: {
groupId: {
label: '',
type: 'select',
values: []
}
},
execute(_data: Int32Array): Int32Array {
return _data;
}
} as const;
@@ -88,6 +88,7 @@ export class RemoteNodeRegistry implements NodeRegistry {
}
async fetchNodeDefinition(nodeId: `${string}/${string}/${string}`) {
if (nodeId.startsWith('__internal/')) return;
return this.fetchJson(`nodes/${nodeId}.json`);
}
@@ -109,6 +110,8 @@ export class RemoteNodeRegistry implements NodeRegistry {
return this.nodes.get(id)!;
}
if (id.startsWith('__internal/')) return;
const wasmBuffer = await this.fetchNodeWasm(id);
try {
@@ -133,12 +136,14 @@ export class RemoteNodeRegistry implements NodeRegistry {
}
async register(id: string, wasmBuffer: ArrayBuffer) {
let wrapper: ReturnType<typeof createWasmWrapper> = null!;
try {
wrapper = createWasmWrapper(wasmBuffer);
} catch (error) {
console.error(`Failed to create node wrapper for node: ${id}`, error);
}
const wrapper = (() => {
try {
return createWasmWrapper(wasmBuffer);
} catch (error) {
console.error(`Failed to create node wrapper for node: ${id}`, error);
throw error;
}
})();
const rawDefinition = wrapper.get_definition();
const definition = NodeDefinitionSchema.safeParse(rawDefinition);
@@ -1,7 +1,7 @@
<script lang="ts">
import { defaultPlant, lottaFaces, plant, simple } from '$lib/graph-templates';
import type { Graph } from '$lib/types';
import { InputSelect } from '@nodarium/ui';
import { Button, ConfirmDialog, InputSelect, Spinner } from '@nodarium/ui';
import type { ProjectManager } from './project-manager.svelte';
const { projectManager } = $props<{ projectManager: ProjectManager }>();
@@ -31,16 +31,27 @@
newProjectName = '';
showNewProject = false;
}
let pendingDeleteId = $state<number | null>(null);
let confirmOpen = $state(false);
function requestDelete(id: number, e: MouseEvent) {
e.stopPropagation();
pendingDeleteId = id;
confirmOpen = true;
}
function confirmDelete() {
if (pendingDeleteId !== null) {
projectManager.handleDeleteProject(pendingDeleteId);
pendingDeleteId = null;
}
}
</script>
<header class="flex justify-between px-4 h-[70px] border-b-1 border-outline items-center bg-layer-2">
<h3>Project</h3>
<button
class="px-3 py-1 bg-layer-1 rounded"
onclick={() => (showNewProject = !showNewProject)}
>
New
</button>
<Button onclick={() => (showNewProject = !showNewProject)}>New</Button>
</header>
{#if showNewProject}
@@ -53,20 +64,11 @@
onkeydown={(e) => e.key === 'Enter' && handleCreate()}
/>
<InputSelect options={templates.map(t => t.name)} bind:value={selectedTemplateIndex} />
<button
class="cursor-pointer self-end px-3 py-1 bg-selected rounded"
onclick={() => handleCreate()}
>
Create
</button>
<Button variant="primary" class="self-end" onclick={() => handleCreate()}>Create</Button>
</div>
{/if}
<div class="text-white min-h-screen">
{#if projectManager.loading}
<p>Loading...</p>
{/if}
<ul>
{#each projectManager.projects as project (project.id)}
<li>
@@ -89,16 +91,35 @@
<div class="flex justify-between items-center grow">
<span>{project.meta?.title || 'Untitled'}</span>
<button
class="text-layer-1! bg-red-500 w-7 text-xl rounded-sm cursor-pointer opacity-20 hover:opacity-80"
onclick={() => {
projectManager.handleDeleteProject(project.id!);
}}
class="opacity-20 hover:opacity-70 transition-opacity cursor-pointer p-1 rounded text-red-400"
onclick={(e) => requestDelete(project.id!, e)}
aria-label="Delete project"
>
×
<span class="i-[tabler--trash] w-4 h-4 block"></span>
</button>
</div>
</div>
</li>
{:else}
{#if projectManager.loading}
<div class="flex items-center gap-2 p-4">
<Spinner size={12} />
<p>Loading</p>
</div>
{:else}
<li class="px-4 py-8 text-center opacity-40 text-sm">
No projects yet.<br />Press <b>New</b> to create one.
</li>
{/if}
{/each}
</ul>
</div>
<ConfirmDialog
bind:open={confirmOpen}
title="Delete project?"
message="This cannot be undone. The project and all its data will be permanently removed."
confirmLabel="Delete"
cancelLabel="Cancel"
onconfirm={confirmDelete}
/>
@@ -10,14 +10,16 @@ export class ProjectManager {
'node.activeProjectId',
undefined
);
public readonly loading = $derived(this.graph?.id !== this.activeProjectId.value);
public readonly loading = $derived(
this.projects.length && this.graph?.id !== this.activeProjectId.value
);
constructor() {
this.init();
}
async saveGraph(g: Graph) {
db.saveGraph(g);
await db.saveGraph(g);
}
private async init() {
+4
View File
@@ -24,6 +24,10 @@
let geometryPool: ReturnType<typeof createGeometryPool>;
let instancePool: ReturnType<typeof createInstancedGeometryPool>;
export function invalidate() {
sceneComponent?.invalidate();
}
export function updateGeometries(inputs: Int32Array[], group: Group) {
geometryPool = geometryPool || createGeometryPool(group, material);
instancePool = instancePool || createInstancedGeometryPool(group, material);
+1 -1
View File
@@ -32,7 +32,7 @@ function writePath(scene: Group, data: Int32Array): Vector3[] {
// Instanced spheres at points
if (positions.length > 0) {
const sphereGeometry = new SphereGeometry(0.05, 8, 8); // keep low-poly
const sphereGeometry = new SphereGeometry(0.02, 8, 8); // keep low-poly
const sphereMaterial = new MeshBasicMaterial({
color: 0xff0000,
depthTest: false
+1 -1
View File
@@ -80,7 +80,6 @@ export function createGeometryPool(parentScene: Group, material: Material) {
}
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
index = index + vertexCount * 3;
if (
geometry.userData?.faceCount !== faceCount
@@ -208,6 +207,7 @@ export function createInstancedGeometryPool(
existingInstance
&& instanceCount > existingInstance.geometry.userData.count
) {
existingInstance.geometry.dispose();
scene.remove(existingInstance);
instances.splice(instances.indexOf(existingInstance), 1);
existingInstance = new InstancedMesh(geometry, material, instanceCount);
@@ -1,18 +0,0 @@
import type { Graph, RuntimeExecutor } from '@nodarium/types';
export class RemoteRuntimeExecutor implements RuntimeExecutor {
constructor(private url: string) {}
async execute(graph: Graph, settings: Record<string, unknown>): Promise<Int32Array> {
const res = await fetch(this.url, {
method: 'POST',
body: JSON.stringify({ graph, settings })
});
if (!res.ok) {
throw new Error(`Failed to execute graph`);
}
return new Int32Array(await res.arrayBuffer());
}
}
@@ -0,0 +1,164 @@
import type { Graph } from '@nodarium/types';
import { describe, expect, it } from 'vitest';
import { expandGroups } from './runtime-executor';
// Helpers to build minimal serialized nodes/edges
function node(id: number, type: string, props?: Record<string, number>) {
return {
id,
type: type as Graph['nodes'][0]['type'],
position: [0, 0] as [number, number],
...(props ? { props } : {})
};
}
function edge(
from: number,
fromSocket: number,
to: number,
toSocket: string
): [number, number, number, string] {
return [from, fromSocket, to, toSocket];
}
describe('expandGroups', () => {
it('returns graph unchanged when there are no groups', () => {
const graph: Graph = {
id: 1,
nodes: [node(0, 'test/node/output'), node(1, 'test/node/input')],
edges: [edge(0, 0, 1, 'value')],
groups: []
};
const result = expandGroups(graph);
expect(result.nodes.length).toBe(2);
expect(result.edges.length).toBe(1);
expect(result).toBe(graph); // same reference — no copy needed
});
it('expands a simple group: A → [B] → C rewires to A → B → C', () => {
// IDs: A=1, B=2, C=3, groupNode=4, group.id=5, inputBoundary=6, outputBoundary=7
const groupId = 5;
const groupNodeId = 4;
const remappedB = (groupNodeId + 1) * 1_000_000 + 2; // 5_000_002
const graph: Graph = {
id: 1,
nodes: [
node(1, 'test/node/output'),
node(groupNodeId, '__internal/group/instance', { groupId }),
node(3, 'test/node/input')
],
edges: [
edge(1, 0, groupNodeId, 'input_0'), // A → group
edge(groupNodeId, 0, 3, 'value') // group → C
],
groups: [{
id: groupId,
nodes: [
node(6, '__internal/group/input'),
node(2, 'test/node/output'),
node(7, '__internal/group/output')
],
edges: [
edge(6, 0, 2, 'input'), // inputBoundary → B
edge(2, 0, 7, 'Out') // B → outputBoundary
],
inputs: { input_0: { type: 'float' } },
outputs: [{ type: 'float', label: 'Output 0' }]
}]
};
const result = expandGroups(graph);
const ids = result.nodes.map(n => n.id);
expect(ids).not.toContain(groupNodeId);
expect(ids).toContain(remappedB);
expect(ids).toContain(1); // A
expect(ids).toContain(3); // C
expect(result.nodes.length).toBe(3); // A, B(remapped), C
expect(result.edges).toContainEqual(edge(1, 0, remappedB, 'input')); // A → B
expect(result.edges).toContainEqual(edge(remappedB, 0, 3, 'value')); // B → C
expect(result.edges.length).toBe(2);
});
it('expands a group with two internal nodes (B→D) and preserves the internal edge', () => {
// A → [B → D] → C
const groupId = 10;
const groupNodeId = 5;
const remappedB = (groupNodeId + 1) * 1_000_000 + 1; // 6_000_001
const remappedD = (groupNodeId + 1) * 1_000_000 + 2; // 6_000_002
const graph: Graph = {
id: 1,
nodes: [
node(0, 'test/node/output'),
node(groupNodeId, '__internal/group/instance', { groupId }),
node(9, 'test/node/input')
],
edges: [
edge(0, 0, groupNodeId, 'input_0'),
edge(groupNodeId, 0, 9, 'value')
],
groups: [{
id: groupId,
nodes: [
node(3, '__internal/group/input'),
node(1, 'test/node/output'), // B
node(2, 'test/node/output'), // D
node(4, '__internal/group/output')
],
edges: [
edge(3, 0, 1, 'input'), // inputBoundary → B
edge(1, 0, 2, 'input'), // B → D (internal)
edge(2, 0, 4, 'Out') // D → outputBoundary
],
inputs: { input_0: { type: 'float' } },
outputs: [{ type: 'float' }]
}]
};
const result = expandGroups(graph);
expect(result.nodes.map(n => n.id)).not.toContain(groupNodeId);
expect(result.nodes.map(n => n.id)).toContain(remappedB);
expect(result.nodes.map(n => n.id)).toContain(remappedD);
expect(result.edges).toContainEqual(edge(0, 0, remappedB, 'input')); // A → B
expect(result.edges).toContainEqual(edge(remappedB, 0, remappedD, 'input')); // B → D (internal)
expect(result.edges).toContainEqual(edge(remappedD, 0, 9, 'value')); // D → C
expect(result.edges.length).toBe(3);
});
it('expands a group with no external connections (isolated)', () => {
const groupId = 20;
const groupNodeId = 1;
const remappedB = (groupNodeId + 1) * 1_000_000 + 2; // 2_000_002
const graph: Graph = {
id: 1,
nodes: [node(groupNodeId, '__internal/group/instance', { groupId })],
edges: [],
groups: [{
id: groupId,
nodes: [
node(3, '__internal/group/input'),
node(2, 'test/node/output'),
node(4, '__internal/group/output')
],
edges: [
edge(3, 0, 2, 'input'),
edge(2, 0, 4, 'Out')
]
}]
};
const result = expandGroups(graph);
expect(result.nodes.map(n => n.id)).not.toContain(groupNodeId);
expect(result.nodes.map(n => n.id)).toContain(remappedB);
expect(result.edges.length).toBe(0);
});
});
+129 -6
View File
@@ -18,6 +18,113 @@ import type { RuntimeNode } from './types';
const log = createLogger('runtime-executor');
log.mute();
export function expandGroups(graph: Graph): Graph {
if (!graph.groups || graph.groups.length === 0) return graph;
function groupContainsSelf(groupId: number, visited = new Set<number>()): boolean {
if (visited.has(groupId)) return true;
visited.add(groupId);
const group = graph.groups!.find(g => g.id === groupId);
if (!group) return false;
for (const n of group.nodes) {
if (n.type === '__internal/group/instance') {
const nestedId = n.props?.groupId as number | undefined;
if (nestedId !== undefined && groupContainsSelf(nestedId, visited)) return true;
}
}
return false;
}
for (const group of graph.groups) {
if (groupContainsSelf(group.id)) {
throw new Error(`Circular group reference: group ${group.id} contains itself`);
}
}
const nodes = [...graph.nodes];
let edges = [...graph.edges];
let changed = true;
while (changed) {
changed = false;
for (let i = 0; i < nodes.length; i++) {
const node = nodes[i];
if (node.type !== '__internal/group/instance') continue;
const groupId = node.props?.groupId as number | undefined;
if (groupId === undefined) continue;
const group = graph.groups.find(g => g.id === groupId);
if (!group) continue;
changed = true;
const ID_OFFSET = (node.id + 1) * 1_000_000;
const idMap = new Map<number, number>();
const inputBoundary = group.nodes.find(n => n.type === '__internal/group/input');
const outputBoundary = group.nodes.find(n => n.type === '__internal/group/output');
const realNodes = group.nodes.filter(
n => n.type !== '__internal/group/input' && n.type !== '__internal/group/output'
);
for (const n of realNodes) idMap.set(n.id, ID_OFFSET + n.id);
const incomingExternal = edges.filter(e => e[2] === node.id);
const outgoingExternal = edges.filter(e => e[0] === node.id);
const newEdges: Graph['edges'] = [];
// external_source → [inputBoundary →] internal_target
//
// External socket names are "input_N" where N equals the input boundary's
// output index. Match each external edge only to the internal edges that
// originate from that specific output slot — not a cartesian product of all.
