feat: extract graph-interface into seperate package

This commit is contained in:
max_richter 2024-04-10 15:40:01 +02:00
parent 404fcbfe39
commit 2ed1501747
93 changed files with 2193 additions and 1788 deletions

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@ -13,7 +13,8 @@
"story:preview": "histoire preview"
},
"dependencies": {
"@nodes/input-elements": "link:../packages/input-elements",
"@nodes/graph-interface": "link:../packages/graph-interface",
"@nodes/ui": "link:../packages/ui",
"@sveltejs/kit": "^2.5.0",
"@tauri-apps/api": "2.0.0-beta.2",
"@tauri-apps/plugin-shell": "^2.0.0-beta.0",
@ -21,12 +22,7 @@
"@threlte/extras": "^8.7.5",
"@threlte/flex": "^1.0.1",
"@types/three": "^0.159.0",
"input-elements": "link:../packages/input-elements",
"jsondiffpatch": "^0.6.0",
"meshline": "^3.2.0",
"plantarium-nodes-math": "link:../nodes/max/plantarium/math/pkg",
"three": "^0.159.0",
"three.meshline": "^1.4.0"
"three": "^0.159.0"
},
"devDependencies": {
"@histoire/plugin-svelte": "^0.17.9",

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@ -1,164 +0,0 @@
<script lang="ts">
import type { GraphManager } from "$lib/graph-manager";
import { HTML } from "@threlte/extras";
import { onMount } from "svelte";
export let position: [x: number, y: number] | null;
export let graph: GraphManager;
let input: HTMLInputElement;
let value: string = "";
let activeNodeId: string = "";
const allNodes = graph.getNodeTypes();
function filterNodes() {
return allNodes.filter((node) => node.id.includes(value));
}
$: nodes = value === "" ? allNodes : filterNodes();
$: if (nodes) {
if (activeNodeId === "") {
activeNodeId = nodes[0].id;
} else if (nodes.length) {
const node = nodes.find((node) => node.id === activeNodeId);
if (!node) {
activeNodeId = nodes[0].id;
}
}
}
function handleKeyDown(event: KeyboardEvent) {
event.stopImmediatePropagation();
const value = (event.target as HTMLInputElement).value;
if (event.key === "Escape") {
position = null;
return;
}
if (event.key === "ArrowDown") {
const index = nodes.findIndex((node) => node.id === activeNodeId);
activeNodeId = nodes[(index + 1) % nodes.length].id;
return;
}
if (event.key === "ArrowUp") {
const index = nodes.findIndex((node) => node.id === activeNodeId);
activeNodeId = nodes[(index - 1 + nodes.length) % nodes.length].id;
return;
}
if (event.key === "Enter") {
if (activeNodeId && position) {
graph.createNode({ type: activeNodeId, position });
position = null;
}
return;
}
}
onMount(() => {
input.disabled = false;
setTimeout(() => input.focus(), 50);
});
</script>
<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}>
<div class="wrapper">
<div class="header">
<input
id="add-menu"
type="text"
aria-label="Search for a node type"
role="searchbox"
placeholder="Search..."
disabled={false}
on:keydown={handleKeyDown}
bind:value
bind:this={input}
/>
</div>
<div class="content">
{#each nodes as node}
<div
class="result"
role="treeitem"
tabindex="0"
aria-selected={node.id === activeNodeId}
on:keydown={(event) => {
if (event.key === "Enter") {
if (position) {
graph.createNode({ type: node.id, position });
position = null;
}
}
}}
on:mousedown={() => {
if (position) {
graph.createNode({ type: node.id, position });
position = null;
}
}}
on:focus={() => {
activeNodeId = node.id;
}}
class:selected={node.id === activeNodeId}
on:mouseover={() => {
activeNodeId = node.id;
}}
>
{node.id}
</div>
{/each}
</div>
</div>
</HTML>
<style>
input {
background: var(--background-color-lighter);
font-family: var(--font-family);
border: none;
color: var(--text-color);
padding: 0.8em;
width: calc(100% - 2px);
box-sizing: border-box;
font-size: 1em;
margin-left: 1px;
margin-top: 1px;
}
input:focus {
outline: solid 2px rgba(255, 255, 255, 0.2);
}
.wrapper {
position: absolute;
background: var(--background-color);
border-radius: 7px;
overflow: hidden;
border: solid 2px var(--background-color-lighter);
width: 150px;
}
.content {
min-height: none;
width: 100%;
color: var(--text-color);
}
.result {
padding: 1em 0.9em;
border-bottom: solid 1px var(--background-color-lighter);
opacity: 0.7;
font-size: 0.9em;
cursor: pointer;
}
.result[aria-selected="true"] {
background: var(--background-color-lighter);
opacity: 1;
}
</style>

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@ -1,31 +0,0 @@
<script lang="ts">
import { HTML } from "@threlte/extras";
export let p1 = { x: 0, y: 0 };
export let p2 = { x: 0, y: 0 };
export let cameraPosition = [0, 1, 0];
$: width = Math.abs(p1.x - p2.x) * cameraPosition[2];
$: height = Math.abs(p1.y - p2.y) * cameraPosition[2];
$: x = Math.max(p1.x, p2.x) - width / cameraPosition[2];
$: y = Math.max(p1.y, p2.y) - height / cameraPosition[2];
</script>
<HTML position.x={x} position.z={y} transform={false}>
<div
class="selection"
style={`width: ${width}px; height: ${height}px;`}
></div>
</HTML>
<style>
.selection {
width: 40px;
height: 20px;
border: solid 0.2px rgba(200, 200, 200, 0.8);
border-style: dashed;
border-radius: 2px;
}
</style>

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@ -1,56 +0,0 @@
<script lang="ts">
import { T } from "@threlte/core";
import BackgroundVert from "./Background.vert";
import BackgroundFrag from "./Background.frag";
import { colors } from "../graph/stores";
export let minZoom = 4;
export let maxZoom = 150;
export let cameraPosition: [number, number, number] = [0, 1, 0];
export let width = globalThis?.innerWidth || 100;
export let height = globalThis?.innerHeight || 100;
let bw = 2;
let bh = 2;
$: if (width && height) {
bw = width / cameraPosition[2];
bh = height / cameraPosition[2];
}
</script>
<T.Group
position.x={cameraPosition[0]}
position.z={cameraPosition[1]}
position.y={-1.0}
>
<T.Mesh rotation.x={-Math.PI / 2} position.y={0.2} scale.x={bw} scale.y={bh}>
<T.PlaneGeometry args={[1, 1]} />
<T.ShaderMaterial
transparent
vertexShader={BackgroundVert}
fragmentShader={BackgroundFrag}
uniforms={{
camPos: {
value: [0, 1, 0],
},
backgroundColor: {
value: [0, 0, 0],
},
zoomLimits: {
value: [2, 50],
},
dimensions: {
value: [100, 100],
},
}}
uniforms.camPos.value={cameraPosition}
uniforms.backgroundColor.value={$colors.backgroundColorDarker}
uniforms.zoomLimits.value={[minZoom, maxZoom]}
uniforms.dimensions.value={[width, height]}
/>
</T.Mesh>
</T.Group>

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@ -1,24 +0,0 @@
<script lang="ts">
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
import { points, lines } from "./store";
import { T } from "@threlte/core";
</script>
{#each $points as point}
<T.Mesh
position.x={point.x}
position.y={point.y}
position.z={point.z}
rotation.x={-Math.PI / 2}
>
<T.CircleGeometry args={[0.2, 32]} />
<T.MeshBasicMaterial color="red" />
</T.Mesh>
{/each}
{#each $lines as line}
<T.Mesh>
<MeshLineGeometry points={line} />
<MeshLineMaterial color="red" linewidth={1} attenuate={false} />
</T.Mesh>
{/each}

