feat: implement branch node (almost finsihed)
This commit is contained in:
parent
4db1cc7d4f
commit
2de2560a57
45
Cargo.lock
generated
45
Cargo.lock
generated
@ -3,7 +3,13 @@
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version = 3
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[[package]]
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name = "array"
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name = "autocfg"
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version = "1.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f1fdabc7756949593fe60f30ec81974b613357de856987752631dea1e3394c80"
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[[package]]
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name = "box"
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version = "0.1.0"
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dependencies = [
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"console_error_panic_hook",
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@ -17,16 +23,11 @@ dependencies = [
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]
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[[package]]
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name = "autocfg"
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version = "1.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f1fdabc7756949593fe60f30ec81974b613357de856987752631dea1e3394c80"
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[[package]]
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name = "box"
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name = "branch"
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version = "0.1.0"
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dependencies = [
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"console_error_panic_hook",
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"glam",
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"macros",
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"serde",
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"serde-wasm-bindgen",
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@ -123,20 +124,6 @@ dependencies = [
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"web-sys",
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]
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[[package]]
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name = "max-plantarium-sum"
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version = "0.1.0"
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dependencies = [
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"console_error_panic_hook",
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"macros",
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"serde",
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"serde-wasm-bindgen",
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"utils",
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"wasm-bindgen",
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"wasm-bindgen-test",
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"web-sys",
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]
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[[package]]
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name = "max-plantarium-triangle"
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version = "0.1.0"
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@ -367,20 +354,6 @@ dependencies = [
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"unicode-ident",
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]
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[[package]]
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name = "template"
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version = "0.1.0"
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dependencies = [
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"console_error_panic_hook",
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"macros",
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"serde",
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"serde-wasm-bindgen",
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"utils",
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"wasm-bindgen",
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"wasm-bindgen-test",
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"web-sys",
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]
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[[package]]
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name = "types"
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version = "0.1.0"
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@ -7,7 +7,6 @@
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useTexture,
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} from "@threlte/extras";
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import {
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Texture,
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type BufferGeometry,
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type PerspectiveCamera,
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type Vector3,
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@ -16,7 +15,6 @@
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import { OrbitControls } from "@threlte/extras";
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import { AppSettings } from "../settings/app-settings";
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import localStore from "$lib/helpers/localStore";
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import { Inspector } from "three-inspect";
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export let geometries: BufferGeometry[];
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export let lines: Vector3[][];
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@ -89,13 +87,9 @@
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{/if}
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{#await matcap then value}
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<T.Mesh geometry={geo}>
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<T.MeshMatcapMaterial matcap={value} />
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<T.MeshMatcapMaterial matcap={value} wireframe={$AppSettings.wireframe} />
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{#if false}
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<T.MeshStandardMaterial
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color="green"
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depthTest={true}
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wireframe={$AppSettings.wireframe}
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/>
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<T.MeshStandardMaterial color="green" depthTest={true} />
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{/if}
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</T.Mesh>
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{/await}
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@ -64,11 +64,17 @@
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</script>
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{#if node}
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{#if nodeDefinition && store && Object.keys(nodeDefinition).length > 0}
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<NestedSettings id="activeNodeSettings" settings={nodeDefinition} {store} />
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{:else}
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<p class="mx-4">Active Node has no Settings</p>
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{/if}
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{#key node.id}
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{#if nodeDefinition && store && Object.keys(nodeDefinition).length > 0}
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<NestedSettings
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id="activeNodeSettings"
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settings={nodeDefinition}
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{store}
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/>
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{:else}
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<p class="mx-4">Active Node has no Settings</p>
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{/if}
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{/key}
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{:else}
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<p class="mx-4">No active node</p>
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{/if}
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@ -49,10 +49,25 @@
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let keymap: ReturnType<typeof createKeyMap>;
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function handleResult(event: CustomEvent<Graph>) {
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res = runtimeExecutor.execute(event.detail, get(settings?.graph?.settings));
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try {
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res = runtimeExecutor.execute(
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event.detail,
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get(settingPanels?.graph?.settings),
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);
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} catch (error) {
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console.log("errors", error);
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}
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if ($AppSettings.centerCamera && viewerCamera && viewerCenter) {
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viewerControls.target.copy(viewerCenter);
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if (
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Number.isNaN(viewerCenter.x) ||
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Number.isNaN(viewerCenter.y) ||
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Number.isNaN(viewerCenter.z)
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) {
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// viewerCenter.set(0, 0, 0);
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} else {
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viewerControls.target.copy(viewerCenter);
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}
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viewerControls.update();
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}
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}
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@ -61,7 +76,7 @@
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localStorage.setItem("graph", JSON.stringify(event.detail));
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}
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let settings: Record<string, any> = {
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let settingPanels: Record<string, any> = {
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general: {
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id: "general",
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icon: "i-tabler-settings",
