Files
nodarium/app/src/lib/graph-interface/graph-state.svelte.ts
2026-02-02 16:22:14 +01:00

342 lines
9.2 KiB
TypeScript

import type { NodeInstance, Socket } from '@nodarium/types';
import { getContext, setContext } from 'svelte';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
import type { OrthographicCamera, Vector3 } from 'three';
import type { GraphManager } from './graph-manager.svelte';
const graphStateKey = Symbol('graph-state');
export function getGraphState() {
return getContext<GraphState>(graphStateKey);
}
export function setGraphState(graphState: GraphState) {
return setContext(graphStateKey, graphState);
}
const graphManagerKey = Symbol('graph-manager');
export function getGraphManager() {
return getContext<GraphManager>(graphManagerKey);
}
export function setGraphManager(manager: GraphManager) {
return setContext(graphManagerKey, manager);
}
type EdgeData = {
x1: number;
y1: number;
points: Vector3[];
};
export class GraphState {
constructor(private graph: GraphManager) {
$effect.root(() => {
$effect(() => {
localStorage.setItem(
'cameraPosition',
`[${this.cameraPosition[0]},${this.cameraPosition[1]},${this.cameraPosition[2]}]`
);
});
});
const storedPosition = localStorage.getItem('cameraPosition');
if (storedPosition) {
try {
const d = JSON.parse(storedPosition);
this.cameraPosition[0] = d[0];
this.cameraPosition[1] = d[1];
this.cameraPosition[2] = d[2];
} catch (e) {
console.log('Failed to parsed stored camera position', e);
}
}
}
width = $state(100);
height = $state(100);
hoveredEdgeId = $state<string | null>(null);
edges = new SvelteMap<string, EdgeData>();
wrapper = $state<HTMLDivElement>(null!);
rect: DOMRect = $derived(
(this.wrapper && this.width && this.height)
? this.wrapper.getBoundingClientRect()
: new DOMRect(0, 0, 0, 0)
);
camera = $state<OrthographicCamera>(null!);
cameraPosition: [number, number, number] = $state([140, 100, 3.5]);
clipboard: null | {
nodes: NodeInstance[];
edges: [number, number, number, string][];
} = null;
cameraBounds = $derived([
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2,
this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2
]);
boxSelection = $state(false);
edgeEndPosition = $state<[number, number] | null>();
addMenuPosition = $state<[number, number] | null>(null);
snapToGrid = $state(false);
showGrid = $state(true);
showHelp = $state(false);
cameraDown = [0, 0];
mouseDownNodeId = -1;
isPanning = $state(false);
isDragging = $state(false);
hoveredNodeId = $state(-1);
mousePosition = $state([0, 0]);
mouseDown = $state<[number, number] | null>(null);
activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null);
hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(
new SvelteSet(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`))
);
getEdges() {
return $state.snapshot(this.edges);
}
clearSelection() {
this.selectedNodes.clear();
}
isBodyFocused = () => document?.activeElement?.nodeName !== 'INPUT';
setEdgeGeometry(edgeId: string, x1: number, y1: number, points: Vector3[]) {
this.edges.set(edgeId, { x1, y1, points });
}
removeEdgeGeometry(edgeId: string) {
this.edges.delete(edgeId);
}
getEdgeData() {
return this.edges;
}
updateNodePosition(node: NodeInstance) {
if (
node.state.x === node.position[0]
&& node.state.y === node.position[1]
) {
delete node.state.x;
delete node.state.y;
}
if (node.state['x'] !== undefined && node.state['y'] !== undefined) {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.state.x * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.state.y * 10}px`);
}
} else {
if (node.state.ref) {
node.state.ref.style.setProperty('--nx', `${node.position[0] * 10}px`);
node.state.ref.style.setProperty('--ny', `${node.position[1] * 10}px`);
}
}
}
getSnapLevel() {
const z = this.cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
}
return 1;
}
getSocketPosition(
node: NodeInstance,
index: string | number
): [number, number] {
if (typeof index === 'number') {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index
];
} else {
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
return [
node?.state?.x ?? node.position[0],
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index
];
}
}
private nodeHeightCache: Record<string, number> = {};
getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in this.nodeHeightCache) {
return this.nodeHeightCache[nodeTypeId];
}
const node = this.graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height = 5
+ 10
* Object.keys(node.inputs).filter(
(p) =>
p !== 'seed'
&& node?.inputs
&& !(node?.inputs?.[p] !== undefined && 'setting' in node.inputs[p])
&& node.inputs[p].hidden !== true
).length;
this.nodeHeightCache[nodeTypeId] = height;
return height;
}
copyNodes() {
if (this.activeNodeId === -1 && !this.selectedNodes?.size) {
return;
}
let nodes = [
this.activeNodeId,
...(this.selectedNodes?.values() || [])
]
.map((id) => this.graph.getNode(id))
.filter(b => !!b);
const edges = this.graph.getEdgesBetweenNodes(nodes);
nodes = nodes.map((node) => ({
...node,
position: [
this.mousePosition[0] - node.position[0],
this.mousePosition[1] - node.position[1]
],
tmp: undefined
}));
this.clipboard = {
nodes: nodes,
edges: edges
};
}
pasteNodes() {
if (!this.clipboard) return;
const nodes = this.clipboard.nodes
.map((node) => {
node.position[0] = this.mousePosition[0] - node.position[0];
node.position[1] = this.mousePosition[1] - node.position[1];
return node;
})
.filter(Boolean) as NodeInstance[];
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
this.selectedNodes.clear();
for (const node of newNodes) {
this.selectedNodes.add(node.id);
}
}
setDownSocket(socket: Socket) {
this.activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === 'string') {
const edges = this.graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = this.getSocketPosition(node, index);
this.graph.removeEdge(edge);
break;
}
}
}
this.mouseDown = position;
this.activeSocket = {
node,
index,
position
};
this.possibleSockets = this.graph
.getPossibleSockets(this.activeSocket)
.map(([node, index]) => {
return {
node,
index,
position: this.getSocketPosition(node, index)
};
});
}
projectScreenToWorld(x: number, y: number): [number, number] {
return [
this.cameraPosition[0]
+ (x - this.width / 2) / this.cameraPosition[2],
this.cameraPosition[1]
+ (y - this.height / 2) / this.cameraPosition[2]
];
}
getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
const mx = event.clientX - this.rect.x;
const my = event.clientY - this.rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest('.node');
const nodeId = nodeElement?.getAttribute?.('data-node-id');
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = this.projectScreenToWorld(mx, my);
for (const node of this.graph.nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = this.getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
isNodeInView(node: NodeInstance) {
const height = this.getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > this.cameraBounds[0] - width
&& node.position[0] < this.cameraBounds[1]
&& node.position[1] > this.cameraBounds[2] - height
&& node.position[1] < this.cameraBounds[3]
);
}
openNodePalette() {
this.addMenuPosition = [this.mousePosition[0], this.mousePosition[1]];
}
}