feat: some shit

This commit is contained in:
2024-12-17 19:22:57 +01:00
parent 5421349c79
commit 5c1c8c480b
33 changed files with 620 additions and 633 deletions

View File

@ -1,6 +1,6 @@
<script lang="ts">
import type { NodeDefinition, NodeRegistry } from "@nodes/types";
import { onMount } from "svelte";
import { onDestroy, onMount } from "svelte";
let mx = $state(0);
let my = $state(0);
@ -39,9 +39,10 @@
}
onMount(() => {
wrapper?.parentElement?.setAttribute("style", "cursor:help !important");
const style = wrapper.parentElement?.style;
style?.setProperty("cursor", "help");
return () => {
wrapper?.parentElement?.style.removeProperty("cursor");
style?.removeProperty("cursor");
};
});
</script>
@ -91,8 +92,9 @@
border-radius: 5px;
top: 10px;
left: 10px;
max-width: 250px;
border: 1px solid var(--outline);
z-index: 1000;
z-index: 10000;
display: none;
}

View File

@ -1,10 +1,10 @@
<script lang="ts">
import { T } from "@threlte/core";
import BackgroundVert from "./Background.vert";
import BackgroundFrag from "./Background.frag";
import { colors } from "../graph/state.svelte";
import { colors } from "../graph/colors.svelte";
import { Color } from "three";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = {
minZoom: number;
@ -42,10 +42,10 @@
value: [0, 1, 0],
},
backgroundColor: {
value: new Color(0x171717),
value: colors["layer-0"].clone(),
},
lineColor: {
value: new Color(0x111111),
value: colors["outline"].clone(),
},
zoomLimits: {
value: [2, 50],
@ -55,8 +55,9 @@
},
}}
uniforms.camPos.value={cameraPosition}
uniforms.backgroundColor.value={$colors["layer-0"]}
uniforms.lineColor.value={$colors["outline"]}
uniforms.backgroundColor.value={appSettings.theme &&
colors["layer-0"].clone()}
uniforms.lineColor.value={appSettings.theme && colors["outline"].clone()}
uniforms.zoomLimits.value={[minZoom, maxZoom]}
uniforms.dimensions.value={[width, height]}
/>

View File

@ -1,13 +1,15 @@
<script module lang="ts">
import { colors } from "../graph/state.svelte";
import { colors } from "../graph/colors.svelte";
const circleMaterial = new MeshBasicMaterial({
color: get(colors).edge,
color: colors.edge.clone(),
toneMapped: false,
});
colors.subscribe((c) => {
circleMaterial.color.copy(c.edge.clone().convertSRGBToLinear());
$effect.root(() => {
$effect(() => {
appSettings.theme;
circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
})
});
const lineCache = new Map<number, BufferGeometry>();
@ -23,23 +25,24 @@
<script lang="ts">
import { T } from "@threlte/core";
import { MeshLineMaterial } from "@threlte/extras";
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three";
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three";
import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
import { Vector2 } from "three/src/math/Vector2.js";
import { createEdgeGeometry } from "./createEdgeGeometry.js";
import { get } from "svelte/store";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = {
from: { x: number; y: number };
to: { x: number; y: number };
z:number;
};
const { from, to }: Props = $props();
let samples = 5;
const { from, to, z }: Props = $props();
let geometry: BufferGeometry|null = $state(null);
const lineColor = $derived(appSettings.theme && colors.edge.clone().convertSRGBToLinear());
let lastId: number | null = null;
const primeA = 31;
@ -63,7 +66,8 @@
const length = Math.floor(
Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4,
);
samples = Math.min(Math.max(10, length), 60) * 2;
const samples = Math.max(length * 16, 10);
curve.v0.set(0, 0);
curve.v1.set(mid.x, 0);
@ -79,13 +83,12 @@
lineCache.set(curveId, geometry);
};
$effect(() => {
if (from || to) {
update();
}
});
const lineColor = $derived($colors.edge.clone().convertSRGBToLinear());
</script>
<T.Mesh
@ -110,6 +113,6 @@
{#if geometry}
<T.Mesh position.x={from.x} position.z={from.y} position.y={0.1} {geometry}>
<MeshLineMaterial width={3} attenuate={false} color={lineColor} />
<MeshLineMaterial width={Math.max(z*0.0001,0.00001)} color={lineColor} />
</T.Mesh>
{/if}

