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feat/arena
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9
.cargo/config.toml
Normal file
9
.cargo/config.toml
Normal file
@@ -0,0 +1,9 @@
|
||||
[target.wasm32-unknown-unknown]
|
||||
rustflags = [
|
||||
"-C",
|
||||
"link-arg=--import-memory",
|
||||
"-C",
|
||||
"link-arg=--initial-memory=67108864", # 64 MiB
|
||||
"-C",
|
||||
"link-arg=--max-memory=536870912", # 512 MiB
|
||||
]
|
||||
@@ -13,16 +13,12 @@
|
||||
"markdown": {},
|
||||
"toml": {},
|
||||
"dockerfile": {},
|
||||
"ruff": {},
|
||||
"jupyter": {},
|
||||
"malva": {},
|
||||
"markup": {
|
||||
// https://dprint.dev/plugins/markup_fmt/config/
|
||||
"scriptIndent": true,
|
||||
"styleIndent": true,
|
||||
},
|
||||
"yaml": {},
|
||||
"graphql": {},
|
||||
"exec": {
|
||||
"cwd": "${configDir}",
|
||||
"commands": [
|
||||
@@ -46,20 +42,18 @@
|
||||
"**/*-lock.yaml",
|
||||
"**/yaml.lock",
|
||||
"**/.DS_Store",
|
||||
"**/.pnpm-store",
|
||||
"**/.cargo",
|
||||
"**/target",
|
||||
],
|
||||
"plugins": [
|
||||
"https://plugins.dprint.dev/typescript-0.95.13.wasm",
|
||||
"https://plugins.dprint.dev/typescript-0.95.15.wasm",
|
||||
"https://plugins.dprint.dev/json-0.21.1.wasm",
|
||||
"https://plugins.dprint.dev/markdown-0.20.0.wasm",
|
||||
"https://plugins.dprint.dev/markdown-0.21.1.wasm",
|
||||
"https://plugins.dprint.dev/toml-0.7.0.wasm",
|
||||
"https://plugins.dprint.dev/dockerfile-0.3.3.wasm",
|
||||
"https://plugins.dprint.dev/ruff-0.6.11.wasm",
|
||||
"https://plugins.dprint.dev/jupyter-0.2.1.wasm",
|
||||
"https://plugins.dprint.dev/g-plane/malva-v0.15.1.wasm",
|
||||
"https://plugins.dprint.dev/g-plane/markup_fmt-v0.25.3.wasm",
|
||||
"https://plugins.dprint.dev/g-plane/pretty_yaml-v0.5.1.wasm",
|
||||
"https://plugins.dprint.dev/g-plane/pretty_graphql-v0.2.3.wasm",
|
||||
"https://plugins.dprint.dev/g-plane/pretty_yaml-v0.6.0.wasm",
|
||||
"https://plugins.dprint.dev/exec-0.6.0.json@a054130d458f124f9b5c91484833828950723a5af3f8ff2bd1523bd47b83b364",
|
||||
"https://plugins.dprint.dev/biome-0.11.10.wasm",
|
||||
],
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 39 KiB |
45
.gitea/scripts/build.sh
Executable file
45
.gitea/scripts/build.sh
Executable file
@@ -0,0 +1,45 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
mkdir -p app/static
|
||||
|
||||
cp CHANGELOG.md app/static/CHANGELOG.md
|
||||
|
||||
# Derive branch/tag info
|
||||
REF_TYPE="${GITHUB_REF_TYPE:-branch}"
|
||||
REF_NAME="${GITHUB_REF_NAME:-$(basename "$GITHUB_REF")}"
|
||||
BRANCH="${GITHUB_HEAD_REF:-}"
|
||||
if [[ -z "$BRANCH" && "$REF_TYPE" == "branch" ]]; then
|
||||
BRANCH="$REF_NAME"
|
||||
fi
|
||||
|
||||
# Determine last tag and commits since
|
||||
LAST_TAG="$(git describe --tags --abbrev=0 2>/dev/null || true)"
|
||||
if [[ -n "$LAST_TAG" ]]; then
|
||||
COMMITS_SINCE_LAST_RELEASE="$(git rev-list --count "${LAST_TAG}..HEAD")"
|
||||
else
|
||||
COMMITS_SINCE_LAST_RELEASE="0"
|
||||
fi
|
||||
|
||||
commit_message=$(git log -1 --pretty=%B | tr -d '\n' | sed 's/"/\\"/g')
|
||||
|
||||
cat >app/static/git.json <<EOF
|
||||
{
|
||||
"ref": "${GITHUB_REF:-}",
|