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@ -1,799 +0,0 @@
<script lang="ts">
import { animate, lerp, snapToGrid } from "$lib/helpers";
import { LinearSRGBColorSpace } from "three";
import { Canvas } from "@threlte/core";
import type { OrthographicCamera } from "three";
import Background from "../background/Background.svelte";
import type { GraphManager } from "$lib/graph-manager";
import { onMount, setContext } from "svelte";
import Camera from "../Camera.svelte";
import GraphView from "./GraphView.svelte";
import type { Node, Node as NodeType, Socket } from "@nodes/types";
import FloatingEdge from "../edges/FloatingEdge.svelte";
import {
activeNodeId,
activeSocket,
hoveredSocket,
possibleSockets,
possibleSocketIds,
selectedNodes,
} from "./stores";
import BoxSelection from "../BoxSelection.svelte";
import AddMenu from "../AddMenu.svelte";
export let graph: GraphManager;
setContext("graphManager", graph);
const status = graph.status;
const nodes = graph.nodes;
const edges = graph.edges;
const graphId = graph.id;
let wrapper: HTMLDivElement;
$: rect =
wrapper && width
? wrapper.getBoundingClientRect()
: { x: 0, y: 0, width: 0, height: 0 };
let camera: OrthographicCamera;
const minZoom = 1;
const maxZoom = 40;
let mousePosition = [0, 0];
let mouseDown: null | [number, number] = null;
let mouseDownId = -1;
let boxSelection = false;
let loaded = false;
const cameraDown = [0, 0];
let cameraPosition: [number, number, number] = [0, 0, 4];
let addMenuPosition: [number, number] | null = null;
let clipboard: null | {
nodes: Node[];
edges: [number, number, number, string][];
} = null;
$: if (cameraPosition && loaded) {
localStorage.setItem("cameraPosition", JSON.stringify(cameraPosition));
}
let width = globalThis?.innerWidth ?? 100;
let height = globalThis?.innerHeight ?? 100;
let cameraBounds = [-1000, 1000, -1000, 1000];
$: cameraBounds = [
cameraPosition[0] - width / cameraPosition[2] / 2,
cameraPosition[0] + width / cameraPosition[2] / 2,
cameraPosition[1] - height / cameraPosition[2] / 2,
cameraPosition[1] + height / cameraPosition[2] / 2,
];
function setCameraTransform(x: number, y: number, z: number) {
if (!camera) return;
camera.position.x = x;
camera.position.z = y;
camera.zoom = z;
cameraPosition = [x, y, z];
}
export let debug = {};
$: debug = {
activeNodeId: $activeNodeId,
activeSocket: $activeSocket
? `${$activeSocket?.node.id}-${$activeSocket?.index}`
: null,
hoveredSocket: $hoveredSocket
? `${$hoveredSocket?.node.id}-${$hoveredSocket?.index}`
: null,
selectedNodes: [...($selectedNodes?.values() || [])],
cameraPosition,
};
function updateNodePosition(node: NodeType) {
if (node?.tmp?.ref) {
if (node.tmp["x"] !== undefined && node.tmp["y"] !== undefined) {
node.tmp.ref.style.setProperty("--nx", `${node.tmp.x * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.tmp.y * 10}px`);
node.tmp.mesh.position.x = node.tmp.x + 10;
node.tmp.mesh.position.z = node.tmp.y + getNodeHeight(node.type) / 2;
if (
node.tmp.x === node.position[0] &&
node.tmp.y === node.position[1]
) {
delete node.tmp.x;
delete node.tmp.y;
}
} else {
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
node.tmp.mesh.position.x = node.position[0] + 10;
node.tmp.mesh.position.z =
node.position[1] + getNodeHeight(node.type) / 2;
}
}
}
setContext("updateNodePosition", updateNodePosition);
const nodeHeightCache: Record<string, number> = {};
function getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in nodeHeightCache) {
return nodeHeightCache[nodeTypeId];
}
const node = graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height =
5 + 10 * Object.keys(node.inputs).filter((i) => i !== "seed").length;
nodeHeightCache[nodeTypeId] = height;
return height;
}
setContext("getNodeHeight", getNodeHeight);
setContext("isNodeInView", (node: NodeType) => {
const height = getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > cameraBounds[0] - width &&
node.position[0] < cameraBounds[1] &&
node.position[1] > cameraBounds[2] - height &&
node.position[1] < cameraBounds[3]
);
});
function getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest(".node");
const nodeId = nodeElement?.getAttribute?.("data-node-id");
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = projectScreenToWorld(mx, my);
for (const node of $nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
setContext("setDownSocket", (socket: Socket) => {
$activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === "string") {
const edges = graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = getSocketPosition(node, index);
graph.removeEdge(edge);
break;
}
}
}
mouseDown = position;
$activeSocket = {
node,
index,
position,
};
$possibleSockets = graph
.getPossibleSockets($activeSocket)
.map(([node, index]) => {
return {
node,
index,
position: getSocketPosition(node, index),
};
});
$possibleSocketIds = new Set(
$possibleSockets.map((s) => `${s.node.id}-${s.index}`),
);
});
function getSnapLevel() {
const z = cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
} else {
}
return 1;
}
function getSocketPosition(
node: NodeType,
index: string | number,
): [number, number] {
if (typeof index === "number") {
return [
(node?.tmp?.x ?? node.position[0]) + 20,
(node?.tmp?.y ?? node.position[1]) + 2.5 + 10 * index,
];
} else {
const _index = Object.keys(node.tmp?.type?.inputs || {}).indexOf(index);
return [
node?.tmp?.x ?? node.position[0],
(node?.tmp?.y ?? node.position[1]) + 10 + 10 * _index,
];
}
}
setContext("getSocketPosition", getSocketPosition);
function projectScreenToWorld(x: number, y: number): [number, number] {
return [
cameraPosition[0] + (x - width / 2) / cameraPosition[2],
cameraPosition[1] + (y - height / 2) / cameraPosition[2],
];
}
function handleMouseMove(event: MouseEvent) {
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
mousePosition = projectScreenToWorld(mx, my);
if (!mouseDown) return;
// we are creating a new edge here
if ($possibleSockets?.length) {
let smallestDist = 1000;
let _socket;
for (const socket of $possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - mousePosition[0]) ** 2 +
(socket.position[1] - mousePosition[1]) ** 2,
);
if (dist < smallestDist) {
smallestDist = dist;
_socket = socket;
}
}
if (_socket && smallestDist < 0.9) {
mousePosition = _socket.position;
$hoveredSocket = _socket;
} else {
$hoveredSocket = null;
}
return;
}
// handle box selection
if (boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = projectScreenToWorld(mouseDown[0], mouseDown[1]);
const x1 = Math.min(mouseD[0], mousePosition[0]);
const x2 = Math.max(mouseD[0], mousePosition[0]);
const y1 = Math.min(mouseD[1], mousePosition[1]);
const y2 = Math.max(mouseD[1], mousePosition[1]);
for (const node of $nodes.values()) {
if (!node?.tmp) continue;
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
$selectedNodes?.add(node.id);
} else {
$selectedNodes?.delete(node.id);
}
}
$selectedNodes = $selectedNodes;
return;
}
// here we are handling dragging of nodes
if ($activeNodeId !== -1 && mouseDownId !== -1) {
const node = graph.getNode($activeNodeId);
if (!node || event.buttons !== 1) return;
node.tmp = node.tmp || {};
const oldX = node.tmp.downX || 0;
const oldY = node.tmp.downY || 0;
let newX = oldX + (mx - mouseDown[0]) / cameraPosition[2];
let newY = oldY + (my - mouseDown[1]) / cameraPosition[2];
if (event.ctrlKey) {
const snapLevel = getSnapLevel();
newX = snapToGrid(newX, 5 / snapLevel);
newY = snapToGrid(newY, 5 / snapLevel);
}
if (!node.tmp.isMoving) {
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
if (dist > 0.2) {
node.tmp.isMoving = true;
}
}
const vecX = oldX - newX;
const vecY = oldY - newY;
if ($selectedNodes?.size) {
for (const nodeId of $selectedNodes) {
const n = graph.getNode(nodeId);
if (!n?.tmp) continue;
n.tmp.x = (n?.tmp?.downX || 0) - vecX;
n.tmp.y = (n?.tmp?.downY || 0) - vecY;
updateNodePosition(n);
}
}
node.tmp.x = newX;
node.tmp.y = newY;
updateNodePosition(node);
$edges = $edges;
return;
}
// here we are handling panning of camera
let newX = cameraDown[0] - (mx - mouseDown[0]) / cameraPosition[2];
let newY = cameraDown[1] - (my - mouseDown[1]) / cameraPosition[2];
setCameraTransform(newX, newY, cameraPosition[2]);
}
const zoomSpeed = 2;
function handleMouseScroll(event: WheelEvent) {
console.log(event);
const bodyIsFocused =
document.activeElement === document.body ||
document.activeElement === wrapper ||
document?.activeElement?.id === "graph";
if (!bodyIsFocused) return;
// Define zoom speed and clamp it between -1 and 1
const isNegative = event.deltaY < 0;
const normalizedDelta = Math.abs(event.deltaY * 0.01);
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
// Calculate new zoom level and clamp it between minZoom and maxZoom
const newZoom = Math.max(
minZoom,
Math.min(
maxZoom,
isNegative ? cameraPosition[2] / delta : cameraPosition[2] * delta,
),
);
// Calculate the ratio of the new zoom to the original zoom
const zoomRatio = newZoom / cameraPosition[2];
// Update camera position and zoom level
setCameraTransform(
mousePosition[0] - (mousePosition[0] - cameraPosition[0]) / zoomRatio,
mousePosition[1] - (mousePosition[1] - cameraPosition[1]) / zoomRatio,
newZoom,
);
}
function handleMouseDown(event: MouseEvent) {
if (mouseDown) return;
if (event.target instanceof HTMLElement) {
if (
event.target.nodeName !== "CANVAS" &&
!event.target.classList.contains("node") &&
!event.target.classList.contains("content")
) {
return;
}
}
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
mouseDown = [mx, my];
cameraDown[0] = cameraPosition[0];
cameraDown[1] = cameraPosition[1];
const clickedNodeId = getNodeIdFromEvent(event);
mouseDownId = clickedNodeId;
// if we clicked on a node
if (clickedNodeId !== -1) {
if ($activeNodeId === -1) {
$activeNodeId = clickedNodeId;
// if the selected node is the same as the clicked node
} else if ($activeNodeId === clickedNodeId) {
//$activeNodeId = -1;
// if the clicked node is different from the selected node and secondary
} else if (event.ctrlKey) {
$selectedNodes = $selectedNodes || new Set();
$selectedNodes.add($activeNodeId);
$selectedNodes.delete(clickedNodeId);
$activeNodeId = clickedNodeId;
// select the node
} else if (event.shiftKey) {
const activeNode = graph.getNode($activeNodeId);
const newNode = graph.getNode(clickedNodeId);
if (activeNode && newNode) {
const edge = graph.getNodesBetween(activeNode, newNode);
if (edge) {
const selected = new Set(edge.map((n) => n.id));
selected.add(clickedNodeId);
$selectedNodes = selected;
}
}
} else if (!$selectedNodes?.has(clickedNodeId)) {
$activeNodeId = clickedNodeId;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
}
} else if (event.ctrlKey) {
boxSelection = true;
}
const node = graph.getNode($activeNodeId);
if (!node) return;
node.tmp = node.tmp || {};
node.tmp.downX = node.position[0];
node.tmp.downY = node.position[1];
if ($selectedNodes) {
for (const nodeId of $selectedNodes) {
const n = graph.getNode(nodeId);
if (!n) continue;
n.tmp = n.tmp || {};
n.tmp.downX = n.position[0];
n.tmp.downY = n.position[1];
}
}
}
function copyNodes() {
if ($activeNodeId === -1 && !$selectedNodes?.size) return;
let _nodes = [$activeNodeId, ...($selectedNodes?.values() || [])]
.map((id) => graph.getNode(id))
.filter(Boolean) as Node[];
const _edges = graph.getEdgesBetweenNodes(_nodes);
_nodes = _nodes.map((_node) => {
const node = globalThis.structuredClone({
..._node,
tmp: {
downX: mousePosition[0] - _node.position[0],
downY: mousePosition[1] - _node.position[1],
},
});
return node;
});
clipboard = {
nodes: _nodes,
edges: _edges,
};
}
function pasteNodes() {
if (!clipboard) return;
const _nodes = clipboard.nodes
.map((node) => {
node.tmp = node.tmp || {};
node.position[0] = mousePosition[0] - (node?.tmp?.downX || 0);
node.position[1] = mousePosition[1] - (node?.tmp?.downY || 0);
return node;
})
.filter(Boolean) as Node[];
const newNodes = graph.createGraph(_nodes, clipboard.edges);
$selectedNodes = new Set(newNodes.map((n) => n.id));
}
function handleKeyDown(event: KeyboardEvent) {
const bodyIsFocused =
document.activeElement === document.body ||
document?.activeElement?.id === "graph";
if (event.key === "l") {
const activeNode = graph.getNode($activeNodeId);
if (activeNode) {
const nodes = graph.getLinkedNodes(activeNode);
$selectedNodes = new Set(nodes.map((n) => n.id));
}
console.log(activeNode);
}
if (event.key === "Escape") {
$activeNodeId = -1;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
(document.activeElement as HTMLElement)?.blur();
}
if (event.key === "A" && event.shiftKey) {
addMenuPosition = [mousePosition[0], mousePosition[1]];
}
if (event.key === ".") {
const average = [0, 0];
for (const node of $nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / $nodes.size : 0;
average[1] = average[1] ? average[1] / $nodes.size : 0;
const camX = cameraPosition[0];
const camY = cameraPosition[1];
const camZ = cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
setCameraTransform(
lerp(camX, average[0], ease(a)),
lerp(camY, average[1], ease(a)),
lerp(camZ, 2, ease(a)),
);
if (mouseDown) return false;
});
}
if (event.key === "a" && event.ctrlKey) {
$selectedNodes = new Set($nodes.keys());
}
if (event.key === "c" && event.ctrlKey) {
copyNodes();
}
if (event.key === "v" && event.ctrlKey) {
pasteNodes();
}
if (event.key === "z" && event.ctrlKey) {
graph.undo();
for (const node of $nodes.values()) {
updateNodePosition(node);
}
}
if (event.key === "y" && event.ctrlKey) {
graph.redo();
for (const node of $nodes.values()) {
updateNodePosition(node);
}
}
if (
(event.key === "Delete" ||
event.key === "Backspace" ||
event.key === "x") &&
bodyIsFocused
) {
graph.startUndoGroup();
if ($activeNodeId !== -1) {
const node = graph.getNode($activeNodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
$activeNodeId = -1;
}
}
if ($selectedNodes) {
for (const nodeId of $selectedNodes) {
const node = graph.getNode(nodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
$selectedNodes.clear();
$selectedNodes = $selectedNodes;
}
graph.saveUndoGroup();
}
}
function handleMouseUp(event: MouseEvent) {
const activeNode = graph.getNode($activeNodeId);
const clickedNodeId = getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
if (!activeNode?.tmp?.isMoving && !event.ctrlKey && !event.shiftKey) {
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
$activeNodeId = clickedNodeId;
}
}
}
if (activeNode?.tmp?.isMoving) {
activeNode.tmp = activeNode.tmp || {};
activeNode.tmp.isMoving = false;
const snapLevel = getSnapLevel();
activeNode.position[0] = snapToGrid(
activeNode?.tmp?.x ?? activeNode.position[0],
5 / snapLevel,
);
activeNode.position[1] = snapToGrid(
activeNode?.tmp?.y ?? activeNode.position[1],
5 / snapLevel,
);
const nodes = [
...[...($selectedNodes?.values() || [])].map((id) => graph.getNode(id)),
] as NodeType[];
const vec = [
activeNode.position[0] - (activeNode?.tmp.x || 0),
activeNode.position[1] - (activeNode?.tmp.y || 0),
];
for (const node of nodes) {
if (!node) continue;
node.tmp = node.tmp || {};
const { x, y } = node.tmp;
if (x !== undefined && y !== undefined) {
node.position[0] = x + vec[0];
node.position[1] = y + vec[1];
}
}
nodes.push(activeNode);
animate(500, (a: number) => {
for (const node of nodes) {
if (
node?.tmp &&
node.tmp["x"] !== undefined &&
node.tmp["y"] !== undefined
) {
node.tmp.x = lerp(node.tmp.x, node.position[0], a);
node.tmp.y = lerp(node.tmp.y, node.position[1], a);
updateNodePosition(node);
if (node?.tmp?.isMoving) {
return false;
}
}
}
$edges = $edges;
});
graph.save();
} else if ($hoveredSocket && $activeSocket) {
if (
typeof $hoveredSocket.index === "number" &&
typeof $activeSocket.index === "string"
) {
graph.createEdge(
$hoveredSocket.node,
$hoveredSocket.index || 0,
$activeSocket.node,
$activeSocket.index,
);
} else if (
typeof $activeSocket.index == "number" &&
typeof $hoveredSocket.index === "string"
) {
graph.createEdge(
$activeSocket.node,
$activeSocket.index || 0,
$hoveredSocket.node,
$hoveredSocket.index,
);
}
graph.save();
}
// check if camera moved
if (
clickedNodeId === -1 &&
!boxSelection &&
cameraDown[0] === cameraPosition[0] &&
cameraDown[1] === cameraPosition[1]
) {
$activeNodeId = -1;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
}
mouseDown = null;
boxSelection = false;
$activeSocket = null;
$possibleSockets = [];
$possibleSocketIds = null;
$hoveredSocket = null;
addMenuPosition = null;
}
onMount(() => {
if (localStorage.getItem("cameraPosition")) {
const cPosition = JSON.parse(localStorage.getItem("cameraPosition")!);
if (Array.isArray(cPosition)) {
setCameraTransform(cPosition[0], cPosition[1], cPosition[2]);
}
}
loaded = true;
});
</script>
<div
on:wheel={handleMouseScroll}
bind:this={wrapper}
class="wrapper"
aria-label="Graph"
role="button"
tabindex="0"
bind:clientWidth={width}
bind:clientHeight={height}
on:keydown={handleKeyDown}
on:mousemove={handleMouseMove}
on:mousedown={handleMouseDown}
on:mouseup={handleMouseUp}
>
<Canvas
shadows={false}
renderMode="on-demand"
colorManagementEnabled={false}
colorSpace={LinearSRGBColorSpace}
>
<Camera bind:camera position={cameraPosition} />
<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
{#if boxSelection && mouseDown}
<BoxSelection
{cameraPosition}
p1={{
x: cameraPosition[0] + (mouseDown[0] - width / 2) / cameraPosition[2],
y:
cameraPosition[1] + (mouseDown[1] - height / 2) / cameraPosition[2],
}}
p2={{ x: mousePosition[0], y: mousePosition[1] }}
/>
{/if}
{#if $status === "idle"}
{#if addMenuPosition}
<AddMenu bind:position={addMenuPosition} {graph} />
{/if}
{#if $activeSocket}
<FloatingEdge
from={{ x: $activeSocket.position[0], y: $activeSocket.position[1] }}
to={{ x: mousePosition[0], y: mousePosition[1] }}
/>
{/if}
<GraphView {nodes} {edges} {cameraPosition} />
{:else if $status === "loading"}
<span>Loading</span>
{:else if $status === "error"}
<span>Error</span>
{/if}
</Canvas>
</div>
<style>
.wrapper {
position: relative;
height: 100%;
}
</style>

