nodes/app/src/lib/runtime/runtime-executor.ts
Max Richter 5421349c79
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feat: migrate some more stuff to svelte-5, mainly app settings
2024-11-08 02:38:19 +01:00

264 lines
7.5 KiB
TypeScript

import type { Graph, NodeRegistry, NodeDefinition, RuntimeExecutor, NodeInput } from "@nodes/types";
import { concatEncodedArrays, encodeFloat, fastHashArrayBuffer, createLogger, type PerformanceStore } from "@nodes/utils"
import type { SyncCache } from "@nodes/types";
const log = createLogger("runtime-executor");
log.mute()
function getValue(input: NodeInput, value?: unknown) {
if (value === undefined && "value" in input) {
value = input.value
}
if (input.type === "float") {
return encodeFloat(value as number);
}
if (Array.isArray(value)) {
if (input.type === "vec3") {
return [0, value.length + 1, ...value.map(v => encodeFloat(v)), 1, 1] as number[];
}
return [0, value.length + 1, ...value, 1, 1] as number[];
}
if (typeof value === "boolean") {
return value ? 1 : 0;
}
if (typeof value === "number") {
return value;
}
if (value instanceof Int32Array) {
return value;
}
throw new Error(`Unknown input type ${input.type}`);
}
export class MemoryRuntimeExecutor implements RuntimeExecutor {
private definitionMap: Map<string, NodeDefinition> = new Map();
private randomSeed = Math.floor(Math.random() * 100000000);
perf?: PerformanceStore;
constructor(private registry: NodeRegistry, private cache?: SyncCache<Int32Array>) { }
private async getNodeDefinitions(graph: Graph) {
if (this.registry.status !== "ready") {
throw new Error("Node registry is not ready");
}
await this.registry.load(graph.nodes.map(node => node.type));
const typeMap = new Map<string, NodeDefinition>();
for (const node of graph.nodes) {
if (!typeMap.has(node.type)) {
const type = this.registry.getNode(node.type);
if (type) {
typeMap.set(node.type, type);
}
}
}
return typeMap;
}
private async addMetaData(graph: Graph) {
// First, lets check if all nodes have a definition
this.definitionMap = await this.getNodeDefinitions(graph);
const outputNode = graph.nodes.find(node => node.type.endsWith("/output"));
if (!outputNode) {
throw new Error("No output node found");
}
outputNode.tmp = outputNode.tmp || {};
outputNode.tmp.depth = 0;
const nodeMap = new Map(graph.nodes.map(node => [node.id, node]));
// loop through all edges and assign the parent and child nodes to each node
for (const edge of graph.edges) {
const [parentId, _parentOutput, childId, childInput] = edge;
const parent = nodeMap.get(parentId);
const child = nodeMap.get(childId);
if (parent && child) {
parent.tmp = parent.tmp || {};
parent.tmp.children = parent.tmp.children || [];
parent.tmp.children.push(child);
child.tmp = child.tmp || {};
child.tmp.parents = child.tmp.parents || [];
child.tmp.parents.push(parent);
child.tmp.inputNodes = child.tmp.inputNodes || {};
child.tmp.inputNodes[childInput] = parent;
}
}
const nodes = []
// loop through all the nodes and assign each nodes its depth
const stack = [outputNode];
while (stack.length) {
const node = stack.pop();
if (!node) continue;
node.tmp = node.tmp || {};
if (node?.tmp?.depth === undefined) {
node.tmp.depth = 0;
}
if (node?.tmp?.parents !== undefined) {
for (const parent of node.tmp.parents) {
parent.tmp = parent.tmp || {};
if (parent.tmp?.depth === undefined) {
parent.tmp.depth = node.tmp.depth + 1;
stack.push(parent);
} else {
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
}
}
}
nodes.push(node);
}
return [outputNode, nodes] as const;
}
async execute(graph: Graph, settings: Record<string, unknown>) {
this.perf?.addPoint("runtime");
let a = performance.now();
// Then we add some metadata to the graph
const [outputNode, nodes] = await this.addMetaData(graph);
let b = performance.now();
this.perf?.addPoint("collect-metadata", b - a);
/*
* Here we sort the nodes into buckets, which we then execute one by one
* +-b2-+-b1-+---b0---+
* | | | |
* | n3 | n2 | Output |
* | n6 | n4 | Level |
* | | n5 | |
* | | | |
* +----+----+--------+
*/
// we execute the nodes from the bottom up
const sortedNodes = nodes.sort((a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0));
// here we store the intermediate results of the nodes
const results: Record<string, Int32Array> = {};
for (const node of sortedNodes) {
const node_type = this.definitionMap.get(node.type)!;
if (!node_type || !node.tmp || !node_type.execute) {
log.warn(`Node ${node.id} has no definition`);
continue;
};
a = performance.now();
// Collect the inputs for the node
const inputs = Object.entries(node_type.inputs || {}).map(([key, input]) => {
if (input.type === "seed") {
if (settings["randomSeed"] === true) {
return Math.floor(Math.random() * 100000000)
} else {
return this.randomSeed
}
}
// If the input is linked to a setting, we use that value
if (input.setting) {
return getValue(input, settings[input.setting]);
}
// check if the input is connected to another node
const inputNode = node.tmp?.inputNodes?.[key];
if (inputNode) {
if (results[inputNode.id] === undefined) {
throw new Error(`Node ${node.type} is missing input from node ${inputNode.type}`);
}
return results[inputNode.id];
}
// If the value is stored in the node itself, we use that value
if (node.props?.[key] !== undefined) {
return getValue(input, node.props[key]);
}
return getValue(input);
});
b = performance.now();
this.perf?.addPoint("collected-inputs", b - a);
try {
a = performance.now();
const encoded_inputs = concatEncodedArrays(inputs);
b = performance.now();
this.perf?.addPoint("encoded-inputs", b - a);
a = performance.now();
let inputHash = `node-${node.id}-${fastHashArrayBuffer(encoded_inputs)}`;
b = performance.now();
this.perf?.addPoint("hash-inputs", b - a);
let cachedValue = this.cache?.get(inputHash);
if (cachedValue !== undefined) {
log.log(`Using cached value for ${node_type.id || node.id}`);
this.perf?.addPoint("cache-hit", 1);
results[node.id] = cachedValue as Int32Array;
continue;
}
this.perf?.addPoint("cache-hit", 0);
log.group(`executing ${node_type.id || node.id}`);
log.log(`Inputs:`, inputs);
a = performance.now();
results[node.id] = node_type.execute(encoded_inputs);
b = performance.now();
if (this.cache) {
this.cache.set(inputHash, results[node.id]);
}
this.perf?.addPoint("node/" + node_type.id, b - a);
log.log("Result:", results[node.id]);
log.groupEnd();
} catch (e) {
log.groupEnd();
log.error(`Error executing node ${node_type.id || node.id}`, e);
}
}
// return the result of the parent of the output node
const res = results[outputNode.id];
if (this.cache) {
this.cache.size = sortedNodes.length * 2;
}
this.perf?.endPoint("runtime");
return res as unknown as Int32Array;
}
getPerformanceData() {
return this.perf?.get();
}
}