feat: some tweaks
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This commit is contained in:
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4c235fe24a
commit
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@ -11,6 +11,8 @@ const logger = createLogger("graph-manager");
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logger.mute();
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logger.mute();
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const clone = "structuredClone" in self ? self.structuredClone : (args: any) => JSON.parse(JSON.stringify(args));
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function areSocketsCompatible(output: string | undefined, inputs: string | string[] | undefined) {
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function areSocketsCompatible(output: string | undefined, inputs: string | string[] | undefined) {
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if (Array.isArray(inputs) && output) {
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if (Array.isArray(inputs) && output) {
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return inputs.includes(output);
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return inputs.includes(output);
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@ -67,7 +69,7 @@ export class GraphManager extends EventEmitter<{ "save": Graph, "result": any, "
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const serialized = { id: this.graph.id, settings: this.settings, nodes, edges };
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const serialized = { id: this.graph.id, settings: this.settings, nodes, edges };
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logger.groupEnd();
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logger.groupEnd();
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return serialized;
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return clone(serialized);
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}
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}
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@ -155,3 +155,55 @@ export function humanizeDuration(durationInMilliseconds: number) {
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return durationString.trim();
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return durationString.trim();
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}
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}
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export function debounceAsyncFunction<T extends any[], R>(func: (...args: T) => Promise<R>): (...args: T) => Promise<R> {
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let currentPromise: Promise<R> | null = null;
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let nextArgs: T | null = null;
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let resolveNext: ((result: R) => void) | null = null;
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const debouncedFunction = async (...args: T): Promise<R> => {
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if (currentPromise) {
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// Store the latest arguments and create a new promise to resolve them later
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nextArgs = args;
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return new Promise<R>((resolve) => {
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resolveNext = resolve;
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});
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} else {
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// Execute the function immediately
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try {
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currentPromise = func(...args);
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const result = await currentPromise;
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return result;
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} finally {
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currentPromise = null;
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// If there are stored arguments, call the function again with the latest arguments
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if (nextArgs) {
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const argsToUse = nextArgs;
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const resolver = resolveNext;
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nextArgs = null;
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resolveNext = null;
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resolver!(await debouncedFunction(...argsToUse));
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}
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}
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}
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};
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return debouncedFunction;
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}
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export function withArgsChangeOnly<T extends any[], R>(func: (...args: T) => R): (...args: T) => R {
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let lastArgs: T | undefined = undefined;
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let lastResult: R;
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return (...args: T): R => {
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// Check if arguments are the same as last call
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if (lastArgs && args.length === lastArgs.length && args.every((val, index) => val === lastArgs?.[index])) {
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return lastResult; // Return cached result if arguments haven't changed
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}
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// Call the function with new arguments
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lastResult = func(...args);
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lastArgs = args; // Update stored arguments
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return lastResult; // Return new result
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};
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}
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@ -4,8 +4,6 @@
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export let node: NodeDefinition;
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export let node: NodeDefinition;
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$: console.log({ node });
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let dragging = false;
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let dragging = false;
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let nodeData = {
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let nodeData = {
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@ -176,7 +176,7 @@
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}
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}
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</script>
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</script>
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{#key $activeType}
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{#key $activeType && data}
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{#if $activeType === "cache-hit"}
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{#if $activeType === "cache-hit"}
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<Monitor
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<Monitor
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title="Cache Hits"
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title="Cache Hits"
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@ -191,7 +191,6 @@
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points={constructPoints($activeType)}
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points={constructPoints($activeType)}
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/>
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/>
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{/if}
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{/if}
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{/key}
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<div class="p-4 performance-tabler">
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<div class="p-4 performance-tabler">
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<div class="flex items-center gap-2">
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<div class="flex items-center gap-2">
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@ -218,7 +217,9 @@
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on:click={() => ($activeType = "total")}
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on:click={() => ($activeType = "total")}
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>
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>
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total<span
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total<span
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>({Math.floor(1000 / getTotalPerformance(showAverage))}fps)</span
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>({Math.floor(
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1000 / getTotalPerformance(showAverage),
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)}fps)</span
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>
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>
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</td>
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</td>
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</tr>
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</tr>
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@ -306,6 +307,7 @@
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<p>No runs available</p>
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<p>No runs available</p>
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{/if}
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{/if}
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</div>
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</div>
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{/key}
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<style>
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<style>
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h3 {
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h3 {
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@ -1,37 +1,36 @@
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<script lang="ts">
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<script lang="ts">
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import type { Scene } from "three";
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import type { Group } from "three";
