69 Commits

Author SHA1 Message Date
db77a4fd94 Merge pull request 'refactor: split ui/runtime/serialized node types' (#10) from refactor/split-node-runtime-types into main
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Reviewed-on: #10
2025-12-03 19:19:17 +01:00
Max Richter
7ae1fae3b9 refactor: split ui/runtime/serialized node types
Closes #6
2025-12-03 19:18:56 +01:00
1126cf8f9f feat: dont use custom edge geometry
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2025-12-03 10:33:24 +01:00
Max Richter
ef479d0557 chore: update
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2025-12-02 17:31:58 +01:00
Max Richter
a1c926c3cf fix: better handle randomGeneration 2025-12-02 17:27:34 +01:00
ca8b1e15ac chore: cleanup edge and node code
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2025-12-02 16:59:43 +01:00
4878d02705 refactor: remove unneeded random var in node 2025-12-02 16:59:29 +01:00
2b4c81f557 fix: make sure new nodes are reactive
Closes #7
2025-12-02 16:59:11 +01:00
d178f812fb refactor: move event handlers to own classes 2025-12-02 16:58:31 +01:00
669a2c7991 docs: remove placeholder content in readme 2025-12-02 15:20:26 +01:00
becd7a1eb3 fix: make sure we do not pass svelte state into comlink
cant clone proxies
2025-12-02 15:20:13 +01:00
d140f42468 feat: better a18n for node parameters
Dunno of a18n would even be possible for the node graph
2025-12-02 15:19:48 +01:00
be835e5cff fix: better stroke width and color for edges 2025-12-02 15:00:41 +01:00
Max Richter
6229becfd8 fix: display add menu at correct position
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2025-12-01 22:39:43 +01:00
Max Richter
af944cefaa chore: disable cache from runtime executor 2025-12-01 22:39:06 +01:00
Max Richter
a1ea56093c fix: correctly handle node wrapper resizing
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2025-12-01 19:48:40 +01:00
Max Richter
1850e21810 fix: make clipboard work 2025-12-01 19:30:44 +01:00
Max Richter
7e51cc5ea1 chore: some updates
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2025-12-01 18:29:47 +01:00
Max Richter
1ea544e765 chore: rename @nodes -> @nodarium for everything
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2025-12-01 17:03:14 +01:00
e5658b8a7e feat: initial auto connect nodes
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2025-11-26 17:27:32 +01:00
d3a9b3f056 fix: make node wasm loading work
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2025-11-26 12:10:25 +01:00
0894141d3e fix: correctly load nodes from cache/fetch
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2025-11-26 11:09:19 +01:00
925167d9f2 feat: setup antialising on grids 2025-11-26 11:08:57 +01:00
Max Richter
9c4554a1f0 chore: log some more stuff during registry
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2025-11-24 22:42:08 +01:00
Max Richter
67a104ff84 chore: add some more logs
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2025-11-24 22:25:01 +01:00
Max Richter
1212c28152 feat: enable some debug logs
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2025-11-24 22:09:54 +01:00
Max Richter
cfcb447784 feat: update some more components to svelte 5
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2025-11-24 21:11:16 +01:00
Max Richter
d64877666b fix: 120 type errors
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2025-11-24 00:10:38 +01:00
Max Richter
0fa1b64d49 feat: update ci to cache pnpm and rust
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2025-11-23 19:40:50 +01:00
Max Richter
6ca1ff2a34 chore: move some more components to svelte 5
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2025-11-23 19:35:33 +01:00
Max Richter
716df245ab fix: trying to correctly setup sftp
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2025-11-23 16:09:57 +01:00
Max Richter
2e76202c63 fix: trying to correctly setup sftp 2025-11-23 16:07:26 +01:00
Max Richter
7818148b12 chore: pnpm up -r latest
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2025-11-23 16:01:59 +01:00
Max Richter
566b287550 chore: upgrade ci docker image
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2025-11-23 15:39:16 +01:00
Max Richter
62d3f58d86 chore: update pnpm to latest 2025-11-23 15:19:27 +01:00
Max Richter
c868818ba2 feat: use local node registry again
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2025-11-23 15:15:50 +01:00
Max Richter
64ea7ac349 chore: make some things a bit more typesafe 2025-11-23 15:15:38 +01:00
Max Richter
2dcd797762 chore: pnpm upgrade 2025-11-23 15:15:15 +01:00
05b192e7ab commit to trigger deploy 2025-01-15 19:30:12 +01:00
edcaab4bd4 fix: use correct url 2025-01-15 18:17:04 +01:00
a99040f42e feat: some shit
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2024-12-20 16:35:23 +01:00
fca59e87e5 feat: some shit 2024-12-20 16:35:16 +01:00
05e8970475 feat: use remote registry
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2024-12-20 16:11:30 +01:00
385d1dd831 feat: use remote registry
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2024-12-20 16:06:18 +01:00
dc46c4b64c feat: some stuff
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2024-12-20 15:55:45 +01:00
15ff1cc52d feat: some shit
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2024-12-20 15:24:54 +01:00
a70e8195a2 feat: add some more versining stuff 2024-12-20 14:06:33 +01:00
4ca36b324b fix: some shit
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2024-12-20 13:40:14 +01:00
221817fc16 fix: some node
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2024-12-20 12:51:56 +01:00
7060b37df5 fix: error in schema
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2024-12-20 12:49:25 +01:00
ec037a3bbd fix: error in schema
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2024-12-20 12:46:44 +01:00
2814165ee6 fix: run migrations in code
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2024-12-20 12:42:45 +01:00
c6badff1ee fix: dockerfile
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2024-12-20 12:36:11 +01:00
a0d420517c feat: some shit
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2024-12-20 12:21:50 +01:00
eadd37bfa4 feat: some shit
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2024-12-20 12:21:46 +01:00
9d698be86f fix: dockerfile
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2024-12-20 12:09:30 +01:00
540d0549d7 feat: some shit
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2024-12-19 23:55:07 +01:00
a740da1099 feat: merge svelte-5
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2024-12-19 18:31:19 +01:00
33d5ed14dd WIP 2024-12-19 18:28:17 +01:00
53f400a4f6 fix: some svelte 5 issues 2024-12-19 15:35:22 +01:00
74b7cc4232 WIP 2024-12-19 15:09:17 +01:00
972fd39da2 feat: disable remote node registry
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2024-12-18 18:19:46 +01:00
00a9d5b532 feat: add analytics
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2024-12-18 18:17:10 +01:00
c7d1c28c83 fix: disable story building (for now)
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2024-12-18 18:14:56 +01:00
43d525f1d9 fix(ci): build scripts
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2024-12-18 18:12:06 +01:00
48175aade0 chore: update lockfile
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2024-12-18 18:07:21 +01:00
6d6ca6f888 feat: some update
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2024-12-18 18:06:48 +01:00
0c9a9269c4 feat: some shit
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2024-12-18 17:26:24 +01:00
9d4d67f086 feat: initial backend store prototype
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2024-12-17 18:15:21 +01:00
132 changed files with 9100 additions and 6653 deletions

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@@ -2,7 +2,7 @@ name: Deploy to GitHub Pages
on: on:
push: push:
branches: 'main' branches: "main"
jobs: jobs:
build_site: build_site:
@@ -13,7 +13,7 @@ jobs:
uses: actions/checkout@v4 uses: actions/checkout@v4
- name: Install dependencies - name: Install dependencies
run: pnpm install run: pnpm install --frozen-lockfile
- name: build - name: build
run: pnpm run build:deploy run: pnpm run build:deploy
@@ -23,7 +23,7 @@ jobs:
echo "$SSH_PRIVATE_KEY" > /tmp/id_rsa echo "$SSH_PRIVATE_KEY" > /tmp/id_rsa
chmod 600 /tmp/id_rsa chmod 600 /tmp/id_rsa
mkdir -p ~/.config/rclone mkdir -p ~/.config/rclone
echo "[sftp-remote]\ntype = sftp\nhost = ${SSH_HOST}\nuser = ${SSH_USER}\nport = ${SSH_PORT}\nkey_file = /tmp/id_rsa" > ~/.config/rclone/rclone.conf echo -e "[sftp-remote]\ntype = sftp\nhost = ${SSH_HOST}\nuser = ${SSH_USER}\nport = ${SSH_PORT}\nkey_file = /tmp/id_rsa" > ~/.config/rclone/rclone.conf
env: env:
SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }} SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }}
SSH_HOST: ${{ vars.SSH_HOST }} SSH_HOST: ${{ vars.SSH_HOST }}

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@@ -1,18 +1,21 @@
FROM node:21 FROM node:24-alpine
# IMAGE CUSTOMISATIONS RUN apk add --no-cache --update curl rclone g++
# Install rust
# https://github.com/rust-lang/rustup/issues/1085
RUN RUSTUP_URL="https://sh.rustup.rs" \ RUN RUSTUP_URL="https://sh.rustup.rs" \
&& curl --silent --show-error --location --fail --retry 3 --proto '=https' --tlsv1.2 --output /tmp/rustup-linux-install.sh $RUSTUP_URL \ && curl --silent --show-error --location --fail --retry 3 --proto '=https' --tlsv1.2 --output /tmp/rustup-linux-install.sh $RUSTUP_URL \
&& bash /tmp/rustup-linux-install.sh -y \ && sh /tmp/rustup-linux-install.sh -y
&& curl https://rclone.org/install.sh --output /tmp/rclone-install.sh \
&& bash /tmp/rclone-install.sh
ENV PATH=/root/.cargo/bin:$PATH ENV RUSTUP_HOME=/usr/local/rustup \
CARGO_HOME=/usr/local/cargo \
PATH=/usr/local/cargo/bin:$PATH
RUN rustup target add wasm32-unknown-unknown \ RUN curl --silent --show-error --location --fail --retry 3 \
--proto '=https' --tlsv1.2 \
--output /tmp/rustup-init.sh https://sh.rustup.rs \
&& sh /tmp/rustup-init.sh -y --no-modify-path --profile minimal \
&& rm /tmp/rustup-init.sh \
&& rustup default stable \
&& rustup target add wasm32-unknown-unknown \
&& cargo install wasm-pack \ && cargo install wasm-pack \
&& npm i -g pnpm && npm i -g pnpm

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@@ -1,7 +1 @@
# Tauri + Svelte + Typescript # Nodarium App
This template should help get you started developing with Tauri, Svelte and TypeScript in Vite.
## Recommended IDE Setup
[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode) + [Tauri](https://marketplace.visualstudio.com/items?itemName=tauri-apps.tauri-vscode) + [rust-analyzer](https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer).

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@@ -1,5 +1,5 @@
{ {
"name": "@nodes/app", "name": "@nodarium/app",
"private": true, "private": true,
"version": "0.0.0", "version": "0.0.0",
"type": "module", "type": "module",
@@ -10,37 +10,37 @@
"preview": "vite preview" "preview": "vite preview"
}, },
"dependencies": { "dependencies": {
"@nodes/registry": "link:../packages/registry", "@nodarium/registry": "link:../packages/registry",
"@nodes/ui": "link:../packages/ui", "@nodarium/ui": "link:../packages/ui",
"@nodes/utils": "link:../packages/utils", "@nodarium/utils": "link:../packages/utils",
"@sveltejs/kit": "^2.7.4", "@sveltejs/kit": "^2.49.0",
"@threlte/core": "8.0.0-next.23", "@threlte/core": "8.3.0",
"@threlte/extras": "9.0.0-next.33", "@threlte/extras": "9.7.0",
"@types/three": "^0.169.0", "@types/three": "^0.181.0",
"@unocss/reset": "^0.63.6", "@unocss/reset": "^66.5.9",
"comlink": "^4.4.1", "comlink": "^4.4.2",
"file-saver": "^2.0.5", "file-saver": "^2.0.5",
"idb": "^8.0.0", "idb": "^8.0.3",
"jsondiffpatch": "^0.6.0", "jsondiffpatch": "^0.7.3",
"three": "^0.170.0" "three": "^0.181.2"
}, },
"devDependencies": { "devDependencies": {
"@iconify-json/tabler": "^1.2.7", "@iconify-json/tabler": "^1.2.23",
"@nodes/types": "link:../packages/types", "@nodarium/types": "link:../packages/types",
"@sveltejs/adapter-static": "^3.0.6", "@sveltejs/adapter-static": "^3.0.10",
"@sveltejs/vite-plugin-svelte": "^4.0.0", "@sveltejs/vite-plugin-svelte": "^6.2.1",
"@tsconfig/svelte": "^5.0.4", "@tsconfig/svelte": "^5.0.6",
"@types/file-saver": "^2.0.7", "@types/file-saver": "^2.0.7",
"@unocss/preset-icons": "^0.63.6", "@unocss/preset-icons": "^66.5.9",
"svelte": "^5.1.9", "svelte": "^5.43.14",
"svelte-check": "^4.0.5", "svelte-check": "^4.3.4",
"tslib": "^2.8.1", "tslib": "^2.8.1",
"typescript": "^5.6.3", "typescript": "^5.9.3",
"unocss": "^0.63.6", "unocss": "^66.5.9",
"vite": "^5.4.10", "vite": "^7.2.4",
"vite-plugin-comlink": "^5.1.0", "vite-plugin-comlink": "^5.3.0",
"vite-plugin-glsl": "^1.3.0", "vite-plugin-glsl": "^1.5.4",
"vite-plugin-wasm": "^3.3.0", "vite-plugin-wasm": "^3.5.0",
"vitest": "^2.1.4" "vitest": "^4.0.13"
} }
} }

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@@ -5,6 +5,7 @@
<meta charset="utf-8" /> <meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/svelte.svg" /> <link rel="icon" href="%sveltekit.assets%/svelte.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1" /> <meta name="viewport" content="width=device-width, initial-scale=1" />
<script defer src="https://umami.max-richter.dev/script.js" data-website-id="585c442b-0524-4874-8955-f9853b44b17e"></script>
%sveltekit.head% %sveltekit.head%
<title>Nodes</title> <title>Nodes</title>
<script> <script>

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@@ -1,4 +1,6 @@
precision highp float; precision highp float;
// For WebGL1 make sure this extension is enabled in your material:
// #extension GL_OES_standard_derivatives : enable
varying vec2 vUv; varying vec2 vUv;
@@ -10,33 +12,45 @@ uniform vec2 zoomLimits;
uniform vec3 backgroundColor; uniform vec3 backgroundColor;
uniform vec3 lineColor; uniform vec3 lineColor;
// Anti-aliased step: threshold in the same units as `value`
float aaStep(float threshold, float value, float deriv) {
float w = deriv * 0.5; // ~one pixel
return smoothstep(threshold - w, threshold + w, value);
}
float grid(float x, float y, float divisions, float thickness) { float grid(float x, float y, float divisions, float thickness) {
x = fract(x * divisions); // Continuous grid coordinates
x = min(x, 1.0 - x); float gx = x * divisions;
float gy = y * divisions;
float xdelta = fwidth(x); // Distance to nearest grid line (0 at the line)
x = smoothstep(x - xdelta, x + xdelta, thickness); float fx = fract(gx);
fx = min(fx, 1.0 - fx);
float fy = fract(gy);
fy = min(fy, 1.0 - fy);
y = fract(y * divisions); // Derivatives in screen space use the continuous coords here
y = min(y, 1.0 - y); float dx = fwidth(gx);
float dy = fwidth(gy);
float ydelta = fwidth(y); // Keep the original semantics: thickness is the threshold in the [0, 0.5] distance domain
y = smoothstep(y - ydelta, y + ydelta, thickness); float lineX = 1.0 - aaStep(thickness, fx, dx);
float lineY = 1.0 - aaStep(thickness, fy, dy);
return clamp(x + y, 0.0, 1.0); return clamp(lineX + lineY, 0.0, 1.0);
} }
float circle_grid(float x, float y, float divisions, float circleRadius) { float circle_grid(float x, float y, float divisions, float circleRadius) {
float gridX = mod(x + divisions * 0.5, divisions) - divisions * 0.5;
float gridY = mod(y + divisions * 0.5, divisions) - divisions * 0.5;
float gridX = mod(x + divisions/2.0, divisions) - divisions / 2.0; vec2 g = vec2(gridX, gridY);
float gridY = mod(y + divisions/2.0, divisions) - divisions / 2.0; float d = length(g);
// Calculate the distance from the center of the grid // Screen-space derivative for AA on the circle edge
float gridDistance = length(vec2(gridX, gridY)); float w = fwidth(d);
// Use smoothstep to create a smooth transition at the edges of the circle
float circle = 1.0 - smoothstep(circleRadius - 0.5, circleRadius + 0.5, gridDistance);
float circle = 1.0 - smoothstep(circleRadius - w, circleRadius + w, d);
return circle; return circle;
} }
@@ -56,44 +70,43 @@ void main(void) {
float minZ = zoomLimits.x; float minZ = zoomLimits.x;
float maxZ = zoomLimits.y; float maxZ = zoomLimits.y;
float divisions = 0.1/cz; float divisions = 0.1 / cz;
float thickness = 0.05/cz; float thickness = 0.05 / cz;
float delta = 0.1 / 2.0;
float nz = (cz - minZ) / (maxZ - minZ); float nz = (cz - minZ) / (maxZ - minZ);
float ux = (vUv.x-0.5) * width + cx*cz; float ux = (vUv.x - 0.5) * width + cx * cz;
float uy = (vUv.y-0.5) * height - cy*cz; float uy = (vUv.y - 0.5) * height - cy * cz;
// extra small grid
//extra small grid float m1 = grid(ux, uy, divisions * 4.0, thickness * 4.0) * 0.9;
float m1 = grid(ux, uy, divisions*4.0, thickness*4.0) * 0.9; float m2 = grid(ux, uy, divisions * 16.0, thickness * 16.0) * 0.5;
float m2 = grid(ux, uy, divisions*16.0, thickness*16.0) * 0.5;
float xsmall = max(m1, m2); float xsmall = max(m1, m2);
float s3 = circle_grid(ux, uy, cz/1.6, 1.0) * 0.5; float s3 = circle_grid(ux, uy, cz / 1.6, 1.0) * 0.5;
xsmall = max(xsmall, s3); xsmall = max(xsmall, s3);
// small grid // small grid
float c1 = grid(ux, uy, divisions, thickness) * 0.6; float c1 = grid(ux, uy, divisions, thickness) * 0.6;
float c2 = grid(ux, uy, divisions*2.0, thickness) * 0.5; float c2 = grid(ux, uy, divisions * 2.0, thickness * 2.0) * 0.5;
float small = max(c1, c2); float small = max(c1, c2);
float s1 = circle_grid(ux, uy, cz*10.0, 2.0) * 0.5; float s1 = circle_grid(ux, uy, cz * 10.0, 2.0) * 0.5;
small = max(small, s1); small = max(small, s1);
// large grid // large grid
float c3 = grid(ux, uy, divisions/8.0, thickness/8.0) * 0.5; float c3 = grid(ux, uy, divisions / 8.0, thickness / 8.0) * 0.5;
float c4 = grid(ux, uy, divisions/2.0, thickness/4.0) * 0.4; float c4 = grid(ux, uy, divisions / 2.0, thickness / 4.0) * 0.4;
float large = max(c3, c4); float large = max(c3, c4);
float s2 = circle_grid(ux, uy, cz*20.0, 1.0) * 0.4; float s2 = circle_grid(ux, uy, cz * 20.0, 1.0) * 0.4;
large = max(large, s2); large = max(large, s2);
float c = mix(large, small, min(nz*2.0+0.05, 1.0)); float c = mix(large, small, min(nz * 2.0 + 0.05, 1.0));
c = mix(c, xsmall, max(min((nz-0.3)/0.7, 1.0), 0.0)); c = mix(c, xsmall, clamp((nz - 0.3) / 0.7, 0.0, 1.0));
vec3 color = mix(backgroundColor, lineColor, c); vec3 color = mix(backgroundColor, lineColor, c);
gl_FragColor = vec4(color, 1.0); gl_FragColor = vec4(color, 1.0);
} }

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@@ -1,21 +0,0 @@
<script lang="ts">
import type { Hst } from "@histoire/plugin-svelte";
export let Hst: Hst;
import Background from "./Background.svelte";
import { Canvas } from "@threlte/core";
import Camera from "../Camera.svelte";
let width = globalThis.innerWidth || 100;
let height = globalThis.innerHeight || 100;
let cameraPosition: [number, number, number] = [0, 1, 0];
</script>
<svelte:window bind:innerWidth={width} bind:innerHeight={height} />
<Hst.Story>
<Canvas shadows={false}>
<Camera bind:position={cameraPosition} />
<Background {cameraPosition} {width} {height} />
</Canvas>
</Hst.Story>

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@@ -3,7 +3,6 @@
import BackgroundVert from "./Background.vert"; import BackgroundVert from "./Background.vert";
import BackgroundFrag from "./Background.frag"; import BackgroundFrag from "./Background.frag";
import { colors } from "../graph/colors.svelte"; import { colors } from "../graph/colors.svelte";
import { Color } from "three";
import { appSettings } from "$lib/settings/app-settings.svelte"; import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = { type Props = {
@@ -42,10 +41,10 @@
value: [0, 1, 0], value: [0, 1, 0],
}, },
backgroundColor: { backgroundColor: {
value: colors["layer-0"].clone(), value: colors["layer-0"],
}, },
lineColor: { lineColor: {
value: colors["outline"].clone(), value: colors["outline"],
}, },
zoomLimits: { zoomLimits: {
value: [2, 50], value: [2, 50],
@@ -55,9 +54,9 @@
}, },
}} }}
uniforms.camPos.value={cameraPosition} uniforms.camPos.value={cameraPosition}
uniforms.backgroundColor.value={appSettings.theme && uniforms.backgroundColor.value={appSettings.value.theme &&
colors["layer-0"].clone()} colors["layer-0"]}
uniforms.lineColor.value={appSettings.theme && colors["outline"].clone()} uniforms.lineColor.value={appSettings.value.theme && colors["outline"]}
uniforms.zoomLimits.value={[minZoom, maxZoom]} uniforms.zoomLimits.value={[minZoom, maxZoom]}
uniforms.dimensions.value={[width, height]} uniforms.dimensions.value={[width, height]}
/> />

View File

@@ -1,39 +1,60 @@
<script lang="ts"> <script lang="ts">
import type { GraphManager } from "./graph-manager.js";
import { HTML } from "@threlte/extras"; import { HTML } from "@threlte/extras";
import { onMount } from "svelte"; import { onMount } from "svelte";
import type { NodeInstance, NodeId } from "@nodarium/types";
import { getGraphManager, getGraphState } from "../graph/state.svelte";
export let position: [x: number, y: number] | null; type Props = {
onnode: (n: NodeInstance) => void;
};
export let graph: GraphManager; const { onnode }: Props = $props();
const graph = getGraphManager();
const graphState = getGraphState();
let input: HTMLInputElement; let input: HTMLInputElement;
let value: string = ""; let value = $state<string>();
let activeNodeId: string = ""; let activeNodeId = $state<NodeId>();
const allNodes = graph.getNodeDefinitions(); const allNodes = graphState.activeSocket
? graph.getPossibleNodes(graphState.activeSocket)
: graph.getNodeDefinitions();
function filterNodes() { function filterNodes() {
return allNodes.filter((node) => node.id.includes(value)); return allNodes.filter((node) => node.id.includes(value ?? ""));
} }
$: nodes = value === "" ? allNodes : filterNodes(); const nodes = $derived(value === "" ? allNodes : filterNodes());
$: if (nodes) { $effect(() => {
if (activeNodeId === "") { if (nodes) {
activeNodeId = nodes[0].id; if (activeNodeId === undefined) {
} else if (nodes.length) { activeNodeId = nodes?.[0]?.id;
const node = nodes.find((node) => node.id === activeNodeId); } else if (nodes.length) {
if (!node) { const node = nodes.find((node) => node.id === activeNodeId);
activeNodeId = nodes[0].id; if (!node) {
activeNodeId = nodes[0].id;
}
} }
} }
});
function handleNodeCreation(nodeType: NodeInstance["type"]) {
if (!graphState.addMenuPosition) return;
onnode?.({
id: -1,
type: nodeType,
position: [...graphState.addMenuPosition],
props: {},
state: {},
});
} }
function handleKeyDown(event: KeyboardEvent) { function handleKeyDown(event: KeyboardEvent) {
event.stopImmediatePropagation(); event.stopImmediatePropagation();
if (event.key === "Escape") { if (event.key === "Escape") {
position = null; graphState.addMenuPosition = null;
return; return;
} }
@@ -50,9 +71,8 @@
} }
if (event.key === "Enter") { if (event.key === "Enter") {
if (activeNodeId && position) { if (activeNodeId && graphState.addMenuPosition) {
graph.createNode({ type: activeNodeId, position }); handleNodeCreation(activeNodeId);
position = null;
} }
return; return;
} }
@@ -64,7 +84,11 @@
}); });
</script> </script>
<HTML position.x={position?.[0]} position.z={position?.[1]} transform={false}> <HTML
position.x={graphState.addMenuPosition?.[0]}
position.z={graphState.addMenuPosition?.[1]}
transform={false}
>
<div class="add-menu-wrapper"> <div class="add-menu-wrapper">
<div class="header"> <div class="header">
<input <input
@@ -74,7 +98,7 @@
role="searchbox" role="searchbox"
placeholder="Search..." placeholder="Search..."
disabled={false} disabled={false}
on:keydown={handleKeyDown} onkeydown={handleKeyDown}
bind:value bind:value
bind:this={input} bind:this={input}
/> />
@@ -87,25 +111,17 @@
role="treeitem" role="treeitem"
tabindex="0" tabindex="0"
aria-selected={node.id === activeNodeId} aria-selected={node.id === activeNodeId}
on:keydown={(event) => { onkeydown={(event) => {
if (event.key === "Enter") { if (event.key === "Enter") {
if (position) { handleNodeCreation(node.id);
graph.createNode({ type: node.id, position, props: {} });
position = null;
}
} }
}} }}
on:mousedown={() => { onmousedown={() => handleNodeCreation(node.id)}
if (position) { onfocus={() => {
graph.createNode({ type: node.id, position, props: {} });
position = null;
}
}}
on:focus={() => {
activeNodeId = node.id; activeNodeId = node.id;
}} }}
class:selected={node.id === activeNodeId} class:selected={node.id === activeNodeId}
on:mouseover={() => { onmouseover={() => {
activeNodeId = node.id; activeNodeId = node.id;
}} }}
> >

View File

@@ -1,6 +1,6 @@
<script lang="ts"> <script lang="ts">
import type { NodeDefinition, NodeRegistry } from "@nodes/types"; import type { NodeDefinition, NodeRegistry } from "@nodarium/types";
import { onDestroy, onMount } from "svelte"; import { onMount } from "svelte";
let mx = $state(0); let mx = $state(0);
let my = $state(0); let my = $state(0);

View File

@@ -5,15 +5,17 @@
color: colors.edge.clone(), color: colors.edge.clone(),
toneMapped: false, toneMapped: false,
}); });
let lineColor = $state(colors.edge.clone().convertSRGBToLinear());
$effect.root(() => { $effect.root(() => {
$effect(() => { $effect(() => {
appSettings.theme; appSettings.value.theme;
circleMaterial.color = colors.edge.clone().convertSRGBToLinear(); circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
}) lineColor = colors.edge.clone().convertSRGBToLinear();
});
}); });
const lineCache = new Map<number, BufferGeometry>();
const curve = new CubicBezierCurve( const curve = new CubicBezierCurve(
new Vector2(0, 0), new Vector2(0, 0),
new Vector2(0, 0), new Vector2(0, 0),
@@ -24,44 +26,36 @@
<script lang="ts"> <script lang="ts">
import { T } from "@threlte/core"; import { T } from "@threlte/core";
import { MeshLineMaterial } from "@threlte/extras"; import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
import { BufferGeometry, MeshBasicMaterial, Vector3 } from "three"; import { MeshBasicMaterial, Vector3 } from "three";
import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js"; import { CubicBezierCurve } from "three/src/extras/curves/CubicBezierCurve.js";
import { Vector2 } from "three/src/math/Vector2.js"; import { Vector2 } from "three/src/math/Vector2.js";
import { createEdgeGeometry } from "./createEdgeGeometry.js"; import { appSettings } from "$lib/settings/app-settings.svelte";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = { type Props = {
from: { x: number; y: number }; x1: number;
to: { x: number; y: number }; y1: number;
z:number; x2: number;
y2: number;
z: number;
}; };
const { from, to, z }: Props = $props(); const { x1, y1, x2, y2, z }: Props = $props();
let geometry: BufferGeometry|null = $state(null); const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
const lineColor = $derived(appSettings.theme && colors.edge.clone().convertSRGBToLinear()); let points = $state<Vector3[]>([]);
let lastId: number | null = null; let lastId: string | null = null;
const primeA = 31;
const primeB = 37;
function update() { function update() {
const new_x = to.x - from.x; const new_x = x2 - x1;
const new_y = to.y - from.y; const new_y = y2 - y1;
const curveId = new_x * primeA + new_y * primeB; const curveId = `${x1}-${y1}-${x2}-${y2}`;
if (lastId === curveId) { if (lastId === curveId) {
return; return;
} }
lastId = curveId;
const mid = new Vector2(new_x / 2, new_y / 2);
if (lineCache.has(curveId)) {
geometry = lineCache.get(curveId)!;
return;
}
const length = Math.floor( const length = Math.floor(
Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4, Math.sqrt(Math.pow(new_x, 2) + Math.pow(new_y, 2)) / 4,
@@ -70,30 +64,26 @@
const samples = Math.max(length * 16, 10); const samples = Math.max(length * 16, 10);
curve.v0.set(0, 0); curve.v0.set(0, 0);
curve.v1.set(mid.x, 0); curve.v1.set(new_x / 2, 0);
curve.v2.set(mid.x, new_y); curve.v2.set(new_x / 2, new_y);
curve.v3.set(new_x, new_y); curve.v3.set(new_x, new_y);
const points = curve points = curve
.getPoints(samples) .getPoints(samples)
.map((p) => new Vector3(p.x, 0, p.y)) .map((p) => new Vector3(p.x, 0, p.y))
.flat(); .flat();
}
geometry = createEdgeGeometry(points);
lineCache.set(curveId, geometry);
};
$effect(() => { $effect(() => {
if (from || to) { if (x1 || x2 || y1 || y2) {
update(); update();
} }
}); });
</script> </script>
<T.Mesh <T.Mesh
position.x={from.x} position.x={x1}
position.z={from.y} position.z={y1}
position.y={0.8} position.y={0.8}
rotation.x={-Math.PI / 2} rotation.x={-Math.PI / 2}
material={circleMaterial} material={circleMaterial}
@@ -102,8 +92,8 @@
</T.Mesh> </T.Mesh>
<T.Mesh <T.Mesh
position.x={to.x} position.x={x2}
position.z={to.y} position.z={y2}
position.y={0.8} position.y={0.8}
rotation.x={-Math.PI / 2} rotation.x={-Math.PI / 2}
material={circleMaterial} material={circleMaterial}
@@ -111,8 +101,7 @@
<T.CircleGeometry args={[0.5, 16]} /> <T.CircleGeometry args={[0.5, 16]} />
</T.Mesh> </T.Mesh>
{#if geometry} <T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
<T.Mesh position.x={from.x} position.z={from.y} position.y={0.1} {geometry}> <MeshLineGeometry {points} />
<MeshLineMaterial width={Math.max(z*0.0001,0.00001)} color={lineColor} /> <MeshLineMaterial width={thickness} color={lineColor} />
</T.Mesh> </T.Mesh>
{/if}

View File

@@ -1,12 +0,0 @@
<script lang="ts">
import Edge from "./Edge.svelte";
type Props = {
from: { x: number; y: number };
to: { x: number; y: number };
z: number;
};
const { from, to, z }: Props = $props();
</script>
<Edge {from} {to} {z} />

