import type { NodeInstance, Socket } from "@nodarium/types"; import { getContext, setContext } from "svelte"; import { SvelteSet } from "svelte/reactivity"; import type { GraphManager } from "./graph-manager.svelte"; import type { OrthographicCamera } from "three"; const graphStateKey = Symbol("graph-state"); export function getGraphState() { return getContext(graphStateKey); } export function setGraphState(graphState: GraphState) { return setContext(graphStateKey, graphState) } const graphManagerKey = Symbol("graph-manager"); export function getGraphManager() { return getContext(graphManagerKey) } export function setGraphManager(manager: GraphManager) { return setContext(graphManagerKey, manager); } export class GraphState { constructor(private graph: GraphManager) { $effect.root(() => { $effect(() => { localStorage.setItem("cameraPosition", `[${this.cameraPosition[0]},${this.cameraPosition[1]},${this.cameraPosition[2]}]`) }) }) const storedPosition = localStorage.getItem("cameraPosition") if (storedPosition) { try { const d = JSON.parse(storedPosition); this.cameraPosition[0] = d[0]; this.cameraPosition[1] = d[1]; this.cameraPosition[2] = d[2]; } catch (e) { console.log("Failed to parsed stored camera position", e); } } } width = $state(100); height = $state(100); wrapper = $state(null!); rect: DOMRect = $derived( (this.wrapper && this.width && this.height) ? this.wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0), ); camera = $state(null!); cameraPosition: [number, number, number] = $state([0, 0, 4]); clipboard: null | { nodes: NodeInstance[]; edges: [number, number, number, string][]; } = null; cameraBounds = $derived([ this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2, this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2, this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2, this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2, ]); boxSelection = $state(false); edgeEndPosition = $state<[number, number] | null>(); addMenuPosition = $state<[number, number] | null>(null); snapToGrid = $state(false); showGrid = $state(true) showHelp = $state(false) cameraDown = [0, 0]; mouseDownNodeId = -1; isPanning = $state(false); isDragging = $state(false); hoveredNodeId = $state(-1); mousePosition = $state([0, 0]); mouseDown = $state<[number, number] | null>(null); activeNodeId = $state(-1); selectedNodes = new SvelteSet(); activeSocket = $state(null); hoveredSocket = $state(null); possibleSockets = $state([]); possibleSocketIds = $derived( new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)), ); clearSelection() { this.selectedNodes.clear(); } isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT"; updateNodePosition(node: NodeInstance) { if ( node.state.x === node.position[0] && node.state.y === node.position[1] ) { delete node.state.x; delete node.state.y; } if (node.state["x"] !== undefined && node.state["y"] !== undefined) { if (node.state.ref) { node.state.ref.style.setProperty("--nx", `${node.state.x * 10}px`); node.state.ref.style.setProperty("--ny", `${node.state.y * 10}px`); } } else { if (node.state.ref) { node.state.ref.style.setProperty("--nx", `${node.position[0] * 10}px`); node.state.ref.style.setProperty("--ny", `${node.position[1] * 10}px`); } } } getSnapLevel() { const z = this.cameraPosition[2]; if (z > 66) { return 8; } else if (z > 55) { return 4; } else if (z > 11) { return 2; } else { } return 1; } getSocketPosition( node: NodeInstance, index: string | number, ): [number, number] { if (typeof index === "number") { return [ (node?.state?.x ?? node.position[0]) + 20, (node?.state?.y ?? node.position[1]) + 2.5 + 10 * index, ]; } else { const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index); return [ node?.state?.x ?? node.position[0], (node?.state?.y ?? node.position[1]) + 10 + 10 * _index, ]; } } private nodeHeightCache: Record = {}; getNodeHeight(nodeTypeId: string) { if (nodeTypeId in this.nodeHeightCache) { return this.nodeHeightCache[nodeTypeId]; } const node = this.graph.getNodeType(nodeTypeId); if (!node?.inputs) { return 5; } const height = 5 + 10 * Object.keys(node.inputs).filter( (p) => p !== "seed" && node?.inputs && !("setting" in node?.inputs?.[p]) && node.inputs[p].hidden !== true, ).length; this.nodeHeightCache[nodeTypeId] = height; return height; } copyNodes() { if (this.activeNodeId === -1 && !this.selectedNodes?.size) return; let nodes = [ this.activeNodeId, ...(this.selectedNodes?.values() || []), ] .map((id) => this.graph.getNode(id)) .filter(b => !!b); const edges = this.graph.getEdgesBetweenNodes(nodes); nodes = nodes.map((node) => ({ ...node, position: [ this.mousePosition[0] - node.position[0], this.mousePosition[1] - node.position[1], ], tmp: undefined, })); this.clipboard = { nodes: nodes, edges: edges, }; } pasteNodes() { if (!this.clipboard) return; const nodes = this.clipboard.nodes .map((node) => { node.position[0] = this.mousePosition[0] - node.position[0]; node.position[1] = this.mousePosition[1] - node.position[1]; return node; }) .filter(Boolean) as NodeInstance[]; const newNodes = this.graph.createGraph(nodes, this.clipboard.edges); this.selectedNodes.clear(); for (const node of newNodes) { this.selectedNodes.add(node.id); } } setDownSocket(socket: Socket) { this.activeSocket = socket; let { node, index, position } = socket; // remove existing edge if (typeof index === "string") { const edges = this.graph.getEdgesToNode(node); for (const edge of edges) { if (edge[3] === index) { node = edge[0]; index = edge[1]; position = this.getSocketPosition(node, index); this.graph.removeEdge(edge); break; } } } this.mouseDown = position; this.activeSocket = { node, index, position, }; this.possibleSockets = this.graph .getPossibleSockets(this.activeSocket) .map(([node, index]) => { return { node, index, position: this.getSocketPosition(node, index), }; }); }; projectScreenToWorld(x: number, y: number): [number, number] { return [ this.cameraPosition[0] + (x - this.width / 2) / this.cameraPosition[2], this.cameraPosition[1] + (y - this.height / 2) / this.cameraPosition[2], ]; } getNodeIdFromEvent(event: MouseEvent) { let clickedNodeId = -1; let mx = event.clientX - this.rect.x; let my = event.clientY - this.rect.y; if (event.button === 0) { // check if the clicked element is a node if (event.target instanceof HTMLElement) { const nodeElement = event.target.closest(".node"); const nodeId = nodeElement?.getAttribute?.("data-node-id"); if (nodeId) { clickedNodeId = parseInt(nodeId, 10); } } // if we do not have an active node, // we are going to check if we clicked on a node by coordinates if (clickedNodeId === -1) { const [downX, downY] = this.projectScreenToWorld(mx, my); for (const node of this.graph.nodes.values()) { const x = node.position[0]; const y = node.position[1]; const height = this.getNodeHeight(node.type); if (downX > x && downX < x + 20 && downY > y && downY < y + height) { clickedNodeId = node.id; break; } } } } return clickedNodeId; } isNodeInView(node: NodeInstance) { const height = this.getNodeHeight(node.type); const width = 20; return ( node.position[0] > this.cameraBounds[0] - width && node.position[0] < this.cameraBounds[1] && node.position[1] > this.cameraBounds[2] - height && node.position[1] < this.cameraBounds[3] ); }; }