||||
"ref_name": "${REF_NAME}",
|
||||
"ref_type": "${REF_TYPE}",
|
||||
"sha": "${GITHUB_SHA:-}",
|
||||
"run_number": "${GITHUB_RUN_NUMBER:-}",
|
||||
"event_name": "${GITHUB_EVENT_NAME:-}",
|
||||
"workflow": "${GITHUB_WORKFLOW:-}",
|
||||
"job": "${GITHUB_JOB:-}",
|
||||
"commit_message": "${commit_message}",
|
||||
"commit_timestamp": "$(git log -1 --pretty=%cI)",
|
||||
"branch": "${BRANCH}",
|
||||
"commits_since_last_release": "${COMMITS_SINCE_LAST_RELEASE}"
|
||||
}
|
||||
EOF
|
||||
|
||||
pnpm build
|
||||
|
||||
cp -R packages/ui/build app/build/ui
|
||||
102
.gitea/scripts/create-release.sh
Executable file
102
.gitea/scripts/create-release.sh
Executable file
@@ -0,0 +1,102 @@
|
||||
#!/bin/sh
|
||||
set -eu
|
||||
|
||||
TAG="$GITHUB_REF_NAME"
|
||||
VERSION=$(echo "$TAG" | sed 's/^v//')
|
||||
DATE=$(date +%Y-%m-%d)
|
||||
|
||||
echo "🚀 Creating release for $TAG"
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 1. Extract release notes from annotated tag
|
||||
# -------------------------------------------------------------------
|
||||
|
||||
# Ensure the local git knows this is an annotated tag with metadata
|
||||
git fetch origin "refs/tags/$TAG:refs/tags/$TAG" --force
|
||||
|
||||
# %(contents) gets the whole message.
|
||||
# If you want ONLY what you typed after the first line, use %(contents:body)
|
||||
NOTES=$(git tag -l "$TAG" --format='%(contents)' | sed '/-----BEGIN PGP SIGNATURE-----/,/-----END PGP SIGNATURE-----/d')
|
||||
|
||||
if [ -z "$(echo "$NOTES" | tr -d '[:space:]')" ]; then
|
||||
echo "❌ Tag message is empty or tag is not annotated"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
git checkout main
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 2. Update all package.json versions
|
||||
# -------------------------------------------------------------------
|
||||
echo "🔧 Updating package.json versions to $VERSION"
|
||||
find . -name package.json ! -path "*/node_modules/*" | while read -r file; do
|
||||
tmp_file="$file.tmp"
|
||||
jq --arg v "$VERSION" '.version = $v' "$file" >"$tmp_file"
|
||||
mv "$tmp_file" "$file"
|
||||
done
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 3. Generate commit list since last release
|
||||
# -------------------------------------------------------------------
|
||||
LAST_TAG=$(git tag --sort=-creatordate | grep -v "^$TAG$" | head -n 1 || echo "")
|
||||
|
||||
if [ -n "$LAST_TAG" ]; then
|
||||
# Filter out previous 'chore(release)' commits so the list stays clean
|
||||
COMMITS=$(git log "$LAST_TAG"..HEAD --pretty=format:'* [%h](https://git.max-richter.dev/max/nodarium/commit/%H) %s' | grep -v "chore(release)")
|
||||
else
|
||||
COMMITS=$(git log HEAD --pretty=format:'* [%h](https://git.max-richter.dev/max/nodarium/commit/%H) %s' | grep -v "chore(release)")
|
||||
fi
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 4. Update CHANGELOG.md (prepend)
|
||||
# -------------------------------------------------------------------
|
||||
tmp_changelog="CHANGELOG.tmp"
|
||||
{
|
||||
echo "# $TAG ($DATE)"
|
||||
echo ""
|
||||
echo "$NOTES"
|
||||
echo ""
|
||||
if [ -n "$COMMITS" ]; then