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@ -90,33 +105,33 @@
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};
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$: if (keymap) {
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settings.shortcuts = {
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settingPanels.shortcuts = {
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id: "shortcuts",
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icon: "i-tabler-keyboard",
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props: { keymap },
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component: Keymap,
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};
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settings = settings;
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settingPanels = settingPanels;
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}
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$: if (manager) {
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settings.activeNode.props.manager = manager;
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settings.nodeStore = {
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settingPanels.activeNode.props.manager = manager;
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settingPanels.nodeStore = {
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id: "Node Store",
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icon: "i-tabler-database",
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props: { nodeRegistry, manager },
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component: NodeStore,
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};
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settings = settings;
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settingPanels = settingPanels;
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}
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$: if (activeNode) {
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settings.activeNode.props.node = activeNode;
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settings = settings;
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settingPanels.activeNode.props.node = activeNode;
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settingPanels = settingPanels;
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} else {
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settings.activeNode.props.node = undefined;
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settings = settings;
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settingPanels.activeNode.props.node = undefined;
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settingPanels = settingPanels;
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}
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function handleSettings(
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@ -125,25 +140,25 @@
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types: Record<string, unknown>;
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}>,
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) {
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settings.general.definition.debug.stressTest.loadGrid.callback =
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settingPanels.general.definition.debug.stressTest.loadGrid.callback =
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function () {
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const store = get(settings.general.settings);
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const store = get(settingPanels.general.settings);
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graph = templates.grid(store.amount, store.amount);
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};
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settings.general.definition.debug.stressTest.loadTree.callback =
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settingPanels.general.definition.debug.stressTest.loadTree.callback =
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function () {
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const store = get(settings.general.settings);
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const store = get(settingPanels.general.settings);
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graph = templates.tree(store.amount);
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};
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settings.graph.settings = writable(ev.detail.values);
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settings.graph.definition = {
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...settings.graph.definition,
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settingPanels.graph.settings = writable(ev.detail.values);
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settingPanels.graph.definition = {
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...settingPanels.graph.definition,
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...ev.detail.types,
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};
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settings = settings;
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settingPanels = settingPanels;
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}
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</script>
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@ -168,12 +183,12 @@
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bind:keymap
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showGrid={$AppSettings?.showNodeGrid}
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snapToGrid={$AppSettings?.snapToGrid}
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settings={settings?.graph?.settings}
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settings={settingPanels?.graph?.settings}
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on:settings={handleSettings}
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on:result={handleResult}
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on:save={handleSave}
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/>
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<Settings panels={settings}></Settings>
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<Settings panels={settingPanels}></Settings>
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{/key}
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</Grid.Cell>
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</Grid.Row>
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@ -1,16 +0,0 @@
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{
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"id": "max/plantarium/array",
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"outputs": [
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"float"
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],
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"inputs": {
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"value": {
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"type": "float",
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"value": 4.2
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},
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"amount": {
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"type": "integer",
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"value": 2
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}
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}
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}
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@ -1,30 +0,0 @@
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use macros::include_definition_file;
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use utils::{evaluate_int, get_args};
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use wasm_bindgen::prelude::*;
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use web_sys::console;
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include_definition_file!("src/input.json");
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#[wasm_bindgen]
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pub fn execute(input: &[i32]) -> Vec<i32> {
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utils::set_panic_hook();
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let args = get_args(input);
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let value_encoded = evaluate_int(args[0]);
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let length = evaluate_int(args[1]) as usize;
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console::log_1(&format!("WASM(array): input: {:?} -> {:?}", args, value_encoded).into());
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// construct array of length
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let mut res: Vec<i32> = Vec::with_capacity(length + 4);
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res.push(0);
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res.push(length as i32 + 4);
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for _ in 0..length {
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res.push(value_encoded);
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}
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res.push(1);
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res.push(1);
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res
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}
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@ -1,6 +1,6 @@
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use macros::include_definition_file;
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use utils::{
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encode_float, evaluate_float, geometry::calculate_normals, get_args, set_panic_hook, wrap_arg,
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encode_float, evaluate_float, geometry::calculate_normals, set_panic_hook, split_args, wrap_arg,
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};
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use wasm_bindgen::prelude::*;
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use web_sys::console;
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@ -13,7 +13,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
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set_panic_hook();
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let args = get_args(input);
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let args = split_args(input);
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console::log_1(&format!("WASM(cube): input: {:?} -> {:?}", input, args ).into());
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@ -1,5 +1,5 @@
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[package]
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name = "array"
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name = "branch"
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version = "0.1.0"
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authors = ["Max Richter <jim-x@web.de>"]
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edition = "2018"
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@ -19,10 +19,11 @@ wasm-bindgen = "0.2.84"
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# code size when deploying.