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@ -1,84 +0,0 @@
<script lang="ts">
import type { Edge as EdgeType, Node as NodeType } from "@nodes/types";
import { HTML } from "@threlte/extras";
import Edge from "../edges/Edge.svelte";
import Node from "../node/Node.svelte";
import { getContext, onMount } from "svelte";
import type { Writable } from "svelte/store";
import { activeSocket } from "./stores";
export let nodes: Writable<Map<number, NodeType>>;
export let edges: Writable<EdgeType[]>;
export let cameraPosition = [0, 0, 4];
const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
const getSocketPosition =
getContext<(node: NodeType, index: string | number) => [number, number]>(
"getSocketPosition",
);
function getEdgePosition(edge: EdgeType) {
const pos1 = getSocketPosition(edge[0], edge[1]);
const pos2 = getSocketPosition(edge[2], edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
onMount(() => {
for (const node of $nodes.values()) {
if (node?.tmp?.ref) {
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
}
}
});
</script>
{#each $edges as edge (`${edge[0].id}-${edge[1]}-${edge[2].id}-${edge[3]}`)}
{@const pos = getEdgePosition(edge)}
{@const [x1, y1, x2, y2] = pos}
<Edge
from={{
x: x1,
y: y1,
}}
to={{
x: x2,
y: y2,
}}
/>
{/each}
<HTML transform={false}>
<div
role="tree"
id="graph"
tabindex="0"
class="wrapper"
class:zoom-small={cameraPosition[2] < 2}
class:hovering-sockets={activeSocket}
style={`--cz: ${cameraPosition[2]}; --node-display: ${cameraPosition[2] < 2 ? "none" : "block"};`}
>
{#each $nodes.values() as node (node.id)}
<Node
{node}
inView={cameraPosition && isNodeInView(node)}
z={cameraPosition[2]}
/>
{/each}
</div>
</HTML>
<style>
.wrapper {
position: absolute;
z-index: 100;
width: 0px;
height: 0px;
transform: scale(calc(var(--cz) * 0.1));
display: var(--node-display, block);
opacity: calc((var(--cz) - 2.5) / 3.5);
}
</style>

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@ -1,10 +0,0 @@
<script lang="ts">
import type { GraphManager } from "$lib/graph-manager";
export let manager: GraphManager;
import Graph from "$lib/components/graph/Graph.svelte";
export let debug: any;
</script>
<!-- <PerfMonitor /> -->
<Graph graph={manager} bind:debug />

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@ -1,2 +0,0 @@
import Wrapper from './Wrapper.svelte';
export default Wrapper;

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@ -1,135 +0,0 @@
<script lang="ts">
import type { Node } from "@nodes/types";
import { getContext, onMount } from "svelte";
import NodeHeader from "./NodeHeader.svelte";
import NodeParameter from "./NodeParameter.svelte";
import { activeNodeId, selectedNodes } from "../graph/stores";
import { T } from "@threlte/core";
import { Color, type Mesh } from "three";
import NodeFrag from "./Node.frag";
import NodeVert from "./Node.vert";
export let node: Node;
export let inView = true;
export let z = 2;
$: isActive = $activeNodeId === node.id;
$: isSelected = !!$selectedNodes?.has(node.id);
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
const getNodeHeight = getContext<(n: string) => number>("getNodeHeight");
const type = node?.tmp?.type;
const parameters = Object.entries(type?.inputs || {}).filter(
(p) => p[1].type !== "seed",
);
let ref: HTMLDivElement;
let meshRef: Mesh;
const height = getNodeHeight(node.type);
$: if (node && ref && meshRef) {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
node.tmp.mesh = meshRef;
updateNodePosition(node);
}
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
node.tmp.mesh = meshRef;
updateNodePosition(node);
});
const colorDark = new Color();
colorDark.setStyle("#151515");
//colorDark.();
const colorBright = new Color("#202020");
//colorBright.convertLinearToSRGB();
</script>
<T.Mesh
position.x={node.position[0] + 10}
position.z={node.position[1] + height / 2}
position.y={0.8}
rotation.x={-Math.PI / 2}
bind:ref={meshRef}
visible={z < 7}
>
<T.PlaneGeometry args={[20, height]} radius={1} />
<T.ShaderMaterial
vertexShader={NodeVert}
fragmentShader={NodeFrag}
transparent
uniforms={{
uColorBright: { value: colorBright },
uColorDark: { value: colorDark },
uSelectedColor: { value: new Color("#9d5f28") },
uActiveColor: { value: new Color("white") },
uSelected: { value: false },
uActive: { value: false },
uStrokeWidth: { value: 1.0 },
uWidth: { value: 20 },
uHeight: { value: height },
}}
uniforms.uSelected.value={isSelected}
uniforms.uActive.value={isActive}
uniforms.uStrokeWidth.value={(7 - z) / 3}
/>
</T.Mesh>
<div
class="node"
class:active={isActive}
class:selected={isSelected}
class:out-of-view={!inView}
data-node-id={node.id}
bind:this={ref}
>
<NodeHeader {node} />
{#each parameters as [key, value], i}
<NodeParameter
bind:node
id={key}
input={value}
isLast={i == parameters.length - 1}
/>
{/each}
</div>
<style>
.node {
position: absolute;
box-sizing: border-box;
user-select: none !important;
cursor: pointer;
width: 200px;
color: var(--text-color);
transform: translate3d(var(--nx), var(--ny), 0);
z-index: 1;
font-weight: 300;
--stroke: var(--background-color-lighter);
--stroke-width: 2px;
}
.node.active {
--stroke: white;
--stroke-width: 1px;
}
.node.selected {
--stroke: #9d5f28;
--stroke-width: 1px;
}
.node.out-of-view {
display: none;
}
</style>

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@ -1,137 +0,0 @@
<script lang="ts">
import { createNodePath } from "$lib/helpers";
import type { Node, Socket } from "@nodes/types";
import { getContext } from "svelte";
export let node: Node;
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
const getSocketPosition =
getContext<(node: Node, index: number) => [number, number]>(
"getSocketPosition",
);
function handleMouseDown(event: MouseEvent) {
event.stopPropagation();
event.preventDefault();
setDownSocket({
node,
index: 0,
position: getSocketPosition(node, 0),
});
}
const cornerTop = 10;
const rightBump = !!node?.tmp?.type?.outputs?.length;
const aspectRatio = 0.25;
const path = createNodePath({
depth: 4,
height: 24,
y: 50,
cornerTop,
rightBump,
aspectRatio,
});
const pathDisabled = createNodePath({
depth: 0,
height: 15,
y: 50,
cornerTop,
rightBump,
aspectRatio,
});
const pathHover = createNodePath({
depth: 5,
height: 30,
y: 50,
cornerTop,
rightBump,
aspectRatio,
});
</script>
<div class="wrapper" data-node-id={node.id}>
<div class="content">
{node.type.split("/").pop()}
</div>
<div
class="click-target"
role="button"
tabindex="0"
on:mousedown={handleMouseDown}
/>
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100"
width="100"
height="100"
preserveAspectRatio="none"
style={`
--path: path("${path}");
--hover-path: path("${pathHover}");
`}
>
<path vector-effect="non-scaling-stroke" stroke="white" stroke-width="0.1"
></path>
</svg>
</div>
<style>
.wrapper {
position: relative;
width: 100%;
height: 50px;
}
.click-target {
position: absolute;
right: 0px;
top: 50%;
transform: translateX(50%) translateY(-50%);
height: 30px;
width: 30px;
z-index: 100;
border-radius: 50%;
/* background: red; */
/* opacity: 0.2; */
}
.click-target:hover + svg path {
d: var(--hover-path);
}
svg {
position: absolute;
top: 0;
left: 0;
z-index: -1;
box-sizing: border-box;
width: 100%;
height: 100%;
overflow: visible;
}
svg path {
stroke-width: 0.2px;
transition:
d 0.3s ease,
fill 0.3s ease;
fill: var(--background-color-lighter);
stroke: var(--stroke);
stroke-width: var(--stroke-width);
d: var(--path);
}
.content {
font-size: 1em;
display: flex;
align-items: center;
padding-left: 20px;
height: 100%;
}
svg:hover path {
d: var(--hover-path) !important;
}
</style>

View File

@ -1,23 +0,0 @@
<script lang="ts">
import type { Node, NodeInput } from "@nodes/types";
import { getGraphManager } from "../graph/context";
import Input from "@nodes/input-elements";
export let node: Node;
export let input: NodeInput;
export let id: string;
export let label: string | undefined;
const graph = getGraphManager();
let value = node?.props?.[id] ?? input.value;
$: if (node?.props?.[id] !== value) {
node.props = { ...node.props, [id]: value };
graph.save();
graph.execute();
}
</script>
<label for="asd">{label || id}</label>
<Input {input} bind:value />

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@ -1,196 +0,0 @@
<script lang="ts">
import type { NodeInput as NodeInputType, Socket, Node } from "@nodes/types";
import { getContext } from "svelte";
import { createNodePath } from "$lib/helpers";
import { possibleSocketIds } from "../graph/stores";
import { getGraphManager } from "../graph/context";
import NodeInput from "./NodeInput.svelte";
import Node from "./Node.svelte";
export let node: Node;
export let input: NodeInputType;
export let id: string;
export let isLast = false;
const socketId = `${node.id}-${id}`;
const graph = getGraphManager();
const graphId = graph.id;
const inputSockets = graph.inputSockets;
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
const getSocketPosition =
getContext<(node: Node, index: string) => [number, number]>(
"getSocketPosition",
);
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
ev.stopPropagation();
setDownSocket({
node,
index: id,
position: getSocketPosition(node, id),
});
}
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true;
const cornerBottom = isLast ? 5 : 0;
const aspectRatio = 0.5;
const path = createNodePath({
depth: 4,
height: 12,
y: 51,
cornerBottom,
leftBump,
aspectRatio,
});
const pathDisabled = createNodePath({
depth: 0,
height: 15,
y: 50,
cornerBottom,
leftBump,
aspectRatio,
});
const pathHover = createNodePath({
depth: 6,
height: 18,
y: 50.5,
cornerBottom,
leftBump,
aspectRatio,
});
</script>
<div
class="wrapper"
class:disabled={$possibleSocketIds && !$possibleSocketIds.has(socketId)}
>
{#key id && graphId}
{#if node?.tmp?.type?.inputs?.[id]?.external !== true}
<div class="content" class:disabled={$inputSockets.has(socketId)}>
<NodeInput {node} {input} {id} label={input.label} />
</div>
{/if}
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true}
<div
class="large target"
on:mousedown={handleMouseDown}
role="button"
tabindex="0"
/>
<div
class="small target"
on:mousedown={handleMouseDown}
role="button"
tabindex="0"
/>
{/if}
{/key}
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100"
width="100"
height="100"
preserveAspectRatio="none"
style={`
--path: path("${path}");
--hover-path: path("${pathHover}");
--hover-path-disabled: path("${pathDisabled}");
`}
>
<path vector-effect="non-scaling-stroke"></path>
</svg>
</div>
<style>
.wrapper {
position: relative;
width: 100%;
height: 100px;
transform: translateY(-0.5px);
}
.target {
position: absolute;
border-radius: 50%;
top: 50%;
transform: translateY(-50%) translateX(-50%);
/* background: red; */
/* opacity: 0.1; */
}
.small.target {
width: 30px;
height: 30px;
}
.large.target {
width: 60px;
height: 60px;
cursor: unset;
pointer-events: none;
}
:global(.hovering-sockets) .large.target {
pointer-events: all;
}
.content {
position: relative;
padding: 10px 20px;
display: flex;
flex-direction: column;
height: 100%;
justify-content: space-around;
box-sizing: border-box;
}
:global(.zoom-small) .content {
display: none;
}
svg {
position: absolute;
box-sizing: border-box;
width: 100%;
height: 100%;
overflow: visible;
top: 0;
left: 0;
z-index: -1;
}
svg path {
transition:
d 0.3s ease,
fill 0.3s ease;
fill: var(--background-color);
stroke: var(--stroke);
stroke-width: var(--stroke-width);
d: var(--path);
}
:global(.hovering-sockets) .large:hover ~ svg path {
d: var(--hover-path);
/* fill: #131313; */
}
:global(.hovering-sockets) .small:hover ~ svg path {
/* fill: #161616; */
}
.content.disabled {
opacity: 0.2;
pointer-events: none;
}
.disabled svg path {
d: var(--hover-path-disabled) !important;
/* fill: #060606 !important; */
}
</style>

View File

@ -2,7 +2,7 @@
import { setContext, getContext } from "svelte";
import localStore from "$lib/helpers/localStore";
const gridId = getContext<string>("grid-id");
const gridId = getContext<string>("grid-id") || "grid-0";
let sizes = localStore<string[]>(gridId, []);
let registerIndex = 0;