View File

@ -1,8 +1,12 @@
<script lang="ts">
import Edge from "./Edge.svelte";
type Props = { from: { x: number; y: number }; to: { x: number; y: number } };
const { from, to }: Props = $props();
type Props = {
from: { x: number; y: number };
to: { x: number; y: number };
z: number;
};
const { from, to, z }: Props = $props();
</script>
<Edge {from} {to} />
<Edge {from} {to} {z} />

View File

@ -1,11 +1,29 @@
import { BufferGeometry, Vector3, BufferAttribute } from 'three'
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js'
import { BufferAttribute, BufferGeometry, Vector3 } from 'three';
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js';
export function createEdgeGeometry(points: Vector3[]) {
let shape = 'none'
let shapeFunction = (p: number) => 1
const length = points[0].distanceTo(points[points.length - 1]);
const startRadius = 10.5;
const constantWidth = 2;
const taperFraction = 0.8 / length;
function ease(t: number) {
return t * t * (3 - 2 * t);
}
let shapeFunction = (alpha: number) => {
if (alpha < taperFraction) {
const easedAlpha = ease(alpha / taperFraction);
return startRadius + (constantWidth - startRadius) * easedAlpha;
} else if (alpha > 1 - taperFraction) {
const easedAlpha = ease((alpha - (1 - taperFraction)) / taperFraction);
return constantWidth + (startRadius - constantWidth) * easedAlpha;
} else {
return constantWidth;
}
};
// When the component first runs we create the buffer geometry and allocate the buffer attributes
let pointCount = points.length
@ -19,9 +37,7 @@ export function createEdgeGeometry(points: Vector3[]) {
let indices: number[] = []
let indicesIndex = 0
if (shape === 'taper') {
shapeFunction = (p: number) => 1 * Math.pow(4 * p * (1 - p), 1)
}
for (let j = 0; j < pointCount; j++) {
const c = j / points.length
@ -30,7 +46,7 @@ export function createEdgeGeometry(points: Vector3[]) {
counterIndex += 2
setXY(side, doubleIndex, 1, -1)
let width = shape === 'none' ? 1 : shapeFunction(j / (pointCount - 1))
let width = shapeFunction((j / (pointCount - 1)))
setXY(widthArray, doubleIndex, width, width)
doubleIndex += 2

View File

@ -1,6 +1,6 @@
import type { Edge, Graph, Node, NodeInput, NodeRegistry, Socket, } from "@nodes/types";
import { fastHashString } from "@nodes/utils";
import { writable, type Writable } from "svelte/store";
import { get, writable, type Writable } from "svelte/store";
import EventEmitter from "./helpers/EventEmitter.js";
import { createLogger } from "./helpers/index.js";
import throttle from "./helpers/throttle.js";
@ -42,6 +42,7 @@ export class GraphManager extends EventEmitter<{ "save": Graph, "result": any, "
history: HistoryManager = new HistoryManager();
execute = throttle(() => {
console.log("Props", get(this.nodes).values().find(n => n.type === "max/plantarium/gravity")?.props);
if (this.loaded === false) return;
this.emit("result", this.serialize());
}, 10);