if (inputBoundary) {
const fromInput = group.edges.filter(e => e[0] === inputBoundary.id);
for (const extEdge of incomingExternal) {
const inputIndex = parseInt((extEdge[3] as string).replace('input_', ''), 10);
const matchingIntEdges = fromInput.filter(e => e[1] === inputIndex);
for (const intEdge of matchingIntEdges) {
const toId = idMap.get(intEdge[2]);
if (toId !== undefined) newEdges.push([extEdge[0], extEdge[1], toId, intEdge[3]]);
}
}
}
// internal_source → [outputBoundary →] external_target
if (outputBoundary) {
const toOutput = group.edges.filter(e => e[2] === outputBoundary.id);
for (const extEdge of outgoingExternal) {
for (const intEdge of toOutput) {
const fromId = idMap.get(intEdge[0]);
if (fromId !== undefined) newEdges.push([fromId, intEdge[1], extEdge[2], extEdge[3]]);
}
}
}
// internal-to-internal edges (skip boundary edges)
for (const e of group.edges) {
if (e[0] === inputBoundary?.id || e[2] === outputBoundary?.id) continue;
const fromId = idMap.get(e[0]);
const toId = idMap.get(e[2]);
if (fromId !== undefined && toId !== undefined) newEdges.push([fromId, e[1], toId, e[3]]);
}
nodes.splice(i, 1);
for (const n of realNodes) nodes.push({ ...n, id: idMap.get(n.id)! });
edges = edges.filter(e => e[0] !== node.id && e[2] !== node.id);
edges.push(...newEdges);
break;
}
}
return { ...graph, nodes, edges };
}
function getValue(input: NodeInput, value?: unknown) {
if (value === undefined && 'value' in input) {
value = input.value;
@@ -27,6 +134,15 @@ function getValue(input: NodeInput, value?: unknown) {
return encodeFloat(value as number);
}
if (input.type === 'select' && typeof value !== 'number') {
const index = input.options?.indexOf(value as string);
if (index === undefined || index < 0) {
// Defaultl to the first option
return 0;
}
return index;
}
if (Array.isArray(value)) {
if (input.type === 'vec3' || input.type === 'shape') {
return [
@@ -52,6 +168,8 @@ function getValue(input: NodeInput, value?: unknown) {
return value;
}
console.log({ input, value });
throw new Error(`Unknown input type ${input.type}`);
}
@@ -66,16 +184,18 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
constructor(
private registry: NodeRegistry,
public cache?: SyncCache<Int32Array>
) {
this.cache = undefined;
}
) {}
private async getNodeDefinitions(graph: Graph) {
if (this.registry.status !== 'ready') {
throw new Error('Node registry is not ready');
}
await this.registry.load(graph.nodes.map((node) => node.type));
// Only load non-virtual types (virtual nodes are resolved locally)
const nonVirtualTypes = graph.nodes
.map(node => node.type)
.filter(t => !t.startsWith('__internal/'));
await this.registry.load(nonVirtualTypes);
const typeMap = new Map<string, NodeDefinition>();
for (const node of graph.nodes) {
@@ -163,6 +283,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
let a = performance.now();
this.debugData = {};
// Expand group nodes into a flat graph before execution
graph = expandGroups(graph);
// Then we add some metadata to the graph
const [outputNode, nodes] = await this.addMetaData(graph);
let b = performance.now();
@@ -219,7 +342,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
if (inputNode) {
if (results[inputNode.id] === undefined) {
throw new Error(
`Node ${node.type} is missing input from node ${inputNode.type}`
`Node ${node.type} is missing input from node ${inputNode.type}#${inputNode.id}`
);
}
return results[inputNode.id];
@@ -285,7 +408,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
log.groupEnd();
} catch (e) {
log.groupEnd();
log.error(`Error executing node ${node_type.id || node.id}`, e);
throw e;
}
}
@@ -2,6 +2,7 @@ import { debugNode } from '$lib/node-registry/debugNode';
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
import type { Graph } from '@nodarium/types';
import { createPerformanceStore } from '@nodarium/utils';
import * as Comlink from 'comlink';
import { MemoryRuntimeExecutor } from './runtime-executor';
import { MemoryRuntimeCache } from './runtime-executor-cache';
@@ -38,6 +39,9 @@ export async function executeGraph(
performanceStore.startRun();
const res = await executor.execute(graph, settings);
performanceStore.stopRun();
if (res?.buffer) {
return Comlink.transfer(res, [res.buffer]);
}
return res;
}
@@ -12,8 +12,8 @@ export class WorkerRuntimeExecutor implements RuntimeExecutor {
getPerformanceData() {
return this.worker.getPerformanceData();
}
getDebugData() {
return this.worker.getDebugData();
async getDebugData() {
return await this.worker.getDebugData();
}
set useRuntimeCache(useCache: boolean) {
this.worker.setUseRuntimeCache(useCache);
+10 -10
View File
@@ -1,7 +1,7 @@
<script lang="ts">
import { localState } from '$lib/helpers/localState.svelte';
import type { NodeInput } from '@nodarium/types';
import Input from '@nodarium/ui';
import Input, { Button as UiButton } from '@nodarium/ui';
import { onMount } from 'svelte';
import NestedSettings from './NestedSettings.svelte';
@@ -126,9 +126,9 @@
{@const inputType = type[key]}
<div class="input input-{inputType.type}" class:first-level={depth === 1}>
{#if inputType.type === 'button'}
<button onclick={() => onButtonClick?.(id)}>
<UiButton onclick={() => onButtonClick?.(id)}>
{inputType.label || key}
</button>
</UiButton>
{:else}
{#if inputType.label !== ''}
<label for={id}>{inputType.label || key}</label>
@@ -204,6 +204,13 @@
.input-boolean > label {
order: 2;
font-size: 1em;
opacity: 0.9;
}
label {
font-size: 0.8em;
opacity: 0.7;
}
.first-level.input {
@@ -217,13 +224,6 @@
gap: 10px;
}
button {
cursor: pointer;
background: var(--color-layer-2);
padding-block: 5px;
border-radius: 4px;
}
hr {
margin: 0;
left: 0;
+1
View File
@@ -2,6 +2,7 @@
import { type Snippet } from 'svelte';
import { panelState as state } from './PanelState.svelte';
// eslint-disable-next-line no-useless-assignment
let { children, open = $bindable(false) } = $props<{ children?: Snippet; open?: boolean }>();
$effect(() => {
@@ -1,101 +0,0 @@
<script lang="ts">
import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
import NestedSettings from '$lib/settings/NestedSettings.svelte';
import type { NodeId, NodeInput, NodeInstance } from '@nodarium/types';
type InternalNodeInput = NodeInput & {
__node_type?: NodeId;
__node_input: string;
};
type Props = {
manager: GraphManager;
node: NodeInstance;
};
const { manager, node = $bindable() }: Props = $props();
function filterInputs(inputs?: Record<string, NodeInput>) {
const _inputs = $state.snapshot(
inputs as Record<string, InternalNodeInput>
);
return Object.fromEntries(
Object.entries(structuredClone(_inputs ?? {}))
.filter(([, value]) => {
return value.hidden === true;
})
.map(([key, value]) => {
value.__node_type = node.state.type?.id;
value.__node_input = key;
return [key, value];
})
);
}
const nodeDefinition = filterInputs(node.state.type?.inputs);
type Store = Record<string, number | number[]>;
let store = $state<Store>(createStore(node?.props, nodeDefinition));
function createStore(
props: NodeInstance['props'],
inputs: Record<string, NodeInput>
): Store {
const store: Store = {};
Object.keys(inputs).forEach((key) => {
if (props) {
const value = props[key] !== undefined ? props[key] : inputs[key].value;
if (Array.isArray(value) || typeof value === 'number') {
store[key] = value;
} else if (typeof value === 'boolean') {
store[key] = value ? 1 : 0;
} else {
console.error('Wrong error', { value });
}
}
});
return store;
}
let lastPropsHash = '';
function updateNode() {
if (!node || !store) return;
let needsUpdate = false;
Object.keys(store).forEach((_key: string) => {
node.props = node.props || {};
const key = _key as keyof typeof store;
if (node && store) {
needsUpdate = true;
const value = store[key];
if (value !== undefined) {
node.props[key] = value;
}
}
});
let propsHash = JSON.stringify(node.props);
if (propsHash === lastPropsHash) {
return;
}
lastPropsHash = propsHash;
if (needsUpdate) {
manager.save();
manager.execute();
}
}
$effect(() => {
if (store) {
updateNode();
}
});
</script>
{#if Object.keys(nodeDefinition).length}
<NestedSettings
id="activeNodeSettings"
bind:value={store}
type={nodeDefinition}
/>
{:else}
<p class="mx-4 mt-4">Node has no settings</p>
{/if}
@@ -1,26 +1,103 @@
<script lang="ts">
import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
import type { NodeInstance } from '@nodarium/types';
import ActiveNodeSelected from './ActiveNodeSelected.svelte';
import NestedSettings from '$lib/settings/NestedSettings.svelte';
import type { NodeId, NodeInput, NodeInstance } from '@nodarium/types';
type InternalNodeInput = NodeInput & {
__node_type?: NodeId;
__node_input: string;
};
type Props = {
manager: GraphManager;
node: NodeInstance | undefined;
};
let { manager, node = $bindable() }: Props = $props();
const { manager, node = $bindable() }: Props = $props();
function filterInputs(inputs?: Record<string, NodeInput>) {
if (!node) return {};
return Object.fromEntries(
Object.entries(inputs ?? {})
.filter(([, value]) => {
return value.hidden === true;
})
.map(([key, value]) => {
const v = value as InternalNodeInput;
v.__node_type = node.state.type?.id;
v.__node_input = key;
return [key, v];
})
);
}
const nodeDefinition = node ? filterInputs(node.state.type?.inputs) : {};
type Store = Record<string, number | number[]>;
let store = $state<Store>(createStore(node?.props, nodeDefinition));
function createStore(
props: NodeInstance['props'],
inputs: Record<string, NodeInput>
): Store {
const store: Store = {};
Object.keys(inputs).forEach((key) => {
if (props) {
const value = props[key] !== undefined ? props[key] : inputs[key].value;
if (Array.isArray(value) || typeof value === 'number') {
store[key] = value;
} else if (typeof value === 'boolean') {
store[key] = value ? 1 : 0;
} else {
console.error('Wrong error', { value });
}
}
});
return store;
}
let lastPropsHash = '';
function updateNode() {
if (!node || !store) return;
let needsUpdate = false;
Object.keys(store).forEach((_key: string) => {
node.props = node.props || {};
const key = _key as keyof typeof store;
if (node && store) {
needsUpdate = true;
const value = store[key];
if (value !== undefined) {
node.props[key] = value;
}
}
});
let propsHash = JSON.stringify(node.props);
if (propsHash === lastPropsHash) {
return;
}
lastPropsHash = propsHash;
if (needsUpdate) {
manager.save();
manager.execute();
}
}
const isGroupInstance = $derived(node?.type === '__internal/group/instance');
$effect(() => {
if (store) {
updateNode();
}
});
</script>
<div class='{node?"border-l-2 pl-3.5!":""} bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4'>
<h3>Node Settings</h3>
</div>
{#if node}
{#key node.id}
{#if node}
<ActiveNodeSelected {manager} bind:node />
{/if}
{/key}
{:else}
<p class="mx-4 mt-4">No node selected</p>
{#if !isGroupInstance && Object.keys(nodeDefinition).length}
<div class='{node?"border-l-2 pl-3.5!":""} bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4'>
<h3>Node Settings</h3>
</div>
<NestedSettings
id="activeNodeSettings"
bind:value={store}
type={nodeDefinition}
/>
{/if}
@@ -8,7 +8,7 @@
import { humanizeDuration } from '$lib/helpers';
import { localState } from '$lib/helpers/localState.svelte';
import Monitor from '$lib/performance/Monitor.svelte';
import { InputNumber } from '@nodarium/ui';
import { Button, InputNumber } from '@nodarium/ui';
import { writable } from 'svelte/store';
function calculateStandardDeviation(array: number[]) {
@@ -112,7 +112,7 @@
onclick={() => copyContent(result?.stdev + '')}
>(click to copy)</i>
<div>
<button onclick={() => (isRunning = false)}>reset</button>
<Button onclick={() => (isRunning = false)}>reset</Button>
</div>
{:else if isRunning}
<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
@@ -126,7 +126,7 @@
{:else}
<label for="bench-samples">Samples</label>
<InputNumber id="bench-sample" bind:value={amount.value} max={1000} step={1} />
<button onclick={benchmark} disabled={isRunning}>start</button>
<Button variant="primary" onclick={benchmark} disabled={isRunning}>start</Button>
{/if}
</div>
@@ -1,4 +1,5 @@
<script lang="ts">
import { Button, toast } from '@nodarium/ui';
import FileSaver from 'file-saver';
import type { Group } from 'three';
import type { GLTFExporter } from 'three/addons/exporters/GLTFExporter.js';
@@ -28,11 +29,12 @@
exporter.parse(
scene,
(gltf) => {
// download .gltf file
download(gltf as ArrayBuffer, 'plant', 'text/plain', 'gltf');
toast('Exported as GLTF', 'success');
},
(err) => {
console.log(err);
const msg = err instanceof Error ? err.message : String(err);
toast(`GLTF export failed: ${msg}`, 'error');
}
);
}
@@ -45,13 +47,18 @@
objExporter = new m.OBJExporter();
return objExporter;
}));
const result = exporter.parse(scene);
// download .obj file
download(result, 'plant', 'text/plain', 'obj');
try {
const result = exporter.parse(scene);
download(result, 'plant', 'text/plain', 'obj');
toast('Exported as OBJ', 'success');
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
toast(`OBJ export failed: ${msg}`, 'error');
}
}
</script>
<div class="p-4">
<button onclick={exportObj}>export obj</button>
<button onclick={exportGltf}>export gltf</button>
<div class="p-4 flex gap-2">
<Button onclick={exportObj}>export obj</Button>
<Button onclick={exportGltf}>export gltf</Button>
</div>
+16 -13
View File
@@ -1,20 +1,23 @@
<script lang="ts">
import type { Graph } from '$lib/types';
import { JsonViewer } from '@nodarium/ui';
const { graph }: { graph?: Graph } = $props();
function convert(g: Graph): string {
return JSON.stringify(
{
...g,
nodes: g.nodes.map((n: object) => ({ ...n, tmp: undefined, state: undefined }))
},
null,
2
);
}
const data = $derived(
graph
? {
...graph,
nodes: graph.nodes.map((n: object) => ({ ...n, state: undefined }))
}
: null
);
</script>
<pre>
{graph ? convert(graph) : "No graph loaded"}
</pre>
<div class="overflow-auto p-2">
{#if data}
<JsonViewer value={data} path="graph" />
{:else}
<span class="font-mono text-xs text-neutral-500">No graph loaded</span>
{/if}
</div>
@@ -0,0 +1,156 @@
<script lang="ts">
import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
import { GraphState } from '$lib/graph-interface/graph-state.svelte';
import type { NodeInstance } from '@nodarium/types';
import { SocketTable } from '@nodarium/ui';
import UnusedGroupsPanel from './UnusedGroupsPanel.svelte';
type Props = {
manager: GraphManager;
graphState: GraphState;
node?: NodeInstance;
};
const { manager, graphState, node = $bindable() }: Props = $props();
const activeGroup = $derived.by(() => {
if (node?.type === '__internal/group/instance') {
let group = manager.getGroup(node.props?.groupId as number);
if (group) return group;
}
if (manager?.isInsideGroup && manager.currentGroupId !== null) {
return manager.getGroup(manager.currentGroupId);
}
});
const groupName = $derived(activeGroup?.name ?? '');
function handleRename(e: Event) {
const name = (e.target as HTMLInputElement).value;
if (activeGroup) manager.renameGroup(activeGroup.id, name);
}
function handleRemoveInput(key: string) {
if (!activeGroup) return;
const group = manager.getGroup(activeGroup?.id);
const inputs = $state.snapshot(group?.inputs ?? {});
delete inputs[key];
activeGroup.inputs = inputs;
manager.nodes = manager.nodes;
manager.save();
}
const types = $derived(
Array.from(
new Set(
manager?.registry
? manager.registry.getAllNodes()
.flatMap(n =>
Object.values(n.inputs ?? {})
.map(v => v.type)
)
: []
)
)
);
let outputType = $derived(activeGroup?.outputs?.[0]?.type ?? 'unknown');
$effect(() => {
if (!activeGroup) return;
const group = manager.getGroup(activeGroup?.id);
const outputs = $state.snapshot(group?.outputs ?? []);
if (outputs?.[0]?.type === outputType) return;
activeGroup.outputs = [
{
label: outputs[0]?.label ?? 'Output',
type: outputType
}
];
manager.nodes = manager.nodes;
manager.save();
});
</script>
{#if activeGroup}
<div class='{node?"border-l-2 pl-3.5!":""} bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4'>
<h3>Group Settings</h3>
</div>
{/if}
{#if activeGroup}
{#key activeGroup.id}
<div class="p-4 group-settings">
<label for="group-name">Group name</label>
<input
id="group-name"
type="text"
placeholder="Group {activeGroup.id}"
value={groupName}
oninput={handleRename}
/>
<label for="group-name">Group Inputs</label>
<div>
<SocketTable
{types}
onremove={handleRemoveInput}
bind:inputs={activeGroup.inputs}
colors={graphState?.colors?.getColors()}
/>
</div>
<label for="group-name mb-2">Group output</label>
<div class="flex bg-layer-2 rounded-sm outline outline-outline w-min">
<span
style:background={graphState?.colors?.getColor(outputType)}
class="block opacity-50 min-w-2 ml-2 w-2 h-2 my-auto rounded-sm"
></span>
<select
class="text-[0.9em] shrink-0 px-2 py-1 border-outline"
bind:value={outputType}
>
{#each types as type (type)}
<option>
<span
style="background: {graphState?.colors?.getColor(type)}; width: 5px; height: 5px; border-radius: 5px;"
></span>
{type}
</option>
{/each}
</select>
</div>
</div>
{/key}
{/if}
{#if manager && !manager.isInsideGroup}
<UnusedGroupsPanel {manager} />
{/if}
<style>
.group-settings {
display: flex;
flex-direction: column;
gap: 0.4em;
}
label {
font-size: 0.8em;
opacity: 0.7;
}
.group-settings input {
background: var(--color-layer-1);
border: 1px solid var(--color-outline);
border-radius: 4px;
color: var(--color-text);
font-family: var(--font-family);
font-size: 0.9em;
padding: 0.4em 0.6em;
}
.group-settings input:focus {
outline: 1px solid var(--color-active);
}
</style>
@@ -0,0 +1,122 @@
<script lang="ts">
import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
import type { GroupDefinition } from '@nodarium/types';
import { Button } from '@nodarium/ui';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
type Props = { manager: GraphManager };
const { manager }: Props = $props();
type GroupNode = { group: GroupDefinition; children: GroupNode[] };
const unusedTree = $derived.by((): GroupNode[] => {
const unused = manager.getUnusedGroups();
if (!unused.length) return [];
const unusedIds = new Set(unused.map(g => g.id));
// Build child map: which unused groups reference which other unused groups
const childrenOf = new SvelteMap<number, number[]>();
const referencedBy = new SvelteSet<number>();
for (const group of unused) {
const refs: number[] = [];
for (const node of group.nodes) {
if (node.type === '__internal/group/instance' && node.props?.groupId !== undefined) {
const childId = node.props.groupId as number;
if (unusedIds.has(childId)) {
refs.push(childId);
referencedBy.add(childId);
}
}
}
childrenOf.set(group.id, refs);
}
const byId = new Map(unused.map(g => [g.id, g]));
function buildNode(g: GroupDefinition): GroupNode {
return {
group: g,
children: (childrenOf.get(g.id) ?? []).map(id => buildNode(byId.get(id)!))