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@ -1,63 +1,46 @@
<script lang="ts">
import Grid from "$lib/grid";
import Graph from "$lib/components/graph";
import { GraphManager } from "$lib/graph-manager";
import Graph from "@nodes/graph-interface";
import { MemoryRuntimeExecutor } from "$lib/runtime-executor";
import { MemoryNodeRegistry, RemoteNodeRegistry } from "$lib/node-registry";
import Details from "$lib/components/Details.svelte";
import { JsonView } from "@zerodevx/svelte-json-view";
import * as templates from "$lib/graph-templates";
const memNodeRegistry = new MemoryNodeRegistry();
const nodeRegistry = new RemoteNodeRegistry("http://localhost:3001");
const runtimeExecutor = new MemoryRuntimeExecutor(nodeRegistry);
const graphManager = new GraphManager(nodeRegistry, runtimeExecutor);
let res = 0;
let graph = localStorage.getItem("graph");
if (graph) {
graphManager.load(JSON.parse(graph));
} else {
graphManager.load(graphManager.createTemplate("tree", 5));
let graph = localStorage.getItem("graph")
? JSON.parse(localStorage.getItem("graph")!)
: templates.grid(3, 3);
function handleResult(event) {
console.log("Res", event);
res = runtimeExecutor.execute(event.detail);
console.log(res);
}
graphManager.on("save", (graph) => {
localStorage.setItem("graph", JSON.stringify(graph));
});
let debug: undefined;
function handleSave(event) {
localStorage.setItem("graph", JSON.stringify(event.detail));
}
</script>
<div class="details-wrapper">
<Details>
<button
on:click={() => graphManager.load(graphManager.createTemplate("tree", 5))}
>load tree</button
>
<br />
<br />
<button
on:click={() =>
graphManager.load(graphManager.createTemplate("grid", 10, 10))}
>load grid</button
>
<button
on:click={() =>
graphManager.load(graphManager.createTemplate("grid", 2, 2))}
>load small grid</button
>
<br />
<br />
<JsonView json={debug} />
</Details>
</div>
<div class="wrapper">
<header>header</header>
<Grid.Row>
<Grid.Cell></Grid.Cell>
<Grid.Cell>
<Graph manager={graphManager} />
{res}
</Grid.Cell>
<Grid.Cell>
{#key graph}
<Graph
registry={nodeRegistry}
{graph}
on:result={handleResult}
on:save={handleSave}
/>
{/key}
</Grid.Cell>
</Grid.Row>
</div>
@ -76,10 +59,10 @@
}
.details-wrapper {
position: absolute;
position: fixed;
z-index: 100;
top: 10px;
left: 10px;
bottom: 10px;
right: 10px;
}
:global(html) {

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@ -0,0 +1,31 @@
/** @type { import("eslint").Linter.Config } */
module.exports = {
root: true,
extends: [
'eslint:recommended',
'plugin:@typescript-eslint/recommended',
'plugin:svelte/recommended',
'prettier'
],
parser: '@typescript-eslint/parser',
plugins: ['@typescript-eslint'],
parserOptions: {
sourceType: 'module',
ecmaVersion: 2020,
extraFileExtensions: ['.svelte']
},
env: {
browser: true,
es2017: true,
node: true
},
overrides: [
{
files: ['*.svelte'],
parser: 'svelte-eslint-parser',
parserOptions: {
parser: '@typescript-eslint/parser'
}
}
]
};

View File

@ -0,0 +1,4 @@
# Ignore files for PNPM, NPM and YARN
pnpm-lock.yaml
package-lock.json
yarn.lock

View File

@ -0,0 +1,8 @@
{
"useTabs": true,
"singleQuote": true,
"trailingComma": "none",
"printWidth": 100,
"plugins": ["prettier-plugin-svelte"],
"overrides": [{ "files": "*.svelte", "options": { "parser": "svelte" } }]
}

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@ -0,0 +1,65 @@
{
"name": "@nodes/graph-interface",
"version": "0.0.1",
"scripts": {
"dev": "svelte-package --watch",
"build": "vite build && npm run package",
"postbuild": "pnpm run package",
"preview": "vite preview",
"package": "svelte-kit sync && svelte-package && publint",
"prepublishOnly": "npm run package",
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
"lint": "prettier --check . && eslint .",
"format": "prettier --write ."
},
"exports": {
".": {
"types": "./dist/index.d.ts",
"svelte": "./dist/index.js"
}
},
"files": [
"dist",
"!dist/**/*.test.*",
"!dist/**/*.spec.*"
],
"dependencies": {
"@nodes/ui": "link:../ui",
"@nodes/types": "link:../types",
"@threlte/core": "^7.1.0",
"@threlte/extras": "^8.7.5",
"@threlte/flex": "^1.0.1",
"@types/three": "^0.159.0",
"jsondiffpatch": "^0.6.0",
"three": "^0.159.0",
"vite-plugin-glsl": "^1.2.1"
},
"peerDependencies": {
"svelte": "^4.0.0"
},
"devDependencies": {
"@histoire/plugin-svelte": "^0.17.9",
"@sveltejs/adapter-auto": "^3.0.0",
"@sveltejs/kit": "^2.0.0",
"@sveltejs/package": "^2.0.0",
"@sveltejs/vite-plugin-svelte": "^3.0.0",
"@types/eslint": "^8.56.0",
"@typescript-eslint/eslint-plugin": "^7.0.0",
"@typescript-eslint/parser": "^7.0.0",
"eslint": "^8.56.0",
"eslint-config-prettier": "^9.1.0",
"eslint-plugin-svelte": "^2.35.1",
"prettier": "^3.1.1",
"prettier-plugin-svelte": "^3.1.2",
"publint": "^0.1.9",
"svelte": "^4.2.7",
"svelte-check": "^3.6.0",
"tslib": "^2.4.1",
"typescript": "^5.0.0",
"vite": "^5.0.11"
},
"svelte": "./dist/index.js",
"types": "./dist/index.d.ts",
"type": "module"
}

View File

@ -0,0 +1,164 @@
<script lang="ts">
import type { GraphManager } from './graph-manager.js';
import { HTML } from '@threlte/extras';
import { onMount } from 'svelte';
export let position: [x: number, y: number] | null;
export let graph: GraphManager;
let input: HTMLInputElement;
let value: string = '';
let activeNodeId: string = '';
const allNodes = graph.getNodeTypes();
function filterNodes() {
return allNodes.filter((node) => node.id.includes(value));
}
$: nodes = value === '' ? allNodes : filterNodes();
$: if (nodes) {
if (activeNodeId === '') {
activeNodeId = nodes[0].id;
} else if (nodes.length) {
const node = nodes.find((node) => node.id === activeNodeId);
if (!node) {
activeNodeId = nodes[0].id;
}
}
}
function handleKeyDown(event: KeyboardEvent) {
event.stopImmediatePropagation();
const value = (event.target as HTMLInputElement).value;
if (event.key === 'Escape') {
position = null;
return;
}
if (event.key === 'ArrowDown') {
const index = nodes.findIndex((node) => node.id === activeNodeId);
activeNodeId = nodes[(index + 1) % nodes.length].id;
return;
}
if (event.key === 'ArrowUp') {
const index = nodes.findIndex((node) => node.id === activeNodeId);
activeNodeId = nodes[(index - 1 + nodes.length) % nodes.length].id;
return;
}
if (event.key === 'Enter') {
if (activeNodeId && position) {
graph.createNode({ type: activeNodeId, position });
position = null;
}
return;
}
}
onMount(() => {
input.disabled = false;
setTimeout(() => input.focus(), 50);
});
</script>
<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}>
<div class="add-menu-wrapper">
<div class="header">
<input
id="add-menu"
type="text"
aria-label="Search for a node type"
role="searchbox"
placeholder="Search..."
disabled={false}
on:keydown={handleKeyDown}
bind:value
bind:this={input}
/>
</div>
<div class="content">
{#each nodes as node}
<div
class="result"
role="treeitem"
tabindex="0"
aria-selected={node.id === activeNodeId}
on:keydown={(event) => {
if (event.key === 'Enter') {
if (position) {
graph.createNode({ type: node.id, position });
position = null;
}
}
}}
on:mousedown={() => {
if (position) {
graph.createNode({ type: node.id, position });
position = null;
}
}}
on:focus={() => {
activeNodeId = node.id;
}}
class:selected={node.id === activeNodeId}
on:mouseover={() => {
activeNodeId = node.id;
}}
>
{node.id}
</div>
{/each}
</div>
</div>
</HTML>
<style>
input {
background: var(--background-color-lighter);
font-family: var(--font-family);
border: none;
color: var(--text-color);
padding: 0.8em;
width: calc(100% - 2px);
box-sizing: border-box;
font-size: 1em;
margin-left: 1px;
margin-top: 1px;
}
input:focus {
outline: solid 2px rgba(255, 255, 255, 0.2);
}
.add-menu-wrapper {
position: absolute;
background: var(--background-color);
border-radius: 7px;
overflow: hidden;
border: solid 2px var(--background-color-lighter);
width: 150px;
}
.content {
min-height: none;
width: 100%;
color: var(--text-color);
}
.result {
padding: 1em 0.9em;
border-bottom: solid 1px var(--background-color-lighter);
opacity: 0.7;
font-size: 0.9em;
cursor: pointer;
}
.result[aria-selected='true'] {
background: var(--background-color-lighter);
opacity: 1;
}
</style>

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@ -0,0 +1,28 @@
<script lang="ts">
import { HTML } from '@threlte/extras';
export let p1 = { x: 0, y: 0 };
export let p2 = { x: 0, y: 0 };
export let cameraPosition = [0, 1, 0];
$: width = Math.abs(p1.x - p2.x) * cameraPosition[2];
$: height = Math.abs(p1.y - p2.y) * cameraPosition[2];
$: x = Math.max(p1.x, p2.x) - width / cameraPosition[2];
$: y = Math.max(p1.y, p2.y) - height / cameraPosition[2];
</script>
<HTML position.x={x} position.z={y} transform={false}>
<div class="box-selection" style={`width: ${width}px; height: ${height}px;`}></div>
</HTML>
<style>
.box-selection {
width: 40px;
height: 20px;
border: solid 0.2px rgba(200, 200, 200, 0.8);
border-style: dashed;
border-radius: 2px;
}
</style>

View File

@ -0,0 +1,52 @@
<script lang="ts">
import { T } from '@threlte/core';
import BackgroundVert from './Background.vert';
import BackgroundFrag from './Background.frag';
import { colors } from '../graph/stores.js';
export let minZoom = 4;
export let maxZoom = 150;
export let cameraPosition: [number, number, number] = [0, 1, 0];
export let width = globalThis?.innerWidth || 100;
export let height = globalThis?.innerHeight || 100;
let bw = 2;
let bh = 2;
$: if (width && height) {
bw = width / cameraPosition[2];
bh = height / cameraPosition[2];
}
</script>
<T.Group position.x={cameraPosition[0]} position.z={cameraPosition[1]} position.y={-1.0}>
<T.Mesh rotation.x={-Math.PI / 2} position.y={0.2} scale.x={bw} scale.y={bh}>
<T.PlaneGeometry args={[1, 1]} />
<T.ShaderMaterial
transparent
vertexShader={BackgroundVert}
fragmentShader={BackgroundFrag}
uniforms={{
camPos: {
value: [0, 1, 0]
},
backgroundColor: {
value: [0, 0, 0]
},
zoomLimits: {
value: [2, 50]
},
dimensions: {
value: [100, 100]
}
}}
uniforms.camPos.value={cameraPosition}
uniforms.backgroundColor.value={$colors.backgroundColorDarker}
uniforms.zoomLimits.value={[minZoom, maxZoom]}
uniforms.dimensions.value={[width, height]}
/>
</T.Mesh>
</T.Group>

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@ -0,0 +1,19 @@
<script lang="ts">
import { MeshLineGeometry, MeshLineMaterial } from '@threlte/extras';
import { points, lines } from './store.js';
import { T } from '@threlte/core';
</script>
{#each $points as point}
<T.Mesh position.x={point.x} position.y={point.y} position.z={point.z} rotation.x={-Math.PI / 2}>
<T.CircleGeometry args={[0.2, 32]} />
<T.MeshBasicMaterial color="red" />
</T.Mesh>
{/each}
{#each $lines as line}
<T.Mesh>
<MeshLineGeometry points={line} />
<MeshLineMaterial color="red" linewidth={1} attenuate={false} />
</T.Mesh>
{/each}

View File

@ -1,5 +1,5 @@
import { BufferGeometry, Vector3, BufferAttribute } from 'three'
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils'
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js'
export function createEdgeGeometry(points: Vector3[]) {

