feat: add initial runtime-executor prototype
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@ -1,74 +1,18 @@
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<script lang="ts">
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import { T } from "@threlte/core";
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import { OrbitControls } from "@threlte/extras";
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import { onMount } from "svelte";
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import { MOUSE, type OrthographicCamera } from "three";
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import type { OrbitControls as OrbitControlsType } from "three/examples/jsm/Addons.js";
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import { type OrthographicCamera } from "three";
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export let camera: OrthographicCamera | undefined = undefined;
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export let maxZoom = 150;
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export let minZoom = 4;
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export let controls: OrbitControlsType | undefined = undefined;
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export const position: [number, number, number] = [0, 1, 0];
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function updateProps() {
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if (!camera) return;
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position[0] = camera.position.x;
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position[1] = camera.position.z;
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position[2] = camera.zoom;
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saveControls();
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}
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const loadControls = () => {
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if (!controls) return;
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const stateJSON = localStorage.getItem(`orbitControls`);
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if (stateJSON) {
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const { target0, position0, zoom0 } = JSON.parse(stateJSON);
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controls.target0.copy(target0);
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controls.position0.copy(position0);
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controls.zoom0 = zoom0;
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} else {
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controls.zoom0 = 30;
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}
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controls.reset();
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};
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const saveControls = () => {
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if (!controls) return;
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controls.saveState();
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const { target0, position0, zoom0 } = controls;
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const state = { target0, position0, zoom0 };
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localStorage.setItem(`orbitControls`, JSON.stringify(state));
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};
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onMount(() => {
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loadControls();
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updateProps();
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controls?.addEventListener("change", updateProps);
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return () => {
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controls?.removeEventListener("change", updateProps);
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};
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});
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export let position: [number, number, number] = [0, 0, 4];
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</script>
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<T.OrthographicCamera bind:ref={camera} position.y={10} makeDefault>
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<OrbitControls
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args={[camera, document.body]}
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mouseButtons={{ LEFT: 0, MIDDLE: 0, RIGHT: MOUSE.PAN }}
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bind:ref={controls}
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enableZoom={true}
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zoomSpeed={2}
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target.y={0}
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rotateSpeed={0}
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minPolarAngle={0}
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maxPolarAngle={0}
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enablePan={true}
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zoomToCursor
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{maxZoom}
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{minZoom}
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<T.OrthographicCamera
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bind:ref={camera}
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position.x={0}
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position.y={10}
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position.z={0}
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rotation.x={-Math.PI / 2}
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zoom={position[2]}
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makeDefault
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/>
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</T.OrthographicCamera>
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@ -1,9 +1,10 @@
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<script lang="ts">
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import type { Node } from "$lib/types";
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import { getContext } from "svelte";
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import { getContext, onMount } from "svelte";
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import NodeHeader from "./NodeHeader.svelte";
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import NodeParameter from "./NodeParameter.svelte";
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import { activeNodeId, selectedNodes } from "./graph/stores";
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import { getGraphManager } from "./graph/context";
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export let node: Node;
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export let inView = true;
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@ -17,11 +18,16 @@
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let ref: HTMLDivElement;
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$: if (node && ref) {
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$: if (node) {
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}
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onMount(() => {
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if (ref) {
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node.tmp = node.tmp || {};
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node.tmp.ref = ref;
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updateNodePosition(node);
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}
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});
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</script>
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<div
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@ -36,7 +42,7 @@
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{#each parameters as [key, value], i}
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<NodeParameter
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{node}
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bind:node
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id={key}
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input={value}
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isLast={i == parameters.length - 1}
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@ -4,19 +4,23 @@
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import Integer from "$lib/elements/Integer.svelte";
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import Select from "$lib/elements/Select.svelte";
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import type { Node, NodeInput } from "$lib/types";
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import { getGraphManager } from "./graph/context";
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export let node: Node;
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export let input: NodeInput;
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export let id: string;
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const graph = getGraphManager();
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let value = node?.props?.[id] ?? input.value;
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$: if (value) {
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node.props = node.props || {};
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node.props.value = value;
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$: if (node?.props?.[id] !== value) {
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node.props = { ...node.props, [id]: value };
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graph.execute();
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}
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</script>
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<label for="asd">{id}</label>
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{#if input.type === "float"}
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<Float bind:value />
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{:else if input.type === "integer"}
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@ -68,8 +68,6 @@
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class:disabled={$possibleSocketIds && !$possibleSocketIds.has(socketId)}
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>
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<div class="content" class:disabled={$inputSockets.has(socketId)}>
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<label>{id}</label>
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<NodeInput {node} {input} {id} />
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</div>
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@ -152,16 +150,6 @@
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display: none;
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}
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.input {
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width: 100%;
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box-sizing: border-box;
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border-radius: 3px;
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font-size: 1em;
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padding: 10px;
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background: #111;
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background: var(--background-color-lighter);
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}
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svg {
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position: absolute;
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box-sizing: border-box;
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@ -3,7 +3,6 @@
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import BackgroundVert from "./Background.vert";
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import BackgroundFrag from "./Background.frag";
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import { Color } from "three";
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import { colors } from "../graph/stores";
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export let minZoom = 4;
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@ -22,12 +22,3 @@
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<MeshLineMaterial color="red" linewidth={1} attenuate={false} />
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</T.Mesh>
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{/each}
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<style>
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.wrapper {
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position: fixed;
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top: 10px;
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left: 10px;
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background: white;
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}
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</style>
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import { Vector3 } from "three";
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import { Vector3 } from "three/src/math/Vector3.js";
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import { lines, points } from "./store";
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export function debugPosition(x: number, y: number) {
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@ -1,5 +1,5 @@
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import { writable } from "svelte/store";
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import type { Vector3 } from "three";
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import { Vector3 } from "three/src/math/Vector3.js";
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export const points = writable<Vector3[]>([]);
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<script lang="ts">
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import { T, extend } from "@threlte/core";
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import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
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import { CubicBezierCurve, Mesh, Vector2, Vector3 } from "three";
