feat: make graph work in div
This commit is contained in:
parent
0ecf9798c4
commit
404fcbfe39
@ -4,7 +4,7 @@
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"version": "0.0.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"dev": "vite --host",
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"build": "vite build",
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"preview": "vite preview",
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"tauri:dev": "tauri dev",
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@ -1,5 +1,7 @@
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<script lang="ts">
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import { animate, lerp, snapToGrid } from "$lib/helpers";
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import { LinearSRGBColorSpace } from "three";
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import { Canvas } from "@threlte/core";
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import type { OrthographicCamera } from "three";
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import Background from "../background/Background.svelte";
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import type { GraphManager } from "$lib/graph-manager";
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@ -26,6 +28,12 @@
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const edges = graph.edges;
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const graphId = graph.id;
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let wrapper: HTMLDivElement;
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$: rect =
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wrapper && width
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? wrapper.getBoundingClientRect()
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: { x: 0, y: 0, width: 0, height: 0 };
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let camera: OrthographicCamera;
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const minZoom = 1;
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const maxZoom = 40;
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@ -132,6 +140,9 @@
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function getNodeIdFromEvent(event: MouseEvent) {
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let clickedNodeId = -1;
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let mx = event.clientX - rect.x;
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let my = event.clientY - rect.y;
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if (event.button === 0) {
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// check if the clicked element is a node
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if (event.target instanceof HTMLElement) {
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@ -145,10 +156,7 @@
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// if we do not have an active node,
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// we are going to check if we clicked on a node by coordinates
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if (clickedNodeId === -1) {
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const [downX, downY] = projectScreenToWorld(
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event.clientX,
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event.clientY,
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);
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const [downX, downY] = projectScreenToWorld(mx, my);
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for (const node of $nodes.values()) {
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const x = node.position[0];
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const y = node.position[1];
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@ -243,7 +251,10 @@
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}
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function handleMouseMove(event: MouseEvent) {
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mousePosition = projectScreenToWorld(event.clientX, event.clientY);
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let mx = event.clientX - rect.x;
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let my = event.clientY - rect.y;
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mousePosition = projectScreenToWorld(mx, my);
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if (!mouseDown) return;
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@ -305,8 +316,8 @@
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const oldX = node.tmp.downX || 0;
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const oldY = node.tmp.downY || 0;
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let newX = oldX + (event.clientX - mouseDown[0]) / cameraPosition[2];
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let newY = oldY + (event.clientY - mouseDown[1]) / cameraPosition[2];
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let newX = oldX + (mx - mouseDown[0]) / cameraPosition[2];
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let newY = oldY + (my - mouseDown[1]) / cameraPosition[2];
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if (event.ctrlKey) {
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const snapLevel = getSnapLevel();
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@ -344,18 +355,18 @@
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}
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// here we are handling panning of camera
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let newX =
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cameraDown[0] - (event.clientX - mouseDown[0]) / cameraPosition[2];
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let newY =
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cameraDown[1] - (event.clientY - mouseDown[1]) / cameraPosition[2];
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let newX = cameraDown[0] - (mx - mouseDown[0]) / cameraPosition[2];
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let newY = cameraDown[1] - (my - mouseDown[1]) / cameraPosition[2];
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setCameraTransform(newX, newY, cameraPosition[2]);
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}
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const zoomSpeed = 2;
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function handleMouseScroll(event: WheelEvent) {
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console.log(event);
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const bodyIsFocused =
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document.activeElement === document.body ||
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document.activeElement === wrapper ||
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document?.activeElement?.id === "graph";
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if (!bodyIsFocused) return;
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@ -397,7 +408,10 @@
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}
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}
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mouseDown = [event.clientX, event.clientY];
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let mx = event.clientX - rect.x;
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let my = event.clientY - rect.y;
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mouseDown = [mx, my];
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cameraDown[0] = cameraPosition[0];
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cameraDown[1] = cameraPosition[1];
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@ -720,35 +734,43 @@
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});
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</script>
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<svelte:document
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on:mousemove={handleMouseMove}
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on:mouseup={handleMouseUp}
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on:mousedown={handleMouseDown}
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on:keydown={handleKeyDown}
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/>
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<svelte:window
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<div
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on:wheel={handleMouseScroll}
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bind:innerWidth={width}
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bind:innerHeight={height}
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/>
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bind:this={wrapper}
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class="wrapper"
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aria-label="Graph"
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role="button"
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tabindex="0"
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bind:clientWidth={width}
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bind:clientHeight={height}
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on:keydown={handleKeyDown}
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on:mousemove={handleMouseMove}
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on:mousedown={handleMouseDown}
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on:mouseup={handleMouseUp}
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>
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<Canvas
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shadows={false}
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renderMode="on-demand"
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colorManagementEnabled={false}
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colorSpace={LinearSRGBColorSpace}
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>
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<Camera bind:camera position={cameraPosition} />
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<Camera bind:camera position={cameraPosition} />
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<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
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<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
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{#if boxSelection && mouseDown}
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{#if boxSelection && mouseDown}
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<BoxSelection
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{cameraPosition}
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p1={{
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x: cameraPosition[0] + (mouseDown[0] - width / 2) / cameraPosition[2],
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y: cameraPosition[1] + (mouseDown[1] - height / 2) / cameraPosition[2],
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y:
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cameraPosition[1] + (mouseDown[1] - height / 2) / cameraPosition[2],
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}}
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p2={{ x: mousePosition[0], y: mousePosition[1] }}
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/>
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{/if}
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{/if}
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{#if $status === "idle"}
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{#if $status === "idle"}
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{#if addMenuPosition}
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<AddMenu bind:position={addMenuPosition} {graph} />
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{/if}
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@ -761,8 +783,17 @@
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{/if}
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<GraphView {nodes} {edges} {cameraPosition} />
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{:else if $status === "loading"}
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{:else if $status === "loading"}
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<span>Loading</span>
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{:else if $status === "error"}
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{:else if $status === "error"}
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<span>Error</span>
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{/if}
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{/if}
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</Canvas>
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</div>
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<style>
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.wrapper {
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position: relative;
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height: 100%;
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}
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</style>
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10
app/src/lib/components/graph/Wrapper.svelte
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10
app/src/lib/components/graph/Wrapper.svelte
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@ -0,0 +1,10 @@
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<script lang="ts">
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import type { GraphManager } from "$lib/graph-manager";
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export let manager: GraphManager;
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import Graph from "$lib/components/graph/Graph.svelte";
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export let debug: any;
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</script>
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<!-- <PerfMonitor /> -->
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<Graph graph={manager} bind:debug />
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@ -0,0 +1,2 @@
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import Wrapper from './Wrapper.svelte';
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export default Wrapper;
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@ -1,5 +1,5 @@
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import { writable, type Writable } from "svelte/store";
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import type { Graph, Node, Edge, Socket, NodeRegistry, RuntimeExecutor, } from "@nodes/s";
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import type { Graph, Node, Edge, Socket, NodeRegistry, RuntimeExecutor, } from "@nodes/types";