|
||||
echo "---"
|
||||
echo ""
|
||||
echo "$COMMITS"
|
||||
echo ""
|
||||
fi
|
||||
echo ""
|
||||
if [ -f CHANGELOG.md ]; then
|
||||
cat CHANGELOG.md
|
||||
fi
|
||||
} >"$tmp_changelog"
|
||||
|
||||
mv "$tmp_changelog" CHANGELOG.md
|
||||
|
||||
pnpm exec dprint fmt CHANGELOG.md
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 5. Setup GPG signing
|
||||
# -------------------------------------------------------------------
|
||||
echo "$BOT_PGP_PRIVATE_KEY" | base64 -d | gpg --batch --import
|
||||
GPG_KEY_ID=$(gpg --list-secret-keys --keyid-format LONG | grep sec | awk '{print $2}' | cut -d'/' -f2)
|
||||
|
||||
export GPG_TTY=$(tty)
|
||||
echo "allow-loopback-pinentry" >>~/.gnupg/gpg-agent.conf
|
||||
gpg-connect-agent reloadagent /bye
|
||||
|
||||
git config user.name "nodarium-bot"
|
||||
git config user.email "nodarium-bot@max-richter.dev"
|
||||
git config --global user.signingkey "$GPG_KEY_ID"
|
||||
git config --global commit.gpgsign true
|
||||
|
||||
# -------------------------------------------------------------------
|
||||
# 6. Create release commit
|
||||
# -------------------------------------------------------------------
|
||||
git add CHANGELOG.md $(git ls-files '**/package.json')
|
||||
|
||||
if git diff --cached --quiet; then
|
||||
echo "No changes to commit for release $TAG"
|
||||
else
|
||||
git commit -m "chore(release): $TAG"
|
||||
git push origin main
|
||||
fi
|
||||
|
||||
echo "✅ Release process for $TAG complete"
|
||||
43
.gitea/scripts/deploy-files.sh
Executable file
43
.gitea/scripts/deploy-files.sh
Executable file
@@ -0,0 +1,43 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
echo "Configuring rclone"
|
||||
|
||||
KEY_FILE="$(mktemp)"
|
||||
echo "${SSH_PRIVATE_KEY}" >"${KEY_FILE}"
|
||||
chmod 600 "${KEY_FILE}"
|
||||
|
||||
mkdir -p ~/.config/rclone
|
||||
cat >~/.config/rclone/rclone.conf <<EOF
|
||||
[sftp-remote]
|
||||
type = sftp
|
||||
host = ${SSH_HOST}
|
||||
user = ${SSH_USER}
|
||||
port = ${SSH_PORT}
|
||||
key_file = ${KEY_FILE}
|
||||
EOF
|
||||
|
||||
if [[ "${GITHUB_REF_TYPE:-}" == "tag" ]]; then
|
||||
TARGET_DIR="${REMOTE_DIR}"
|
||||
elif [[ "${GITHUB_EVENT_NAME:-}" == "pull_request" ]]; then
|
||||
SAFE_PR_NAME="${GITHUB_HEAD_REF//\//-}"
|
||||
TARGET_DIR="${REMOTE_DIR}_${SAFE_PR_NAME}"
|
||||
elif [[ "${GITHUB_REF_NAME:-}" == "main" ]]; then
|
||||
TARGET_DIR="${REMOTE_DIR}_main"
|
||||
else
|
||||
SAFE_REF="${GITHUB_REF_NAME//\//-}"
|
||||
TARGET_DIR="${REMOTE_DIR}_${SAFE_REF}"
|
||||
fi
|
||||
|
||||
echo "Deploying to ${TARGET_DIR}"
|
||||
|
||||
rclone sync \
|
||||
--update \
|
||||
--verbose \
|
||||
--progress \
|
||||
--exclude _astro/** \
|
||||
--stats 2s \
|
||||
--stats-one-line \
|
||||
--transfers 4 \
|
||||
./app/build/ \
|
||||
"sftp-remote:${TARGET_DIR}"
|
||||
59
.gitea/workflows/benchmark.yaml
Normal file
59
.gitea/workflows/benchmark.yaml
Normal file
@@ -0,0 +1,59 @@
|
||||
name: 📊 Benchmark the Runtime
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["*"]
|
||||
pull_request:
|
||||
branches: ["*"]
|
||||
|
||||
env:
|
||||
PNPM_CACHE_FOLDER: .pnpm-store
|
||||
CARGO_HOME: .cargo