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extend({ MeshLineGeometry, MeshLineMaterial });
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import { Color, type Mesh } from "three";
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import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
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import { Vector3 } from "three/src/math/Vector3.js";
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import { Vector2 } from "three/src/math/Vector2.js";
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export let from: { x: number; y: number };
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export let to: { x: number; y: number };
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const samples = Math.max(
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5,
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Math.floor(
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Math.sqrt(Math.pow(to.x - from.x, 2) + Math.pow(to.y - from.y, 2)) / 2,
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),
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);
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const curve = new CubicBezierCurve(
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new Vector2(from.x, from.y),
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new Vector2(from.x + 2, from.y),
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@ -22,9 +30,7 @@
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let mesh: Mesh;
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import { colors } from "../graph/stores";
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$: color = $colors.backgroundColorLighter;
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const color = new Color(32 / 255, 32 / 255, 32 / 255);
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export const update = function (force = false) {
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if (!force) {
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@ -43,9 +49,6 @@
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// Math.pow(to.x - from.x, 2) + Math.pow(to.y - from.y, 2),
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// );
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//
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// let samples = Math.max(5, Math.floor(length));
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// console.log(samples);
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const samples = 12;
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curve.v0.set(from.x, from.y);
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curve.v1.set(mid.x, from.y);
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@ -1,10 +1,9 @@
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<script lang="ts">
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import { animate, lerp, snapToGrid } from "$lib/helpers";
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import Debug from "../debug/Debug.svelte";
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import { OrthographicCamera } from "three";
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import type { OrthographicCamera } from "three";
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import Background from "../background/Background.svelte";
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import type { GraphManager } from "$lib/graph-manager";
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import { setContext } from "svelte";
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import { onMount, setContext } from "svelte";
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import Camera from "../Camera.svelte";
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import GraphView from "./GraphView.svelte";
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import type { Node as NodeType } from "$lib/types";
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@ -19,7 +18,6 @@
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selectedNodes,
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} from "./stores";
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import BoxSelection from "../BoxSelection.svelte";
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import type { OrbitControls } from "three/examples/jsm/Addons.js";
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export let graph: GraphManager;
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setContext("graphManager", graph);
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@ -28,22 +26,36 @@
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const edges = graph.edges;
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let camera: OrthographicCamera;
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let controls: OrbitControls;
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const minZoom = 2;
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const maxZoom = 40;
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let mousePosition = [0, 0];
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let mouseDown: null | [number, number] = null;
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let boxSelection = false;
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let cameraPosition: [number, number, number] = [0, 1, 0];
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let width = 100;
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let height = 100;
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let loaded = false;
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const cameraDown = [0, 0];
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let cameraPosition: [number, number, number] = [0, 0, 4];
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$: if (cameraPosition && loaded) {
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localStorage.setItem("cameraPosition", JSON.stringify(cameraPosition));
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}
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let width = globalThis?.innerWidth ?? 100;
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let height = globalThis?.innerHeight ?? 100;
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let cameraBounds = [-1000, 1000, -1000, 1000];
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$: cameraBounds = [
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cameraPosition[0] - width / cameraPosition[2] / 2,
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cameraPosition[0] + width / cameraPosition[2] / 2,
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cameraPosition[1] - height / cameraPosition[2] / 2,
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cameraPosition[1] + height / cameraPosition[2] / 2,
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];
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function setCameraTransform(x: number, y: number, z: number) {
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if (!camera) return;
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camera.position.x = x;
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camera.position.z = y;
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camera.zoom = z;
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cameraPosition = [x, y, z];
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}
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export let debug = {};
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$: debug = {
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@ -55,6 +67,7 @@
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? `${$hoveredSocket?.node.id}-${$hoveredSocket?.index}`
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: null,
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selectedNodes: [...($selectedNodes?.values() || [])],
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cameraPosition,
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};
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function updateNodePosition(node: NodeType) {
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@ -93,10 +106,8 @@
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const height = getNodeHeight(node.type);
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const width = 20;
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return (
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// check x-axis
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node.position.x > cameraBounds[0] - width &&
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node.position.x < cameraBounds[1] &&
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// check y-axis
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node.position.y > cameraBounds[2] - height &&
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node.position.y < cameraBounds[3]
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);
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@ -207,6 +218,7 @@
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} else {
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$hoveredSocket = null;
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}
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return;
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}
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// handle box selection
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@ -278,12 +290,53 @@
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updateNodePosition(node);
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$edges = $edges;
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return;
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}
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// here we are handling panning of camera
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let newX =
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cameraDown[0] - (event.clientX - mouseDown[0]) / cameraPosition[2];
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let newY =
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cameraDown[1] - (event.clientY - mouseDown[1]) / cameraPosition[2];
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setCameraTransform(newX, newY, cameraPosition[2]);
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}
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const zoomSpeed = 2;
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function handleMouseScroll(event: WheelEvent) {
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const bodyIsFocused = document.activeElement === document.body;
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if (!bodyIsFocused) return;
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// Define zoom speed and clamp it between -1 and 1
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const isNegative = event.deltaY < 0;
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const normalizedDelta = Math.abs(event.deltaY * 0.01);
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const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
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// Calculate new zoom level and clamp it between minZoom and maxZoom
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const newZoom = Math.max(
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minZoom,
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Math.min(
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maxZoom,
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isNegative ? cameraPosition[2] / delta : cameraPosition[2] * delta,
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),
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);
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// Calculate the ratio of the new zoom to the original zoom
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const zoomRatio = newZoom / cameraPosition[2];
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// Update camera position and zoom level
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setCameraTransform(
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mousePosition[0] - (mousePosition[0] - cameraPosition[0]) / zoomRatio,
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mousePosition[1] - (mousePosition[1] - cameraPosition[1]) / zoomRatio,
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newZoom,
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);
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}
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function handleMouseDown(event: MouseEvent) {
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if (mouseDown) return;
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mouseDown = [event.clientX, event.clientY];
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cameraDown[0] = cameraPosition[0];
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cameraDown[1] = cameraPosition[1];
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if (event.target instanceof HTMLElement && event.buttons === 1) {
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const nodeElement = event.target.closest(".node");
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@ -321,7 +374,6 @@
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}
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} else if (event.ctrlKey) {
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boxSelection = true;
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controls.enabled = false;
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} else {
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$activeNodeId = -1;
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$selectedNodes?.clear();
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@ -346,10 +398,13 @@
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}
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function handleKeyDown(event: KeyboardEvent) {
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const bodyIsFocused = document.activeElement === document.body;
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if (event.key === "Escape") {
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$activeNodeId = -1;
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$selectedNodes?.clear();
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$selectedNodes = $selectedNodes;
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document?.activeElement.blur();