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utils = { version = "0.1.0", path = "../../../../packages/utils" }
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macros = { version = "0.1.0", path = "../../../../packages/macros" }
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web-sys = { version = "0.3.69", features = ["console"] }
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serde = { version = "1.0", features = ["derive"] }
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serde-wasm-bindgen = "0.4"
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console_error_panic_hook = { version = "0.1.7", optional = true }
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web-sys = { version = "0.3.69", features = ["console"] }
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glam = "0.27.0"
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[dev-dependencies]
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wasm-bindgen-test = "0.3.34"
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@ -15,7 +15,7 @@
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"step": 0.05,
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"value": 0.8
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},
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"thiccness": {
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"thickness": {
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"type": "float",
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"min": 0,
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"max": 1,
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@ -47,7 +47,7 @@
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"value": 1
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},
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"depth": {
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"type": "float",
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"type": "integer",
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"hidden": true,
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"min": 1,
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"value": 1,
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116
nodes/max/plantarium/branch/src/lib.rs
Normal file
116
nodes/max/plantarium/branch/src/lib.rs
Normal file
@ -0,0 +1,116 @@
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use std::f32::consts::PI;
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use glam::Vec3;
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use macros::include_definition_file;
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use utils::{
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concat_arg_vecs, evaluate_float, evaluate_int,
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geometry::{create_path, get_direction_at_path, get_point_at_path, wrap_path, wrap_path_mut},
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log, set_panic_hook, split_args,
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};
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use wasm_bindgen::prelude::*;
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include_definition_file!("src/input.json");
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#[wasm_bindgen]
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pub fn execute(input: &[i32]) -> Vec<i32> {
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set_panic_hook();
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let args = split_args(input);
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let paths = split_args(args[0]);
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let mut output: Vec<Vec<i32>> = Vec::new();
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let resolution = evaluate_int(args[8]).max(4) as usize;
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let depth = evaluate_int(args[6]);
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let mut max_depth = 0;
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for path_data in paths.iter() {
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if path_data[2] != 0 {
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continue;
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}
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max_depth = max_depth.max(path_data[3]);
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}
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for path_data in paths.iter() {
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// if this is not a path don't modify it
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if path_data[2] != 0 || path_data[3] < (max_depth - depth) {
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output.push(path_data.to_vec());
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continue;
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}
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let path = wrap_path(path_data);
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let branch_amount = evaluate_int(args[7]).max(1);
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let lowest_branch = evaluate_float(args[4]);
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let highest_branch = evaluate_float(args[5]);
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for i in 0..branch_amount {
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let a = i as f32 / (branch_amount - 1).max(1) as f32;
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let length = evaluate_float(args[1]);
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let thickness = evaluate_float(args[2]);
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let offset_single = evaluate_float(args[3]);
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// log!("a: {}, length: {}, thickness: {}, offset_single: {}, lowest_branch: {}, highest_branch: {}", a, length, thickness, offset_single, lowest_branch, highest_branch);
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// log!("a: {}, length: {}, thickness: {}, offset_single: {}, lowest_branch: {}, highest_branch: {}", a, length, thickness, offset_single, lowest_branch, highest_branch);
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let root_alpha = (a * (highest_branch - lowest_branch) + lowest_branch)
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.min(1.0)
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.max(0.0);
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let is_left = i % 2 == 0;
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let branch_origin = get_point_at_path(path.points, root_alpha);
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//const [_vx, , _vz] = interpolateSkeletonVec(stem.skeleton, a);
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let direction_slice = get_direction_at_path(path.points, root_alpha);
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let direction = Vec3::from_slice(&direction_slice).normalize();
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||||
let rotation_angle = if is_left { PI } else { -PI };
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||||
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||||
// check if diration contains NaN
|
||||
if direction[0].is_nan() || direction[1].is_nan() || direction[2].is_nan() {
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||||
log!(
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||||
"BRANCH direction contains NaN: {:?}, slice: {:?} branch_origin: {:?}, branch: {}",
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||||
direction,
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||||
direction_slice,
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||||
branch_origin,
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||||
i
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||||
);
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||||
continue;
|
||||
}
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||||
|
||||
let branch_direction = Vec3::from_slice(&[
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||||
direction[0] * rotation_angle.cos() - direction[2] * rotation_angle.sin(),
|
||||
0.0,
|
||||
direction[0] * rotation_angle.sin() + direction[2] * rotation_angle.cos(),
|
||||
])
|
||||
.normalize();
|
||||
|
||||
log!(
|
||||
"BRANCH depth: {}, branch_origin: {:?}, direction_at: {:?}, branch_direction: {:?}",
|
||||
depth,
|
||||
branch_origin,
|
||||
direction,
|
||||
branch_direction
|
||||
);
|
||||
let mut branch_data = create_path(resolution, depth + 1);
|
||||
let branch = wrap_path_mut(&mut branch_data);
|
||||
|
||||
for j in 0..resolution {
|
||||
let _a = j as f32 / (resolution - 1) as f32;
|
||||
branch.points[j * 4] = branch_origin[0] + branch_direction[0] * _a * length;
|
||||
branch.points[j * 4 + 1] = branch_origin[1] + branch_direction[1] * _a * length;
|
||||
branch.points[j * 4 + 2] = branch_origin[2] + branch_direction[2] * _a * length;
|
||||
branch.points[j * 4 + 3] = branch_origin[3] * thickness * (1.0 - _a);
|
||||
}
|
||||
|
||||
output.push(branch_data);
|
||||
}
|
||||
|
||||
output.push(path_data.to_vec());
|
||||
}
|
||||
|
||||
concat_arg_vecs(output)
|
||||
}
|
6
nodes/max/plantarium/branches/.gitignore
vendored
6
nodes/max/plantarium/branches/.gitignore
vendored
@ -1,6 +0,0 @@
|
||||
/target
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
bin/
|
||||
pkg/
|
||||
wasm-pack.log
|
@ -1,28 +0,0 @@
|
||||
[package]
|
||||
name = "template"
|
||||
version = "0.1.0"
|
||||
authors = ["Max Richter <jim-x@web.de>"]
|
||||
edition = "2018"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib", "rlib"]
|
||||
|
||||
[features]
|
||||
default = ["console_error_panic_hook"]
|
||||
|
||||
[dependencies]
|
||||
wasm-bindgen = "0.2.84"