View File

@ -6,7 +6,6 @@
} from "../helpers/index.js";
import type { OrthographicCamera } from "three";
import Background from "../background/Background.svelte";
import type { GraphManager } from "../graph-manager.js";
import { getContext, onMount, setContext } from "svelte";
import Camera from "../Camera.svelte";
import GraphView from "./GraphView.svelte";
@ -23,14 +22,13 @@
import { Canvas } from "@threlte/core";
import { getGraphManager } from "./context.js";
const state = getGraphState();
const graphState = getGraphState();
export let snapToGrid = true;
export let showGrid = true;
export let showHelp = false;
let keymap =
getContext<ReturnType<typeof createKeyMap>>("keymap") || createKeyMap([]);
const keymap = getContext<ReturnType<typeof createKeyMap>>("keymap");
const manager = getGraphManager();
@ -179,7 +177,7 @@
}
setContext("setDownSocket", (socket: Socket) => {
state.activeSocket = socket;
graphState.activeSocket = socket;
let { node, index, position } = socket;
@ -198,14 +196,14 @@
}
mouseDown = position;
state.activeSocket = {
graphState.activeSocket = {
node,
index,
position,
};
state.possibleSockets = manager
.getPossibleSockets(state.activeSocket)
graphState.possibleSockets = manager
.getPossibleSockets(graphState.activeSocket)
.map(([node, index]) => {
return {
node,
@ -259,14 +257,15 @@
let my = event.clientY - rect.y;
mousePosition = projectScreenToWorld(mx, my);
hoveredNodeId = getNodeIdFromEvent(event);
if (!mouseDown) return;
// we are creating a new edge here
if (state.activeSocket || state.possibleSockets?.length) {
if (graphState.activeSocket || graphState.possibleSockets?.length) {
let smallestDist = 1000;
let _socket;
for (const socket of state.possibleSockets) {
for (const socket of graphState.possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - mousePosition[0]) ** 2 +
(socket.position[1] - mousePosition[1]) ** 2,
@ -279,9 +278,9 @@
if (_socket && smallestDist < 0.9) {
mousePosition = _socket.position;
state.hoveredSocket = _socket;
graphState.hoveredSocket = _socket;
} else {
state.hoveredSocket = null;
graphState.hoveredSocket = null;
}
return;
}
@ -301,17 +300,17 @@
const y = node.position[1];
const height = getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
state.selectedNodes?.add(node.id);
graphState.selectedNodes?.add(node.id);
} else {
state.selectedNodes?.delete(node.id);
graphState.selectedNodes?.delete(node.id);
}
}
return;
}
// here we are handling dragging of nodes
if (state.activeNodeId !== -1 && mouseDownId !== -1) {
const node = manager.getNode(state.activeNodeId);
if (graphState.activeNodeId !== -1 && mouseDownId !== -1) {
const node = manager.getNode(graphState.activeNodeId);
if (!node || event.buttons !== 1) return;
node.tmp = node.tmp || {};
@ -340,8 +339,8 @@
const vecX = oldX - newX;
const vecY = oldY - newY;
if (state.selectedNodes?.size) {
for (const nodeId of state.selectedNodes) {
if (graphState.selectedNodes?.size) {
for (const nodeId of graphState.selectedNodes) {
const n = manager.getNode(nodeId);
if (!n?.tmp) continue;
n.tmp.x = (n?.tmp?.downX || 0) - vecX;
@ -360,6 +359,7 @@
}
// here we are handling panning of camera
isPanning = true;
let newX = cameraDown[0] - (mx - mouseDown[0]) / cameraPosition[2];
let newY = cameraDown[1] - (my - mouseDown[1]) / cameraPosition[2];
@ -424,43 +424,46 @@
// if we clicked on a node
if (clickedNodeId !== -1) {
if (state.activeNodeId === -1) {
state.activeNodeId = clickedNodeId;
if (graphState.activeNodeId === -1) {
graphState.activeNodeId = clickedNodeId;
// if the selected node is the same as the clicked node
} else if (state.activeNodeId === clickedNodeId) {
} else if (graphState.activeNodeId === clickedNodeId) {
//$activeNodeId = -1;
// if the clicked node is different from the selected node and secondary
} else if (event.ctrlKey) {
state.selectedNodes = state.selectedNodes || new Set();
state.selectedNodes.add(state.activeNodeId);
state.selectedNodes.delete(clickedNodeId);
state.activeNodeId = clickedNodeId;