};
}
return unused
.filter(g => !referencedBy.has(g.id))
.map(buildNode);
});
</script>
{#if unusedTree.length}
<div class="panel p-4">
<div class="header">
<span>Unused groups</span>
<Button size="sm" variant="destructive" onclick={() => manager.removeUnusedGroups()}>
Remove all
</Button>
</div>
<ul class="tree">
{#snippet treeNode(node: GroupNode)}
<li>
<span class="group-name">{node.group.name || `Group #${node.group.id}`}</span>
{#if node.children.length}
<ul>
{#each node.children as child (child.group.id)}
{@render treeNode(child)}
{/each}
</ul>
{/if}
</li>
{/snippet}
{#each unusedTree as node (node.group.id)}
{@render treeNode(node)}
{/each}
</ul>
</div>
{/if}
<style>
.panel {
border-top: 1px solid var(--color-outline);
margin-top: -1px;
border-bottom: 1px solid var(--color-outline);
}
.header {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 0.5em;
font-size: 0.8em;
opacity: 0.7;
}
.tree {
list-style: none;
margin: 0;
padding: 0;
}
.tree ul {
list-style: none;
margin: 0;
padding-left: 1.2em;
border-left: 1px solid var(--color-outline);
}
.tree li {
padding: 0.15em 0;
}
.group-name {
font-size: 0.85em;
}
.tree ul .group-name::before {
content: '└ ';
opacity: 0.4;
}
</style>
+5 -29
View File
@@ -24,11 +24,10 @@ export const tutorialConfig: PlantyConfig = {
tour_canvas: {
position: 'bottom-left',
hook: 'setup-default',
action: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'This is the **graph canvas**. Nodes connect together to build a plant — the 3D model updates automatically whenever you make a change.\nEach node does one specific job: grow stems, add noise, produce output.',
waitFor: 'click',
next: 'tour_viewer'
},
@@ -37,7 +36,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'This is the **3D viewer** — the live preview of your plant.\nLeft-click to rotate · right-click to pan · scroll to zoom.',
waitFor: 'click',
next: 'try_params'
},
@@ -46,16 +44,14 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click a node to select it. Its settings appear **directly on the node** — try changing a value and watch the plant update.\nThe sidebar shows extra hidden settings for the selected node.',
waitFor: 'click',
next: 'start_building'
},
start_building: {
position: 'center',
hook: 'load-tutorial-template',
action: 'load-tutorial-template',
text:
"Now let's build your own plant from scratch!\nI've loaded a blank project — it only has an **Output** node. Your goal: connect nodes to make a plant.",
waitFor: 'click',
next: 'add_stem_node'
},
@@ -64,7 +60,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Open the **Add Menu** with **Shift+A** or **right-click** on the canvas.\nAdd a **Stem** node, then connect its output socket to the Output node's input.",
waitFor: 'click',
next: 'add_noise_node'
},
@@ -73,7 +68,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Add a **Noise** node the same way.\nConnect: Stem → Noise input, then Noise output → Output.\nThis makes the stems grow in organic, curved shapes.',
waitFor: 'click',
next: 'add_random_node'
},
@@ -82,7 +76,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Let's add some randomness! Add a **Random** node and connect its output to the **thickness** or **length** input of the Stem node.\nThe default min/max range is small — **Ctrl+drag** any number field to exceed its normal limits.",
waitFor: 'click',
next: 'prompt_regenerate'
},
@@ -91,7 +84,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Now press **R** to regenerate. Each press gives the Random node a new value — your plant changes every run!',
waitFor: 'click',
next: 'tour_sidebar'
},
@@ -100,16 +92,13 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.tabs', padding: 4 },
text:
'The **sidebar** holds all your tools:\n⚙️ Settings · ⌨️ Shortcuts · 📦 Export · 📁 Projects · 📊 Graph Settings\nEnable **Advanced Mode** in Settings to unlock performance and benchmark panels.',
waitFor: 'click',
next: 'save_project'
},
save_project: {
position: 'right',
highlight: { selector: '.tabs', padding: 4 },
text:
'Your work is saved in the **Projects panel** — rename it, create new projects, or switch between them anytime.',
waitFor: 'click',
next: 'congrats'
},
@@ -129,22 +118,16 @@ export const tutorialConfig: PlantyConfig = {
tour_canvas_nerd: {
position: 'bottom-left',
hook: 'setup-default',
action: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"The **graph canvas** renders a directed acyclic graph. Each node is an individual **WASM module** executed in isolation — inputs in, output out. The 3D model updates automatically on every change.\nI've loaded a starter graph so you can see it in action.",
choices: [
{
label: '🔍 Explore Node Sourcecode',
onclick: () => {
window.open(
'https://git.max-richter.dev/max/nodarium/src/branch/main/nodes/max/plantarium',
'__blank'
);
}
action: 'open-github-nodes'
}
],
waitFor: 'click',
next: 'tour_viewer_nerd'
},
@@ -153,15 +136,13 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'The **3D viewer** uses `@threlte/core` (Svelte + Three.js). Mesh data streams from WASM execution results. OrbitControls: left-drag rotate, right-drag pan, scroll zoom.',
waitFor: 'click',
next: 'tour_runtime_nerd'
},
tour_runtime_nerd: {
position: 'right',
position: 'bottom-right',
text:
'By default, nodes execute in a **WebWorker** for better performance. You can switch to main-thread execution by disabling **Debug → Execute in WebWorker** in Settings.\nEnable **Advanced Mode** to unlock the Performance and Benchmark panels.',
waitFor: 'click',
next: 'start_building'
},
@@ -171,7 +152,6 @@ export const tutorialConfig: PlantyConfig = {
position: 'bottom-right',
text:
'Node sockets are **type-checked**. The coloured dots tell you what kind of data flows through:\n🔵 `number` · 🟢 `vec3` · 🟣 `shape` · ⚪ `*` (wildcard)',
waitFor: 'click',
next: 'connections_rules'
},
@@ -191,7 +171,6 @@ export const tutorialConfig: PlantyConfig = {
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click any node to select it. Basic settings are shown **on the node itself**.\nThe sidebar under *Graph Settings → Active Node* shows the full list:\n**Number** — drag or type · **Vec3** — X/Y/Z · **Select** — dropdown · **Color** — picker',
waitFor: 'click',
next: 'params_tip'
},
@@ -210,7 +189,6 @@ export const tutorialConfig: PlantyConfig = {
position: 'bottom-right',
text:
'Add a **Debug node** from the Add Menu (Shift+A or right-click). It accepts `*` wildcard inputs — connect any socket to inspect the data flowing through.\nEnable **Advanced Mode** in Settings to also see Performance and Graph Source panels.',
waitFor: 'click',
next: 'debug_done'
},
@@ -228,7 +206,6 @@ export const tutorialConfig: PlantyConfig = {
position: 'bottom-right',
text:
'**Essential shortcuts:**\n`R` — Regenerate\n`Shift+A` / right-click — Add node\n`f` — Smart-connect selected nodes\n`.` — Center camera\n`Ctrl+Z` / `Ctrl+Y` — Undo / Redo\n`Delete` — Remove selected · `Ctrl+Delete` — Remove and restore edges',
waitFor: 'click',
next: 'shortcuts_done'
},
@@ -247,7 +224,6 @@ export const tutorialConfig: PlantyConfig = {
position: 'right',
text:
'Export your 3D model from the **📦 Export** panel:\n**GLB** — standard for 3D apps (Blender, Three.js)\n**OBJ** — legacy format · **STL** — 3D printing · **PNG** — screenshot',
waitFor: 'click',
next: 'congrats'
},
+144 -43
View File
@@ -4,9 +4,10 @@
import Grid from '$lib/grid';
import { debounceAsyncFunction } from '$lib/helpers';
import { createKeyMap } from '$lib/helpers/createKeyMap';
import { debugNode } from '$lib/node-registry/debugNode.js';
import { debugNode } from '$lib/node-registry/debugNode';
import { groupNode } from '$lib/node-registry/groupNode.js';
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
import NodeStore from '$lib/node-store/NodeStore.svelte';
import PerformanceViewer from '$lib/performance/PerformanceViewer.svelte';
import { ProjectManager } from '$lib/project-manager/project-manager.svelte';
import ProjectManagerEl from '$lib/project-manager/ProjectManager.svelte';
@@ -21,23 +22,26 @@
import Changelog from '$lib/sidebar/panels/Changelog.svelte';
import ExportSettings from '$lib/sidebar/panels/ExportSettings.svelte';
import GraphSource from '$lib/sidebar/panels/GraphSource.svelte';
import GroupSettings from '$lib/sidebar/panels/GroupSettings.svelte';
import Keymap from '$lib/sidebar/panels/Keymap.svelte';
import { panelState } from '$lib/sidebar/PanelState.svelte';
import Sidebar from '$lib/sidebar/Sidebar.svelte';
import { tutorialConfig } from '$lib/tutorial/tutorial-config';
import { Planty } from '@nodarium/planty';
import type { Graph, NodeInstance } from '@nodarium/types';
import { Spinner, Toast, toast } from '@nodarium/ui';
import { createPerformanceStore } from '@nodarium/utils';
import type { Group } from 'three';
let performanceStore = createPerformanceStore();
let planty = $state<ReturnType<typeof Planty>>();
let pendingSave = false;
const { data } = $props();
const registryCache = new IndexDBCache('node-registry');
const nodeRegistry = new RemoteNodeRegistry('', registryCache, [debugNode]);
const nodeRegistry = new RemoteNodeRegistry('', registryCache, [debugNode, groupNode]);
const workerRuntime = new WorkerRuntimeExecutor();
const runtimeCache = new MemoryRuntimeCache();
const memoryRuntime = new MemoryRuntimeExecutor(nodeRegistry, runtimeCache);
@@ -49,8 +53,8 @@
);
$effect(() => {
workerRuntime.useRegistryCache = appSettings.value.debug.cache.useRuntimeCache;
workerRuntime.useRuntimeCache = appSettings.value.debug.cache.useRegistryCache;
workerRuntime.useRegistryCache = appSettings.value.debug.cache.useRegistryCache;
workerRuntime.useRuntimeCache = appSettings.value.debug.cache.useRuntimeCache;
if (appSettings.value.debug.cache.useRegistryCache) {
nodeRegistry.cache = registryCache;
@@ -65,8 +69,19 @@
}
});
$effect(() => {
const handler = (e: BeforeUnloadEvent) => {
if (pendingSave) {
e.preventDefault();
}
};
window.addEventListener('beforeunload', handler);
return () => window.removeEventListener('beforeunload', handler);
});
let activeNode = $state<NodeInstance | undefined>(undefined);
let scene = $state<Group>(null!);
let isExecuting = $state(false);
let sidebarOpen = $state(false);
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
@@ -94,15 +109,21 @@
randomSeed: { type: 'boolean', value: false }
});
$effect(() => {
if (graphSettings && graphSettingTypes) {
if (graphSettings && graphSettingTypes && manager?.loaded) {
manager?.setSettings($state.snapshot(graphSettings));
}
});
let timeout: ReturnType<typeof setTimeout>;
async function update(
g: Graph,
s: Record<string, unknown> = $state.snapshot(graphSettings)
) {
if (timeout) clearTimeout(timeout);
timeout = setTimeout(() => {
isExecuting = true;
}, 100);
performanceStore.startRun();
try {
let a = performance.now();
@@ -125,8 +146,11 @@
}
viewerComponent?.update(graphResult);
} catch (error) {
console.log('errors', error);
const msg = error instanceof Error ? error.message : String(error);
toast(`Execution failed: ${msg}`, 'error');
} finally {
clearTimeout(timeout);
isExecuting = false;
performanceStore.stopRun();
}
}
@@ -168,8 +192,9 @@
<Planty
bind:this={planty}
config={tutorialConfig}
hooks={{
actions={{
'setup-default': () => {
console.log('setup-default');
const ts = new Date().toLocaleTimeString('en-US', { hour: '2-digit', minute: '2-digit' });
pm.handleCreateProject(
structuredClone(templates.defaultPlant) as unknown as Graph,
@@ -177,12 +202,61 @@
);
},
'load-tutorial-template': () => {
console.log('load-tutorial-template');
if (!pm.graph) return;
const g = structuredClone(templates.tutorial) as unknown as Graph;
g.id = pm.graph.id;
g.meta = { ...pm.graph.meta };
pm.graph = g;
pm.saveGraph(g);
manager.load(g);
graphInterface.state.centerNode(graphInterface.manager.getAllNodes()[0]);
},
'open-github-nodes': () => {
console.log('open-github-nodes');
window.open(
'https://github.com/jim-fx/nodarium/tree/main/nodes/max/plantarium',
'__blank'
);
}
}}
hooks={{
'action:add_stem_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const stemNode = allNodes.find(n => n.type === 'max/plantarium/stem');
if (stemNode && graphInterface.manager.edges.length) {
unsub();
(cb as () => void)();
}
});
},
'action:add_noise_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const noiseNode = allNodes.find(n => n.type === 'max/plantarium/noise');
if (noiseNode && graphInterface.manager.edges.length > 1) {
unsub();
(cb as () => void)();
}
});
},
'action:add_random_node': (cb) => {
const unsub = manager.on('save', () => {
const allNodes = graphInterface.manager.getAllNodes();
const noiseNode = allNodes.find(n => n.type === 'max/plantarium/random');
if (noiseNode && graphInterface.manager.edges.length > 2) {
unsub();
(cb as () => void)();
}
});
},
'action:prompt_regenerate': (cb) => {
function handleKeydown(e: KeyboardEvent) {
if (e.key === 'r') {
window.removeEventListener('keydown', handleKeydown);
(cb as () => void)();
}
}
window.addEventListener('keydown', handleKeydown);
},
'before:save_project': () => panelState.setActivePanel('projects'),
'before:export_tour': () => panelState.setActivePanel('exports'),
@@ -196,30 +270,43 @@
<header></header>
<Grid.Row>
<Grid.Cell>
<Viewer
bind:scene
bind:this={viewerComponent}
perf={performanceStore}
debugData={debugData}
centerCamera={appSettings.value.centerCamera}
/>
<div class="viewer-cell">
<Viewer
bind:scene
bind:this={viewerComponent}
perf={performanceStore}
debugData={debugData}
centerCamera={appSettings.value.centerCamera}
/>
{#if isExecuting}
<div class="viewer-spinner" aria-label="Executing graph">
<Spinner size={28} />
</div>
{/if}
</div>
</Grid.Cell>
<Grid.Cell>
{#if pm.graph}
<GraphInterface
graph={pm.graph}
bind:this={graphInterface}
registry={nodeRegistry}
addMenuPadding={{ right: sidebarOpen ? 330 : undefined }}
backgroundType={appSettings.value.nodeInterface.backgroundType}
snapToGrid={appSettings.value.nodeInterface.snapToGrid}
bind:activeNode
bind:showHelp={appSettings.value.nodeInterface.showHelp}
bind:settings={graphSettings}
bind:settingTypes={graphSettingTypes}
onsave={(g) => pm.saveGraph(g)}
onresult={(result) => handleUpdate(result as Graph)}
/>
{#key pm.graph.id}
<GraphInterface
graph={pm.graph}
bind:this={graphInterface}
registry={nodeRegistry}
safePadding={{ right: sidebarOpen ? 321 : undefined }}
backgroundType={appSettings.value.nodeInterface.backgroundType}
snapToGrid={appSettings.value.nodeInterface.snapToGrid}
bind:activeNode
bind:showHelp={appSettings.value.nodeInterface.showHelp}
bind:settings={graphSettings}
bind:settingTypes={graphSettingTypes}
onsave={async (g) => {
pendingSave = true;
await pm.saveGraph(g);
pendingSave = false;
}}
onresult={(result) => handleUpdate(result as Graph)}
/>
{/key}
{/if}
<Sidebar bind:open={sidebarOpen}>
<Panel id="general" title="General" icon="i-[tabler--settings]">
@@ -245,15 +332,7 @@
<Panel id="exports" title="Exporter" icon="i-[tabler--package-export]">
<ExportSettings {scene} />
</Panel>
{#if false}
<Panel
id="node-store"
title="Node Store"
icon="i-[tabler--database] bg-green-400"
>
<NodeStore registry={nodeRegistry} />
</Panel>
{/if}
<Panel
id="performance"
title="Performance"
@@ -273,7 +352,9 @@
hidden={!appSettings.value.debug.advancedMode}
icon="i-[tabler--code]"
>
<GraphSource graph={pm.graph ?? manager?.serialize()} />
{#if manager?.status === 'idle'}
<GraphSource graph={manager.serialize()} />
{/if}
</Panel>
<Panel
id="benchmark"
@@ -288,12 +369,16 @@
title="Graph Settings"
icon="i-[custom--graph] bg-blue-400"
>
<span class="block h-[1px]"></span>
<NestedSettings
id="graph-settings"
type={graphSettingTypes}
bind:value={graphSettings}
/>
<ActiveNodeSettings {manager} bind:node={activeNode} />
{#key activeNode}
<ActiveNodeSettings {manager} bind:node={activeNode} />
<GroupSettings graphState={graphInterface?.state} {manager} bind:node={activeNode} />
{/key}
</Panel>
<Panel
id="changelog"
@@ -307,6 +392,8 @@
</Grid.Row>
</div>
<Toast />
<style>
header {
background-color: var(--color-layer-1);
@@ -336,7 +423,21 @@
width: 100vw;
color: white;
display: grid;
grid-template-rows: 36px 1fr;
grid-template-rows: 0px 1fr;
}
.viewer-cell {
position: relative;
height: 100%;
}
.viewer-spinner {
position: absolute;
bottom: 12px;
right: 12px;
color: var(--color-text, #cecece);
opacity: 0.6;
pointer-events: none;
}
.wrapper :global(canvas) {
+1 -1
View File
@@ -1,10 +1,10 @@
import { sveltekit } from '@sveltejs/kit/vite';
import tailwindcss from '@tailwindcss/vite';
import { playwright } from '@vitest/browser-playwright';
import path from 'path';
import comlink from 'vite-plugin-comlink';
import glsl from 'vite-plugin-glsl';
import wasm from 'vite-plugin-wasm';
import path from 'path';
import { defineConfig } from 'vitest/config';
export default defineConfig({
+216
View File
@@ -0,0 +1,216 @@
# Nodarium — LLM Reference
## What It Is
Nodarium is a **node-based visual programming editor**. Users wire together nodes on a 2D canvas; each node is a WebAssembly module that receives typed inputs and produces typed outputs. A live Three.js viewer renders the resulting 3D geometry/paths/instances.