|
||||
|
||||
# The `console_error_panic_hook` crate provides better debugging of panics by
|
||||
# logging them with `console.error`. This is great for development, but requires
|
||||
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
|
||||
# code size when deploying.
|
||||
utils = { version = "0.1.0", path = "../../../../packages/utils" }
|
||||
macros = { version = "0.1.0", path = "../../../../packages/macros" }
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde-wasm-bindgen = "0.4"
|
||||
console_error_panic_hook = { version = "0.1.7", optional = true }
|
||||
web-sys = { version = "0.3.69", features = ["console"] }
|
||||
|
||||
[dev-dependencies]
|
||||
wasm-bindgen-test = "0.3.34"
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"scripts": {
|
||||
"build": "wasm-pack build --release --out-name index --no-default-features",
|
||||
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{concat_args, decode_float, encode_float, get_args, set_panic_hook, wrap_arg};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
include_definition_file!("src/input.json");
|
||||
|
||||
#[rustfmt::skip]
|
||||
#[wasm_bindgen]
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
set_panic_hook();
|
||||
|
||||
let args = get_args(input);
|
||||
|
||||
let paths = get_args(args[0]);
|
||||
|
||||
concat_args(paths)
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
//! Test suite for the Web and headless browsers.
|
||||
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
extern crate wasm_bindgen_test;
|
||||
use wasm_bindgen_test::*;
|
||||
|
||||
wasm_bindgen_test_configure!(run_in_browser);
|
||||
|
||||
#[wasm_bindgen_test]
|
||||
fn pass() {
|
||||
assert_eq!(1 + 1, 2);
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{concat_args, get_args, set_panic_hook};
|
||||
use utils::{concat_args, set_panic_hook, split_args};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
include_definition_file!("src/input.json");
|
||||
@ -7,6 +7,6 @@ include_definition_file!("src/input.json");
|
||||
#[wasm_bindgen]
|
||||
pub fn execute(args: &[i32]) -> Vec<i32> {
|
||||
set_panic_hook();
|
||||
let args = get_args(args);
|
||||
let args = split_args(args);
|
||||
concat_args(vec![&[0], args[0], args[1], args[2]])
|
||||
}
|
||||
|
@ -36,6 +36,13 @@
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"depth": {
|
||||
"type": "integer",
|
||||
"min": 1,
|
||||
"max": 10,
|
||||
"value": 1,
|
||||
"hidden": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,8 +2,8 @@ use glam::Vec3;
|
||||
use macros::include_definition_file;
|
||||
use noise::{core::open_simplex::open_simplex_2d, permutationtable::PermutationTable, Vector2};
|
||||
use utils::{
|
||||
concat_args, evaluate_float, evaluate_vec3, geometry::wrap_path, get_args, reset_call_count,
|
||||
set_panic_hook,
|
||||
concat_args, evaluate_float, evaluate_int, evaluate_vec3, geometry::wrap_path_mut,
|
||||
reset_call_count, set_panic_hook, split_args,
|
||||
};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
@ -19,9 +19,9 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
reset_call_count();
|
||||
|
||||
let args = get_args(input);
|
||||
let args = split_args(input);
|
||||
|
||||
let plants = get_args(args[0]);
|
||||
let plants = split_args(args[0]);
|
||||
let scale = (evaluate_float(args[1]) * 0.1) as f64;
|
||||
let strength = evaluate_float(args[2]);
|
||||
let fix_bottom = evaluate_float(args[3]);
|
||||
@ -30,8 +30,18 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
let directional_strength = evaluate_vec3(args[5]);
|
||||
|
||||
let depth = evaluate_int(args[6]);
|
||||
|
||||
let hasher = PermutationTable::new(seed as u32);
|
||||
|
||||
let mut max_depth = 0;
|
||||
for path_data in plants.iter() {
|
||||
if path_data[2] != 0 {
|
||||
continue;
|
||||
}
|
||||
max_depth = max_depth.max(path_data[3]);
|
||||
}
|
||||
|
||||
let output: Vec<Vec<i32>> = plants
|
||||
.iter()
|
||||
.enumerate()
|
||||
@ -43,7 +53,11 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
return path_data;
|
||||
}
|
||||
|
||||
let path = wrap_path(&mut path_data);
|
||||
if path_data[3] < (max_depth - depth + 1) {
|
||||
return path_data;
|
||||
}
|
||||
|
||||
let path = wrap_path_mut(&mut path_data);
|
||||
|
||||
let p0 = Vec3::new(path.points[0], path.points[1], path.points[2]);
|
||||
|
||||
|
@ -2,7 +2,7 @@ use macros::include_definition_file;
|
||||
use utils::{
|
||||
concat_args, evaluate_int,
|
||||
geometry::{extrude_path, wrap_path},
|
||||
get_args, log,
|
||||
log, split_args,
|
||||
};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
@ -12,9 +12,11 @@ include_definition_file!("src/inputs.json");
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