View File

@ -1,14 +1,13 @@
import { writable, type Writable } from "svelte/store";
import type { Graph, Node, Edge, Socket, NodeRegistry, RuntimeExecutor, } from "@nodes/types";
import { HistoryManager } from "./history-manager";
import * as templates from "./graphs";
import EventEmitter from "./helpers/EventEmitter";
import throttle from "./helpers/throttle";
import { createLogger } from "./helpers";
import type { Graph, Node, Edge, Socket, NodeRegistry, } from "@nodes/types";
import { HistoryManager } from "./history-manager.js"
import EventEmitter from "./helpers/EventEmitter.js";
import throttle from "./helpers/throttle.js";
import { createLogger } from "./helpers/index.js";
const logger = createLogger("graph-manager");
export class GraphManager extends EventEmitter<{ "save": Graph }> {
export class GraphManager extends EventEmitter<{ "save": Graph, "result": any }> {
status: Writable<"loading" | "idle" | "error"> = writable("loading");
loaded = false;
@ -27,7 +26,7 @@ export class GraphManager extends EventEmitter<{ "save": Graph }> {
history: HistoryManager = new HistoryManager();
constructor(private nodeRegistry: NodeRegistry, private runtime: RuntimeExecutor) {
constructor(private nodeRegistry: NodeRegistry) {
super();
this.nodes.subscribe((nodes) => {
this._nodes = nodes;
@ -58,10 +57,7 @@ export class GraphManager extends EventEmitter<{ "save": Graph }> {
execute() { }
_execute() {
if (this.loaded === false) return;
const start = performance.now();
const result = this.runtime.execute(this.serialize());
const end = performance.now();
logger.log(`Execution took ${end - start}ms -> ${result}`);
this.emit("result", this.serialize());
}
getNodeTypes() {
@ -525,17 +521,6 @@ export class GraphManager extends EventEmitter<{ "save": Graph }> {
.filter(Boolean) as unknown as [Node, number, Node, string][];
}
createTemplate<T extends keyof typeof templates>(template: T, ...args: Parameters<typeof templates[T]>) {
switch (template) {
case "grid":
return templates.grid(args?.[0] || 5, args?.[1] || 5);
case "tree":
return templates.tree(args?.[0] || 4);
default:
throw new Error(`Template not found: ${template}`);
}
}
}

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@ -0,0 +1,765 @@
<script lang="ts">
import { animate, lerp, snapToGrid } from '../helpers/index.js';
import { LinearSRGBColorSpace } from 'three';
import { Canvas } from '@threlte/core';
import type { OrthographicCamera } from 'three';
import Background from '../background/Background.svelte';
import type { GraphManager } from '../graph-manager.js';
import { onMount, setContext } from 'svelte';
import Camera from '../Camera.svelte';
import GraphView from './GraphView.svelte';
import type { Node, Node as NodeType, Socket } from '@nodes/types';
import FloatingEdge from '../edges/FloatingEdge.svelte';
import {
activeNodeId,
activeSocket,
hoveredSocket,
possibleSockets,
possibleSocketIds,
selectedNodes
} from './stores.js';
import BoxSelection from '../BoxSelection.svelte';
import AddMenu from '../AddMenu.svelte';
export let graph: GraphManager;
setContext('graphManager', graph);
const status = graph.status;
const nodes = graph.nodes;
const edges = graph.edges;
let wrapper: HTMLDivElement;
$: rect =
wrapper && width ? wrapper.getBoundingClientRect() : { x: 0, y: 0, width: 0, height: 0 };
let camera: OrthographicCamera;
const minZoom = 1;
const maxZoom = 40;
let mousePosition = [0, 0];
let mouseDown: null | [number, number] = null;
let mouseDownId = -1;
let boxSelection = false;
let loaded = false;
const cameraDown = [0, 0];
let cameraPosition: [number, number, number] = [0, 0, 4];
let addMenuPosition: [number, number] | null = null;
let clipboard: null | {
nodes: Node[];
edges: [number, number, number, string][];
} = null;
$: if (cameraPosition && loaded) {
localStorage.setItem('cameraPosition', JSON.stringify(cameraPosition));
}
let width = globalThis?.innerWidth ?? 100;
let height = globalThis?.innerHeight ?? 100;
let cameraBounds = [-1000, 1000, -1000, 1000];
$: cameraBounds = [
cameraPosition[0] - width / cameraPosition[2] / 2,
cameraPosition[0] + width / cameraPosition[2] / 2,
cameraPosition[1] - height / cameraPosition[2] / 2,
cameraPosition[1] + height / cameraPosition[2] / 2
];
function setCameraTransform(x: number, y: number, z: number) {
if (!camera) return;
camera.position.x = x;
camera.position.z = y;
camera.zoom = z;
cameraPosition = [x, y, z];
}
export let debug = {};
$: debug = {
activeNodeId: $activeNodeId,
activeSocket: $activeSocket ? `${$activeSocket?.node.id}-${$activeSocket?.index}` : null,
hoveredSocket: $hoveredSocket ? `${$hoveredSocket?.node.id}-${$hoveredSocket?.index}` : null,
selectedNodes: [...($selectedNodes?.values() || [])],
cameraPosition
};
function updateNodePosition(node: NodeType) {
if (node?.tmp?.ref) {
if (node.tmp['x'] !== undefined && node.tmp['y'] !== undefined) {
node.tmp.ref.style.setProperty('--nx', `${node.tmp.x * 10}px`);
node.tmp.ref.style.setProperty('--ny', `${node.tmp.y * 10}px`);
node.tmp.mesh.position.x = node.tmp.x + 10;
node.tmp.mesh.position.z = node.tmp.y + getNodeHeight(node.type) / 2;
if (node.tmp.x === node.position[0] && node.tmp.y === node.position[1]) {
delete node.tmp.x;
delete node.tmp.y;
}
} else {
node.tmp.ref.style.setProperty('--nx', `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty('--ny', `${node.position[1] * 10}px`);
node.tmp.mesh.position.x = node.position[0] + 10;
node.tmp.mesh.position.z = node.position[1] + getNodeHeight(node.type) / 2;
}
}
}
setContext('updateNodePosition', updateNodePosition);
const nodeHeightCache: Record<string, number> = {};
function getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in nodeHeightCache) {
return nodeHeightCache[nodeTypeId];
}
const node = graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height = 5 + 10 * Object.keys(node.inputs).filter((i) => i !== 'seed').length;
nodeHeightCache[nodeTypeId] = height;
return height;
}
setContext('getNodeHeight', getNodeHeight);
setContext('isNodeInView', (node: NodeType) => {
const height = getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > cameraBounds[0] - width &&
node.position[0] < cameraBounds[1] &&
node.position[1] > cameraBounds[2] - height &&
node.position[1] < cameraBounds[3]
);
});
function getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest('.node');
const nodeId = nodeElement?.getAttribute?.('data-node-id');
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = projectScreenToWorld(mx, my);
for (const node of $nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
setContext('setDownSocket', (socket: Socket) => {
$activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === 'string') {
const edges = graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = getSocketPosition(node, index);
graph.removeEdge(edge);
break;
}
}
}
mouseDown = position;
$activeSocket = {
node,
index,
position
};
$possibleSockets = graph.getPossibleSockets($activeSocket).map(([node, index]) => {
return {
node,
index,
position: getSocketPosition(node, index)
};
});
$possibleSocketIds = new Set($possibleSockets.map((s) => `${s.node.id}-${s.index}`));
});
function getSnapLevel() {
const z = cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
} else {
}
return 1;
}
function getSocketPosition(node: NodeType, index: string | number): [number, number] {
if (typeof index === 'number') {
return [
(node?.tmp?.x ?? node.position[0]) + 20,
(node?.tmp?.y ?? node.position[1]) + 2.5 + 10 * index
];
} else {
const _index = Object.keys(node.tmp?.type?.inputs || {}).indexOf(index);
return [
node?.tmp?.x ?? node.position[0],
(node?.tmp?.y ?? node.position[1]) + 10 + 10 * _index
];
}
}
setContext('getSocketPosition', getSocketPosition);
function projectScreenToWorld(x: number, y: number): [number, number] {
return [
cameraPosition[0] + (x - width / 2) / cameraPosition[2],
cameraPosition[1] + (y - height / 2) / cameraPosition[2]
];
}
function handleMouseMove(event: MouseEvent) {
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
mousePosition = projectScreenToWorld(mx, my);
if (!mouseDown) return;
// we are creating a new edge here
if ($possibleSockets?.length) {
let smallestDist = 1000;
let _socket;
for (const socket of $possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - mousePosition[0]) ** 2 +
(socket.position[1] - mousePosition[1]) ** 2
);
if (dist < smallestDist) {
smallestDist = dist;
_socket = socket;
}
}
if (_socket && smallestDist < 0.9) {
mousePosition = _socket.position;
$hoveredSocket = _socket;
} else {
$hoveredSocket = null;
}
return;
}
// handle box selection
if (boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = projectScreenToWorld(mouseDown[0], mouseDown[1]);
const x1 = Math.min(mouseD[0], mousePosition[0]);
const x2 = Math.max(mouseD[0], mousePosition[0]);
const y1 = Math.min(mouseD[1], mousePosition[1]);
const y2 = Math.max(mouseD[1], mousePosition[1]);
for (const node of $nodes.values()) {
if (!node?.tmp) continue;
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
$selectedNodes?.add(node.id);
} else {
$selectedNodes?.delete(node.id);
}
}
$selectedNodes = $selectedNodes;
return;
}
// here we are handling dragging of nodes
if ($activeNodeId !== -1 && mouseDownId !== -1) {
const node = graph.getNode($activeNodeId);
if (!node || event.buttons !== 1) return;
node.tmp = node.tmp || {};
const oldX = node.tmp.downX || 0;
const oldY = node.tmp.downY || 0;
let newX = oldX + (mx - mouseDown[0]) / cameraPosition[2];
let newY = oldY + (my - mouseDown[1]) / cameraPosition[2];
if (event.ctrlKey) {
const snapLevel = getSnapLevel();
newX = snapToGrid(newX, 5 / snapLevel);
newY = snapToGrid(newY, 5 / snapLevel);
}
if (!node.tmp.isMoving) {
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
if (dist > 0.2) {
node.tmp.isMoving = true;
}
}
const vecX = oldX - newX;
const vecY = oldY - newY;
if ($selectedNodes?.size) {
for (const nodeId of $selectedNodes) {
const n = graph.getNode(nodeId);
if (!n?.tmp) continue;
n.tmp.x = (n?.tmp?.downX || 0) - vecX;
n.tmp.y = (n?.tmp?.downY || 0) - vecY;
updateNodePosition(n);
}
}
node.tmp.x = newX;
node.tmp.y = newY;
updateNodePosition(node);
$edges = $edges;
return;
}
// here we are handling panning of camera
let newX = cameraDown[0] - (mx - mouseDown[0]) / cameraPosition[2];
let newY = cameraDown[1] - (my - mouseDown[1]) / cameraPosition[2];
setCameraTransform(newX, newY, cameraPosition[2]);
}
const zoomSpeed = 2;
function handleMouseScroll(event: WheelEvent) {
const bodyIsFocused =
document.activeElement === document.body ||
document.activeElement === wrapper ||
document?.activeElement?.id === 'graph';
if (!bodyIsFocused) return;
// Define zoom speed and clamp it between -1 and 1
const isNegative = event.deltaY < 0;
const normalizedDelta = Math.abs(event.deltaY * 0.01);
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
// Calculate new zoom level and clamp it between minZoom and maxZoom
const newZoom = Math.max(
minZoom,
Math.min(maxZoom, isNegative ? cameraPosition[2] / delta : cameraPosition[2] * delta)
);
// Calculate the ratio of the new zoom to the original zoom
const zoomRatio = newZoom / cameraPosition[2];
// Update camera position and zoom level
setCameraTransform(
mousePosition[0] - (mousePosition[0] - cameraPosition[0]) / zoomRatio,
mousePosition[1] - (mousePosition[1] - cameraPosition[1]) / zoomRatio,
newZoom
);
}
function handleMouseDown(event: MouseEvent) {
if (mouseDown) return;
if (event.target instanceof HTMLElement) {
if (
event.target.nodeName !== 'CANVAS' &&
!event.target.classList.contains('node') &&
!event.target.classList.contains('content')
) {
return;
}
}
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
mouseDown = [mx, my];
cameraDown[0] = cameraPosition[0];
cameraDown[1] = cameraPosition[1];
const clickedNodeId = getNodeIdFromEvent(event);
mouseDownId = clickedNodeId;
// if we clicked on a node
if (clickedNodeId !== -1) {
if ($activeNodeId === -1) {
$activeNodeId = clickedNodeId;
// if the selected node is the same as the clicked node
} else if ($activeNodeId === clickedNodeId) {
//$activeNodeId = -1;
// if the clicked node is different from the selected node and secondary
} else if (event.ctrlKey) {
$selectedNodes = $selectedNodes || new Set();
$selectedNodes.add($activeNodeId);
$selectedNodes.delete(clickedNodeId);
$activeNodeId = clickedNodeId;
// select the node
} else if (event.shiftKey) {
const activeNode = graph.getNode($activeNodeId);
const newNode = graph.getNode(clickedNodeId);
if (activeNode && newNode) {
const edge = graph.getNodesBetween(activeNode, newNode);
if (edge) {
const selected = new Set(edge.map((n) => n.id));
selected.add(clickedNodeId);
$selectedNodes = selected;
}
}
} else if (!$selectedNodes?.has(clickedNodeId)) {
$activeNodeId = clickedNodeId;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
}
} else if (event.ctrlKey) {
boxSelection = true;
}
const node = graph.getNode($activeNodeId);
if (!node) return;
node.tmp = node.tmp || {};
node.tmp.downX = node.position[0];
node.tmp.downY = node.position[1];
if ($selectedNodes) {
for (const nodeId of $selectedNodes) {
const n = graph.getNode(nodeId);
if (!n) continue;
n.tmp = n.tmp || {};
n.tmp.downX = n.position[0];
n.tmp.downY = n.position[1];
}
}
}
function copyNodes() {
if ($activeNodeId === -1 && !$selectedNodes?.size) return;
let _nodes = [$activeNodeId, ...($selectedNodes?.values() || [])]
.map((id) => graph.getNode(id))
.filter(Boolean) as Node[];
const _edges = graph.getEdgesBetweenNodes(_nodes);
_nodes = _nodes.map((_node) => {
const node = globalThis.structuredClone({
..._node,
tmp: {
downX: mousePosition[0] - _node.position[0],
downY: mousePosition[1] - _node.position[1]
}
});
return node;
});
clipboard = {
nodes: _nodes,
edges: _edges
};
}
function pasteNodes() {
if (!clipboard) return;
const _nodes = clipboard.nodes
.map((node) => {
node.tmp = node.tmp || {};
node.position[0] = mousePosition[0] - (node?.tmp?.downX || 0);
node.position[1] = mousePosition[1] - (node?.tmp?.downY || 0);
return node;
})
.filter(Boolean) as Node[];
const newNodes = graph.createGraph(_nodes, clipboard.edges);
$selectedNodes = new Set(newNodes.map((n) => n.id));
}
function handleKeyDown(event: KeyboardEvent) {
const bodyIsFocused =
document.activeElement === document.body || document?.activeElement?.id === 'graph';
if (event.key === 'l') {
const activeNode = graph.getNode($activeNodeId);
if (activeNode) {
const nodes = graph.getLinkedNodes(activeNode);
$selectedNodes = new Set(nodes.map((n) => n.id));
}
console.log(activeNode);
}
if (event.key === 'Escape') {
$activeNodeId = -1;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
(document.activeElement as HTMLElement)?.blur();
}
if (event.key === 'A' && event.shiftKey) {
addMenuPosition = [mousePosition[0], mousePosition[1]];
}
if (event.key === '.') {
const average = [0, 0];
for (const node of $nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / $nodes.size : 0;
average[1] = average[1] ? average[1] / $nodes.size : 0;
const camX = cameraPosition[0];
const camY = cameraPosition[1];
const camZ = cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
setCameraTransform(
lerp(camX, average[0], ease(a)),
lerp(camY, average[1], ease(a)),
lerp(camZ, 2, ease(a))
);
if (mouseDown) return false;
});
}
if (event.key === 'a' && event.ctrlKey) {
$selectedNodes = new Set($nodes.keys());
}
if (event.key === 'c' && event.ctrlKey) {
copyNodes();
}
if (event.key === 'v' && event.ctrlKey) {
pasteNodes();
}
if (event.key === 'z' && event.ctrlKey) {
graph.undo();
for (const node of $nodes.values()) {
updateNodePosition(node);
}
}
if (event.key === 'y' && event.ctrlKey) {
graph.redo();
for (const node of $nodes.values()) {
updateNodePosition(node);
}
}
if (
(event.key === 'Delete' || event.key === 'Backspace' || event.key === 'x') &&
bodyIsFocused
) {
graph.startUndoGroup();
if ($activeNodeId !== -1) {
const node = graph.getNode($activeNodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
$activeNodeId = -1;
}
}
if ($selectedNodes) {
for (const nodeId of $selectedNodes) {
const node = graph.getNode(nodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
$selectedNodes.clear();
$selectedNodes = $selectedNodes;
}
graph.saveUndoGroup();
}
}
function handleMouseUp(event: MouseEvent) {
const activeNode = graph.getNode($activeNodeId);
const clickedNodeId = getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
if (!activeNode?.tmp?.isMoving && !event.ctrlKey && !event.shiftKey) {
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
$activeNodeId = clickedNodeId;
}
}
}
if (activeNode?.tmp?.isMoving) {
activeNode.tmp = activeNode.tmp || {};
activeNode.tmp.isMoving = false;
const snapLevel = getSnapLevel();
activeNode.position[0] = snapToGrid(
activeNode?.tmp?.x ?? activeNode.position[0],
5 / snapLevel
);
activeNode.position[1] = snapToGrid(
activeNode?.tmp?.y ?? activeNode.position[1],
5 / snapLevel
);
const nodes = [
...[...($selectedNodes?.values() || [])].map((id) => graph.getNode(id))
] as NodeType[];
const vec = [
activeNode.position[0] - (activeNode?.tmp.x || 0),
activeNode.position[1] - (activeNode?.tmp.y || 0)
];
for (const node of nodes) {
if (!node) continue;
node.tmp = node.tmp || {};
const { x, y } = node.tmp;
if (x !== undefined && y !== undefined) {
node.position[0] = x + vec[0];
node.position[1] = y + vec[1];
}
}
nodes.push(activeNode);
animate(500, (a: number) => {
for (const node of nodes) {
if (node?.tmp && node.tmp['x'] !== undefined && node.tmp['y'] !== undefined) {
node.tmp.x = lerp(node.tmp.x, node.position[0], a);
node.tmp.y = lerp(node.tmp.y, node.position[1], a);
updateNodePosition(node);
if (node?.tmp?.isMoving) {
return false;
}
}
}
$edges = $edges;
});
graph.save();
} else if ($hoveredSocket && $activeSocket) {
if (typeof $hoveredSocket.index === 'number' && typeof $activeSocket.index === 'string') {
graph.createEdge(
$hoveredSocket.node,
$hoveredSocket.index || 0,
$activeSocket.node,
$activeSocket.index
);
} else if (
typeof $activeSocket.index == 'number' &&
typeof $hoveredSocket.index === 'string'
) {
graph.createEdge(
$activeSocket.node,
$activeSocket.index || 0,
$hoveredSocket.node,
$hoveredSocket.index
);
}
graph.save();
}
// check if camera moved
if (
clickedNodeId === -1 &&
!boxSelection &&
cameraDown[0] === cameraPosition[0] &&
cameraDown[1] === cameraPosition[1]
) {
$activeNodeId = -1;
$selectedNodes?.clear();
$selectedNodes = $selectedNodes;
}
mouseDown = null;
boxSelection = false;
$activeSocket = null;
$possibleSockets = [];
$possibleSocketIds = null;
$hoveredSocket = null;
addMenuPosition = null;
}
onMount(() => {
if (localStorage.getItem('cameraPosition')) {
const cPosition = JSON.parse(localStorage.getItem('cameraPosition')!);
if (Array.isArray(cPosition)) {
setCameraTransform(cPosition[0], cPosition[1], cPosition[2]);
}
}
loaded = true;
});
</script>
<svelte:window on:mousemove={handleMouseMove} on:mouseup={handleMouseUp} />
<div
on:wheel={handleMouseScroll}
bind:this={wrapper}
class="wrapper"
aria-label="Graph"
role="button"
tabindex="0"
bind:clientWidth={width}
bind:clientHeight={height}
on:keydown={handleKeyDown}
on:mousedown={handleMouseDown}
>
<Canvas
shadows={false}
renderMode="on-demand"
colorManagementEnabled={false}
colorSpace={LinearSRGBColorSpace}
>
<Camera bind:camera position={cameraPosition} />
<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
{#if boxSelection && mouseDown}
<BoxSelection
{cameraPosition}
p1={{
x: cameraPosition[0] + (mouseDown[0] - width / 2) / cameraPosition[2],
y: cameraPosition[1] + (mouseDown[1] - height / 2) / cameraPosition[2]
}}
p2={{ x: mousePosition[0], y: mousePosition[1] }}
/>
{/if}
{#if $status === 'idle'}
{#if addMenuPosition}
<AddMenu bind:position={addMenuPosition} {graph} />
{/if}
{#if $activeSocket}
<FloatingEdge
from={{ x: $activeSocket.position[0], y: $activeSocket.position[1] }}
to={{ x: mousePosition[0], y: mousePosition[1] }}
/>
{/if}
<GraphView {nodes} {edges} {cameraPosition} />
{:else if $status === 'loading'}
<span>Loading</span>
{:else if $status === 'error'}
<span>Error</span>
{/if}
</Canvas>
</div>
<style>
.wrapper {
position: relative;
height: 100%;
}
</style>