---
## Repository Layout
```
/
├── app/ # SvelteKit web app
│ └── src/
│ ├── routes/+page.svelte # App entry point
│ └── lib/
│ ├── graph-interface/ # Canvas editor (UI + state)
│ ├── runtime/ # WASM execution engine
│ ├── node-registry/ # Fetch & cache node definitions
│ ├── project-manager/ # IndexDB persistence
│ ├── result-viewer/ # Three.js 3D output
│ ├── sidebar/ # UI panels
│ └── settings/ # App + graph settings
├── packages/
│ ├── types/ # Shared TypeScript types + Zod schemas
│ ├── utils/ # Logging, hashing, WASM wrapping, perf
│ ├── ui/ # Reusable Svelte UI components
│ ├── planty/ # Tutorial system
│ └── macros/ # Build-time macros
└── docs/
```
---
## Core Architecture
```
User Interaction
└── GraphInterface
├── GraphState ← UI: selection, camera, mouse, clipboard
└── GraphManager ← Logic: nodes, edges, history, serialization
├── NodeRegistry ← fetches WASM definitions (remote API + IndexDB cache)
├── HistoryManager ← undo/redo (jsondiffpatch deltas)
└── emit('result') → RuntimeExecutor
└── node.execute(Int32Array) per node
└── ResultViewer (Three.js/Threlte)
```
**Event flow:**
1. User edits graph → GraphManager mutates state
2. GraphManager emits `save` → ProjectManager persists to IndexDB
3. GraphManager emits `result` → Runtime executes graph → Viewer updates
---
## Critical Files
| File | Role |
| ------------------------------------------------------ | --------------------------------------------------------------------- |
| `app/src/routes/+page.svelte` | Wires all systems; creates GraphManager, runtime, registry |
| `app/src/lib/graph-interface/graph-manager.svelte.ts` | Central graph logic: createNode, createEdge, serialize, load, history |
| `app/src/lib/graph-interface/graph-state.svelte.ts` | UI state: camera, selection, mouse, clipboard, groupSelectedNodes |
| `app/src/lib/graph-interface/graph/Graph.svelte` | Canvas renderer |
| `app/src/lib/graph-interface/node/Node.svelte` | 3D mesh node (Three.js shader) |
| `app/src/lib/graph-interface/node/NodeHTML.svelte` | HTML overlay: labels + parameters |
| `app/src/lib/graph-interface/node/NodeHeader.svelte` | Node title bar |
| `app/src/lib/graph-interface/keymaps.ts` | Keyboard shortcuts |
| `app/src/lib/graph-interface/helpers/nodeHelpers.ts` | Node height calculations |
| `app/src/lib/graph-interface/graph/colors.svelte.ts` | Socket type → color mapping |
| `app/src/lib/runtime/runtime-executor.ts` | Executes nodes in DAG order; expandGroups() |
| `app/src/lib/node-registry/index.ts` | RemoteNodeRegistry entry |
| `app/src/lib/node-registry/groupNode.ts` | Built-in group node definition |
| `app/src/lib/node-registry/debugNode.ts` | Built-in debug node |
| `app/src/lib/sidebar/panels/ActiveNodeSettings.svelte` | Per-node settings panel |
| `packages/types/src/types.ts` | Graph, NodeInstance, NodeDefinition, Edge, GroupDefinition |
| `packages/types/src/inputs.ts` | NodeInput union types (float, vec3, geometry, path, …) |
| `packages/utils/src/wasm.ts` | createWasmWrapper() — wraps WASM bytes into a NodeDefinition |
---
## Key Types
```typescript
// packages/types/src/types.ts
type NodeId = `${string}/${string}/${string}`; // e.g. "max/plantarium/stem"
type NodeInstance = {
id: number;
type: NodeId;
position: [number, number];
props?: Record<string, number | number[]>; // current parameter values
meta?: { title?: string; lastModified?: string };
state: NodeRuntimeState; // runtime-only, NOT serialized
};
type NodeRuntimeState = {
type?: NodeDefinition; // resolved definition
parents?: NodeInstance[];
children?: NodeInstance[];
x?: number;
y?: number; // interpolated position
mesh?: Mesh; // Three.js mesh reference
ref?: HTMLElement;
};
type NodeDefinition = {
id: NodeId;
inputs?: Record<string, NodeInput>;
outputs?: string[]; // output type names
meta?: { title?: string; description?: string };
execute(input: Int32Array): Int32Array; // WASM function
};
// Edge: [fromNode, outputIndex, toNode, inputSocketName]
type Edge = [NodeInstance, number, NodeInstance, string];
type Graph = {
nodes: NodeInstance[];
edges: [number, number, number, string][]; // serialized (IDs, not refs)
settings: Record<string, unknown>;
groups: GroupDefinition[];
};
type GroupDefinition = {
id: number;
nodes: NodeInstance[];
edges: Edge[];
inputs?: Record<string, NodeInput>;
outputs?: string[];
};
```
### NodeInput socket types
`float` | `integer` | `boolean` | `select` | `seed` | `vec3` | `geometry` | `path` | `shape` | `color` | `*` (wildcard)
Each input can have: `value` (default), `label`, `hidden`, `external`, `setting` (link to graph setting), `accepts` (extra compatible types).
---
## Patterns & Conventions
### Svelte 5 reactivity
The codebase uses Svelte 5 runes throughout — `$state`, `$derived`, `$effect`. Collections use `SvelteMap<K,V>` and `SvelteSet<T>` (from `svelte/reactivity`) instead of plain Map/Set so that mutations trigger reactive updates.
### Context API
`GraphManager` and `GraphState` are provided via Svelte context (`setContext` / `getContext`) inside `GraphInterface`. All child components (Node, Edge, etc.) consume them via context rather than props.
### Edge representation
In memory, edges are `[NodeInstance, outputIndex, NodeInstance, inputSocketName]` — direct object references for fast traversal. On serialization (`Graph.edges`), they become `[nodeId, outputIndex, nodeId, inputSocketName]` (plain IDs).
### Socket compatibility
```typescript
areSocketsCompatible(outputType: string, inputType: string | string[]): boolean
// '*' wildcard matches any type; 'geometry' accepts ['geometry', 'instances']
```
### WASM execution interface
Every node exposes a single function: `execute(input: Int32Array): Int32Array`.
Data encoding (Plantarium):
- `[0, stemDepth, ...x,y,z,thickness]` — path
- `[1, vertexCount, faceCount, ...faces, ...vertices, ...normals]` — geometry
- `[2, vertexCount, faceCount, instanceCount, stemDepth, ...]` — instances
### Event emitter
`GraphManager extends EventEmitter<{ save, result, settings }>`. Subscribe with `manager.on('result', cb)`. Used to decouple the editor UI from runtime execution and persistence.
### History
Every mutation goes through `HistoryManager`. Call `this.history.save(this.serialize())` before mutations; undo/redo replays jsondiffpatch deltas.
### Internal node IDs
Built-in nodes use the `__internal/` namespace: `__internal/group/instance`, `__internal/node/debug`. Virtual boundary nodes use `__virtual/`: `__virtual/group/input`, `__virtual/group/output`.
---
## In-Progress: Node Groups (`feat/group-node-own`)
Group selected nodes with **Ctrl+G**. A `GroupDefinition` is stored in `Graph.groups[]`; a group instance node (`__internal/group/instance`) referencing it by `props.groupId` replaces the selected nodes.
**Known gaps as of 2026-05-03:**
| Issue | Location |
| ----------------------------------------------------------------------------------------- | ------------------------------------------------------------------ |
| `createGroupNode()` called but not defined | `graph-state.svelte.ts:334` → missing in `graph-manager.svelte.ts` |
| Runtime expects `group.graph.nodes/edges`; schema has flat `nodes/edges` | `runtime-executor.ts` vs `types.ts` |
| Runtime expects `group.inputs` as array; schema defines it as `Record<string, NodeInput>` | Same mismatch |
| `enterGroupNode()` is a stub — no group navigation | `graph-state.svelte.ts` |
| `serialize()` writes parent-graph edges into group instead of group-internal edges | `graph-manager.svelte.ts` |
---
## Dev Commands
Run from `app/`:
```bash
npm run dev # start dev server (Vite)
npm run build # production build
npm run check # svelte-check + tsc
npm run lint # eslint
npm run test # unit (vitest) + e2e (playwright)
npm run test:unit # vitest only
npm run test:e2e # playwright only
npm run bench # benchmark runner
```
+645
View File
@@ -0,0 +1,645 @@
# Comprehensive UX Practices for Web Applications
## Introduction
This document consolidates many of the most important practical UX principles for modern web applications.
---
# 1. Core UX Principles
## 1.1 Visibility of System Status
Users should always understand:
- What the system is doing
- Whether an action succeeded
- Whether work is still in progress
- Whether an error occurred
### Good Practices
- Show loading indicators immediately
- Show success confirmations after important actions
- Show inline validation messages
- Display progress for long-running tasks
- Use skeleton loading states instead of blank screens
- Prevent silent failures
- Avoid ambiguous UI states
### Bad Practices
- Buttons with no feedback after clicking
- Infinite spinners without explanation
- Hidden background operations
- Saving without visible confirmation
---
## 1.2 Predictability and Consistency
Users build mental models quickly.
Breaking established expectations increases cognitive load and causes mistakes.
### Good Practices
- Use consistent layouts
- Keep interaction patterns stable
- Reuse common UI conventions
- Keep naming and terminology consistent
- Use standard keyboard shortcuts
- Make similar components behave similarly
### Bad Practices
- Different button styles for identical actions
- Inconsistent navigation behavior
- Custom controls that ignore platform conventions
- Unexpected modal behavior
---
## 1.3 Recognition Over Recall
Interfaces should minimize memory requirements.
Users should recognize options instead of remembering information.
### Good Practices
- Show recent searches
- Use autocomplete
- Display contextual hints
- Preserve previously entered values
- Use visible labels
- Keep important actions visible
### Bad Practices
- Placeholder-only labels
- Hidden functionality
- Requiring users to remember previous state
- Removing useful context during workflows
---
## 1.4 Error Prevention
Preventing mistakes is better than handling mistakes.
### Good Practices
- Disable impossible actions
- Validate input early
- Warn before destructive operations
- Use constrained input formats
- Use safe defaults
- Prefer undo over confirmation dialogs
### Bad Practices
- Destructive actions near common actions
- Easy accidental deletion
- Poor validation timing
- Irreversible operations without recovery
---
# 2. Input and Form UX
Forms are one of the most important and failure-prone areas in web applications.
---
## 2.1 Input Focus Behavior
### Good Practices
- Autofocus the primary field when appropriate
- Preserve focus during rerenders
- Preserve cursor position
- Support keyboard-first workflows
- Use logical tab ordering
### Auto-Selecting Input Text
Auto-selecting text on focus is context-dependent.
### Good Use Cases
- Quantity fields
- Rename dialogs
- Editable defaults
- Quick replacement workflows
- Temporary values users often replace entirely
### Bad Use Cases
- Long textareas
- Complex text editing
- Fields users commonly partially edit
- Rich text editing
### Principle
Only auto-select when full replacement is more likely than partial editing.
---
## 2.2 Labels and Placeholders
### Good Practices
- Always use visible labels
- Use placeholders only as supplementary examples
- Keep labels visible after typing
- Associate labels correctly for accessibility
### Bad Practices
- Placeholder-only forms
- Ambiguous labels
- Labels that disappear during editing
---
## 2.3 Validation
### Recommended Validation Timing
| Validation Type | Timing |
| ------------------- | --------- |
| Format validation | Immediate |
| Semantic validation | On blur |
| Server validation | On submit |
### Good Practices
- Show errors near the relevant field
- Explain how to fix issues
- Preserve entered values after errors
- Validate incrementally
- Use clear language
### Bad Practices
- Generic “Invalid input” messages
- Clearing form data after errors
- Delayed validation surprises
- Validation that interrupts typing
---
## 2.4 Input Types
### Good Practices
Use appropriate HTML input types:
- `email`
- `tel`
- `number`
- `date`
- `password`
- `search`
### Benefits
- Better mobile keyboards
- Native validation
- Improved accessibility
- Better autofill support
---
## 2.5 Form Submission
### Good Practices
- Enter submits forms when expected
- Escape cancels dialogs
- Show loading states during submission
- Prevent duplicate submissions
- Preserve draft state
- Allow keyboard submission
### Bad Practices
- Disabled submit buttons without explanation
- Hidden validation failures
- Silent submission failures
---
## 2.6 Dropdowns and Selection UX
### Good Practices
- Use radio buttons for small option sets
- Use searchable selects for large datasets
- Prefer autocomplete for many options
- Show selected state clearly
### Bad Practices
- Massive unsearchable dropdowns
- Nested dropdown hierarchies
- Multi-select controls without search
---
# 3. Navigation UX
---
## 3.1 Orientation
Users should always know:
- Where they are
- How they got there
- What they can do next
- How to go back
### Good Practices
- Highlight active navigation
- Use breadcrumbs when helpful
- Use meaningful page titles
- Preserve navigation consistency
---
## 3.2 Navigation Structure
### Good Practices
- Keep hierarchy shallow
- Group related actions
- Use descriptive names
- Keep primary actions stable
### Bad Practices
- Deep nesting
- Ambiguous navigation labels
- Constantly moving actions
---
## 3.3 URL Design
### Good Practices
- Use readable URLs
- Make URLs shareable
- Preserve app state in URLs when useful
- Support browser history correctly
### Bad Practices
- Opaque generated URLs
- Broken back button behavior
- Losing state during navigation
---
# 4. Interaction Design
---
## 4.1 Click Targets
### Good Practices
- Large clickable areas
- Adequate spacing between actions
- Clear hover/focus states
- Touch-friendly sizing
### Bad Practices
- Tiny clickable regions
- Overlapping interactive elements
- Hidden hit areas
---
## 4.2 Feedback
Every interaction should produce feedback.
### Good Practices
- Hover states
- Active states
- Loading indicators
- Success states
- Error states
- Optimistic updates when appropriate
### Bad Practices
- Dead-feeling interfaces
- Invisible processing
- Delayed reactions
---
## 4.3 Destructive Actions
### Good Practices
- Require confirmation for dangerous actions
- Prefer undo systems
- Visually distinguish destructive buttons
- Separate destructive actions spatially
### Bad Practices
- Immediate irreversible deletion
- Dangerous actions near common actions
- Ambiguous destructive wording
---
## 4.4 Modal UX
### Good Practices
- Trap keyboard focus
- Support Escape to close
- Restore focus after closing
- Prevent background interaction
- Keep modal purpose focused
### Bad Practices
- Nested modals
- Full workflows inside modals
- Losing unsaved work accidentally
---
# 5. Performance UX
Performance is a UX feature.
Users interpret slowness as unreliability.
---
## 5.1 Perceived Performance
### Good Practices
- Show immediate visual response
- Use optimistic UI updates
- Preload likely next content
- Stream content progressively
- Use skeleton loaders
### Bad Practices
- Blank screens during loading
- Long blocking operations
- Frozen interfaces
---
## 5.2 Layout Stability
### Good Practices
- Prevent layout shift
- Reserve image dimensions
- Avoid moving buttons during loading
- Keep skeletons aligned with final layout
### Bad Practices
- Jumping content
- Shifting controls
- Reflow-heavy rendering
---
## 5.3 Responsiveness
### Good Practices
- Keep UI interactive during async operations
- Avoid blocking the main thread
- Debounce expensive operations
- Virtualize large lists
### Bad Practices
- UI freezes
- Excessive rerenders
- Laggy typing experiences
---
# 6. Accessibility
Accessibility improves usability for everyone.