graphState.selectedNodes.add(graphState.activeNodeId);
graphState.selectedNodes.delete(clickedNodeId);
graphState.activeNodeId = clickedNodeId;
// select the node
} else if (event.shiftKey) {
const activeNode = manager.getNode(state.activeNodeId);
const activeNode = manager.getNode(graphState.activeNodeId);
const newNode = manager.getNode(clickedNodeId);
if (activeNode && newNode) {
const edge = manager.getNodesBetween(activeNode, newNode);
if (edge) {
const selected = new Set(edge.map((n) => n.id));
selected.add(clickedNodeId);
state.selectedNodes = selected;
graphState.selectedNodes.clear();
for (const node of edge) {
graphState.selectedNodes.add(node.id);
}
graphState.selectedNodes.add(clickedNodeId);
}
}
} else if (!state.selectedNodes?.has(clickedNodeId)) {
state.activeNodeId = clickedNodeId;
state.clearSelection();
} else if (!graphState.selectedNodes.has(clickedNodeId)) {
graphState.activeNodeId = clickedNodeId;
graphState.clearSelection();
}
} else if (event.ctrlKey) {
boxSelection = true;
}
const node = manager.getNode(state.activeNodeId);
const node = manager.getNode(graphState.activeNodeId);
if (!node) return;
node.tmp = node.tmp || {};
node.tmp.downX = node.position[0];
node.tmp.downY = node.position[1];
if (state.selectedNodes) {
for (const nodeId of state.selectedNodes) {
if (graphState.selectedNodes) {
for (const nodeId of graphState.selectedNodes) {
const n = manager.getNode(nodeId);
if (!n) continue;
n.tmp = n.tmp || {};
@ -471,8 +474,12 @@
}
function copyNodes() {
if (state.activeNodeId === -1 && !state.selectedNodes?.size) return;
let _nodes = [state.activeNodeId, ...(state.selectedNodes?.values() || [])]
if (graphState.activeNodeId === -1 && !graphState.selectedNodes?.size)
return;
let _nodes = [
graphState.activeNodeId,
...(graphState.selectedNodes?.values() || []),
]
.map((id) => manager.getNode(id))
.filter(Boolean) as Node[];
@ -508,7 +515,10 @@
.filter(Boolean) as Node[];
const newNodes = manager.createGraph(_nodes, clipboard.edges);
state.selectedNodes = new Set(newNodes.map((n) => n.id));
graphState.selectedNodes.clear();
for (const node of newNodes) {
graphState.selectedNodes.add(node.id);
}
}
const isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
@ -517,12 +527,14 @@
key: "l",
description: "Select linked nodes",
callback: () => {
const activeNode = manager.getNode(state.activeNodeId);
const activeNode = manager.getNode(graphState.activeNodeId);
if (activeNode) {
const nodes = manager.getLinkedNodes(activeNode);
state.selectedNodes = new Set(nodes.map((n) => n.id));
graphState.selectedNodes.clear();
for (const node of nodes) {
graphState.selectedNodes.add(node.id);
}
}
console.log(activeNode);
},
});
@ -552,8 +564,8 @@
key: "Escape",
description: "Deselect nodes",
callback: () => {
state.activeNodeId = -1;
state.clearSelection();
graphState.activeNodeId = -1;
graphState.clearSelection();
(document.activeElement as HTMLElement)?.blur();
},
});
@ -605,7 +617,9 @@
description: "Select all nodes",
callback: () => {
if (!isBodyFocused()) return;
state.selectedNodes = new Set($nodes.keys());
for (const node of $nodes.keys()) {
graphState.selectedNodes.add(node);
}
},
});
@ -654,38 +668,39 @@
callback: (event) => {
if (!isBodyFocused()) return;
manager.startUndoGroup();
if (state.activeNodeId !== -1) {
const node = manager.getNode(state.activeNodeId);
if (graphState.activeNodeId !== -1) {
const node = manager.getNode(graphState.activeNodeId);
if (node) {
manager.removeNode(node, { restoreEdges: event.ctrlKey });
state.activeNodeId = -1;
graphState.activeNodeId = -1;
}
}
if (state.selectedNodes) {
for (const nodeId of state.selectedNodes) {
if (graphState.selectedNodes) {
for (const nodeId of graphState.selectedNodes) {
const node = manager.getNode(nodeId);
if (node) {
manager.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
state.clearSelection();
graphState.clearSelection();
}
manager.saveUndoGroup();
},
});
function handleMouseUp(event: MouseEvent) {
isPanning = false;
