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nodarium/app/src/lib/result-viewer/debug.ts
release-bot 15e08a8163
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feat: implement debug node
Closes #39
2026-02-12 21:33:47 +01:00

91 lines
2.2 KiB
TypeScript

import { splitNestedArray } from '@nodarium/utils';
import {
BufferGeometry,
type Group,
InstancedMesh,
Line,
LineBasicMaterial,
Matrix4,
MeshBasicMaterial,
SphereGeometry,
Vector3
} from 'three';
function writePath(scene: Group, data: Int32Array): Vector3[] {
const positions: Vector3[] = [];
const f32 = new Float32Array(data.buffer);
for (let i = 2; i + 2 < f32.length; i += 4) {
const vec = new Vector3(f32[i], f32[i + 1], f32[i + 2]);
positions.push(vec);
}
// Path line
if (positions.length >= 2) {
const geometry = new BufferGeometry().setFromPoints(positions);
const line = new Line(
geometry,
new LineBasicMaterial({ color: 0xff0000, depthTest: false })
);
scene.add(line);
}
// Instanced spheres at points
if (positions.length > 0) {
const sphereGeometry = new SphereGeometry(0.05, 8, 8); // keep low-poly
const sphereMaterial = new MeshBasicMaterial({
color: 0xff0000,
depthTest: false
});
const spheres = new InstancedMesh(
sphereGeometry,
sphereMaterial,
positions.length
);
const matrix = new Matrix4();
for (let i = 0; i < positions.length; i++) {
matrix.makeTranslation(
positions[i].x,
positions[i].y,
positions[i].z
);
spheres.setMatrixAt(i, matrix);
}
spheres.instanceMatrix.needsUpdate = true;
scene.add(spheres);
}
return positions;
}
function clearGroup(group: Group) {
for (let i = group.children.length - 1; i >= 0; i--) {
const child = group.children[i];
group.remove(child);
// optional but correct: free GPU memory
// @ts-expect-error three.js runtime fields
child.geometry?.dispose?.();
// @ts-expect-error three.js runtime fields
child.material?.dispose?.();
}
}
export function updateDebugScene(
group: Group,
data: Record<number, { type: string; data: Int32Array }>
) {
clearGroup(group);
return Object.entries(data || {}).map(([, d]) => {
switch (d.type) {
case 'path':
splitNestedArray(d.data)
.forEach(p => writePath(group, p));
}
// eslint-disable-next-line @typescript-eslint/no-unused-vars
return (_g: Group) => {};
}).flat();
}