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import { HistoryManager } from "./history-manager";
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import * as templates from "./graphs";
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import EventEmitter from "./helpers/EventEmitter";
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65
app/src/lib/grid/Cell.svelte
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65
app/src/lib/grid/Cell.svelte
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@ -0,0 +1,65 @@
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<script lang="ts">
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import { getContext } from "svelte";
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import type { Writable } from "svelte/store";
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let index = -1;
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let wrapper: HTMLDivElement;
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$: if (index === -1) {
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index = getContext<() => number>("registerCell")();
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}
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const sizes = getContext<Writable<string[]>>("sizes");
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let downSizes: string[] = [];
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let downWidth = 0;
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let mouseDown = false;
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let startX = 0;
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function handleMouseDown(event: MouseEvent) {
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downSizes = [...$sizes];
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mouseDown = true;
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startX = event.clientX;
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downWidth = wrapper.getBoundingClientRect().width;
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}
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function handleMouseMove(event: MouseEvent) {
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if (mouseDown) {
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const width = downWidth + startX - event.clientX;
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$sizes[index] = `${width}px`;
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$sizes = $sizes;
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}
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}
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</script>
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<svelte:window
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on:mouseup={() => (mouseDown = false)}
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on:mousemove={handleMouseMove}
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/>
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{#if index > 0}
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<div
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class="seperator"
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role="button"
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tabindex="0"
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on:mousedown={handleMouseDown}
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></div>
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{/if}
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<div class="cell" bind:this={wrapper}>
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<slot />
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</div>
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<style>
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.cell {
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display: block;
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position: relative;
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overflow: hidden;
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}
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.seperator {
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background: white;
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cursor: ew-resize;
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height: 100%;
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width: 5px;
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}
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</style>
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9
app/src/lib/grid/Grid.svelte
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9
app/src/lib/grid/Grid.svelte
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@ -0,0 +1,9 @@
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<script lang="ts">
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import { setContext } from "svelte";
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export let id = "grid-0";
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setContext("grid-id", id);
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</script>
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<slot {id} />
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33
app/src/lib/grid/Row.svelte
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33
app/src/lib/grid/Row.svelte
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@ -0,0 +1,33 @@
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<script lang="ts">
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import { setContext, getContext } from "svelte";
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import localStore from "$lib/helpers/localStore";
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const gridId = getContext<string>("grid-id");
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let sizes = localStore<string[]>(gridId, []);
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let registerIndex = 0;
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setContext("registerCell", function () {
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let index = registerIndex;
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registerIndex++;
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if (registerIndex > $sizes.length) {
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$sizes = [...$sizes, "1fr"];
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}
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console.log("registering cell", registerIndex);
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return index;
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});
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setContext("sizes", sizes);
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$: cols = $sizes.map((size, i) => `${i > 0 ? "5px " : ""}` + size).join(" ");
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</script>
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<div class="wrapper" style={`grid-template-columns: ${cols};`}>
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<slot />
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</div>
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<style>
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.wrapper {
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display: grid;
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height: 100%;
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}
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</style>
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6
app/src/lib/grid/index.ts
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6
app/src/lib/grid/index.ts
Normal file
@ -0,0 +1,6 @@
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import { withSubComponents } from "$lib/helpers";
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import Grid from "./Grid.svelte";
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import Row from "./Row.svelte";
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import Cell from "./Cell.svelte";
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export default withSubComponents(Grid, { Row, Cell });
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@ -94,3 +94,14 @@ export const createLogger = (() => {
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}
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})();
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export function withSubComponents<A, B extends Record<string, any>>(
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component: A,
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subcomponents: B
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): A & B {
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Object.keys(subcomponents).forEach((key) => {
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(component as any)[key] = (subcomponents as any)[key];
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});
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return component as A & B;
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}
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53
app/src/lib/helpers/localStore.ts
Normal file
53
app/src/lib/helpers/localStore.ts
Normal file
@ -0,0 +1,53 @@
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import { writable, type Writable } from "svelte/store";
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function isStore(v: unknown): v is Writable<unknown> {
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return v !== null && typeof v === "object" && "subscribe" in v && "set" in v;
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}
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const storeIds: Map<string, ReturnType<typeof createLocalStore>> = new Map();
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const HAS_LOCALSTORAGE = "localStorage" in globalThis;
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function createLocalStore<T>(key: string, initialValue: T | Writable<T>) {
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let store: Writable<T>;
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if (HAS_LOCALSTORAGE) {
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const localValue = localStorage.getItem(key);
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const value = localValue ? JSON.parse(localValue) : null;
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if (value === null) {
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if (isStore(initialValue)) {
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store = initialValue;
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} else {
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store = writable(initialValue);
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}
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} else {
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store = writable(value);
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}
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} else {
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return isStore(initialValue) ? initialValue : writable(initialValue);
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}
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store.subscribe((value) => {
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localStorage.setItem(key, JSON.stringify(value));
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});
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return {
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subscribe: store.subscribe,
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set: store.set,
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update: store.update
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}
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}
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export default function localStore<T>(key: string, initialValue: T | Writable<T>): Writable<T> {
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if (storeIds.has(key)) return storeIds.get(key) as Writable<T>;
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const store = createLocalStore(key, initialValue)
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storeIds.set(key, store);
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return store
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}
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@ -14,7 +14,7 @@ const nodeTypes: NodeType[] = [
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{
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id: "max/plantarium/math",
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inputs: {
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"op_type": { title: "type", type: "select", labels: ["add", "subtract", "multiply", "divide"], value: 0 },
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"op_type": { label: "type", type: "select", labels: ["add", "subtract", "multiply", "divide"], value: 0 },
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"a": { type: "float" },
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"b": { type: "float" },
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},
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@ -1,52 +0,0 @@
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export default function makeDomController(domElement: HTMLElement) {
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const elementValid = isDomElement(domElement);
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if (!elementValid) {
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throw new Error(
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'panzoom requires DOM element to be attached to the DOM tree',
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);
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}
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const owner = domElement.parentElement;
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domElement.scrollTop = 0;
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const api = {
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getBBox: getBBox,
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getOwner: getOwner,
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applyTransform: applyTransform,
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};
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return api;
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function getOwner() {
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return owner;
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}
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function getBBox() {
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// TODO: We should probably cache this?