View File

@@ -1,116 +0,0 @@
import { BufferAttribute, BufferGeometry, Vector3 } from 'three';
import { setXY, setXYZ, setXYZW, setXYZXYZ } from './utils.js';
export function createEdgeGeometry(points: Vector3[]) {
const length = points[0].distanceTo(points[points.length - 1]);
const startRadius = 10.5;
const constantWidth = 2;
const taperFraction = 0.8 / length;
function ease(t: number) {
return t * t * (3 - 2 * t);
}
let shapeFunction = (alpha: number) => {
if (alpha < taperFraction) {
const easedAlpha = ease(alpha / taperFraction);
return startRadius + (constantWidth - startRadius) * easedAlpha;
} else if (alpha > 1 - taperFraction) {
const easedAlpha = ease((alpha - (1 - taperFraction)) / taperFraction);
return constantWidth + (startRadius - constantWidth) * easedAlpha;
} else {
return constantWidth;
}
};
// When the component first runs we create the buffer geometry and allocate the buffer attributes
let pointCount = points.length
let counters: number[] = []
let counterIndex = 0
let side: number[] = []
let widthArray: number[] = []
let doubleIndex = 0
let uvArray: number[] = []
let uvIndex = 0
let indices: number[] = []
let indicesIndex = 0
for (let j = 0; j < pointCount; j++) {
const c = j / points.length
counters[counterIndex + 0] = c
counters[counterIndex + 1] = c
counterIndex += 2
setXY(side, doubleIndex, 1, -1)
let width = shapeFunction((j / (pointCount - 1)))
setXY(widthArray, doubleIndex, width, width)
doubleIndex += 2
setXYZW(uvArray, uvIndex, j / (pointCount - 1), 0, j / (pointCount - 1), 1)
uvIndex += 4
if (j < pointCount - 1) {
const n = j * 2
setXYZ(indices, indicesIndex, n + 0, n + 1, n + 2)
setXYZ(indices, indicesIndex + 3, n + 2, n + 1, n + 3)
indicesIndex += 6
}
}
const geometry = new BufferGeometry()
// create these buffer attributes at the correct length but leave them empty for now
geometry.setAttribute('position', new BufferAttribute(new Float32Array(pointCount * 6), 3))
geometry.setAttribute('previous', new BufferAttribute(new Float32Array(pointCount * 6), 3))
geometry.setAttribute('next', new BufferAttribute(new Float32Array(pointCount * 6), 3))
// create and populate these buffer attributes
geometry.setAttribute('counters', new BufferAttribute(new Float32Array(counters), 1))
geometry.setAttribute('side', new BufferAttribute(new Float32Array(side), 1))
geometry.setAttribute('width', new BufferAttribute(new Float32Array(widthArray), 1))
geometry.setAttribute('uv', new BufferAttribute(new Float32Array(uvArray), 2))
geometry.setIndex(new BufferAttribute(new Uint16Array(indices), 1))
let positions: number[] = []
let previous: number[] = []
let next: number[] = []
let positionIndex = 0
let previousIndex = 0
let nextIndex = 0
setXYZXYZ(previous, previousIndex, points[0].x, points[0].y, points[0].z)
previousIndex += 6
for (let j = 0; j < pointCount; j++) {
const p = points[j]
setXYZXYZ(positions, positionIndex, p.x, p.y, p.z)
positionIndex += 6
if (j < pointCount - 1) {
setXYZXYZ(previous, previousIndex, p.x, p.y, p.z)
previousIndex += 6
}
if (j > 0 && j + 1 <= pointCount) {
setXYZXYZ(next, nextIndex, p.x, p.y, p.z)
nextIndex += 6
}
}
setXYZXYZ(
next,
nextIndex,
points[pointCount - 1].x,
points[pointCount - 1].y,
points[pointCount - 1].z
)
const positionAttribute = (geometry.getAttribute('position') as BufferAttribute).set(positions)
const previousAttribute = (geometry.getAttribute('previous') as BufferAttribute).set(previous)
const nextAttribute = (geometry.getAttribute('next') as BufferAttribute).set(next)
positionAttribute.needsUpdate = true
previousAttribute.needsUpdate = true
nextAttribute.needsUpdate = true
geometry.computeBoundingSphere()
return geometry;
}

View File

@@ -0,0 +1,734 @@
import type {
Edge,
Graph,
NodeInstance,
NodeDefinition,
NodeInput,
NodeRegistry,
NodeId,
Socket,
} from "@nodarium/types";
import { fastHashString } from "@nodarium/utils";
import { SvelteMap } from "svelte/reactivity";
import EventEmitter from "./helpers/EventEmitter";
import { createLogger } from "@nodarium/utils";
import throttle from "$lib/helpers/throttle";
import { HistoryManager } from "./history-manager";
const logger = createLogger("graph-manager");
logger.mute();
const clone =
"structuredClone" in self
? self.structuredClone
: (args: any) => JSON.parse(JSON.stringify(args));
function areSocketsCompatible(
output: string | undefined,
inputs: string | (string | undefined)[] | undefined,
) {
if (Array.isArray(inputs) && output) {
return inputs.includes(output);
}
return inputs === output;
}
function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
if (firstEdge[0].id !== secondEdge[0].id) {
return false;
}
if (firstEdge[1] !== secondEdge[1]) {
return false
}
if (firstEdge[2].id !== secondEdge[2].id) {
return false
}
if (firstEdge[3] !== secondEdge[3]) {
return false
}
return true
}
export class GraphManager extends EventEmitter<{
save: Graph;
result: any;
settings: {
types: Record<string, NodeInput>;
values: Record<string, unknown>;
};
}> {
status = $state<"loading" | "idle" | "error">();
loaded = false;
graph: Graph = { id: 0, nodes: [], edges: [] };
id = $state(0);
nodes = new SvelteMap<number, NodeInstance>();
edges = $state<Edge[]>([]);
settingTypes: Record<string, NodeInput> = {};
settings = $state<Record<string, unknown>>();
currentUndoGroup: number | null = null;
inputSockets = $derived.by(() => {
const s = new Set<string>();
for (const edge of this.edges) {
s.add(`${edge[2].id}-${edge[3]}`);
}
return s;
});
history: HistoryManager = new HistoryManager();
execute = throttle(() => {
if (this.loaded === false) return;
this.emit("result", this.serialize());
}, 10);
constructor(public registry: NodeRegistry) {
super();
}
serialize(): Graph {
const nodes = Array.from(this.nodes.values()).map((node) => ({
id: node.id,
position: [...node.position],
type: node.type,
props: node.props,
})) as NodeInstance[];
const edges = this.edges.map((edge) => [
edge[0].id,
edge[1],
edge[2].id,
edge[3],
]) as Graph["edges"];
const serialized = {
id: this.graph.id,
settings: $state.snapshot(this.settings),
nodes,
edges,
};
logger.log("serializing graph", serialized);
return clone($state.snapshot(serialized));
}
private lastSettingsHash = 0;
setSettings(settings: Record<string, unknown>) {
let hash = fastHashString(JSON.stringify(settings));
if (hash === this.lastSettingsHash) return;
this.lastSettingsHash = hash;
this.settings = settings;
this.save();
this.execute();
}
getNodeDefinitions() {
return this.registry.getAllNodes();
}
getLinkedNodes(node: NodeInstance) {
const nodes = new Set<NodeInstance>();
const stack = [node];
while (stack.length) {
const n = stack.pop();
if (!n) continue;
nodes.add(n);
const children = this.getChildren(n);
const parents = this.getParentsOfNode(n);
const newNodes = [...children, ...parents].filter((n) => !nodes.has(n));
stack.push(...newNodes);
}
return [...nodes.values()];
}
getEdgesBetweenNodes(nodes: NodeInstance[]): [number, number, number, string][] {
const edges = [];
for (const node of nodes) {
const children = node.state?.children || [];
for (const child of children) {
if (nodes.includes(child)) {
const edge = this.edges.find(
(e) => e[0].id === node.id && e[2].id === child.id,
);
if (edge) {
edges.push([edge[0].id, edge[1], edge[2].id, edge[3]] as [
number,
number,
number,
string,
]);
}
}
}
}
return edges;
}
private _init(graph: Graph) {
const nodes = new Map(
graph.nodes.map((node) => {
const nodeType = this.registry.getNode(node.type);
const n = node as NodeInstance;
if (nodeType) {
n.state = {
type: nodeType,
};
}
return [node.id, n];
}),
);
const edges = graph.edges.map((edge) => {
const from = nodes.get(edge[0]);
const to = nodes.get(edge[2]);
if (!from || !to) {
throw new Error("Edge references non-existing node");
}
from.state.children = from.state.children || [];
from.state.children.push(to);
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
return [from, edge[1], to, edge[3]] as Edge;
});
this.edges = [...edges];
this.nodes.clear();
for (const [id, node] of nodes) {
this.nodes.set(id, node);
}
this.execute();
}
async load(graph: Graph) {
const a = performance.now();
this.loaded = false;
this.graph = graph;
this.status = "loading";
this.id = graph.id;
logger.info("loading graph", $state.snapshot(graph));
const nodeIds = Array.from(new Set([...graph.nodes.map((n) => n.type)]));
await this.registry.load(nodeIds);
logger.info("loaded node types", this.registry.getAllNodes());
for (const node of this.graph.nodes) {
const nodeType = this.registry.getNode(node.type);
if (!nodeType) {
logger.error(`Node type not found: ${node.type}`);
this.status = "error";
return;
}
// Turn into runtime node
const n = node as NodeInstance;
n.state = {};
n.state.type = nodeType;
}
// load settings
const settingTypes: Record<
string,
// Optional metadata to map settings to specific nodes
NodeInput & { __node_type: string; __node_input: string }
> = {};
const settingValues = graph.settings || {};
const types = this.getNodeDefinitions();
for (const type of types) {
if (type.inputs) {
for (const key in type.inputs) {
let settingId = type.inputs[key].setting;
if (settingId) {
settingTypes[settingId] = {
__node_type: type.id,
__node_input: key,
...type.inputs[key],
};
if (
settingValues[settingId] === undefined &&
"value" in type.inputs[key]
) {
settingValues[settingId] = type.inputs[key].value;
}
}
}
}
}
this.settings = settingValues;
this.emit("settings", { types: settingTypes, values: settingValues });
this.history.reset();
this._init(this.graph);
this.save();
this.status = "idle";
this.loaded = true;
logger.log(`Graph loaded in ${performance.now() - a}ms`);
setTimeout(() => this.execute(), 100);
}
getAllNodes() {
return Array.from(this.nodes.values());
}
getNode(id: number) {
return this.nodes.get(id);
}
getNodeType(id: string) {
return this.registry.getNode(id);
}
async loadNodeType(id: NodeId) {
await this.registry.load([id]);
const nodeType = this.registry.getNode(id);
if (!nodeType) return;
const settingTypes = this.settingTypes;
const settingValues = this.settings;
if (nodeType.inputs) {
for (const key in nodeType.inputs) {
let settingId = nodeType.inputs[key].setting;
if (settingId) {
settingTypes[settingId] = nodeType.inputs[key];
if (
settingValues &&
settingValues?.[settingId] === undefined &&
"value" in nodeType.inputs[key]
) {
settingValues[settingId] = nodeType.inputs[key].value;
}
}
}
}
this.settings = settingValues;
this.settingTypes = settingTypes;
this.emit("settings", { types: settingTypes, values: settingValues });
}
getChildren(node: NodeInstance) {
const children = [];
const stack = node.state?.children?.slice(0);
while (stack?.length) {
const child = stack.pop();
if (!child) continue;
children.push(child);
stack.push(...(child.state?.children || []));
}
return children;
}
getNodesBetween(from: NodeInstance, to: NodeInstance): NodeInstance[] | undefined {
// < - - - - from
const toParents = this.getParentsOfNode(to);
// < - - - - from - - - - to
const fromParents = this.getParentsOfNode(from);
if (toParents.includes(from)) {
const fromChildren = this.getChildren(from);
return toParents.filter((n) => fromChildren.includes(n));
} else if (fromParents.includes(to)) {
const toChildren = this.getChildren(to);
return fromParents.filter((n) => toChildren.includes(n));
} else {
// these two nodes are not connected
return;
}
}
removeNode(node: NodeInstance, { restoreEdges = false } = {}) {
const edgesToNode = this.edges.filter((edge) => edge[2].id === node.id);
const edgesFromNode = this.edges.filter((edge) => edge[0].id === node.id);
for (const edge of [...edgesToNode, ...edgesFromNode]) {
this.removeEdge(edge, { applyDeletion: false });
}
if (restoreEdges) {
const outputSockets = edgesToNode.map((e) => [e[0], e[1]] as const);
const inputSockets = edgesFromNode.map((e) => [e[2], e[3]] as const);
for (const [to, toSocket] of inputSockets) {
for (const [from, fromSocket] of outputSockets) {
const outputType = from.state?.type?.outputs?.[fromSocket];
const inputType = to?.state?.type?.inputs?.[toSocket]?.type;
if (outputType === inputType) {
this.createEdge(from, fromSocket, to, toSocket, {
applyUpdate: false,
});
continue;
}
}
}
}
this.nodes.delete(node.id);
this.execute();
this.save();
}
smartConnect(from: NodeInstance, to: NodeInstance): Edge | undefined {
const inputs = Object.entries(to.state?.type?.inputs ?? {});
const outputs = from.state?.type?.outputs ?? [];
for (let i = 0; i < inputs.length; i++) {
const [inputName, input] = inputs[0];
for (let o = 0; o < outputs.length; o++) {
const output = outputs[0];
if (input.type === output) {
return this.createEdge(from, o, to, inputName);
}
}
}
}
createNodeId() {
return Math.max(0, ...this.nodes.keys()) + 1;
}
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
// map old ids to new ids
const idMap = new Map<number, number>();
let startId = this.createNodeId()
nodes = nodes.map((node) => {
const id = startId++;
idMap.set(node.id, id);
const type = this.registry.getNode(node.type);
if (!type) {
throw new Error(`Node type not found: ${node.type}`);
}
return { ...node, id, tmp: { type } };
});
const _edges = edges.map((edge) => {
const from = nodes.find((n) => n.id === idMap.get(edge[0]));
const to = nodes.find((n) => n.id === idMap.get(edge[2]));
if (!from || !to) {
throw new Error("Edge references non-existing node");
}
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
from.state.children = from.state.children || [];
from.state.children.push(to);
return [from, edge[1], to, edge[3]] as Edge;
});
for (const node of nodes) {
this.nodes.set(node.id, node);
}
this.edges.push(..._edges);
this.save();
return nodes;
}
createNode({
type,
position,
props = {},
}: {
type: NodeInstance["type"];
position: NodeInstance["position"];
props: NodeInstance["props"];
}) {
const nodeType = this.registry.getNode(type);
if (!nodeType) {
logger.error(`Node type not found: ${type}`);
return;
}
const node: NodeInstance = $state({
id: this.createNodeId(),
type,
position,
state: { type: nodeType },
props,
});
this.nodes.set(node.id, node);
this.save();
return node
}
createEdge(
from: NodeInstance,
fromSocket: number,
to: NodeInstance,
toSocket: string,
{ applyUpdate = true } = {},
): Edge | undefined {
const existingEdges = this.getEdgesToNode(to);
// check if this exact edge already exists
const existingEdge = existingEdges.find(
(e) => e[0].id === from.id && e[1] === fromSocket && e[3] === toSocket,
);
if (existingEdge) {
logger.error("Edge already exists", existingEdge);
return;
}
// check if socket types match
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
toSocketType.push(...(to?.state?.type?.inputs?.[toSocket]?.accepts || []));
}
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
logger.error(
`Socket types do not match: ${fromSocketType} !== ${toSocketType}`,
);
return;
}
const edgeToBeReplaced = this.edges.find(
(e) => e[2].id === to.id && e[3] === toSocket,
);
if (edgeToBeReplaced) {
this.removeEdge(edgeToBeReplaced, { applyDeletion: false });
}
const edge = [from, fromSocket, to, toSocket] as Edge;
this.edges.push(edge);
from.state.children = from.state.children || [];
from.state.children.push(to);
to.state.parents = to.state.parents || [];
to.state.parents.push(from);
if (applyUpdate) {
this.save();
}
this.execute();
return edge;
}
undo() {
const nextState = this.history.undo();
if (nextState) {
this._init(nextState);
this.emit("save", this.serialize());
}
}
redo() {
const nextState = this.history.redo();
if (nextState) {
this._init(nextState);
this.emit("save", this.serialize());
}
}
startUndoGroup() {
this.currentUndoGroup = 1;
}
saveUndoGroup() {
this.currentUndoGroup = null;
this.save();
}
save() {
if (this.currentUndoGroup) return;
const state = this.serialize();
this.history.save(state);
this.emit("save", state);
logger.log("saving graphs", state);
}
getParentsOfNode(node: NodeInstance) {
const parents = [];
const stack = node.state?.parents?.slice(0);
while (stack?.length) {
if (parents.length > 1000000) {
logger.warn("Infinite loop detected");
break;
}
const parent = stack.pop();
if (!parent) continue;
parents.push(parent);
stack.push(...(parent.state?.parents || []));
}
return parents.reverse();
}
getPossibleNodes(socket: Socket): NodeDefinition[] {
const allDefinitions = this.getNodeDefinitions();
const nodeType = socket.node.state?.type;
if (!nodeType) {
return [];
}
const definitions = typeof socket.index === "string"
? allDefinitions.filter(s => {
return s.outputs?.find(_s => Object
.values(nodeType?.inputs || {})
.map(s => s.type)
.includes(_s as NodeInput["type"])
)
})
: allDefinitions.filter(s => Object
.values(s.inputs ?? {})
.find(s => {
if (s.hidden) return false;
if (nodeType.outputs?.includes(s.type)) {
return true
}
return s.accepts?.find(a => nodeType.outputs?.includes(a))
}))
return definitions
}
getPossibleSockets({ node, index }: Socket): [NodeInstance, string | number][] {
const nodeType = node?.state?.type;
if (!nodeType) return [];
const sockets: [NodeInstance, string | number][] = [];
// if index is a string, we are an input looking for outputs
if (typeof index === "string") {
// filter out self and child nodes
const children = new Set(this.getChildren(node).map((n) => n.id));
const nodes = this.getAllNodes().filter(
(n) => n.id !== node.id && !children.has(n.id),
);
const ownType = nodeType?.inputs?.[index].type;
for (const node of nodes) {
const nodeType = node?.state?.type;
const inputs = nodeType?.outputs;
if (!inputs) continue;
for (let index = 0; index < inputs.length; index++) {
if (inputs[index] === ownType) {
sockets.push([node, index]);
}
}
}
} else if (typeof index === "number") {
// if index is a number, we are an output looking for inputs
// filter out self and parent nodes
const parents = new Set(this.getParentsOfNode(node).map((n) => n.id));
const nodes = this.getAllNodes().filter(
(n) => n.id !== node.id && !parents.has(n.id),
);
// get edges from this socket
const edges = new Map(
this.getEdgesFromNode(node)
.filter((e) => e[1] === index)
.map((e) => [e[2].id, e[3]]),
);
const ownType = nodeType.outputs?.[index];
for (const node of nodes) {
const inputs = node?.state?.type?.inputs;
if (!inputs) continue;
for (const key in inputs) {
const otherType = [inputs[key].type];
otherType.push(...(inputs[key].accepts || []));
if (
areSocketsCompatible(ownType, otherType) &&
edges.get(node.id) !== key
) {
sockets.push([node, key]);
}
}
}
}
return sockets;
}
removeEdge(
edge: Edge,
{ applyDeletion = true }: { applyDeletion?: boolean } = {},
) {
const id0 = edge[0].id;
const sid0 = edge[1];
const id2 = edge[2].id;
const sid2 = edge[3];
const _edge = this.edges.find(
(e) =>
e[0].id === id0 && e[1] === sid0 && e[2].id === id2 && e[3] === sid2,
);
if (!_edge) return;
if (edge[0].state.children) {
edge[0].state.children = edge[0].state.children.filter(
(n: NodeInstance) => n.id !== id2,
);
}
if (edge[2].state.parents) {
edge[2].state.parents = edge[2].state.parents.filter(
(n: NodeInstance) => n.id !== id0,
);
}
this.edges = this.edges.filter((e) => !areEdgesEqual(e, edge));
if (applyDeletion) {
this.execute();
this.save();
}
}
getEdgesToNode(node: NodeInstance) {
return this.edges
.filter((edge) => edge[2].id === node.id)
.map((edge) => {
const from = this.getNode(edge[0].id);
const to = this.getNode(edge[2].id);
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
}
getEdgesFromNode(node: NodeInstance) {
return this.edges
.filter((edge) => edge[0].id === node.id)
.map((edge) => {
const from = this.getNode(edge[0].id);
const to = this.getNode(edge[2].id);
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [NodeInstance, number, NodeInstance, string][];
}
}

View File

@@ -1,612 +0,0 @@
import type { Edge, Graph, Node, NodeInput, NodeRegistry, Socket, } from "@nodes/types";
import { fastHashString } from "@nodes/utils";
import { get, writable, type Writable } from "svelte/store";
import EventEmitter from "./helpers/EventEmitter.js";
import { createLogger } from "./helpers/index.js";
import throttle from "./helpers/throttle.js";
import { HistoryManager } from "./history-manager.js";
const logger = createLogger("graph-manager");
logger.mute();
const clone = "structuredClone" in self ? self.structuredClone : (args: any) => JSON.parse(JSON.stringify(args));
function areSocketsCompatible(output: string | undefined, inputs: string | string[] | undefined) {
if (Array.isArray(inputs) && output) {
return inputs.includes(output);
}
return inputs === output;
}
export class GraphManager extends EventEmitter<{ "save": Graph, "result": any, "settings": { types: Record<string, NodeInput>, values: Record<string, unknown> } }> {
status: Writable<"loading" | "idle" | "error"> = writable("loading");
loaded = false;
graph: Graph = { id: 0, nodes: [], edges: [] };
id = writable(0);
private _nodes: Map<number, Node> = new Map();
nodes: Writable<Map<number, Node>> = writable(new Map());
private _edges: Edge[] = [];
edges: Writable<Edge[]> = writable([]);
settingTypes: Record<string, NodeInput> = {};
settings: Record<string, unknown> = {};
currentUndoGroup: number | null = null;
inputSockets: Writable<Set<string>> = writable(new Set());
history: HistoryManager = new HistoryManager();
execute = throttle(() => {
console.log("Props", get(this.nodes).values().find(n => n.type === "max/plantarium/gravity")?.props);
if (this.loaded === false) return;
this.emit("result", this.serialize());
}, 10);
constructor(public registry: NodeRegistry) {
super();
this.nodes.subscribe((nodes) => {
this._nodes = nodes;
});
this.edges.subscribe((edges) => {
this._edges = edges;
const s = new Set<string>();
for (const edge of edges) {
s.add(`${edge[2].id}-${edge[3]}`);
}
this.inputSockets.set(s);
});
}
serialize(): Graph {
logger.group("serializing graph")
const nodes = Array.from(this._nodes.values()).map(node => ({
id: node.id,
position: [...node.position],
type: node.type,
props: node.props,
})) as Node[];
const edges = this._edges.map(edge => [edge[0].id, edge[1], edge[2].id, edge[3]]) as Graph["edges"];
const serialized = { id: this.graph.id, settings: this.settings, nodes, edges };
logger.groupEnd();
return clone(serialized);
}
private lastSettingsHash = 0;
setSettings(settings: Record<string, unknown>) {
let hash = fastHashString(JSON.stringify(settings));
if (hash === this.lastSettingsHash) return;
this.lastSettingsHash = hash;
this.settings = settings;
this.save();
this.execute();
}
getNodeDefinitions() {
return this.registry.getAllNodes();
}
getLinkedNodes(node: Node) {
const nodes = new Set<Node>();
const stack = [node];
while (stack.length) {
const n = stack.pop();
if (!n) continue;
nodes.add(n);
const children = this.getChildrenOfNode(n);
const parents = this.getParentsOfNode(n);
const newNodes = [...children, ...parents].filter(n => !nodes.has(n));
stack.push(...newNodes);
}
return [...nodes.values()];
}
getEdgesBetweenNodes(nodes: Node[]): [number, number, number, string][] {
const edges = [];
for (const node of nodes) {
const children = node.tmp?.children || [];
for (const child of children) {
if (nodes.includes(child)) {
const edge = this._edges.find(e => e[0].id === node.id && e[2].id === child.id);
if (edge) {
edges.push([edge[0].id, edge[1], edge[2].id, edge[3]] as [number, number, number, string]);
}
}
}
}
return edges;
}
private _init(graph: Graph) {
const nodes = new Map(graph.nodes.map(node => {
const nodeType = this.registry.getNode(node.type);
if (nodeType) {
node.tmp = {
random: (Math.random() - 0.5) * 2,
type: nodeType
};
}
return [node.id, node]
}));
const edges = graph.edges.map((edge) => {
const from = nodes.get(edge[0]);
const to = nodes.get(edge[2]);
if (!from || !to) {
throw new Error("Edge references non-existing node");
};
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
return [from, edge[1], to, edge[3]] as Edge;
})
this.edges.set(edges);
this.nodes.set(nodes);
this.execute();
}
async load(graph: Graph) {
const a = performance.now();
this.loaded = false;
this.graph = graph;
this.status.set("loading");
this.id.set(graph.id);
const nodeIds = Array.from(new Set([...graph.nodes.map(n => n.type)]));
await this.registry.load(nodeIds);
for (const node of this.graph.nodes) {
const nodeType = this.registry.getNode(node.type);
if (!nodeType) {
logger.error(`Node type not found: ${node.type}`);
this.status.set("error");
return;
}
node.tmp = node.tmp || {};
node.tmp.random = (Math.random() - 0.5) * 2;
node.tmp.type = nodeType;
}
// load settings
const settingTypes: Record<string, NodeInput> = {};
const settingValues = graph.settings || {};
const types = this.getNodeDefinitions();
for (const type of types) {
if (type.inputs) {
for (const key in type.inputs) {
let settingId = type.inputs[key].setting;
if (settingId) {
settingTypes[settingId] = { __node_type: type.id, __node_input: key, ...type.inputs[key] };
if (settingValues[settingId] === undefined && "value" in type.inputs[key]) {
settingValues[settingId] = type.inputs[key].value;
}
}
}
}
}
this.settings = settingValues;
this.emit("settings", { types: settingTypes, values: settingValues });
this.history.reset();
this._init(this.graph);
this.save();
this.status.set("idle");
this.loaded = true;
logger.log(`Graph loaded in ${performance.now() - a}ms`);
setTimeout(() => this.execute(), 100);
}
getAllNodes() {
return Array.from(this._nodes.values());
}
getNode(id: number) {
return this._nodes.get(id);
}
getNodeType(id: string) {
return this.registry.getNode(id);
}
async loadNode(id: string) {
await this.registry.load([id]);
const nodeType = this.registry.getNode(id);
if (!nodeType) return;
const settingTypes = this.settingTypes;
const settingValues = this.settings;
if (nodeType.inputs) {
for (const key in nodeType.inputs) {
let settingId = nodeType.inputs[key].setting;
if (settingId) {
settingTypes[settingId] = nodeType.inputs[key];
if (settingValues[settingId] === undefined && "value" in nodeType.inputs[key]) {
settingValues[settingId] = nodeType.inputs[key].value;
}
}
}
}
this.settings = settingValues;
this.settingTypes = settingTypes;
this.emit("settings", { types: settingTypes, values: settingValues });
}
getChildrenOfNode(node: Node) {
const children = [];
const stack = node.tmp?.children?.slice(0);
while (stack?.length) {
const child = stack.pop();
if (!child) continue;
children.push(child);
stack.push(...child.tmp?.children || []);
}
return children;
}
getNodesBetween(from: Node, to: Node): Node[] | undefined {
// < - - - - from
const toParents = this.getParentsOfNode(to);
// < - - - - from - - - - to
const fromParents = this.getParentsOfNode(from);
if (toParents.includes(from)) {
const fromChildren = this.getChildrenOfNode(from);
return toParents.filter(n => fromChildren.includes(n));
} else if (fromParents.includes(to)) {
const toChildren = this.getChildrenOfNode(to);
return fromParents.filter(n => toChildren.includes(n));
} else {
// these two nodes are not connected
return;
}
}
removeNode(node: Node, { restoreEdges = false } = {}) {
const edgesToNode = this._edges.filter((edge) => edge[2].id === node.id);
const edgesFromNode = this._edges.filter((edge) => edge[0].id === node.id);
for (const edge of [...edgesToNode, ...edgesFromNode]) {
this.removeEdge(edge, { applyDeletion: false });
}
if (restoreEdges) {
const outputSockets = edgesToNode.map(e => [e[0], e[1]] as const);
const inputSockets = edgesFromNode.map(e => [e[2], e[3]] as const);
for (const [to, toSocket] of inputSockets) {
for (const [from, fromSocket] of outputSockets) {
const outputType = from.tmp?.type?.outputs?.[fromSocket];
const inputType = to?.tmp?.type?.inputs?.[toSocket]?.type;
if (outputType === inputType) {
this.createEdge(from, fromSocket, to, toSocket, { applyUpdate: false });
continue;
}
}
}
}
this.edges.set(this._edges);
this.nodes.update((nodes) => {
nodes.delete(node.id);
return nodes;
});
this.execute()
this.save();
}
createNodeId() {
const max = Math.max(...this._nodes.keys());
return max + 1;
}
createGraph(nodes: Node[], edges: [number, number, number, string][]) {
// map old ids to new ids
const idMap = new Map<number, number>();
const startId = this.createNodeId();
nodes = nodes.map((node, i) => {
const id = startId + i;
idMap.set(node.id, id);
const type = this.registry.getNode(node.type);
if (!type) {
throw new Error(`Node type not found: ${node.type}`);
}
return { ...node, id, tmp: { type } };
});
const _edges = edges.map(edge => {
const from = nodes.find(n => n.id === idMap.get(edge[0]));
const to = nodes.find(n => n.id === idMap.get(edge[2]));
if (!from || !to) {
throw new Error("Edge references non-existing node");
}
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
return [from, edge[1], to, edge[3]] as Edge;
});
for (const node of nodes) {
this._nodes.set(node.id, node);
}
this._edges.push(..._edges);
this.nodes.set(this._nodes);
this.edges.set(this._edges);
this.save();
return nodes;
}
createNode({ type, position, props = {} }: { type: Node["type"], position: Node["position"], props: Node["props"] }) {
const nodeType = this.registry.getNode(type);
if (!nodeType) {
logger.error(`Node type not found: ${type}`);
return;
}
const node: Node = { id: this.createNodeId(), type, position, tmp: { type: nodeType }, props };
this.nodes.update((nodes) => {
nodes.set(node.id, node);
return nodes;
});
this.save();
}
createEdge(from: Node, fromSocket: number, to: Node, toSocket: string, { applyUpdate = true } = {}) {
const existingEdges = this.getEdgesToNode(to);
// check if this exact edge already exists
const existingEdge = existingEdges.find(e => e[0].id === from.id && e[1] === fromSocket && e[3] === toSocket);
if (existingEdge) {
logger.error("Edge already exists", existingEdge);
return;
};
// check if socket types match
const fromSocketType = from.tmp?.type?.outputs?.[fromSocket];
const toSocketType = [to.tmp?.type?.inputs?.[toSocket]?.type];
if (to.tmp?.type?.inputs?.[toSocket]?.accepts) {
toSocketType.push(...(to?.tmp?.type?.inputs?.[toSocket]?.accepts || []));
}
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
logger.error(`Socket types do not match: ${fromSocketType} !== ${toSocketType}`);
return;
}
const edgeToBeReplaced = this._edges.find(e => e[2].id === to.id && e[3] === toSocket);
if (edgeToBeReplaced) {
this.removeEdge(edgeToBeReplaced, { applyDeletion: false });
}
if (applyUpdate) {
this._edges.push([from, fromSocket, to, toSocket]);
} else {
this._edges.push([from, fromSocket, to, toSocket]);
}
from.tmp = from.tmp || {};
from.tmp.children = from.tmp.children || [];
from.tmp.children.push(to);
to.tmp = to.tmp || {};
to.tmp.parents = to.tmp.parents || [];
to.tmp.parents.push(from);
if (applyUpdate) {
this.edges.set(this._edges);
this.save();
}
this.execute();
}
undo() {
const nextState = this.history.undo();
if (nextState) {
this._init(nextState);
this.emit("save", this.serialize());
}
}
redo() {
const nextState = this.history.redo();
if (nextState) {
this._init(nextState);
this.emit("save", this.serialize());
}
}
startUndoGroup() {
this.currentUndoGroup = 1;
}
saveUndoGroup() {
this.currentUndoGroup = null;
this.save();
}
save() {
if (this.currentUndoGroup) return;
const state = this.serialize();
this.history.save(state);
this.emit("save", state);
logger.log("saving graphs", state);
}
getParentsOfNode(node: Node) {
const parents = [];
const stack = node.tmp?.parents?.slice(0);
while (stack?.length) {
if (parents.length > 1000000) {
logger.warn("Infinite loop detected")
break;
}
const parent = stack.pop();
if (!parent) continue;
parents.push(parent);
stack.push(...parent.tmp?.parents || []);
}
return parents.reverse();
}
getPossibleSockets({ node, index }: Socket): [Node, string | number][] {
const nodeType = node?.tmp?.type;
if (!nodeType) return [];
const sockets: [Node, string | number][] = []
// if index is a string, we are an input looking for outputs
if (typeof index === "string") {
// filter out self and child nodes
const children = new Set(this.getChildrenOfNode(node).map(n => n.id));
const nodes = this.getAllNodes().filter(n => n.id !== node.id && !children.has(n.id));
const ownType = nodeType?.inputs?.[index].type;
for (const node of nodes) {
const nodeType = node?.tmp?.type;
const inputs = nodeType?.outputs;
if (!inputs) continue;
for (let index = 0; index < inputs.length; index++) {
if (inputs[index] === ownType) {
sockets.push([node, index]);
}
}
}
} else if (typeof index === "number") {
// if index is a number, we are an output looking for inputs
// filter out self and parent nodes
const parents = new Set(this.getParentsOfNode(node).map(n => n.id));
const nodes = this.getAllNodes().filter(n => n.id !== node.id && !parents.has(n.id));
// get edges from this socket
const edges = new Map(this.getEdgesFromNode(node).filter(e => e[1] === index).map(e => [e[2].id, e[3]]));
const ownType = nodeType.outputs?.[index];
for (const node of nodes) {
const inputs = node?.tmp?.type?.inputs;
if (!inputs) continue;
for (const key in inputs) {
const otherType = [inputs[key].type];
otherType.push(...(inputs[key].accepts || []));
if (areSocketsCompatible(ownType, otherType) && edges.get(node.id) !== key) {
sockets.push([node, key]);
}
}
}
}
return sockets;
}
removeEdge(edge: Edge, { applyDeletion = true }: { applyDeletion?: boolean } = {}) {
const id0 = edge[0].id;
const sid0 = edge[1];
const id2 = edge[2].id;
const sid2 = edge[3];
const _edge = this._edges.find((e) => e[0].id === id0 && e[1] === sid0 && e[2].id === id2 && e[3] === sid2);
if (!_edge) return;
edge[0].tmp = edge[0].tmp || {};
if (edge[0].tmp.children) {
edge[0].tmp.children = edge[0].tmp.children.filter(n => n.id !== id2);
}
edge[2].tmp = edge[2].tmp || {};
if (edge[2].tmp.parents) {
edge[2].tmp.parents = edge[2].tmp.parents.filter(n => n.id !== id0);
}
if (applyDeletion) {
this.edges.update((edges) => {
return edges.filter(e => e !== _edge);
});
this.execute();
this.save();
} else {
this._edges = this._edges.filter(e => e !== _edge);
}
}
getEdgesToNode(node: Node) {
return this._edges
.filter((edge) => edge[2].id === node.id)
.map((edge) => {
const from = this.getNode(edge[0].id);
const to = this.getNode(edge[2].id);
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [Node, number, Node, string][];
}
getEdgesFromNode(node: Node) {
return this._edges
.filter((edge) => edge[0].id === node.id)
.map((edge) => {
const from = this.getNode(edge[0].id);
const to = this.getNode(edge[2].id);
if (!from || !to) return;
return [from, edge[1], to, edge[3]] as const;
})
.filter(Boolean) as unknown as [Node, number, Node, string][];
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,94 +0,0 @@
<script lang="ts">
import type { Edge as EdgeType, Node as NodeType } from "@nodes/types";
import { HTML } from "@threlte/extras";
import Edge from "../edges/Edge.svelte";
import Node from "../node/Node.svelte";
import { getContext, onMount } from "svelte";
import type { Writable } from "svelte/store";
import { getGraphState } from "./state.svelte";
import { useThrelte } from "@threlte/core";
import { appSettings } from "$lib/settings/app-settings.svelte";
type Props = {
nodes: Writable<Map<number, NodeType>>;
edges: Writable<EdgeType[]>;
cameraPosition: [number, number, number];
};
const { nodes, edges, cameraPosition = [0, 0, 4] }: Props = $props();
const { invalidate } = useThrelte();
$effect(() => {
appSettings.theme;
invalidate();
});
const graphState = getGraphState();
const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
const getSocketPosition =
getContext<(node: NodeType, index: string | number) => [number, number]>(
"getSocketPosition",
);
function getEdgePosition(edge: EdgeType) {
const pos1 = getSocketPosition(edge[0], edge[1]);
const pos2 = getSocketPosition(edge[2], edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
onMount(() => {
for (const node of $nodes.values()) {
if (node?.tmp?.ref) {
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
}
}
});
</script>
{#each $edges as edge (`${edge[0].id}-${edge[1]}-${edge[2].id}-${edge[3]}`)}
{@const pos = getEdgePosition(edge)}
{@const [x1, y1, x2, y2] = pos}
<Edge
z={cameraPosition[2]}
from={{
x: x1,
y: y1,
}}
to={{
x: x2,
y: y2,
}}
/>
{/each}
<HTML transform={false}>
<div
role="tree"
id="graph"
tabindex="0"
class="wrapper"
style:transform={`scale(${cameraPosition[2] * 0.1})`}
class:hovering-sockets={graphState.activeSocket}
>
{#each $nodes.values() as node (node.id)}
<Node
{node}
inView={cameraPosition && isNodeInView(node)}
z={cameraPosition[2]}
/>
{/each}
</div>
</HTML>
<style>
.wrapper {
position: absolute;
z-index: 100;
width: 0px;
height: 0px;
}
</style>