---
## 6.1 Keyboard Accessibility
### Good Practices
- Full keyboard navigation
- Visible focus indicators
- Logical tab order
- Keyboard shortcuts for power users
### Bad Practices
- Mouse-only workflows
- Hidden focus state
- Keyboard traps
---
## 6.2 Semantic HTML
### Good Practices
- Use proper semantic elements
- Use buttons for actions
- Use links for navigation
- Use headings correctly
### Bad Practices
- Clickable divs without accessibility support
- Fake buttons
- Missing semantic structure
---
## 6.3 Visual Accessibility
### Good Practices
- Sufficient color contrast
- Support reduced motion
- Avoid color-only communication
- Use scalable typography
### Bad Practices
- Tiny text
- Low contrast interfaces
- Flashing animations
---
## 6.4 Screen Reader Support
### Good Practices
- Proper labels
- Meaningful alt text
- ARIA only when necessary
- Correct live regions for updates
### Bad Practices
- Unlabeled controls
- Excessive ARIA misuse
- Non-announced state changes
---
# 7. Enterprise Application UX
Enterprise UX differs significantly from marketing-oriented consumer interfaces.
Power users often prioritize efficiency over visual minimalism.
---
## 7.1 Dense Information Design
### Good Practices
- Efficient data density
- Resizable tables
- Sticky headers
- Multi-column layouts
- High information throughput
### Bad Practices
- Excessive whitespace
- Oversimplified dashboards
- Hidden operational controls
---
## 7.2 Table UX
### Good Practices
- Sorting
- Filtering
- Column resizing
- Pagination or virtualization
- Keyboard navigation
- Export functionality
- Persistent user preferences
### Bad Practices
- Non-sortable enterprise tables
- Horizontal scrolling nightmares
- Missing filtering
---
## 7.3 Power User Workflows
### Good Practices
- Keyboard shortcuts
- Bulk actions
- Batch editing
- Command palettes
- State persistence
- Fast navigation
### Bad Practices
- Forced wizard workflows
- Excessive confirmations
- Repetitive manual work
---
# 8. Mobile UX
---
## 8.1 Touch Design
### Good Practices
- Large touch targets
- Thumb-friendly layouts
- Avoid hover dependencies
- Mobile-friendly spacing
### Bad Practices
- Tiny controls
- Hover-only interactions
- Precision-dependent gestures
---
## 8.2 Mobile Forms
### Good Practices
- Mobile keyboard optimization
- Minimal typing
- Autofill support
- Step-by-step flows when necessary
### Bad Practices
- Long complex forms
- Tiny input fields
- Excessive required typing
---
# 9. Cognitive Psychology and UX
---
## 9.1 Hicks Law
More choices increase decision time.
### Applications
- Reduce unnecessary options
- Group related actions
- Prioritize primary actions
---
## 9.2 Fittss Law
Closer and larger targets are easier to use.
### Applications
- Large primary buttons
- Edge/corner placement for important actions
@@ -83,6 +83,14 @@
"min": 0,
"max": 360,
"step": 0.01,
"value": 137.5
},
"angle": {
"type": "float",
"description": "Upward tilt of branches. 0 = horizontal, positive = upward, negative = drooping.",
"min": -90,
"max": 90,
"step": 1,
"value": 0
}
}
+3 -1
View File
@@ -78,7 +78,9 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
continue;
}
let branch_direction = rotate_vector_by_angle(orthogonal, direction, rotation_angle);
let up_angle = evaluate_float(args[10]) * PI / 180.0;
let tilted = (orthogonal * up_angle.cos() + direction * up_angle.sin()).normalize();
let branch_direction = rotate_vector_by_angle(tilted, direction, rotation_angle);
log!(
"BRANCH depth: {}, branch_origin: {:?}, direction_at: {:?}, branch_direction: {:?}",
+16 -7
View File
@@ -13,19 +13,28 @@
"max": 1,
"value": 1
},
"curviness": {
"type": "float",
"hidden": true,
"min": 0,
"max": 1,
"value": 0.5
},
"depth": {
"type": "integer",
"min": 1,
"max": 10,
"hidden": true,
"value": 1
},
"elasticity": {
"type": "float",
"description": "How rigid the stem is. 0 = rope (uniform droop), 1 = stiff rod (only the tip bends).",
"min": 0,
"max": 1,
"step": 0.05,
"value": 0.3
},
"mode": {
"type": "select",
"internal": true,
"label": "Mode",
"options": ["closed-form", "chain"],
"hidden": true,
"description": "closed-form lerps each segment toward gravity; chain is a forward-kinematic cantilever where each segment rotates by an angle that grows along the stem."
}
}
}
+109 -31
View File
@@ -20,7 +20,11 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let args = split_args(input);
let plants = split_args(args[0]);
let depth = evaluate_int(args[3]);
let depth = evaluate_int(args[2]);
let elasticity = evaluate_float(args[3]).clamp(0.0, 1.0);
let mode = evaluate_int(args[4]); // 0 = closed-form, 1 = verlet
// 0 → sqrt (rope), 1 → ~4.5 (only the tip droops)
let bend_exponent = 0.5 + elasticity * 4.0;
let mut max_depth = 0;
for path_data in plants.iter() {
@@ -42,50 +46,124 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let mut output_data = path_data.clone();
let output = wrap_path_mut(&mut output_data);
let mut offset_vec = Vec3::ZERO;
if mode == 1 {
// Forward-kinematic cantilever chain. Each segment rotates around
// an axis perpendicular to (rest_dir, gravity) by an angle that
// grows with alpha along the stem. Positions are built from the
// anchored base outward, so segment lengths are preserved by
// construction (no iteration, no rescaling, no oscillation).
for i in 0..path.length - 1 {
let alpha = i as f32 / (path.length - 1) as f32;
let start_index = i * 4;
let raw_strength = evaluate_float(args[1]);
let gravity_dir = Vec3::new(0.0, -1.0, 0.0);
let start_point = Vec3::from_slice(&path.points[start_index..start_index + 3]);
let end_point = Vec3::from_slice(&path.points[start_index + 4..start_index + 7]);
// Tip bend angle in radians. PI/2 = horizontal tip at strength=1.
let max_angle = raw_strength * std::f32::consts::FRAC_PI_2;
let direction = end_point - start_point;
let original: Vec<Vec3> = (0..path.length)
.map(|i| {
let s = i * 4;
Vec3::from_slice(&path.points[s..s + 3])
})
.collect();
let length = direction.length();
let seg_lens: Vec<f32> = (0..path.length - 1)
.map(|i| (original[i + 1] - original[i]).length())
.collect();
let rest_dirs: Vec<Vec3> = (0..path.length - 1)
.map(|i| {
let d = original[i + 1] - original[i];
let l = d.length();
if l > 0.0001 { d / l } else { Vec3::Y }
})
.collect();
let curviness = evaluate_float(args[2]);
let strength =
evaluate_float(args[1]) / curviness.max(0.0001) * evaluate_float(args[1]);
let mut cur = vec![Vec3::ZERO; path.length];
cur[0] = original[0];
log!(
"length: {}, curviness: {}, strength: {}",
length,
curviness,
strength
);
for i in 1..path.length {
let seg_idx = i - 1;
let alpha = if path.length > 2 {
seg_idx as f32 / (path.length - 2) as f32
} else {
1.0
};
let bend_angle = max_angle * alpha.powf(bend_exponent);
let down_point = Vec3::new(0.0, -length * strength, 0.0);
let rest_dir = rest_dirs[seg_idx];
let mut bend_axis = rest_dir.cross(gravity_dir);
let axis_len = bend_axis.length();
bend_axis = if axis_len > 0.0001 {
bend_axis / axis_len
} else {
// rest_dir parallel to gravity — pick an arbitrary
// perpendicular axis to break symmetry.
Vec3::X
};
let mut mid_point = lerp_vec3(direction, down_point, curviness * alpha.sqrt());
// Rodrigues' rotation formula
let (sin_a, cos_a) = bend_angle.sin_cos();
let bent_dir = rest_dir * cos_a
+ bend_axis.cross(rest_dir) * sin_a
+ bend_axis * bend_axis.dot(rest_dir) * (1.0 - cos_a);
if mid_point[0] == 0.0 && mid_point[2] == 0.0 {
mid_point[0] += 0.0001;
mid_point[2] += 0.0001;
cur[i] = cur[i - 1] + bent_dir * seg_lens[seg_idx];
}
// Correct midpoint length
mid_point *= length / mid_point.length();
for i in 0..path.length {
let s = i * 4;
output.points[s] = cur[i].x;
output.points[s + 1] = cur[i].y;
output.points[s + 2] = cur[i].z;
}
} else {
// Closed-form: per-segment lerp toward a downward vector
let mut offset_vec = Vec3::ZERO;
let final_end_point = start_point + mid_point;
let offset_end_point = end_point + offset_vec;
for i in 0..path.length - 1 {
let alpha = i as f32 / (path.length - 1) as f32;
let start_index = i * 4;
output.points[start_index + 4] = offset_end_point[0];
output.points[start_index + 5] = offset_end_point[1];
output.points[start_index + 6] = offset_end_point[2];
let start_point = Vec3::from_slice(&path.points[start_index..start_index + 3]);
let end_point =
Vec3::from_slice(&path.points[start_index + 4..start_index + 7]);
offset_vec += final_end_point - end_point;
let direction = end_point - start_point;
let length = direction.length();
let curviness = elasticity.max(0.0001);
let strength_arg = evaluate_float(args[1]) * 10.0;
let strength = strength_arg / curviness * strength_arg;
log!(
"length: {}, curviness: {}, strength: {}",
length,
curviness,
strength
);
let down_point = Vec3::new(0.0, -length * strength, 0.0);
let mut mid_point =
lerp_vec3(direction, down_point, curviness * alpha.powf(bend_exponent));
if mid_point[0] == 0.0 && mid_point[2] == 0.0 {
mid_point[0] += 0.0001;
mid_point[2] += 0.0001;
}
// Correct midpoint length
mid_point *= length / mid_point.length();
let final_end_point = start_point + mid_point;
let offset_end_point = end_point + offset_vec;
output.points[start_index + 4] = offset_end_point[0];
output.points[start_index + 5] = offset_end_point[1];
output.points[start_index + 6] = offset_end_point[2];
offset_vec += final_end_point - end_point;
}
}
output_data
})
+1
View File
@@ -8,5 +8,6 @@ edition = "2018"
crate-type = ["cdylib", "rlib"]
[dependencies]
glam = "0.30.10"
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
+27
View File
@@ -19,6 +19,33 @@
"max": 64,
"value": 1,
"hidden": true
},
"yCurve": {
"type": "float",
"description": "Curl the leaf upward along its length (radians). 0 = flat, ~1.57 = 90° tip curl.",
"min": -3.14,
"max": 3.14,
"step": 0.05,
"value": 0,
"hidden": true
},
"yTwist": {
"type": "float",
"description": "Twist around the leaf's spine. Combined with yCurve, produces a 3D spiral.",
"min": -6.28,
"max": 6.28,
"step": 0.05,
"value": 0,
"hidden": true
},
"xCurve": {
"type": "float",
"description": "Curl each cross-section into an arc, mirrored around the midrib. 0 = flat, ~1.57 = U-shape.",
"min": -3.14,
"max": 3.14,
"step": 0.05,
"value": 0,
"hidden": true
}
}
}
+83 -9
View File
@@ -1,6 +1,7 @@
use std::convert::TryInto;
use std::f32::consts::PI;
use glam::Vec3;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_utils::encode_float;
@@ -42,6 +43,9 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let input_path = split_args(args[0])[0];
let size = evaluate_float(args[1]);
let width_resolution = evaluate_int(args[2]).max(3) as usize;
let y_curve = evaluate_float(args[3]);
let y_twist = evaluate_float(args[4]);
let x_curve = evaluate_float(args[5]);
let path_length = (input_path.len() - 4) / 2;
let slice_count = path_length;
@@ -93,27 +97,97 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
// Writing Positions
let width = 50.0;
let leaf_length: f32 = 100.0;
let mut positions = vec![[0.0f32; 3]; position_amount];
// Pre-compute a local frame (center, normal=local-Y, binormal=local-X) for
// each slice by walking the FK chain. At each step we bend around the
// current binormal (curls the leaf) and twist around the current tangent
// (rotates the bend plane → spiral).
let segs = (slice_count - 1).max(1) as f32;
let bend_per_step = y_curve / segs;
let twist_per_step = y_twist / segs;
let mut centers: Vec<Vec3> = Vec::with_capacity(slice_count);
let mut frame_n: Vec<Vec3> = Vec::with_capacity(slice_count);
let mut frame_b: Vec<Vec3> = Vec::with_capacity(slice_count);
let mut tangent = Vec3::new(0.0, 0.0, 1.0);
let mut normal = Vec3::new(0.0, 1.0, 0.0);
let mut binormal = Vec3::new(1.0, 0.0, 0.0);
let pz_first = decode_float(input_path[2 + 1]);
let mut center = Vec3::new(0.0, 0.0, pz_first - leaf_length);
for i in 0..slice_count {
let ax = i as f32 / (slice_count -1) as f32;
centers.push(center);
frame_n.push(normal);
frame_b.push(binormal);
if i + 1 < slice_count {
let pz_curr = decode_float(input_path[2 + i * 2 + 1]);
let pz_next = decode_float(input_path[2 + (i + 1) * 2 + 1]);
let seg_len = pz_next - pz_curr;
center = center + tangent * seg_len;
// Bend around binormal — tilts tangent toward normal
let (sin_b, cos_b) = bend_per_step.sin_cos();
let new_t = tangent * cos_b + normal * sin_b;
let new_n = -tangent * sin_b + normal * cos_b;
tangent = new_t;
normal = new_n;
// Twist around tangent — rotates normal/binormal so the next bend
// happens in a rotated plane
let (sin_tw, cos_tw) = twist_per_step.sin_cos();
let new_n2 = normal * cos_tw + binormal * sin_tw;
let new_b = -normal * sin_tw + binormal * cos_tw;
normal = new_n2;
binormal = new_b;
}
}
for i in 0..slice_count {
let ax = i as f32 / segs;
let px = decode_float(input_path[2 + i * 2 + 0]);
let pz = decode_float(input_path[2 + i * 2 + 1]);
let hw = width - px; // half-width at this slice
let c = centers[i];
let n = frame_n[i];
let b = frame_b[i];
for j in 0..width_resolution {
let alpha = j as f32 / (width_resolution - 1) as f32;
let x = 2.0 * (-px * (alpha - 0.5) + alpha * width);
let py = calculate_y(alpha-0.5)*5.0*(ax*PI).sin();
let pz_val = pz - 100.0;
// Signed cross-section parameter, -1 (left edge) → +1 (right edge)
let t = 2.0 * alpha - 1.0;
let py_local = calculate_y(alpha - 0.5) * 5.0 * (ax * PI).sin();
// X-curl: each cross-section traces a circular arc with curvature
// x_curve / hw. Because theta = x_curve * t is signed around the
// midrib, sin/cos give a mirrored arc (left and right edges curl
// the same direction).
let theta = x_curve * t;
let (sin_t, cos_t) = theta.sin_cos();
let (b_arc, n_arc) = if x_curve.abs() < 0.0001 {
(t * hw, 0.0)
} else {
let r = hw / x_curve;
(r * sin_t, r * (1.0 - cos_t))
};
// Cross-section bulge follows the rotated local frame
let b_total = b_arc - py_local * sin_t;
let n_total = n_arc + py_local * cos_t;
let world = c + b * b_total + n * n_total;
let pos_idx = i * width_resolution + j;
positions[pos_idx] = [x - width, py, pz_val];
positions[pos_idx] = [world.x, world.y, world.z];
let flat_idx = offset + pos_idx * 3;
out[flat_idx + 0] = encode_float((x - width) * size);
out[flat_idx + 1] = encode_float(py * size);
out[flat_idx + 2] = encode_float(pz_val * size);
out[flat_idx + 0] = encode_float(world.x * size);
out[flat_idx + 1] = encode_float(world.y * size);
out[flat_idx + 2] = encode_float(world.z * size);
}
}
+1
View File
@@ -8,6 +8,7 @@ edition = "2018"
crate-type = ["cdylib", "rlib"]
[dependencies]
glam = "0.30.10"
nodarium_macros = { version = "0.1.0", path = "../../../../packages/macros" }
nodarium_utils = { version = "0.1.0", path = "../../../../packages/utils" }
noise = "0.9.0"
+9 -3
View File
@@ -15,9 +15,9 @@
},
"strength": {
"type": "float",
"min": 0.1,
"max": 10,
"value": 2
"min": 0,
"max": 1,
"value": 0.5
},
"fixBottom": {
"type": "float",
@@ -52,6 +52,12 @@
"max": 5,
"value": 1,
"hidden": true
},
"preserveLength": {
"type": "boolean",
"label": "Preserve length",
"value": true,
"hidden": true
}
}
}
+71 -11
View File
@@ -1,3 +1,4 @@
use glam::Vec3;
use nodarium_macros::nodarium_definition_file;
use nodarium_macros::nodarium_execute;
use nodarium_utils::{
@@ -30,6 +31,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let depth = evaluate_int(args[6]);
let octaves = evaluate_int(args[7]);
let preserve_length = evaluate_int(args[8]) != 0;
let noise_x: HybridMulti<OpenSimplex> =
HybridMulti::new(seed as u32 + 1).set_octaves(octaves as usize);
@@ -65,24 +67,82 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
let length = path.get_length() as f64;
for i in 0..path.length {
let a = i as f64 / (path.length - 1) as f64;
if preserve_length {
// Snapshot original positions so we can derive each segment's original
// direction even after we've modified earlier points.
let orig: Vec<f32> = path.points[..path.length * 4].to_vec();
let px = j as f64 + a * length * scale;
let py = a * scale as f64;
path.points[i * 4] += noise_x.get([px, py]) as f32
// Anchor the base (fix_bottom=1 → scale=0, no displacement at root)
let scale0 = lerp(1.0, 0.0, fix_bottom);
path.points[0] += noise_x.get([j as f64, 0.0]) as f32
* directional_strength[0]
* strength
* lerp(1.0, a as f32, fix_bottom);
path.points[i * 4 + 1] += noise_y.get([px, py]) as f32
* scale0;
path.points[1] += noise_y.get([j as f64, 0.0]) as f32
* directional_strength[1]
* strength
* lerp(1.0, a as f32, fix_bottom);
path.points[i * 4 + 2] += noise_z.get([px, py]) as f32
* scale0;
path.points[2] += noise_z.get([j as f64, 0.0]) as f32
* directional_strength[2]
* strength
* lerp(1.0, a as f32, fix_bottom);
* scale0;
let mut prev = Vec3::new(path.points[0], path.points[1], path.points[2]);
for i in 1..path.length {
let a = i as f64 / (path.length - 1) as f64;
let px = j as f64 + a * length * scale;
let py = a * scale as f64;
let sf = lerp(1.0, a as f32, fix_bottom);
let orig_dir = Vec3::new(
orig[i * 4] - orig[(i - 1) * 4],
orig[i * 4 + 1] - orig[(i - 1) * 4 + 1],
orig[i * 4 + 2] - orig[(i - 1) * 4 + 2],
);
let orig_len = orig_dir.length();
let perturb = Vec3::new(
noise_x.get([px, py]) as f32 * directional_strength[0] * strength * sf,
noise_y.get([px, py]) as f32 * directional_strength[1] * strength * sf,
noise_z.get([px, py]) as f32 * directional_strength[2] * strength * sf,
);
// Perturb the original direction and rescale to original length.