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return {
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left: 0,
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top: 0,
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width: domElement.clientWidth,
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height: domElement.clientHeight,
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};
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}
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function applyTransform(transform: { scale: number; x: number; y: number }) {
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// TODO: Should we cache this?
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domElement.style.transformOrigin = '0 0 0';
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domElement.style.transform =
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'matrix(' +
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transform.scale +
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', 0, 0, ' +
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transform.scale +
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', ' +
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transform.x +
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', ' +
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transform.y +
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')';
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}
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}
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export function isDomElement(element: HTMLElement) {
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return element && element.parentElement && element.style;
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}
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@ -1,773 +0,0 @@
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import type NodeSystemView from '../../view/NodeSystemView';
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import makeDomController from './domController';
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import kinetic from './kinetic';
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interface Bounds {
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left: number;
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top: number;
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right: number;
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bottom: number;
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}
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export interface Transform {
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x: number;
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y: number;
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scale: number;
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}
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export interface TransformOrigin {
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x: number;
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y: number;
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}
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export interface PanZoomController {
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getOwner: () => Element;
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applyTransform: (transform: Transform) => void;
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}
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interface PanZoomOptions {
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filterKey?: () => boolean;
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bounds?: boolean | Bounds;
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maxZoom?: number;
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minZoom?: number;
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boundsPadding?: number;
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zoomDoubleClickSpeed?: number;
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zoomSpeed?: number;
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initialX?: number;
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initialY?: number;
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initialZoom?: number;
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pinchSpeed?: number;
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beforeWheel?: (e: WheelEvent) => void;
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beforeMouseDown?: (e: MouseEvent) => void;
|
||||
autocenter?: boolean;
|
||||
onTouch?: (e: TouchEvent) => void;
|
||||
onTransform?: (t: Transform) => void;
|
||||
onDoubleClick?: (e: Event) => void;
|
||||
smoothScroll?: Record<string, unknown>;
|
||||
controller?: PanZoomController;
|
||||
enableTextSelection?: boolean;
|
||||
disableKeyboardInteraction?: boolean;
|
||||
transformOrigin?: TransformOrigin;
|
||||
view?: NodeSystemView;
|
||||
}
|
||||
|
||||
const defaultZoomSpeed = 0.2;
|
||||
|
||||
/**
|
||||
* Creates a new instance of panzoom, so that an object can be panned and zoomed
|
||||
*
|
||||
* @param {DOMElement} domElement where panzoom should be attached.
|
||||
* @param {Object} options that configure behavior.
|
||||
*/
|
||||
export function createPanZoom(
|
||||
domElement: HTMLElement,
|
||||
options: PanZoomOptions,
|
||||
) {
|
||||
const panController = makeDomController(domElement);
|
||||
|
||||
const owner = panController.getOwner();
|
||||
// just to avoid GC pressure, every time we do intermediate transform
|
||||
// we return this object. For internal use only. Never give it back to the consumer of this library
|
||||
const storedCTMResult = { x: 0, y: 0 };
|
||||
|
||||
let isDirty = false;
|
||||
const transform = {
|
||||
x: 0,
|
||||
y: 0,
|
||||
scale: 1,
|
||||
};
|
||||
|
||||
// TODO: likely need to unite pinchSpeed with zoomSpeed
|
||||
const pinchSpeed =
|
||||
typeof options.pinchSpeed === 'number' ? options.pinchSpeed : 1;
|
||||
const bounds = options.bounds;
|
||||
const maxZoom =
|
||||
typeof options.maxZoom === 'number'
|
||||
? options.maxZoom
|
||||
: Number.POSITIVE_INFINITY;
|
||||
const minZoom = typeof options.minZoom === 'number' ? options.minZoom : 0;
|
||||
|
||||
const boundsPadding =
|
||||
typeof options.boundsPadding === 'number' ? options.boundsPadding : 0.05;
|
||||
|
||||
const speed =
|
||||
typeof options.zoomSpeed === 'number'
|
||||
? options.zoomSpeed
|
||||
: defaultZoomSpeed;
|
||||
let transformOrigin = parseTransformOrigin(options.transformOrigin);
|
||||
|
||||
validateBounds(bounds);
|
||||
|
||||
let frameAnimation: number;
|
||||
let touchInProgress = false;
|
||||
|
||||
// We only need to fire panstart when actual move happens
|
||||
let panstartFired = false;
|
||||
|
||||
// cache mouse coordinates here
|
||||
let mouseX: number;
|
||||
let mouseY: number;
|
||||
|
||||
let pinchZoomLength: number;
|
||||
|
||||
const smoothScroll = kinetic(getPoint, scroll, options.smoothScroll);
|
||||
|
||||
let zoomToAnimation: { cancel: () => void };
|
||||
|
||||
let multiTouch: boolean;
|
||||
let paused = false;
|
||||
|
||||
listenForEvents();
|
||||
|
||||
const api = {
|
||||
dispose,
|
||||
moveBy,
|
||||
moveTo,
|
||||
smoothMoveTo,
|
||||
centerOn,
|
||||
zoomTo: publicZoomTo,
|
||||
zoomAbs,
|
||||
|
||||
pause,
|
||||
resume,
|
||||
isPaused,
|
||||
|
||||
getTransform: getTransformModel,
|
||||
|
||||
setTransform,
|
||||
|
||||
getTransformOrigin,
|
||||
setTransformOrigin,
|
||||
};
|
||||
|
||||
const initialX =
|
||||
typeof options.initialX === 'number' ? options.initialX : transform.x;
|
||||
const initialY =
|
||||
typeof options.initialY === 'number' ? options.initialY : transform.y;
|
||||
const initialZoom =
|
||||
typeof options.initialZoom === 'number'
|
||||
? options.initialZoom
|
||||
: transform.scale;
|
||||
|
||||
if (
|
||||
initialX != transform.x ||
|
||||
initialY != transform.y ||
|
||||
initialZoom != transform.scale
|
||||
) {
|
||||
zoomAbs(initialX, initialY, initialZoom);
|
||||
}
|
||||
|
||||
return api;
|
||||
|
||||
function pause() {
|
||||
releaseEvents();
|
||||
paused = true;
|
||||
}
|
||||
|
||||
function resume() {
|
||||
if (paused) {
|
||||
listenForEvents();
|
||||
paused = false;
|
||||
}
|
||||
}
|
||||
|
||||
function isPaused() {
|
||||
return paused;
|
||||
}
|
||||
|
||||
function transformToScreen(x: number, y: number) {
|
||||
storedCTMResult.x = x;
|
||||
storedCTMResult.y = y;
|
||||
|
||||
return storedCTMResult;
|
||||
}
|
||||
|
||||
function setTransform(x: number, y: number, s: number) {
|
||||
transform.x = x;
|
||||
transform.y = y;
|
||||
transform.scale = s;
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function getTransformModel() {
|
||||
// TODO: should this be read only?