View File

@@ -1,14 +1,10 @@
<script lang="ts"> <script lang="ts">
import type { Graph, Node, NodeRegistry } from "@nodes/types"; import type { Graph, NodeInstance, NodeRegistry } from "@nodarium/types";
import GraphEl from "./Graph.svelte"; import GraphEl from "./Graph.svelte";
import { GraphManager } from "../graph-manager.js"; import { GraphManager } from "../graph-manager.svelte";
import { setContext } from "svelte";
import { debounce } from "$lib/helpers";
import { createKeyMap } from "$lib/helpers/createKeyMap"; import { createKeyMap } from "$lib/helpers/createKeyMap";
import { GraphState } from "./state.svelte"; import { GraphState, setGraphManager, setGraphState } from "./state.svelte";
import { setupKeymaps } from "../keymaps";
const graphState = new GraphState();
setContext("graphState", graphState);
type Props = { type Props = {
graph: Graph; graph: Graph;
@@ -16,7 +12,7 @@
settings?: Record<string, any>; settings?: Record<string, any>;
activeNode?: Node; activeNode?: NodeInstance;
showGrid?: boolean; showGrid?: boolean;
snapToGrid?: boolean; snapToGrid?: boolean;
showHelp?: boolean; showHelp?: boolean;
@@ -31,8 +27,8 @@
registry, registry,
settings = $bindable(), settings = $bindable(),
activeNode = $bindable(), activeNode = $bindable(),
showGrid, showGrid = $bindable(true),
snapToGrid, snapToGrid = $bindable(true),
showHelp = $bindable(false), showHelp = $bindable(false),
settingTypes = $bindable(), settingTypes = $bindable(),
onsave, onsave,
@@ -40,31 +36,44 @@
}: Props = $props(); }: Props = $props();
export const keymap = createKeyMap([]); export const keymap = createKeyMap([]);
setContext("keymap", keymap);
export const manager = new GraphManager(registry); export const manager = new GraphManager(registry);
setContext("graphManager", manager); setGraphManager(manager);
const graphState = new GraphState(manager);
$effect(() => {
graphState.showGrid = showGrid;
graphState.snapToGrid = snapToGrid;
graphState.showHelp = showHelp;
});
setGraphState(graphState);
setupKeymaps(keymap, manager, graphState);
$effect(() => { $effect(() => {
if (graphState.activeNodeId !== -1) { if (graphState.activeNodeId !== -1) {
activeNode = manager.getNode(graphState.activeNodeId); activeNode = manager.getNode(graphState.activeNodeId);
} else { } else if (activeNode) {
activeNode = undefined; activeNode = undefined;
} }
}); });
const updateSettings = debounce((s) => { $effect(() => {
manager.setSettings(s); if (!graphState.addMenuPosition) {
}, 200); graphState.edgeEndPosition = null;
graphState.activeSocket = null;
}
});
$effect(() => { $effect(() => {
if (settingTypes && settings) { if (settingTypes && settings) {
updateSettings($state.snapshot(settings)); manager.setSettings(settings);
} }
}); });
manager.on("settings", (_settings) => { manager.on("settings", (_settings) => {
settingTypes = _settings.types; settingTypes = { ...settingTypes, ..._settings.types };
settings = _settings.values; settings = _settings.values;
}); });
@@ -75,4 +84,4 @@
manager.load(graph); manager.load(graph);
</script> </script>
<GraphEl bind:showGrid bind:snapToGrid bind:showHelp /> <GraphEl {keymap} />

View File

@@ -1,5 +1,5 @@
import { appSettings } from "$lib/settings/app-settings.svelte"; import { appSettings } from "$lib/settings/app-settings.svelte";
import { Color } from "three"; import { Color, LinearSRGBColorSpace } from "three";
const variables = [ const variables = [
"layer-0", "layer-0",
@@ -12,20 +12,23 @@ const variables = [
"edge", "edge",
] as const; ] as const;
function getColor(variable: typeof variables[number]) { function getColor(variable: (typeof variables)[number]) {
const style = getComputedStyle(document.body.parentElement!); const style = getComputedStyle(document.body.parentElement!);
let color = style.getPropertyValue(`--${variable}`); let color = style.getPropertyValue(`--${variable}`);
return new Color().setStyle(color); return new Color().setStyle(color, LinearSRGBColorSpace);
} }
export const colors = Object.fromEntries(variables.map(v => [v, getColor(v)])) as Record<typeof variables[number], Color>; export const colors = Object.fromEntries(
variables.map((v) => [v, getColor(v)]),
) as Record<(typeof variables)[number], Color>;
$effect.root(() => { $effect.root(() => {
$effect(() => { $effect(() => {
if (!appSettings.theme || !("getComputedStyle" in globalThis)) return; if (!appSettings.value.theme || !("getComputedStyle" in globalThis)) return;
const style = getComputedStyle(document.body.parentElement!); const style = getComputedStyle(document.body.parentElement!);
for (const v of variables) { for (const v of variables) {
colors[v].setStyle(style.getPropertyValue(`--${v}`)); const hex = style.getPropertyValue(`--${v}`);
colors[v].setStyle(hex, LinearSRGBColorSpace);
} }
}); });
}) });

View File

@@ -0,0 +1,3 @@
export const minZoom = 1;
export const maxZoom = 40;
export const zoomSpeed = 2;

View File

@@ -1,6 +0,0 @@
import type { GraphManager } from "../graph-manager.js";
import { getContext } from "svelte";
export function getGraphManager(): GraphManager {
return getContext("graphManager");
}

View File

@@ -0,0 +1,500 @@
import { GraphSchema, type NodeId, type NodeInstance } from "@nodarium/types";
import type { GraphManager } from "../graph-manager.svelte";
import type { GraphState } from "./state.svelte";
import { animate, lerp } from "$lib/helpers";
import { snapToGrid as snapPointToGrid } from "../helpers";
import { maxZoom, minZoom, zoomSpeed } from "./constants";
export class FileDropEventManager {
constructor(
private graph: GraphManager,
private state: GraphState
) { }
handleFileDrop(event: DragEvent) {
event.preventDefault();
this.state.isDragging = false;
if (!event.dataTransfer) return;
const nodeId = event.dataTransfer.getData("data/node-id") as NodeId;
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
if (nodeId) {
let nodeOffsetX = event.dataTransfer.getData("data/node-offset-x");
let nodeOffsetY = event.dataTransfer.getData("data/node-offset-y");
if (nodeOffsetX && nodeOffsetY) {
mx += parseInt(nodeOffsetX);
my += parseInt(nodeOffsetY);
}
let props = {};
let rawNodeProps = event.dataTransfer.getData("data/node-props");
if (rawNodeProps) {
try {
props = JSON.parse(rawNodeProps);
} catch (e) { }
}
const pos = this.state.projectScreenToWorld(mx, my);
this.graph.registry.load([nodeId]).then(() => {
this.graph.createNode({
type: nodeId,
props,
position: pos,
});
});
} else if (event.dataTransfer.files.length) {
const file = event.dataTransfer.files[0];
if (file.type === "application/wasm") {
const reader = new FileReader();
reader.onload = async (e) => {
const buffer = e.target?.result;
if (buffer?.constructor === ArrayBuffer) {
const nodeType = await this.graph.registry.register(buffer);
this.graph.createNode({
type: nodeType.id,
props: {},
position: this.state.projectScreenToWorld(mx, my),
});
}
};
reader.readAsArrayBuffer(file);
} else if (file.type === "application/json") {
const reader = new FileReader();
reader.onload = (e) => {
const buffer = e.target?.result as ArrayBuffer;
if (buffer) {
const state = GraphSchema.parse(JSON.parse(buffer.toString()));
this.graph.load(state);
}
};
reader.readAsText(file);
}
}
}
handleMouseLeave() {
this.state.isDragging = false;
this.state.isPanning = false;
}
handleDragEnter(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
handleDragOver(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
handleDragEnd(e: DragEvent) {
e.preventDefault();
this.state.isDragging = true;
this.state.isPanning = false;
}
getEventListenerProps() {
return {
ondragenter: (ev: DragEvent) => this.handleDragEnter(ev),
ondragover: (ev: DragEvent) => this.handleDragOver(ev),
ondragexit: (ev: DragEvent) => this.handleDragEnd(ev),
ondrop: (ev: DragEvent) => this.handleFileDrop(ev),
onmouseleave: () => this.handleMouseLeave(),
}
}
}
export class MouseEventManager {
constructor(
private graph: GraphManager,
private state: GraphState
) { }
handleMouseUp(event: MouseEvent) {
this.state.isPanning = false;
if (!this.state.mouseDown) return;
const activeNode = this.graph.getNode(this.state.activeNodeId);
const clickedNodeId = this.state.getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
if (!activeNode?.state?.isMoving && !event.ctrlKey && !event.shiftKey) {
this.state.activeNodeId = clickedNodeId;
this.state.clearSelection();
}
}
}
if (activeNode?.state?.isMoving) {
activeNode.state = activeNode.state || {};
activeNode.state.isMoving = false;
if (this.state.snapToGrid) {
const snapLevel = this.state.getSnapLevel();
activeNode.position[0] = snapPointToGrid(
activeNode?.state?.x ?? activeNode.position[0],
5 / snapLevel,
);
activeNode.position[1] = snapPointToGrid(
activeNode?.state?.y ?? activeNode.position[1],
5 / snapLevel,
);
} else {
activeNode.position[0] = activeNode?.state?.x ?? activeNode.position[0];
activeNode.position[1] = activeNode?.state?.y ?? activeNode.position[1];
}
const nodes = [
...[...(this.state.selectedNodes?.values() || [])].map((id) =>
this.graph.getNode(id),
),
] as NodeInstance[];
const vec = [
activeNode.position[0] - (activeNode?.state.x || 0),
activeNode.position[1] - (activeNode?.state.y || 0),
];
for (const node of nodes) {
if (!node) continue;
node.state = node.state || {};
const { x, y } = node.state;
if (x !== undefined && y !== undefined) {
node.position[0] = x + vec[0];
node.position[1] = y + vec[1];
}
}
nodes.push(activeNode);
animate(500, (a: number) => {
for (const node of nodes) {
if (
node?.state &&
node.state["x"] !== undefined &&
node.state["y"] !== undefined
) {
node.state.x = lerp(node.state.x, node.position[0], a);
node.state.y = lerp(node.state.y, node.position[1], a);
this.state.updateNodePosition(node);
if (node?.state?.isMoving) {
return false;
}
}
}
});
this.graph.save();
} else if (this.state.hoveredSocket && this.state.activeSocket) {
if (
typeof this.state.hoveredSocket.index === "number" &&
typeof this.state.activeSocket.index === "string"
) {
this.graph.createEdge(
this.state.hoveredSocket.node,
this.state.hoveredSocket.index || 0,
this.state.activeSocket.node,
this.state.activeSocket.index,
);
} else if (
typeof this.state.activeSocket.index == "number" &&
typeof this.state.hoveredSocket.index === "string"
) {
this.graph.createEdge(
this.state.activeSocket.node,
this.state.activeSocket.index || 0,
this.state.hoveredSocket.node,
this.state.hoveredSocket.index,
);
}
this.graph.save();
} else if (this.state.activeSocket && event.ctrlKey) {
// Handle automatic adding of nodes on ctrl+mouseUp
this.state.edgeEndPosition = [
this.state.mousePosition[0],
this.state.mousePosition[1],
];
if (typeof this.state.activeSocket.index === "number") {
this.state.addMenuPosition = [
this.state.mousePosition[0],
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
];
} else {
this.state.addMenuPosition = [
this.state.mousePosition[0] - 155 / this.state.cameraPosition[2],
this.state.mousePosition[1] - 25 / this.state.cameraPosition[2],
];
}
return;
}
// check if camera moved
if (
clickedNodeId === -1 &&
!this.state.boxSelection &&
this.state.cameraDown[0] === this.state.cameraPosition[0] &&
this.state.cameraDown[1] === this.state.cameraPosition[1] &&
this.state.isBodyFocused()
) {
this.state.activeNodeId = -1;
this.state.clearSelection();
}
this.state.mouseDown = null;
this.state.boxSelection = false;
this.state.activeSocket = null;
this.state.possibleSockets = [];
this.state.hoveredSocket = null;
this.state.addMenuPosition = null;
}
handleMouseDown(event: MouseEvent) {
if (this.state.mouseDown) return;
this.state.edgeEndPosition = null;
if (event.target instanceof HTMLElement) {
if (
event.target.nodeName !== "CANVAS" &&
!event.target.classList.contains("node") &&
!event.target.classList.contains("content")
) {
return;
}
}
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
this.state.mouseDown = [mx, my];
this.state.cameraDown[0] = this.state.cameraPosition[0];
this.state.cameraDown[1] = this.state.cameraPosition[1];
const clickedNodeId = this.state.getNodeIdFromEvent(event);
this.state.mouseDownNodeId = clickedNodeId;
// if we clicked on a node
if (clickedNodeId !== -1) {
if (this.state.activeNodeId === -1) {
this.state.activeNodeId = clickedNodeId;
// if the selected node is the same as the clicked node
} else if (this.state.activeNodeId === clickedNodeId) {
//$activeNodeId = -1;
// if the clicked node is different from the selected node and secondary
} else if (event.ctrlKey) {
this.state.selectedNodes.add(this.state.activeNodeId);
this.state.selectedNodes.delete(clickedNodeId);
this.state.activeNodeId = clickedNodeId;
// select the node
} else if (event.shiftKey) {
const activeNode = this.graph.getNode(this.state.activeNodeId);
const newNode = this.graph.getNode(clickedNodeId);
if (activeNode && newNode) {
const edge = this.graph.getNodesBetween(activeNode, newNode);
if (edge) {
this.state.selectedNodes.clear();
for (const node of edge) {
this.state.selectedNodes.add(node.id);
}
this.state.selectedNodes.add(clickedNodeId);
}
}
} else if (!this.state.selectedNodes.has(clickedNodeId)) {
this.state.activeNodeId = clickedNodeId;
this.state.clearSelection();
}
} else if (event.ctrlKey) {
this.state.boxSelection = true;
}
const node = this.graph.getNode(this.state.activeNodeId);
if (!node) return;
node.state = node.state || {};
node.state.downX = node.position[0];
node.state.downY = node.position[1];
if (this.state.selectedNodes) {
for (const nodeId of this.state.selectedNodes) {
const n = this.graph.getNode(nodeId);
if (!n) continue;
n.state = n.state || {};
n.state.downX = n.position[0];
n.state.downY = n.position[1];
}
}
this.state.edgeEndPosition = null;
}
handleMouseMove(event: MouseEvent) {
let mx = event.clientX - this.state.rect.x;
let my = event.clientY - this.state.rect.y;
this.state.mousePosition = this.state.projectScreenToWorld(mx, my);
this.state.hoveredNodeId = this.state.getNodeIdFromEvent(event);
if (!this.state.mouseDown) return;
// we are creating a new edge here
if (this.state.activeSocket || this.state.possibleSockets?.length) {
let smallestDist = 1000;
let _socket;
for (const socket of this.state.possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - this.state.mousePosition[0]) ** 2 +
(socket.position[1] - this.state.mousePosition[1]) ** 2,
);
if (dist < smallestDist) {
smallestDist = dist;
_socket = socket;
}
}
if (_socket && smallestDist < 0.9) {
this.state.mousePosition = _socket.position;
this.state.hoveredSocket = _socket;
} else {
this.state.hoveredSocket = null;
}
return;
}
// handle box selection
if (this.state.boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = this.state.projectScreenToWorld(
this.state.mouseDown[0],
this.state.mouseDown[1],
);
const x1 = Math.min(mouseD[0], this.state.mousePosition[0]);
const x2 = Math.max(mouseD[0], this.state.mousePosition[0]);
const y1 = Math.min(mouseD[1], this.state.mousePosition[1]);
const y2 = Math.max(mouseD[1], this.state.mousePosition[1]);
for (const node of this.graph.nodes.values()) {
if (!node?.state) continue;
const x = node.position[0];
const y = node.position[1];
const height = this.state.getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
this.state.selectedNodes?.add(node.id);
} else {
this.state.selectedNodes?.delete(node.id);
}
}
return;
}
// here we are handling dragging of nodes
if (this.state.activeNodeId !== -1 && this.state.mouseDownNodeId !== -1) {
const node = this.graph.getNode(this.state.activeNodeId);
if (!node || event.buttons !== 1) return;
node.state = node.state || {};
const oldX = node.state.downX || 0;
const oldY = node.state.downY || 0;
let newX =
oldX + (mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
let newY =
oldY + (my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
if (event.ctrlKey) {
const snapLevel = this.state.getSnapLevel();
if (this.state.snapToGrid) {
newX = snapPointToGrid(newX, 5 / snapLevel);
newY = snapPointToGrid(newY, 5 / snapLevel);
}
}
if (!node.state.isMoving) {
const dist = Math.sqrt((oldX - newX) ** 2 + (oldY - newY) ** 2);
if (dist > 0.2) {
node.state.isMoving = true;
}
}
const vecX = oldX - newX;
const vecY = oldY - newY;
if (this.state.selectedNodes?.size) {
for (const nodeId of this.state.selectedNodes) {
const n = this.graph.getNode(nodeId);
if (!n?.state) continue;
n.state.x = (n?.state?.downX || 0) - vecX;
n.state.y = (n?.state?.downY || 0) - vecY;
this.state.updateNodePosition(n);
}
}
node.state.x = newX;
node.state.y = newY;
this.state.updateNodePosition(node);
return;
}
// here we are handling panning of camera
this.state.isPanning = true;
let newX =
this.state.cameraDown[0] -
(mx - this.state.mouseDown[0]) / this.state.cameraPosition[2];
let newY =
this.state.cameraDown[1] -
(my - this.state.mouseDown[1]) / this.state.cameraPosition[2];
this.state.setCameraTransform(newX, newY);
}
handleMouseScroll(event: WheelEvent) {
const bodyIsFocused =
document.activeElement === document.body ||
document.activeElement === this.state.wrapper ||
document?.activeElement?.id === "graph";
if (!bodyIsFocused) return;
// Define zoom speed and clamp it between -1 and 1
const isNegative = event.deltaY < 0;
const normalizedDelta = Math.abs(event.deltaY * 0.01);
const delta = Math.pow(0.95, zoomSpeed * normalizedDelta);
// Calculate new zoom level and clamp it between minZoom and maxZoom
const newZoom = Math.max(
minZoom,
Math.min(
maxZoom,
isNegative
? this.state.cameraPosition[2] / delta
: this.state.cameraPosition[2] * delta,
),
);
// Calculate the ratio of the new zoom to the original zoom
const zoomRatio = newZoom / this.state.cameraPosition[2];
// Update camera position and zoom level
this.state.setCameraTransform(
this.state.mousePosition[0] -
(this.state.mousePosition[0] - this.state.cameraPosition[0]) /
zoomRatio,
this.state.mousePosition[1] -
(this.state.mousePosition[1] - this.state.cameraPosition[1]) /
zoomRatio,
newZoom,
);
}
}

View File

@@ -1,22 +1,313 @@
import type { Socket } from "@nodes/types"; import type { NodeInstance, Socket } from "@nodarium/types";
import { getContext } from "svelte"; import { getContext, setContext } from "svelte";
import { SvelteSet } from 'svelte/reactivity'; import { SvelteSet } from "svelte/reactivity";
import type { GraphManager } from "../graph-manager.svelte";
import type { OrthographicCamera } from "three";
const graphStateKey = Symbol("graph-state");
export function getGraphState() { export function getGraphState() {
return getContext<GraphState>("graphState"); return getContext<GraphState>(graphStateKey);
}
export function setGraphState(graphState: GraphState) {
return setContext(graphStateKey, graphState)
}
const graphManagerKey = Symbol("graph-manager");
export function getGraphManager() {
return getContext<GraphManager>(graphManagerKey)
}
export function setGraphManager(manager: GraphManager) {
return setContext(graphManagerKey, manager);
} }
export class GraphState { export class GraphState {
constructor(private graph: GraphManager) { }
width = $state(100);
height = $state(100);
wrapper = $state<HTMLDivElement>(null!);
rect: DOMRect = $derived(
(this.wrapper && this.width && this.height) ? this.wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0),
);
camera = $state<OrthographicCamera>(null!);
cameraPosition: [number, number, number] = $state([0, 0, 4]);
clipboard: null | {
nodes: NodeInstance[];
edges: [number, number, number, string][];
} = null;
cameraBounds = $derived([
this.cameraPosition[0] - this.width / this.cameraPosition[2] / 2,
this.cameraPosition[0] + this.width / this.cameraPosition[2] / 2,
this.cameraPosition[1] - this.height / this.cameraPosition[2] / 2,
this.cameraPosition[1] + this.height / this.cameraPosition[2] / 2,
]);
boxSelection = $state(false);
edgeEndPosition = $state<[number, number] | null>();
addMenuPosition = $state<[number, number] | null>(null);
snapToGrid = $state(false);
showGrid = $state(true)
showHelp = $state(false)
cameraDown = [0, 0];
mouseDownNodeId = -1;
isPanning = $state(false);
isDragging = $state(false);
hoveredNodeId = $state(-1);
mousePosition = $state([0, 0]);
mouseDown = $state<[number, number] | null>(null);
activeNodeId = $state(-1); activeNodeId = $state(-1);
selectedNodes = new SvelteSet<number>(); selectedNodes = new SvelteSet<number>();
activeSocket = $state<Socket | null>(null); activeSocket = $state<Socket | null>(null);
hoveredSocket = $state<Socket | null>(null); hoveredSocket = $state<Socket | null>(null);
possibleSockets = $state<Socket[]>([]); possibleSockets = $state<Socket[]>([]);
possibleSocketIds = $derived(new Set( possibleSocketIds = $derived(
this.possibleSockets.map((s) => `${s.node.id}-${s.index}`), new Set(this.possibleSockets.map((s) => `${s.node.id}-${s.index}`)),
)); );
clearSelection() { clearSelection() {
this.selectedNodes.clear(); this.selectedNodes.clear();
} }
}
isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
setCameraTransform(
x = this.cameraPosition[0],
y = this.cameraPosition[1],
z = this.cameraPosition[2],
) {
if (this.camera) {
this.camera.position.x = x;
this.camera.position.z = y;
this.camera.zoom = z;
}
this.cameraPosition = [x, y, z];
localStorage.setItem("cameraPosition", JSON.stringify(this.cameraPosition));
}
updateNodePosition(node: NodeInstance) {
if (node.state.ref && node.state.mesh) {
if (node.state["x"] !== undefined && node.state["y"] !== undefined) {
node.state.ref.style.setProperty("--nx", `${node.state.x * 10}px`);
node.state.ref.style.setProperty("--ny", `${node.state.y * 10}px`);
node.state.mesh.position.x = node.state.x + 10;
node.state.mesh.position.z = node.state.y + this.getNodeHeight(node.type) / 2;
if (
node.state.x === node.position[0] &&
node.state.y === node.position[1]
) {
delete node.state.x;
delete node.state.y;
}
this.graph.edges = [...this.graph.edges];
} else {
node.state.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.state.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
node.state.mesh.position.x = node.position[0] + 10;
node.state.mesh.position.z =
node.position[1] + this.getNodeHeight(node.type) / 2;
}
}
}
getSnapLevel() {
const z = this.cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
} else {
}
return 1;
}
getSocketPosition(
node: NodeInstance,
index: string | number,
): [number, number] {
if (typeof index === "number") {
return [
(node?.state?.x ?? node.position[0]) + 20,
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index,
];
} else {
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
return [
node?.state?.x ?? node.position[0],
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index,
];
}
}
private nodeHeightCache: Record<string, number> = {};
getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in this.nodeHeightCache) {
return this.nodeHeightCache[nodeTypeId];
}
const node = this.graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height =
5 +
10 *
Object.keys(node.inputs).filter(
(p) =>
p !== "seed" &&
node?.inputs &&
!("setting" in node?.inputs?.[p]) &&
node.inputs[p].hidden !== true,
).length;
this.nodeHeightCache[nodeTypeId] = height;
return height;
}
copyNodes() {
if (this.activeNodeId === -1 && !this.selectedNodes?.size)
return;
let nodes = [
this.activeNodeId,
...(this.selectedNodes?.values() || []),
]
.map((id) => this.graph.getNode(id))
.filter(b => !!b);
const edges = this.graph.getEdgesBetweenNodes(nodes);
nodes = nodes.map((node) => ({
...node,
position: [
this.mousePosition[0] - node.position[0],
this.mousePosition[1] - node.position[1],
],
tmp: undefined,
}));
this.clipboard = {
nodes: nodes,
edges: edges,
};
}
pasteNodes() {
if (!this.clipboard) return;
const nodes = this.clipboard.nodes
.map((node) => {
node.position[0] = this.mousePosition[0] - node.position[0];
node.position[1] = this.mousePosition[1] - node.position[1];
return node;
})
.filter(Boolean) as NodeInstance[];
const newNodes = this.graph.createGraph(nodes, this.clipboard.edges);
this.selectedNodes.clear();
for (const node of newNodes) {
this.selectedNodes.add(node.id);
}
}
setDownSocket(socket: Socket) {
this.activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === "string") {
const edges = this.graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = this.getSocketPosition(node, index);
this.graph.removeEdge(edge);
break;
}
}
}
this.mouseDown = position;
this.activeSocket = {
node,
index,
position,
};
this.possibleSockets = this.graph
.getPossibleSockets(this.activeSocket)
.map(([node, index]) => {
return {
node,
index,
position: this.getSocketPosition(node, index),
};
});
};
projectScreenToWorld(x: number, y: number): [number, number] {
return [
this.cameraPosition[0] +
(x - this.width / 2) / this.cameraPosition[2],
this.cameraPosition[1] +
(y - this.height / 2) / this.cameraPosition[2],
];
}
getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
let mx = event.clientX - this.rect.x;
let my = event.clientY - this.rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest(".node");
const nodeId = nodeElement?.getAttribute?.("data-node-id");
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = this.projectScreenToWorld(mx, my);
for (const node of this.graph.nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = this.getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
isNodeInView(node: NodeInstance) {
const height = this.getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > this.cameraBounds[0] - width &&
node.position[0] < this.cameraBounds[1] &&
node.position[1] > this.cameraBounds[2] - height &&
node.position[1] < this.cameraBounds[3]
);
};
}