// Biasing toward orig_dir prevents the segment from folding back.
let mut new_dir = orig_dir + perturb;
let nd_len = new_dir.length();
if nd_len > 0.0001 && orig_len > 0.0001 {
new_dir *= orig_len / nd_len;
} else {
new_dir = orig_dir;
}
let cur = prev + new_dir;
path.points[i * 4] = cur.x;
path.points[i * 4 + 1] = cur.y;
path.points[i * 4 + 2] = cur.z;
prev = cur;
}
} else {
for i in 0..path.length {
let a = i as f64 / (path.length - 1) as f64;
let px = j as f64 + a * length * scale;
let py = a * scale as f64;
let sf = lerp(1.0, a as f32, fix_bottom);
path.points[i * 4] += noise_x.get([px, py]) as f32
* directional_strength[0]
* strength
* sf;
path.points[i * 4 + 1] += noise_y.get([px, py]) as f32
* directional_strength[1]
* strength
* sf;
path.points[i * 4 + 2] += noise_z.get([px, py]) as f32
* directional_strength[2]
* strength
* sf;
}
}
path_data
})
+1 -1
View File
@@ -29,7 +29,7 @@
"type": "boolean",
"internal": true,
"hidden": true,
"value": true,
"value": false,
"description": "If multiple objects are connected, should we rotate them as one or spread them?"
}
}
+4 -3
View File
@@ -1,12 +1,13 @@
{
"version": "0.0.4",
"scripts": {
"postinstall": "pnpm run -r --filter 'ui' build",
"_postinstall": "pnpm run -r --filter 'ui' build && pnpm run -r --filter 'planty' build",
"lint": "pnpm run -r --parallel lint",
"qa": "pnpm lint && pnpm check && pnpm test",
"format": "pnpm dprint fmt",
"format:check": "pnpm dprint check",
"test": "pnpm run -r --parallel test",
"test:e2e": "pnpm run -r --parallel test:e2e",
"test:unit": "pnpm run -r --parallel test:unit",
"check": "pnpm run -r --parallel check",
"build": "pnpm build:nodes && pnpm build:app",
"build:app": "BASE_PATH=/ui pnpm -r --filter 'ui' build && pnpm -r --filter 'app'... build",
@@ -19,6 +20,6 @@
"packageManager": "pnpm@10.28.1+sha512.7d7dbbca9e99447b7c3bf7a73286afaaf6be99251eb9498baefa7d406892f67b879adb3a1d7e687fc4ccc1a388c7175fbaae567a26ab44d1067b54fcb0d6a316",
"devDependencies": {
"chokidar-cli": "catalog:",
"dprint": "^0.51.1"
"dprint": "^0.54.0"
}
}
-9
View File
@@ -1,9 +0,0 @@
# Package Managers
package-lock.json
pnpm-lock.yaml
yarn.lock
bun.lock
bun.lockb
# Miscellaneous
/static/
-16
View File
@@ -1,16 +0,0 @@
{
"useTabs": true,
"singleQuote": true,
"trailingComma": "none",
"printWidth": 100,
"plugins": ["prettier-plugin-svelte", "prettier-plugin-tailwindcss"],
"overrides": [
{
"files": "*.svelte",
"options": {
"parser": "svelte"
}
}
],
"tailwindStylesheet": "./src/routes/layout.css"
}
+32 -32
View File
@@ -1,44 +1,44 @@
import prettier from 'eslint-config-prettier';
import path from 'node:path';
import { includeIgnoreFile } from '@eslint/compat';
import js from '@eslint/js';
import prettier from 'eslint-config-prettier';
import svelte from 'eslint-plugin-svelte';
import { defineConfig } from 'eslint/config';
import globals from 'globals';
import path from 'node:path';
import ts from 'typescript-eslint';
import svelteConfig from './svelte.config.js';
const gitignorePath = path.resolve(import.meta.dirname, '.gitignore');
export default defineConfig(
includeIgnoreFile(gitignorePath),
js.configs.recommended,
ts.configs.recommended,
svelte.configs.recommended,
prettier,
svelte.configs.prettier,
{
languageOptions: { globals: { ...globals.browser, ...globals.node } },
rules: {
// typescript-eslint strongly recommend that you do not use the no-undef lint rule on TypeScript projects.
// see: https://typescript-eslint.io/troubleshooting/faqs/eslint/#i-get-errors-from-the-no-undef-rule-about-global-variables-not-being-defined-even-though-there-are-no-typescript-errors
'no-undef': 'off'
}
},
{
files: ['**/*.svelte', '**/*.svelte.ts', '**/*.svelte.js'],
languageOptions: {
parserOptions: {
projectService: true,
extraFileExtensions: ['.svelte'],
parser: ts.parser,
svelteConfig
}
}
},
{
// Override or add rule settings here, such as:
// 'svelte/button-has-type': 'error'
rules: {}
}
includeIgnoreFile(gitignorePath),
js.configs.recommended,
ts.configs.recommended,
svelte.configs.recommended,
prettier,
svelte.configs.prettier,
{
languageOptions: { globals: { ...globals.browser, ...globals.node } },
rules: {
// typescript-eslint strongly recommend that you do not use the no-undef lint rule on TypeScript projects.
// see: https://typescript-eslint.io/troubleshooting/faqs/eslint/#i-get-errors-from-the-no-undef-rule-about-global-variables-not-being-defined-even-though-there-are-no-typescript-errors
'no-undef': 'off'
}
},
{
files: ['**/*.svelte', '**/*.svelte.ts', '**/*.svelte.js'],
languageOptions: {
parserOptions: {
projectService: true,
extraFileExtensions: ['.svelte'],
parser: ts.parser,
svelteConfig
}
}
},
{
// Override or add rule settings here, such as:
// 'svelte/button-has-type': 'error'
rules: {}
}
);
+25 -24
View File
@@ -1,16 +1,17 @@
{
"name": "@nodarium/planty",
"version": "0.0.1",
"version": "0.0.6",
"scripts": {
"dev": "vite dev",
"build": "vite build && npm run prepack",
"build": "vite build",
"preview": "vite preview",
"prepare": "svelte-kit sync || echo ''",
"prepack": "svelte-kit sync && svelte-package && publint",
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
"lint": "prettier --check . && eslint .",
"format": "prettier --write ."
"lint": "eslint .",
"format": "dprint fmt -c '../../.dprint.jsonc' .",
"format:check": "dprint check -c '../../.dprint.jsonc' ."
},
"files": [
"dist",
@@ -20,42 +21,42 @@
"sideEffects": [
"**/*.css"
],
"svelte": "./dist/index.js",
"types": "./dist/index.d.ts",
"svelte": "./src/lib/index.ts",
"types": "./src/lib/index.ts",
"type": "module",
"exports": {
".": {
"types": "./dist/index.d.ts",
"svelte": "./dist/index.js"
"types": "./src/lib/index.ts",
"svelte": "./src/lib/index.ts"
}
},
"peerDependencies": {
"svelte": "^5.0.0"
},
"devDependencies": {
"@nodarium/ui": "workspace:*",
"@eslint/compat": "^2.0.4",
"@eslint/compat": "^2.0.5",
"@eslint/js": "^10.0.1",
"@nodarium/ui": "workspace:*",
"@sveltejs/adapter-auto": "^7.0.1",
"@sveltejs/kit": "^2.57.0",
"@sveltejs/kit": "^2.59.0",
"@sveltejs/package": "^2.5.7",
"@sveltejs/vite-plugin-svelte": "^7.0.0",
"@tailwindcss/vite": "^4.2.2",
"@types/node": "^24",
"eslint": "^10.2.0",
"@tailwindcss/vite": "^4.2.4",
"@types/node": "^25.6.0",
"eslint": "^10.3.0",
"eslint-config-prettier": "^10.1.8",
"eslint-plugin-svelte": "^3.17.0",
"globals": "^17.4.0",
"prettier": "^3.8.1",
"eslint-plugin-svelte": "^3.17.1",
"globals": "^17.6.0",
"prettier": "^3.8.3",
"prettier-plugin-svelte": "^3.5.1",
"prettier-plugin-tailwindcss": "^0.7.2",
"prettier-plugin-tailwindcss": "^0.8.0",
"publint": "^0.3.18",
"svelte": "^5.55.2",
"svelte-check": "^4.4.6",
"tailwindcss": "^4.2.2",
"typescript": "^6.0.2",
"typescript-eslint": "^8.58.1",
"vite": "^8.0.7"
"svelte": "^5.55.5",
"svelte-check": "^4.4.7",
"tailwindcss": "^4.2.4",
"typescript": "^6.0.3",
"typescript-eslint": "^8.59.1",
"vite": "^8.0.10"
},
"keywords": [
"svelte"
+7 -7
View File
@@ -1,13 +1,13 @@
// See https://svelte.dev/docs/kit/types#app.d.ts
// for information about these interfaces
declare global {
namespace App {
// interface Error {}
// interface Locals {}
// interface PageData {}
// interface PageState {}
// interface Platform {}
}
namespace App {
// interface Error {}
// interface Locals {}
// interface PageData {}
// interface PageState {}
// interface Platform {}
}
}
export {};
+11 -11
View File
@@ -1,13 +1,13 @@
<!doctype html>
<!DOCTYPE html>
<html lang="en" class="theme-dark">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="text-scale" content="scale" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div style="display: contents">%sveltekit.body%</div>
</body>
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="text-scale" content="scale" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div style="display: contents">%sveltekit.body%</div>
</body>
</html>
@@ -80,7 +80,7 @@
{#if rect}
<div
class="highlight fixed z-99999 rounded-md pointer-events-none"
class="highlight pointer-events-none fixed z-99999 rounded-md"
style:top="{rect.top}px"
style:left="{rect.left}px"
style:width="{rect.width}px"
@@ -91,7 +91,8 @@
<style>
@keyframes pulse {
0%, 100% {
0%,
100% {
box-shadow:
0 0 0 9999px rgba(0, 0, 0, 0.45),
0 0 0 2px rgba(255, 255, 255, 0.9),
@@ -9,16 +9,12 @@
interface Props {
config: PlantyConfig;
hooks?: Record<string, PlantyHook>;
actions?: Record<string, PlantyHook>;
onStepChange?: (nodeId: string, node: DialogNode) => void;
onComplete?: () => void;
}
let {
config,
hooks = {},
onStepChange,
onComplete
}: Props = $props();
let { config, actions = {}, hooks = {}, onStepChange, onComplete }: Props = $props();
const AVATAR_SIZE = 80;
const SCREEN_PADDING = 20;
@@ -27,6 +23,7 @@
let isActive = $state(false);
let currentNodeId = $state<string | null>(null);
let bubbleVisible = $state(false);
let avatar = $state<PlantyAvatar>(null!);
let avatarX = $state(0);
let avatarY = $state(0);
let mood = $state<Mood>('idle');
@@ -35,6 +32,9 @@
// ── Derived ──────────────────────────────────────────────────────────
const runner = $derived(new DialogRunner(config));
const nextNode = $derived(
runner.getNextNode(currentNodeId ?? '')
);
const mainPath = $derived(runner.getMainPath());
const currentNode = $derived<DialogNode | null>(
currentNodeId ? runner.getNode(currentNodeId) : null
@@ -130,32 +130,31 @@
if (node.position) {
mood = 'moving';
const pos = resolvePosition(node.position);
const hasChanges = pos.x !== avatarX || pos.y !== avatarY;
avatarX = pos.x;
avatarY = pos.y;
await _wait(900);
if (hasChanges) await _wait(900);
}
mood = 'talking';
bubbleVisible = true;
// App hook
if (node.hook && hooks[node.hook]) {
const result = await hooks[node.hook](...(node.hookArgs ?? []));
if (node.action && actions[node.action]) {
const result = await actions[node.action]();
if (typeof result === 'function') actionCleanup = result as () => void;
}
// Auto-advance
if (typeof node.waitFor === 'number') {
autoAdvanceTimer = setTimeout(() => next(), node.waitFor);
}
if (node.waitFor === 'action') {
const actionHook = hooks[`action:${id}`];
if (actionHook) {
const advance = () => next();
const result = await actionHook(advance, ...(node.hookArgs ?? []));
if (typeof result === 'function') actionCleanup = result as () => void;
}
const actionHook = hooks[`action:${id}`];
if (actionHook) {
const advance = () => {
avatar.flash('happy', 2000);
next();
};
const result = await actionHook(advance);
if (typeof result === 'function') actionCleanup = result as () => void;
}
if (!node.choices && !node.next) {
setTimeout(() => stop(), 3000);
}
@@ -182,14 +181,10 @@
{#if isActive}
<div class="pointer-events-none fixed inset-0 z-99999">
{#if highlight}
<Highlight
selector={highlight.selector}
hookName={highlight.hookName}
{hooks}
/>
<Highlight selector={highlight.selector} hookName={highlight.hookName} {hooks} />
{/if}
<PlantyAvatar bind:x={avatarX} bind:y={avatarY} {mood} />
<PlantyAvatar bind:this={avatar} bind:x={avatarX} bind:y={avatarY} {mood} />
{#if showBubble && currentNode}
<SpeechBubble
@@ -197,15 +192,19 @@
{avatarX}
{avatarY}
choices={currentNode.choices || []}
showNext={currentNode.waitFor === 'click'}
showNext={nextNode !== null}
{stepIndex}
{totalSteps}
onNext={next}
onClose={stop}
onChoose={async (choice) => {
await _runAfter(currentNodeId!, currentNode);
if (choice && choice.onclick) {
choice.onclick();
if (choice && choice.action) {
if (choice.action in actions) {
actions[choice.action]();
} else {
console.warn(`Planty: No action found for ${choice.action}`);
}
return;
}
if (!choice.next) {
@@ -69,6 +69,12 @@
cursorY = e.clientY;
}
export function flash(flashMood: Mood, duration = 500) {
const prev = displayMood;
mood = flashMood;
setTimeout(() => (mood = prev), duration);
}
function pupilOffset(cx: number, cy: number, eyeSvgX: number, eyeSvgY: number, maxPx = 2.8) {
const ex = x + eyeSvgX;
const ey = y + eyeSvgY;
@@ -82,14 +88,10 @@
}
const left = $derived(
displayMood === 'talking'
? { px: 0, py: 0 }
: pupilOffset(cursorX, cursorY, 9.5, 30.5)
displayMood === 'talking' ? { px: 0, py: 0 } : pupilOffset(cursorX, cursorY, 9.5, 30.5)
);
const right = $derived(
displayMood === 'talking'
? { px: 0, py: 0 }
: pupilOffset(cursorX, cursorY, 31.5, 35.5)
displayMood === 'talking' ? { px: 0, py: 0 } : pupilOffset(cursorX, cursorY, 31.5, 35.5)
);
</script>
@@ -176,10 +178,10 @@
cursor: grab;
user-select: none;
pointer-events: auto;
filter: drop-shadow(0px 0px 10px black);
filter: drop-shadow(0px 0px 10px black);
transition:
left 0.85s cubic-bezier(0.33, 1, 0.68, 1),
top 0.85s cubic-bezier(0.33, 1, 0.68, 1),
top 0.85s cubic-bezier(0.33, 1, 0.68, 1);
}
.dragging {
@@ -189,49 +191,83 @@
/* idle: steady vertical bob */
@keyframes bob {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-5px); }
0%,
100% {
transform: translateY(0);
}
50% {
transform: translateY(-5px);
}
}
.mood-idle {
animation: bob 2.6s ease-in-out infinite;
}
.mood-happy {
animation: bob 1.8s ease-in-out infinite;
}
.mood-idle { animation: bob 2.6s ease-in-out infinite; }
.mood-happy { animation: bob 1.8s ease-in-out infinite; }
/* thinking: head tilted to the side — clearly different from idle */
@keyframes think {
0%, 100% { transform: rotate(-12deg) translateY(0); }
50% { transform: rotate(-12deg) translateY(-3px); }
0%,
100% {
transform: rotate(-12deg) translateY(0);
}
50% {
transform: rotate(-12deg) translateY(-3px);
}
}
.mood-thinking {
animation: think 2.8s ease-in-out infinite;
}
.mood-thinking { animation: think 2.8s ease-in-out infinite; }
/* talking: subtle head waggle */
@keyframes waggle {
0%, 100% { transform: rotate(0deg); }
25% { transform: rotate(-2deg) translateY(-1px); }
75% { transform: rotate(2deg) translateY(1px); }
0%,
100% {
transform: rotate(0deg);
}
25% {
transform: rotate(-2deg) translateY(-1px);
}
75% {
transform: rotate(2deg) translateY(1px);
}
}
.mood-talking {
animation: waggle 0.3s ease-in-out infinite;
}
.mood-talking { animation: waggle 0.3s ease-in-out infinite; }