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}
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if (event.key === "a" && event.ctrlKey) {
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@ -377,9 +432,10 @@
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}
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if (
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event.key === "Delete" ||
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(event.key === "Delete" ||
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event.key === "Backspace" ||
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event.key === "x"
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event.key === "x") &&
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bodyIsFocused
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) {
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if ($activeNodeId !== -1) {
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const node = graph.getNode($activeNodeId);
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@ -495,13 +551,22 @@
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}
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mouseDown = null;
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controls.enabled = true;
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boxSelection = false;
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$activeSocket = null;
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$possibleSockets = [];
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$possibleSocketIds = null;
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$hoveredSocket = null;
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}
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onMount(() => {
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if (localStorage.getItem("cameraPosition")) {
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const cPosition = JSON.parse(localStorage.getItem("cameraPosition")!);
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if (Array.isArray(cPosition)) {
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setCameraTransform(cPosition[0], cPosition[1], cPosition[2]);
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}
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}
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loaded = true;
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});
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</script>
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<svelte:document
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@ -511,18 +576,14 @@
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on:keydown={handleKeyDown}
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/>
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<svelte:window bind:innerWidth={width} bind:innerHeight={height} />
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<Debug />
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<Camera
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bind:controls
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bind:camera
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{maxZoom}
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{minZoom}
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bind:position={cameraPosition}
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<svelte:window
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on:wheel={handleMouseScroll}
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bind:innerWidth={width}
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bind:innerHeight={height}
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/>
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<Camera bind:camera position={cameraPosition} />
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<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
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{#if boxSelection && mouseDown}
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@ -1,7 +1,7 @@
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import { browser } from "$app/environment";
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import type { Socket } from "$lib/types";
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import { writable, type Writable } from "svelte/store";
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import { Color } from "three";
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import { Color } from "three/src/math/Color.js";
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export const activeNodeId: Writable<number> = writable(-1);
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export const selectedNodes: Writable<Set<number> | null> = writable(null);
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|
@ -1,44 +1,14 @@
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import { writable, type Writable } from "svelte/store";
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import type { Graph, NodeRegistry as INodeRegistry, NodeType, Node, Edge, Socket } from "./types";
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import { type Graph, type Node, type Edge, type Socket, type NodeRegistry, type RuntimeExecutor } from "./types";
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import { HistoryManager } from "./history-manager";
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||||
const nodeTypes: NodeType[] = [
|
||||
{
|
||||
id: "input/float",
|
||||
inputs: {
|
||||
"value": { type: "float", value: 0.1 },
|
||||
},
|
||||
outputs: ["float"],
|
||||
},
|
||||
{
|
||||
id: "math",
|
||||
inputs: {
|
||||
"type": { type: "select", options: ["add", "subtract", "multiply", "divide"], internal: true },
|
||||
"a": { type: "float", value: 0.2 },
|
||||
"b": { type: "float", value: 0.2 },
|
||||
},
|
||||
outputs: ["float"],
|
||||
},
|
||||
{
|
||||
id: "output",
|
||||
inputs: {
|
||||
"input": { type: "float" },
|
||||
},
|
||||
outputs: [],
|
||||
}
|
||||
]
|
||||
|
||||
export class NodeRegistry implements INodeRegistry {
|
||||
getNode(id: string): NodeType | undefined {
|
||||
return nodeTypes.find((nodeType) => nodeType.id === id);
|
||||
}
|
||||
}
|
||||
|
||||
import * as templates from "./graphs";
|
||||
|
||||
export class GraphManager {
|
||||
|
||||
status: Writable<"loading" | "idle" | "error"> = writable("loading");
|
||||
|
||||
graph: Graph = { nodes: [], edges: [] };
|
||||
|
||||
private _nodes: Map<number, Node> = new Map();
|
||||
nodes: Writable<Map<number, Node>> = writable(new Map());
|
||||
private _edges: Edge[] = [];
|
||||
@ -48,7 +18,7 @@ export class GraphManager {
|
||||
|
||||
history: HistoryManager = new HistoryManager(this);
|
||||
|
||||
private constructor(private graph: Graph, private nodeRegistry: NodeRegistry = new NodeRegistry()) {
|
||||
constructor(private nodeRegistry: NodeRegistry, private runtime: RuntimeExecutor) {
|
||||
this.nodes.subscribe((nodes) => {
|
||||
this._nodes = nodes;
|
||||
});
|
||||
@ -73,6 +43,15 @@ export class GraphManager {
|
||||
return { nodes, edges };
|
||||
}
|
||||
|
||||
execute() {
|
||||
if (!this.runtime["loaded"]) return;
|
||||
const start = performance.now();
|
||||
const result = this.runtime.execute(this.serialize());
|
||||
const end = performance.now();
|
||||
console.log(`Execution took ${end - start}ms -> ${result}`);
|
||||
}
|
||||
|
||||
|
||||
private _init(graph: Graph) {
|
||||
const nodes = new Map(graph.nodes.map(node => {
|
||||
const nodeType = this.nodeRegistry.getNode(node.type);
|
||||
@ -105,7 +84,9 @@ export class GraphManager {
|
||||
|
||||
}
|
||||
|
||||
async load() {
|
||||
async load(graph: Graph) {
|
||||
this.graph = graph;
|
||||
this.status.set("loading");
|
||||
|
||||
for (const node of this.graph.nodes) {
|
||||
const nodeType = this.nodeRegistry.getNode(node.type);
|
||||
@ -120,8 +101,10 @@ export class GraphManager {
|
||||
|
||||
this._init(this.graph);
|
||||
|
||||
setTimeout(() => {
|
||||
this.status.set("idle");
|
||||
this.history.save();
|
||||
}, 100)
|
||||
}
|
||||
|
||||
|
||||
@ -164,9 +147,6 @@ export class GraphManager {
|
||||
}
|
||||
}
|
||||
|
||||
private updateNodeParents(node: Node) {
|
||||
}
|
||||
|
||||
removeNode(node: Node) {
|
||||
const edges = this._edges.filter((edge) => edge[0].id !== node.id && edge[2].id !== node.id);
|
||||
this.edges.set(edges);
|
||||
@ -307,49 +287,17 @@ export class GraphManager {
|
||||
.filter(Boolean) as unknown as [Node, number, Node, string][];
|
||||
}
|
||||
|
||||
static createEmptyGraph({ width = 20, height = 20 } = {}): GraphManager {
|
||||
|
||||
const graph: Graph = {
|
||||
edges: [],
|
||||
nodes: [],
|
||||
};
|
||||
|
||||
const amount = width * height;
|
||||
|
||||
for (let i = 0; i < amount; i++) {
|
||||
const x = i % width;
|
||||
const y = Math.floor(i / height);
|
||||
|
||||
graph.nodes.push({
|
||||
id: i,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: {
|
||||
x: x * 30,
|
||||
y: y * 40,
|
||||
},
|
||||
props: i == 0 ? { value: 0 } : {},
|
||||
type: i == 0 ? "input/float" : "math",
|
||||
});
|
||||
|
||||
graph.edges.push([i, 0, i + 1, i === amount - 1 ? "input" : "a",]);
|
||||
createTemplate<T extends keyof typeof templates>(template: T, ...args: Parameters<typeof templates[T]>) {
|
||||
switch (template) {
|
||||
case "grid":
|
||||
return templates.grid(args?.[0] || 5, args?.[1] || 5);
|
||||
case "tree":
|
||||
return templates.tree(args?.[0] || 4);
|
||||
default:
|
||||
throw new Error(`Template not found: ${template}`);
|
||||
}
|
||||
|
||||
graph.nodes.push({
|
||||
id: amount,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: {
|
||||
x: width * 30,
|
||||
y: (height - 1) * 40,
|
||||
},
|
||||
type: "output",
|
||||
props: {},
|
||||
});
|
||||
|
||||
return new GraphManager(graph);
|
||||
}
|
||||
|
||||
}
|
||||
|
47
frontend/src/lib/graphs/grid.ts
Normal file
47
frontend/src/lib/graphs/grid.ts
Normal file
@ -0,0 +1,47 @@
|
||||
import type { Graph } from "$lib/types";
|
||||
|
||||
export function grid(width: number, height: number) {
|
||||
|
||||
const graph: Graph = {
|
||||
edges: [],
|
||||
nodes: [],
|
||||
};
|
||||
|
||||
const amount = width * height;
|
||||
|
||||
for (let i = 0; i < amount; i++) {
|
||||
const x = i % width;
|
||||
const y = Math.floor(i / height);
|
||||
|
||||
graph.nodes.push({
|
||||
id: i,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: {
|
||||
x: x * 30,
|
||||
y: y * 40,
|
||||
},
|
||||
props: i == 0 ? { value: 0 } : {},
|
||||
type: i == 0 ? "input/float" : "math",
|
||||
});
|
||||
|
||||
graph.edges.push([i, 0, i + 1, i === amount - 1 ? "input" : "a",]);
|
||||
}
|
||||
|
||||
graph.nodes.push({
|
||||
id: amount,
|
||||
tmp: {
|
||||
visible: false,
|
||||
},
|
||||
position: {
|
||||
x: width * 30,
|
||||
y: (height - 1) * 40,
|
||||
},
|
||||
type: "output",
|
||||
props: {},
|
||||
});
|
||||
|
||||
return graph;
|
||||
|
||||
}
|
2
frontend/src/lib/graphs/index.ts
Normal file
2
frontend/src/lib/graphs/index.ts
Normal file
@ -0,0 +1,2 @@
|
||||
export { grid } from "./grid";
|
||||
export { tree } from "./tree";
|
52
frontend/src/lib/graphs/tree.ts
Normal file
52
frontend/src/lib/graphs/tree.ts
Normal file
@ -0,0 +1,52 @@
|
||||
import type { Graph, Node } from "$lib/types";
|
||||
|
||||
export function tree(depth: number): Graph {
|
||||
|
||||
const nodes: Node[] = [
|
||||
{
|
||||
id: 0,
|
||||
type: "output",
|
||||
position: { x: 0, y: 0 }
|
||||
},
|
||||
{
|
||||
id: 1,
|
||||
type: "math",
|
||||
position: { x: -40, y: -10 }
|
||||
}
|
||||
]
|
||||
|
||||
const edges: [number, number, number, string][] = [
|
||||
[1, 0, 0, "input"]
|
||||
];
|
||||
|
||||
for (let d = 0; d < depth; d++) {
|
||||
const amount = Math.pow(2, d);
|
||||
for (let i = 0; i < amount; i++) {
|
||||
|
||||
const id0 = amount * 2 + i * 2;
|
||||
const id1 = amount * 2 + i * 2 + 1;
|
||||
|
||||
const parent = Math.floor(id0 / 2);
|
||||
|
||||
const x = -(d + 1) * 50 - 40;
|
||||
const y = i * 80 - amount * 35;
|
||||
|
||||
nodes.push({
|
||||
id: id0,
|
||||
type: "math",
|
||||
position: { x, y: y },
|
||||
});
|
||||
edges.push([id0, 0, parent, "a"]);
|
||||
nodes.push({
|
||||
id: id1,
|
||||
type: "math",
|
||||
position: { x, y: y + 35 },
|
||||
});
|
||||
edges.push([id1, 0, parent, "b"]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return { nodes, edges };
|
||||
|
||||
}
|
45
frontend/src/lib/node-registry.ts
Normal file
45
frontend/src/lib/node-registry.ts
Normal file
@ -0,0 +1,45 @@
|
||||
import type { NodeRegistry, NodeType } from "./types";
|
||||
|
||||
const nodeTypes: NodeType[] = [
|
||||
{
|
||||
id: "input/float",
|
||||
inputs: {
|
||||
"value": { type: "float", value: 0.1, internal: true },
|
||||
},
|
||||
outputs: ["float"],
|
||||
execute: ({ value }) => { return value }
|
||||
},
|
||||
{
|
||||
id: "math",
|
||||
inputs: {
|
||||
"type": { type: "select", options: ["add", "subtract", "multiply", "divide"], internal: true, value: "multiply" },
|
||||
"a": { type: "float", value: 2 },
|
||||
"b": { type: "float", value: 2 },
|
||||
},
|
||||
outputs: ["float"],
|
||||
execute: (inputs) => {
|
||||
const a = inputs.a as number;
|
||||
const b = inputs.b as number;
|
||||
switch (inputs.type) {
|
||||
case "add": return a + b;
|
||||
case "subtract": return a - b;
|
||||
case "multiply": return a * b;
|
||||
case "divide": return a / b;
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "output",
|
||||
inputs: {
|
||||
"input": { type: "float" },
|
||||
},
|
||||
outputs: [],
|
||||
}
|
||||
]
|
||||
|
||||
export class MemoryNodeRegistry implements NodeRegistry {
|
||||
getNode(id: string): NodeType | undefined {
|
||||
return nodeTypes.find((nodeType) => nodeType.id === id);
|
||||
}
|
||||
}
|
||||
|
52
frontend/src/lib/panzoom/domController.ts
Normal file
52
frontend/src/lib/panzoom/domController.ts
Normal file
@ -0,0 +1,52 @@
|
||||
export default function makeDomController(domElement: HTMLElement) {
|
||||
const elementValid = isDomElement(domElement);
|
||||
if (!elementValid) {
|
||||
throw new Error(
|
||||
'panzoom requires DOM element to be attached to the DOM tree',
|
||||
);
|
||||
}
|
||||
|
||||
const owner = domElement.parentElement;
|
||||
domElement.scrollTop = 0;
|
||||
|
||||
const api = {
|
||||
getBBox: getBBox,
|
||||
getOwner: getOwner,
|
||||
applyTransform: applyTransform,
|
||||
};
|
||||
|
||||
return api;
|
||||
|
||||
function getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
function getBBox() {
|
||||
// TODO: We should probably cache this?
