Max Richter
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46 lines
1.1 KiB
Markdown
46 lines
1.1 KiB
Markdown
# Nodarium Architecture
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The basic idea of nodarium is to use the advantages of WebAssembly to create a performant, secure and extandable visual programming language.
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The visual programming language consists of so called `Nodes` which are stored and distributed as single `.wasm` files. Each `node` receives some arguments and generates some output.
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## What is a node?
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```typescript
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type Node = {
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id: string,
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outputs: string[],
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inputs: {
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[key:string]: NodeInput
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}
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}
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```
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## How are the arguments defined?
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To define which arguments a nodes accepts we use JSON. This json is embeded into the `.wasm` file of our node. An example `definition.json` file could look like this:
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```json
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{
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"id": "my-name/my-namespace/zylinder-node",
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"outputs": [
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"geometry"
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],
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"inputs": {
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"height": {
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"type": "float",
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"value": 2
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},
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"radius": {
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"type": "float",
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"value": 0.5
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}
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}
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}
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```
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For a more in-depth explanation have a look at [./NODE_DEFINITION.md](NODE_DEFINITION.md).
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## How are the nodes executed?
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## How are the nodes stored?
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