View File

@@ -1,15 +1,15 @@
import throttle from './throttle.js'; import throttle from "$lib/helpers/throttle";
type EventMap = Record<string, unknown>; type EventMap = Record<string, unknown>;
type EventKey<T extends EventMap> = string & keyof T; type EventKey<T extends EventMap> = string & keyof T;
type EventReceiver<T> = (params: T, stuff?: Record<string, unknown>) => unknown; type EventReceiver<T> = (params: T, stuff?: Record<string, unknown>) => unknown;
export default class EventEmitter<
export default class EventEmitter<T extends EventMap = { [key: string]: unknown }> { T extends EventMap = { [key: string]: unknown },
> {
index = 0; index = 0;
public eventMap: T = {} as T; public eventMap: T = {} as T;
constructor() { constructor() {}
}
private cbs: { [key: string]: ((data?: unknown) => unknown)[] } = {}; private cbs: { [key: string]: ((data?: unknown) => unknown)[] } = {};
private cbsOnce: { [key: string]: ((data?: unknown) => unknown)[] } = {}; private cbsOnce: { [key: string]: ((data?: unknown) => unknown)[] } = {};
@@ -29,7 +29,11 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
} }
} }
public on<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>, throttleTimer = 0) { public on<K extends EventKey<T>>(
event: K,
cb: EventReceiver<T[K]>,
throttleTimer = 0,
) {
if (throttleTimer > 0) cb = throttle(cb, throttleTimer); if (throttleTimer > 0) cb = throttle(cb, throttleTimer);
const cbs = Object.assign(this.cbs, { const cbs = Object.assign(this.cbs, {
[event]: [...(this.cbs[event] || []), cb], [event]: [...(this.cbs[event] || []), cb],
@@ -38,7 +42,7 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
// console.log('New EventEmitter ', this.constructor.name); // console.log('New EventEmitter ', this.constructor.name);
return () => { return () => {
cbs[event]?.splice(cbs[event].indexOf(cb), 1); this.cbs[event]?.splice(cbs[event].indexOf(cb), 1);
}; };
} }
@@ -48,10 +52,17 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
* @param {function} cb Listener, gets called everytime the event is emitted * @param {function} cb Listener, gets called everytime the event is emitted
* @returns {function} Returns a function which removes the listener when called * @returns {function} Returns a function which removes the listener when called
*/ */
public once<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>): () => void { public once<K extends EventKey<T>>(
this.cbsOnce[event] = [...(this.cbsOnce[event] || []), cb]; event: K,
cb: EventReceiver<T[K]>,
): () => void {
const cbsOnce = Object.assign(this.cbsOnce, {
[event]: [...(this.cbsOnce[event] || []), cb],
});
this.cbsOnce = cbsOnce;
return () => { return () => {
this.cbsOnce[event].splice(this.cbsOnce[event].indexOf(cb), 1); cbsOnce[event]?.splice(cbsOnce[event].indexOf(cb), 1);
}; };
} }

View File

@@ -6,7 +6,10 @@ export function lerp(a: number, b: number, t: number) {
return a + (b - a) * t; return a + (b - a) * t;
} }
export function animate(duration: number, callback: (progress: number) => void | false) { export function animate(
duration: number,
callback: (progress: number) => void | false,
) {
const start = performance.now(); const start = performance.now();
const loop = (time: number) => { const loop = (time: number) => {
const progress = (time - start) / duration; const progress = (time - start) / duration;
@@ -18,7 +21,7 @@ export function animate(duration: number, callback: (progress: number) => void |
} else { } else {
callback(1); callback(1);
} }
} };
requestAnimationFrame(loop); requestAnimationFrame(loop);
} }
@@ -33,33 +36,37 @@ export function createNodePath({
aspectRatio = 1, aspectRatio = 1,
} = {}) { } = {}) {
return `M0,${cornerTop} return `M0,${cornerTop}
${cornerTop ${
? ` V${cornerTop} cornerTop
? ` V${cornerTop}
Q0,0 ${cornerTop * aspectRatio},0 Q0,0 ${cornerTop * aspectRatio},0
H${100 - cornerTop * aspectRatio} H${100 - cornerTop * aspectRatio}
Q100,0 100,${cornerTop} Q100,0 100,${cornerTop}
` `
: ` V0 : ` V0
H100 H100
` `
} }
V${y - height / 2} V${y - height / 2}
${rightBump ${
? ` C${100 - depth},${y - height / 2} ${100 - depth},${y + height / 2} 100,${y + height / 2}` rightBump
: ` H100` ? ` C${100 - depth},${y - height / 2} ${100 - depth},${y + height / 2} 100,${y + height / 2}`
} : ` H100`
${cornerBottom }
? ` V${100 - cornerBottom} ${
cornerBottom
? ` V${100 - cornerBottom}
Q100,100 ${100 - cornerBottom * aspectRatio},100 Q100,100 ${100 - cornerBottom * aspectRatio},100
H${cornerBottom * aspectRatio} H${cornerBottom * aspectRatio}
Q0,100 0,${100 - cornerBottom} Q0,100 0,${100 - cornerBottom}
` `
: `${leftBump ? `V100 H0` : `V100`}` : `${leftBump ? `V100 H0` : `V100`}`
} }
${leftBump ${
? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${y - height / 2}` leftBump
: ` H0` ? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${y - height / 2}`
} : ` H0`
}
Z`.replace(/\s+/g, " "); Z`.replace(/\s+/g, " ");
} }
@@ -71,35 +78,14 @@ export const debounce = (fn: Function, ms = 300) => {
}; };
}; };
export const clone: <T>(v: T) => T = "structedClone" in globalThis ? globalThis.structuredClone : (obj) => JSON.parse(JSON.stringify(obj)); export const clone: <T>(v: T) => T =
"structedClone" in globalThis
export const createLogger = (() => { ? globalThis.structuredClone
let maxLength = 5; : (obj) => JSON.parse(JSON.stringify(obj));
return (scope: string) => {
maxLength = Math.max(maxLength, scope.length);
let muted = false;
return {
log: (...args: any[]) => !muted && console.log(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
group: (...args: any[]) => !muted && console.groupCollapsed(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
groupEnd: () => !muted && console.groupEnd(),
info: (...args: any[]) => !muted && console.info(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
warn: (...args: any[]) => !muted && console.warn(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #888", ...args),
error: (...args: any[]) => console.error(`[%c${scope.padEnd(maxLength, " ")}]:`, "color: #f88", ...args),
mute() {
muted = true;
},
unmute() {
muted = false;
}
}
}
})();
export function withSubComponents<A, B extends Record<string, any>>( export function withSubComponents<A, B extends Record<string, any>>(
component: A, component: A,
subcomponents: B subcomponents: B,
): A & B { ): A & B {
Object.keys(subcomponents).forEach((key) => { Object.keys(subcomponents).forEach((key) => {
// eslint-disable-next-line @typescript-eslint/no-explicit-any // eslint-disable-next-line @typescript-eslint/no-explicit-any

View File

@@ -1,20 +0,0 @@
export default <R, A extends any[]>(
fn: (...args: A) => R,
delay: number
): ((...args: A) => R) => {
let wait = false;
return (...args: A) => {
if (wait) return undefined;
const val = fn(...args);
wait = true;
setTimeout(() => {
wait = false;
}, delay);
return val;
}
};

View File

@@ -1,24 +1,24 @@
import { create, type Delta } from "jsondiffpatch"; import { create, type Delta } from "jsondiffpatch";
import type { Graph } from "@nodes/types"; import type { Graph } from "@nodarium/types";
import { createLogger, clone } from "./helpers/index.js"; import { clone } from "./helpers/index.js";
import { createLogger } from "@nodarium/utils";
const diff = create({ const diff = create({
objectHash: function (obj, index) { objectHash: function (obj, index) {
if (obj === null) return obj; if (obj === null) return obj;
if ("id" in obj) return obj.id; if ("id" in obj) return obj.id as string;
if ("_id" in obj) return obj._id as string;
if (Array.isArray(obj)) { if (Array.isArray(obj)) {
return obj.join("-") return obj.join("-");
} }
return obj?.id || obj._id || '$$index:' + index; return "$$index:" + index;
} },
}) });
const log = createLogger("history") const log = createLogger("history");
log.mute(); log.mute();
export class HistoryManager { export class HistoryManager {
index: number = -1; index: number = -1;
history: Delta[] = []; history: Delta[] = [];
private initialState: Graph | undefined; private initialState: Graph | undefined;
@@ -27,26 +27,25 @@ export class HistoryManager {
private opts = { private opts = {
debounce: 400, debounce: 400,
maxHistory: 100, maxHistory: 100,
} };
constructor({ maxHistory = 100, debounce = 100 } = {}) { constructor({ maxHistory = 100, debounce = 100 } = {}) {
this.history = []; this.history = [];
this.index = -1; this.index = -1;
this.opts.debounce = debounce; this.opts.debounce = debounce;
this.opts.maxHistory = maxHistory; this.opts.maxHistory = maxHistory;
globalThis["_history"] = this;
} }
save(state: Graph) { save(state: Graph) {
if (!this.state) { if (!this.state) {
this.state = clone(state); this.state = clone(state);
this.initialState = this.state; this.initialState = this.state;
log.log("initial state saved") log.log("initial state saved");
} else { } else {
const newState = state; const newState = state;
const delta = diff.diff(this.state, newState); const delta = diff.diff(this.state, newState);
if (delta) { if (delta) {
log.log("saving state") log.log("saving state");
// Add the delta to history // Add the delta to history
if (this.index < this.history.length - 1) { if (this.index < this.history.length - 1) {
// Clear the history after the current index if new changes are made // Clear the history after the current index if new changes are made
@@ -62,7 +61,7 @@ export class HistoryManager {
} }
this.state = newState; this.state = newState;
} else { } else {
log.log("no changes") log.log("no changes");
} }
} }
} }
@@ -76,7 +75,7 @@ export class HistoryManager {
undo() { undo() {
if (this.index === -1 && this.initialState) { if (this.index === -1 && this.initialState) {
log.log("reached start, loading initial state") log.log("reached start, loading initial state");
return clone(this.initialState); return clone(this.initialState);
} else { } else {
const delta = this.history[this.index]; const delta = this.history[this.index];
@@ -96,7 +95,7 @@ export class HistoryManager {
this.state = nextState; this.state = nextState;
return clone(nextState); return clone(nextState);
} else { } else {
log.log("reached end") log.log("reached end");
} }
} }
} }

View File

@@ -0,0 +1,192 @@
import { animate, lerp } from "$lib/helpers";
import type { createKeyMap } from "$lib/helpers/createKeyMap";
import FileSaver from "file-saver";
import type { GraphManager } from "./graph-manager.svelte";
import type { GraphState } from "./graph/state.svelte";
type Keymap = ReturnType<typeof createKeyMap>;
export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: GraphState) {
keymap.addShortcut({
key: "l",
description: "Select linked nodes",
callback: () => {
const activeNode = graph.getNode(graphState.activeNodeId);
if (activeNode) {
const nodes = graph.getLinkedNodes(activeNode);
graphState.selectedNodes.clear();
for (const node of nodes) {
graphState.selectedNodes.add(node.id);
}
}
},
});
keymap.addShortcut({
key: "?",
description: "Toggle Help",
callback: () => {
// TODO: fix this
// showHelp = !showHelp;
},
});
keymap.addShortcut({
key: "c",
ctrl: true,
description: "Copy active nodes",
callback: () => graphState.copyNodes(),
});
keymap.addShortcut({
key: "v",
ctrl: true,
description: "Paste nodes",
callback: () => graphState.pasteNodes(),
});
keymap.addShortcut({
key: "Escape",
description: "Deselect nodes",
callback: () => {
graphState.activeNodeId = -1;
graphState.clearSelection();
graphState.edgeEndPosition = null;
(document.activeElement as HTMLElement)?.blur();
},
});
keymap.addShortcut({
key: "A",
shift: true,
description: "Add new Node",
callback: () => {
graphState.addMenuPosition = [graphState.mousePosition[0], graphState.mousePosition[1]];
},
});
keymap.addShortcut({
key: ".",
description: "Center camera",
callback: () => {
if (!graphState.isBodyFocused()) return;
const average = [0, 0];
for (const node of graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
const camX = graphState.cameraPosition[0];
const camY = graphState.cameraPosition[1];
const camZ = graphState.cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
graphState.setCameraTransform(
lerp(camX, average[0], ease(a)),
lerp(camY, average[1], ease(a)),
lerp(camZ, 2, ease(a)),
);
if (graphState.mouseDown) return false;
});
},
});
keymap.addShortcut({
key: "a",
ctrl: true,
preventDefault: true,
description: "Select all nodes",
callback: () => {
if (!graphState.isBodyFocused()) return;
for (const node of graph.nodes.keys()) {
graphState.selectedNodes.add(node);
}
},
});
keymap.addShortcut({
key: "z",
ctrl: true,
description: "Undo",
callback: () => {
if (!graphState.isBodyFocused()) return;
graph.undo();
for (const node of graph.nodes.values()) {
graphState.updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "y",
ctrl: true,
description: "Redo",
callback: () => {
graph.redo();
for (const node of graph.nodes.values()) {
graphState.updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "s",
ctrl: true,
description: "Save",
preventDefault: true,
callback: () => {
const state = graph.serialize();
const blob = new Blob([JSON.stringify(state)], {
type: "application/json;charset=utf-8",
});
FileSaver.saveAs(blob, "nodarium-graph.json");
},
});
keymap.addShortcut({
key: ["Delete", "Backspace", "x"],
description: "Delete selected nodes",
callback: (event) => {
if (!graphState.isBodyFocused()) return;
graph.startUndoGroup();
if (graphState.activeNodeId !== -1) {
const node = graph.getNode(graphState.activeNodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
graphState.activeNodeId = -1;
}
}
if (graphState.selectedNodes) {
for (const nodeId of graphState.selectedNodes) {
const node = graph.getNode(nodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
graphState.clearSelection();
}
graph.saveUndoGroup();
},
});
keymap.addShortcut({
key: "f",
description: "Smart Connect Nodes",
callback: () => {
const nodes = [...graphState.selectedNodes.values()]
.map((g) => graph.getNode(g))
.filter((n) => !!n);
const edge = graph.smartConnect(nodes[0], nodes[1]);
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
},
});
}

View File

@@ -1,6 +1,5 @@
<script lang="ts"> <script lang="ts">
import type { Node } from "@nodes/types"; import type { NodeInstance } from "@nodarium/types";
import { getContext, onMount } from "svelte";
import { getGraphState } from "../graph/state.svelte"; import { getGraphState } from "../graph/state.svelte";
import { T } from "@threlte/core"; import { T } from "@threlte/core";
import { type Mesh } from "three"; import { type Mesh } from "three";
@@ -13,43 +12,32 @@
const graphState = getGraphState(); const graphState = getGraphState();
type Props = { type Props = {
node: Node; node: NodeInstance;
inView: boolean; inView: boolean;
z: number; z: number;
}; };
const { node, inView, z }: Props = $props(); let { node, inView, z }: Props = $props();
const isActive = $derived(graphState.activeNodeId === node.id); const isActive = $derived(graphState.activeNodeId === node.id);
const isSelected = $derived(graphState.selectedNodes.has(node.id)); const isSelected = $derived(graphState.selectedNodes.has(node.id));
let strokeColor = $state(colors.selected); const strokeColor = $derived(
$effect(() => { appSettings.value.theme &&
appSettings.theme; (isSelected
strokeColor = isSelected ? colors.selected
? colors.selected.clone() : isActive
: isActive ? colors.active
? colors.active.clone() : colors.outline),
: colors.outline.clone(); );
});
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
const getNodeHeight = getContext<(n: string) => number>("getNodeHeight");
let meshRef: Mesh | undefined = $state(); let meshRef: Mesh | undefined = $state();
const height = getNodeHeight?.(node.type); const height = graphState.getNodeHeight(node.type);
$effect(() => { $effect(() => {
node.tmp = node.tmp || {}; if (meshRef && !node.state?.mesh) {
node.tmp.mesh = meshRef; node.state.mesh = meshRef;
updateNodePosition?.(node); graphState.updateNodePosition(node);
}); }
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.mesh = meshRef;
updateNodePosition?.(node);
}); });
</script> </script>

View File

@@ -1,15 +1,16 @@
<script lang="ts"> <script lang="ts">
import type { Node } from "@nodes/types"; import type { NodeInstance, SerializedNode } from "@nodarium/types";
import NodeHeader from "./NodeHeader.svelte"; import NodeHeader from "./NodeHeader.svelte";
import NodeParameter from "./NodeParameter.svelte"; import NodeParameter from "./NodeParameter.svelte";
import { getContext, onMount } from "svelte"; import { getGraphState } from "../graph/state.svelte";
let ref: HTMLDivElement; let ref: HTMLDivElement;
type Props = { const graphState = getGraphState();
node: Node;
position?: "absolute" | "fixed"; type Props = {
node: SerializedNode | NodeInstance;
position?: "absolute" | "fixed" | "relative";
isActive?: boolean; isActive?: boolean;
isSelected?: boolean; isSelected?: boolean;
inView?: boolean; inView?: boolean;
@@ -17,7 +18,7 @@
}; };
let { let {
node, node = $bindable(),
position = "absolute", position = "absolute",
isActive = false, isActive = false,
isSelected = false, isSelected = false,
@@ -25,23 +26,25 @@
z = 2, z = 2,
}: Props = $props(); }: Props = $props();
const zOffset = (node.tmp?.random || 0) * 0.5; // If we dont have a random offset, all nodes becom visible at the same zoom level -> stuttering
const zOffset = Math.random() - 0.5;
const zLimit = 2 - zOffset; const zLimit = 2 - zOffset;
const type = node?.tmp?.type; const parameters =
"state" in node
? Object.entries(node.state?.type?.inputs || {}).filter(
(p) =>
p[1].type !== "seed" &&
!("setting" in p[1]) &&
p[1]?.hidden !== true,
)
: [];
const parameters = Object.entries(type?.inputs || {}).filter( $effect(() => {
(p) => if ("state" in node && !node.state.ref) {
p[1].type !== "seed" && !("setting" in p[1]) && p[1]?.hidden !== true, node.state.ref = ref;
); graphState?.updateNodePosition(node);
}
const updateNodePosition =
getContext<(n: Node) => void>("updateNodePosition");
onMount(() => {
node.tmp = node.tmp || {};
node.tmp.ref = ref;
updateNodePosition?.(node);
}); });
</script> </script>

View File

@@ -1,28 +1,27 @@
<script lang="ts"> <script lang="ts">
import { getGraphState } from "../graph/state.svelte.js";
import { createNodePath } from "../helpers/index.js"; import { createNodePath } from "../helpers/index.js";
import type { Node, Socket } from "@nodes/types"; import type { NodeInstance, SerializedNode } from "@nodarium/types";
import { getContext } from "svelte";
export let node: Node; const graphState = getGraphState();
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket"); const { node }: { node: NodeInstance | SerializedNode } = $props();
const getSocketPosition =
getContext<(node: Node, index: number) => [number, number]>(
"getSocketPosition",
);
function handleMouseDown(event: MouseEvent) { function handleMouseDown(event: MouseEvent) {
event.stopPropagation(); event.stopPropagation();
event.preventDefault(); event.preventDefault();
setDownSocket?.({ if ("state" in node) {
node, graphState.setDownSocket?.({
index: 0, node,
position: getSocketPosition?.(node, 0), index: 0,
}); position: graphState.getSocketPosition?.(node, 0),
});
}
} }
const cornerTop = 10; const cornerTop = 10;
const rightBump = !!node?.tmp?.type?.outputs?.length; const rightBump =
"state" in node ? !!node?.state?.type?.outputs?.length : false;
const aspectRatio = 0.25; const aspectRatio = 0.25;
const path = createNodePath({ const path = createNodePath({
@@ -33,14 +32,6 @@
rightBump, rightBump,
aspectRatio, aspectRatio,
}); });
const pathDisabled = createNodePath({
depth: 0,
height: 15,
y: 50,
cornerTop,
rightBump,
aspectRatio,
});
const pathHover = createNodePath({ const pathHover = createNodePath({
depth: 8.5, depth: 8.5,
height: 50, height: 50,
@@ -59,7 +50,7 @@
class="click-target" class="click-target"
role="button" role="button"
tabindex="0" tabindex="0"
on:mousedown={handleMouseDown} onmousedown={handleMouseDown}
></div> ></div>
<svg <svg
xmlns="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg"

View File

@@ -1,25 +1,36 @@
<script lang="ts"> <script lang="ts">
import type { Node, NodeInput } from "@nodes/types"; import type { NodeInstance, NodeInput } from "@nodarium/types";
import { getGraphManager } from "../graph/context.js"; import { Input } from "@nodarium/ui";
import { Input } from "@nodes/ui"; import type { GraphManager } from "../graph-manager.svelte";
type Props = { type Props = {
node: Node; node: NodeInstance;
input: NodeInput; input: NodeInput;
id: string; id: string;
elementId?: string; elementId?: string;
graph?: GraphManager;
}; };
const { const {
node, node = $bindable(),
input, input,
id, id,
elementId = `input-${Math.random().toString(36).substring(7)}`, elementId = `input-${Math.random().toString(36).substring(7)}`,
graph,
}: Props = $props(); }: Props = $props();
const graph = getGraphManager(); function getDefaultValue() {
if (node?.props?.[id] !== undefined) return node?.props?.[id] as number;
if ("value" in input && input?.value !== undefined)
return input?.value as number;
if (input.type === "boolean") return 0;
if (input.type === "float") return 0.5;
if (input.type === "integer") return 0;
if (input.type === "select") return 0;
return 0;
}
let value = $state(node?.props?.[id] ?? input.value); let value = $state(getDefaultValue());
$effect(() => { $effect(() => {
if (value !== undefined && node?.props?.[id] !== value) { if (value !== undefined && node?.props?.[id] !== value) {

View File

@@ -1,52 +1,44 @@
<script lang="ts"> <script lang="ts">
import type { import type {
NodeInput as NodeInputType, NodeInput as NodeInputType,
Socket, NodeInstance,
Node as NodeType, SerializedNode,
} from "@nodes/types"; } from "@nodarium/types";
import { getContext } from "svelte";
import { createNodePath } from "../helpers/index.js"; import { createNodePath } from "../helpers/index.js";
import { getGraphManager } from "../graph/context.js";
import NodeInput from "./NodeInput.svelte"; import NodeInput from "./NodeInput.svelte";
import { getGraphState } from "../graph/state.svelte.js"; import { getGraphManager, getGraphState } from "../graph/state.svelte.js";
type Props = { type Props = {
node: NodeType; node: NodeInstance | SerializedNode;
input: NodeInputType; input: NodeInputType;
id: string; id: string;
isLast?: boolean; isLast?: boolean;
}; };
const { node = $bindable(), input, id, isLast }: Props = $props(); const graph = getGraphManager();
const inputType = node?.tmp?.type?.inputs?.[id]!; let { node = $bindable(), input, id, isLast }: Props = $props();
const inputType = node?.state?.type?.inputs?.[id]!;
const socketId = `${node.id}-${id}`; const socketId = `${node.id}-${id}`;
const graph = getGraphManager();
const graphState = getGraphState(); const graphState = getGraphState();
const graphId = graph?.id; const graphId = graph?.id;
const inputSockets = graph?.inputSockets;
const elementId = `input-${Math.random().toString(36).substring(7)}`; const elementId = `input-${Math.random().toString(36).substring(7)}`;
const setDownSocket = getContext<(socket: Socket) => void>("setDownSocket");
const getSocketPosition =
getContext<(node: NodeType, index: string) => [number, number]>(
"getSocketPosition",
);
function handleMouseDown(ev: MouseEvent) { function handleMouseDown(ev: MouseEvent) {
ev.preventDefault(); ev.preventDefault();
ev.stopPropagation(); ev.stopPropagation();
setDownSocket?.({ graphState.setDownSocket({
node, node,
index: id, index: id,
position: getSocketPosition?.(node, id), position: graphState.getSocketPosition?.(node, id),
}); });
} }
const leftBump = node.tmp?.type?.inputs?.[id].internal !== true; const leftBump = node.state?.type?.inputs?.[id].internal !== true;
const cornerBottom = isLast ? 5 : 0; const cornerBottom = isLast ? 5 : 0;
const aspectRatio = 0.5; const aspectRatio = 0.5;
@@ -83,23 +75,17 @@
class:disabled={!graphState?.possibleSocketIds.has(socketId)} class:disabled={!graphState?.possibleSocketIds.has(socketId)}
> >
{#key id && graphId} {#key id && graphId}
<div class="content" class:disabled={$inputSockets?.has(socketId)}> <div class="content" class:disabled={graph?.inputSockets?.has(socketId)}>
{#if inputType.label !== ""} {#if inputType.label !== ""}
<label for={elementId}>{input.label || id}</label> <label for={elementId}>{input.label || id}</label>
{/if} {/if}
{#if inputType.external !== true} {#if inputType.external !== true}
<NodeInput {elementId} {node} {input} {id} /> <NodeInput {graph} {elementId} bind:node {input} {id} />
{/if} {/if}
</div> </div>
{#if node?.tmp?.type?.inputs?.[id]?.internal !== true} {#if node?.state?.type?.inputs?.[id]?.internal !== true}
<div <div data-node-socket class="large target"></div>
data-node-socket
class="large target"
onmousedown={handleMouseDown}
role="button"
tabindex="0"
></div>
<div <div
data-node-socket data-node-socket
class="small target" class="small target"

View File

@@ -1,4 +1,4 @@
import type { Graph } from "@nodes/types"; import type { Graph } from "@nodarium/types";
export function grid(width: number, height: number) { export function grid(width: number, height: number) {
@@ -16,9 +16,6 @@ export function grid(width: number, height: number) {
graph.nodes.push({ graph.nodes.push({
id: i, id: i,
tmp: {
visible: false,
},
position: [x * 30, y * 40], position: [x * 30, y * 40],
props: i == 0 ? { value: 0 } : { op_type: 0, a: 1, b: 0.05 }, props: i == 0 ? { value: 0 } : { op_type: 0, a: 1, b: 0.05 },
type: i == 0 ? "max/plantarium/float" : "max/plantarium/math", type: i == 0 ? "max/plantarium/float" : "max/plantarium/math",
@@ -29,9 +26,6 @@ export function grid(width: number, height: number) {
graph.nodes.push({ graph.nodes.push({
id: amount, id: amount,
tmp: {
visible: false,
},
position: [width * 30, (height - 1) * 40], position: [width * 30, (height - 1) * 40],
type: "max/plantarium/output", type: "max/plantarium/output",
props: {}, props: {},

View File

@@ -1,8 +1,8 @@
import type { Graph, Node } from "@nodes/types"; import type { Graph, SerializedNode } from "@nodarium/types";
export function tree(depth: number): Graph { export function tree(depth: number): Graph {
const nodes: Node[] = [ const nodes: SerializedNode[] = [
{ {
id: 0, id: 0,
type: "max/plantarium/output", type: "max/plantarium/output",

View File

@@ -1,6 +1,5 @@
<script lang="ts"> <script lang="ts">
import { getContext } from "svelte"; import { getContext } from "svelte";
import type { Writable } from "svelte/store";
let index = -1; let index = -1;
let wrapper: HTMLDivElement; let wrapper: HTMLDivElement;
@@ -9,7 +8,7 @@
index = getContext<() => number>("registerCell")(); index = getContext<() => number>("registerCell")();
} }
const sizes = getContext<Writable<string[]>>("sizes"); const sizes = getContext<{ value: string[] }>("sizes");
let downSizes: string[] = []; let downSizes: string[] = [];
let downWidth = 0; let downWidth = 0;
@@ -17,7 +16,7 @@
let startX = 0; let startX = 0;
function handleMouseDown(event: MouseEvent) { function handleMouseDown(event: MouseEvent) {
downSizes = [...$sizes]; downSizes = [...sizes.value];
mouseDown = true; mouseDown = true;
startX = event.clientX; startX = event.clientX;
downWidth = wrapper.getBoundingClientRect().width; downWidth = wrapper.getBoundingClientRect().width;
@@ -26,8 +25,7 @@
function handleMouseMove(event: MouseEvent) { function handleMouseMove(event: MouseEvent) {
if (mouseDown) { if (mouseDown) {
const width = downWidth + startX - event.clientX; const width = downWidth + startX - event.clientX;
$sizes[index] = `${width}px`; sizes.value[index] = `${width}px`;
$sizes = $sizes;
} }
} }
</script> </script>

View File

@@ -1,27 +1,31 @@
<script lang="ts"> <script lang="ts">
import { setContext, getContext } from "svelte"; import { setContext, getContext } from "svelte";
import localStore from "$lib/helpers/localStore"; import { localState } from "$lib/helpers/localState.svelte";
const gridId = getContext<string>("grid-id") || "grid-0"; const gridId = getContext<string>("grid-id") || "grid-0";
let sizes = localStore<string[]>(gridId, []); let sizes = localState<string[]>(gridId, []);
const { children } = $props();
let registerIndex = 0; let registerIndex = 0;
setContext("registerCell", function () { setContext("registerCell", function () {
let index = registerIndex; let index = registerIndex;
registerIndex++; registerIndex++;
if (registerIndex > $sizes.length) { if (registerIndex > sizes.value.length) {
$sizes = [...$sizes, "1fr"]; sizes.value = [...sizes.value, "1fr"];
} }
return index; return index;
}); });
setContext("sizes", sizes); setContext("sizes", sizes);
$: cols = $sizes.map((size, i) => `${i > 0 ? "1px " : ""}` + size).join(" "); const cols = $derived(
sizes.value.map((size, i) => `${i > 0 ? "1px " : ""}` + size).join(" "),
);
</script> </script>
<div class="wrapper" style={`grid-template-columns: ${cols};`}> <div class="wrapper" style={`grid-template-columns: ${cols};`}>
<slot /> {@render children()}
</div> </div>
<style> <style>