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import { OBJExporter } from "three/addons/exporters/OBJExporter.js";
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import type { OBJExporter } from "three/addons/exporters/OBJExporter.js";
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import { GLTFExporter } from "three/addons/exporters/GLTFExporter.js";
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import type { GLTFExporter } from "three/addons/exporters/GLTFExporter.js";
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import FileSaver from "file-saver";
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import FileSaver from "file-saver";
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// Download
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// Download
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const download = (
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const download = (
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data: string,
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data: ArrayBuffer | string,
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name: string,
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name: string,
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mimetype: string,
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mimetype: string,
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extension: string,
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extension: string,
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) => {
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) => {
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if (typeof data !== "string") data = JSON.stringify(data);
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const blob = new Blob([data], { type: mimetype + ";charset=utf-8" });
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const blob = new Blob([data], { type: mimetype + ";charset=utf-8" });
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FileSaver.saveAs(blob, name + "." + extension);
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FileSaver.saveAs(blob, name + "." + extension);
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};
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};
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// export const json = (data, name = 'default') => {
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export let scene: Group;
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// download(JSON.stringify(data), name, 'application/json', 'json');
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// };
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//
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// export const obj = (data, name = 'default') => {
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// };
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export let scene: Scene;
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let gltfExporter: GLTFExporter;
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async function exportGltf() {
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const exporter =
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gltfExporter ||
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(await import("three/addons/exporters/GLTFExporter.js").then((m) => {
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gltfExporter = new m.GLTFExporter();
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return gltfExporter;
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}));
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function exportGltf() {
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const exporter = new GLTFExporter();
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exporter.parse(
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exporter.parse(
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scene,
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scene,
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(gltf) => {
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(gltf) => {
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// download .gltf file
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// download .gltf file
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download(gltf, "plant", "text/plain", "gltf");
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download(gltf as ArrayBuffer, "plant", "text/plain", "gltf");
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},
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},
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(err) => {
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(err) => {
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console.log(err);
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console.log(err);
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@ -39,8 +38,15 @@
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);
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);
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}
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}
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function exportObj() {
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let objExporter: OBJExporter;
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const exporter = new OBJExporter();
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async function exportObj() {
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const exporter =
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objExporter ||
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(await import("three/addons/exporters/OBJExporter.js").then((m) => {
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objExporter = new m.OBJExporter();
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return objExporter;
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}));
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const result = exporter.parse(scene);
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const result = exporter.parse(scene);
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// download .obj file
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// download .obj file
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download(result, "plant", "text/plain", "obj");
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download(result, "plant", "text/plain", "obj");
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@ -19,7 +19,7 @@
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import GraphSettings from "$lib/settings/panels/GraphSettings.svelte";
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import GraphSettings from "$lib/settings/panels/GraphSettings.svelte";
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import NestedSettings from "$lib/settings/panels/NestedSettings.svelte";
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import NestedSettings from "$lib/settings/panels/NestedSettings.svelte";
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import { createPerformanceStore } from "$lib/performance";
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import { createPerformanceStore } from "$lib/performance";
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import type { Scene } from "three";
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import type { Group, Scene } from "three";
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import ExportSettings from "$lib/settings/panels/ExportSettings.svelte";
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import ExportSettings from "$lib/settings/panels/ExportSettings.svelte";
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import {
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import {
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MemoryRuntimeCache,
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MemoryRuntimeCache,
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@ -28,6 +28,7 @@
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import { IndexDBCache } from "$lib/node-registry-cache";
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import { IndexDBCache } from "$lib/node-registry-cache";
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import { decodeNestedArray, fastHashString } from "@nodes/utils";
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import { decodeNestedArray, fastHashString } from "@nodes/utils";
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import BenchmarkPanel from "$lib/settings/panels/BenchmarkPanel.svelte";
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import BenchmarkPanel from "$lib/settings/panels/BenchmarkPanel.svelte";
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import { debounceAsyncFunction, withArgsChangeOnly } from "$lib/helpers";
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let performanceStore = createPerformanceStore("page");
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let performanceStore = createPerformanceStore("page");
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@ -53,7 +54,7 @@
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$: runtime = $AppSettings.useWorker ? workerRuntime : memoryRuntime;
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$: runtime = $AppSettings.useWorker ? workerRuntime : memoryRuntime;
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let activeNode: Node | undefined;
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let activeNode: Node | undefined;
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let scene: Scene;
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let scene: Group;
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let updateViewerResult: (result: Int32Array) => void;
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let updateViewerResult: (result: Int32Array) => void;
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let graph = localStorage.getItem("graph")
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let graph = localStorage.getItem("graph")
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@ -69,8 +70,7 @@
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async function randomGenerate() {
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async function randomGenerate() {
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const g = manager.serialize();
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const g = manager.serialize();
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const s = { ...$graphSettings, randomSeed: true };
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const s = { ...$graphSettings, randomSeed: true };
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const res = await handleResult(g, s);
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await handleUpdate(g, s);
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return res;
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}
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}