|
||||
return transform;
|
||||
}
|
||||
|
||||
function getTransformOrigin() {
|
||||
return transformOrigin;
|
||||
}
|
||||
|
||||
function setTransformOrigin(newTransformOrigin: TransformOrigin) {
|
||||
transformOrigin = parseTransformOrigin(newTransformOrigin);
|
||||
}
|
||||
|
||||
function getPoint() {
|
||||
return {
|
||||
x: transform.x,
|
||||
y: transform.y,
|
||||
};
|
||||
}
|
||||
|
||||
function moveTo(x: number, y: number) {
|
||||
transform.x = x;
|
||||
transform.y = y;
|
||||
|
||||
keepTransformInsideBounds();
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function moveBy(dx: number, dy: number) {
|
||||
moveTo(transform.x + dx, transform.y + dy);
|
||||
}
|
||||
|
||||
function keepTransformInsideBounds() {
|
||||
const boundingBox = getBoundingBox();
|
||||
if (!boundingBox) return;
|
||||
|
||||
let adjusted = false;
|
||||
const clientRect = getClientRect();
|
||||
|
||||
let diff = boundingBox.left - clientRect.right;
|
||||
if (diff > 0) {
|
||||
transform.x += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
// check the other side:
|
||||
diff = boundingBox.right - clientRect.left;
|
||||
if (diff < 0) {
|
||||
transform.x += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
|
||||
// y axis:
|
||||
diff = boundingBox.top - clientRect.bottom;
|
||||
if (diff > 0) {
|
||||
// we adjust transform, so that it matches exactly our bounding box:
|
||||
// transform.y = boundingBox.top - (boundingBox.height + boundingBox.y) * transform.scale =>
|
||||
// transform.y = boundingBox.top - (clientRect.bottom - transform.y) =>
|
||||
// transform.y = diff + transform.y =>
|
||||
transform.y += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
|
||||
diff = boundingBox.bottom - clientRect.top;
|
||||
if (diff < 0) {
|
||||
transform.y += diff;
|
||||
adjusted = true;
|
||||
}
|
||||
return adjusted;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns bounding box that should be used to restrict scene movement.
|
||||
*/
|
||||
function getBoundingBox() {
|
||||
if (!bounds) return; // client does not want to restrict movement
|
||||
|
||||
if (typeof bounds === 'boolean') {
|
||||
// for boolean type we use parent container bounds
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
const sceneWidth = ownerRect.width;
|
||||
const sceneHeight = ownerRect.height;
|
||||
|
||||
return {
|
||||
left: sceneWidth * boundsPadding,
|
||||
top: sceneHeight * boundsPadding,
|
||||
right: sceneWidth * (1 - boundsPadding),
|
||||
bottom: sceneHeight * (1 - boundsPadding),
|
||||
};
|
||||
}
|
||||
|
||||
return bounds;
|
||||
}
|
||||
|
||||
function getClientRect() {
|
||||
const bbox = panController.getBBox();
|
||||
const leftTop = client(bbox.left, bbox.top);
|
||||
|
||||
return {
|
||||
left: leftTop.x,
|
||||
top: leftTop.y,
|
||||
right: bbox.width * transform.scale + leftTop.x,
|
||||
bottom: bbox.height * transform.scale + leftTop.y,
|
||||
};
|
||||
}
|
||||
|
||||
function client(x: number, y: number) {
|
||||
return {
|
||||
x: x * transform.scale + transform.x,
|
||||
y: y * transform.scale + transform.y,
|
||||
};
|
||||
}
|
||||
|
||||
function makeDirty() {
|
||||
isDirty = true;
|
||||
|
||||
frameAnimation = window.requestAnimationFrame(frame);
|
||||
}
|
||||
|
||||
function zoomByRatio(clientX: number, clientY: number, ratio: number) {
|
||||
if (isNaN(clientX) || isNaN(clientY) || isNaN(ratio)) {
|
||||
throw new Error('zoom requires valid numbers');
|
||||
}
|
||||
|
||||
const newScale = transform.scale * ratio;
|
||||
|
||||
if (newScale < minZoom) {
|
||||
if (transform.scale === minZoom) return;
|
||||
|
||||
ratio = minZoom / transform.scale;
|
||||
}
|
||||
if (newScale > maxZoom) {
|
||||
if (transform.scale === maxZoom) return;
|
||||
|
||||
ratio = maxZoom / transform.scale;
|
||||
}
|
||||
|
||||
const size = transformToScreen(clientX, clientY);
|
||||
|
||||
transform.x = size.x - ratio * (size.x - transform.x);
|
||||
transform.y = size.y - ratio * (size.y - transform.y);
|
||||
|
||||
// TODO: https://github.com/anvaka/panzoom/issues/112
|
||||
if (bounds && boundsPadding === 1 && minZoom === 1) {
|
||||
transform.scale *= ratio;
|
||||
keepTransformInsideBounds();
|
||||
} else {
|
||||
const transformAdjusted = keepTransformInsideBounds();
|
||||
if (!transformAdjusted) transform.scale *= ratio;
|
||||
}
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function zoomAbs(clientX: number, clientY: number, zoomLevel: number) {
|
||||
const ratio = zoomLevel / transform.scale;
|
||||
zoomByRatio(clientX, clientY, ratio);
|
||||
}
|
||||
|
||||
function centerOn(ui: SVGElement) {
|
||||
const parent = ui.ownerSVGElement;
|
||||
if (!parent)
|
||||
throw new Error('ui element is required to be within the scene');
|
||||
|
||||
// TODO: should i use controller's screen CTM?