/* moving: forward-lean glide */
@keyframes glide {
0%, 100% { transform: translateY(0) rotate(-6deg); }
50% { transform: translateY(-8px) rotate(-4deg); }
0%,
100% {
transform: translateY(0) rotate(-6deg);
}
50% {
transform: translateY(-8px) rotate(-4deg);
}
}
.mood-moving {
animation: glide 0.4s ease-in-out infinite;
}
.mood-moving { animation: glide 0.4s ease-in-out infinite; }
/* ── Drop shadows ────────────────────────────────────────────────── */
.body {
filter: drop-shadow(1px 1px 0 rgba(0, 0, 0, 0.5));
transition: d 0.12s ease-in-out;
}
.eye-left, .eye-right {
.eye-left,
.eye-right {
filter: drop-shadow(1px 1px 0 rgba(0, 0, 0, 0.5));
}
.mood-talking {
.eye-left, .eye-right {
> g {
transition: transform 0.5s ease-in-out;
}
}
.eye-left,
.eye-right {
> g {
transition: transform 0.5s ease-in-out;
}
}
}
/* ── Leaves ──────────────────────────────────────────────────────── */
@@ -246,74 +282,154 @@
/* idle: slow gentle breathing wave */
@keyframes idle-right {
0%, 100% { transform: rotate(0deg); }
50% { transform: rotate(-9deg); }
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(-9deg);
}
}
@keyframes idle-left {
0%, 100% { transform: rotate(0deg); }
50% { transform: rotate(7deg); }
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(7deg);
}
}
.mood-idle .leave-right {
animation: idle-right 3s ease-in-out infinite;
}
.mood-idle .leave-left {
animation: idle-left 3s ease-in-out infinite 0.15s;
}
.mood-idle .leave-right { animation: idle-right 3s ease-in-out infinite; }
.mood-idle .leave-left { animation: idle-left 3s ease-in-out infinite 0.15s; }
/* thinking: wings held raised, minimal drift */
@keyframes think-right {
0%, 100% { transform: rotate(-14deg); }
50% { transform: rotate(-10deg); }
0%,
100% {
transform: rotate(-14deg);
}
50% {
transform: rotate(-10deg);
}
}
@keyframes think-left {
0%, 100% { transform: rotate(10deg); }
50% { transform: rotate(7deg); }
0%,
100% {
transform: rotate(10deg);
}
50% {
transform: rotate(7deg);
}
}
.mood-thinking .leave-right {
animation: think-right 4s ease-in-out infinite;
}
.mood-thinking .leave-left {
animation: think-left 4s ease-in-out infinite 0.3s;
}
.mood-thinking .leave-right { animation: think-right 4s ease-in-out infinite; }
.mood-thinking .leave-left { animation: think-left 4s ease-in-out infinite 0.3s; }
/* talking: nearly still — tiny passive counter-sway */
@keyframes talk-right {
0%, 100% { transform: rotate(-2deg); }
50% { transform: rotate(2deg); }
0%,
100% {
transform: rotate(-2deg);
}
50% {
transform: rotate(2deg);
}
}
@keyframes talk-left {
0%, 100% { transform: rotate(2deg); }
50% { transform: rotate(-2deg); }
0%,
100% {
transform: rotate(2deg);
}
50% {
transform: rotate(-2deg);
}
}
.mood-talking .leave-right {
animation: talk-right 0.6s ease-in-out infinite;
}
.mood-talking .leave-left {
animation: talk-left 0.6s ease-in-out infinite 0.1s;
}
.mood-talking .leave-right { animation: talk-right 0.6s ease-in-out infinite; }
.mood-talking .leave-left { animation: talk-left 0.6s ease-in-out infinite 0.1s; }
/* happy: light casual flap */
@keyframes happy-right {
0%, 100% { transform: rotate(0deg); }
50% { transform: rotate(-18deg); }
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(-18deg);
}
}
@keyframes happy-left {
0%, 100% { transform: rotate(0deg); }
50% { transform: rotate(13deg); }
0%,
100% {
transform: rotate(0deg);
}
50% {
transform: rotate(13deg);
}
}
.mood-happy .leave-right {
animation: happy-right 1.4s ease-in-out infinite;
}
.mood-happy .leave-left {
animation: happy-left 1.4s ease-in-out infinite 0.1s;
}
.mood-happy .leave-right { animation: happy-right 1.4s ease-in-out infinite; }
.mood-happy .leave-left { animation: happy-left 1.4s ease-in-out infinite 0.1s; }
/* moving: vigorous wing flap — full range, fast */
@keyframes flap-right {
0%, 100% { transform: rotate(0deg); }
40% { transform: rotate(-40deg); }
0%,
100% {
transform: rotate(0deg);
}
40% {
transform: rotate(-40deg);
}
}
@keyframes flap-left {
0%, 100% { transform: rotate(0deg); }
40% { transform: rotate(26deg); }
0%,
100% {
transform: rotate(0deg);
}
40% {
transform: rotate(26deg);
}
}
.mood-moving .leave-right {
animation: flap-right 0.34s ease-in-out infinite;
}
.mood-moving .leave-left {
animation: flap-left 0.34s ease-in-out infinite 0.04s;
}
.mood-moving .leave-right { animation: flap-right 0.34s ease-in-out infinite; }
.mood-moving .leave-left { animation: flap-left 0.34s ease-in-out infinite 0.04s; }
/* ── Eye blink (on pupil so it doesn't fight cursor translate) ───── */
@keyframes blink {
0%, 93%, 100% { transform: scaleY(1); }
96% { transform: scaleY(0.05); }
0%,
93%,
100% {
transform: scaleY(1);
}
96% {
transform: scaleY(0.05);
}
}
.pupil {
transform-box: fill-box;
transform-origin: center;
animation: blink 4s ease-in-out infinite;
}
.eye-left .pupil { animation-delay: 0s; }
.eye-right .pupil { animation-delay: 0.07s; }
.eye-left .pupil {
animation-delay: 0s;
}
.eye-right .pupil {
animation-delay: 0.07s;
}
</style>
@@ -54,8 +54,8 @@
/`(.+?)`/g,
'<code class="text-[11px] rounded px-1 font-mono" style="background: var(--color-layer-3); color: var(--color-text);">$1</code>'
)
.replaceAll(/\*/, '')
.replaceAll(/\_/, '')
.replaceAll(/\*/g, '')
.replaceAll(/_/g, '')
.replaceAll(/\n+/g, '<br>');
}
@@ -73,7 +73,6 @@
if (i < target.length) {
displayed = target.slice(0, ++i);
typeTimer = setTimeout(tick, 26);
} else {
}
}
// Defer first tick so no reads happen during the synchronous effect body
@@ -86,11 +85,11 @@
</script>
<div
class="fixed p-2 z-99999 pointer-events-auto rounded-md border"
class="pointer-events-auto fixed z-99999 rounded-md border p-2"
style:width="{BUBBLE_WIDTH}px"
style:left="{left}px"
style:bottom={bottom}
style:top={top}
style:bottom
style:top
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
@@ -98,7 +97,10 @@
<!-- Tail pointing up toward avatar -->
<div
class="absolute -top-2 h-3.5 w-3.5 rotate-45 border-t border-l"
style:left="{Math.min(Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12), BUBBLE_WIDTH - 28)}px"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
@@ -106,26 +108,29 @@
{:else}
<!-- Tail pointing down toward avatar -->
<div
class="absolute -bottom-2 h-3.5 w-3.5 rotate-45 border-b border-r"
style:left="{Math.min(Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12), BUBBLE_WIDTH - 28)}px"
class="absolute -bottom-2 h-3.5 w-3.5 rotate-45 border-r border-b"
style:left="{Math.min(
Math.max(avatarX - left + AVATAR_SIZE / 2 - 25, 12),
BUBBLE_WIDTH - 28
)}px"
style:background="var(--color-layer-0)"
style:border-color="var(--color-outline)"
>
</div>
{/if}
<!-- svelte-ignore a11y_no_static_element_interactions -->
<div class="mb-2 min-h-[1.4em] text-sm leading-relaxed" style="color: var(--color-text)">
<!-- eslint-disable-next-line svelte/no-at-html-tags -->
{@html renderMarkdown(displayed)}
</div>
{#if choices.length > 0}
<div class="flex flex-col gap-1.5">
{#each choices as choice, i}
{#each choices as choice, i (choice.label)}
{#if finished}
<button
in:fade={{ duration: 200, delay: i * 250 }}
class="rounded-lg px-3 py-1.5 text-left text-sm font-medium transition-colors cursor-pointer"
class="cursor-pointer rounded-lg px-3 py-1.5 text-left text-sm font-medium transition-colors"
style:background="var(--color-layer-1)"
style:border-color="var(--color-outline)"
style:color="var(--color-text)"
@@ -138,9 +143,9 @@
</div>
{/if}
<div class="flex items-center justify-between gap-2 mt-2">
<div class="mt-2 flex items-center justify-between gap-2">
<button
class="text-xs transition-colors cursor-pointer"
class="cursor-pointer text-xs transition-colors"
style="color: var(--color-outline)"
onclick={onClose}
>
@@ -154,7 +159,7 @@
{/if}
{#if showNext && finished}
<button
class="rounded-lg px-3 py-1 text-xs font-semibold cursor-pointer transition-colors"
class="cursor-pointer rounded-lg px-3 py-1 text-xs font-semibold transition-colors"
style:background="var(--color-outline)"
style:color="var(--color-layer-0)"
onclick={onNext}
+37 -37
View File
@@ -18,49 +18,49 @@ import type { DialogNode, StepCallback } from './types.js';
* <Planty {config} {steps} />
*/
export class PlantySteps {
private _before = new Map<string, StepCallback[]>();
private _after = new Map<string, StepCallback[]>();
private _before = new Map<string, StepCallback[]>();
private _after = new Map<string, StepCallback[]>();
/** Register a handler to run before `nodeId` becomes active. Chainable. */
before(nodeId: string, fn: StepCallback): this {
const list = this._before.get(nodeId) ?? [];
this._before.set(nodeId, [...list, fn]);
return this;
}
/** Register a handler to run before `nodeId` becomes active. Chainable. */
before(nodeId: string, fn: StepCallback): this {
const list = this._before.get(nodeId) ?? [];
this._before.set(nodeId, [...list, fn]);
return this;
}
/** Register a handler to run after the user leaves `nodeId`. Chainable. */
after(nodeId: string, fn: StepCallback): this {
const list = this._after.get(nodeId) ?? [];
this._after.set(nodeId, [...list, fn]);
return this;
}
/** Register a handler to run after the user leaves `nodeId`. Chainable. */
after(nodeId: string, fn: StepCallback): this {
const list = this._after.get(nodeId) ?? [];
this._after.set(nodeId, [...list, fn]);
return this;
}
/** Remove all handlers for a node (or all nodes if omitted). */
clear(nodeId?: string) {
if (nodeId) {
this._before.delete(nodeId);
this._after.delete(nodeId);
} else {
this._before.clear();
this._after.clear();
}
}
/** Remove all handlers for a node (or all nodes if omitted). */
clear(nodeId?: string) {
if (nodeId) {
this._before.delete(nodeId);
this._after.delete(nodeId);
} else {
this._before.clear();
this._after.clear();
}
}
/** @internal — called by Planty */
async runBefore(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._before.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
/** @internal — called by Planty */
async runBefore(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._before.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
/** @internal — called by Planty */
async runAfter(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._after.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
/** @internal — called by Planty */
async runAfter(nodeId: string, node: DialogNode): Promise<void> {
for (const fn of this._after.get(nodeId) ?? []) {
await fn(nodeId, node);
}
}
}
export function createPlantySteps(): PlantySteps {
return new PlantySteps();
return new PlantySteps();
}
+3 -6
View File
@@ -22,12 +22,9 @@ export interface DialogNode {
position?: AvatarPosition;
highlight?: HighlightTarget;
/** App hook to call on entering this node */
hook?: string;
hookArgs?: unknown[];
action?: string;
next?: string | null;
choices?: Choice[];
/** 'click' = wait for user click, number = auto-advance after N ms, 'action' = wait for hook to call advance() */
waitFor?: 'click' | 'action' | number;
/** Called (and awaited) just before the avatar starts moving to this node */
before?: StepCallback;
/** Called (and awaited) just before the user leaves this node */
@@ -36,8 +33,8 @@ export interface DialogNode {
export interface Choice {
label: string;
next: string | null;
onclick?: () => void;
next?: string | null;
action?: string;
}
export interface PlantyConfig {
@@ -1,7 +1,6 @@
<script lang="ts">
import '@nodarium/ui/app.css';
import './layout.css';
const { children } = $props();
</script>
+11 -6
View File
@@ -34,7 +34,7 @@
>
<!-- Header -->
<header
class="flex items-center gap-4 px-8 py-5 h-12"
class="flex h-12 items-center gap-4 px-8 py-5"
style="border-color: var(--color-outline);"
>
<h1 class="text-xl font-semibold">🌿 Planty</h1>
@@ -75,11 +75,17 @@
<PlantyAvatar x={0} y={0} mood={previewMood} />
</div>
<div class="flex gap-2">
{#each moods as m}
{#each moods as m (m)}
<button
class="rounded-lg border px-3 py-1 text-xs transition"
onclick={() => (previewMood = m)}
style="border-color: {previewMood === m ? 'var(--color-selected)' : 'var(--color-outline)'}; color: {previewMood === m ? 'var(--color-selected)' : 'var(--color-text)'}; background: {previewMood === m ? 'var(--color-layer-2)' : 'transparent'};"
style="border-color: {previewMood === m
? 'var(--color-selected)'
: 'var(--color-outline)'}; color: {previewMood === m
? 'var(--color-selected)'
: 'var(--color-text)'}; background: {previewMood === m
? 'var(--color-layer-2)'
: 'transparent'};"
>
{m}
</button>
@@ -95,7 +101,7 @@
style="border-color: var(--color-outline); background-color: var(--color-layer-0);"
>
<span
class="text-xs font-semibold uppercase tracking-widest"
class="text-xs font-semibold tracking-widest uppercase"
style="color: var(--color-outline);"
>Parameters</span>
<div
@@ -117,7 +123,7 @@
Leaf density: 0.6
</div>
<span
class="mt-2 text-xs font-semibold uppercase tracking-widest"
class="mt-2 text-xs font-semibold tracking-widest uppercase"
style="color: var(--color-outline);"
>Export</span>
<div
@@ -139,4 +145,3 @@
}}
/>
{/if}
@@ -12,11 +12,8 @@
'custom'
];
let { theme = $bindable() } = $props();
let themeIndex = $state(0);
$effect(() => {
theme = themes[themeIndex];
const classList = document.documentElement.classList;
for (const c of classList) {
if (c.startsWith('theme-')) document.documentElement.classList.remove(c);
+4 -4
View File
@@ -1,7 +1,7 @@
@import "tailwindcss";
@import 'tailwindcss';
body {
color: var(--color-text);
background-color: var(--color-layer-0);
margin: 0;
color: var(--color-text);
background-color: var(--color-layer-0);
margin: 0;
}
+3 -11
View File
@@ -11,9 +11,9 @@
"position": "bottom-right",
"text": "👋 Hey! I'm Planty — your guide to this app. How would you like me to explain things?",
"choices": [
{ "label": "🤓 Technical — give me the details", "next": "intro_nerd" },
{ "label": "🌱 Simple — keep it friendly", "next": "intro_simple" },
{ "label": "No thanks, skip the tour", "next": null }
