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89 lines
2.1 KiB
Svelte
89 lines
2.1 KiB
Svelte
<script lang="ts">
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import { T } from "@threlte/core";
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import {
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MeshLineGeometry,
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MeshLineMaterial,
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Text,
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useTexture,
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} from "@threlte/extras";
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import {
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type Group,
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type BufferGeometry,
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Vector3,
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type Vector3Tuple,
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Box3,
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} from "three";
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import { AppSettings } from "../settings/app-settings";
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import Camera from "./Camera.svelte";
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export let geometries: BufferGeometry[];
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export let lines: Vector3[][];
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let geos: Group;
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export let centerCamera: boolean = true;
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let center = new Vector3(0, 4, 0);
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const matcap = useTexture("/matcap_green.jpg");
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function getPosition(geo: BufferGeometry, i: number) {
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return [
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geo.attributes.position.array[i],
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geo.attributes.position.array[i + 1],
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geo.attributes.position.array[i + 2],
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] as Vector3Tuple;
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}
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$: if (geometries && geos && centerCamera) {
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const aabb = new Box3().setFromObject(geos);
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center = aabb
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.getCenter(new Vector3())
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.max(new Vector3(-4, -4, -4))
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.min(new Vector3(4, 4, 4));
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}
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</script>
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<Camera {center} {centerCamera} />
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{#if $AppSettings.showGrid}
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<T.GridHelper args={[20, 20]} />
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{/if}
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<T.DirectionalLight position={[0, 10, 10]} />
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<T.AmbientLight intensity={2} />
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<T.Group bind:ref={geos}>
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{#each geometries as geo}
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{#if $AppSettings.showIndices}
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{#each geo.attributes.position.array as _, i}
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{#if i % 3 === 0}
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<Text fontSize={0.25} position={getPosition(geo, i)} />
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{/if}
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{/each}
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{/if}
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{#if $AppSettings.showVertices}
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<T.Points visible={true}>
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<T is={geo} />
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<T.PointsMaterial size={0.25} />
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</T.Points>
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{/if}
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{#await matcap then value}
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<T.Mesh geometry={geo}>
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<T.MeshMatcapMaterial
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matcap={value}
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wireframe={$AppSettings.wireframe}
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/>
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</T.Mesh>
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{/await}
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{/each}
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</T.Group>
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{#if $AppSettings.showStemLines && lines}
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{#each lines as line}
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<T.Mesh>
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<MeshLineGeometry points={line} />
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<MeshLineMaterial width={0.1} color="red" depthTest={false} />
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</T.Mesh>
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{/each}
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{/if}
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