|
||||
return {
|
||||
left: 0,
|
||||
top: 0,
|
||||
width: domElement.clientWidth,
|
||||
height: domElement.clientHeight,
|
||||
};
|
||||
}
|
||||
|
||||
function applyTransform(transform: { scale: number; x: number; y: number }) {
|
||||
// TODO: Should we cache this?
|
||||
domElement.style.transformOrigin = '0 0 0';
|
||||
domElement.style.transform =
|
||||
'matrix(' +
|
||||
transform.scale +
|
||||
', 0, 0, ' +
|
||||
transform.scale +
|
||||
', ' +
|
||||
transform.x +
|
||||
', ' +
|
||||
transform.y +
|
||||
')';
|
||||
}
|
||||
}
|
||||
|
||||
export function isDomElement(element: HTMLElement) {
|
||||
return element && element.parentElement && element.style;
|
||||
}
|
773
frontend/src/lib/panzoom/index.ts
Normal file
773
frontend/src/lib/panzoom/index.ts
Normal file
@ -0,0 +1,773 @@
|
||||
import type NodeSystemView from '../../view/NodeSystemView';
|
||||
import makeDomController from './domController';
|
||||
import kinetic from './kinetic';
|
||||
|
||||
interface Bounds {
|
||||
left: number;
|
||||
top: number;
|
||||
right: number;
|
||||
bottom: number;
|
||||
}
|
||||
export interface Transform {
|
||||
x: number;
|
||||
y: number;
|
||||
scale: number;
|
||||
}
|
||||
|
||||
export interface TransformOrigin {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
export interface PanZoomController {
|
||||
getOwner: () => Element;
|
||||
applyTransform: (transform: Transform) => void;
|
||||
}
|
||||
|
||||
interface PanZoomOptions {
|
||||
filterKey?: () => boolean;
|
||||
bounds?: boolean | Bounds;
|
||||
maxZoom?: number;
|
||||
minZoom?: number;
|
||||
boundsPadding?: number;
|
||||
zoomDoubleClickSpeed?: number;
|
||||
zoomSpeed?: number;
|
||||
initialX?: number;
|
||||
initialY?: number;
|
||||
initialZoom?: number;
|
||||
pinchSpeed?: number;
|
||||
beforeWheel?: (e: WheelEvent) => void;
|
||||
beforeMouseDown?: (e: MouseEvent) => void;
|
||||
autocenter?: boolean;
|
||||
onTouch?: (e: TouchEvent) => void;
|
||||
onTransform?: (t: Transform) => void;
|
||||
onDoubleClick?: (e: Event) => void;
|
||||
smoothScroll?: Record<string, unknown>;
|
||||
controller?: PanZoomController;
|
||||
enableTextSelection?: boolean;
|
||||
disableKeyboardInteraction?: boolean;
|
||||
transformOrigin?: TransformOrigin;
|
||||
view?: NodeSystemView;
|
||||
}
|
||||
|
||||
const defaultZoomSpeed = 0.2;
|
||||
|
||||
/**
|
||||
* Creates a new instance of panzoom, so that an object can be panned and zoomed
|
||||
*
|
||||
* @param {DOMElement} domElement where panzoom should be attached.
|
||||
* @param {Object} options that configure behavior.
|
||||
*/
|
||||
export function createPanZoom(
|
||||
domElement: HTMLElement,
|
||||
options: PanZoomOptions,
|
||||
) {
|
||||
const panController = makeDomController(domElement);
|
||||
|
||||
const owner = panController.getOwner();
|
||||
// just to avoid GC pressure, every time we do intermediate transform
|
||||
// we return this object. For internal use only. Never give it back to the consumer of this library
|
||||
const storedCTMResult = { x: 0, y: 0 };
|
||||
|
||||
let isDirty = false;
|
||||
const transform = {
|
||||
x: 0,
|
||||
y: 0,
|
||||
scale: 1,
|
||||
};
|
||||
|
||||
// TODO: likely need to unite pinchSpeed with zoomSpeed
|
||||
const pinchSpeed =
|
||||
typeof options.pinchSpeed === 'number' ? options.pinchSpeed : 1;
|
||||
const bounds = options.bounds;
|
||||
const maxZoom =
|
||||
typeof options.maxZoom === 'number'
|
||||
? options.maxZoom
|
||||
: Number.POSITIVE_INFINITY;
|
||||
const minZoom = typeof options.minZoom === 'number' ? options.minZoom : 0;
|
||||
|
||||
const boundsPadding =
|
||||
typeof options.boundsPadding === 'number' ? options.boundsPadding : 0.05;
|
||||
|
||||
const speed =
|
||||
typeof options.zoomSpeed === 'number'
|
||||
? options.zoomSpeed
|
||||
: defaultZoomSpeed;
|
||||
let transformOrigin = parseTransformOrigin(options.transformOrigin);
|
||||
|
||||
validateBounds(bounds);
|
||||
|
||||
let frameAnimation: number;
|
||||
let touchInProgress = false;
|
||||
|
||||
// We only need to fire panstart when actual move happens
|
||||
let panstartFired = false;
|
||||
|
||||
// cache mouse coordinates here
|
||||
let mouseX: number;
|
||||
let mouseY: number;
|
||||
|
||||
let pinchZoomLength: number;
|
||||
|
||||
const smoothScroll = kinetic(getPoint, scroll, options.smoothScroll);
|
||||
|
||||
let zoomToAnimation: { cancel: () => void };
|
||||
|
||||
let multiTouch: boolean;
|
||||
let paused = false;
|
||||
|
||||
listenForEvents();
|
||||
|
||||
const api = {
|
||||
dispose,
|
||||
moveBy,
|
||||
moveTo,
|
||||
smoothMoveTo,
|
||||
centerOn,
|
||||
zoomTo: publicZoomTo,
|
||||
zoomAbs,
|
||||
|
||||
pause,
|
||||
resume,
|
||||
isPaused,
|
||||
|
||||
getTransform: getTransformModel,
|
||||
|
||||
setTransform,
|
||||
|
||||
getTransformOrigin,
|
||||
setTransformOrigin,
|
||||
};
|
||||
|
||||
const initialX =
|
||||
typeof options.initialX === 'number' ? options.initialX : transform.x;
|
||||
const initialY =
|
||||
typeof options.initialY === 'number' ? options.initialY : transform.y;
|
||||
const initialZoom =
|
||||
typeof options.initialZoom === 'number'
|
||||
? options.initialZoom
|
||||
: transform.scale;
|
||||
|
||||
if (
|
||||
initialX != transform.x ||
|
||||
initialY != transform.y ||
|
||||
initialZoom != transform.scale
|
||||
) {
|
||||
zoomAbs(initialX, initialY, initialZoom);
|
||||
}
|
||||
|
||||
return api;
|
||||
|
||||
function pause() {
|
||||
releaseEvents();
|
||||
paused = true;
|
||||
}
|
||||
|
||||
function resume() {
|
||||
if (paused) {
|
||||
listenForEvents();
|
||||
paused = false;
|
||||
}
|
||||
}
|
||||
|
||||
function isPaused() {
|
||||
return paused;
|
||||
}
|
||||
|
||||
function transformToScreen(x: number, y: number) {
|
||||
storedCTMResult.x = x;
|
||||
storedCTMResult.y = y;
|
||||
|
||||
return storedCTMResult;
|
||||
}
|
||||
|
||||
function setTransform(x: number, y: number, s: number) {
|
||||
transform.x = x;
|
||||
transform.y = y;
|
||||
transform.scale = s;
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function getTransformModel() {
|
||||
// TODO: should this be read only?