if (!mouseDown) return;
const activeNode = manager.getNode(state.activeNodeId);
const activeNode = manager.getNode(graphState.activeNodeId);
const clickedNodeId = getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
if (!activeNode?.tmp?.isMoving && !event.ctrlKey && !event.shiftKey) {
state.clearSelection();
state.activeNodeId = clickedNodeId;
graphState.activeNodeId = clickedNodeId;
graphState.clearSelection();
}
}
}
@ -708,7 +723,7 @@
activeNode.position[1] = activeNode?.tmp?.y ?? activeNode.position[1];
}
const nodes = [
...[...(state.selectedNodes?.values() || [])].map((id) =>
...[...(graphState.selectedNodes?.values() || [])].map((id) =>
manager.getNode(id),
),
] as NodeType[];
@ -747,26 +762,26 @@
$edges = $edges;
});
manager.save();
} else if (state.hoveredSocket && state.activeSocket) {
} else if (graphState.hoveredSocket && graphState.activeSocket) {
if (
typeof state.hoveredSocket.index === "number" &&
typeof state.activeSocket.index === "string"
typeof graphState.hoveredSocket.index === "number" &&
typeof graphState.activeSocket.index === "string"
) {
manager.createEdge(
state.hoveredSocket.node,
state.hoveredSocket.index || 0,
state.activeSocket.node,
state.activeSocket.index,
graphState.hoveredSocket.node,
graphState.hoveredSocket.index || 0,
graphState.activeSocket.node,
graphState.activeSocket.index,
);
} else if (
typeof state.activeSocket.index == "number" &&
typeof state.hoveredSocket.index === "string"
typeof graphState.activeSocket.index == "number" &&
typeof graphState.hoveredSocket.index === "string"
) {
manager.createEdge(
state.activeSocket.node,
state.activeSocket.index || 0,
state.hoveredSocket.node,
state.hoveredSocket.index,
graphState.activeSocket.node,
graphState.activeSocket.index || 0,
graphState.hoveredSocket.node,
graphState.hoveredSocket.index,
);
}
manager.save();
@ -780,22 +795,25 @@
cameraDown[1] === cameraPosition[1] &&
isBodyFocused()
) {
state.activeNodeId = -1;
state.clearSelection();
graphState.activeNodeId = -1;
graphState.clearSelection();
}
mouseDown = null;
boxSelection = false;
state.activeSocket = null;
state.possibleSockets = [];
state.hoveredSocket = null;
graphState.activeSocket = null;
graphState.possibleSockets = [];
graphState.hoveredSocket = null;
addMenuPosition = null;
}
let isPanning = false;
let isDragging = false;
let hoveredNodeId = -1;
function handleMouseLeave() {
isDragging = false;
isPanning = false;
}
function handleDrop(event: DragEvent) {
@ -865,16 +883,19 @@
function handleDragEnter(e: DragEvent) {
e.preventDefault();
isDragging = true;
isPanning = false;
}
function handlerDragOver(e: DragEvent) {
isDragging = true;
e.preventDefault();
isDragging = true;
isPanning = false;
}
function handleDragEnd(e: DragEvent) {
isDragging = false;
e.preventDefault();
isDragging = true;
isPanning = false;
}
onMount(() => {
@ -893,6 +914,8 @@
on:wheel={handleMouseScroll}
bind:this={wrapper}
class="graph-wrapper"
class:is-panning={isPanning}
class:is-hovering={hoveredNodeId !== -1}
aria-label="Graph"
role="button"
tabindex="0"
@ -916,9 +939,6 @@
/>
<label for="drop-zone"></label>
{#if showHelp}
<HelpView registry={manager.registry} />
{/if}
<Canvas shadows={false} renderMode="on-demand" colorManagementEnabled={false}>
<Camera bind:camera position={cameraPosition} />
@ -943,11 +963,12 @@
<AddMenu bind:position={addMenuPosition} graph={manager} />
{/if}
{#if state.activeSocket}
{#if graphState.activeSocket}
<FloatingEdge
z={cameraPosition[2]}
from={{
x: state.activeSocket.position[0],
y: state.activeSocket.position[1],
x: graphState.activeSocket.position[0],
y: graphState.activeSocket.position[1],
}}
to={{ x: mousePosition[0], y: mousePosition[1] }}
/>
@ -962,6 +983,10 @@
</Canvas>
</div>
{#if showHelp}
<HelpView registry={manager.registry} />
{/if}
<style>
.graph-wrapper {
position: relative;
@ -969,6 +994,15 @@
transition: opacity 0.3s ease;
height: 100%;
}
.is-hovering {
cursor: pointer;
}
.is-panning {
cursor: grab;
}
input {
position: absolute;
z-index: 1;

