288 lines
6.7 KiB
Svelte
288 lines
6.7 KiB
Svelte
<script lang="ts">
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type Props = {
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value: number[];
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mirror?: boolean;
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};
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let { value: points = $bindable(), mirror = true }: Props = $props();
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let mouseDown = $state<number[]>();
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let draggingIndex = $state<number>();
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let downCirclePosition = $state<number[]>();
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let svgElement = $state<SVGElement>(null!);
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let svgRect = $state<DOMRect>(null!);
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let isMirroredEvent = $state(false);
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const pathD = $derived(calculatePath(points, mirror));
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const groupedPoints = $derived(group(points));
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function group<T>(arr: T[], size = 2): T[][] {
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const result = [];
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for (let i = 0; i < arr.length; i += size) {
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result.push(arr.slice(i, i + size));
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}
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return result;
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}
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const dist = (a: [number, number], b: [number, number]) => Math.hypot(a[0] - b[0], a[1] - b[1]);
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const clamp = (v: number, min: number, max: number) => Math.min(Math.max(v, min), max);
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const round = (v: number) => Math.floor(v * 10) / 10;
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const getPt = (i: number) => [points[i * 2], points[i * 2 + 1]] as [number, number];
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$effect(() => {
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if (!points.length) {
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points = [
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47.8,
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100,
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47.8,
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82.8,
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30.9,
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69.1,
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23.2,
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40.7,
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27.1,
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14.5,
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42.5,
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0
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];
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}
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});
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$effect(() => {
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if (mirror) {
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const _points: [number, number, number][] = [];
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for (let i = 0; i < points.length / 2; i++) {
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const pt = [...getPt(i), i] as [number, number, number];
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if (pt[0] > 50) {
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pt[0] = 100 - pt[0];
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}
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_points.push(pt);
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}
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const sortedPoints = _points.sort((a, b) => {
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if (a[1] !== b[1]) return b[1] - a[1];
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return a[0] - b[0];
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});
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const newIndices = new Map(sortedPoints.map((p, i) => [p[2], i]));
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const sorted = sortedPoints.map((p) => [p[0], p[1]]).flat();
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let sortChanged = false;
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for (let i = 0; i < sorted.length; i++) {
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if (sorted[i] !== points[i]) {
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sortChanged = true;
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break;
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}
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}
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if (sortChanged) {
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points = sorted;
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draggingIndex = newIndices.get(draggingIndex || 0) || 0;
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}
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}
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});
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function insertBetween(newPt: [number, number]): number {
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const count = points.length / 2;
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if (count < 2) {
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points = [...points, ...newPt];
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return count;
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}
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let minDist = Infinity;
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let insertIdx = 0;
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for (let i = 0; i < count - 1; i++) {
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const a = getPt(i);
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const b = getPt(i + 1);
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const d = dist(newPt, a) + dist(newPt, b) - dist(a, b);
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if (d < minDist) {
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minDist = d;
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insertIdx = i + 1;
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}
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}
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points.splice(insertIdx * 2, 0, newPt[0], newPt[1]);
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return insertIdx;
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}
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function calculatePath(pts: number[], mirror = false): string {
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if (pts.length === 0) return '';
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const arr = [...pts];
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let d = `M ${arr[0]} ${arr[1]}`;
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for (let i = 2; i < arr.length; i += 2) {
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d += ` L ${arr[i]} ${arr[i + 1]}`;
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}
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if (mirror) {
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for (let i = arr.length - 2; i >= 0; i -= 2) {
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const x = 100 - arr[i];
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d += ` L ${x} ${arr[i + 1]}`;
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}
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}
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d += ' Z';
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return d;
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}
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function handleMouseMove(ev: MouseEvent) {
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if (
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mouseDown === undefined
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|| draggingIndex === undefined
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|| !downCirclePosition
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) {
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return;
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}
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let vx = (mouseDown[0] - ev.clientX) * (100 / svgRect.width);
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let vy = (mouseDown[1] - ev.clientY) * (100 / svgRect.height);
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if (ev.shiftKey) {
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vx /= 10;
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vy /= 10;