|
||||
return transform;
|
||||
}
|
||||
|
||||
function getTransformOrigin() {
|
||||
return transformOrigin;
|
||||
}
|
||||
|
||||
function setTransformOrigin(newTransformOrigin: TransformOrigin) {
|
||||
transformOrigin = parseTransformOrigin(newTransformOrigin);
|
||||
}
|
||||
|
||||
function getPoint() {
|
||||
return {
|
||||
x: transform.x,
|
||||
y: transform.y,
|
||||
};
|
||||
}
|
||||
|
||||
function moveTo(x: number, y: number) {
|
||||
transform.x = x;
|
||||
transform.y = y;
|
||||
|
||||
keepTransformInsideBounds();
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function moveBy(dx: number, dy: number) {
|
||||
moveTo(transform.x + dx, transform.y + dy);
|
||||
}
|
||||
|
||||
function keepTransformInsideBounds() {
|
||||
const boundingBox = getBoundingBox();
|
||||
if (!boundingBox) return;
|
||||
|
||||
let adjusted = false;
|
||||
const clientRect = getClientRect();
|
||||
|
||||
let diff = boundingBox.left - clientRect.right;
|
||||
if (diff > 0) {
|
||||
transform.x += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
// check the other side:
|
||||
diff = boundingBox.right - clientRect.left;
|
||||
if (diff < 0) {
|
||||
transform.x += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
|
||||
// y axis:
|
||||
diff = boundingBox.top - clientRect.bottom;
|
||||
if (diff > 0) {
|
||||
// we adjust transform, so that it matches exactly our bounding box:
|
||||
// transform.y = boundingBox.top - (boundingBox.height + boundingBox.y) * transform.scale =>
|
||||
// transform.y = boundingBox.top - (clientRect.bottom - transform.y) =>
|
||||
// transform.y = diff + transform.y =>
|
||||
transform.y += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
|
||||
diff = boundingBox.bottom - clientRect.top;
|
||||
if (diff < 0) {
|
||||
transform.y += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
return adjusted;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns bounding box that should be used to restrict scene movement.
|
||||
*/
|
||||
function getBoundingBox() {
|
||||
if (!bounds) return; // client does not want to restrict movement
|
||||
|
||||
if (typeof bounds === 'boolean') {
|
||||
// for boolean type we use parent container bounds
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
const sceneWidth = ownerRect.width;
|
||||
const sceneHeight = ownerRect.height;
|
||||
|
||||
return {
|
||||
left: sceneWidth * boundsPadding,
|
||||
top: sceneHeight * boundsPadding,
|
||||
right: sceneWidth * (1 - boundsPadding),
|
||||
bottom: sceneHeight * (1 - boundsPadding),
|
||||
};
|
||||
}
|
||||
|
||||
return bounds;
|
||||
}
|
||||
|
||||
function getClientRect() {
|
||||
const bbox = panController.getBBox();
|
||||
const leftTop = client(bbox.left, bbox.top);
|
||||
|
||||
return {
|
||||
left: leftTop.x,
|
||||
top: leftTop.y,
|
||||
right: bbox.width * transform.scale + leftTop.x,
|
||||
bottom: bbox.height * transform.scale + leftTop.y,
|
||||
};
|
||||
}
|
||||
|
||||
function client(x: number, y: number) {
|
||||
return {
|
||||
x: x * transform.scale + transform.x,
|
||||
y: y * transform.scale + transform.y,
|
||||
};
|
||||
}
|
||||
|
||||
function makeDirty() {
|
||||
isDirty = true;
|
||||
|
||||
frameAnimation = window.requestAnimationFrame(frame);
|
||||
}
|
||||
|
||||
function zoomByRatio(clientX: number, clientY: number, ratio: number) {
|
||||
if (isNaN(clientX) || isNaN(clientY) || isNaN(ratio)) {
|
||||
throw new Error('zoom requires valid numbers');
|
||||
}
|
||||
|
||||
const newScale = transform.scale * ratio;
|
||||
|
||||
if (newScale < minZoom) {
|
||||
if (transform.scale === minZoom) return;
|
||||
|
||||
ratio = minZoom / transform.scale;
|
||||
}
|
||||
if (newScale > maxZoom) {
|
||||
if (transform.scale === maxZoom) return;
|
||||
|
||||
ratio = maxZoom / transform.scale;
|
||||
}
|
||||
|
||||
const size = transformToScreen(clientX, clientY);
|
||||
|
||||
transform.x = size.x - ratio * (size.x - transform.x);
|
||||
transform.y = size.y - ratio * (size.y - transform.y);
|
||||
|
||||
// TODO: https://github.com/anvaka/panzoom/issues/112
|
||||
if (bounds && boundsPadding === 1 && minZoom === 1) {
|
||||
transform.scale *= ratio;
|
||||
keepTransformInsideBounds();
|
||||
} else {
|
||||
const transformAdjusted = keepTransformInsideBounds();
|
||||
if (!transformAdjusted) transform.scale *= ratio;
|
||||
}
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function zoomAbs(clientX: number, clientY: number, zoomLevel: number) {
|
||||
const ratio = zoomLevel / transform.scale;
|
||||
zoomByRatio(clientX, clientY, ratio);
|
||||
}
|
||||
|
||||
function centerOn(ui: SVGElement) {
|
||||
const parent = ui.ownerSVGElement;
|
||||
if (!parent)
|
||||
throw new Error('ui element is required to be within the scene');
|
||||
|
||||
// TODO: should i use controller's screen CTM?
|
||||
const clientRect = ui.getBoundingClientRect();
|
||||
const cx = clientRect.left + clientRect.width / 2;
|
||||
const cy = clientRect.top + clientRect.height / 2;
|
||||
|
||||
const container = parent.getBoundingClientRect();
|
||||
const dx = container.width / 2 - cx;
|
||||
const dy = container.height / 2 - cy;
|
||||
|
||||
internalMoveBy(dx, dy);
|
||||
}
|
||||
|
||||
function smoothMoveTo(x: number, y: number) {
|
||||
internalMoveBy(x - transform.x, y - transform.y);
|
||||
}
|
||||
|
||||
function internalMoveBy(dx: number, dy: number) {
|
||||
return moveBy(dx, dy);
|
||||
}
|
||||
|
||||
function scroll(x: number, y: number) {
|
||||
cancelZoomAnimation();
|
||||
moveTo(x, y);
|
||||
}
|
||||
|
||||
function dispose() {
|
||||
releaseEvents();
|
||||
}
|
||||
|
||||
function listenForEvents() {
|
||||
owner.addEventListener('mousedown', onMouseDown, { passive: true });
|
||||
owner.addEventListener('dblclick', onDoubleClick, { passive: false });
|
||||
owner.addEventListener('touchstart', onTouch, { passive: true });
|
||||
owner.addEventListener('keydown', onKeyDown);
|
||||
|
||||
// Need to listen on the owner container, so that we are not limited
|
||||
// by the size of the scrollable domElement
|
||||
owner.addEventListener('wheel', onMouseWheel, { passive: true });
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function releaseEvents() {
|
||||
owner.removeEventListener('wheel', onMouseWheel);
|
||||
owner.removeEventListener('mousedown', onMouseDown);
|
||||
owner.removeEventListener('keydown', onKeyDown);
|
||||
owner.removeEventListener('dblclick', onDoubleClick);
|
||||
owner.removeEventListener('touchstart', onTouch);
|
||||
|
||||
if (frameAnimation) {
|
||||
window.cancelAnimationFrame(frameAnimation);
|
||||
frameAnimation = 0;
|
||||
}
|
||||
|
||||
smoothScroll.cancel();
|
||||
|
||||
releaseDocumentMouse();
|
||||
releaseTouches();
|
||||
|
||||
triggerPanEnd();
|
||||
}
|
||||
|
||||
function frame() {
|
||||
if (isDirty) applyTransform();
|
||||
}
|
||||
|
||||
function applyTransform() {
|
||||
isDirty = false;
|
||||
|
||||
// TODO: Should I allow to cancel this?