View File

@ -6,10 +6,23 @@
import { getContext, onMount } from "svelte";
import type { Writable } from "svelte/store";
import { getGraphState } from "./state.svelte";
import { useThrelte } from "@threlte/core";
import { appSettings } from "$lib/settings/app-settings.svelte";
export let nodes: Writable<Map<number, NodeType>>;
export let edges: Writable<EdgeType[]>;
export let cameraPosition = [0, 0, 4];
type Props = {
nodes: Writable<Map<number, NodeType>>;
edges: Writable<EdgeType[]>;
cameraPosition: [number, number, number];
};
const { nodes, edges, cameraPosition = [0, 0, 4] }: Props = $props();
const { invalidate } = useThrelte();
$effect(() => {
appSettings.theme;
invalidate();
});
const graphState = getGraphState();
@ -23,7 +36,6 @@
function getEdgePosition(edge: EdgeType) {
const pos1 = getSocketPosition(edge[0], edge[1]);
const pos2 = getSocketPosition(edge[2], edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
@ -41,6 +53,7 @@
{@const pos = getEdgePosition(edge)}
{@const [x1, y1, x2, y2] = pos}
<Edge
z={cameraPosition[2]}
from={{
x: x1,
y: y1,

View File

@ -3,19 +3,18 @@
import GraphEl from "./Graph.svelte";
import { GraphManager } from "../graph-manager.js";
import { setContext } from "svelte";
import { type Writable } from "svelte/store";
import { debounce } from "$lib/helpers";
import { createKeyMap } from "$lib/helpers/createKeyMap";
import { GraphState } from "./state.svelte";
const state = new GraphState();
setContext("graphState", state);
const graphState = new GraphState();
setContext("graphState", graphState);
type Props = {
graph: Graph;
registry: NodeRegistry;
settings?: Writable<Record<string, any>>;
settings?: Record<string, any>;
activeNode?: Node;
showGrid?: boolean;
@ -41,33 +40,32 @@
}: Props = $props();
export const keymap = createKeyMap([]);
setContext("keymap", keymap);
export const manager = new GraphManager(registry);
setContext("graphManager", manager);
$effect(() => {
if (state.activeNodeId !== -1) {
activeNode = manager.getNode(state.activeNodeId);
if (graphState.activeNodeId !== -1) {
activeNode = manager.getNode(graphState.activeNodeId);
} else {
activeNode = undefined;
}
});
setContext("keymap", keymap);
const updateSettings = debounce((s) => {
manager.setSettings(s);
}, 200);
$effect(() => {
if (settingTypes && settings) {
updateSettings($settings);
updateSettings($state.snapshot(settings));
}
});
manager.on("settings", (_settings) => {
settingTypes = _settings.types;
settings?.set(_settings.values);
settings = _settings.values;
});
manager.on("result", (result) => onresult?.(result));