utils::set_panic_hook();
|
||||
|
||||
let args = get_args(input);
|
||||
let args = split_args(input);
|
||||
|
||||
let inputs = get_args(args[0]);
|
||||
assert_eq!(args.len(), 2, "Expected 2 arguments, got {}", args.len());
|
||||
|
||||
let inputs = split_args(args[0]);
|
||||
|
||||
let resolution = evaluate_int(args[1]) as usize;
|
||||
|
||||
@ -28,10 +30,9 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
if arg_type == 0 {
|
||||
// this is path
|
||||
let mut vec = arg.to_vec();
|
||||
let vec = arg.to_vec();
|
||||
output.push(vec.clone());
|
||||
let path_data = wrap_path(&mut vec);
|
||||
log!("{:?}", path_data);
|
||||
let path_data = wrap_path(arg);
|
||||
let geometry = extrude_path(path_data, resolution);
|
||||
output.push(geometry);
|
||||
} else if arg_type == 1 {
|
||||
|
@ -1,5 +1,5 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{concat_args, get_args, set_panic_hook};
|
||||
use utils::{concat_args, set_panic_hook, split_args};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
include_definition_file!("src/definition.json");
|
||||
@ -7,6 +7,6 @@ include_definition_file!("src/definition.json");
|
||||
#[wasm_bindgen]
|
||||
pub fn execute(args: &[i32]) -> Vec<i32> {
|
||||
set_panic_hook();
|
||||
let args = get_args(args);
|
||||
let args = split_args(args);
|
||||
concat_args(vec![&[1], args[0], args[1], args[2]])
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ use macros::include_definition_file;
|
||||
use utils::{
|
||||
evaluate_float, evaluate_int, evaluate_vec3,
|
||||
geometry::{create_multiple_paths, wrap_multiple_paths},
|
||||
get_args, log, reset_call_count, set_panic_hook,
|
||||
log, reset_call_count, set_panic_hook, split_args,
|
||||
};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
@ -14,7 +14,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
reset_call_count();
|
||||
|
||||
let args = get_args(input);
|
||||
let args = split_args(input);
|
||||
|
||||
let amount = evaluate_int(args[1]) as usize;
|
||||
let path_resolution = evaluate_int(args[4]) as usize;
|
||||
|
6
nodes/max/plantarium/sum/.gitignore
vendored
6
nodes/max/plantarium/sum/.gitignore
vendored
@ -1,6 +0,0 @@
|
||||
/target
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
bin/
|
||||
pkg/
|
||||
wasm-pack.log
|
@ -1,28 +0,0 @@
|
||||
[package]
|
||||
name = "max-plantarium-sum"
|
||||
version = "0.1.0"
|
||||
authors = ["Max Richter <jim-x@web.de>"]
|
||||
edition = "2018"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib", "rlib"]
|
||||
|
||||
[features]
|
||||
default = ["console_error_panic_hook"]
|
||||
|
||||
[dependencies]
|
||||
wasm-bindgen = "0.2.84"
|
||||
|
||||
# The `console_error_panic_hook` crate provides better debugging of panics by
|
||||
# logging them with `console.error`. This is great for development, but requires
|
||||
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
|
||||
# code size when deploying.
|
||||
utils = { version = "0.1.0", path = "../../../../packages/utils" }
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde-wasm-bindgen = "0.4"
|
||||
console_error_panic_hook = { version = "0.1.7", optional = true }
|
||||
macros = { version = "0.1.0", path = "../../../../packages/macros" }
|
||||
web-sys = { version = "0.3.69", features = ["console"] }
|
||||
|
||||
[dev-dependencies]
|
||||
wasm-bindgen-test = "0.3.34"
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"scripts": {
|
||||
"build": "wasm-pack build --release --out-name index --no-default-features",
|
||||
"dev": "cargo watch -s 'wasm-pack build --dev --out-name index --no-default-features'"
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
{
|
||||
"id": "max/plantarium/sum",
|
||||
"outputs": [
|
||||
"float"
|
||||
],
|
||||
"inputs": {
|
||||
"array": {
|
||||
"type": "float",
|
||||
"value": 2,
|
||||
"external": true
|
||||
}
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{decode_float, encode_float};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
include_definition_file!("src/input.json");
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
utils::set_panic_hook();
|
||||
|
||||
let mut sum = 0.0;
|
||||
|
||||
// console::log_1(&format!("WASM(sum_node): args: {:?}", input).into());
|
||||
|
||||
let length = (input.len() - 2) / 2;
|
||||
|
||||
(0..length).for_each(|i| {
|
||||
// console::log_1(&format!("WASM(sum_node): i: {} sum: {:?}", i, sum).into());
|
||||
sum += decode_float(input[2 + i * 2]);
|
||||
});
|
||||
|
||||
let encoded_sum = encode_float(sum);
|
||||
|
||||
// console::log_1(&format!("WASM(sum_node): result: {:?}", sum).into());
|
||||
|
||||
vec![0, 2, encoded_sum]
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
//! Test suite for the Web and headless browsers.