|
||||
const clientRect = ui.getBoundingClientRect();
|
||||
const cx = clientRect.left + clientRect.width / 2;
|
||||
const cy = clientRect.top + clientRect.height / 2;
|
||||
|
||||
const container = parent.getBoundingClientRect();
|
||||
const dx = container.width / 2 - cx;
|
||||
const dy = container.height / 2 - cy;
|
||||
|
||||
internalMoveBy(dx, dy);
|
||||
}
|
||||
|
||||
function smoothMoveTo(x: number, y: number) {
|
||||
internalMoveBy(x - transform.x, y - transform.y);
|
||||
}
|
||||
|
||||
function internalMoveBy(dx: number, dy: number) {
|
||||
return moveBy(dx, dy);
|
||||
}
|
||||
|
||||
function scroll(x: number, y: number) {
|
||||
cancelZoomAnimation();
|
||||
moveTo(x, y);
|
||||
}
|
||||
|
||||
function dispose() {
|
||||
releaseEvents();
|
||||
}
|
||||
|
||||
function listenForEvents() {
|
||||
owner.addEventListener('mousedown', onMouseDown, { passive: true });
|
||||
owner.addEventListener('dblclick', onDoubleClick, { passive: false });
|
||||
owner.addEventListener('touchstart', onTouch, { passive: true });
|
||||
owner.addEventListener('keydown', onKeyDown);
|
||||
|
||||
// Need to listen on the owner container, so that we are not limited
|
||||
// by the size of the scrollable domElement
|
||||
owner.addEventListener('wheel', onMouseWheel, { passive: true });
|
||||
|
||||
makeDirty();
|
||||
}
|
||||
|
||||
function releaseEvents() {
|
||||
owner.removeEventListener('wheel', onMouseWheel);
|
||||
owner.removeEventListener('mousedown', onMouseDown);
|
||||
owner.removeEventListener('keydown', onKeyDown);
|
||||
owner.removeEventListener('dblclick', onDoubleClick);
|
||||
owner.removeEventListener('touchstart', onTouch);
|
||||
|
||||
if (frameAnimation) {
|
||||
window.cancelAnimationFrame(frameAnimation);
|
||||
frameAnimation = 0;
|
||||
}
|
||||
|
||||
smoothScroll.cancel();
|
||||
|
||||
releaseDocumentMouse();
|
||||
releaseTouches();
|
||||
|
||||
triggerPanEnd();
|
||||
}
|
||||
|
||||
function frame() {
|
||||
if (isDirty) applyTransform();
|
||||
}
|
||||
|
||||
function applyTransform() {
|
||||
isDirty = false;
|
||||
|
||||
// TODO: Should I allow to cancel this?
|
||||
panController.applyTransform(transform);
|
||||
|
||||
frameAnimation = 0;
|
||||
|
||||
if (options.onTransform) {
|
||||
options.onTransform(transform);
|
||||
}
|
||||
}
|
||||
|
||||
function onKeyDown(e: KeyboardEvent) {
|
||||
// let x = 0,
|
||||
// y = 0,
|
||||
let z = 0;
|
||||
if (e.key === 'ArrowUp') {
|
||||
// y = 1; // up
|
||||
} else if (e.key === 'ArrowDown') {
|
||||
// y = -1; // down
|
||||
} else if (e.key === 'ArrowLeft') {
|
||||
// x = 1; // left
|
||||
} else if (e.key === 'ArrowRigh') {
|
||||
// x = -1; // right
|
||||
} else if (e.key === '-') {
|
||||
// DASH or SUBTRACT
|
||||
z = 1; // `-` - zoom out
|
||||
} else if (e.key === '=' || e.key === '+') {
|
||||
// EQUAL SIGN or ADD
|
||||
z = -1; // `=` - zoom in (equal sign on US layout is under `+`)
|
||||
}
|
||||
if (z) {
|
||||
const scaleMultiplier = getScaleMultiplier(z * 100);
|
||||
const offset = transformOrigin ? getTransformOriginOffset() : midPoint();
|
||||
publicZoomTo(offset.x, offset.y, scaleMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
function midPoint() {
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
return {
|
||||
x: ownerRect.width / 2,
|
||||
y: ownerRect.height / 2,
|
||||
};
|
||||
}
|
||||
|
||||
function onTouch(e: TouchEvent) {
|
||||
// let the override the touch behavior
|
||||
beforeTouch(e);
|
||||
|
||||
if (e.touches.length === 1) {
|
||||
return handleSingleFingerTouch(e);
|
||||
} else if (e.touches.length === 2) {
|
||||
// handleTouchMove() will care about pinch zoom.