View File

@ -0,0 +1,31 @@
import { appSettings } from "$lib/settings/app-settings.svelte";
import { Color } from "three";
const variables = [
"layer-0",
"layer-1",
"layer-2",
"layer-3",
"outline",
"active",
"selected",
"edge",
] as const;
function getColor(variable: typeof variables[number]) {
const style = getComputedStyle(document.body.parentElement!);
let color = style.getPropertyValue(`--${variable}`);
return new Color().setStyle(color);
}
export const colors = Object.fromEntries(variables.map(v => [v, getColor(v)])) as Record<typeof variables[number], Color>;
$effect.root(() => {
$effect(() => {
if (!appSettings.theme || !("getComputedStyle" in globalThis)) return;
const style = getComputedStyle(document.body.parentElement!);
for (const v of variables) {
colors[v].setStyle(style.getPropertyValue(`--${v}`));
}
});
})

View File

@ -1,48 +0,0 @@
import { readable } from "svelte/store";
import { Color } from "three";
const variables = [
"layer-0",
"layer-1",
"layer-2",
"layer-3",
"outline",
"active",
"selected",
"edge",
] as const;
const store = Object.fromEntries(variables.map(v => [v, new Color()])) as Record<typeof variables[number], Color>;
let lastStyle = "";
function updateColors() {
if (!("getComputedStyle" in globalThis)) return;
const style = getComputedStyle(document.body.parentElement!);
let hash = "";
for (const v of variables) {
let color = style.getPropertyValue(`--${v}`);
hash += color;
store[v].setStyle(color);
}
if (hash === lastStyle) return;
lastStyle = hash;
}
export const colors = readable(store, set => {
updateColors();
set(store);
setTimeout(() => {
updateColors();
set(store);
}, 1000);
window.onload = function () { updateColors(); set(store) };
document.body.addEventListener("transitionstart", () => {
updateColors();
set(store);
})
});

View File

@ -1,26 +1,22 @@
import type { Socket } from "@nodes/types";
import { getContext } from "svelte";
import { SvelteSet } from 'svelte/reactivity';
export function getGraphState() {
return getContext<GraphState>("graphState");
}
export class GraphState {
activeNodeId = $state(-1);
selectedNodes = $state(new Set<number>());
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(new Set(
this.possibleSockets.map((s) => `${s.node.id}-${s.index}`),
));
clearSelection() {
this.selectedNodes = new Set();
this.selectedNodes.clear();
}
}
export { colors } from "./colors";

