54 lines
1.5 KiB
Plaintext
54 lines
1.5 KiB
Plaintext
---
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title: "Alpine Valley"
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date: 2016-12-22
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cover: ./images/Render.png
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comments: true
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---
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import Image from "@components/Image.astro";
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import ValleyView from "./images/Render.png";
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import DSC_1601 from "./images/DSC_1601.jpg";
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import Unbenannt1 from "./images/Unbenannt-1.jpg";
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import Render4 from "./images/Render4.png";
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import UntitledPng from "./images/untitled1-1.png"
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import Render6 from "./images/Render6.png";
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<Image
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src={ValleyView}
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alt="ValleyView"
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/>
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This piece was inspired by a picture I took in 2013 on the way to Italy
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<Image
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src={DSC_1601}
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alt="DSC_1601"
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/>
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<Image
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src={Unbenannt1}
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alt="Unbenannt1"
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/>
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The scene consists of three basic Elements, the foreground, the valley and the background image. The foreground consists of some lowpoly tree models which i created party from photoscanning and partly by handmodelling.
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<Image
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src={Render4}
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alt="Render4"
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/>
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Some photoscanned rocks, centipede grass from Andrew Prices grass essentials and some plant models i created myself. As an eyecatcher i created a quick human in makehuman but didnt spend a lot of time on that as it wasnt my focus in this project.
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<Image
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src={UntitledPng}
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alt="UntitledPng"
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/>
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The valley was created as usual in World Machine. For the textures i used screenshots from google maps and edited them in PixPlant to make them seamless. In Blender i used a mixture from slope, height and " noise mask to apply them to the model.
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<Image
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src={Render6}
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alt="Render6"
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/>
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The background was just the picture.
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