|
||||
pinchZoomLength = getPinchZoomLength(e.touches[0], e.touches[1]);
|
||||
multiTouch = true;
|
||||
startTouchListenerIfNeeded();
|
||||
}
|
||||
}
|
||||
|
||||
function beforeTouch(e: TouchEvent) {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
}
|
||||
|
||||
function beforeDoubleClick(e: MouseEvent) {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
}
|
||||
|
||||
function handleSingleFingerTouch(e: TouchEvent) {
|
||||
const touch = e.touches[0];
|
||||
const offset = getOffsetXY(touch);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
smoothScroll.cancel();
|
||||
startTouchListenerIfNeeded();
|
||||
}
|
||||
|
||||
function startTouchListenerIfNeeded() {
|
||||
if (touchInProgress) {
|
||||
// no need to do anything, as we already listen to events;
|
||||
return;
|
||||
}
|
||||
|
||||
touchInProgress = true;
|
||||
document.addEventListener('touchmove', handleTouchMove);
|
||||
document.addEventListener('touchend', handleTouchEnd);
|
||||
document.addEventListener('touchcancel', handleTouchEnd);
|
||||
}
|
||||
|
||||
function handleTouchMove(e: TouchEvent) {
|
||||
if (e.touches.length === 1) {
|
||||
e.stopPropagation();
|
||||
const touch = e.touches[0];
|
||||
|
||||
const offset = getOffsetXY(touch);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
|
||||
const dx = point.x - mouseX;
|
||||
const dy = point.y - mouseY;
|
||||
|
||||
if (dx !== 0 && dy !== 0) {
|
||||
triggerPanStart();
|
||||
}
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
internalMoveBy(dx, dy);
|
||||
} else if (e.touches.length === 2) {
|
||||
// it's a zoom, let's find direction
|
||||
multiTouch = true;
|
||||
const t1 = e.touches[0];
|
||||
const t2 = e.touches[1];
|
||||
const currentPinchLength = getPinchZoomLength(t1, t2);
|
||||
|
||||
// since the zoom speed is always based on distance from 1, we need to apply
|
||||
// pinch speed only on that distance from 1:
|
||||
const scaleMultiplier =
|
||||
1 + (currentPinchLength / pinchZoomLength - 1) * pinchSpeed;
|
||||
|
||||
const firstTouchPoint = getOffsetXY(t1);
|
||||
const secondTouchPoint = getOffsetXY(t2);
|
||||
mouseX = (firstTouchPoint.x + secondTouchPoint.x) / 2;
|
||||
mouseY = (firstTouchPoint.y + secondTouchPoint.y) / 2;
|
||||
if (transformOrigin) {
|
||||
const offset = getTransformOriginOffset();
|
||||
mouseX = offset.x;
|
||||
mouseY = offset.y;
|
||||
}
|
||||
|
||||
publicZoomTo(mouseX, mouseY, scaleMultiplier);
|
||||
|
||||
pinchZoomLength = currentPinchLength;
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function handleTouchEnd(e: TouchEvent) {
|
||||
if (e.touches.length > 0) {
|
||||
const offset = getOffsetXY(e.touches[0]);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
}
|
||||
}
|
||||
|
||||
function getPinchZoomLength(finger1: Touch, finger2: Touch) {
|
||||
const dx = finger1.clientX - finger2.clientX;
|
||||
const dy = finger1.clientY - finger2.clientY;
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
function onDoubleClick(e: MouseEvent) {
|
||||
beforeDoubleClick(e);
|
||||
}
|
||||
|
||||
function onMouseDown(e: MouseEvent) {
|
||||
if (touchInProgress) {
|
||||
// modern browsers will fire mousedown for touch events too
|
||||
// we do not want this: touch is handled separately.
|
||||
e.stopPropagation();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (e.target !== owner && e.target !== domElement) return;
|
||||
|
||||
// for IE, left click == 1
|
||||
// for Firefox, left click == 0
|
||||
const isLeftButton =
|
||||
(e.button === 1 && window.event !== null) || e.button === 0;
|
||||
if (!isLeftButton) return;
|
||||
|
||||
smoothScroll.cancel();
|
||||
|
||||
const offset = getOffsetXY(e);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
// We need to listen on document itself, since mouse can go outside of the
|
||||
// window, and we will loose it
|
||||
document.addEventListener('mousemove', onMouseMove);
|
||||
document.addEventListener('mouseup', onMouseUp);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function onMouseMove(e: MouseEvent) {
|
||||
// no need to worry about mouse events when touch is happening
|
||||
if (touchInProgress) return;
|
||||
|
||||
if (e.ctrlKey) return;
|
||||
|
||||
triggerPanStart();
|
||||
|
||||
const offset = getOffsetXY(e);
|
||||
const point = transformToScreen(offset.x, offset.y);
|
||||
const dx = point.x - mouseX;
|
||||
const dy = point.y - mouseY;
|
||||
|
||||
mouseX = point.x;
|
||||
mouseY = point.y;
|
||||
|
||||
internalMoveBy(dx, dy);
|
||||
}
|
||||
|
||||
function onMouseUp() {
|
||||
triggerPanEnd();
|
||||
releaseDocumentMouse();
|
||||
}
|
||||
|
||||
function releaseDocumentMouse() {
|
||||
document.removeEventListener('mousemove', onMouseMove);
|
||||
document.removeEventListener('mouseup', onMouseUp);
|
||||
panstartFired = false;
|
||||
}
|
||||
|
||||
function releaseTouches() {
|
||||
document.removeEventListener('touchmove', handleTouchMove);
|
||||
document.removeEventListener('touchend', handleTouchEnd);
|
||||
document.removeEventListener('touchcancel', handleTouchEnd);
|
||||
panstartFired = false;
|
||||
multiTouch = false;
|
||||
touchInProgress = false;
|
||||
}
|
||||
|
||||
function onMouseWheel(e: WheelEvent) {
|
||||
smoothScroll.cancel();
|
||||
|
||||
let delta = e.deltaY;
|
||||
if (e.deltaMode > 0) delta *= 100;
|
||||
|
||||
const scaleMultiplier = getScaleMultiplier(delta);
|
||||
|
||||
if (scaleMultiplier !== 1) {
|
||||
const offset = transformOrigin
|
||||
? getTransformOriginOffset()
|
||||
: getOffsetXY(e);
|
||||
publicZoomTo(offset.x, offset.y, scaleMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
function getOffsetXY(e: MouseEvent | Touch) {
|
||||
// let offsetX, offsetY;
|
||||
// I tried using e.offsetX, but that gives wrong results for svg, when user clicks on a path.