View File

@ -1,12 +1,14 @@
<script lang="ts">
import type { Node } from "@nodes/types";
import { getContext, onMount } from "svelte";
import { colors, getGraphState } from "../graph/state.svelte";
import { getGraphState } from "../graph/state.svelte";
import { T } from "@threlte/core";
import { Color, type Mesh } from "three";
import { type Mesh } from "three";
import NodeFrag from "./Node.frag";
import NodeVert from "./Node.vert";
import NodeHtml from "./NodeHTML.svelte";
import { colors } from "../graph/colors.svelte";
import { appSettings } from "$lib/settings/app-settings.svelte";
const graphState = getGraphState();
@ -18,7 +20,16 @@
const { node, inView, z }: Props = $props();
const isActive = $derived(graphState.activeNodeId === node.id);
const isSelected = $derived(!!graphState.selectedNodes?.has(node.id));
const isSelected = $derived(graphState.selectedNodes.has(node.id));
let strokeColor = $state(colors.selected);
$effect(() => {
appSettings.theme;
strokeColor = isSelected
? colors.selected.clone()
: isActive
? colors.active.clone()
: colors.outline.clone();
});
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
@ -30,16 +41,11 @@
const height = getNodeHeight?.(node.type);
$effect(() => {
if (node && meshRef) {
node.tmp = node.tmp || {};
node.tmp.mesh = meshRef;
updateNodePosition?.(node);
}
node.tmp = node.tmp || {};
node.tmp.mesh = meshRef;
updateNodePosition?.(node);
});
const colorBright = $colors["layer-2"];
const colorDark = $colors["layer-1"];
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.mesh = meshRef;
@ -61,20 +67,14 @@
fragmentShader={NodeFrag}
transparent
uniforms={{
uColorBright: { value: new Color("#171717") },
uColorDark: { value: new Color("#151515") },
uStrokeColor: { value: new Color("#9d5f28") },
uColorBright: { value: colors["layer-2"] },
uColorDark: { value: colors["layer-1"] },
uStrokeColor: { value: colors.outline.clone() },
uStrokeWidth: { value: 1.0 },
uWidth: { value: 20 },
uHeight: { value: height },
}}
uniforms.uColorBright.value={colorBright}
uniforms.uColorDark.value={colorDark}
uniforms.uStrokeColor.value={isSelected
? $colors.selected
: isActive
? $colors.active
: $colors.outline}
uniforms.uStrokeColor.value={strokeColor.clone()}
uniforms.uStrokeWidth.value={(7 - z) / 3}
/>
</T.Mesh>

View File

@ -3,14 +3,27 @@
import NodeHeader from "./NodeHeader.svelte";
import NodeParameter from "./NodeParameter.svelte";
import { getContext, onMount } from "svelte";
export let isActive = false;
export let isSelected = false;
export let inView = true;
export let z = 2;
let ref: HTMLDivElement;
export let node: Node;
export let position = "absolute";
type Props = {
node: Node;
position?: "absolute" | "fixed";
isActive?: boolean;
isSelected?: boolean;
inView?: boolean;
z?: number;
};
let {
node,
position = "absolute",
isActive = false,
isSelected = false,
inView = true,
z = 2,
}: Props = $props();
const zOffset = (node.tmp?.random || 0) * 0.5;
const zLimit = 2 - zOffset;
@ -25,12 +38,6 @@
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
$: if (node && ref) {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
updateNodePosition?.(node);
}
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.ref = ref;

View File

@ -26,9 +26,9 @@
const aspectRatio = 0.25;
const path = createNodePath({
depth: 5,
height: 29,
y: 50,
depth: 5.5,
height: 34,
y: 49,
cornerTop,
rightBump,
aspectRatio,
@ -42,9 +42,9 @@
aspectRatio,
});
const pathHover = createNodePath({
depth: 9,
depth: 8.5,
height: 50,
y: 50,
y: 49,
cornerTop,
rightBump,
aspectRatio,
@ -103,12 +103,12 @@
svg {
position: absolute;
top: 0;
left: 0;
top: 1px;
left: 1px;
z-index: -1;
box-sizing: border-box;
width: 100%;
height: 100%;
width: calc(100% - 2px);
height: calc(100% - 1px);
overflow: visible;
}

View File

@ -53,14 +53,14 @@
const path = createNodePath({
depth: 7,
height: 20,
y: 51,
y: 50.5,
cornerBottom,
leftBump,
aspectRatio,
});
const pathDisabled = createNodePath({
depth: 4.5,
height: 14,
depth: 6,
height: 18,
y: 50.5,
cornerBottom,
leftBump,
@ -172,11 +172,11 @@
svg {
position: absolute;
box-sizing: border-box;
width: 100%;
width: calc(100% - 2px);
height: 100%;
overflow: visible;
top: 0;
left: 0;
left: 1px;
z-index: -1;
}