View File

@@ -65,7 +65,7 @@ export function createNodePath({
export const debounce = (fn: Function, ms = 300) => { export const debounce = (fn: Function, ms = 300) => {
let timeoutId: ReturnType<typeof setTimeout>; let timeoutId: ReturnType<typeof setTimeout>;
return function(this: any, ...args: any[]) { return function (this: any, ...args: any[]) {
clearTimeout(timeoutId); clearTimeout(timeoutId);
timeoutId = setTimeout(() => fn.apply(this, args), ms); timeoutId = setTimeout(() => fn.apply(this, args), ms);
}; };
@@ -131,41 +131,100 @@ export function humanizeDuration(durationInMilliseconds: number) {
return durationString.trim(); return durationString.trim();
} }
export function debounceAsyncFunction<T extends any[], R>(func: (...args: T) => Promise<R>): (...args: T) => Promise<R> { // export function debounceAsyncFunction<T extends any[], R>(
let currentPromise: Promise<R> | null = null; // func: (...args: T) => Promise<R>
let nextArgs: T | null = null; // ): (...args: T) => Promise<R> {
let resolveNext: ((result: R) => void) | null = null; // let timeoutId: ReturnType<typeof setTimeout> | null = null;
// let lastPromise: Promise<R> | null = null;
// let lastReject: ((reason?: any) => void) | null = null;
//
// return (...args: T): Promise<R> => {
// if (timeoutId) {
// clearTimeout(timeoutId);
// if (lastReject) {
// lastReject(new Error("Debounced: Previous call was canceled."));
// }
// }
//
// return new Promise<R>((resolve, reject) => {
// lastReject = reject;
// timeoutId = setTimeout(() => {
// timeoutId = null;
// lastReject = null;
// lastPromise = func(...args).then(resolve, reject);
// }, 300); // Default debounce time is 300ms; you can make this configurable.
// });
// };
// }
export function debounceAsyncFunction<T extends (...args: any[]) => Promise<any>>(asyncFn: T): T {
let isRunning = false;
let latestArgs: Parameters<T> | null = null;
let resolveNext: (() => void) | null = null;
const debouncedFunction = async (...args: T): Promise<R> => { return (async function serializedFunction(...args: Parameters<T>): Promise<ReturnType<T>> {
if (currentPromise) { latestArgs = args;
// Store the latest arguments and create a new promise to resolve them later
nextArgs = args; if (isRunning) {
return new Promise<R>((resolve) => { // Wait for the current execution to finish
await new Promise<void>((resolve) => {
resolveNext = resolve; resolveNext = resolve;
}); });
} else { }
// Execute the function immediately
try { // Indicate the function is running
currentPromise = func(...args); isRunning = true;
const result = await currentPromise;
return result; try {
} finally { // Execute with the latest arguments
currentPromise = null; const result = await asyncFn(...latestArgs!);
// If there are stored arguments, call the function again with the latest arguments return result;
if (nextArgs) { } finally {
const argsToUse = nextArgs; // Allow the next execution
const resolver = resolveNext; isRunning = false;
nextArgs = null;
resolveNext = null; if (resolveNext) {
resolver!(await debouncedFunction(...argsToUse)); resolveNext();
} resolveNext = null;
} }
} }
}; }) as T;
return debouncedFunction;
} }
// export function debounceAsyncFunction<T extends any[], R>(func: (...args: T) => Promise<R>): (...args: T) => Promise<R> {
// let currentPromise: Promise<R> | null = null;
// let nextArgs: T | null = null;
// let resolveNext: ((result: R) => void) | null = null;
//
// const debouncedFunction = async (...args: T): Promise<R> => {
// if (currentPromise) {
// // Store the latest arguments and create a new promise to resolve them later
// nextArgs = args;
// return new Promise<R>((resolve) => {
// resolveNext = resolve;
// });
// } else {
// // Execute the function immediately
// try {
// currentPromise = func(...args);
// const result = await currentPromise;
// return result;
// } finally {
// currentPromise = null;
// // If there are stored arguments, call the function again with the latest arguments
// if (nextArgs) {
// const argsToUse = nextArgs;
// const resolver = resolveNext;
// nextArgs = null;
// resolveNext = null;
// resolver!(await debouncedFunction(...argsToUse));
// }
// }
// }
// };
//
// return debouncedFunction;
// }
export function withArgsChangeOnly<T extends any[], R>(func: (...args: T) => R): (...args: T) => R { export function withArgsChangeOnly<T extends any[], R>(func: (...args: T) => R): (...args: T) => R {
let lastArgs: T | undefined = undefined; let lastArgs: T | undefined = undefined;
let lastResult: R; let lastResult: R;

View File

@@ -1,11 +1,34 @@
export function localState<T>(key: string, defaultValue: T): T { import { browser } from "$app/environment";
const stored = localStorage.getItem(key)
const state = $state(stored ? JSON.parse(stored) : defaultValue) export class LocalStore<T> {
$effect.root(() => { value = $state<T>() as T;
$effect(() => { key = "";
const value = $state.snapshot(state);
localStorage.setItem(key, JSON.stringify(value)); constructor(key: string, value: T) {
this.key = key;
this.value = value;
if (browser) {
const item = localStorage.getItem(key);
if (item) this.value = this.deserialize(item);
}
$effect.root(() => {
$effect(() => {
localStorage.setItem(this.key, this.serialize(this.value));
});
}); });
}); }
return state;
serialize(value: T): string {
return JSON.stringify(value);
}
deserialize(item: string): T {
return JSON.parse(item);
}
}
export function localState<T>(key: string, value: T) {
return new LocalStore(key, value);
} }

View File

@@ -1,20 +1,19 @@
export default <R, A extends any[]>( export default <T extends unknown[]>(
fn: (...args: A) => R, callback: (...args: T) => void,
delay: number delay: number,
): ((...args: A) => R) => { ) => {
let wait = false; let isWaiting = false;
return (...args: A) => { return (...args: T) => {
if (wait) return undefined; if (isWaiting) {
return;
}
const val = fn(...args); callback(...args);
isWaiting = true;
wait = true;
setTimeout(() => { setTimeout(() => {
wait = false; isWaiting = false;
}, delay); }, delay);
};
return val;
}
}; };

View File

@@ -1,6 +1,6 @@
import { createWasmWrapper } from "@nodes/utils" import { createWasmWrapper } from "@nodarium/utils";
import fs from "fs/promises" import fs from "fs/promises";
import path from "path" import path from "path";
export async function getWasm(id: `${string}/${string}/${string}`) { export async function getWasm(id: `${string}/${string}/${string}`) {
const filePath = path.resolve(`../nodes/${id}/pkg/index_bg.wasm`); const filePath = path.resolve(`../nodes/${id}/pkg/index_bg.wasm`);
@@ -8,17 +8,15 @@ export async function getWasm(id: `${string}/${string}/${string}`) {
try { try {
await fs.access(filePath); await fs.access(filePath);
} catch (e) { } catch (e) {
return null return null;
} }
const file = await fs.readFile(filePath); const file = await fs.readFile(filePath);
return new Uint8Array(file); return new Uint8Array(file);
} }
export async function getNodeWasm(id: `${string}/${string}/${string}`) { export async function getNodeWasm(id: `${string}/${string}/${string}`) {
const wasmBytes = await getWasm(id); const wasmBytes = await getWasm(id);
if (!wasmBytes) return null; if (!wasmBytes) return null;
@@ -27,9 +25,7 @@ export async function getNodeWasm(id: `${string}/${string}/${string}`) {
return wrapper; return wrapper;
} }
export async function getNode(id: `${string}/${string}/${string}`) { export async function getNode(id: `${string}/${string}/${string}`) {
const wrapper = await getNodeWasm(id); const wrapper = await getNodeWasm(id);
const definition = wrapper?.get_definition?.(); const definition = wrapper?.get_definition?.();
@@ -37,18 +33,17 @@ export async function getNode(id: `${string}/${string}/${string}`) {
if (!definition) return null; if (!definition) return null;
return definition; return definition;
} }
export async function getCollectionNodes(userId: `${string}/${string}`) { export async function getCollectionNodes(userId: `${string}/${string}`) {
const nodes = await fs.readdir(path.resolve(`../nodes/${userId}`)); const nodes = await fs.readdir(path.resolve(`../nodes/${userId}`));
return nodes return nodes
.filter(n => n !== "pkg" && n !== ".template") .filter((n) => n !== "pkg" && n !== ".template")
.map(n => { .map((n) => {
return { return {
id: `${userId}/${n}`, id: `${userId}/${n}`,
} };
}) });
} }
export async function getCollection(userId: `${string}/${string}`) { export async function getCollection(userId: `${string}/${string}`) {
@@ -56,36 +51,40 @@ export async function getCollection(userId: `${string}/${string}`) {
return { return {
id: userId, id: userId,
nodes, nodes,
} };
} }
export async function getUserCollections(userId: string) { export async function getUserCollections(userId: string) {
const collections = await fs.readdir(path.resolve(`../nodes/${userId}`)); const collections = await fs.readdir(path.resolve(`../nodes/${userId}`));
return Promise.all(collections.map(async n => { return Promise.all(
const nodes = await getCollectionNodes(`${userId}/${n}`); collections.map(async (n) => {
return { const nodes = await getCollectionNodes(`${userId}/${n}`);
id: `${userId}/${n}`, return {
nodes, id: `${userId}/${n}`,
} nodes,
})); };
}),
);
} }
export async function getUser(userId: string) { export async function getUser(userId: string) {
const collections = await getUserCollections(userId); const collections = await getUserCollections(userId);
return { return {
id: userId, id: userId,
collections collections,
} };
} }
export async function getUsers() { export async function getUsers() {
const nodes = await fs.readdir(path.resolve("../nodes")); const nodes = await fs.readdir(path.resolve("../nodes"));
const users = await Promise.all(nodes.map(async n => { const users = await Promise.all(
const collections = await getUserCollections(n); nodes.map(async (n) => {
return { const collections = await getUserCollections(n);
id: n, return {
collections id: n,
} collections,
})) };
}),
);
return users; return users;
} }

View File

@@ -1,5 +1,5 @@
<script lang="ts"> <script lang="ts">
import { Select } from "@nodes/ui"; import { Select } from "@nodarium/ui";
import type { Writable } from "svelte/store"; import type { Writable } from "svelte/store";
let activeStore = 0; let activeStore = 0;

View File

@@ -1,13 +1,12 @@
<script lang="ts"> <script lang="ts">
import NodeHtml from "$lib/graph-interface/node/NodeHTML.svelte"; import NodeHtml from "$lib/graph-interface/node/NodeHTML.svelte";
import type { NodeDefinition } from "@nodes/types"; import type { SerializedNode } from "@nodarium/types";
export let node: NodeDefinition; const { node }: { node: SerializedNode } = $props();
console.log(node);
let dragging = false; let dragging = $state(false);
let nodeData = { let nodeData = $state({
id: 0, id: 0,
type: node?.id, type: node?.id,
position: [0, 0] as [number, number], position: [0, 0] as [number, number],
@@ -15,14 +14,14 @@
tmp: { tmp: {
type: node, type: node,
}, },
}; });
function handleDragStart(e: DragEvent) { function handleDragStart(e: DragEvent) {
dragging = true; dragging = true;
const box = (e?.target as HTMLElement)?.getBoundingClientRect(); const box = (e?.target as HTMLElement)?.getBoundingClientRect();
if (e.dataTransfer === null) return; if (e.dataTransfer === null) return;
e.dataTransfer.effectAllowed = "move"; e.dataTransfer.effectAllowed = "move";
e.dataTransfer.setData("data/node-id", node.id); e.dataTransfer.setData("data/node-id", node.id.toString());
if (nodeData.props) { if (nodeData.props) {
e.dataTransfer.setData("data/node-props", JSON.stringify(nodeData.props)); e.dataTransfer.setData("data/node-props", JSON.stringify(nodeData.props));
} }
@@ -39,13 +38,13 @@
<div class="node-wrapper" class:dragging> <div class="node-wrapper" class:dragging>
<div <div
on:dragend={() => { ondragend={() => {
dragging = false; dragging = false;
}} }}
draggable={true} draggable={true}
role="button" role="button"
tabindex="0" tabindex="0"
on:dragstart={handleDragStart} ondragstart={handleDragStart}
> >
<NodeHtml inView={true} position={"relative"} z={5} bind:node={nodeData} /> <NodeHtml inView={true} position={"relative"} z={5} bind:node={nodeData} />
</div> </div>

View File

@@ -2,7 +2,7 @@
import { writable } from "svelte/store"; import { writable } from "svelte/store";
import BreadCrumbs from "./BreadCrumbs.svelte"; import BreadCrumbs from "./BreadCrumbs.svelte";
import DraggableNode from "./DraggableNode.svelte"; import DraggableNode from "./DraggableNode.svelte";
import type { RemoteNodeRegistry } from "@nodes/registry"; import type { RemoteNodeRegistry } from "@nodarium/registry";
export let registry: RemoteNodeRegistry; export let registry: RemoteNodeRegistry;
@@ -23,7 +23,7 @@
<div class="wrapper"> <div class="wrapper">
{#if !activeUser} {#if !activeUser}
{#await registry.fetchUsers()} {#await registry.fetchUsers()}
<div>Loading...</div> <div>Loading Users...</div>
{:then users} {:then users}
{#each users as user} {#each users as user}
<button <button
@@ -37,7 +37,7 @@
{/await} {/await}
{:else if !activeCollection} {:else if !activeCollection}
{#await registry.fetchUser(activeUser)} {#await registry.fetchUser(activeUser)}
<div>Loading...</div> <div>Loading User...</div>
{:then user} {:then user}
{#each user.collections as collection} {#each user.collections as collection}
<button <button
@@ -53,11 +53,11 @@
{/await} {/await}
{:else if !activeNode} {:else if !activeNode}
{#await registry.fetchCollection(`${activeUser}/${activeCollection}`)} {#await registry.fetchCollection(`${activeUser}/${activeCollection}`)}
<div>Loading...</div> <div>Loading Collection...</div>
{:then collection} {:then collection}
{#each collection.nodes as node} {#each collection.nodes as node}
{#await registry.fetchNodeDefinition(node.id)} {#await registry.fetchNodeDefinition(node.id)}
<div>Loading... {node.id}</div> <div>Loading Node... {node.id}</div>
{:then node} {:then node}
{#if node} {#if node}
<DraggableNode {node} /> <DraggableNode {node} />

View File

@@ -1,6 +1,3 @@
<script lang="ts">
</script>
<span class="spinner"></span> <span class="spinner"></span>
<style> <style>

View File

@@ -27,10 +27,12 @@
function constructPath() { function constructPath() {
max = max !== undefined ? max : Math.max(...points); max = max !== undefined ? max : Math.max(...points);
min = min !== undefined ? min : Math.min(...points); min = min !== undefined ? min : Math.min(...points);
const mi = min as number;
const ma = max as number;
return points return points
.map((point, i) => { .map((point, i) => {
const x = (i / (points.length - 1)) * 100; const x = (i / (points.length - 1)) * 100;
const y = 100 - ((point - min) / (max - min)) * 100; const y = 100 - ((point - mi) / (ma - mi)) * 100;
return `${x},${y}`; return `${x},${y}`;
}) })
.join(" "); .join(" ");

View File

@@ -1,9 +1,9 @@
<script lang="ts"> <script lang="ts">
import Monitor from "./Monitor.svelte"; import Monitor from "./Monitor.svelte";
import { humanizeNumber } from "$lib/helpers"; import { humanizeNumber } from "$lib/helpers";
import { Checkbox } from "@nodes/ui"; import { Checkbox } from "@nodarium/ui";
import localStore from "$lib/helpers/localStore"; import localStore from "$lib/helpers/localStore";
import { type PerformanceData } from "@nodes/utils"; import { type PerformanceData } from "@nodarium/utils";
import BarSplit from "./BarSplit.svelte"; import BarSplit from "./BarSplit.svelte";
export let data: PerformanceData; export let data: PerformanceData;

View File

@@ -2,7 +2,7 @@
import { humanizeDuration, humanizeNumber } from "$lib/helpers"; import { humanizeDuration, humanizeNumber } from "$lib/helpers";
import localStore from "$lib/helpers/localStore"; import localStore from "$lib/helpers/localStore";
import SmallGraph from "./SmallGraph.svelte"; import SmallGraph from "./SmallGraph.svelte";
import type { PerformanceData, PerformanceStore } from "@nodes/utils"; import type { PerformanceData, PerformanceStore } from "@nodarium/utils";
export let store: PerformanceStore; export let store: PerformanceStore;
@@ -25,7 +25,10 @@
<div class="wrapper"> <div class="wrapper">
<table> <table>
<tbody> <tbody>
<tr on:click={() => ($open.runtime = !$open.runtime)}> <tr
style="cursor:pointer;"
on:click={() => ($open.runtime = !$open.runtime)}
>
<td>{$open.runtime ? "-" : "+"} runtime </td> <td>{$open.runtime ? "-" : "+"} runtime </td>
<td>{humanizeDuration(runtime || 1000)}</td> <td>{humanizeDuration(runtime || 1000)}</td>
</tr> </tr>
@@ -37,7 +40,7 @@
</tr> </tr>
{/if} {/if}
<tr on:click={() => ($open.fps = !$open.fps)}> <tr style="cursor:pointer;" on:click={() => ($open.fps = !$open.fps)}>
<td>{$open.fps ? "-" : "+"} fps </td> <td>{$open.fps ? "-" : "+"} fps </td>
<td> <td>
{Math.floor(fps[fps.length - 1])}fps {Math.floor(fps[fps.length - 1])}fps
@@ -74,9 +77,6 @@
border: solid thin var(--outline); border: solid thin var(--outline);
border-collapse: collapse; border-collapse: collapse;
} }
tr {
cursor: pointer;
}
td { td {
padding: 4px; padding: 4px;
padding-inline: 8px; padding-inline: 8px;

View File

@@ -7,11 +7,15 @@
import type { PerspectiveCamera, Vector3Tuple } from "three"; import type { PerspectiveCamera, Vector3Tuple } from "three";
import type { OrbitControls as OrbitControlsType } from "three/examples/jsm/controls/OrbitControls.js"; import type { OrbitControls as OrbitControlsType } from "three/examples/jsm/controls/OrbitControls.js";
let camera: PerspectiveCamera; let camera = $state<PerspectiveCamera>();
let controls: OrbitControlsType; let controls = $state<OrbitControlsType>();
export let center: Vector3; type Props = {
export let centerCamera: boolean = true; center: Vector3;
centerCamera: boolean;
};
const { center, centerCamera }: Props = $props();
const cameraTransform = localStore<{ const cameraTransform = localStore<{
camera: Vector3Tuple; camera: Vector3Tuple;
@@ -22,7 +26,7 @@
}); });
function saveCameraState() { function saveCameraState() {
if (!camera) return; if (!camera || !controls) return;
let cPos = camera.position.toArray(); let cPos = camera.position.toArray();
let tPos = controls.target.toArray(); let tPos = controls.target.toArray();
// check if tPos is NaN or tPos is NaN // check if tPos is NaN or tPos is NaN
@@ -35,6 +39,7 @@
let isRunning = false; let isRunning = false;
const task = useTask(() => { const task = useTask(() => {
if (!controls) return;
let length = center.clone().sub(controls.target).length(); let length = center.clone().sub(controls.target).length();
if (length < 0.01 || !centerCamera) { if (length < 0.01 || !centerCamera) {
isRunning = false; isRunning = false;
@@ -47,22 +52,24 @@
}); });
task.stop(); task.stop();
$: if ( $effect(() => {
center && if (
controls && center &&
centerCamera && controls &&
(center.x !== controls.target.x || centerCamera &&
center.y !== controls.target.y || (center.x !== controls.target.x ||
center.z !== controls.target.z) && center.y !== controls.target.y ||
!isRunning center.z !== controls.target.z) &&
) { !isRunning
isRunning = true; ) {
task.start(); isRunning = true;
} task.start();
}
});
onMount(() => { onMount(() => {
controls.target.fromArray($cameraTransform.target); controls?.target.fromArray($cameraTransform.target);
controls.update(); controls?.update();
}); });
</script> </script>

View File

@@ -1,6 +1,11 @@
<script lang="ts"> <script lang="ts">
import { T, useTask, useThrelte } from "@threlte/core"; import { T, useTask, useThrelte } from "@threlte/core";
import { MeshLineGeometry, MeshLineMaterial, Text } from "@threlte/extras"; import {
Grid,
MeshLineGeometry,
MeshLineMaterial,
Text,
} from "@threlte/extras";
import { import {
type Group, type Group,
type BufferGeometry, type BufferGeometry,
@@ -9,7 +14,6 @@
Box3, Box3,
Mesh, Mesh,
MeshBasicMaterial, MeshBasicMaterial,
Color,
} from "three"; } from "three";
import { appSettings } from "../settings/app-settings.svelte"; import { appSettings } from "../settings/app-settings.svelte";
import Camera from "./Camera.svelte"; import Camera from "./Camera.svelte";
@@ -42,11 +46,9 @@
export const invalidate = function () { export const invalidate = function () {
if (scene) { if (scene) {
geometries = scene.children geometries = scene.children
.filter( .filter((child) => "geometry" in child && child.isObject3D)
(child) => "geometry" in child && child.isObject3D && child.geometry,
)
.map((child) => { .map((child) => {
return child.geometry; return (child as Mesh).geometry;
}); });
} }
@@ -72,7 +74,7 @@
} }
$effect(() => { $effect(() => {
const wireframe = appSettings.debug.wireframe; const wireframe = appSettings.value.debug.wireframe;
scene.traverse(function (child) { scene.traverse(function (child) {
if (isMesh(child) && isMatCapMaterial(child.material)) { if (isMesh(child) && isMatCapMaterial(child.material)) {
child.material.wireframe = wireframe; child.material.wireframe = wireframe;
@@ -92,18 +94,24 @@
<Camera {center} {centerCamera} /> <Camera {center} {centerCamera} />
{#if appSettings.showGrid} {#if appSettings.value.showGrid}
<T.GridHelper <Grid
args={[20, 20]} cellColor={colors["outline"]}
colorGrid={colors["outline"]} cellThickness={0.7}
colorCenterLine={new Color("red")} infiniteGrid
sectionThickness={0.7}
sectionDistance={2}
sectionColor={colors["outline"]}
fadeDistance={50}
fadeStrength={10}
fadeOrigin={new Vector3(0, 0, 0)}
/> />
{/if} {/if}
<T.Group> <T.Group>
{#if geometries} {#if geometries}
{#each geometries as geo} {#each geometries as geo}
{#if appSettings.debug.showIndices} {#if appSettings.value.debug.showIndices}
{#each geo.attributes.position.array as _, i} {#each geo.attributes.position.array as _, i}
{#if i % 3 === 0} {#if i % 3 === 0}
<Text fontSize={0.25} position={getPosition(geo, i)} /> <Text fontSize={0.25} position={getPosition(geo, i)} />
@@ -111,7 +119,7 @@
{/each} {/each}
{/if} {/if}
{#if appSettings.debug.showVertices} {#if appSettings.value.debug.showVertices}
<T.Points visible={true}> <T.Points visible={true}>
<T is={geo} /> <T is={geo} />
<T.PointsMaterial size={0.25} /> <T.PointsMaterial size={0.25} />
@@ -123,7 +131,7 @@
<T.Group bind:ref={scene}></T.Group> <T.Group bind:ref={scene}></T.Group>
</T.Group> </T.Group>
{#if appSettings.debug.showStemLines && lines} {#if appSettings.value.debug.showStemLines && lines}
{#each lines as line} {#each lines as line}
<T.Mesh> <T.Mesh>
<MeshLineGeometry points={line} /> <MeshLineGeometry points={line} />

View File

@@ -2,8 +2,8 @@
import { Canvas } from "@threlte/core"; import { Canvas } from "@threlte/core";
import Scene from "./Scene.svelte"; import Scene from "./Scene.svelte";
import { Vector3 } from "three"; import { Vector3 } from "three";
import { decodeFloat, splitNestedArray } from "@nodes/utils"; import { decodeFloat, splitNestedArray } from "@nodarium/utils";
import type { PerformanceStore } from "@nodes/utils"; import type { PerformanceStore } from "@nodarium/utils";
import { appSettings } from "$lib/settings/app-settings.svelte"; import { appSettings } from "$lib/settings/app-settings.svelte";
import SmallPerformanceViewer from "$lib/performance/SmallPerformanceViewer.svelte"; import SmallPerformanceViewer from "$lib/performance/SmallPerformanceViewer.svelte";
import { MeshMatcapMaterial, TextureLoader, type Group } from "three"; import { MeshMatcapMaterial, TextureLoader, type Group } from "three";
@@ -68,7 +68,7 @@
const inputs = splitNestedArray(result); const inputs = splitNestedArray(result);
perf.endPoint(); perf.endPoint();
if (appSettings.debug.showStemLines) { if (appSettings.value.debug.showStemLines) {
perf.addPoint("create-lines"); perf.addPoint("create-lines");
lines = inputs lines = inputs
.map((input) => { .map((input) => {
@@ -91,7 +91,7 @@
}; };
</script> </script>
{#if appSettings.debug.showPerformancePanel} {#if appSettings.value.debug.showPerformancePanel}
<SmallPerformanceViewer {fps} store={perf} /> <SmallPerformanceViewer {fps} store={perf} />
{/if} {/if}

View File

@@ -1,20 +1,27 @@
import { fastHashArrayBuffer } from "@nodes/utils"; import { fastHashArrayBuffer } from "@nodarium/utils";
import { BufferAttribute, BufferGeometry, Float32BufferAttribute, Group, InstancedMesh, Material, Matrix4, Mesh } from "three"; import {
BufferAttribute,
BufferGeometry,
Float32BufferAttribute,
Group,
InstancedMesh,
Material,
Matrix4,
Mesh,
} from "three";
function fastArrayHash(arr: ArrayBuffer) { function fastArrayHash(arr: Int32Array) {
let ints = new Uint8Array(arr); const sampleDistance = Math.max(Math.floor(arr.length / 100), 1);
const sampleCount = Math.floor(arr.length / sampleDistance);
const sampleDistance = Math.max(Math.floor(ints.length / 100), 1); let hash = new Int32Array(sampleCount);
const sampleCount = Math.floor(ints.length / sampleDistance);
let hash = new Uint8Array(sampleCount);
for (let i = 0; i < sampleCount; i++) { for (let i = 0; i < sampleCount; i++) {
const index = i * sampleDistance; const index = i * sampleDistance;
hash[i] = ints[index]; hash[i] = arr[index];
} }
return fastHashArrayBuffer(hash.buffer); return fastHashArrayBuffer(hash);
} }
export function createGeometryPool(parentScene: Group, material: Material) { export function createGeometryPool(parentScene: Group, material: Material) {
@@ -26,8 +33,10 @@ export function createGeometryPool(parentScene: Group, material: Material) {
let totalVertices = 0; let totalVertices = 0;
let totalFaces = 0; let totalFaces = 0;
function updateSingleGeometry(data: Int32Array, existingMesh: Mesh | null = null) { function updateSingleGeometry(
data: Int32Array,
existingMesh: Mesh | null = null,
) {
let hash = fastArrayHash(data); let hash = fastArrayHash(data);
let geometry = existingMesh ? existingMesh.geometry : new BufferGeometry(); let geometry = existingMesh ? existingMesh.geometry : new BufferGeometry();
@@ -50,11 +59,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
index = indicesEnd; index = indicesEnd;
// Vertices // Vertices
const vertices = new Float32Array( const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
data.buffer,
index * 4,
vertexCount * 3,
);
index = index + vertexCount * 3; index = index + vertexCount * 3;
let posAttribute = geometry.getAttribute( let posAttribute = geometry.getAttribute(
@@ -71,11 +76,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
); );
} }
const normals = new Float32Array( const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
data.buffer,
index * 4,
vertexCount * 3,
);
index = index + vertexCount * 3; index = index + vertexCount * 3;
if ( if (
@@ -109,11 +110,8 @@ export function createGeometryPool(parentScene: Group, material: Material) {
} }
} }
return { return {
update( update(newData: Int32Array[]) {
newData: Int32Array[],
) {
totalVertices = 0; totalVertices = 0;
totalFaces = 0; totalFaces = 0;
for (let i = 0; i < Math.max(newData.length, meshes.length); i++) { for (let i = 0; i < Math.max(newData.length, meshes.length); i++) {
@@ -127,11 +125,14 @@ export function createGeometryPool(parentScene: Group, material: Material) {
} }
} }
return { totalVertices, totalFaces }; return { totalVertices, totalFaces };
} },
} };
} }
export function createInstancedGeometryPool(parentScene: Group, material: Material) { export function createInstancedGeometryPool(
parentScene: Group,
material: Material,
) {
const scene = new Group(); const scene = new Group();
parentScene.add(scene); parentScene.add(scene);
@@ -139,19 +140,25 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
let totalVertices = 0; let totalVertices = 0;
let totalFaces = 0; let totalFaces = 0;
function updateSingleInstance(data: Int32Array, existingInstance: InstancedMesh | null = null) { function updateSingleInstance(
data: Int32Array,
existingInstance: InstancedMesh | null = null,
) {
let hash = fastArrayHash(data); let hash = fastArrayHash(data);
let geometry = existingInstance ? existingInstance.geometry : new BufferGeometry(); let geometry = existingInstance
? existingInstance.geometry
: new BufferGeometry();
// Extract data from the encoded array // Extract data from the encoded array
let index = 0; let index = 0;
const geometryType = data[index++]; // const geometryType = data[index++];
index++;
const vertexCount = data[index++]; const vertexCount = data[index++];
const faceCount = data[index++]; const faceCount = data[index++];
const instanceCount = data[index++]; const instanceCount = data[index++];
const stemDepth = data[index++]; // const stemDepth = data[index++];
index++;
totalVertices += vertexCount * instanceCount; totalVertices += vertexCount * instanceCount;
totalFaces += faceCount * instanceCount; totalFaces += faceCount * instanceCount;
@@ -168,11 +175,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
} }
// Vertices // Vertices
const vertices = new Float32Array( const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
data.buffer,
index * 4,
vertexCount * 3,
);
index = index + vertexCount * 3; index = index + vertexCount * 3;
let posAttribute = geometry.getAttribute( let posAttribute = geometry.getAttribute(
"position", "position",
@@ -187,11 +190,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
); );
} }
const normals = new Float32Array( const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
data.buffer,
index * 4,
vertexCount * 3,
);
index = index + vertexCount * 3; index = index + vertexCount * 3;
const normalsAttribute = geometry.getAttribute( const normalsAttribute = geometry.getAttribute(
"normal", "normal",
@@ -203,20 +202,20 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3)); geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
} }
if (existingInstance && instanceCount > existingInstance.geometry.userData.count) { if (
console.log("recreating instance") existingInstance &&
instanceCount > existingInstance.geometry.userData.count
) {
scene.remove(existingInstance); scene.remove(existingInstance);
instances.splice(instances.indexOf(existingInstance), 1); instances.splice(instances.indexOf(existingInstance), 1);
existingInstance = new InstancedMesh(geometry, material, instanceCount); existingInstance = new InstancedMesh(geometry, material, instanceCount);
scene.add(existingInstance) scene.add(existingInstance);
instances.push(existingInstance) instances.push(existingInstance);
} else if (!existingInstance) { } else if (!existingInstance) {
console.log("creating instance")
existingInstance = new InstancedMesh(geometry, material, instanceCount); existingInstance = new InstancedMesh(geometry, material, instanceCount);
scene.add(existingInstance) scene.add(existingInstance);
instances.push(existingInstance) instances.push(existingInstance);
} else { } else {
console.log("updating instance")
existingInstance.count = instanceCount; existingInstance.count = instanceCount;
} }
@@ -225,28 +224,31 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
const matrices = new Float32Array( const matrices = new Float32Array(
data.buffer, data.buffer,
index * 4, index * 4,
instanceCount * 16); instanceCount * 16,
);
for (let i = 0; i < instanceCount; i++) { for (let i = 0; i < instanceCount; i++) {
const matrix = new Matrix4().fromArray(matrices.subarray(i * 16, i * 16 + 16)); const matrix = new Matrix4().fromArray(
matrices.subarray(i * 16, i * 16 + 16),
);
existingInstance.setMatrixAt(i, matrix); existingInstance.setMatrixAt(i, matrix);
} }
geometry.userData = { geometry.userData = {
vertexCount, vertexCount,
faceCount, faceCount,
count: Math.max(instanceCount, existingInstance.geometry.userData.count || 0), count: Math.max(
instanceCount,
existingInstance.geometry.userData.count || 0,
),
hash, hash,
}; };
existingInstance.instanceMatrix.needsUpdate = true; existingInstance.instanceMatrix.needsUpdate = true;
} }
return { return {
update( update(newData: Int32Array[]) {
newData: Int32Array[],
) {
totalVertices = 0; totalVertices = 0;
totalFaces = 0; totalFaces = 0;
for (let i = 0; i < Math.max(newData.length, instances.length); i++) { for (let i = 0; i < Math.max(newData.length, instances.length); i++) {
@@ -260,6 +262,6 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
} }
} }
return { totalVertices, totalFaces }; return { totalVertices, totalFaces };
} },
} };
} }