|
||||
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
extern crate wasm_bindgen_test;
|
||||
use wasm_bindgen_test::*;
|
||||
|
||||
wasm_bindgen_test_configure!(run_in_browser);
|
||||
|
||||
#[wasm_bindgen_test]
|
||||
fn pass() {
|
||||
assert_eq!(1 + 1, 2);
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{decode_float, encode_float, evaluate_int, get_args, wrap_arg};
|
||||
use utils::{decode_float, encode_float, evaluate_int, split_args, wrap_arg};
|
||||
use wasm_bindgen::prelude::*;
|
||||
use web_sys::console;
|
||||
|
||||
@ -11,7 +11,7 @@ pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
|
||||
utils::set_panic_hook();
|
||||
|
||||
let args = get_args(input);
|
||||
let args = split_args(input);
|
||||
|
||||
let size = evaluate_int(args[0]);
|
||||
let decoded = decode_float(size);
|
||||
|
@ -1,12 +1,12 @@
|
||||
use macros::include_definition_file;
|
||||
use utils::{concat_args, get_args, log};
|
||||
use utils::{concat_args, log, split_args};
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
include_definition_file!("src/input.json");
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
let args = get_args(input);
|
||||
let args = split_args(input);
|
||||
log!("vec3 input: {:?}", input);
|
||||
log!("vec3 args: {:?}", args);
|
||||
concat_args(args)
|
||||
|
@ -1,16 +1,16 @@
|
||||
use crate::log;
|
||||
|
||||
static GEOMETRY_HEADER_SIZE: usize = 3;
|
||||
// 0: geometry type = 0
|
||||
// 1: vertex amount
|
||||
// 2: face amount
|
||||
|
||||
pub struct GeometryData<'a> {
|
||||
pub positions: &'a mut [f32], // View into `data`
|
||||
pub normals: &'a mut [f32], // View into `data`
|
||||
pub faces: &'a mut [i32], // View into `data`
|
||||
}
|
||||
|
||||
static GEOMETRY_HEADER_SIZE: usize = 3;
|
||||
// 0: geometry type = 0
|
||||
// 1: vertex amount
|
||||
// 2: face amount
|
||||
|
||||
pub fn create_geometry_data(vertex_amount: usize, face_amount: usize) -> Vec<i32> {
|
||||
let amount = GEOMETRY_HEADER_SIZE // definition (type, vertex_amount, face_amount)
|
||||
+ 4 // opening and closing brackets
|
||||
|
@ -1,14 +1,20 @@
|
||||
static PATH_HEADER_SIZE: usize = 2;
|
||||
// 0: node-type, stem: 0
|
||||
// 1: depth
|
||||
static PATH_HEADER_SIZE: usize = 2;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PathData<'a> {
|
||||
pub header: &'a mut [i32],
|
||||
pub struct PathDataMut<'a> {
|
||||
pub length: usize,
|
||||
pub depth: i32,
|
||||
pub points: &'a mut [f32],
|
||||
}
|
||||
|
||||
pub struct PathData<'a> {
|
||||
pub depth: i32,
|
||||
pub length: usize,
|
||||
pub points: &'a [f32],
|
||||
}
|
||||
|
||||
pub fn create_multiple_paths(amount: usize, point_amount: usize, depth: i32) -> Vec<i32> {
|
||||
let output_size = amount * (point_amount * 4 + PATH_HEADER_SIZE + 4) + 4;
|
||||
|
||||
@ -35,7 +41,7 @@ pub fn create_multiple_paths(amount: usize, point_amount: usize, depth: i32) ->
|
||||
path
|
||||
}
|
||||
|
||||
pub fn wrap_multiple_paths(mut input: &mut [i32]) -> Vec<PathData<'_>> {
|
||||
pub fn wrap_multiple_paths(mut input: &mut [i32]) -> Vec<PathDataMut<'_>> {
|
||||
let mut paths = Vec::new();
|
||||
let mut end_index = 2;
|
||||
|
||||
@ -46,7 +52,7 @@ pub fn wrap_multiple_paths(mut input: &mut [i32]) -> Vec<PathData<'_>> {
|
||||
end_index = input[1] as usize + 3;
|
||||
if end_index < input.len() {
|
||||
let (path_slice, remaining) = input.split_at_mut(end_index);
|
||||
let path_data = wrap_path(path_slice);
|
||||
let path_data = wrap_path_mut(path_slice);
|
||||
paths.push(path_data);
|
||||
input = remaining;
|
||||
} else {
|
||||
@ -63,7 +69,7 @@ pub fn create_path(point_amount: usize, depth: i32) -> Vec<i32> {
|
||||
let mut path: Vec<i32> = vec![0; output_size];
|
||||
|
||||
path[0] = 0; // encode opening bracket
|
||||
path[1] = (point_amount * 4) as i32 + 2; // encode opening bracket
|
||||
path[1] = ((point_amount * 4) + PATH_HEADER_SIZE + 1) as i32; // encode opening bracket
|
||||
path[2] = 0; //encode node-type, stem: 0
|
||||
path[3] = depth; //encode depth
|
||||
path[output_size - 2] = 1; // encode closing bracket
|
||||
@ -72,7 +78,39 @@ pub fn create_path(point_amount: usize, depth: i32) -> Vec<i32> {
|
||||
path
|
||||
}
|
||||
|
||||
pub fn wrap_path<'a>(geometry: &'a mut [i32]) -> PathData<'a> {
|
||||
pub fn wrap_path(input: &[i32]) -> PathData {
|
||||
// Basic validity checks
|
||||
assert!(
|
||||
input.len() > PATH_HEADER_SIZE,
|
||||
"Geometry vector does not contain enough data for a header."