|
||||
panController.applyTransform(transform);
|
||||
|
||||
frameAnimation = 0;
|
||||
|
||||
if (options.onTransform) {
|
||||
options.onTransform(transform);
|
||||
}
|
||||
}
|
||||
|
||||
function onKeyDown(e: KeyboardEvent) {
|
||||
// let x = 0,
|
||||
// y = 0,
|
||||
let z = 0;
|
||||
if (e.key === 'ArrowUp') {
|
||||
// y = 1; // up
|
||||
} else if (e.key === 'ArrowDown') {
|
||||
// y = -1; // down
|
||||
} else if (e.key === 'ArrowLeft') {
|
||||
// x = 1; // left
|
||||
} else if (e.key === 'ArrowRigh') {
|
||||
// x = -1; // right
|
||||
} else if (e.key === '-') {
|
||||
// DASH or SUBTRACT
|
||||
z = 1; // `-` - zoom out
|
||||
} else if (e.key === '=' || e.key === '+') {
|
||||
// EQUAL SIGN or ADD
|
||||
z = -1; // `=` - zoom in (equal sign on US layout is under `+`)
|
||||
}
|
||||
if (z) {
|
||||
const scaleMultiplier = getScaleMultiplier(z * 100);
|
||||
const offset = transformOrigin ? getTransformOriginOffset() : midPoint();
|
||||
publicZoomTo(offset.x, offset.y, scaleMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
function midPoint() {
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
return {
|
||||
x: ownerRect.width / 2,
|
||||
y: ownerRect.height / 2,
|
||||
};
|
||||
}
|
||||
|
||||
function onTouch(e: TouchEvent) {
|
||||
// let the override the touch behavior
|
||||
beforeTouch(e);
|
||||
|
||||
if (e.touches.length === 1) {
|
||||
return handleSingleFingerTouch(e);
|
||||
} else if (e.touches.length === 2) {
|
||||
// handleTouchMove() will care about pinch zoom.
|
||||
pinchZoomLength = getPinchZoomLength(e.touches[0], e.touches[1]);
|
||||
multiTouch = true;
|
||||
startTouchListenerIfNeeded();
|
||||
}
|
||||
}
|
||||
|
||||
function beforeTouch(e: TouchEvent) {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
}
|
||||
|
||||
function beforeDoubleClick(e: MouseEvent) {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
}
|
||||
|
||||
function handleSingleFingerTouch(e: TouchEvent) {
|
||||
const touch = e.touches[0];
|
||||
const offset = getOffsetXY(touch);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
smoothScroll.cancel();
|
||||
startTouchListenerIfNeeded();
|
||||
}
|
||||
|
||||
function startTouchListenerIfNeeded() {
|
||||
if (touchInProgress) {
|
||||
// no need to do anything, as we already listen to events;
|
||||
return;
|
||||
}
|
||||
|
||||
touchInProgress = true;
|
||||
document.addEventListener('touchmove', handleTouchMove);
|
||||
document.addEventListener('touchend', handleTouchEnd);
|
||||
document.addEventListener('touchcancel', handleTouchEnd);
|
||||
}
|
||||
|
||||
function handleTouchMove(e: TouchEvent) {
|
||||
if (e.touches.length === 1) {
|
||||
e.stopPropagation();
|
||||
const touch = e.touches[0];
|
||||
|
||||
const offset = getOffsetXY(touch);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
|
||||
const dx = point.x - mouseX;
|
||||
const dy = point.y - mouseY;
|
||||
|
||||
if (dx !== 0 && dy !== 0) {
|
||||
triggerPanStart();
|
||||
}
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
internalMoveBy(dx, dy);
|
||||
} else if (e.touches.length === 2) {
|
||||
// it's a zoom, let's find direction
|
||||
multiTouch = true;
|
||||
const t1 = e.touches[0];
|
||||
const t2 = e.touches[1];
|
||||
const currentPinchLength = getPinchZoomLength(t1, t2);
|
||||
|
||||
// since the zoom speed is always based on distance from 1, we need to apply
|
||||
// pinch speed only on that distance from 1:
|
||||
const scaleMultiplier =
|
||||
1 + (currentPinchLength / pinchZoomLength - 1) * pinchSpeed;
|
||||
|
||||
const firstTouchPoint = getOffsetXY(t1);
|
||||
const secondTouchPoint = getOffsetXY(t2);
|
||||
mouseX = (firstTouchPoint.x + secondTouchPoint.x) / 2;
|
||||
mouseY = (firstTouchPoint.y + secondTouchPoint.y) / 2;
|
||||
if (transformOrigin) {
|
||||
const offset = getTransformOriginOffset();
|
||||
mouseX = offset.x;
|
||||
mouseY = offset.y;
|
||||
}
|
||||
|
||||
publicZoomTo(mouseX, mouseY, scaleMultiplier);
|
||||
|
||||
pinchZoomLength = currentPinchLength;
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function handleTouchEnd(e: TouchEvent) {
|
||||
if (e.touches.length > 0) {
|
||||
const offset = getOffsetXY(e.touches[0]);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
}
|
||||
}
|
||||
|
||||
function getPinchZoomLength(finger1: Touch, finger2: Touch) {
|
||||
const dx = finger1.clientX - finger2.clientX;
|
||||
const dy = finger1.clientY - finger2.clientY;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
function onDoubleClick(e: MouseEvent) {
|
||||
beforeDoubleClick(e);
|
||||
}
|
||||
|
||||
function onMouseDown(e: MouseEvent) {
|
||||
if (touchInProgress) {
|
||||
// modern browsers will fire mousedown for touch events too
|
||||
// we do not want this: touch is handled separately.
|
||||
e.stopPropagation();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (e.target !== owner && e.target !== domElement) return;
|
||||
|
||||
// for IE, left click == 1
|
||||
// for Firefox, left click == 0
|
||||
const isLeftButton =
|
||||
(e.button === 1 && window.event !== null) || e.button === 0;
|
||||
if (!isLeftButton) return;
|
||||
|
||||
smoothScroll.cancel();
|
||||
|
||||
const offset = getOffsetXY(e);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
// We need to listen on document itself, since mouse can go outside of the
|
||||
// window, and we will loose it
|
||||
document.addEventListener('mousemove', onMouseMove);
|
||||
document.addEventListener('mouseup', onMouseUp);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function onMouseMove(e: MouseEvent) {
|
||||
// no need to worry about mouse events when touch is happening
|
||||
if (touchInProgress) return;
|
||||
|
||||
if (e.ctrlKey) return;
|
||||
|
||||
triggerPanStart();
|
||||
|
||||
const offset = getOffsetXY(e);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
const dx = point.x - mouseX;
|
||||
const dy = point.y - mouseY;
|
||||
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
internalMoveBy(dx, dy);
|
||||
}
|
||||
|
||||
function onMouseUp() {
|
||||
triggerPanEnd();
|
||||
releaseDocumentMouse();
|
||||
}
|
||||
|
||||
function releaseDocumentMouse() {
|
||||
document.removeEventListener('mousemove', onMouseMove);
|
||||
document.removeEventListener('mouseup', onMouseUp);
|
||||
panstartFired = false;
|
||||
}
|
||||
|
||||
function releaseTouches() {
|
||||
document.removeEventListener('touchmove', handleTouchMove);
|
||||
document.removeEventListener('touchend', handleTouchEnd);
|
||||
document.removeEventListener('touchcancel', handleTouchEnd);
|
||||
panstartFired = false;
|
||||
multiTouch = false;
|
||||
touchInProgress = false;
|
||||
}
|
||||
|
||||
function onMouseWheel(e: WheelEvent) {
|
||||
smoothScroll.cancel();
|
||||
|
||||
let delta = e.deltaY;
|
||||
if (e.deltaMode > 0) delta *= 100;
|
||||
|
||||
const scaleMultiplier = getScaleMultiplier(delta);
|
||||
|
||||
if (scaleMultiplier !== 1) {
|
||||
const offset = transformOrigin
|
||||
? getTransformOriginOffset()
|
||||
: getOffsetXY(e);
|
||||
publicZoomTo(offset.x, offset.y, scaleMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
function getOffsetXY(e: MouseEvent | Touch) {
|
||||
// let offsetX, offsetY;
|
||||
// I tried using e.offsetX, but that gives wrong results for svg, when user clicks on a path.
