feat: track images with git lfs

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2024-03-27 01:51:42 +01:00
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---
title: "Workroom No°2"
date: 2017-05-26
headerImg: "images/untitled7.png"
comments: true
---
import Image from "@components/Image.astro";
import YouTube from "@components/YouTube.astro";
import Untitled6 from "./images/untitled6.png";
import Untitled7 from "./images/untitled7.png";
import Untitled8 from "./images/untitled8.png";
This time i made a lot of changes to the wood material, i basically completely redid it. So this time the normal map looks a lot better. In the last material you could see the wooden fibers as structur in on the surface, which is highly unnatural for a polished surface.
<Image src={Untitled6} alt=""/>
Then i added edgewear, so there are some fine scratches and imperfections on the edges aswell as some dust on the surface that are pointing upwards.
<Image src={Untitled7} alt=""/>
This was new and exciting as ai got to use my tablet to sculpt the high poly model, which was a evry fun process.
<Image src={Untitled8} alt=""/>
New wooden floor material i really like.