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let keymap: ReturnType<typeof createKeyMap>;
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let keymap: ReturnType<typeof createKeyMap>;
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@ -84,35 +84,12 @@
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let graphSettings = writable<Record<string, any>>({});
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let graphSettings = writable<Record<string, any>>({});
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let graphSettingTypes = {};
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let graphSettingTypes = {};
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let isWorking = false;
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const handleUpdate = debounceAsyncFunction(
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async (g: Graph, s: Record<string, any>) => {
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let unfinished:
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graph: Graph;
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settings: Record<string, any>;
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hash: number;
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}
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async function handleResult(_graph: Graph, _settings: Record<string, any>) {
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if (!_settings) return;
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if ($managerStatus !== "idle") return;
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const inputHash = fastHashString(
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JSON.stringify(_graph) + JSON.stringify(_settings),
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);
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if (isWorking) {
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unfinished = {
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graph: _graph,
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settings: _settings,
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hash: inputHash,
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};
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return false;
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}
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isWorking = true;
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performanceStore.startRun();
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performanceStore.startRun();
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try {
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try {
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let a = performance.now();
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let a = performance.now();
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const graphResult = await runtime.execute(_graph, _settings);
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const graphResult = await runtime.execute(g, s);
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let b = performance.now();
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let b = performance.now();
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if ($AppSettings.useWorker) {
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if ($AppSettings.useWorker) {
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@ -134,21 +111,9 @@
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console.log("errors", error);
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console.log("errors", error);
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} finally {
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} finally {
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performanceStore.stopRun();
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performanceStore.stopRun();
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isWorking = false;
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}
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if (unfinished && unfinished.hash === inputHash) {
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let d = unfinished;
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unfinished = undefined;
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await handleResult(d.graph, d.settings);
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}
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return true;
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}
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$: if ($managerStatus === "idle") {
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handleResult(manager.serialize(), $graphSettings);
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}
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}
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},
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);
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$: if (AppSettings) {
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$: if (AppSettings) {
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//@ts-ignore
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//@ts-ignore
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@ -203,7 +168,7 @@
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bind:showHelp={$AppSettings.showHelp}
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bind:showHelp={$AppSettings.showHelp}
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bind:settings={graphSettings}
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bind:settings={graphSettings}
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bind:settingTypes={graphSettingTypes}
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bind:settingTypes={graphSettingTypes}
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on:result={(ev) => handleResult(ev.detail, $graphSettings)}
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on:result={(ev) => handleUpdate(ev.detail, $graphSettings)}
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on:save={handleSave}
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on:save={handleSave}
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/>
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/>
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<Settings>
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<Settings>
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@ -17,13 +17,6 @@
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"options": ["x", "y", "z"],
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"options": ["x", "y", "z"],
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"description": "Along which axis should we rotate?"
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"description": "Along which axis should we rotate?"
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},
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},
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"spread": {
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"type": "boolean",
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"internal": true,
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"hidden": true,
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"value": true,
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"description": "If multiple objects are connected, should we rotate them as one or spread them?"
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},
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"angle": {
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"angle": {
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"type": "float",
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"type": "float",
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"min": 0,
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"min": 0,
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@ -31,6 +24,13 @@
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"step": 0.05,
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"step": 0.05,
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"value": 0,
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"value": 0,
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"description": "Rotation angle"
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"description": "Rotation angle"
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},
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"spread": {
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"type": "boolean",
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"internal": true,
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"hidden": true,
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"value": true,
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"description": "If multiple objects are connected, should we rotate them as one or spread them?"
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}
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}
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}
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}
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}
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}
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@ -18,8 +18,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
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let plants = split_args(args[0]);
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let plants = split_args(args[0]);
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let axis = evaluate_int(args[1]); // 0 =x, 1 = y, 2 = z
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let axis = evaluate_int(args[1]); // 0 =x, 1 = y, 2 = z
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let spread = evaluate_int(args[2]);
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let spread = evaluate_int(args[3]);
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let angle = evaluate_float(args[3]);
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let output: Vec<Vec<i32>> = plants
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let output: Vec<Vec<i32>> = plants
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.iter()
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.iter()
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@ -34,7 +33,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
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let path = wrap_path_mut(&mut path_data);
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let path = wrap_path_mut(&mut path_data);
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let length = path.get_length() as f64;
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let angle = evaluate_float(args[2]);
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let origin = [path.points[0], path.points[1], path.points[2]];
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let origin = [path.points[0], path.points[1], path.points[2]];
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