|
||||
);
|
||||
|
||||
let rest = &input[2..];
|
||||
|
||||
let header = &rest[..PATH_HEADER_SIZE];
|
||||
|
||||
let points_slice = &rest[PATH_HEADER_SIZE..rest.len() - 2];
|
||||
|
||||
assert!(
|
||||
points_slice.len() % 4 == 0,
|
||||
"Points slice does not match the expected size. {}",
|
||||
points_slice.len()
|
||||
);
|
||||
|
||||
let length = points_slice.len() / 4;
|
||||
|
||||
let points: &[f32] = unsafe {
|
||||
std::slice::from_raw_parts(points_slice.as_ptr() as *const f32, points_slice.len())
|
||||
};
|
||||
|
||||
PathData {
|
||||
depth: header[1],
|
||||
length,
|
||||
points,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn wrap_path_mut<'a>(geometry: &'a mut [i32]) -> PathDataMut<'a> {
|
||||
// Basic validity checks
|
||||
assert!(
|
||||
geometry.len() > PATH_HEADER_SIZE,
|
||||
@ -89,7 +127,8 @@ pub fn wrap_path<'a>(geometry: &'a mut [i32]) -> PathData<'a> {
|
||||
|
||||
assert!(
|
||||
points_slice.len() % 4 == 0,
|
||||
"Points slice does not match the expected size.",
|
||||
"Points slice does not match the expected size. {}",
|
||||
points_slice.len()
|
||||
);
|
||||
|
||||
let length = points_slice.len() / 4;
|
||||
@ -98,9 +137,73 @@ pub fn wrap_path<'a>(geometry: &'a mut [i32]) -> PathData<'a> {
|
||||
std::slice::from_raw_parts_mut(points_slice.as_mut_ptr() as *mut f32, points_slice.len())
|
||||
};
|
||||
|
||||
PathData {
|
||||
header,
|
||||
PathDataMut {
|
||||
depth: header[1],
|
||||
length,
|
||||
points,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_point_at_path(path: &[f32], alpha: f32) -> [f32; 4] {
|
||||
let a = alpha.min(0.999999).max(0.000001);
|
||||
|
||||
let num_points = path.len() / 4;
|
||||
let segment_length = 1.0 / (num_points - 1) as f32;
|
||||
let mut target_index = (a / segment_length).floor() as usize;
|
||||
target_index = target_index.min(num_points - 2); // Ensure it doesn't exceed bounds
|
||||
|
||||
let start_index = target_index * 4;
|
||||
let end_index = (target_index + 1) * 4;
|
||||
|
||||
let t = (a - target_index as f32 * segment_length) / segment_length;
|
||||
|
||||
let x1 = path[start_index];
|
||||
let y1 = path[start_index + 1];
|
||||
let z1 = path[start_index + 2];
|
||||
let w1 = path[start_index + 3];
|
||||
|
||||
let x2 = path[end_index];
|
||||
let y2 = path[end_index + 1];
|
||||
let z2 = path[end_index + 2];
|
||||
let w2 = path[end_index + 3];
|
||||
|
||||
// Linear interpolation
|
||||
let x = x1 + t * (x2 - x1);
|
||||
let y = y1 + t * (y2 - y1);
|
||||
let z = z1 + t * (z2 - z1);
|
||||
let w = w1 + t * (w2 - w1);
|
||||
|
||||
[x, y, z, w]
|
||||
}
|
||||
|
||||
pub fn get_direction_at_path(path: &[f32], alpha: f32) -> [f32; 3] {
|
||||
let num_points = path.len() / 4;
|
||||
|
||||
let a = alpha.min(0.999999).max(0.000001);
|
||||
|
||||
let segment_length = 1.0 / (num_points - 1) as f32;
|
||||
let target_index = (a / segment_length).floor() as usize;
|
||||
|
||||
let start_index = target_index * 4;
|
||||
let end_index = (target_index + 1) * 4;
|
||||
|
||||
let x1 = path[start_index];
|
||||
let y1 = path[start_index + 1];
|
||||
let z1 = path[start_index + 2];
|
||||
let x2 = path[end_index];
|
||||
let y2 = path[end_index + 1];
|
||||
let z2 = path[end_index + 2];
|
||||
|
||||
// Direction vector (not normalized)
|
||||
let dx = x2 - x1;
|
||||
let dy = y2 - y1;
|
||||
let dz = z2 - z1;
|
||||
|
||||
let norm = (dx * dx + dy * dy + dz * dz).sqrt();
|
||||
|
||||
if norm == 0.0 {
|
||||
return [0.0, 1.0, 0.0];
|
||||
}
|
||||
|
||||
[dx / norm, dy / norm, dz / norm]
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
use crate::decode_float;
|
||||
|
||||
pub fn get_args(args: &[i32]) -> Vec<&[i32]> {
|
||||
pub fn split_args(args: &[i32]) -> Vec<&[i32]> {
|
||||
println!("-------------------");
|
||||