View File

@@ -1,4 +1,4 @@
import type { Graph, RuntimeExecutor } from "@nodes/types"; import type { Graph, RuntimeExecutor } from "@nodarium/types";
export class RemoteRuntimeExecutor implements RuntimeExecutor { export class RemoteRuntimeExecutor implements RuntimeExecutor {

View File

@@ -1,4 +1,4 @@
import { type SyncCache } from "@nodes/types"; import { type SyncCache } from "@nodarium/types";
export class MemoryRuntimeCache implements SyncCache { export class MemoryRuntimeCache implements SyncCache {

View File

@@ -1,12 +1,26 @@
import type { Graph, NodeDefinition, NodeInput, NodeRegistry, RuntimeExecutor, SyncCache } from "@nodes/types"; import type {
import { concatEncodedArrays, createLogger, encodeFloat, fastHashArrayBuffer, type PerformanceStore } from "@nodes/utils"; Graph,
NodeDefinition,
NodeInput,
NodeRegistry,
RuntimeExecutor,
SyncCache,
} from "@nodarium/types";
import {
concatEncodedArrays,
createLogger,
encodeFloat,
fastHashArrayBuffer,
type PerformanceStore,
} from "@nodarium/utils";
import type { RuntimeNode } from "./types";
const log = createLogger("runtime-executor"); const log = createLogger("runtime-executor");
log.mute() log.mute();
function getValue(input: NodeInput, value?: unknown) { function getValue(input: NodeInput, value?: unknown) {
if (value === undefined && "value" in input) { if (value === undefined && "value" in input) {
value = input.value value = input.value;
} }
if (input.type === "float") { if (input.type === "float") {
@@ -15,7 +29,13 @@ function getValue(input: NodeInput, value?: unknown) {
if (Array.isArray(value)) { if (Array.isArray(value)) {
if (input.type === "vec3") { if (input.type === "vec3") {
return [0, value.length + 1, ...value.map(v => encodeFloat(v)), 1, 1] as number[]; return [
0,
value.length + 1,
...value.map((v) => encodeFloat(v)),
1,
1,
] as number[];
} }
return [0, value.length + 1, ...value, 1, 1] as number[]; return [0, value.length + 1, ...value, 1, 1] as number[];
} }
@@ -36,22 +56,25 @@ function getValue(input: NodeInput, value?: unknown) {
} }
export class MemoryRuntimeExecutor implements RuntimeExecutor { export class MemoryRuntimeExecutor implements RuntimeExecutor {
private definitionMap: Map<string, NodeDefinition> = new Map(); private definitionMap: Map<string, NodeDefinition> = new Map();
private randomSeed = Math.floor(Math.random() * 100000000); private seed = Math.floor(Math.random() * 100000000);
perf?: PerformanceStore; perf?: PerformanceStore;
constructor(private registry: NodeRegistry, private cache?: SyncCache<Int32Array>) { } constructor(
private registry: NodeRegistry,
private cache?: SyncCache<Int32Array>,
) {
this.cache = undefined;
}
private async getNodeDefinitions(graph: Graph) { private async getNodeDefinitions(graph: Graph) {
if (this.registry.status !== "ready") { if (this.registry.status !== "ready") {
throw new Error("Node registry is not ready"); throw new Error("Node registry is not ready");
} }
await this.registry.load(graph.nodes.map(node => node.type)); await this.registry.load(graph.nodes.map((node) => node.type));
const typeMap = new Map<string, NodeDefinition>(); const typeMap = new Map<string, NodeDefinition>();
for (const node of graph.nodes) { for (const node of graph.nodes) {
@@ -66,18 +89,31 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
} }
private async addMetaData(graph: Graph) { private async addMetaData(graph: Graph) {
// First, lets check if all nodes have a definition // First, lets check if all nodes have a definition
this.definitionMap = await this.getNodeDefinitions(graph); this.definitionMap = await this.getNodeDefinitions(graph);
const outputNode = graph.nodes.find(node => node.type.endsWith("/output")); const graphNodes = graph.nodes.map(node => {
const n = node as RuntimeNode;
n.state = {
depth: 0,
children: [],
parents: [],
inputNodes: {},
}
return n
})
const outputNode = graphNodes.find((node) =>
node.type.endsWith("/output"),
);
if (!outputNode) { if (!outputNode) {
throw new Error("No output node found"); throw new Error("No output node found");
} }
outputNode.tmp = outputNode.tmp || {};
outputNode.tmp.depth = 0;
const nodeMap = new Map(graph.nodes.map(node => [node.id, node])); const nodeMap = new Map(
graphNodes.map((node) => [node.id, node]),
);
// loop through all edges and assign the parent and child nodes to each node // loop through all edges and assign the parent and child nodes to each node
for (const edge of graph.edges) { for (const edge of graph.edges) {
@@ -85,38 +121,23 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
const parent = nodeMap.get(parentId); const parent = nodeMap.get(parentId);
const child = nodeMap.get(childId); const child = nodeMap.get(childId);
if (parent && child) { if (parent && child) {
parent.tmp = parent.tmp || {}; parent.state.children.push(child);
parent.tmp.children = parent.tmp.children || []; child.state.parents.push(parent);
parent.tmp.children.push(child); child.state.inputNodes[childInput] = parent;
child.tmp = child.tmp || {};
child.tmp.parents = child.tmp.parents || [];
child.tmp.parents.push(parent);
child.tmp.inputNodes = child.tmp.inputNodes || {};
child.tmp.inputNodes[childInput] = parent;
} }
} }
const nodes = [] const nodes = [];
// loop through all the nodes and assign each nodes its depth // loop through all the nodes and assign each nodes its depth
const stack = [outputNode]; const stack = [outputNode];
while (stack.length) { while (stack.length) {
const node = stack.pop(); const node = stack.pop();
if (!node) continue; if (!node) continue;
node.tmp = node.tmp || {}; for (const parent of node.state.parents) {
if (node?.tmp?.depth === undefined) { parent.state = parent.state || {};
node.tmp.depth = 0; parent.state.depth = node.state.depth + 1;
} stack.push(parent);
if (node?.tmp?.parents !== undefined) {
for (const parent of node.tmp.parents) {
parent.tmp = parent.tmp || {};
if (parent.tmp?.depth === undefined) {
parent.tmp.depth = node.tmp.depth + 1;
stack.push(parent);
} else {
parent.tmp.depth = Math.max(parent.tmp.depth, node.tmp.depth + 1);
}
}
} }
nodes.push(node); nodes.push(node);
} }
@@ -125,7 +146,6 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
} }
async execute(graph: Graph, settings: Record<string, unknown>) { async execute(graph: Graph, settings: Record<string, unknown>) {
this.perf?.addPoint("runtime"); this.perf?.addPoint("runtime");
let a = performance.now(); let a = performance.now();
@@ -137,71 +157,74 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
this.perf?.addPoint("collect-metadata", b - a); this.perf?.addPoint("collect-metadata", b - a);
/* /*
* Here we sort the nodes into buckets, which we then execute one by one * Here we sort the nodes into buckets, which we then execute one by one
* +-b2-+-b1-+---b0---+ * +-b2-+-b1-+---b0---+
* | | | | * | | | |
* | n3 | n2 | Output | * | n3 | n2 | Output |
* | n6 | n4 | Level | * | n6 | n4 | Level |
* | | n5 | | * | | n5 | |
* | | | | * | | | |
* +----+----+--------+ * +----+----+--------+
*/ */
// we execute the nodes from the bottom up // we execute the nodes from the bottom up
const sortedNodes = nodes.sort((a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0)); const sortedNodes = nodes.sort(
(a, b) => (b.state?.depth || 0) - (a.state?.depth || 0),
);
// here we store the intermediate results of the nodes // here we store the intermediate results of the nodes
const results: Record<string, Int32Array> = {}; const results: Record<string, Int32Array> = {};
for (const node of sortedNodes) { if (settings["randomSeed"]) {
this.seed = Math.floor(Math.random() * 100000000);
}
for (const node of sortedNodes) {
const node_type = this.definitionMap.get(node.type)!; const node_type = this.definitionMap.get(node.type)!;
if (!node_type || !node.tmp || !node_type.execute) { if (!node_type || !node.state || !node_type.execute) {
log.warn(`Node ${node.id} has no definition`); log.warn(`Node ${node.id} has no definition`);
continue; continue;
}; }
a = performance.now(); a = performance.now();
// Collect the inputs for the node // Collect the inputs for the node
const inputs = Object.entries(node_type.inputs || {}).map(([key, input]) => { const inputs = Object.entries(node_type.inputs || {}).map(
([key, input]) => {
if (input.type === "seed") { if (input.type === "seed") {
if (settings["randomSeed"] === true) { return this.seed;
return Math.floor(Math.random() * 100000000)
} else {
return this.randomSeed
} }
}
// If the input is linked to a setting, we use that value // If the input is linked to a setting, we use that value
if (input.setting) { if (input.setting) {
return getValue(input, settings[input.setting]); return getValue(input, settings[input.setting]);
}
// check if the input is connected to another node
const inputNode = node.tmp?.inputNodes?.[key];
if (inputNode) {
if (results[inputNode.id] === undefined) {
throw new Error(`Node ${node.type} is missing input from node ${inputNode.type}`);
} }
return results[inputNode.id];
}
// If the value is stored in the node itself, we use that value // check if the input is connected to another node
if (node.props?.[key] !== undefined) { const inputNode = node.state.inputNodes[key];
return getValue(input, node.props[key]); if (inputNode) {
} if (results[inputNode.id] === undefined) {
throw new Error(
`Node ${node.type} is missing input from node ${inputNode.type}`,
);
}
return results[inputNode.id];
}
return getValue(input); // If the value is stored in the node itself, we use that value
}); if (node.props?.[key] !== undefined) {
return getValue(input, node.props[key]);
}
return getValue(input);
},
);
b = performance.now(); b = performance.now();
this.perf?.addPoint("collected-inputs", b - a); this.perf?.addPoint("collected-inputs", b - a);
try { try {
a = performance.now(); a = performance.now();
const encoded_inputs = concatEncodedArrays(inputs); const encoded_inputs = concatEncodedArrays(inputs);
b = performance.now(); b = performance.now();
@@ -234,13 +257,10 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
this.perf?.addPoint("node/" + node_type.id, b - a); this.perf?.addPoint("node/" + node_type.id, b - a);
log.log("Result:", results[node.id]); log.log("Result:", results[node.id]);
log.groupEnd(); log.groupEnd();
} catch (e) { } catch (e) {
log.groupEnd(); log.groupEnd();
log.error(`Error executing node ${node_type.id || node.id}`, e); log.error(`Error executing node ${node_type.id || node.id}`, e);
} }
} }
// return the result of the parent of the output node // return the result of the parent of the output node
@@ -253,11 +273,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
this.perf?.endPoint("runtime"); this.perf?.endPoint("runtime");
return res as unknown as Int32Array; return res as unknown as Int32Array;
} }
getPerformanceData() { getPerformanceData() {
return this.perf?.get(); return this.perf?.get();
} }
} }

View File

@@ -0,0 +1,10 @@
import type { SerializedNode } from "@nodarium/types";
type RuntimeState = {
depth: number
parents: RuntimeNode[],
children: RuntimeNode[],
inputNodes: Record<string, RuntimeNode>
}
export type RuntimeNode = SerializedNode & { state: RuntimeState }

View File

@@ -1,19 +1,20 @@
import { MemoryRuntimeExecutor } from "./runtime-executor"; import { MemoryRuntimeExecutor } from "./runtime-executor";
import { RemoteNodeRegistry, IndexDBCache } from "@nodes/registry"; import { RemoteNodeRegistry, IndexDBCache } from "@nodarium/registry";
import type { Graph } from "@nodes/types"; import type { Graph } from "@nodarium/types";
import { createPerformanceStore } from "@nodes/utils"; import { createPerformanceStore } from "@nodarium/utils";
import { MemoryRuntimeCache } from "./runtime-executor-cache";
const cache = new MemoryRuntimeCache();
const indexDbCache = new IndexDBCache("node-registry"); const indexDbCache = new IndexDBCache("node-registry");
const nodeRegistry = new RemoteNodeRegistry(""); const nodeRegistry = new RemoteNodeRegistry("", indexDbCache);
nodeRegistry.cache = indexDbCache;
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache); const executor = new MemoryRuntimeExecutor(nodeRegistry);
const performanceStore = createPerformanceStore(); const performanceStore = createPerformanceStore();
executor.perf = performanceStore; executor.perf = performanceStore;
export async function executeGraph(graph: Graph, settings: Record<string, unknown>): Promise<Int32Array> { export async function executeGraph(
graph: Graph,
settings: Record<string, unknown>,
): Promise<Int32Array> {
await nodeRegistry.load(graph.nodes.map((n) => n.type)); await nodeRegistry.load(graph.nodes.map((n) => n.type));
performanceStore.startRun(); performanceStore.startRun();
let res = await executor.execute(graph, settings); let res = await executor.execute(graph, settings);

View File

@@ -1,5 +1,5 @@
/// <reference types="vite-plugin-comlink/client" /> /// <reference types="vite-plugin-comlink/client" />
import type { Graph, RuntimeExecutor } from "@nodes/types"; import type { Graph, RuntimeExecutor } from "@nodarium/types";
export class WorkerRuntimeExecutor implements RuntimeExecutor { export class WorkerRuntimeExecutor implements RuntimeExecutor {

View File

@@ -0,0 +1,211 @@
<script lang="ts">
import NestedSettings from "./NestedSettings.svelte";
import { localState } from "$lib/helpers/localState.svelte";
import type { NodeInput } from "@nodarium/types";
import Input from "@nodarium/ui";
type Button = { type: "button"; callback: () => void; label?: string };
type InputType = NodeInput | Button;
type SettingsNode = InputType | SettingsGroup;
interface SettingsGroup {
title?: string;
[key: string]: any;
}
type SettingsType = Record<string, SettingsNode>;
type SettingsValue = Record<
string,
Record<string, unknown> | string | number | boolean | number[]
>;
type Props = {
id: string;
key?: string;
value: SettingsValue;
type: SettingsType;
depth?: number;
};
// Local persistent state for <details> sections
const openSections = localState<Record<string, boolean>>("open-details", {});
let { id, key = "", value = $bindable(), type, depth = 0 }: Props = $props();
function isNodeInput(v: SettingsNode | undefined): v is InputType {
return !!v && typeof v === "object" && "type" in v;
}
function getDefaultValue(): unknown {
if (key === "" || key === "title") return;
const node = type[key];
if (!isNodeInput(node)) return;
const anyNode = node as any;
// select input: use index into options
if (Array.isArray(anyNode.options)) {
if (value?.[key] !== undefined) {
return anyNode.options.indexOf(value[key]);
}
return 0;
}
if (value?.[key] !== undefined) return value[key];
if ("value" in node && anyNode.value !== undefined) {
return anyNode.value;
}
switch (node.type) {
case "boolean":
return 0;
case "float":
return 0.5;
case "integer":
case "select":
return 0;
default:
return 0;
}
}
let internalValue = $state(getDefaultValue());
let open = $state(openSections.value[id]);
// Persist <details> open/closed state for groups
if (depth > 0 && !isNodeInput(type[key!])) {
$effect(() => {
if (open !== undefined) {
openSections.value[id] = open;
}
});
}
// Sync internalValue back into `value`
$effect(() => {
if (key === "" || internalValue === undefined) return;
const node = type[key];
if (
isNodeInput(node) &&
Array.isArray((node as any).options) &&
typeof internalValue === "number"
) {
value[key] = (node as any)?.options?.[internalValue] as any;
} else {
value[key] = internalValue as any;
}
});
</script>
{#if key && isNodeInput(type?.[key])}
<!-- Leaf input -->
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
{#if type[key].type === "button"}
<button onclick={() => "callback" in type[key] && type[key].callback()}>
{type[key].label || key}
</button>
{:else}
{#if type[key].label !== ""}
<label for={id}>{type[key].label || key}</label>
{/if}
<Input {id} input={type[key]} bind:value={internalValue} />
{/if}
</div>
{:else if depth === 0}
<!-- Root: iterate over top-level keys -->
{#each Object.keys(type ?? {}).filter((k) => k !== "title") as childKey}
<NestedSettings
id={`${id}.${childKey}`}
key={childKey}
bind:value
{type}
depth={depth + 1}
/>
{/each}
<hr />
{:else if key && type?.[key]}
<!-- Group -->
{#if depth > 0}
<hr />
{/if}
<details bind:open>
<summary><p>{(type[key] as SettingsGroup).title || key}</p></summary>
<div class="content">
{#each Object.keys(type[key] as SettingsGroup).filter((k) => k !== "title") as childKey}
<NestedSettings
id={`${id}.${childKey}`}
key={childKey}
bind:value={value[key] as SettingsValue}
type={type[key] as unknown as SettingsType}
depth={depth + 1}
/>
{/each}
</div>
</details>
{/if}
<style>
summary {
cursor: pointer;
user-select: none;
margin-bottom: 1em;
}
summary > p {
display: inline;
padding-left: 6px;
}
details {
padding: 1em;
padding-bottom: 0;
padding-left: 21px;
}
.input {
margin-top: 15px;
margin-bottom: 15px;
display: flex;
flex-direction: column;
gap: 10px;
padding-left: 20px;
}
.input-boolean {
display: flex;
flex-direction: row;
align-items: center;
}
.input-boolean > label {
order: 2;
}
.first-level.input {
padding-left: 1em;
padding-right: 1em;
padding-bottom: 1px;
}
button {
cursor: pointer;
}
hr {
position: absolute;
margin: 0;
left: 0;
right: 0;
border: none;
border-bottom: solid thin var(--outline);
}
</style>

View File

@@ -1,7 +1,14 @@
import { localState } from "$lib/helpers/localState.svelte"; import { localState } from "$lib/helpers/localState.svelte";
import type { NodeInput } from "@nodes/types";
const themes = ["dark", "light", "catppuccin", "solarized", "high-contrast", "nord", "dracula"]; const themes = [
"dark",
"light",
"catppuccin",
"solarized",
"high-contrast",
"nord",
"dracula",
] as const;
export const AppSettingTypes = { export const AppSettingTypes = {
theme: { theme: {
@@ -18,25 +25,25 @@ export const AppSettingTypes = {
centerCamera: { centerCamera: {
type: "boolean", type: "boolean",
label: "Center Camera", label: "Center Camera",
value: true value: true,
}, },
nodeInterface: { nodeInterface: {
title: "Node Interface", title: "Node Interface",
showNodeGrid: { showNodeGrid: {
type: "boolean", type: "boolean",
label: "Show Grid", label: "Show Grid",
value: true value: true,
}, },
snapToGrid: { snapToGrid: {
type: "boolean", type: "boolean",
label: "Snap to Grid", label: "Snap to Grid",
value: true value: true,
}, },
showHelp: { showHelp: {
type: "boolean", type: "boolean",
label: "Show Help", label: "Show Help",
value: false value: false,
} },
}, },
debug: { debug: {
title: "Debug", title: "Debug",
@@ -75,58 +82,63 @@ export const AppSettingTypes = {
label: "Show Stem Lines", label: "Show Stem Lines",
value: false, value: false,
}, },
showGraphJson: {
type: "boolean",
label: "Show Graph Source",
value: false,
},
stressTest: { stressTest: {
title: "Stress Test", title: "Stress Test",
amount: { amount: {
type: "integer", type: "integer",
min: 2, min: 2,
max: 15, max: 15,
value: 4 value: 4,
}, },
loadGrid: { loadGrid: {
type: "button", type: "button",
label: "Load Grid" label: "Load Grid",
}, },
loadTree: { loadTree: {
type: "button", type: "button",
label: "Load Tree" label: "Load Tree",
}, },
lottaFaces: { lottaFaces: {
type: "button", type: "button",
label: "Load 'lots of faces'" label: "Load 'lots of faces'",
}, },
lottaNodes: { lottaNodes: {
type: "button", type: "button",
label: "Load 'lots of nodes'" label: "Load 'lots of nodes'",
}, },
lottaNodesAndFaces: { lottaNodesAndFaces: {
type: "button", type: "button",
label: "Load 'lots of nodes and faces'" label: "Load 'lots of nodes and faces'",
} },
}, },
},
} as const;
type SettingsToStore<T> =
T extends { value: infer V }
? V extends readonly string[]
? V[number]
: V
: T extends any[]
? {}
: T extends object
? {
[K in keyof T as T[K] extends object ? K : never]:
SettingsToStore<T[K]>
} }
} as const
type IsInputDefinition<T> = T extends NodeInput ? T : never;
type HasTitle = { title: string };
type ExtractSettingsValues<T> = {
[K in keyof T]: T[K] extends HasTitle
? ExtractSettingsValues<Omit<T[K], 'title'>>
: T[K] extends IsInputDefinition<T[K]>
? T[K] extends { value: any }
? T[K]['value']
: never
: T[K] extends Record<string, any>
? ExtractSettingsValues<T[K]>
: never; : never;
};
function settingsToStore<T>(settings: T): ExtractSettingsValues<T> { export function settingsToStore<T>(settings: T): SettingsToStore<T> {
const result = {} as any; const result = {} as any;
for (const key in settings) { for (const key in settings) {
const value = settings[key]; const value = settings[key];
if (value && typeof value === 'object') { if (value && typeof value === "object") {
if ('value' in value) { if ("value" in value) {
result[key] = value.value; result[key] = value.value;
} else { } else {
result[key] = settingsToStore(value); result[key] = settingsToStore(value);
@@ -136,11 +148,14 @@ function settingsToStore<T>(settings: T): ExtractSettingsValues<T> {
return result; return result;
} }
export const appSettings = localState("app-settings", settingsToStore(AppSettingTypes)); export let appSettings = localState(
"app-settings",
settingsToStore(AppSettingTypes),
);
$effect.root(() => { $effect.root(() => {
$effect(() => { $effect(() => {
const theme = appSettings.theme; const theme = appSettings.value.theme;
const classes = document.documentElement.classList; const classes = document.documentElement.classList;
const newClassName = `theme-${theme}`; const newClassName = `theme-${theme}`;
if (classes) { if (classes) {

View File

@@ -0,0 +1,27 @@
import type { NodeInput } from "@nodarium/types";
type Button = { type: "button"; label?: string };
export type SettingsStore = {
[key: string]: SettingsStore | string | number | boolean;
};
type InputType = NodeInput | Button;
type SettingsNode = InputType | SettingsGroup;
export interface SettingsGroup {
title?: string;
[key: string]: SettingsNode | string | number | undefined;
}
export type SettingsType = Record<string, SettingsNode>;
export type SettingsValue = Record<
string,
Record<string, unknown> | string | number | boolean | number[]
>;
export function isNodeInput(v: SettingsNode | undefined): v is InputType {
return !!v && "type" in v;
}

View File

@@ -1,40 +0,0 @@
<script lang="ts">
import type { NodeInput } from "@nodes/types";
import NestedSettings from "./NestedSettings.svelte";
import type { Writable } from "svelte/store";
interface Nested {
[key: string]: NodeInput | Nested;
}
export let type: Record<string, NodeInput>;
export let store: Writable<Record<string, any>>;
function constructNested(type: Record<string, NodeInput>) {
const nested: Nested = {};
for (const key in type) {
const parts = key.split(".");
let current = nested;
for (let i = 0; i < parts.length; i++) {
if (i === parts.length - 1) {
current[parts[i]] = type[key];
} else {
current[parts[i]] = current[parts[i]] || {};
current = current[parts[i]] as Nested;
}
}
}
return nested;
}
$: settings = constructNested({
randomSeed: { type: "boolean", value: false },
...type,
});
</script>
{#key settings}
<NestedSettings id="graph-settings" {settings} {store} />
{/key}

View File

@@ -1,157 +0,0 @@
<script module lang="ts">
let openSections = localState<Record<string,boolean>>("open-details", {});
</script>
<script lang="ts">
import NestedSettings from "./NestedSettings.svelte";
import {localState} from "$lib/helpers/localState.svelte";
import type { NodeInput } from "@nodes/types";
import Input from "@nodes/ui";
type Button = { type: "button"; label?: string };
type InputType = NodeInput | Button;
interface Nested {
[key: string]: (Nested & { title?: string }) | InputType;
}
type SettingsType = Record<string, Nested>;
type SettingsValue = Record<string, Record<string, unknown> | string | number | boolean>;
type Props = {
id: string;
key?: string;
value: SettingsValue;
type: SettingsType;
depth?: number;
};
let { id, key = "", value = $bindable(), type, depth = 0 }: Props = $props();
function isNodeInput(v: InputType | Nested): v is InputType {
return v && "type" in v;
}
let internalValue = $state(Array.isArray(type?.[key]?.options) ? type[key]?.options?.indexOf(value?.[key]) : value?.[key]);
let open = $state(openSections[id]);
if(depth > 0 && !isNodeInput(type[key])){
$effect(() => {
if(open !== undefined){
openSections[id] = open;
};
});
}
$effect(() => {
if(key === "" || internalValue === undefined) return;
if(isNodeInput(type[key]) && Array.isArray(type[key]?.options) && typeof internalValue === "number"){
value[key] = type[key].options?.[internalValue];
}else{
value[key] = internalValue;
}
})
</script>
{#if key && isNodeInput(type?.[key]) }
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
{#if type[key].type === "button"}
<button onclick={() => console.log(type[key])}>
{type[key].label || key}
</button>
{:else}
<label for={id}>{type[key].label || key}</label>
<Input id={id} input={type[key]} bind:value={internalValue} />
{/if}
</div>
{:else}
{#if depth === 0}
{#each Object.keys(type).filter((key) => key !== "title") as childKey}
<NestedSettings
id={`${id}.${childKey}`}
key={childKey}
value={value}
type={type}
depth={depth + 1}
/>
{/each}
<hr />
{:else if key && type?.[key]}
{#if depth > 0}
<hr />
{/if}
<details bind:open>
<summary><p>{type[key]?.title||key}</p></summary>
<div class="content">
{#each Object.keys(type[key]).filter((key) => key !== "title") as childKey}
<NestedSettings
id={`${id}.${childKey}`}
key={childKey}
value={value[key] as SettingsValue}
type={type[key] as SettingsType}
depth={depth + 1}
/>
{/each}
</div>
</details>
{/if}
{/if}
<style>
summary {
cursor: pointer;
user-select: none;
margin-bottom: 1em;
}
summary::marker { }
summary > p {
display: inline;
padding-left: 6px;
}
details {
padding: 1em;
padding-bottom: 0;
padding-left: 21px;
}
.input {
margin-top: 15px;
margin-bottom: 15px;
display: flex;
flex-direction: column;
gap: 10px;
padding-left: 20px;
}
.input-boolean {
display: flex;
flex-direction: row;
align-items: center;
}
.input-boolean > label {
order: 2;
}
.first-level.input {
padding-left: 1em;
padding-right: 1em;
padding-bottom: 1px;
}
hr {
position: absolute;
margin: 0;
left: 0;
right: 0;
border: none;
border-bottom: solid thin var(--outline);
}
</style>

View File

@@ -116,7 +116,7 @@
align-items: center; align-items: center;
border-bottom: solid thin var(--outline); border-bottom: solid thin var(--outline);
border-left: solid thin var(--outline); border-left: solid thin var(--outline);
background: var(--layer-0); background: var(--layer-1);
} }
.tabs > button > span { .tabs > button > span {
@@ -124,7 +124,7 @@
} }
.tabs > button.active { .tabs > button.active {
background: var(--layer-1); background: var(--layer-2);
} }
.tabs > button.active span { .tabs > button.active span {

View File

@@ -1,16 +1,15 @@
<script lang="ts"> <script lang="ts">
import type { Node, NodeInput } from "@nodes/types"; import type { NodeInstance, NodeInput } from "@nodarium/types";
import NestedSettings from "./NestedSettings.svelte"; import NestedSettings from "$lib/settings/NestedSettings.svelte";
import type { GraphManager } from "$lib/graph-interface/graph-manager"; import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
type Props = { type Props = {
manager: GraphManager; manager: GraphManager;
node: Node; node: NodeInstance;
}; };
const { manager, node }: Props = $props(); const { manager, node = $bindable() }: Props = $props();
const nodeDefinition = filterInputs(node.tmp?.type?.inputs);
function filterInputs(inputs?: Record<string, NodeInput>) { function filterInputs(inputs?: Record<string, NodeInput>) {
const _inputs = $state.snapshot(inputs); const _inputs = $state.snapshot(inputs);
return Object.fromEntries( return Object.fromEntries(
@@ -20,18 +19,19 @@
}) })
.map(([key, value]) => { .map(([key, value]) => {
//@ts-ignore //@ts-ignore
value.__node_type = node?.tmp?.type.id; value.__node_type = node.state?.type.id;
//@ts-ignore //@ts-ignore
value.__node_input = key; value.__node_input = key;
return [key, value]; return [key, value];
}), }),
); );
} }
const nodeDefinition = filterInputs(node.state?.type?.inputs);
type Store = Record<string, number | number[]>; type Store = Record<string, number | number[]>;
let store = $state<Store>(createStore(node?.props, nodeDefinition)); let store = $state<Store>(createStore(node?.props, nodeDefinition));
function createStore( function createStore(
props: Node["props"], props: NodeInstance["props"],
inputs: Record<string, NodeInput>, inputs: Record<string, NodeInput>,
): Store { ): Store {
const store: Store = {}; const store: Store = {};
@@ -69,24 +69,18 @@
} }
$effect(() => { $effect(() => {
if (store && store) { if (store) {
updateNode(); updateNode();
} }
}); });
</script> </script>
{#if node} {#if Object.keys(nodeDefinition).length}
{#key node.id} <NestedSettings
{#if nodeDefinition && store && Object.keys(nodeDefinition).length > 0} id="activeNodeSettings"
<NestedSettings bind:value={store}
id="activeNodeSettings" type={nodeDefinition}
bind:value={store} />
type={nodeDefinition}
/>
{:else}
<p class="mx-4">Active Node has no Settings</p>
{/if}
{/key}
{:else} {:else}
<p class="mx-4">No active node</p> <p class="mx-4">Node has no settings</p>
{/if} {/if}

View File

@@ -1,11 +1,11 @@
<script lang="ts"> <script lang="ts">
import type { Node } from "@nodes/types"; import type { NodeInstance } from "@nodarium/types";
import type { GraphManager } from "$lib/graph-interface/graph-manager"; import type { GraphManager } from "$lib/graph-interface/graph-manager.svelte";
import ActiveNodeSelected from "./ActiveNodeSelected.svelte"; import ActiveNodeSelected from "./ActiveNodeSelected.svelte";
type Props = { type Props = {
manager: GraphManager; manager: GraphManager;
node: Node | undefined; node: NodeInstance | undefined;
}; };
const { manager, node }: Props = $props(); const { manager, node }: Props = $props();

View File

@@ -1,6 +1,6 @@
<script lang="ts"> <script lang="ts">
import localStore from "$lib/helpers/localStore"; import localStore from "$lib/helpers/localStore";
import { Integer } from "@nodes/ui"; import { Integer } from "@nodarium/ui";
import { writable } from "svelte/store"; import { writable } from "svelte/store";
import { humanizeDuration } from "$lib/helpers"; import { humanizeDuration } from "$lib/helpers";
import Monitor from "$lib/performance/Monitor.svelte"; import Monitor from "$lib/performance/Monitor.svelte";

View File

@@ -3,7 +3,6 @@
import type { OBJExporter } from "three/addons/exporters/OBJExporter.js"; import type { OBJExporter } from "three/addons/exporters/OBJExporter.js";
import type { GLTFExporter } from "three/addons/exporters/GLTFExporter.js"; import type { GLTFExporter } from "three/addons/exporters/GLTFExporter.js";
import FileSaver from "file-saver"; import FileSaver from "file-saver";
import { appSettings } from "../app-settings.svelte";
// Download // Download
const download = ( const download = (
@@ -52,8 +51,6 @@
// download .obj file // download .obj file
download(result, "plant", "text/plain", "obj"); download(result, "plant", "text/plain", "obj");
} }
</script> </script>
<div class="p-2"> <div class="p-2">