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
const offsetX = e.clientX - ownerRect.left;
|
||||
const offsetY = e.clientY - ownerRect.top;
|
||||
|
||||
return { x: offsetX, y: offsetY };
|
||||
}
|
||||
|
||||
function getTransformOriginOffset() {
|
||||
const ownerRect = owner.getBoundingClientRect();
|
||||
return {
|
||||
x: ownerRect.width * transformOrigin.x,
|
||||
y: ownerRect.height * transformOrigin.y,
|
||||
};
|
||||
}
|
||||
|
||||
function publicZoomTo(
|
||||
clientX: number,
|
||||
clientY: number,
|
||||
scaleMultiplier: number,
|
||||
) {
|
||||
smoothScroll.cancel();
|
||||
cancelZoomAnimation();
|
||||
return zoomByRatio(clientX, clientY, scaleMultiplier);
|
||||
}
|
||||
|
||||
function cancelZoomAnimation() {
|
||||
if (zoomToAnimation) {
|
||||
zoomToAnimation.cancel();
|
||||
zoomToAnimation = null;
|
||||
}
|
||||
}
|
||||
|
||||
function getScaleMultiplier(delta: number) {
|
||||
const sign = Math.sign(delta);
|
||||
const deltaAdjustedSpeed = Math.min(0.25, Math.abs((speed * delta) / 128));
|
||||
return 1 - sign * deltaAdjustedSpeed;
|
||||
}
|
||||
|
||||
function triggerPanStart() {
|
||||
if (!panstartFired) {
|
||||
panstartFired = true;
|
||||
smoothScroll.start();
|
||||
}
|
||||
}
|
||||
|
||||
function triggerPanEnd() {
|
||||
if (panstartFired) {
|
||||
// we should never run smooth scrolling if it was multiTouch (pinch zoom animation):
|
||||
if (!multiTouch) smoothScroll.stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function parseTransformOrigin(options: TransformOrigin) {
|
||||
if (!options) return;
|
||||
if (typeof options === 'object') {
|
||||
if (!isNumber(options.x) || !isNumber(options.y)) failTransformOrigin();
|
||||
return options;
|
||||
}
|
||||
|
||||
failTransformOrigin();
|
||||
}
|
||||
|
||||
function failTransformOrigin() {
|
||||
throw new Error(
|
||||
[
|
||||
'Cannot parse transform origin.',
|
||||
'Some good examples:',
|
||||
' "center center" can be achieved with {x: 0.5, y: 0.5}',
|
||||
' "top center" can be achieved with {x: 0.5, y: 0}',
|
||||
' "bottom right" can be achieved with {x: 1, y: 1}',
|
||||
].join('\n'),
|
||||
);
|
||||
}
|
||||
|
||||
function validateBounds(bounds: boolean | Bounds) {
|
||||
if (!bounds) return;
|
||||
if (typeof bounds === 'boolean') return; // this is okay
|
||||
// otherwise need to be more thorough:
|
||||
const validBounds =
|
||||
isNumber(bounds.left) &&
|
||||
isNumber(bounds.top) &&
|
||||
isNumber(bounds.bottom) &&
|
||||
isNumber(bounds.right);
|
||||
|
||||
if (!validBounds)
|
||||
throw new Error(
|
||||
'Bounds object is not valid. It can be: ' +
|
||||
'undefined, boolean (true|false) or an object {left, top, right, bottom}',
|
||||
);
|
||||
}
|
||||
|
||||
function isNumber(x: number) {
|
||||
return Number.isFinite(x);
|
||||
}
|
||||
|
||||
// IE 11 does not support isNaN:
|
||||
function isNaN(value: unknown) {
|
||||
if (Number.isNaN) {
|
||||
return Number.isNaN(value);
|
||||
}
|
||||
|
||||
return value !== value;
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
/**
|
||||
* Allows smooth kinetic scrolling of the surface
|
||||
*/
|
||||
export default function kinetic(
|
||||
getPoint: () => { x: number; y: number },
|
||||
scroll: (x: number, y: number) => void,
|
||||
settings: Record<string, unknown>,
|
||||
) {
|
||||
if (typeof settings !== 'object') {
|
||||
// setting could come as boolean, we should ignore it, and use an object.
|
||||
settings = {};
|
||||
}
|
||||
|
||||
const minVelocity =
|
||||
typeof settings.minVelocity === 'number' ? settings.minVelocity : 5;
|
||||
const amplitude =
|
||||
typeof settings.amplitude === 'number' ? settings.amplitude : 0.25;
|
||||
const cancelAnimationFrame =
|
||||
typeof settings.cancelAnimationFrame === 'function'
|
||||
? settings.cancelAnimationFrame
|
||||
: getCancelAnimationFrame();
|
||||
const requestAnimationFrame =
|
||||
typeof settings.requestAnimationFrame === 'function'
|
||||
? settings.requestAnimationFrame
|
||||
: getRequestAnimationFrame();
|
||||
|
||||
let lastPoint: { x: number; y: number };
|
||||
let timestamp: number;
|
||||
const timeConstant = 342;
|
||||
|
||||
let ticker: unknown;
|
||||
let vx: number, targetX: number, ax: number;
|
||||
let vy: number, targetY: number, ay: number;
|
||||
|
||||
let raf: unknown;
|
||||
|
||||
return {
|
||||
start: start,
|
||||
stop: stop,
|
||||
cancel: dispose,
|
||||
};
|
||||
|
||||
function dispose() {
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
}
|
||||
|
||||
function start() {
|
||||
lastPoint = getPoint();
|
||||
|
||||
ax = ay = vx = vy = 0;
|
||||
timestamp = Date.now();
|
||||
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
|
||||
// we start polling the point position to accumulate velocity
|
||||
// Once we stop(), we will use accumulated velocity to keep scrolling
|
||||
// an object.