println!("{:?}", args);
|
||||
|
||||
@ -47,14 +47,12 @@ pub fn get_args(args: &[i32]) -> Vec<&[i32]> {
|
||||
}
|
||||
i += 2;
|
||||
continue;
|
||||
} else if depth == 1 {
|
||||
out_args.push(&args[i..i + 1]);
|
||||
println!("-> {:?}", &args[i..i + 1]);
|
||||
start_index = i + 1;
|
||||
} else {
|
||||
if depth == 1 {
|
||||
out_args.push(&args[i..i + 1]);
|
||||
println!("-> {:?}", &args[i..i + 1]);
|
||||
start_index = i + 1;
|
||||
} else {
|
||||
println!("{}", val);
|
||||
}
|
||||
println!("{}", val);
|
||||
}
|
||||
|
||||
i += 1;
|
||||
@ -63,6 +61,46 @@ pub fn get_args(args: &[i32]) -> Vec<&[i32]> {
|
||||
out_args
|
||||
}
|
||||
|
||||
pub fn concat_arg_vecs(data: Vec<Vec<i32>>) -> Vec<i32> {
|
||||
let mut total_length = 4; // Start with 4 to account for [0, 1] at the start and [1, 1] at the end
|
||||
|
||||
// Calculate the total length first to avoid reallocations
|
||||
for vec in &data {
|
||||
if vec.len() == 1 {
|
||||
total_length += 1;
|
||||
} else {
|
||||
total_length += vec.len(); // +4 for [0, 1] and [1, 1] per inner vec
|
||||
}
|
||||
}
|
||||
|
||||
let mut result = Vec::with_capacity(total_length);
|
||||
|
||||
// Add [0, 1] initially
|
||||
result.push(0);
|
||||
result.push(1);
|
||||
|
||||
let mut last_closing_bracket = 1;
|
||||
|
||||
// Process each vector
|
||||
for vec in data {
|
||||
if vec.len() == 1 {
|
||||
result.push(vec[0]);
|
||||
result[last_closing_bracket] += 1;
|
||||
continue;
|
||||
} else {
|
||||
result.extend(vec);
|
||||
last_closing_bracket = result.len() - 1;
|
||||
result[last_closing_bracket] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Add [1, 1] at the end
|
||||
result.push(1);
|
||||
result.push(1);
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
pub fn concat_args(mut data: Vec<&[i32]>) -> Vec<i32> {
|
||||
let mut total_length = 4; // Start with 4 to account for [0, 1] at the start and [1, 1] at the end
|
||||
|
||||
@ -131,7 +169,7 @@ pub fn evaluate_vec3(input_args: &[i32]) -> Vec<f32> {
|
||||
];
|
||||
}
|
||||
|
||||
let args = get_args(input_args);
|
||||
let args = split_args(input_args);
|
||||
|
||||
assert!(
|
||||
args.len() == 3,
|
||||
@ -156,7 +194,7 @@ pub fn evaluate_int(input_args: &[i32]) -> i32 {
|
||||
return input_args[0];
|
||||
}
|
||||
|
||||
let args = get_args(input_args);
|
||||
let args = split_args(input_args);
|
||||
|
||||
let mut resolved: Vec<i32> = Vec::new();
|
||||
|
||||
@ -192,7 +230,7 @@ mod tests {
|
||||
1053609165, 54,
|
||||
];
|
||||
|
||||
let args = get_args(&input);
|
||||
let args = split_args(&input);
|
||||
println!("{:?}", args[0]);
|
||||
|
||||
assert_eq!(args[0].len(), 29);
|
||||
@ -219,7 +257,7 @@ mod tests {
|
||||
let input_a = vec![0, 4, 1, 2, 3, 0, 7, 1, 2, 4, 2, 4, 1, 1, 1, 1];
|
||||
// -> [1, 2, 3, [1, 2, 4, 2, 4]]
|
||||
|
||||
let args = get_args(&input_a);
|
||||
let args = split_args(&input_a);
|
||||
|
||||
println!("{:?}", args);
|
||||
|
||||
@ -235,7 +273,7 @@ mod tests {
|
||||
let input_b = vec![0, 3, 7, 1, 0, 4, 4, 2, 4, 1, 2, 2, 0, 3, 2, 3, 1, 1, 1, 1];
|
||||
// -> [1,[4,2,4], 2, [2,3]]
|
||||
|
||||
let args = get_args(&input_b);
|
||||
let args = split_args(&input_b);
|
||||
|
||||
assert_eq!(args.len(), 5);
|
||||
assert_eq!(args[0], [7]);
|
||||
@ -258,14 +296,14 @@ mod tests {
|
||||
// 2 -> first number
|
||||
// 3 -> second number
|
||||
|
||||
let args = get_args(&input);
|
||||
let args = split_args(&input);
|
||||
|
||||
assert_eq!(args.len(), 4);
|
||||
assert_eq!(args[0], [0]);
|
||||
assert_eq!(args[1], [2]);
|
||||
assert_eq!(args[3], [0, 3, 0, 128]);
|
||||
|
||||
let nested_args = get_args(args[2]);
|
||||
let nested_args = split_args(args[2]);
|
||||
|
||||
assert_eq!(nested_args.len(), 4);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user