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@ -0,0 +1,78 @@
<script lang="ts">
import type { Edge as EdgeType, Node as NodeType } from '@nodes/types';
import { HTML } from '@threlte/extras';
import Edge from '../edges/Edge.svelte';
import Node from '../node/Node.svelte';
import { getContext, onMount } from 'svelte';
import type { Writable } from 'svelte/store';
import { activeSocket } from './stores.js';
export let nodes: Writable<Map<number, NodeType>>;
export let edges: Writable<EdgeType[]>;
export let cameraPosition = [0, 0, 4];
const isNodeInView = getContext<(n: NodeType) => boolean>('isNodeInView');
const getSocketPosition =
getContext<(node: NodeType, index: string | number) => [number, number]>('getSocketPosition');
function getEdgePosition(edge: EdgeType) {
const pos1 = getSocketPosition(edge[0], edge[1]);
const pos2 = getSocketPosition(edge[2], edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
onMount(() => {
for (const node of $nodes.values()) {
if (node?.tmp?.ref) {
node.tmp.ref.style.setProperty('--nx', `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty('--ny', `${node.position[1] * 10}px`);
}
}
});
</script>
{#each $edges as edge (`${edge[0].id}-${edge[1]}-${edge[2].id}-${edge[3]}`)}
{@const pos = getEdgePosition(edge)}
{@const [x1, y1, x2, y2] = pos}
<Edge
from={{
x: x1,
y: y1
}}
to={{
x: x2,
y: y2
}}
/>
{/each}
<HTML transform={false}>
<div
role="tree"
id="graph"
tabindex="0"
class="wrapper"
class:zoom-small={cameraPosition[2] < 2}
class:hovering-sockets={activeSocket}
style={`--cz: ${cameraPosition[2]}; --node-display: ${cameraPosition[2] < 2 ? 'none' : 'block'};`}
>
{#each $nodes.values() as node (node.id)}
<Node {node} inView={cameraPosition && isNodeInView(node)} z={cameraPosition[2]} />
{/each}
</div>
</HTML>
<style>
.wrapper {
position: absolute;
z-index: 100;
width: 0px;
height: 0px;
transform: scale(calc(var(--cz) * 0.1));
display: var(--node-display, block);
opacity: calc((var(--cz) - 2.5) / 3.5);
}
</style>

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@ -0,0 +1,25 @@
<script lang="ts">
import type { Graph, NodeRegistry } from '@nodes/types';
import GraphEl from './Graph.svelte';
import { GraphManager } from '../graph-manager.js';
import { createEventDispatcher } from 'svelte';
export let registry: NodeRegistry;
export let graph: Graph;
const manager = new GraphManager(registry);
manager.on('result', (result) => {
dispatch('result', result);
});
manager.on('save', (save) => {
dispatch('save', save);
});
manager.load(graph);
const dispatch = createEventDispatcher();
</script>
<GraphEl graph={manager} />

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@ -1,4 +1,4 @@
import type { GraphManager } from "$lib/graph-manager";
import type { GraphManager } from "../graph-manager.js";
import { getContext } from "svelte";
export function getGraphManager(): GraphManager {

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@ -1,4 +1,3 @@
import { browser } from "$app/environment";
import type { Socket } from "@nodes/types";
import { writable, type Writable } from "svelte/store";
import { Color } from "three/src/math/Color.js";
@ -17,7 +16,7 @@ export const colors = writable({
backgroundColorLighter: new Color().setStyle("#202020")
});
if (browser) {
if ("getComputedStyle" in globalThis) {
const body = document.body;

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@ -1,7 +1,4 @@
import throttle from './throttle';
import throttle from './throttle.js';
type EventMap = Record<string, unknown>;
type EventKey<T extends EventMap> = string & keyof T;

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@ -0,0 +1,107 @@
export function snapToGrid(value: number, gridSize: number = 10) {
return Math.round(value / gridSize) * gridSize;
}
export function lerp(a: number, b: number, t: number) {
return a + (b - a) * t;
}
export function animate(duration: number, callback: (progress: number) => void | false) {
const start = performance.now();
const loop = (time: number) => {
const progress = (time - start) / duration;
if (progress < 1) {
const res = callback(progress);
if (res !== false) {
requestAnimationFrame(loop);
}
} else {
callback(1);
}
}
requestAnimationFrame(loop);
}
export function createNodePath({
depth = 8,
height = 20,
y = 50,
cornerTop = 0,
cornerBottom = 0,
leftBump = false,
rightBump = false,
aspectRatio = 1,
} = {}) {
return `M0,${cornerTop}
${cornerTop
? ` V${cornerTop}
Q0,0 ${cornerTop * aspectRatio},0
H${100 - cornerTop * aspectRatio}
Q100,0 100,${cornerTop}
`
: ` V0
H100
`
}
V${y - height / 2}
${rightBump
? ` C${100 - depth},${y - height / 2} ${100 - depth},${y + height / 2} 100,${y + height / 2}`
: ` H100`
}
${cornerBottom
? ` V${100 - cornerBottom}
Q100,100 ${100 - cornerBottom * aspectRatio},100
H${cornerBottom * aspectRatio}
Q0,100 0,${100 - cornerBottom}
`
: `${leftBump ? `V100 H0` : `V100`}`
}
${leftBump
? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${y - height / 2}`
: ` H0`
}
Z`.replace(/\s+/g, " ");
}
export const debounce = (fn: Function, ms = 300) => {
let timeoutId: ReturnType<typeof setTimeout>;
return function (this: any, ...args: any[]) {
clearTimeout(timeoutId);
timeoutId = setTimeout(() => fn.apply(this, args), ms);
};
};
export const clone: <T>(v: T) => T = "structedClone" in globalThis ? globalThis.structuredClone : (obj) => JSON.parse(JSON.stringify(obj));
export const createLogger = (() => {
let maxLength = 5;
return (scope: string) => {
maxLength = Math.max(maxLength, scope.length);
let muted = false;
return {
log: (...args: any[]) => !muted && console.log(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
info: (...args: any[]) => !muted && console.info(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
warn: (...args: any[]) => !muted && console.warn(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
error: (...args: any[]) => console.error(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #f88", ...args),
mute() {
muted = true;
},
unmute() {
muted = false;
}
}
}
})();
export function withSubComponents<A, B extends Record<string, any>>(
component: A,
subcomponents: B
): A & B {
Object.keys(subcomponents).forEach((key) => {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
(component as any)[key] = (subcomponents as any)[key];
});
return component as A & B;
}