{ "label": "🤓 Technical — give me the details", "next": "intro_nerd" },
{ "label": "🌱 Simple — keep it friendly", "next": "intro_simple" },
{ "label": "No thanks, skip the tour", "next": null }
]
},
@@ -21,14 +21,12 @@
"type": "step",
"position": "bottom-right",
"text": "This is a WebAssembly-powered node graph. Each node is a compiled .wasm module executed in a sandboxed runtime.",
"waitFor": "click",
"next": "highlight_graph_nerd"
},
"intro_simple": {
"type": "step",
"position": "bottom-right",
"text": "Think of this like a recipe card — each block does one thing, and you connect them to build a plant!",
"waitFor": "click",
"next": "highlight_graph_simple"
},
@@ -37,7 +35,6 @@
"position": "bottom-left",
"highlight": { "selector": "#graph-canvas", "padding": 12 },
"text": "The graph canvas renders edges as Bézier curves. Node execution is topologically sorted before each WASM call.",
"waitFor": "click",
"next": "highlight_sidebar_nerd"
},
"highlight_graph_simple": {
@@ -45,7 +42,6 @@
"position": "bottom-left",
"highlight": { "selector": "#graph-canvas", "padding": 12 },
"text": "This is the main canvas — drag nodes around and connect them to create your plant!",
"waitFor": "click",
"next": "highlight_sidebar_simple"
},
@@ -54,7 +50,6 @@
"position": "bottom-right",
"highlight": { "selector": "#sidebar", "padding": 8 },
"text": "The sidebar exposes node parameters, export settings, and the raw graph JSON for debugging.",
"waitFor": "click",
"next": "tip_nerd"
},
"highlight_sidebar_simple": {
@@ -62,7 +57,6 @@
"position": "bottom-right",
"highlight": { "selector": "#sidebar", "padding": 8 },
"text": "The sidebar lets you tweak settings and export your creation.",
"waitFor": "click",
"next": "tip_simple"
},
@@ -70,14 +64,12 @@
"type": "step",
"position": "center",
"text": "Press Space or double-click the canvas to open node search. Nodes are fetched from the WASM registry at runtime.",
"waitFor": "click",
"next": "done_nerd"
},
"tip_simple": {
"type": "step",
"position": "center",
"text": "Press Space anywhere on the canvas to add a new block — try it!",
"waitFor": "click",
"next": "done_simple"
},
+9 -1
View File
@@ -1 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" width="107" height="128" viewBox="0 0 107 128"><title>svelte-logo</title><path d="M94.157 22.819c-10.4-14.885-30.94-19.297-45.792-9.835L22.282 29.608A29.92 29.92 0 0 0 8.764 49.65a31.5 31.5 0 0 0 3.108 20.231 30 30 0 0 0-4.477 11.183 31.9 31.9 0 0 0 5.448 24.116c10.402 14.887 30.942 19.297 45.791 9.835l26.083-16.624A29.92 29.92 0 0 0 98.235 78.35a31.53 31.53 0 0 0-3.105-20.232 30 30 0 0 0 4.474-11.182 31.88 31.88 0 0 0-5.447-24.116" style="fill:#ff3e00"/><path d="M45.817 106.582a20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.503 18 18 0 0 1 .624-2.435l.49-1.498 1.337.981a33.6 33.6 0 0 0 10.203 5.098l.97.294-.09.968a5.85 5.85 0 0 0 1.052 3.878 6.24 6.24 0 0 0 6.695 2.485 5.8 5.8 0 0 0 1.603-.704L69.27 76.28a5.43 5.43 0 0 0 2.45-3.631 5.8 5.8 0 0 0-.987-4.371 6.24 6.24 0 0 0-6.698-2.487 5.7 5.7 0 0 0-1.6.704l-9.953 6.345a19 19 0 0 1-5.296 2.326 20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.502 17.99 17.99 0 0 1 8.13-12.052l26.081-16.623a19 19 0 0 1 5.3-2.329 20.72 20.72 0 0 1 22.237 8.243 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-.624 2.435l-.49 1.498-1.337-.98a33.6 33.6 0 0 0-10.203-5.1l-.97-.294.09-.968a5.86 5.86 0 0 0-1.052-3.878 6.24 6.24 0 0 0-6.696-2.485 5.8 5.8 0 0 0-1.602.704L37.73 51.72a5.42 5.42 0 0 0-2.449 3.63 5.79 5.79 0 0 0 .986 4.372 6.24 6.24 0 0 0 6.698 2.486 5.8 5.8 0 0 0 1.602-.704l9.952-6.342a19 19 0 0 1 5.295-2.328 20.72 20.72 0 0 1 22.237 8.242 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-8.13 12.053l-26.081 16.622a19 19 0 0 1-5.3 2.328" style="fill:#fff"/></svg>
<svg xmlns="http://www.w3.org/2000/svg" width="107" height="128" viewBox="0 0 107 128">
<title>svelte-logo</title><path
d="M94.157 22.819c-10.4-14.885-30.94-19.297-45.792-9.835L22.282 29.608A29.92 29.92 0 0 0 8.764 49.65a31.5 31.5 0 0 0 3.108 20.231 30 30 0 0 0-4.477 11.183 31.9 31.9 0 0 0 5.448 24.116c10.402 14.887 30.942 19.297 45.791 9.835l26.083-16.624A29.92 29.92 0 0 0 98.235 78.35a31.53 31.53 0 0 0-3.105-20.232 30 30 0 0 0 4.474-11.182 31.88 31.88 0 0 0-5.447-24.116"
style="fill:#ff3e00"
/><path
d="M45.817 106.582a20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.503 18 18 0 0 1 .624-2.435l.49-1.498 1.337.981a33.6 33.6 0 0 0 10.203 5.098l.97.294-.09.968a5.85 5.85 0 0 0 1.052 3.878 6.24 6.24 0 0 0 6.695 2.485 5.8 5.8 0 0 0 1.603-.704L69.27 76.28a5.43 5.43 0 0 0 2.45-3.631 5.8 5.8 0 0 0-.987-4.371 6.24 6.24 0 0 0-6.698-2.487 5.7 5.7 0 0 0-1.6.704l-9.953 6.345a19 19 0 0 1-5.296 2.326 20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.502 17.99 17.99 0 0 1 8.13-12.052l26.081-16.623a19 19 0 0 1 5.3-2.329 20.72 20.72 0 0 1 22.237 8.243 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-.624 2.435l-.49 1.498-1.337-.98a33.6 33.6 0 0 0-10.203-5.1l-.97-.294.09-.968a5.86 5.86 0 0 0-1.052-3.878 6.24 6.24 0 0 0-6.696-2.485 5.8 5.8 0 0 0-1.602.704L37.73 51.72a5.42 5.42 0 0 0-2.449 3.63 5.79 5.79 0 0 0 .986 4.372 6.24 6.24 0 0 0 6.698 2.486 5.8 5.8 0 0 0 1.602-.704l9.952-6.342a19 19 0 0 1 5.295-2.328 20.72 20.72 0 0 1 22.237 8.242 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-8.13 12.053l-26.081 16.622a19 19 0 0 1-5.3 2.328"
style="fill:#fff"
/>
</svg>

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

+10 -10
View File
@@ -2,16 +2,16 @@ import adapter from '@sveltejs/adapter-auto';
/** @type {import('@sveltejs/kit').Config} */
const config = {
compilerOptions: {
// Force runes mode for the project, except for libraries. Can be removed in svelte 6.
runes: ({ filename }) => (filename.split(/[/\\]/).includes('node_modules') ? undefined : true)
},
kit: {
// adapter-auto only supports some environments, see https://svelte.dev/docs/kit/adapter-auto for a list.
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
// See https://svelte.dev/docs/kit/adapters for more information about adapters.
adapter: adapter()
}
compilerOptions: {
// Force runes mode for the project, except for libraries. Can be removed in svelte 6.
runes: ({ filename }) => (filename.split(/[/\\]/).includes('node_modules') ? undefined : true)
},
kit: {
// adapter-auto only supports some environments, see https://svelte.dev/docs/kit/adapter-auto for a list.
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
// See https://svelte.dev/docs/kit/adapters for more information about adapters.
adapter: adapter()
}
};
export default config;
+12 -13
View File
@@ -1,15 +1,14 @@
{
"extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
"rewriteRelativeImportExtensions": true,
"allowJs": true,
"checkJs": true,
"forceConsistentCasingInFileNames": true,
"resolveJsonModule": true,
"skipLibCheck": true,
"sourceMap": true,
"strict": true,
"module": "NodeNext",
"moduleResolution": "NodeNext"
}
"extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
"rewriteRelativeImportExtensions": true,
"allowJs": true,
"checkJs": true,
"forceConsistentCasingInFileNames": true,
"resolveJsonModule": true,
"skipLibCheck": true,
"sourceMap": true,
"strict": true,
"moduleResolution": "bundler"
}
}
+1 -1
View File
@@ -1,5 +1,5 @@
import tailwindcss from '@tailwindcss/vite';
import { sveltekit } from '@sveltejs/kit/vite';
import tailwindcss from '@tailwindcss/vite';
import { defineConfig } from 'vite';
export default defineConfig({ plugins: [tailwindcss(), sveltekit()] });
+4 -3
View File
@@ -1,7 +1,8 @@
{
"name": "@nodarium/types",
"version": "0.0.5",
"version": "0.0.6",
"description": "",
"type": "module",
"main": "src/index.ts",
"scripts": {
"format": "dprint fmt -c '../../.dprint.jsonc' .",
@@ -17,9 +18,9 @@
"author": "",
"license": "ISC",
"dependencies": {
"zod": "^4.3.6"
"zod": "^4.4.3"
},
"devDependencies": {
"dprint": "^0.51.1"
"dprint": "^0.54.0"
}
}
+3 -1
View File
@@ -4,11 +4,13 @@ export type {
Box,
Edge,
Graph,
GroupDefinition,
NodeDefinition,
NodeId,
NodeInstance,
SerializedEdge,
SerializedNode,
Socket
} from './types';
export { GraphSchema, NodeSchema } from './types';
export { GraphSchema, GroupSchema, NodeSchema } from './types';
export { NodeDefinitionSchema } from './types';
+4 -3
View File
@@ -61,8 +61,10 @@ export const NodeInputBooleanSchema = z.object({
export const NodeInputSelectSchema = z.object({
...DefaultOptionsSchema.shape,
type: z.literal('select'),
options: z.array(z.string()).optional(),
value: z.string().optional()
options: z.array(
z.union([z.string(), z.object({ value: z.number(), label: z.string() })])
).optional(),
value: z.union([z.string(), z.number()]).optional()
});
export const NodeInputSeedSchema = z.object({
@@ -103,7 +105,6 @@ export const NodeInputSchema = z.union([
NodeInputIntegerSchema,
NodeInputShapeSchema,
NodeInputSelectSchema,
NodeInputSeedSchema,
NodeInputVec3Schema,
NodeInputGeometrySchema,
NodeInputPathSchema,
+20 -1
View File
@@ -76,6 +76,24 @@ export type Socket = {
export type Edge = [NodeInstance, number, NodeInstance, string];
const SerializedEdgeSchema = z.tuple([z.number(), z.number(), z.number(), z.string()]);
export type SerializedEdge = z.infer<typeof SerializedEdgeSchema>;
export const GroupSchema = z.object({
id: z.number(),
name: z.string().optional(),
nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
inputs: z.record(z.string(), NodeInputSchema).optional(),
outputs: z.array(z.object({
type: z.string(),
label: z.string().optional()
})).optional()
});
export type GroupDefinition = z.infer<typeof GroupSchema>;
export const GraphSchema = z.object({
id: z.number(),
meta: z
@@ -86,7 +104,8 @@ export const GraphSchema = z.object({
.optional(),
settings: z.record(z.string(), z.any()).optional(),
nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()]))
edges: z.array(SerializedEdgeSchema),
groups: z.array(GroupSchema)
});
export type Graph = z.infer<typeof GraphSchema>;
+35 -34
View File
@@ -1,9 +1,9 @@
{
"name": "@nodarium/ui",
"version": "0.0.5",
"version": "0.0.6",
"scripts": {
"dev": "vite",
"build": "vite build && npm run package",
"build": "vite build",
"preview": "vite preview",
"package": "svelte-kit sync && svelte-package && publint",
"prepublishOnly": "npm run package",
@@ -16,10 +16,10 @@
},
"exports": {
".": {
"types": "./dist/index.d.ts",
"svelte": "./dist/index.js"
"types": "./src/lib/index.ts",
"svelte": "./src/lib/index.ts"
},
"./app.css": "./dist/app.css"
"./app.css": "./src/lib/app.css"
},
"files": [
"dist",
@@ -30,46 +30,47 @@
"svelte": "^4.0.0"
},
"devDependencies": {
"@eslint/compat": "^2.0.2",
"@eslint/eslintrc": "^3.3.3",
"@eslint/js": "^9.39.2",
"@eslint/compat": "^2.0.5",
"@eslint/eslintrc": "^3.3.5",
"@eslint/js": "^10.0.1",
"@nodarium/types": "workspace:^",
"@playwright/test": "^1.58.1",
"@playwright/test": "^1.59.1",
"@sveltejs/adapter-static": "^3.0.10",
"@sveltejs/kit": "^2.50.2",
"@sveltejs/kit": "^2.59.0",
"@sveltejs/package": "^2.5.7",
"@sveltejs/vite-plugin-svelte": "^6.2.4",
"@sveltejs/vite-plugin-svelte": "^7.0.0",
"@testing-library/svelte": "^5.3.1",
"@types/eslint": "^9.6.1",
"@types/three": "^0.182.0",
"@typescript-eslint/eslint-plugin": "^8.54.0",
"@typescript-eslint/parser": "^8.54.0",
"@vitest/browser-playwright": "^4.0.18",
"dprint": "^0.51.1",
"eslint": "^9.39.2",
"eslint-plugin-svelte": "^3.14.0",
"globals": "^17.3.0",
"publint": "^0.3.17",
"svelte": "^5.49.2",
"svelte-check": "^4.3.6",
"svelte-eslint-parser": "^1.4.1",
"@types/node": "^25.6.0",
"@types/three": "^0.184.0",
"@typescript-eslint/eslint-plugin": "^8.59.1",
"@typescript-eslint/parser": "^8.59.1",
"@vitest/browser-playwright": "^4.1.5",
"dprint": "^0.54.0",
"eslint": "^10.3.0",
"eslint-plugin-svelte": "^3.17.1",
"globals": "^17.6.0",
"publint": "^0.3.18",
"svelte": "^5.55.5",
"svelte-check": "^4.4.7",
"svelte-eslint-parser": "^1.6.0",
"tslib": "^2.8.1",
"typescript": "^5.9.3",
"typescript-eslint": "^8.54.0",
"vite": "^7.3.1",
"vitest": "^4.0.18",
"vitest-browser-svelte": "^2.0.2"
"typescript": "^6.0.3",
"typescript-eslint": "^8.59.1",
"vite": "^8.0.10",
"vitest": "^4.1.5",
"vitest-browser-svelte": "^2.1.1"
},
"svelte": "./dist/index.js",
"types": "./dist/index.d.ts",
"type": "module",
"dependencies": {
"@iconify-json/tabler": "^1.2.33",
"@iconify/tailwind4": "^1.2.3",
"@nodarium/ui": "workspace:*",
"@iconify-json/tabler": "^1.2.26",
"@iconify/tailwind4": "^1.2.1",
"@tailwindcss/vite": "^4.1.18",
"@threlte/core": "^8.3.1",
"@threlte/extras": "^9.7.1",
"tailwindcss": "^4.1.18"
"@tailwindcss/vite": "^4.2.4",
"@threlte/core": "^8.5.11",
"@threlte/extras": "^9.15.1",
"tailwindcss": "^4.2.4"
}
}
+55
View File
@@ -0,0 +1,55 @@
<script lang="ts">
import type { Snippet } from 'svelte';
interface Props {
variant?: 'default' | 'primary' | 'destructive' | 'ghost';
size?: 'sm' | 'md';
disabled?: boolean;
class?: string;
onclick?: (e: MouseEvent) => void;
children?: Snippet;
type?: 'button' | 'submit' | 'reset';
}
let {
variant = 'default',
size = 'md',
disabled = false,
class: _class = '',
onclick,
children,
type = 'button'
}: Props = $props();
const variantClasses = {
default: 'bg-layer-2 border border-outline text-text hover:opacity-85',
primary: 'bg-selected text-white border border-transparent hover:opacity-88',
destructive: 'bg-red-600 text-white border border-transparent hover:opacity-88',
ghost: 'bg-layer-2 border border-transparent text-text opacity-75 hover:opacity-100'
};
const sizeClasses = {
sm: 'px-2 py-0.5 text-xs',
md: 'px-3 py-1 text-sm'
};
</script>
<button
{type}
{disabled}
class:py-1={size === 'sm'}
class:px-1={size === 'sm'}
class:py-2={size !== 'sm'}
class="
inline-flex items-center gap-1.5 rounded cursor-pointer
font-(--font-family) leading-none whitespace-nowrap
transition-opacity duration-100
disabled:opacity-40 disabled:cursor-not-allowed
{variantClasses[variant]}
{sizeClasses[size]}
{_class}
"
{onclick}
>
{@render children?.()}
</button>

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