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}
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let x = downCirclePosition[0] + (isMirroredEvent ? 1 : -1) * vx;
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let y = downCirclePosition[1] - vy;
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x = clamp(x, 0, mirror ? 50 : 100);
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y = clamp(y, 0, 100);
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points[draggingIndex * 2] = round(x);
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points[draggingIndex * 2 + 1] = round(y);
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}
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function handleMouseDown(ev: MouseEvent) {
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ev.preventDefault();
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isMirroredEvent = false;
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svgRect = svgElement.getBoundingClientRect();
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mouseDown = [ev.clientX, ev.clientY];
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const indexText = (ev.target as SVGCircleElement).dataset.index;
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const x = ((ev.clientX - svgRect.left) / svgRect.width) * 100;
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const y = ((ev.clientY - svgRect.top) / svgRect.height) * 100;
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isMirroredEvent = mirror && x > 50;
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if (indexText !== undefined) {
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draggingIndex = parseInt(indexText);
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downCirclePosition = getPt(draggingIndex);
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} else {
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draggingIndex = undefined;
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const pt = [round(clamp(x, 0, 100)), round(clamp(y, 0, 100))] as [
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number,
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number
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];
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if (isMirroredEvent) {
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pt[0] = 100 - pt[0];
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}
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draggingIndex = insertBetween(pt);
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downCirclePosition = pt;
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}
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}
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function handleMouseUp() {
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mouseDown = undefined;
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draggingIndex = undefined;
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}
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function handleContextMenu(ev: MouseEvent) {
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const indexText = (ev.target as HTMLElement).dataset?.index;
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if (indexText !== undefined) {
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ev.preventDefault();
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ev.stopImmediatePropagation();
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const index = parseInt(indexText);
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draggingIndex = undefined;
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points.splice(index * 2, 2);
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}
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}
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</script>
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<svelte:window
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onmousemove={handleMouseMove}
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onmouseup={handleMouseUp}
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oncontextmenu={handleContextMenu}
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/>
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<div class="wrapper" class:mirrored={mirror}>
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<!-- svelte-ignore a11y_no_static_element_interactions -->
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<svg
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width="100"
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height="100"
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viewBox="0 0 100 100"
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bind:this={svgElement}
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aria-label="Interactive 2D Shape Editor"
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onmousedown={handleMouseDown}
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>
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<path d={pathD} style:fill="var(--color-layer-3)" style:opacity={0.3} />
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<path d={pathD} fill="none" stroke="var(--color-layer-3)" />
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{#if mirror}
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{#each groupedPoints as p, i (i)}
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{@const x = 100 - p[0]}
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{@const y = p[1]}
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<circle
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class:active={isMirroredEvent && draggingIndex === i}
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data-index={i}
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cx={x}
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cy={y}
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r={3}
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>
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</circle>
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{/each}
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{/if}
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{#each groupedPoints as p, i (i)}
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<circle
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class:active={!isMirroredEvent && draggingIndex === i}
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data-index={i}
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cx={p[0]}
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cy={p[1]}
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r={3}
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>
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</circle>
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{/each}
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</svg>
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</div>
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<style>
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.wrapper {
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width: 100%;
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aspect-ratio: 1;
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background-color: var(--color-layer-2);
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padding: 7px;
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border-radius: 5px;
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outline: solid thin var(--color-outline);
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}
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svg {
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height: 100%;
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width: 100%;
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overflow: visible;
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}
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circle {
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cursor: pointer;
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stroke: transparent;
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transition: fill 0.2s ease;
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stroke-width: 1px;
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stroke: var(--color-layer-3);
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fill: var(--color-layer-2);
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opacity: 0;
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transition: opacity 0.2s ease;
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}
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svg:hover circle {
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opacity: 1;
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}
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circle.active,
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circle:hover {
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fill: var(--color-layer-3);
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}
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</style>
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