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@ -0,0 +1,53 @@
import { writable, type Writable } from "svelte/store";
function isStore(v: unknown): v is Writable<unknown> {
return v !== null && typeof v === "object" && "subscribe" in v && "set" in v;
}
const storeIds: Map<string, ReturnType<typeof createLocalStore>> = new Map();
const HAS_LOCALSTORAGE = "localStorage" in globalThis;
function createLocalStore<T>(key: string, initialValue: T | Writable<T>) {
let store: Writable<T>;
if (HAS_LOCALSTORAGE) {
const localValue = localStorage.getItem(key);
const value = localValue ? JSON.parse(localValue) : null;
if (value === null) {
if (isStore(initialValue)) {
store = initialValue;
} else {
store = writable(initialValue);
}
} else {
store = writable(value);
}
} else {
return isStore(initialValue) ? initialValue : writable(initialValue);
}
store.subscribe((value) => {
localStorage.setItem(key, JSON.stringify(value));
});
return {
subscribe: store.subscribe,
set: store.set,
update: store.update
}
}
export default function localStore<T>(key: string, initialValue: T | Writable<T>): Writable<T> {
if (storeIds.has(key)) return storeIds.get(key) as Writable<T>;
const store = createLocalStore(key, initialValue)
storeIds.set(key, store);
return store
}

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@ -0,0 +1,20 @@
export default <R, A extends any[]>(
fn: (...args: A) => R,
delay: number
): ((...args: A) => R) => {
let wait = false;
return (...args: A) => {
if (wait) return undefined;
const val = fn(...args);
wait = true;
setTimeout(() => {
wait = false;
}, delay);
return val;
}
};

View File

@ -1,6 +1,6 @@
import { create, type Delta } from "jsondiffpatch";
import type { Graph } from "@nodes/types";
import { createLogger, clone } from "./helpers";
import { createLogger, clone } from "./helpers/index.js";
const diff = create({

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@ -0,0 +1,2 @@
import Wrapper from './graph/Wrapper.svelte';
export default Wrapper;

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@ -0,0 +1,127 @@
<script lang="ts">
import type { Node } from '@nodes/types';
import { getContext, onMount } from 'svelte';
import NodeHeader from './NodeHeader.svelte';
import NodeParameter from './NodeParameter.svelte';
import { activeNodeId, selectedNodes } from '../graph/stores.js';
import { T } from '@threlte/core';
import { Color, type Mesh } from 'three';
import NodeFrag from './Node.frag';
import NodeVert from './Node.vert';
export let node: Node;
export let inView = true;
export let z = 2;
$: isActive = $activeNodeId === node.id;
$: isSelected = !!$selectedNodes?.has(node.id);
const updateNodePosition = getContext<(n: Node) => void>('updateNodePosition');
const getNodeHeight = getContext<(n: string) => number>('getNodeHeight');
const type = node?.tmp?.type;
const parameters = Object.entries(type?.inputs || {}).filter((p) => p[1].type !== 'seed');
let ref: HTMLDivElement;
let meshRef: Mesh;
const height = getNodeHeight(node.type);
$: if (node && ref && meshRef) {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
node.tmp.mesh = meshRef;
updateNodePosition(node);
}
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
node.tmp.mesh = meshRef;
updateNodePosition(node);
});
const colorDark = new Color();
colorDark.setStyle('#151515');
//colorDark.();
const colorBright = new Color('#202020');
//colorBright.convertLinearToSRGB();
</script>
<T.Mesh
position.x={node.position[0] + 10}
position.z={node.position[1] + height / 2}
position.y={0.8}
rotation.x={-Math.PI / 2}
bind:ref={meshRef}
visible={z < 7}
>
<T.PlaneGeometry args={[20, height]} radius={1} />
<T.ShaderMaterial
vertexShader={NodeVert}
fragmentShader={NodeFrag}
transparent
uniforms={{
uColorBright: { value: colorBright },
uColorDark: { value: colorDark },
uSelectedColor: { value: new Color('#9d5f28') },
uActiveColor: { value: new Color('white') },
uSelected: { value: false },
uActive: { value: false },
uStrokeWidth: { value: 1.0 },
uWidth: { value: 20 },
uHeight: { value: height }
}}
uniforms.uSelected.value={isSelected}
uniforms.uActive.value={isActive}
uniforms.uStrokeWidth.value={(7 - z) / 3}
/>
</T.Mesh>
<div
class="node"
class:active={isActive}
class:selected={isSelected}
class:out-of-view={!inView}
data-node-id={node.id}
bind:this={ref}
>
<NodeHeader {node} />
{#each parameters as [key, value], i}
<NodeParameter bind:node id={key} input={value} isLast={i == parameters.length - 1} />
{/each}
</div>
<style>
.node {
position: absolute;
box-sizing: border-box;
user-select: none !important;
cursor: pointer;
width: 200px;
color: var(--text-color);
transform: translate3d(var(--nx), var(--ny), 0);
z-index: 1;
font-weight: 300;
--stroke: var(--background-color-lighter);
--stroke-width: 2px;
}
.node.active {
--stroke: white;
--stroke-width: 1px;
}
.node.selected {
--stroke: #9d5f28;
--stroke-width: 1px;
}
.node.out-of-view {
display: none;
}
</style>

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@ -0,0 +1,129 @@
<script lang="ts">
import { createNodePath } from '../helpers/index.js';
import type { Node, Socket } from '@nodes/types';
import { getContext } from 'svelte';
export let node: Node;
const setDownSocket = getContext<(socket: Socket) => void>('setDownSocket');
const getSocketPosition =
getContext<(node: Node, index: number) => [number, number]>('getSocketPosition');
function handleMouseDown(event: MouseEvent) {
event.stopPropagation();
event.preventDefault();
setDownSocket({
node,
index: 0,
position: getSocketPosition(node, 0)
});
}
const cornerTop = 10;
const rightBump = !!node?.tmp?.type?.outputs?.length;
const aspectRatio = 0.25;
const path = createNodePath({
depth: 4,
height: 24,
y: 50,
cornerTop,
rightBump,
aspectRatio
});
const pathDisabled = createNodePath({
depth: 0,
height: 15,
y: 50,
cornerTop,
rightBump,
aspectRatio
});
const pathHover = createNodePath({
depth: 5,
height: 30,
y: 50,
cornerTop,
rightBump,
aspectRatio
});
</script>
<div class="wrapper" data-node-id={node.id}>
<div class="content">
{node.type.split('/').pop()}
</div>
<div class="click-target" role="button" tabindex="0" on:mousedown={handleMouseDown} />
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100"
width="100"
height="100"
preserveAspectRatio="none"
style={`
--path: path("${path}");
--hover-path: path("${pathHover}");
`}
>
<path vector-effect="non-scaling-stroke" stroke="white" stroke-width="0.1"></path>
</svg>
</div>
<style>
.wrapper {
position: relative;
width: 100%;
height: 50px;
}
.click-target {
position: absolute;
right: 0px;
top: 50%;
transform: translateX(50%) translateY(-50%);
height: 30px;
width: 30px;
z-index: 100;
border-radius: 50%;
/* background: red; */
/* opacity: 0.2; */
}
.click-target:hover + svg path {
d: var(--hover-path);
}
svg {
position: absolute;
top: 0;
left: 0;
z-index: -1;
box-sizing: border-box;
width: 100%;
height: 100%;
overflow: visible;
}
svg path {
stroke-width: 0.2px;
transition:
d 0.3s ease,
fill 0.3s ease;
fill: var(--background-color-lighter);
stroke: var(--stroke);
stroke-width: var(--stroke-width);
d: var(--path);
}
.content {
font-size: 1em;
display: flex;
align-items: center;
padding-left: 20px;
height: 100%;
}
svg:hover path {
d: var(--hover-path) !important;
}
</style>

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@ -0,0 +1,23 @@
<script lang="ts">
import type { Node, NodeInput } from '@nodes/types';
import { getGraphManager } from '../graph/context.js';
import { Input } from '@nodes/ui';
export let node: Node;
export let input: NodeInput;
export let id: string;
export let label: string | undefined;
const graph = getGraphManager();
let value = node?.props?.[id] ?? input.value;
$: if (node?.props?.[id] !== value) {
node.props = { ...node.props, [id]: value };
graph.save();
graph.execute();
}
</script>
<label for="asd">{label || id}</label>
<Input {input} bind:value />

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@ -0,0 +1,174 @@
<script lang="ts">
import type { NodeInput as NodeInputType, Socket, Node as NodeType } from '@nodes/types';
import { getContext } from 'svelte';
import { createNodePath } from '../helpers/index.js';
import { possibleSocketIds } from '../graph/stores.js';
import { getGraphManager } from '../graph/context.js';
import NodeInput from './NodeInput.svelte';
export let node: NodeType;
export let input: NodeInputType;
export let id: string;
export let isLast = false;
const socketId = `${node.id}-${id}`;
const graph = getGraphManager();
const graphId = graph.id;
const inputSockets = graph.inputSockets;
const setDownSocket = getContext<(socket: Socket) => void>('setDownSocket');
const getSocketPosition =
getContext<(node: NodeType, index: string) => [number, number]>('getSocketPosition');
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
ev.stopPropagation();
setDownSocket({
node,
index: id,
position: getSocketPosition(node, id)
});
}
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true;
const cornerBottom = isLast ? 5 : 0;
const aspectRatio = 0.5;
const path = createNodePath({
depth: 4,
height: 12,
y: 51,
cornerBottom,
leftBump,
aspectRatio
});
const pathDisabled = createNodePath({
depth: 0,
height: 15,
y: 50,
cornerBottom,
leftBump,
aspectRatio
});
const pathHover = createNodePath({
depth: 6,
height: 18,
y: 50.5,
cornerBottom,
leftBump,
aspectRatio
});
</script>
<div class="wrapper" class:disabled={$possibleSocketIds && !$possibleSocketIds.has(socketId)}>
{#key id && graphId}
{#if node?.tmp?.type?.inputs?.[id]?.external !== true}
<div class="content" class:disabled={$inputSockets.has(socketId)}>
<NodeInput {node} {input} {id} label={input.label} />
</div>
{/if}
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true}
<div class="large target" on:mousedown={handleMouseDown} role="button" tabindex="0" />
<div class="small target" on:mousedown={handleMouseDown} role="button" tabindex="0" />
{/if}
{/key}
<svg
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 100 100"
width="100"
height="100"
preserveAspectRatio="none"
style={`
--path: path("${path}");
--hover-path: path("${pathHover}");
--hover-path-disabled: path("${pathDisabled}");
`}
>
<path vector-effect="non-scaling-stroke"></path>
</svg>
</div>
<style>
.wrapper {
position: relative;
width: 100%;
height: 100px;
transform: translateY(-0.5px);
}
.target {
position: absolute;
border-radius: 50%;
top: 50%;
transform: translateY(-50%) translateX(-50%);
/* background: red; */
/* opacity: 0.1; */
}
.small.target {
width: 30px;
height: 30px;
}
.large.target {
width: 60px;
height: 60px;
cursor: unset;
pointer-events: none;
}
:global(.hovering-sockets) .large.target {
pointer-events: all;
}
.content {
position: relative;
padding: 10px 20px;
display: flex;
flex-direction: column;
height: 100%;
justify-content: space-around;
box-sizing: border-box;
}
:global(.zoom-small) .content {
display: none;
}
svg {
position: absolute;
box-sizing: border-box;
width: 100%;
height: 100%;
overflow: visible;
top: 0;
left: 0;
z-index: -1;
}
svg path {
transition:
d 0.3s ease,
fill 0.3s ease;
fill: var(--background-color);
stroke: var(--stroke);
stroke-width: var(--stroke-width);
d: var(--path);
}
:global(.hovering-sockets) .large:hover ~ svg path {
d: var(--hover-path);
}
.content.disabled {
opacity: 0.2;
pointer-events: none;
}
.disabled svg path {
d: var(--hover-path-disabled) !important;
}
</style>

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@ -0,0 +1,18 @@
{
"extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
"allowJs": true,
"checkJs": true,
"esModuleInterop": true,
"forceConsistentCasingInFileNames": true,
"resolveJsonModule": true,
"skipLibCheck": true,
"sourceMap": true,
"strict": true,
"module": "NodeNext",
"moduleResolution": "NodeNext",
"types": [
"vite-plugin-glsl/ext"
]
}
}