View File

@@ -0,0 +1,20 @@
<script lang="ts">
import type { Graph } from "$lib/types";
const { graph }: { graph: Graph } = $props();
function convert(g: Graph): string {
return JSON.stringify(
{
...g,
nodes: g.nodes.map((n: any) => ({ ...n, tmp: undefined })),
},
null,
2,
);
}
</script>
<pre>
{convert(graph)}
</pre>

View File

@@ -1,6 +1,6 @@
<script lang="ts"> <script lang="ts">
import type { createKeyMap } from "$lib/helpers/createKeyMap"; import type { createKeyMap } from "$lib/helpers/createKeyMap";
import { ShortCut } from "@nodes/ui"; import { ShortCut } from "@nodarium/ui";
import { get } from "svelte/store"; import { get } from "svelte/store";
type Props = { type Props = {
@@ -11,7 +11,6 @@
}; };
let { keymaps }: Props = $props(); let { keymaps }: Props = $props();
console.log({ keymaps });
</script> </script>
<table class="wrapper"> <table class="wrapper">

6
app/src/lib/types.ts Normal file
View File

@@ -0,0 +1,6 @@
import type {
Graph,
NodeDefinition,
NodeInput,
} from "@nodarium/types";
export type { Graph, NodeDefinition, NodeInput };

View File

@@ -1,5 +1,5 @@
<script lang="ts"> <script lang="ts">
import "@nodes/ui/app.css"; import "@nodarium/ui/app.css";
import "virtual:uno.css"; import "virtual:uno.css";
import "@unocss/reset/normalize.css"; import "@unocss/reset/normalize.css";
</script> </script>

View File

@@ -2,59 +2,61 @@
import Grid from "$lib/grid"; import Grid from "$lib/grid";
import GraphInterface from "$lib/graph-interface"; import GraphInterface from "$lib/graph-interface";
import * as templates from "$lib/graph-templates"; import * as templates from "$lib/graph-templates";
import type { Graph, Node } from "@nodes/types"; import type { Graph, NodeInstance } from "@nodarium/types";
import Viewer from "$lib/result-viewer/Viewer.svelte"; import Viewer from "$lib/result-viewer/Viewer.svelte";
import Settings from "$lib/settings/Settings.svelte";
import { import {
appSettings, appSettings,
AppSettingTypes, AppSettingTypes,
} from "$lib/settings/app-settings.svelte"; } from "$lib/settings/app-settings.svelte";
import Keymap from "$lib/settings/panels/Keymap.svelte"; import Keymap from "$lib/sidebar/panels/Keymap.svelte";
import Sidebar from "$lib/sidebar/Sidebar.svelte";
import { createKeyMap } from "$lib/helpers/createKeyMap"; import { createKeyMap } from "$lib/helpers/createKeyMap";
import NodeStore from "$lib/node-store/NodeStore.svelte"; import NodeStore from "$lib/node-store/NodeStore.svelte";
import ActiveNodeSettings from "$lib/settings/panels/ActiveNodeSettings.svelte"; import ActiveNodeSettings from "$lib/sidebar/panels/ActiveNodeSettings.svelte";
import PerformanceViewer from "$lib/performance/PerformanceViewer.svelte"; import PerformanceViewer from "$lib/performance/PerformanceViewer.svelte";
import Panel from "$lib/settings/Panel.svelte"; import Panel from "$lib/sidebar/Panel.svelte";
import GraphSettings from "$lib/settings/panels/GraphSettings.svelte"; import NestedSettings from "$lib/settings/NestedSettings.svelte";
import NestedSettings from "$lib/settings/panels/NestedSettings.svelte";
import type { Group } from "three"; import type { Group } from "three";
import ExportSettings from "$lib/settings/panels/ExportSettings.svelte"; import ExportSettings from "$lib/sidebar/panels/ExportSettings.svelte";
import { import {
MemoryRuntimeCache, MemoryRuntimeCache,
WorkerRuntimeExecutor, WorkerRuntimeExecutor,
MemoryRuntimeExecutor, MemoryRuntimeExecutor,
} from "$lib/runtime"; } from "$lib/runtime";
import { IndexDBCache, RemoteNodeRegistry } from "@nodes/registry"; import { IndexDBCache, RemoteNodeRegistry } from "@nodarium/registry";
import { createPerformanceStore } from "@nodes/utils"; import { createPerformanceStore } from "@nodarium/utils";
import BenchmarkPanel from "$lib/settings/panels/BenchmarkPanel.svelte"; import BenchmarkPanel from "$lib/sidebar/panels/BenchmarkPanel.svelte";
import { debounceAsyncFunction } from "$lib/helpers"; import { debounceAsyncFunction } from "$lib/helpers";
import { onMount } from "svelte"; import GraphSource from "$lib/sidebar/panels/GraphSource.svelte";
let performanceStore = createPerformanceStore(); let performanceStore = createPerformanceStore();
const registryCache = new IndexDBCache("node-registry"); const registryCache = new IndexDBCache("node-registry");
const nodeRegistry = new RemoteNodeRegistry(""); const nodeRegistry = new RemoteNodeRegistry("", registryCache);
nodeRegistry.cache = registryCache;
const workerRuntime = new WorkerRuntimeExecutor(); const workerRuntime = new WorkerRuntimeExecutor();
const runtimeCache = new MemoryRuntimeCache(); const runtimeCache = new MemoryRuntimeCache();
const memoryRuntime = new MemoryRuntimeExecutor(nodeRegistry, runtimeCache); const memoryRuntime = new MemoryRuntimeExecutor(nodeRegistry, runtimeCache);
memoryRuntime.perf = performanceStore; memoryRuntime.perf = performanceStore;
const runtime = $derived( const runtime = $derived(
appSettings.debug.useWorker ? workerRuntime : memoryRuntime, appSettings.value.debug.useWorker ? workerRuntime : memoryRuntime,
); );
let activeNode = $state<Node | undefined>(undefined); let activeNode = $state<NodeInstance | undefined>(undefined);
let scene = $state<Group>(null!); let scene = $state<Group>(null!);
let graph = localStorage.getItem("graph") let graph = $state(
? JSON.parse(localStorage.getItem("graph")!) localStorage.getItem("graph")
: templates.defaultPlant; ? JSON.parse(localStorage.getItem("graph")!)
: templates.defaultPlant,
);
function handleSave(graph: Graph) {
localStorage.setItem("graph", JSON.stringify(graph));
}
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!); let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
let viewerComponent = $state<ReturnType<typeof Viewer>>(); let viewerComponent = $state<ReturnType<typeof Viewer>>();
const manager = $derived(graphInterface?.manager); const manager = $derived(graphInterface?.manager);
const managerStatus = $derived(manager?.status);
async function randomGenerate() { async function randomGenerate() {
if (!manager) return; if (!manager) return;
@@ -67,76 +69,93 @@
{ {
key: "r", key: "r",
description: "Regenerate the plant model", description: "Regenerate the plant model",
callback: randomGenerate, callback: () => randomGenerate(),
}, },
]); ]);
let graphSettings = $state<Record<string, any>>({}); let graphSettings = $state<Record<string, any>>({});
let graphSettingTypes = $state({}); $effect(() => {
if (graphSettings) {
manager?.setSettings($state.snapshot(graphSettings));
}
});
type BooleanSchema = {
[key: string]: {
type: "boolean";
value: false;
};
};
let graphSettingTypes = $state<BooleanSchema>({
randomSeed: { type: "boolean", value: false },
});
const handleUpdate = debounceAsyncFunction( let runIndex = 0;
async (g: Graph, s: Record<string, any> = graphSettings) => {
performanceStore.startRun();
try {
let a = performance.now();
const graphResult = await runtime.execute(g, $state.snapshot(s));
let b = performance.now();
if (appSettings.debug.useWorker) { async function update(
let perfData = await runtime.getPerformanceData(); g: Graph,
let lastRun = perfData?.at(-1); s: Record<string, any> = $state.snapshot(graphSettings),
if (lastRun?.total) { ) {
lastRun.runtime = lastRun.total; runIndex++;
delete lastRun.total; performanceStore.startRun();
performanceStore.mergeData(lastRun); try {
performanceStore.addPoint( let a = performance.now();
"worker-transfer", const graphResult = await runtime.execute(g, s);
b - a - lastRun.runtime[0], let b = performance.now();
);
} if (appSettings.value.debug.useWorker) {
let perfData = await runtime.getPerformanceData();
let lastRun = perfData?.at(-1);
if (lastRun?.total) {
lastRun.runtime = lastRun.total;
delete lastRun.total;
performanceStore.mergeData(lastRun);
performanceStore.addPoint(
"worker-transfer",
b - a - lastRun.runtime[0],
);
} }
viewerComponent?.update(graphResult);
} catch (error) {
console.log("errors", error);
} finally {
performanceStore.stopRun();
} }
}, viewerComponent?.update(graphResult);
); } catch (error) {
console.log("errors", error);
// $ if (AppSettings) { } finally {
// //@ts-ignore performanceStore.stopRun();
// AppSettingTypes.debug.stressTest.loadGrid.callback = () => { }
// graph = templates.grid($AppSettings.amount, $AppSettings.amount);
// };
// //@ts-ignore
// AppSettingTypes.debug.stressTest.loadTree.callback = () => {
// graph = templates.tree($AppSettings.amount);
// };
// //@ts-ignore
// AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
// graph = templates.lottaFaces;
// };
// //@ts-ignore
// AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
// graph = templates.lottaNodes;
// };
// //@ts-ignore
// AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
// graph = templates.lottaNodesAndFaces;
// };
// }
function handleSave(graph: Graph) {
localStorage.setItem("graph", JSON.stringify(graph));
} }
onMount(() => {
handleUpdate(graph); const handleUpdate = debounceAsyncFunction(update);
$effect(() => {
//@ts-ignore
AppSettingTypes.debug.stressTest.loadGrid.callback = () => {
manager.load(
templates.grid(
appSettings.value.debug.stressTest.amount,
appSettings.value.debug.stressTest.amount,
),
);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.loadTree.callback = () => {
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaFaces.callback = () => {
manager.load(templates.lottaFaces as unknown as Graph);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaNodes.callback = () => {
manager.load(templates.lottaNodes as unknown as Graph);
};
//@ts-ignore
AppSettingTypes.debug.stressTest.lottaNodesAndFaces.callback = () => {
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
};
}); });
</script> </script>
<svelte:document on:keydown={applicationKeymap.handleKeyboardEvent} /> <svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
<div class="wrapper manager-{$managerStatus}">
<div class="wrapper manager-{manager?.status}">
<header></header> <header></header>
<Grid.Row> <Grid.Row>
<Grid.Cell> <Grid.Cell>
@@ -144,102 +163,109 @@
bind:scene bind:scene
bind:this={viewerComponent} bind:this={viewerComponent}
perf={performanceStore} perf={performanceStore}
centerCamera={appSettings.centerCamera} centerCamera={appSettings.value.centerCamera}
/> />
</Grid.Cell> </Grid.Cell>
<Grid.Cell> <Grid.Cell>
{#key graph} <GraphInterface
<GraphInterface {graph}
bind:this={graphInterface} bind:this={graphInterface}
{graph} registry={nodeRegistry}
registry={nodeRegistry} showGrid={appSettings.value.nodeInterface.showNodeGrid}
showGrid={appSettings.nodeInterface.showNodeGrid} snapToGrid={appSettings.value.nodeInterface.snapToGrid}
snapToGrid={appSettings.nodeInterface.snapToGrid} bind:activeNode
bind:activeNode bind:showHelp={appSettings.value.nodeInterface.showHelp}
bind:showHelp={appSettings.nodeInterface.showHelp} bind:settings={graphSettings}
bind:settings={graphSettings} bind:settingTypes={graphSettingTypes}
bind:settingTypes={graphSettingTypes} onresult={(result) => handleUpdate(result)}
onresult={(result) => handleUpdate(result)} onsave={(graph) => handleSave(graph)}
onsave={(graph) => handleSave(graph)} />
/> <Sidebar>
<Settings> <Panel id="general" title="General" icon="i-tabler-settings">
<Panel id="general" title="General" icon="i-tabler-settings"> <NestedSettings
<NestedSettings id="general"
id="general" bind:value={appSettings.value}
value={appSettings} type={AppSettingTypes}
type={AppSettingTypes} />
/> </Panel>
</Panel> <Panel
<Panel id="shortcuts"
id="shortcuts" title="Keyboard Shortcuts"
title="Keyboard Shortcuts" icon="i-tabler-keyboard"
icon="i-tabler-keyboard" >
> <Keymap
<Keymap keymaps={[
keymaps={[ { keymap: applicationKeymap, title: "Application" },
{ keymap: applicationKeymap, title: "Application" }, { keymap: graphInterface?.keymap, title: "Node-Editor" },
{ keymap: graphInterface.keymap, title: "Node-Editor" }, ]}
]} />
/> </Panel>
</Panel> <Panel id="exports" title="Exporter" icon="i-tabler-package-export">
<Panel id="exports" title="Exporter" icon="i-tabler-package-export"> <ExportSettings {scene} />
<ExportSettings {scene} /> </Panel>
</Panel> <Panel
<Panel id="node-store"
id="node-store" classes="text-green-400"
classes="text-green-400" title="Node Store"
title="Node Store" icon="i-tabler-database"
icon="i-tabler-database" >
> <NodeStore registry={nodeRegistry} />
<NodeStore registry={nodeRegistry} /> </Panel>
</Panel> <Panel
<Panel id="performance"
id="performance" title="Performance"
title="Performance" classes="text-red-400"
classes="text-red-400" hidden={!appSettings.value.debug.showPerformancePanel}
hidden={!appSettings.debug.showPerformancePanel} icon="i-tabler-brand-speedtest"
icon="i-tabler-brand-speedtest" >
> {#if $performanceStore}
{#if $performanceStore} <PerformanceViewer data={$performanceStore} />
<PerformanceViewer data={$performanceStore} /> {/if}
{/if} </Panel>
</Panel> <Panel
<Panel id="graph-source"
id="benchmark" title="Graph Source"
title="Benchmark" hidden={!appSettings.value.debug.showGraphJson}
classes="text-red-400" icon="i-tabler-code"
hidden={!appSettings.debug.showBenchmarkPanel} >
icon="i-tabler-graph" <GraphSource {graph} />
> </Panel>
<BenchmarkPanel run={randomGenerate} /> <Panel
</Panel> id="benchmark"
<Panel title="Benchmark"
classes="text-red-400"
hidden={!appSettings.value.debug.showBenchmarkPanel}
icon="i-tabler-graph"
>
<BenchmarkPanel run={randomGenerate} />
</Panel>
<Panel
id="graph-settings"
title="Graph Settings"
classes="text-blue-400"
icon="i-custom-graph"
>
<NestedSettings
id="graph-settings" id="graph-settings"
title="Graph Settings" type={graphSettingTypes}
classes="text-blue-400" bind:value={graphSettings}
icon="i-custom-graph" />
> </Panel>
{#if Object.keys(graphSettingTypes).length > 0} <Panel
<GraphSettings type={graphSettingTypes} store={graphSettings} /> id="active-node"
{/if} title="Node Settings"
</Panel> classes="text-blue-400"
<Panel icon="i-tabler-adjustments"
id="active-node" >
title="Node Settings" <ActiveNodeSettings {manager} node={activeNode} />
classes="text-blue-400" </Panel>
icon="i-tabler-adjustments" </Sidebar>
>
<ActiveNodeSettings {manager} node={activeNode} />
</Panel>
</Settings>
{/key}
</Grid.Cell> </Grid.Cell>
</Grid.Row> </Grid.Row>
</div> </div>
<style> <style>
header { header {
/* border-bottom: solid thin var(--outline); */
background-color: var(--layer-1); background-color: var(--layer-1);
} }

View File

@@ -1,27 +1,36 @@
import type { RequestHandler } from "./$types"; import type { EntryGenerator, RequestHandler } from "./$types";
import * as registry from "$lib/node-registry"; import * as registry from "$lib/node-registry";
import type { EntryGenerator } from "../$types";
export const prerender = true; export const prerender = true;
export const entries: EntryGenerator = async () => { export const entries: EntryGenerator = async () => {
const users = await registry.getUsers(); const users = await registry.getUsers();
return users.map(user => { return users
return user.collections.map(collection => { .map((user) => {
return collection.nodes.map(node => { return user.collections.map((collection) => {
return { user: user.id, collection: collection.id.split("/")[1], node: node.id.split("/")[2] } return collection.nodes.map((node) => {
return {
user: user.id,
collection: collection.id.split("/")[1],
node: node.id.split("/")[2],
};
});
}); });
}) })
}).flat(2); .flat(2);
} };
export const GET: RequestHandler = async function GET({ params }) { export const GET: RequestHandler = async function GET({ params }) {
const wasm = await registry.getWasm(
const wasm = await registry.getWasm(`${params.user}/${params.collection}/${params.node}`); `${params.user}/${params.collection}/${params.node}`,
);
if (!wasm) { if (!wasm) {
return new Response("Not found", { status: 404 }); return new Response("Not found", { status: 404 });
} }
return new Response(wasm, { status: 200, headers: { "Content-Type": "application/wasm" } }); return new Response(wasm, {
} status: 200,
headers: { "Content-Type": "application/wasm" },
});
};

View File

@@ -1,100 +0,0 @@
<script lang="ts">
import {
decodeFloat,
encodeFloat,
decodeNestedArray,
encodeNestedArray,
concatEncodedArrays,
} from "@nodes/utils";
console.clear();
{
const encodedPositions = new Int32Array([
encodeFloat(1.1),
encodeFloat(2.0),
encodeFloat(3.0),
encodeFloat(4.0),
encodeFloat(5.0),
encodeFloat(6.0),
encodeFloat(7.0),
encodeFloat(8.0),
encodeFloat(9.0),
]);
// Create a Float32Array using the same buffer that backs the Int32Array
const floatView = new Float32Array(encodedPositions.buffer);
console.log({ encodedPositions, floatView });
}
if (false) {
const input_a = encodeNestedArray([1, 2, 3]);
const input_b = 2;
const input_c = 89;
const input_d = encodeNestedArray([4, 5, 6]);
const output = concatNestedArrays([input_a, input_b, input_c, input_d]);
const decoded = decodeNestedArray(output);
console.log("CONCAT", [input_a, input_b, input_c, input_d]);
console.log(output);
console.log(decoded);
}
if (false) {
let maxError = 0;
new Array(10_000).fill(null).forEach((v, i) => {
const input = i < 5_000 ? i : Math.random() * 100;
const encoded = encodeFloat(input);
const output = decodeFloat(encoded[0], encoded[1]);
const error = Math.abs(input - output);
if (error > maxError) {
maxError = error;
}
});
console.log("DECODE FLOAT");
console.log(maxError);
console.log(encodeFloat(2.0));
console.log("----");
}
if (false) {
console.log("Turning Int32Array into Array");
const test_size = 2_000_000;
const a = new Int32Array(test_size);
let t0 = performance.now();
for (let i = 0; i < test_size; i++) {
a[i] = Math.floor(Math.random() * 100);
}
console.log("TIME", performance.now() - t0);
t0 = performance.now();
const b = [...a.slice(0, test_size)];
console.log("TIME", performance.now() - t0);
console.log(typeof b, Array.isArray(b), b instanceof Int32Array);
}
if (false) {
// const input = [5, [6, 1], [7, 2, [5, 1]]];
// const input = [5, [], [6, []], []];
// const input = [52];
const input = [0, 0, [0, 2, 0, 128, 0, 128], 0, 128];
console.log("INPUT");
console.log(input);
let encoded = encodeNestedArray(input);
// encoded = [];
console.log("ENCODED");
console.log(encoded);
encoded = [0, 2, 1, 0, 4, 4, 2, 4, 1, 2, 2, 0, 3, 2, 3, 1, 1, 1, 1];
const decoded = decodeNestedArray(encoded);
console.log("DECODED");
console.log(decoded);
console.log("EQUALS", JSON.stringify(input) === JSON.stringify(decoded));
}
</script>

View File

@@ -10,22 +10,22 @@
"strength": { "strength": {
"type": "float", "type": "float",
"min": 0, "min": 0,
"max": 1 "max": 1,
"value": 1, "value": 1
}, },
"curviness": { "curviness": {
"type": "float", "type": "float",
"hidden": true, "hidden": true,
"min": 0, "min": 0,
"max": 1, "max": 1,
"value": 0.5, "value": 0.5
}, },
"depth": { "depth": {
"type": "integer", "type": "integer",
"min": 1, "min": 1,
"max": 10, "max": 10,
"hidden": true, "hidden": true,
"value": 1, "value": 1
} }
} }
} }

View File

@@ -1,10 +1,12 @@
{ {
"scripts": { "scripts": {
"build": "pnpm build:nodes && pnpm build:app", "build": "pnpm build:nodes && pnpm build:app",
"build:story": "pnpm -r --filter 'ui' story:build",
"build:app": "BASE_PATH=/ui pnpm -r --filter 'ui' build && pnpm -r --filter 'app' build", "build:app": "BASE_PATH=/ui pnpm -r --filter 'ui' build && pnpm -r --filter 'app' build",
"build:nodes": "pnpm -r --filter './nodes/**' build", "build:nodes": "pnpm -r --filter './nodes/**' build",
"dev:nodes": "pnpm -r --parallel --filter './nodes/**' dev", "dev:nodes": "pnpm -r --parallel --filter './nodes/**' dev",
"build:deploy": "pnpm build && cp -r ./packages/ui/storybook-static ./app/build/ui", "build:deploy": "pnpm build",
"dev": "pnpm -r --filter 'app' --filter './packages/node-registry' dev" "dev": "pnpm -r --filter 'app' --filter './packages/node-registry' dev"
} },
"packageManager": "pnpm@10.24.0"
} }

View File

@@ -1,5 +1,5 @@
{ {
"name": "@nodes/registry", "name": "@nodarium/registry",
"version": "0.0.0", "version": "0.0.0",
"description": "", "description": "",
"main": "src/index.ts", "main": "src/index.ts",
@@ -10,8 +10,8 @@
"author": "", "author": "",
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"@nodes/types": "link:../types", "@nodarium/types": "link:../types",
"@nodes/utils": "link:../utils", "@nodarium/utils": "link:../utils",
"idb": "^8.0.0" "idb": "^8.0.3"
} }
} }

View File

@@ -1,4 +1,4 @@
import type { AsyncCache } from '@nodes/types'; import type { AsyncCache } from '@nodarium/types';
import { openDB, type IDBPDatabase } from 'idb'; import { openDB, type IDBPDatabase } from 'idb';
export class IndexDBCache implements AsyncCache<ArrayBuffer> { export class IndexDBCache implements AsyncCache<ArrayBuffer> {

View File

@@ -1,83 +1,88 @@
import { type NodeRegistry, type NodeDefinition, NodeDefinitionSchema, type AsyncCache } from "@nodes/types"; import {
import { createWasmWrapper, createLogger } from "@nodes/utils"; NodeDefinitionSchema,
type AsyncCache,
type NodeDefinition,
type NodeRegistry,
} from "@nodarium/types";
import { createLogger, createWasmWrapper } from "@nodarium/utils";
const log = createLogger("node-registry"); const log = createLogger("node-registry");
log.mute(); log.mute();
export class RemoteNodeRegistry implements NodeRegistry { export class RemoteNodeRegistry implements NodeRegistry {
status: "loading" | "ready" | "error" = "loading"; status: "loading" | "ready" | "error" = "loading";
private nodes: Map<string, NodeDefinition> = new Map(); private nodes: Map<string, NodeDefinition> = new Map();
cache?: AsyncCache<ArrayBuffer>; async fetchJson(url: string) {
const response = await fetch(`${this.url}/${url}`);
fetch: typeof fetch = globalThis.fetch.bind(globalThis);
constructor(private url: string) { }
async fetchUsers() {
const response = await this.fetch(`${this.url}/nodes/users.json`);
if (!response.ok) { if (!response.ok) {
throw new Error(`Failed to load users`); log.error(`Failed to load ${url}`, { response, url, host: this.url });
throw new Error(`Failed to load ${url}`);
} }
return response.json(); return response.json();
} }
async fetchUser(userId: `${string}`) { async fetchArrayBuffer(url: string) {
const response = await this.fetch(`${this.url}/nodes/${userId}.json`); const response = await fetch(`${this.url}/${url}`);
if (!response.ok) { if (!response.ok) {
throw new Error(`Failed to load user ${userId}`); log.error(`Failed to load ${url}`, { response, url, host: this.url });
} throw new Error(`Failed to load ${url}`);
return response.json();
}
async fetchCollection(userCollectionId: `${string}/${string}`) {
const response = await this.fetch(`${this.url}/nodes/${userCollectionId}.json`);
if (!response.ok) {
throw new Error(`Failed to load collection ${userCollectionId}`);
}
return response.json();
}
async fetchNodeDefinition(nodeId: `${string}/${string}/${string}`) {
const response = await this.fetch(`${this.url}/nodes/${nodeId}.json`);
if (!response.ok) {
throw new Error(`Failed to load node definition ${nodeId}`);
}
return response.json()
}
private async fetchNodeWasm(nodeId: `${string}/${string}/${string}`) {
const response = await this.fetch(`${this.url}/nodes/${nodeId}.wasm`);
if (!response.ok) {
if (this.cache) {
let value = await this.cache.get(nodeId);
if (value) {
return value;
}
}
throw new Error(`Failed to load node wasm ${nodeId}`);
} }
return response.arrayBuffer(); return response.arrayBuffer();
} }
constructor(
private url: string,
private cache?: AsyncCache<ArrayBuffer>,
) { }
async fetchUsers() {
return this.fetchJson(`nodes/users.json`);
}
async fetchUser(userId: `${string}`) {
return this.fetchJson(`user/${userId}.json`);
}
async fetchCollection(userCollectionId: `${string}/${string}`) {
return this.fetchJson(`nodes/${userCollectionId}.json`);
}
async fetchNodeDefinition(nodeId: `${string}/${string}/${string}`) {
return this.fetchJson(`nodes/${nodeId}.json`);
}
private async fetchNodeWasm(nodeId: `${string}/${string}/${string}`) {
const cachedNode = await this.cache?.get(nodeId);
if (cachedNode) {
return cachedNode;
}
const node = await this.fetchArrayBuffer(`nodes/${nodeId}.wasm`);
if (!node) {
throw new Error(`Failed to load node wasm ${nodeId}`);
}
return node;
}
async load(nodeIds: `${string}/${string}/${string}`[]) { async load(nodeIds: `${string}/${string}/${string}`[]) {
const a = performance.now(); const a = performance.now();
const nodes = await Promise.all([...new Set(nodeIds).values()].map(async id => { const nodes = await Promise.all(
[...new Set(nodeIds).values()].map(async (id) => {
if (this.nodes.has(id)) {
return this.nodes.get(id)!;
}
if (this.nodes.has(id)) { const wasmBuffer = await this.fetchNodeWasm(id);
return this.nodes.get(id)!;
}
const wasmBuffer = await this.fetchNodeWasm(id);
return this.register(wasmBuffer);
}));
return this.register(wasmBuffer);
}),
);
const duration = performance.now() - a; const duration = performance.now() - a;
@@ -87,11 +92,10 @@ export class RemoteNodeRegistry implements NodeRegistry {
log.groupEnd(); log.groupEnd();
this.status = "ready"; this.status = "ready";
return nodes return nodes;
} }
async register(wasmBuffer: ArrayBuffer) { async register(wasmBuffer: ArrayBuffer) {
const wrapper = createWasmWrapper(wasmBuffer); const wrapper = createWasmWrapper(wasmBuffer);
const definition = NodeDefinitionSchema.safeParse(wrapper.get_definition()); const definition = NodeDefinitionSchema.safeParse(wrapper.get_definition());
@@ -107,8 +111,8 @@ export class RemoteNodeRegistry implements NodeRegistry {
let node = { let node = {
...definition.data, ...definition.data,
execute: wrapper.execute execute: wrapper.execute,
} };
this.nodes.set(definition.data.id, node); this.nodes.set(definition.data.id, node);

View File

@@ -0,0 +1,19 @@
{
"name": "store-client",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"generate": "openapi-ts -i ../../store/openapi.json -o src/client -c @hey-api/client-fetch"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"@hey-api/client-fetch": "^0.13.1"
},
"devDependencies": {
"@hey-api/openapi-ts": "^0.88.0"
}
}

View File

@@ -0,0 +1,3 @@
// This file is auto-generated by @hey-api/openapi-ts
export * from './sdk.gen';
export * from './types.gen';

View File

@@ -0,0 +1,55 @@
// This file is auto-generated by @hey-api/openapi-ts
import { createClient, createConfig, type OptionsLegacyParser } from '@hey-api/client-fetch';
import type { GetV1NodesByUserJsonData, GetV1NodesByUserJsonError, GetV1NodesByUserJsonResponse, GetV1NodesByUserBySystemJsonData, GetV1NodesByUserBySystemJsonError, GetV1NodesByUserBySystemJsonResponse, GetV1NodesByUserBySystemByNodeIdby-.+jsonData, GetV1NodesByUserBySystemByNodeIdby-.+jsonError, GetV1NodesByUserBySystemByNodeIdby-.+jsonResponse, GetV1NodesByUserBySystemByNodeIdby-.+WasmData, GetV1NodesByUserBySystemByNodeIdby-.+WasmError, GetV1NodesByUserBySystemByNodeIdby-.+WasmResponse, PostV1NodesError, PostV1NodesResponse, GetV1UsersUsersJsonError, GetV1UsersUsersJsonResponse, GetV1UsersByUserIdJsonData, GetV1UsersByUserIdJsonError, GetV1UsersByUserIdJsonResponse } from './types.gen';
export const client = createClient(createConfig());
export const getV1NodesByUserJson = <ThrowOnError extends boolean = false>(options: OptionsLegacyParser<GetV1NodesByUserJsonData, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1NodesByUserJsonResponse, GetV1NodesByUserJsonError, ThrowOnError>({
...options,
url: '/v1/nodes/{user}.json'
});
};
export const getV1NodesByUserBySystemJson = <ThrowOnError extends boolean = false>(options: OptionsLegacyParser<GetV1NodesByUserBySystemJsonData, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1NodesByUserBySystemJsonResponse, GetV1NodesByUserBySystemJsonError, ThrowOnError>({
...options,
url: '/v1/nodes/{user}/{system}.json'
});
};
export const getV1NodesByUserBySystemByNodeIdby-.+Json = <ThrowOnError extends boolean = false>(options: OptionsLegacyParser<GetV1NodesByUserBySystemByNodeIdby-.+jsonData, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1NodesByUserBySystemByNodeIdby-.+jsonResponse, GetV1NodesByUserBySystemByNodeIdby-.+jsonError, ThrowOnError>({
...options,
url: '/v1/nodes/{user}/{system}/{nodeId}{.+\\.json}'
});
};
export const getV1NodesByUserBySystemByNodeIdby-.+Wasm = <ThrowOnError extends boolean = false>(options: OptionsLegacyParser<GetV1NodesByUserBySystemByNodeIdby-.+WasmData, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1NodesByUserBySystemByNodeIdby-.+WasmResponse, GetV1NodesByUserBySystemByNodeIdby-.+WasmError, ThrowOnError>({
...options,
url: '/v1/nodes/{user}/{system}/{nodeId}{.+\\.wasm}'
});
};
export const postV1Nodes = <ThrowOnError extends boolean = false>(options?: OptionsLegacyParser<unknown, ThrowOnError>) => {
return (options?.client ?? client).post<PostV1NodesResponse, PostV1NodesError, ThrowOnError>({
...options,
url: '/v1/nodes'
});
};
export const getV1UsersUsersJson = <ThrowOnError extends boolean = false>(options?: OptionsLegacyParser<unknown, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1UsersUsersJsonResponse, GetV1UsersUsersJsonError, ThrowOnError>({
...options,
url: '/v1/users/users.json'
});
};
export const getV1UsersByUserIdJson = <ThrowOnError extends boolean = false>(options?: OptionsLegacyParser<GetV1UsersByUserIdJsonData, ThrowOnError>) => {
return (options?.client ?? client).get<GetV1UsersByUserIdJsonResponse, GetV1UsersByUserIdJsonError, ThrowOnError>({
...options,
url: '/v1/users/{userId}.json'
});
};