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
const offsetX = e.clientX - ownerRect.left;
|
||||
const offsetY = e.clientY - ownerRect.top;
|
||||
|
||||
return { x: offsetX, y: offsetY };
|
||||
}
|
||||
|
||||
function getTransformOriginOffset() {
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
return {
|
||||
x: ownerRect.width * transformOrigin.x,
|
||||
y: ownerRect.height * transformOrigin.y,
|
||||
};
|
||||
}
|
||||
|
||||
function publicZoomTo(
|
||||
clientX: number,
|
||||
clientY: number,
|
||||
scaleMultiplier: number,
|
||||
) {
|
||||
smoothScroll.cancel();
|
||||
cancelZoomAnimation();
|
||||
return zoomByRatio(clientX, clientY, scaleMultiplier);
|
||||
}
|
||||
|
||||
function cancelZoomAnimation() {
|
||||
if (zoomToAnimation) {
|
||||
zoomToAnimation.cancel();
|
||||
zoomToAnimation = null;
|
||||
}
|
||||
}
|
||||
|
||||
function getScaleMultiplier(delta: number) {
|
||||
const sign = Math.sign(delta);
|
||||
const deltaAdjustedSpeed = Math.min(0.25, Math.abs((speed * delta) / 128));
|
||||
return 1 - sign * deltaAdjustedSpeed;
|
||||
}
|
||||
|
||||
function triggerPanStart() {
|
||||
if (!panstartFired) {
|
||||
panstartFired = true;
|
||||
smoothScroll.start();
|
||||
}
|
||||
}
|
||||
|
||||
function triggerPanEnd() {
|
||||
if (panstartFired) {
|
||||
// we should never run smooth scrolling if it was multiTouch (pinch zoom animation):
|
||||
if (!multiTouch) smoothScroll.stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function parseTransformOrigin(options: TransformOrigin) {
|
||||
if (!options) return;
|
||||
if (typeof options === 'object') {
|
||||
if (!isNumber(options.x) || !isNumber(options.y)) failTransformOrigin();
|
||||
return options;
|
||||
}
|
||||
|
||||
failTransformOrigin();
|
||||
}
|
||||
|
||||
function failTransformOrigin() {
|
||||
throw new Error(
|
||||
[
|
||||
'Cannot parse transform origin.',
|
||||
'Some good examples:',
|
||||
' "center center" can be achieved with {x: 0.5, y: 0.5}',
|
||||
' "top center" can be achieved with {x: 0.5, y: 0}',
|
||||
' "bottom right" can be achieved with {x: 1, y: 1}',
|
||||
].join('\n'),
|
||||
);
|
||||
}
|
||||
|
||||
function validateBounds(bounds: boolean | Bounds) {
|
||||
if (!bounds) return;
|
||||
if (typeof bounds === 'boolean') return; // this is okay
|
||||
// otherwise need to be more thorough:
|
||||
const validBounds =
|
||||
isNumber(bounds.left) &&
|
||||
isNumber(bounds.top) &&
|
||||
isNumber(bounds.bottom) &&
|
||||
isNumber(bounds.right);
|
||||
|
||||
if (!validBounds)
|
||||
throw new Error(
|
||||
'Bounds object is not valid. It can be: ' +
|
||||
'undefined, boolean (true|false) or an object {left, top, right, bottom}',
|
||||
);
|
||||
}
|
||||
|
||||
function isNumber(x: number) {
|
||||
return Number.isFinite(x);
|
||||
}
|
||||
|
||||
// IE 11 does not support isNaN:
|
||||
function isNaN(value: unknown) {
|
||||
if (Number.isNaN) {
|
||||
return Number.isNaN(value);
|
||||
}
|
||||
|
||||
return value !== value;
|
||||
}
|
146
frontend/src/lib/panzoom/kinetic.ts
Normal file
146
frontend/src/lib/panzoom/kinetic.ts
Normal file
@ -0,0 +1,146 @@
|
||||
/**
|
||||
* Allows smooth kinetic scrolling of the surface
|
||||
*/
|
||||
export default function kinetic(
|
||||
getPoint: () => { x: number; y: number },
|
||||
scroll: (x: number, y: number) => void,
|
||||
settings: Record<string, unknown>,
|
||||
) {
|
||||
if (typeof settings !== 'object') {
|
||||
// setting could come as boolean, we should ignore it, and use an object.
|
||||
settings = {};
|
||||
}
|
||||
|
||||
const minVelocity =
|
||||
typeof settings.minVelocity === 'number' ? settings.minVelocity : 5;
|
||||
const amplitude =
|
||||
typeof settings.amplitude === 'number' ? settings.amplitude : 0.25;
|
||||
const cancelAnimationFrame =
|
||||
typeof settings.cancelAnimationFrame === 'function'
|
||||
? settings.cancelAnimationFrame
|
||||
: getCancelAnimationFrame();
|
||||
const requestAnimationFrame =
|
||||
typeof settings.requestAnimationFrame === 'function'
|
||||
? settings.requestAnimationFrame
|
||||
: getRequestAnimationFrame();
|
||||
|
||||
let lastPoint: { x: number; y: number };
|
||||
let timestamp: number;
|
||||
const timeConstant = 342;
|
||||
|
||||
let ticker: unknown;
|
||||
let vx: number, targetX: number, ax: number;
|
||||
let vy: number, targetY: number, ay: number;
|
||||
|
||||
let raf: unknown;
|
||||
|
||||
return {
|
||||
start: start,
|
||||
stop: stop,
|
||||
cancel: dispose,
|
||||
};
|
||||
|
||||
function dispose() {
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
}
|
||||
|
||||
function start() {
|
||||
lastPoint = getPoint();
|
||||
|
||||
ax = ay = vx = vy = 0;
|
||||
timestamp = Date.now();
|
||||
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
|
||||
// we start polling the point position to accumulate velocity
|
||||
// Once we stop(), we will use accumulated velocity to keep scrolling
|
||||
// an object.
|
||||
ticker = requestAnimationFrame(track);
|
||||
}
|
||||
|
||||
function track() {
|
||||
const now = Date.now();
|
||||
const elapsed = now - timestamp;
|
||||
timestamp = now;
|
||||
|
||||
const currentPoint = getPoint();
|
||||
|
||||
const dx = currentPoint.x - lastPoint.x;
|
||||
const dy = currentPoint.y - lastPoint.y;
|
||||
|
||||
lastPoint = currentPoint;
|
||||
|
||||
const dt = 1000 / (1 + elapsed);
|
||||
|
||||
// moving average
|
||||
vx = 0.8 * dx * dt + 0.2 * vx;
|
||||
vy = 0.8 * dy * dt + 0.2 * vy;
|
||||
|
||||
ticker = requestAnimationFrame(track);
|
||||
}
|
||||
|
||||
function stop() {
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
|
||||
const currentPoint = getPoint();
|
||||
|
||||
targetX = currentPoint.x;
|
||||
targetY = currentPoint.y;
|
||||
timestamp = Date.now();
|
||||
|
||||
if (vx < -minVelocity || vx > minVelocity) {
|
||||
ax = amplitude * vx;
|
||||
targetX += ax;
|
||||
}
|
||||
|
||||
if (vy < -minVelocity || vy > minVelocity) {
|
||||
ay = amplitude * vy;
|
||||
targetY += ay;
|
||||
}
|
||||
|
||||
raf = requestAnimationFrame(autoScroll);
|
||||
}
|
||||
|
||||
function autoScroll() {
|
||||
const elapsed = Date.now() - timestamp;
|
||||
|
||||
let moving = false;
|
||||
let dx = 0;
|
||||
let dy = 0;
|
||||
|
||||
if (ax) {
|
||||
dx = -ax * Math.exp(-elapsed / timeConstant);
|
||||
|
||||
if (dx > 0.5 || dx < -0.5) moving = true;
|
||||
else dx = ax = 0;
|
||||
}
|
||||
|
||||
if (ay) {
|
||||
dy = -ay * Math.exp(-elapsed / timeConstant);
|
||||
|
||||
if (dy > 0.5 || dy < -0.5) moving = true;
|
||||
else dy = ay = 0;
|
||||
}
|
||||
|
||||
if (moving) {
|
||||
scroll(targetX + dx, targetY + dy);
|
||||
raf = requestAnimationFrame(autoScroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function getCancelAnimationFrame() {
|
||||
if (typeof cancelAnimationFrame === 'function') return cancelAnimationFrame;
|
||||
return clearTimeout;
|
||||
}
|
||||
|
||||
function getRequestAnimationFrame() {
|
||||
if (typeof requestAnimationFrame === 'function') return requestAnimationFrame;
|
||||
|
||||
return function (handler: () => void) {
|
||||
return setTimeout(handler, 16);
|
||||
};
|
||||
}
|
149
frontend/src/lib/runtime-executor.ts
Normal file
149
frontend/src/lib/runtime-executor.ts
Normal file
@ -0,0 +1,149 @@
|
||||
import type { Graph, Node, NodeRegistry, NodeType, RuntimeExecutor } from "./types";
|
||||
|
||||
export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
loaded = false;
|
||||
|
||||
constructor(private registry: NodeRegistry) {
|
||||
setTimeout(() => {
|
||||
this.loaded = true;
|
||||
}, 500);
|
||||
}
|
||||
|
||||
private getNodeTypes(graph: Graph) {
|
||||