View File

@ -0,0 +1,18 @@
import { sveltekit } from '@sveltejs/kit/vite';
import glsl from "vite-plugin-glsl";
import { defineConfig } from 'vite';
import { exec } from 'child_process';
const dev = import.meta.env;
export default defineConfig({
plugins: [sveltekit(), glsl(), {
name: 'postbuild-commands', // the name of your custom plugin. Could be anything.
closeBundle: async () => {
return;
// run pnpm run package
exec('pnpm run package', (err, stdout, stderr) => {
console.log(stdout);
});
}
},]
});

13
packages/ui/.eslintignore Normal file
View File

@ -0,0 +1,13 @@
.DS_Store
node_modules
/build
/.svelte-kit
/package
.env
.env.*
!.env.example
# Ignore files for PNPM, NPM and YARN
pnpm-lock.yaml
package-lock.json
yarn.lock

11
packages/ui/.gitignore vendored Normal file
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@ -0,0 +1,11 @@
.DS_Store
node_modules
/build
/dist
/.svelte-kit
/package
.env
.env.*
!.env.example
vite.config.js.timestamp-*
vite.config.ts.timestamp-*

1
packages/ui/.npmrc Normal file
View File

@ -0,0 +1 @@
engine-strict=true

58
packages/ui/README.md Normal file
View File

@ -0,0 +1,58 @@
# create-svelte
Everything you need to build a Svelte library, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte).
Read more about creating a library [in the docs](https://kit.svelte.dev/docs/packaging).
## Creating a project
If you're seeing this, you've probably already done this step. Congrats!
```bash
# create a new project in the current directory
npm create svelte@latest
# create a new project in my-app
npm create svelte@latest my-app
```
## Developing
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
```bash
npm run dev
# or start the server and open the app in a new browser tab
npm run dev -- --open
```
Everything inside `src/lib` is part of your library, everything inside `src/routes` can be used as a showcase or preview app.
## Building
To build your library:
```bash
npm run package
```
To create a production version of your showcase app:
```bash
npm run build
```
You can preview the production build with `npm run preview`.
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
## Publishing
Go into the `package.json` and give your package the desired name through the `"name"` option. Also consider adding a `"license"` field and point it to a `LICENSE` file which you can create from a template (one popular option is the [MIT license](https://opensource.org/license/mit/)).
To publish your library to [npm](https://www.npmjs.com):
```bash
npm publish
```

View File

@ -1,5 +1,5 @@
{
"name": "@nodes/input-elements",
"name": "@nodes/ui",
"version": "0.0.1",
"scripts": {
"dev": "vite dev",

13
packages/ui/src/app.d.ts vendored Normal file
View File

@ -0,0 +1,13 @@
// See https://kit.svelte.dev/docs/types#app
// for information about these interfaces
declare global {
namespace App {
// interface Error {}
// interface Locals {}
// interface PageData {}
// interface PageState {}
// interface Platform {}
}
}
export {};

12
packages/ui/src/app.html Normal file
View File

@ -0,0 +1,12 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.png" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div>%sveltekit.body%</div>
</body>
</html>

View File

@ -5,7 +5,8 @@ import Float from "./elements/Float.svelte";
import Integer from "./elements/Integer.svelte";
import Select from "./elements/Select.svelte";
import Checkbox from "./elements/Checkbox.svelte";
import Details from "./Details.svelte";
export { Float, Integer, Select, Checkbox };
export { Float, Integer, Select, Checkbox, Input, Details };
export default Input;

View File

@ -0,0 +1,3 @@
<h1>Welcome to your library project</h1>
<p>Create your package using @sveltejs/package and preview/showcase your work with SvelteKit</p>
<p>Visit <a href="https://kit.svelte.dev">kit.svelte.dev</a> to read the documentation</p>

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@ -0,0 +1,18 @@
import adapter from '@sveltejs/adapter-auto';
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
/** @type {import('@sveltejs/kit').Config} */
const config = {
// Consult https://kit.svelte.dev/docs/integrations#preprocessors
// for more information about preprocessors
preprocess: vitePreprocess(),
kit: {
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
// If your environment is not supported or you settled on a specific environment, switch out the adapter.
// See https://kit.svelte.dev/docs/adapters for more information about adapters.
adapter: adapter()
}
};
export default config;

View File

@ -10,9 +10,12 @@ importers:
app:
dependencies:
'@nodes/input-elements':
specifier: link:../packages/input-elements
version: link:../packages/input-elements
'@nodes/graph-interface':
specifier: link:../packages/graph-interface
version: link:../packages/graph-interface
'@nodes/ui':
specifier: link:../packages/ui
version: link:../packages/ui
'@sveltejs/kit':
specifier: ^2.5.0
version: 2.5.2(@sveltejs/vite-plugin-svelte@3.0.2)(svelte@4.2.12)(vite@5.1.4)
@ -34,24 +37,9 @@ importers:
'@types/three':
specifier: ^0.159.0
version: 0.159.0
input-elements:
specifier: link:../packages/input-elements
version: link:../packages/input-elements
jsondiffpatch:
specifier: ^0.6.0
version: 0.6.0
meshline:
specifier: ^3.2.0
version: 3.2.0(three@0.159.0)
plantarium-nodes-math:
specifier: link:../nodes/max/plantarium/math/pkg
version: link:../nodes/max/plantarium/math/pkg
three:
specifier: ^0.159.0
version: 0.159.0
three.meshline:
specifier: ^1.4.0
version: 1.4.0
devDependencies:
'@histoire/plugin-svelte':
specifier: ^0.17.9
@ -102,22 +90,55 @@ importers:
specifier: ^3.3.0
version: 3.3.0(vite@5.1.4)
nodes/max/plantarium/float: {}
nodes/max/plantarium/float/pkg: {}
nodes/max/plantarium/math: {}
nodes/max/plantarium/math/pkg: {}
nodes/max/plantarium/random: {}
nodes/max/plantarium/output: {}
nodes/max/plantarium/random/old-pkg: {}
nodes/max/plantarium/output/pkg: {}
nodes/max/plantarium/random: {}
nodes/max/plantarium/random/pkg: {}
packages/input-elements:
packages/graph-interface:
dependencies:
'@nodes/types':
specifier: link:../types
version: link:../types
'@nodes/ui':
specifier: link:../ui
version: link:../ui
'@threlte/core':
specifier: ^7.1.0
version: 7.1.0(svelte@4.2.12)(three@0.159.0)
'@threlte/extras':
specifier: ^8.7.5
version: 8.8.0(svelte@4.2.12)(three@0.159.0)
'@threlte/flex':
specifier: ^1.0.1
version: 1.0.1(svelte@4.2.12)(three@0.159.0)
'@types/three':
specifier: ^0.159.0
version: 0.159.0
jsondiffpatch:
specifier: ^0.6.0
version: 0.6.0
three:
specifier: ^0.159.0
version: 0.159.0
vite-plugin-glsl:
specifier: ^1.2.1
version: 1.2.1(vite@5.1.4)
devDependencies:
'@histoire/plugin-svelte':
specifier: ^0.17.9
version: 0.17.9(histoire@0.17.9)(svelte@4.2.12)(vite@5.1.4)
'@sveltejs/adapter-auto':
specifier: ^3.0.0
version: 3.2.0(@sveltejs/kit@2.5.2)
@ -142,9 +163,18 @@ importers:
eslint:
specifier: ^8.56.0
version: 8.57.0
eslint-config-prettier:
specifier: ^9.1.0
version: 9.1.0(eslint@8.57.0)
eslint-plugin-svelte:
specifier: ^2.35.1
version: 2.35.1(eslint@8.57.0)(svelte@4.2.12)
prettier:
specifier: ^3.1.1
version: 3.2.5
prettier-plugin-svelte:
specifier: ^3.1.2
version: 3.2.2(prettier@3.2.5)(svelte@4.2.12)
publint:
specifier: ^0.1.9
version: 0.1.16
@ -163,9 +193,6 @@ importers:
vite:
specifier: ^5.0.11
version: 5.1.4
vitest:
specifier: ^1.2.0
version: 1.4.0
packages/node-registry:
dependencies:
@ -232,6 +259,61 @@ importers:
packages/types: {}
packages/ui:
dependencies:
'@nodes/types':
specifier: link:../types
version: link:../types
devDependencies:
'@sveltejs/adapter-auto':
specifier: ^3.0.0
version: 3.2.0(@sveltejs/kit@2.5.2)
'@sveltejs/kit':
specifier: ^2.0.0
version: 2.5.2(@sveltejs/vite-plugin-svelte@3.0.2)(svelte@4.2.12)(vite@5.1.4)
'@sveltejs/package':
specifier: ^2.0.0
version: 2.3.0(svelte@4.2.12)(typescript@5.3.3)
'@sveltejs/vite-plugin-svelte':
specifier: ^3.0.0
version: 3.0.2(svelte@4.2.12)(vite@5.1.4)
'@types/eslint':
specifier: ^8.56.0
version: 8.56.7
'@typescript-eslint/eslint-plugin':
specifier: ^7.0.0
version: 7.5.0(@typescript-eslint/parser@7.5.0)(eslint@8.57.0)(typescript@5.3.3)
'@typescript-eslint/parser':
specifier: ^7.0.0
version: 7.5.0(eslint@8.57.0)(typescript@5.3.3)
eslint:
specifier: ^8.56.0
version: 8.57.0
eslint-plugin-svelte:
specifier: ^2.35.1
version: 2.35.1(eslint@8.57.0)(svelte@4.2.12)
publint:
specifier: ^0.1.9
version: 0.1.16
svelte:
specifier: ^4.2.7
version: 4.2.12
svelte-check:
specifier: ^3.6.0
version: 3.6.4(postcss@8.4.35)(svelte@4.2.12)
tslib:
specifier: ^2.4.1
version: 2.6.2
typescript:
specifier: ^5.0.0
version: 5.3.3
vite:
specifier: ^5.0.11
version: 5.1.4
vitest:
specifier: ^1.2.0
version: 1.4.0
packages:
/@aashutoshrathi/word-wrap@1.2.6:
@ -706,7 +788,6 @@ packages:
'@types/estree': 1.0.5
estree-walker: 2.0.2
picomatch: 2.3.1
dev: true
/@rollup/rollup-android-arm-eabi@4.12.0:
resolution: {integrity: sha512-+ac02NL/2TCKRrJu2wffk1kZ+RyqxVUlbjSagNgPm94frxtr+XDL12E5Ll1enWskLrtrZ2r8L3wED1orIibV/w==}
@ -1997,7 +2078,6 @@ packages:
/estree-walker@2.0.2:
resolution: {integrity: sha512-Rfkk/Mp/DL7JVje3u18FxFujQlTNR2q6QfMSMB7AvCBx91NGj/ba3kCfza0f6dVDbw7YlRf/nDrn7pQrCCyQ/w==}
dev: true
/estree-walker@3.0.3:
resolution: {integrity: sha512-7RUKfXgSMMkzt6ZuXmqapOurLGPPfgj6l9uRZ7lRGolvk0y2yocc35LdcxKC5PQZdn2DMqioAQ2NoWcrTKmm6g==}
@ -2739,14 +2819,6 @@ packages:
engines: {node: '>= 8'}
dev: true
/meshline@3.2.0(three@0.159.0):
resolution: {integrity: sha512-ZaJkC967GTuef7UBdO0rGPX544oIWaNo7tYedVHSoR2lje6RR16fX8IsgMxgxoYYERtjqsRWIYBSPBxG4QR84Q==}
peerDependencies:
three: '>=0.137'
dependencies:
three: 0.159.0
dev: false
/meshoptimizer@0.18.1:
resolution: {integrity: sha512-ZhoIoL7TNV4s5B6+rx5mC//fw8/POGyNxS/DZyCJeiZ12ScLfVwRE/GfsxwiTkMYYD5DmK2/JXnEVXqL4rF+Sw==}
dev: false
@ -3076,7 +3148,6 @@ packages:
/picomatch@2.3.1:
resolution: {integrity: sha512-JU3teHTNjmE2VCGFzuY8EXzCDVwEqB2a8fsIvwaStHhAWJEeVd1o1QD80CU6+ZdEXXSLbSsuLwJjkCBWqRQUVA==}
engines: {node: '>=8.6'}
dev: true
/pkg-types@1.0.3:
resolution: {integrity: sha512-nN7pYi0AQqJnoLPC9eHFQ8AcyaixBUOwvqc5TDnIKCMEE6I0y8P7OKA7fPexsXGCGxQDl/cmrLAp26LhcwxZ4A==}
@ -3624,10 +3695,6 @@ packages:
tweakpane: 3.1.10
dev: false
/three.meshline@1.4.0:
resolution: {integrity: sha512-A8IsiMrWP8zmHisGDAJ76ZD7t/dOF/oCe/FUKNE6Bu01ZYEx8N6IlU/1Plb2aOZtAuWM2A8s8qS3hvY0OFuvOw==}
dev: false
/three@0.159.0:
resolution: {integrity: sha512-eCmhlLGbBgucuo4VEA9IO3Qpc7dh8Bd4VKzr7WfW4+8hMcIfoAVi1ev0pJYN9PTTsCslbcKgBwr2wNZ1EvLInA==}
dev: false
@ -3882,7 +3949,6 @@ packages:
vite: 5.1.4
transitivePeerDependencies:
- rollup
dev: true
/vite-plugin-wasm@3.3.0(vite@5.1.4):
resolution: {integrity: sha512-tVhz6w+W9MVsOCHzxo6SSMSswCeIw4HTrXEi6qL3IRzATl83jl09JVO1djBqPSwfjgnpVHNLYcaMbaDX5WB/pg==}