74 lines
2.1 KiB
Rust

use crate::log;
pub struct GeometryData<'a> {
pub positions: &'a mut [f32], // View into `data`
pub normals: &'a mut [f32], // View into `data`
pub faces: &'a mut [i32], // View into `data`
}
pub fn create_geometry_data(vertex_amount: usize, face_amount: usize) -> Vec<i32> {
let amount = 3 // definition (type, vertex_amount, face_amount)
+ 4 // opening and closing brackets
+ vertex_amount * 3 // positions
+ vertex_amount * 3 // normals
+ face_amount * 3; // faces
let mut geo = vec![0; amount];
log!(
"create_geometry_data: vertices: {} faces: {}",
vertex_amount,
face_amount
);
geo[0] = 0; // opening bracket
geo[1] = amount as i32 - 2; // opening bracket
geo[2] = 1; // type: geometry
geo[3] = vertex_amount as i32;
geo[4] = face_amount as i32;
geo[amount - 2] = 1; // closing bracket
geo[amount - 1] = 1; // closing bracket
geo
}
pub fn wrap_geometry_data(geometry: &mut [i32]) -> GeometryData {
// Basic validity checks
assert!(
geometry.len() > 5,
"Geometry vector does not contain enough data for a header."
);
// Split at after header
let (header, rest) = geometry.split_at_mut(5);
let vertices_amount = header[3] as usize;
let face_amount = header[4] as usize;
let total_floats = vertices_amount * 3 * 2;
let (faces, rest) = rest.split_at_mut(face_amount * 3);
let (positions_slice, rest) = rest.split_at_mut(vertices_amount * 3);
let (normals_slice, _) = rest.split_at_mut(vertices_amount * 3);
assert!(
positions_slice.len() + normals_slice.len() == total_floats,
"Slices do not match the expected sizes."
);
let positions: &mut [f32] = unsafe {
std::slice::from_raw_parts_mut(
positions_slice.as_mut_ptr() as *mut f32,
positions_slice.len(),
)
};
let normals: &mut [f32] = unsafe {
std::slice::from_raw_parts_mut(normals_slice.as_mut_ptr() as *mut f32, normals_slice.len())
};
GeometryData {
positions,
normals,
faces,
}
}