|
||||
ticker = requestAnimationFrame(track);
|
||||
}
|
||||
|
||||
function track() {
|
||||
const now = Date.now();
|
||||
const elapsed = now - timestamp;
|
||||
timestamp = now;
|
||||
|
||||
const currentPoint = getPoint();
|
||||
|
||||
const dx = currentPoint.x - lastPoint.x;
|
||||
const dy = currentPoint.y - lastPoint.y;
|
||||
|
||||
lastPoint = currentPoint;
|
||||
|
||||
const dt = 1000 / (1 + elapsed);
|
||||
|
||||
// moving average
|
||||
vx = 0.8 * dx * dt + 0.2 * vx;
|
||||
vy = 0.8 * dy * dt + 0.2 * vy;
|
||||
|
||||
ticker = requestAnimationFrame(track);
|
||||
}
|
||||
|
||||
function stop() {
|
||||
cancelAnimationFrame(ticker);
|
||||
cancelAnimationFrame(raf);
|
||||
|
||||
const currentPoint = getPoint();
|
||||
|
||||
targetX = currentPoint.x;
|
||||
targetY = currentPoint.y;
|
||||
timestamp = Date.now();
|
||||
|
||||
if (vx < -minVelocity || vx > minVelocity) {
|
||||
ax = amplitude * vx;
|
||||
targetX += ax;
|
||||
}
|
||||
|
||||
if (vy < -minVelocity || vy > minVelocity) {
|
||||
ay = amplitude * vy;
|
||||
targetY += ay;
|
||||
}
|
||||
|
||||
raf = requestAnimationFrame(autoScroll);
|
||||
}
|
||||
|
||||
function autoScroll() {
|
||||
const elapsed = Date.now() - timestamp;
|
||||
|
||||
let moving = false;
|
||||
let dx = 0;
|
||||
let dy = 0;
|
||||
|
||||
if (ax) {
|
||||
dx = -ax * Math.exp(-elapsed / timeConstant);
|
||||
|
||||
if (dx > 0.5 || dx < -0.5) moving = true;
|
||||
else dx = ax = 0;
|
||||
}
|
||||
|
||||
if (ay) {
|
||||
dy = -ay * Math.exp(-elapsed / timeConstant);
|
||||
|
||||
if (dy > 0.5 || dy < -0.5) moving = true;
|
||||
else dy = ay = 0;
|
||||
}
|
||||
|
||||
if (moving) {
|
||||
scroll(targetX + dx, targetY + dy);
|
||||
raf = requestAnimationFrame(autoScroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function getCancelAnimationFrame() {
|
||||
if (typeof cancelAnimationFrame === 'function') return cancelAnimationFrame;
|
||||
return clearTimeout;
|
||||
}
|
||||
|
||||
function getRequestAnimationFrame() {
|
||||
if (typeof requestAnimationFrame === 'function') return requestAnimationFrame;
|
||||
|
||||
return function (handler: () => void) {
|
||||
return setTimeout(handler, 16);
|
||||
};
|
||||
}
|
@ -1,15 +1,14 @@
|
||||
<script lang="ts">
|
||||
import { Canvas } from "@threlte/core";
|
||||
import Grid from "$lib/grid";
|
||||
import Graph from "$lib/components/graph";
|
||||
import { GraphManager } from "$lib/graph-manager";
|
||||
import Graph from "$lib/components/graph/Graph.svelte";
|
||||
import { MemoryRuntimeExecutor } from "$lib/runtime-executor";
|
||||
import { MemoryNodeRegistry, RemoteNodeRegistry } from "$lib/node-registry";
|
||||
import { LinearSRGBColorSpace } from "three";
|
||||
import Details from "$lib/components/Details.svelte";
|
||||
import { JsonView } from "@zerodevx/svelte-json-view";
|
||||
|
||||
const memNodeRegistry = new MemoryNodeRegistry();
|
||||
const nodeRegistry = new RemoteNodeRegistry("http://localhost:5174");
|
||||
const nodeRegistry = new RemoteNodeRegistry("http://localhost:3001");
|
||||
|
||||
const runtimeExecutor = new MemoryRuntimeExecutor(nodeRegistry);
|
||||
|
||||
@ -29,7 +28,7 @@
|
||||
let debug: undefined;
|
||||
</script>
|
||||
|
||||
<div class="wrapper">
|
||||
<div class="details-wrapper">
|
||||
<Details>
|
||||
<button
|
||||
on:click={() => graphManager.load(graphManager.createTemplate("tree", 5))}
|
||||
@ -53,24 +52,30 @@
|
||||
</Details>
|
||||
</div>
|
||||
|
||||
<div id="canvas-wrapper">
|
||||
<Canvas
|
||||
shadows={false}
|
||||
renderMode="on-demand"
|
||||
colorManagementEnabled={false}
|
||||
colorSpace={LinearSRGBColorSpace}
|
||||
>
|
||||
<!-- <PerfMonitor /> -->
|
||||
<Graph graph={graphManager} bind:debug />
|
||||
</Canvas>
|
||||
<div class="wrapper">
|
||||
<header>header</header>
|
||||
<Grid.Row>
|
||||
<Grid.Cell></Grid.Cell>
|
||||
<Grid.Cell>
|
||||
<Graph manager={graphManager} />
|
||||
</Grid.Cell>
|
||||
</Grid.Row>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
#canvas-wrapper {
|
||||
height: 100vh;
|
||||
header {
|
||||
border-bottom: solid thin white;
|
||||
}
|
||||
|
||||
.wrapper {
|
||||
height: 100vh;
|
||||
width: 100vw;
|
||||
color: white;
|
||||
display: grid;
|
||||
grid-template-rows: 50px 1fr;
|
||||
}
|
||||
|
||||
.details-wrapper {
|
||||
position: absolute;
|
||||
z-index: 100;
|
||||
top: 10px;
|
||||
@ -89,7 +94,5 @@
|
||||
:global(body) {
|
||||
margin: 0;
|
||||
position: relative;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
}
|
||||
</style>
|
||||
|
@ -59,6 +59,10 @@ body.theme-catppuccin {
|
||||
--background-color-darker: #11111b;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* canvas { */
|
||||
/* display: none !important; */
|
||||
/* } */
|
||||
|
@ -5,6 +5,11 @@ import wasm from "vite-plugin-wasm";
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [sveltekit(), glsl(), wasm()],
|
||||
|
||||
server: {
|
||||
port: 8080,
|
||||
},
|
||||
|
||||
ssr: {
|
||||
noExternal: ['three'],
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
{
|
||||
"scripts": {
|
||||
"build:nodes": "pnpm -r --filter './nodes/**' build"
|
||||
"build:nodes": "pnpm -r --filter './nodes/**' build",
|
||||
"dev": "pnpm -r --filter 'app' --filter './packages/node-registry' dev"
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,8 @@ const config = {
|
||||
// for more information about preprocessors
|
||||
preprocess: vitePreprocess(),
|
||||
|
||||
|
||||
|
||||
kit: {
|
||||
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
|
||||
// If your environment is not supported or you settled on a specific environment, switch out the adapter.
|
||||
|
@ -4,6 +4,10 @@ import wasm from 'vite-plugin-wasm';
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [sveltekit(), wasm()],
|
||||
|
||||
server: {
|
||||
port: 3001,
|
||||
},
|
||||
test: {
|
||||
include: ['src/**/*.{test,spec}.{js,ts}']
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user