|
||||
const typeMap = new Map<string, NodeType>();
|
||||
for (const node of graph.nodes) {
|
||||
if (!typeMap.has(node.type)) {
|
||||
const type = this.registry.getNode(node.type);
|
||||
if (type) {
|
||||
typeMap.set(node.type, type);
|
||||
}
|
||||
}
|
||||
}
|
||||
return typeMap;
|
||||
|
||||
|
||||
}
|
||||
|
||||
addMetaData(graph: Graph) {
|
||||
|
||||
|
||||
// First, lets check if all nodes have a type
|
||||
const typeMap = this.getNodeTypes(graph);
|
||||
|
||||
const outputNode = graph.nodes.find(node => node.type === "output");
|
||||
if (!outputNode) {
|
||||
throw new Error("No output node found");
|
||||
}
|
||||
outputNode.tmp = outputNode.tmp || {};
|
||||
outputNode.tmp.depth = 0;
|
||||
|
||||
const nodeMap = new Map(graph.nodes.map(node => [node.id, node]));
|
||||
|
||||
// loop through all edges and assign the parent and child nodes to each node
|
||||
for (const edge of graph.edges) {
|
||||
const [parentId, _parentOutput, childId, childInput] = edge;
|
||||
const parent = nodeMap.get(parentId);
|
||||
const child = nodeMap.get(childId);
|
||||
if (parent && child) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
parent.tmp.children = parent.tmp.children || [];
|
||||
parent.tmp.children.push(child);
|
||||
child.tmp = child.tmp || {};
|
||||
child.tmp.parents = child.tmp.parents || [];
|
||||
child.tmp.parents.push(parent);
|
||||
child.tmp.inputNodes = child.tmp.inputNodes || {};
|
||||
child.tmp.inputNodes[childInput] = parent;
|
||||
}
|
||||
}
|
||||
|
||||
const nodes = []
|
||||
|
||||
// loop through all the nodes and assign each nodes its depth
|
||||
const stack = [outputNode];
|
||||
while (stack.length) {
|
||||
const node = stack.pop();
|
||||
if (node) {
|
||||
node.tmp = node.tmp || {};
|
||||
|
||||
node.tmp.type = typeMap.get(node.type);
|
||||
|
||||
if (node?.tmp?.depth === undefined) {
|
||||
node.tmp.depth = 0;
|
||||
}
|
||||
if (node?.tmp?.parents !== undefined) {
|
||||
for (const parent of node.tmp.parents) {
|
||||
parent.tmp = parent.tmp || {};
|
||||
if (parent.tmp?.depth === undefined) {
|
||||
parent.tmp.depth = node.tmp.depth + 1;
|
||||
stack.push(parent);
|
||||
} else {
|
||||
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
nodes.push(node);
|
||||
}
|
||||
}
|
||||
|
||||
return [outputNode, nodes] as const;
|
||||
}
|
||||
|
||||
execute(graph: Graph) {
|
||||
if (!this.loaded) return;
|
||||
|
||||
// Then we add some metadata to the graph
|
||||
const [outputNode, nodes] = this.addMetaData(graph);
|
||||
|
||||
/*
|
||||
* Here we sort the nodes into buckets, which we then execute one by one
|
||||
* +-b2-+-b1-+---b0---+
|
||||
* | | | |
|
||||
* | n3 | n2 | Output |
|
||||
* | n6 | n4 | Level |
|
||||
* | | n5 | |
|
||||
* | | | |
|
||||
* +----+----+--------+
|
||||
*/
|
||||
|
||||
// we execute the nodes from the bottom up
|
||||
const sortedNodes = nodes.sort((a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0));
|
||||
|
||||
|
||||
// here we store the intermediate results of the nodes
|
||||
const results: Record<string, string | boolean | number> = {};
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
if (node?.tmp && node?.tmp?.type?.execute) {
|
||||
const inputs: Record<string, string | number | boolean> = {};
|
||||
for (const [key, input] of Object.entries(node.tmp.type.inputs || {})) {
|
||||
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.tmp.inputNodes?.[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
console.log(inputNode, node)
|
||||
throw new Error("Input node has no result");
|
||||
}
|
||||
inputs[key] = results[inputNode.id];
|
||||
continue;
|
||||
}
|
||||
|
||||
// if the input is not connected to another node, we use the value from the node itself
|
||||
inputs[key] = node.props?.[key] ?? input?.value;
|
||||
}
|
||||
|
||||
// execute the node and store the result
|
||||
results[node.id] = node.tmp.type.execute(inputs) as number;;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// return the result of the parent of the output node
|
||||
return results[outputNode.tmp?.parents?.[0].id as number] as string
|
||||
|
||||
}
|
||||
|
||||
}
|
0
frontend/src/lib/stores/localStore.ts
Normal file
0
frontend/src/lib/stores/localStore.ts
Normal file
@ -1,4 +1,4 @@
|
||||
import type { NodeInput } from "./inputs";
|
||||
import type { NodeInput, NodeInputType } from "./inputs";
|
||||
export type { NodeInput } from "./inputs";
|
||||
|
||||
export type Node = {
|
||||
@ -6,8 +6,10 @@ export type Node = {
|
||||
type: string;
|
||||
props?: Record<string, any>,
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
parents?: Node[],
|
||||
children?: Node[],
|
||||
inputNodes?: Record<string, Node>
|
||||
type?: NodeType;
|
||||
downX?: number;
|
||||
downY?: number;
|
||||
@ -29,11 +31,12 @@ export type Node = {
|
||||
|
||||
export type NodeType = {
|
||||
id: string;
|
||||
inputs?: Record<string, NodeInput>;
|
||||
inputs?: Record<string, NodeInput>
|
||||
outputs?: string[];
|
||||
meta?: {
|
||||
title?: string;
|
||||
}
|
||||
},
|
||||
execute?: (inputs: Record<string, string | number | boolean>) => unknown;
|
||||
}
|
||||
|
||||
export type Socket = {
|
||||
@ -47,6 +50,10 @@ export interface NodeRegistry {
|
||||
getNode: (id: string) => NodeType | undefined;
|
||||
}
|
||||
|
||||
export interface RuntimeExecutor {
|
||||
execute: (graph: Graph) => void;
|
||||
}
|
||||
|
||||
|
||||
export type Edge = [Node, number, Node, string];
|
||||
|
||||
|
@ -29,3 +29,8 @@ type DefaultOptions = {
|
||||
}
|
||||
|
||||
export type NodeInput = (NodeInputBoolean | NodeInputFloat | NodeInputInteger | NodeInputSelect) & DefaultOptions;
|
||||
|
||||
|
||||
export type NodeInputType<T extends Record<string, NodeInput>> = {
|
||||
[K in keyof T]: T[K]["value"]
|
||||
};
|
||||
|
@ -1,15 +1,17 @@
|
||||
<script lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { onMount } from "svelte";
|
||||
import { PerfMonitor } from "@threlte/extras";
|
||||
import { Canvas } from "@threlte/core";
|
||||
import { GraphManager } from "$lib/graph-manager";
|
||||
import Graph from "$lib/components/graph/Graph.svelte";
|
||||
import Details from "$lib/elements/Details.svelte";
|
||||
import { JsonView } from "@zerodevx/svelte-json-view";
|
||||
import { MemoryRuntimeExecutor } from "$lib/runtime-executor";
|
||||
import { MemoryNodeRegistry } from "$lib/node-registry";
|
||||
|
||||
const graph = GraphManager.createEmptyGraph({ width: 12, height: 12 });
|
||||
graph.load();
|
||||
const nodeRegistry = new MemoryNodeRegistry();
|
||||
const runtimeExecutor = new MemoryRuntimeExecutor(nodeRegistry);
|
||||
|
||||
const graphManager = new GraphManager(nodeRegistry, runtimeExecutor);
|
||||
graphManager.load(graphManager.createTemplate("grid", 5, 5));
|
||||
|
||||
let debug: undefined;
|
||||
|
||||
@ -30,16 +32,16 @@
|
||||
// });
|
||||
</script>
|
||||
|
||||
<div class="wrapper">
|
||||
<Details>
|
||||
<JsonView json={debug} />
|
||||
</Details>
|
||||
</div>
|
||||
<!-- <div class="wrapper"> -->
|
||||
<!-- <Details> -->
|
||||
<!-- <JsonView json={debug} /> -->
|
||||
<!-- </Details> -->
|
||||
<!-- </div> -->
|
||||
|
||||
<div class="canvas-wrapper">
|
||||
<div id="canvas-wrapper">
|
||||
<Canvas shadows={false} renderMode="on-demand" colorManagementEnabled={false}>
|
||||
<!-- <PerfMonitor /> -->
|
||||
<Graph {graph} bind:debug />
|
||||
<Graph graph={graphManager} bind:debug />
|
||||
</Canvas>
|
||||
</div>
|
||||
|
||||
@ -51,7 +53,7 @@
|
||||
left: 10px;
|
||||
}
|
||||
|
||||
.canvas-wrapper {
|
||||
#canvas-wrapper {
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user