View File

@@ -0,0 +1,173 @@
// This file is auto-generated by @hey-api/openapi-ts
export type NodeDefinition = {
id: string;
inputs?: {
[key: string]: NodeInput;
};
outputs?: Array<(string)>;
meta?: {
description?: string;
title?: string;
};
};
export type NodeInput = {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'seed';
value?: number;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'boolean';
value?: boolean;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'float';
element?: 'slider';
value?: number;
min?: number;
max?: number;
step?: number;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'integer';
element?: 'slider';
value?: number;
min?: number;
max?: number;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'select';
options?: Array<(string)>;
value?: number;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'vec3';
value?: Array<(number)>;
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'geometry';
} | {
internal?: boolean;
external?: boolean;
setting?: string;
label?: string;
description?: string;
accepts?: Array<(string)>;
hidden?: boolean;
type: 'path';
};
export type type = 'seed';
export type element = 'slider';
export type User = {
id: string;
name: string;
};
export type GetV1NodesByUserJsonData = {
path: {
user: string;
};
};
export type GetV1NodesByUserJsonResponse = (Array<NodeDefinition>);
export type GetV1NodesByUserJsonError = unknown;
export type GetV1NodesByUserBySystemJsonData = {
path: {
system?: string;
user: string;
};
};
export type GetV1NodesByUserBySystemJsonResponse = (Array<NodeDefinition>);
export type GetV1NodesByUserBySystemJsonError = unknown;
export type GetV1NodesByUserBySystemByNodeIdby-.+jsonData = {
path: {
nodeId: string;
system: string;
user: string;
};
};
export type GetV1NodesByUserBySystemByNodeIdby-.+jsonResponse = (NodeDefinition);
export type GetV1NodesByUserBySystemByNodeIdby-.+jsonError = unknown;
export type GetV1NodesByUserBySystemByNodeIdby-.+WasmData = {
path: {
nodeId: string;
system: string;
user: string;
};
};
export type GetV1NodesByUserBySystemByNodeIdby-.+WasmResponse = (unknown);
export type GetV1NodesByUserBySystemByNodeIdby-.+WasmError = unknown;
export type PostV1NodesResponse = (NodeDefinition);
export type PostV1NodesError = unknown;
export type GetV1UsersUsersJsonResponse = (Array<User>);
export type GetV1UsersUsersJsonError = unknown;
export type GetV1UsersByUserIdJsonData = {
path?: {
userId?: string;
};
};
export type GetV1UsersByUserIdJsonResponse = (User);
export type GetV1UsersByUserIdJsonError = unknown;

View File

@@ -1,5 +1,5 @@
{ {
"name": "@nodes/types", "name": "@nodarium/types",
"version": "0.0.0", "version": "0.0.0",
"description": "", "description": "",
"main": "src/index.ts", "main": "src/index.ts",
@@ -13,6 +13,6 @@
"author": "", "author": "",
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"zod": "^3.23.8" "zod": "^4.1.12"
} }
} }

View File

@@ -1,18 +1,18 @@
import { Graph, NodeDefinition, NodeId } from "./types"; import type { Graph, NodeDefinition, NodeId } from "./types";
export interface NodeRegistry { export interface NodeRegistry {
/** /**
* The status of the node registry * The status of the node registry
* @remarks The status should be "loading" when the registry is loading, "ready" when the registry is ready, and "error" if an error occurred while loading the registry * @remarks The status should be "loading" when the registry is loading, "ready" when the registry is ready, and "error" if an error occurred while loading the registry
*/ */
status: "loading" | "ready" | "error"; status: "loading" | "ready" | "error";
/** /**
* Load the nodes with the given ids * Load the nodes with the given ids
* @param nodeIds - The ids of the nodes to load * @param nodeIds - The ids of the nodes to load
* @returns A promise that resolves when the nodes are loaded * @returns A promise that resolves when the nodes are loaded
* @throws An error if the nodes could not be loaded * @throws An error if the nodes could not be loaded
* @remarks This method should be called before calling getNode or getAllNodes * @remarks This method should be called before calling getNode or getAllNodes
*/ */
load: (nodeIds: NodeId[]) => Promise<NodeDefinition[]>; load: (nodeIds: NodeId[]) => Promise<NodeDefinition[]>;
/** /**
* Get a node by id * Get a node by id
@@ -27,30 +27,30 @@ export interface NodeRegistry {
getAllNodes: () => NodeDefinition[]; getAllNodes: () => NodeDefinition[];
/** /**
* Register a new node * Register a new node
* @param wasmBuffer - The WebAssembly buffer for the node * @param wasmBuffer - The WebAssembly buffer for the node
* @returns The node definition * @returns The node definition
*/ */
register: (wasmBuffer: ArrayBuffer) => Promise<NodeDefinition>; register: (wasmBuffer: ArrayBuffer) => Promise<NodeDefinition>;
cache?: AsyncCache<ArrayBuffer>;
} }
export interface RuntimeExecutor { export interface RuntimeExecutor {
/** /**
* Execute the given graph * Execute the given graph
* @param graph - The graph to execute * @param graph - The graph to execute
* @returns The result of the execution * @returns The result of the execution
*/ */
execute: (graph: Graph, settings: Record<string, unknown>) => Promise<Int32Array>; execute: (
graph: Graph,
settings: Record<string, unknown>,
) => Promise<Int32Array>;
} }
export interface SyncCache<T = unknown> { export interface SyncCache<T = unknown> {
/** /**
* The maximum number of items that can be stored in the cache * The maximum number of items that can be stored in the cache
* @remarks When the cache size exceeds this value, the oldest items should be removed * @remarks When the cache size exceeds this value, the oldest items should be removed
*/ */
size: number; size: number;
/** /**
@@ -69,14 +69,13 @@ export interface SyncCache<T = unknown> {
* Clear the cache * Clear the cache
*/ */
clear: () => void; clear: () => void;
} }
export interface AsyncCache<T = unknown> { export interface AsyncCache<T = unknown> {
/** /**
* The maximum number of items that can be stored in the cache * The maximum number of items that can be stored in the cache
* @remarks When the cache size exceeds this value, the oldest items should be removed * @remarks When the cache size exceeds this value, the oldest items should be removed
*/ */
size: number; size: number;
/** /**

View File

@@ -1,6 +1,18 @@
export type { NodeInput } from "./inputs"; export type { NodeInput } from "./inputs";
export type { NodeRegistry, RuntimeExecutor, SyncCache, AsyncCache } from "./components"; export type {
export type { Node, NodeDefinition, Socket, NodeId, Edge, Graph } from "./types"; NodeRegistry,
RuntimeExecutor,
SyncCache,
AsyncCache,
} from "./components";
export type {
SerializedNode,
NodeInstance,
NodeDefinition,
Socket,
NodeId,
Edge,
Graph,
} from "./types";
export { NodeSchema, GraphSchema } from "./types"; export { NodeSchema, GraphSchema } from "./types";
export { NodeDefinitionSchema } from "./types"; export { NodeDefinitionSchema } from "./types";

View File

@@ -6,11 +6,23 @@ const DefaultOptionsSchema = z.object({
setting: z.string().optional(), setting: z.string().optional(),
label: z.string().optional(), label: z.string().optional(),
description: z.string().optional(), description: z.string().optional(),
accepts: z.array(z.string()).optional(), accepts: z
.array(
z.union([
z.literal("float"),
z.literal("integer"),
z.literal("boolean"),
z.literal("select"),
z.literal("seed"),
z.literal("vec3"),
z.literal("geometry"),
z.literal("path"),
]),
)
.optional(),
hidden: z.boolean().optional(), hidden: z.boolean().optional(),
}); });
export const NodeInputFloatSchema = z.object({ export const NodeInputFloatSchema = z.object({
...DefaultOptionsSchema.shape, ...DefaultOptionsSchema.shape,
type: z.literal("float"), type: z.literal("float"),
@@ -40,7 +52,7 @@ export const NodeInputSelectSchema = z.object({
...DefaultOptionsSchema.shape, ...DefaultOptionsSchema.shape,
type: z.literal("select"), type: z.literal("select"),
options: z.array(z.string()).optional(), options: z.array(z.string()).optional(),
value: z.number().optional(), value: z.string().optional(),
}); });
export const NodeInputSeedSchema = z.object({ export const NodeInputSeedSchema = z.object({
@@ -74,7 +86,7 @@ export const NodeInputSchema = z.union([
NodeInputSeedSchema, NodeInputSeedSchema,
NodeInputVec3Schema, NodeInputVec3Schema,
NodeInputGeometrySchema, NodeInputGeometrySchema,
NodeInputPathSchema NodeInputPathSchema,
]); ]);
export type NodeInput = z.infer<typeof NodeInputSchema>; export type NodeInput = z.infer<typeof NodeInputSchema>;

View File

@@ -1,69 +1,86 @@
import { z } from "zod"; import { z } from "zod";
import { NodeInputSchema } from "./inputs"; import { NodeInputSchema } from "./inputs";
export type NodeId = `${string}/${string}/${string}`; export const NodeIdSchema = z
.string()
.regex(/^[^/]+\/[^/]+\/[^/]+$/, "Invalid NodeId format")
.transform((value) => value as `${string}/${string}/${string}`);
export type NodeId = z.infer<typeof NodeIdSchema>;
export type NodeRuntimeState = {
depth?: number;
mesh?: any;
parents?: NodeInstance[];
children?: NodeInstance[];
inputNodes?: Record<string, NodeInstance>;
type?: NodeDefinition;
downX?: number;
downY?: number;
x?: number;
y?: number;
ref?: HTMLElement;
visible?: boolean;
isMoving?: boolean;
};
export type NodeInstance = {
state: NodeRuntimeState;
} & SerializedNode;
export const NodeDefinitionSchema = z.object({
id: NodeIdSchema,
inputs: z.record(z.string(), NodeInputSchema).optional(),
outputs: z.array(z.string()).optional(),
meta: z
.object({
description: z.string().optional(),
title: z.string().optional(),
})
.optional(),
});
export const NodeSchema = z.object({ export const NodeSchema = z.object({
id: z.number(), id: z.number(),
type: z.string(), type: NodeIdSchema,
props: z.record(z.union([z.number(), z.array(z.number())])).optional(), props: z
meta: z.object({ .record(z.string(), z.union([z.number(), z.array(z.number())]))
title: z.string().optional(), .optional(),
lastModified: z.string().optional(), meta: z
}).optional(), .object({
position: z.tuple([z.number(), z.number()]) title: z.string().optional(),
lastModified: z.string().optional(),
})
.optional(),
position: z.tuple([z.number(), z.number()]),
}); });
export type Node = {
tmp?: {
depth?: number;
mesh?: any;
random?: number;
parents?: Node[],
children?: Node[],
inputNodes?: Record<string, Node>
type?: NodeDefinition;
downX?: number;
downY?: number;
x?: number;
y?: number;
ref?: HTMLElement;
visible?: boolean;
isMoving?: boolean;
}
} & z.infer<typeof NodeSchema>;
export const NodeDefinitionSchema = z.object({ export type SerializedNode = z.infer<typeof NodeSchema>;
id: z.string(),
inputs: z.record(NodeInputSchema).optional(),
outputs: z.array(z.string()).optional(),
meta: z.object({
description: z.string().optional(),
title: z.string().optional(),
}).optional(),
});
export type NodeDefinition = z.infer<typeof NodeDefinitionSchema> & { export type NodeDefinition = z.infer<typeof NodeDefinitionSchema> & {
execute(input: Int32Array): Int32Array; execute(input: Int32Array): Int32Array;
}; };
export type Socket = { export type Socket = {
node: Node; node: NodeInstance;
index: number | string; index: number | string;
position: [number, number]; position: [number, number];
}; };
export type Edge = [Node, number, Node, string]; export type Edge = [NodeInstance, number, NodeInstance, string];
export const GraphSchema = z.object({ export const GraphSchema = z.object({
id: z.number().optional(), id: z.number(),
meta: z.object({ meta: z
title: z.string().optional(), .object({
lastModified: z.string().optional(), title: z.string().optional(),
}).optional(), lastModified: z.string().optional(),
settings: z.record(z.any()).optional(), })
.optional(),
settings: z.record(z.string(), z.any()).optional(),
nodes: z.array(NodeSchema), nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])), edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
}); });
export type Graph = z.infer<typeof GraphSchema> & { nodes: Node[] }; export type Graph = z.infer<typeof GraphSchema>;

View File

@@ -1,5 +1,5 @@
{ {
"name": "@nodes/ui", "name": "@nodarium/ui",
"version": "0.0.1", "version": "0.0.1",
"scripts": { "scripts": {
"dev": "vite dev", "dev": "vite dev",
@@ -30,36 +30,36 @@
"svelte": "^4.0.0" "svelte": "^4.0.0"
}, },
"devDependencies": { "devDependencies": {
"@storybook/addon-essentials": "^8.4.1", "@storybook/addon-essentials": "^8.6.14",
"@storybook/addon-svelte-csf": "5.0.0-next.10", "@storybook/addon-svelte-csf": "5.0.10",
"@storybook/addon-themes": "^8.4.1", "@storybook/addon-themes": "^10.0.8",
"@storybook/svelte": "^8.4.1", "@storybook/svelte": "^10.0.8",
"@storybook/sveltekit": "^8.4.1", "@storybook/sveltekit": "^10.0.8",
"@sveltejs/adapter-static": "^3.0.6", "@sveltejs/adapter-static": "^3.0.10",
"@sveltejs/kit": "^2.7.4", "@sveltejs/kit": "^2.49.0",
"@sveltejs/package": "^2.3.7", "@sveltejs/package": "^2.5.6",
"@sveltejs/vite-plugin-svelte": "^4.0.0", "@sveltejs/vite-plugin-svelte": "^6.2.1",
"@types/eslint": "^9.6.1", "@types/eslint": "^9.6.1",
"@typescript-eslint/eslint-plugin": "^8.12.2", "@typescript-eslint/eslint-plugin": "^8.47.0",
"@typescript-eslint/parser": "^8.12.2", "@typescript-eslint/parser": "^8.47.0",
"eslint": "^9.14.0", "eslint": "^9.39.1",
"eslint-plugin-storybook": "^0.10.2", "eslint-plugin-storybook": "^10.0.8",
"eslint-plugin-svelte": "^2.46.0", "eslint-plugin-svelte": "^3.13.0",
"publint": "^0.2.12", "publint": "^0.3.15",
"storybook": "^8.4.1", "storybook": "^10.0.8",
"svelte": "^5.1.9", "svelte": "^5.43.14",
"svelte-check": "^4.0.5", "svelte-check": "^4.3.4",
"tslib": "^2.8.1", "tslib": "^2.8.1",
"typescript": "^5.6.3", "typescript": "^5.9.3",
"vite": "^5.4.10", "vite": "^7.2.4",
"vitest": "^2.1.4" "vitest": "^4.0.13",
"@nodarium/types": "link:../types"
}, },
"svelte": "./dist/index.js", "svelte": "./dist/index.js",
"types": "./dist/index.d.ts", "types": "./dist/index.d.ts",
"type": "module", "type": "module",
"dependencies": { "dependencies": {
"@nodes/types": "link:../types", "@threlte/core": "^8.3.0",
"@threlte/core": "^7.3.1", "@threlte/extras": "^9.7.0"
"@threlte/extras": "^8.12.0"
} }
} }

View File

@@ -3,12 +3,13 @@
title?: string; title?: string;
transparent?: boolean; transparent?: boolean;
children?: import('svelte').Snippet; children?: import('svelte').Snippet;
open?: boolean;
} }
let { title = "Details", transparent = false, children }: Props = $props(); let { title = "Details", transparent = false, children, open = $bindable(false) }: Props = $props();
</script> </script>
<details class:transparent> <details class:transparent bind:open>
<summary>{title}</summary> <summary>{title}</summary>
<div class="content"> <div class="content">
{@render children?.()} {@render children?.()}
@@ -33,7 +34,4 @@
outline: none; outline: none;
} }
.content {
/* padding-left: 12px; */
}
</style> </style>

View File

@@ -4,7 +4,7 @@
import Integer from './elements/Integer.svelte'; import Integer from './elements/Integer.svelte';
import Select from './elements/Select.svelte'; import Select from './elements/Select.svelte';
import type { NodeInput } from '@nodes/types'; import type { NodeInput } from '@nodarium/types';
import Vec3 from './elements/Vec3.svelte'; import Vec3 from './elements/Vec3.svelte';
interface Props { interface Props {
@@ -27,4 +27,3 @@
{:else if input.type === 'vec3'} {:else if input.type === 'vec3'}
<Vec3 {id} bind:value /> <Vec3 {id} bind:value />
{/if} {/if}

View File

@@ -1,44 +1,39 @@
<script lang="ts"> <script lang="ts">
interface Props { interface Props {
ctrl?: boolean; ctrl?: boolean;
shift?: boolean; shift?: boolean;
alt?: boolean; alt?: boolean;
key: string; key: string | string[];
} }
let { let { ctrl = false, shift = false, alt = false, key }: Props = $props();
ctrl = false,
shift = false,
alt = false,
key
}: Props = $props();
</script> </script>
<div class="command"> <div class="command">
{#if ctrl} {#if ctrl}
<span>Ctrl</span> <span>Ctrl</span>
{/if} {/if}
{#if shift} {#if shift}
<span>Shift</span> <span>Shift</span>
{/if} {/if}
{#if alt} {#if alt}
<span>Alt</span> <span>Alt</span>
{/if} {/if}
{key} {key}
</div> </div>
<style> <style>
.command { .command {
background: var(--layer-2); background: var(--layer-2);
padding: 0.4em; padding: 0.4em;
font-size: 0.8em; font-size: 0.8em;
border-radius: 0.3em; border-radius: 0.3em;
white-space: nowrap; white-space: nowrap;
width: fit-content; width: fit-content;
} }
span::after { span::after {
content: " +"; content: ' +';
opacity: 0.5; opacity: 0.5;
} }
</style> </style>

View File

@@ -1,5 +1,5 @@
{ {
"name": "@nodes/utils", "name": "@nodarium/utils",
"version": "0.0.1", "version": "0.0.1",
"description": "", "description": "",
"main": "src/index.ts", "main": "src/index.ts",
@@ -10,10 +10,10 @@
"author": "", "author": "",
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"@nodes/types": "link:../types" "@nodarium/types": "link:../types"
}, },
"devDependencies": { "devDependencies": {
"vite": "^5.4.10", "vite": "^7.2.4",
"vitest": "^2.1.4" "vitest": "^4.0.13"
} }
} }

View File

@@ -1,47 +1,84 @@
// https://github.com/6502/sha256/blob/main/sha256.js // https://github.com/6502/sha256/blob/main/sha256.js
function sha256(data?: string | Uint8Array) { function sha256(data?: string | Int32Array) {
let h0 = 0x6a09e667, h1 = 0xbb67ae85, h2 = 0x3c6ef372, h3 = 0xa54ff53a, let h0 = 0x6a09e667,
h4 = 0x510e527f, h5 = 0x9b05688c, h6 = 0x1f83d9ab, h7 = 0x5be0cd19, h1 = 0xbb67ae85,
tsz = 0, bp = 0; h2 = 0x3c6ef372,
const k = [0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, h3 = 0xa54ff53a,
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, h4 = 0x510e527f,
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, h5 = 0x9b05688c,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, h6 = 0x1f83d9ab,
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, h7 = 0x5be0cd19,
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, tsz = 0,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, bp = 0;
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2], const k = [
rrot = (x, n) => (x >>> n) | (x << (32 - n)), 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1,
0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,
0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786,
0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147,
0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,
0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b,
0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a,
0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,
0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
],
rrot = (x: number, n: number) => (x >>> n) | (x << (32 - n)),
w = new Uint32Array(64), w = new Uint32Array(64),
buf = new Uint8Array(64), buf = new Uint8Array(64),
process = () => { process = () => {
for (let j = 0, r = 0; j < 16; j++, r += 4) { for (let j = 0, r = 0; j < 16; j++, r += 4) {
w[j] = (buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3]; w[j] =
(buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3];
} }
for (let j = 16; j < 64; j++) { for (let j = 16; j < 64; j++) {
let s0 = rrot(w[j - 15], 7) ^ rrot(w[j - 15], 18) ^ (w[j - 15] >>> 3); let s0 = rrot(w[j - 15], 7) ^ rrot(w[j - 15], 18) ^ (w[j - 15] >>> 3);
let s1 = rrot(w[j - 2], 17) ^ rrot(w[j - 2], 19) ^ (w[j - 2] >>> 10); let s1 = rrot(w[j - 2], 17) ^ rrot(w[j - 2], 19) ^ (w[j - 2] >>> 10);
w[j] = (w[j - 16] + s0 + w[j - 7] + s1) | 0; w[j] = (w[j - 16] + s0 + w[j - 7] + s1) | 0;
} }
let a = h0, b = h1, c = h2, d = h3, e = h4, f = h5, g = h6, h = h7; let a = h0,
b = h1,
c = h2,
d = h3,
e = h4,
f = h5,
g = h6,
h = h7;
for (let j = 0; j < 64; j++) { for (let j = 0; j < 64; j++) {
let S1 = rrot(e, 6) ^ rrot(e, 11) ^ rrot(e, 25), let S1 = rrot(e, 6) ^ rrot(e, 11) ^ rrot(e, 25),
ch = (e & f) ^ ((~e) & g), ch = (e & f) ^ (~e & g),
t1 = (h + S1 + ch + k[j] + w[j]) | 0, t1 = (h + S1 + ch + k[j] + w[j]) | 0,
S0 = rrot(a, 2) ^ rrot(a, 13) ^ rrot(a, 22), S0 = rrot(a, 2) ^ rrot(a, 13) ^ rrot(a, 22),
maj = (a & b) ^ (a & c) ^ (b & c), maj = (a & b) ^ (a & c) ^ (b & c),
t2 = (S0 + maj) | 0; t2 = (S0 + maj) | 0;
h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; h = g;
g = f;
f = e;
e = (d + t1) | 0;
d = c;
c = b;
b = a;
a = (t1 + t2) | 0;
} }
h0 = (h0 + a) | 0; h1 = (h1 + b) | 0; h2 = (h2 + c) | 0; h3 = (h3 + d) | 0; h0 = (h0 + a) | 0;
h4 = (h4 + e) | 0; h5 = (h5 + f) | 0; h6 = (h6 + g) | 0; h7 = (h7 + h) | 0; h1 = (h1 + b) | 0;
h2 = (h2 + c) | 0;
h3 = (h3 + d) | 0;
h4 = (h4 + e) | 0;
h5 = (h5 + f) | 0;
h6 = (h6 + g) | 0;
h7 = (h7 + h) | 0;
bp = 0; bp = 0;
}, },
add = data => { add = (input: string | Int32Array) => {
if (typeof data === "string") { const data =
data = typeof TextEncoder === "undefined" ? Buffer.from(data) : (new TextEncoder).encode(data); typeof input === "string"
} ? typeof TextEncoder === "undefined"
? //@ts-ignore
Buffer.from(input)
: new TextEncoder().encode(input)
: input;
for (let i = 0; i < data.length; i++) { for (let i = 0; i < data.length; i++) {
buf[bp++] = data[i]; buf[bp++] = data[i];
if (bp === 64) process(); if (bp === 64) process();
@@ -49,7 +86,8 @@ function sha256(data?: string | Uint8Array) {
tsz += data.length; tsz += data.length;
}, },
digest = () => { digest = () => {
buf[bp++] = 0x80; if (bp == 64) process(); buf[bp++] = 0x80;
if (bp == 64) process();
if (bp + 8 > 64) { if (bp + 8 > 64) {
while (bp < 64) buf[bp++] = 0x00; while (bp < 64) buf[bp++] = 0x00;
process(); process();
@@ -57,24 +95,48 @@ function sha256(data?: string | Uint8Array) {
while (bp < 58) buf[bp++] = 0x00; while (bp < 58) buf[bp++] = 0x00;
// Max number of bytes is 35,184,372,088,831 // Max number of bytes is 35,184,372,088,831
let L = tsz * 8; let L = tsz * 8;
buf[bp++] = (L / 1099511627776.) & 255; buf[bp++] = (L / 1099511627776) & 255;
buf[bp++] = (L / 4294967296.) & 255; buf[bp++] = (L / 4294967296) & 255;
buf[bp++] = L >>> 24; buf[bp++] = L >>> 24;
buf[bp++] = (L >>> 16) & 255; buf[bp++] = (L >>> 16) & 255;
buf[bp++] = (L >>> 8) & 255; buf[bp++] = (L >>> 8) & 255;
buf[bp++] = L & 255; buf[bp++] = L & 255;
process(); process();
let reply = new Uint8Array(32); let reply = new Uint8Array(32);
reply[0] = h0 >>> 24; reply[1] = (h0 >>> 16) & 255; reply[2] = (h0 >>> 8) & 255; reply[3] = h0 & 255; reply[0] = h0 >>> 24;
reply[4] = h1 >>> 24; reply[5] = (h1 >>> 16) & 255; reply[6] = (h1 >>> 8) & 255; reply[7] = h1 & 255; reply[1] = (h0 >>> 16) & 255;
reply[8] = h2 >>> 24; reply[9] = (h2 >>> 16) & 255; reply[10] = (h2 >>> 8) & 255; reply[11] = h2 & 255; reply[2] = (h0 >>> 8) & 255;
reply[12] = h3 >>> 24; reply[13] = (h3 >>> 16) & 255; reply[14] = (h3 >>> 8) & 255; reply[15] = h3 & 255; reply[3] = h0 & 255;
reply[16] = h4 >>> 24; reply[17] = (h4 >>> 16) & 255; reply[18] = (h4 >>> 8) & 255; reply[19] = h4 & 255; reply[4] = h1 >>> 24;
reply[20] = h5 >>> 24; reply[21] = (h5 >>> 16) & 255; reply[22] = (h5 >>> 8) & 255; reply[23] = h5 & 255; reply[5] = (h1 >>> 16) & 255;
reply[24] = h6 >>> 24; reply[25] = (h6 >>> 16) & 255; reply[26] = (h6 >>> 8) & 255; reply[27] = h6 & 255; reply[6] = (h1 >>> 8) & 255;
reply[28] = h7 >>> 24; reply[29] = (h7 >>> 16) & 255; reply[30] = (h7 >>> 8) & 255; reply[31] = h7 & 255; reply[7] = h1 & 255;
reply[8] = h2 >>> 24;
reply[9] = (h2 >>> 16) & 255;
reply[10] = (h2 >>> 8) & 255;
reply[11] = h2 & 255;
reply[12] = h3 >>> 24;
reply[13] = (h3 >>> 16) & 255;
reply[14] = (h3 >>> 8) & 255;
reply[15] = h3 & 255;
reply[16] = h4 >>> 24;
reply[17] = (h4 >>> 16) & 255;
reply[18] = (h4 >>> 8) & 255;
reply[19] = h4 & 255;
reply[20] = h5 >>> 24;
reply[21] = (h5 >>> 16) & 255;
reply[22] = (h5 >>> 8) & 255;
reply[23] = h5 & 255;
reply[24] = h6 >>> 24;
reply[25] = (h6 >>> 16) & 255;
reply[26] = (h6 >>> 8) & 255;
reply[27] = h6 & 255;
reply[28] = h7 >>> 24;
reply[29] = (h7 >>> 16) & 255;
reply[30] = (h7 >>> 8) & 255;
reply[31] = h7 & 255;
let res = ""; let res = "";
reply.forEach(x => res += ("0" + x.toString(16)).slice(-2)); reply.forEach((x) => (res += ("0" + x.toString(16)).slice(-2)));
return res; return res;
}; };
@@ -83,8 +145,8 @@ function sha256(data?: string | Uint8Array) {
return { add, digest }; return { add, digest };
} }
export function fastHashArrayBuffer(buffer: ArrayBuffer): string { export function fastHashArrayBuffer(buffer: string | Int32Array): string {
return sha256(new Uint8Array(buffer)).digest(); return sha256(buffer).digest();
} }
// Shamelessly copied from // Shamelessly copied from
@@ -101,22 +163,19 @@ export function fastHashString(input: string) {
return hash; return hash;
} }
export function fastHash(input: (string | Int32Array | number)[]) { export function fastHash(input: (string | Int32Array | number)[]) {
const s = sha256(); const s = sha256();
for (let i = 0; i < input.length; i++) { for (let i = 0; i < input.length; i++) {
const v = input[i] const v = input[i];
if (typeof v === "string") { if (typeof v === "string") {
s.add(v); s.add(v);
} else if (v instanceof Int32Array) { } else if (v instanceof Int32Array) {
s.add(new Uint8Array(v.buffer)); s.add(v);
} else { } else {
s.add(v.toString()); s.add(v.toString());
} }
} }
return s.digest() return s.digest();
} }

View File

@@ -1,7 +1,8 @@
type SparseArray<T = number> = (T | T[] | SparseArray<T>)[]; type SparseArray<T = number> = (T | T[] | SparseArray<T>)[];
export function concatEncodedArrays(input: (number | number[] | Int32Array)[]): Int32Array { export function concatEncodedArrays(
input: (number | number[] | Int32Array)[],
): Int32Array {
let totalLength = 4; let totalLength = 4;
for (let i = 0; i < input.length; i++) { for (let i = 0; i < input.length; i++) {
const item = input[i]; const item = input[i];
@@ -36,7 +37,7 @@ export function concatEncodedArrays(input: (number | number[] | Int32Array)[]):
result[totalLength - 2] = 1; result[totalLength - 2] = 1;
result[totalLength - 1] = 1; result[totalLength - 1] = 1;
return result return result;
} }
// Encodes a nested array into a flat array with bracket and distance notation // Encodes a nested array into a flat array with bracket and distance notation
@@ -68,12 +69,11 @@ export function encodeNestedArray(array: SparseArray): number[] {
} }
return [...encoded, 1, 1]; return [...encoded, 1, 1];
}; }
function decode_recursive(dense: number[] | Int32Array, index = 0) { function decode_recursive(dense: number[] | Int32Array, index = 0) {
if (dense instanceof Int32Array) { if (dense instanceof Int32Array) {
dense = Array.from(dense) dense = Array.from(dense);
} }
const decoded: (number | number[])[] = []; const decoded: (number | number[])[] = [];
@@ -82,12 +82,17 @@ function decode_recursive(dense: number[] | Int32Array, index = 0) {
index += 2; // Skip the initial bracket notation index += 2; // Skip the initial bracket notation
while (index < dense.length) { while (index < dense.length) {
if (index === nextBracketIndex) { if (index === nextBracketIndex) {
if (dense[index] === 0) { // Opening bracket detected if (dense[index] === 0) {
const [p, nextIndex, _nextBracketIndex] = decode_recursive(dense, index); // Opening bracket detected
decoded.push(p); const [p, nextIndex, _nextBracketIndex] = decode_recursive(
dense,
index,
);
decoded.push(...p);
index = nextIndex + 1; index = nextIndex + 1;
nextBracketIndex = _nextBracketIndex; nextBracketIndex = _nextBracketIndex;
} else { // Closing bracket detected } else {
// Closing bracket detected
nextBracketIndex = dense[index + 1] + index + 1; nextBracketIndex = dense[index + 1] + index + 1;
return [decoded, index, nextBracketIndex] as const; return [decoded, index, nextBracketIndex] as const;
} }
@@ -103,7 +108,6 @@ export function decodeNestedArray(dense: number[] | Int32Array) {
return decode_recursive(dense, 0)[0]; return decode_recursive(dense, 0)[0];
} }
export function splitNestedArray(input: Int32Array) { export function splitNestedArray(input: Int32Array) {
let index = 0; let index = 0;
const length = input.length; const length = input.length;

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