feat: finetune some events
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05e13733e2
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@ -118,6 +118,40 @@
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});
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});
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function getNodeIdFromEvent(event: MouseEvent) {
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let clickedNodeId = -1;
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if (event.button === 0) {
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// check if the clicked element is a node
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if (event.target instanceof HTMLElement) {
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const nodeElement = event.target.closest(".node");
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const nodeId = nodeElement?.getAttribute?.("data-node-id");
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if (nodeId) {
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clickedNodeId = parseInt(nodeId, 10);
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}
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}
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// if we do not have an active node,
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// we are going to check if we clicked on a node by coordinates
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if (clickedNodeId === -1) {
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const [downX, downY] = projectScreenToWorld(
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event.clientX,
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event.clientY,
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);
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for (const node of $nodes.values()) {
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const x = node.position.x;
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const y = node.position.y;
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const height = getNodeHeight(node.type);
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if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
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clickedNodeId = node.id;
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break;
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}
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}
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}
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}
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return clickedNodeId;
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}
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setContext("setDownSocket", (socket: Socket) => {
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setContext("setDownSocket", (socket: Socket) => {
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$activeSocket = socket;
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$activeSocket = socket;
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@ -345,39 +379,10 @@
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cameraDown[0] = cameraPosition[0];
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cameraDown[0] = cameraPosition[0];
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cameraDown[1] = cameraPosition[1];
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cameraDown[1] = cameraPosition[1];
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let clickedNodeId: number | undefined;
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const clickedNodeId = getNodeIdFromEvent(event);
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if (event.buttons === 1) {
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// check if the clicked element is a node
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if (event.target instanceof HTMLElement) {
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const nodeElement = event.target.closest(".node");
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const nodeId = nodeElement?.getAttribute?.("data-node-id");
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if (nodeId) {
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clickedNodeId = parseInt(nodeId, 10);
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}
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}
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// if we do not have an active node,
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// we are going to check if we clicked on a node by coordinates
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if (clickedNodeId === undefined) {
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const [downX, downY] = projectScreenToWorld(
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event.clientX,
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event.clientY,
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);
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for (const node of $nodes.values()) {
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const x = node.position.x;
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const y = node.position.y;
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const height = getNodeHeight(node.type);
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if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
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clickedNodeId = node.id;
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break;
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}
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}
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}
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}
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// if we clicked on a node
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// if we clicked on a node
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if (clickedNodeId !== undefined) {
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if (clickedNodeId !== -1) {
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if ($activeNodeId === -1) {
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if ($activeNodeId === -1) {
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$activeNodeId = clickedNodeId;
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$activeNodeId = clickedNodeId;
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// if the selected node is the same as the clicked node
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// if the selected node is the same as the clicked node
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@ -403,15 +408,12 @@
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}
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}
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} else if (!$selectedNodes?.has(clickedNodeId)) {
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} else if (!$selectedNodes?.has(clickedNodeId)) {
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$activeNodeId = clickedNodeId;
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$activeNodeId = clickedNodeId;
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$selectedNodes?.clear();
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$selectedNodes = $selectedNodes;
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}
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}
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} else if (event.ctrlKey) {
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} else if (event.ctrlKey) {
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boxSelection = true;
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boxSelection = true;
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} else {
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$activeNodeId = -1;
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$selectedNodes?.clear();
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$selectedNodes = $selectedNodes;
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}
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}
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const node = graph.getNode($activeNodeId);
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const node = graph.getNode($activeNodeId);
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if (!node) return;
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if (!node) return;
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node.tmp = node.tmp || {};
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node.tmp = node.tmp || {};
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@ -491,17 +493,16 @@
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function handleMouseUp(event: MouseEvent) {
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function handleMouseUp(event: MouseEvent) {
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const activeNode = graph.getNode($activeNodeId);
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const activeNode = graph.getNode($activeNodeId);
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if (event.target instanceof HTMLElement && event.button === 0) {
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const clickedNodeId = getNodeIdFromEvent(event);
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const nodeElement = event.target.closest(".node");
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const _activeNodeId = nodeElement?.getAttribute?.("data-node-id");
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console.log({ clickedNodeId });
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if (_activeNodeId) {
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const nodeId = parseInt(_activeNodeId, 10);
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if (clickedNodeId !== -1) {
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if (activeNode) {
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if (activeNode) {
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if (!activeNode?.tmp?.isMoving && !event.ctrlKey && !event.shiftKey) {
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if (!activeNode?.tmp?.isMoving && !event.ctrlKey && !event.shiftKey) {
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$selectedNodes?.clear();
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$selectedNodes?.clear();
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$selectedNodes = $selectedNodes;
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$selectedNodes = $selectedNodes;
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$activeNodeId = nodeId;
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$activeNodeId = clickedNodeId;
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}
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}
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}
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}
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}
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}
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}
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@ -581,6 +582,18 @@
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graph.save();
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graph.save();
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}
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}
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// check if camera moved
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if (
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clickedNodeId === -1 &&
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!boxSelection &&
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cameraDown[0] === cameraPosition[0] &&
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cameraDown[1] === cameraPosition[1]
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) {
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$activeNodeId = -1;
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$selectedNodes?.clear();
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$selectedNodes = $selectedNodes;
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}
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mouseDown = null;
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mouseDown = null;
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boxSelection = false;
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boxSelection = false;
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$activeSocket = null;
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$activeSocket = null;
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