|
||||
CARGO_TARGET_DIR: target
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
container: git.max-richter.dev/max/nodarium-ci:bce06da456e3c008851ac006033cfff256015a47
|
||||
|
||||
steps:
|
||||
- name: 📑 Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
token: ${{ secrets.GITEA_TOKEN }}
|
||||
|
||||
- name: 💾 Setup pnpm Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ env.PNPM_CACHE_FOLDER }}
|
||||
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-pnpm-
|
||||
|
||||
- name: 🦀 Cache Cargo
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/registry
|
||||
~/.cargo/git
|
||||
target
|
||||
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-cargo-
|
||||
|
||||
- name: 📦 Install Dependencies
|
||||
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
|
||||
|
||||
- name: 🛠️Build Nodes
|
||||
run: pnpm build:nodes
|
||||
|
||||
- name: 🏃 Execute Runtime
|
||||
run: pnpm run --filter @nodarium/app bench
|
||||
|
||||
- name: 📤 Upload Benchmark Results
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: benchmark-data
|
||||
path: app/benchmark/out/
|
||||
compression: 9
|
||||
41
.gitea/workflows/build-ci-image.yaml
Normal file
41
.gitea/workflows/build-ci-image.yaml
Normal file
@@ -0,0 +1,41 @@
|
||||
name: Build & Push CI Image
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
paths:
|
||||
- "Dockerfile.ci"
|
||||
- ".gitea/workflows/build-ci-image.yaml"
|
||||
|
||||
jobs:
|
||||
build-and-push:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Set up Docker BuildX
|
||||
uses: docker/setup-buildx-action@v2
|
||||
with:
|
||||
config-inline: |
|
||||
[registry."git.max-richter.dev"]
|
||||
https = true
|
||||
insecure = false
|
||||
|
||||
- name: Login to Gitea Registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: git.max-richter.dev
|
||||
username: ${{ gitea.actor }}
|
||||
password: ${{ secrets.REGISTRY_TOKEN }}
|
||||
|
||||
- name: Build and Push
|
||||
uses: docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
file: ./Dockerfile.ci
|
||||
push: true
|
||||
tags: |
|
||||
git.max-richter.dev/${{ gitea.repository }}-ci:latest
|
||||
git.max-richter.dev/${{ gitea.repository }}-ci:${{ gitea.sha }}
|
||||
@@ -1,114 +0,0 @@
|
||||
name: 🏗️ Build and Deploy
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["*"]
|
||||
|
||||
env:
|
||||
PNPM_CACHE_FOLDER: .pnpm-store
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
runs-on: ubuntu-latest
|
||||
container: jimfx/nodes:latest
|
||||
steps:
|
||||
- name: 📑 Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
- name: 💾 Setup pnpm Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ env.PNPM_CACHE_FOLDER }}
|
||||
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-pnpm-
|
||||
- name: 📦 Install Dependencies
|
||||
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
|
||||
|
||||
- name: 🗜️ Tar Workspace
|
||||
run: tar -cf workspace.tar --exclude="${{ env.PNPM_CACHE_FOLDER }}" .
|
||||
|
||||
- name: 📤 Upload Workspace
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: workspace-deps
|
||||
path: workspace.tar
|
||||
compression-level: 0
|
||||
|
||||
lint:
|
||||
needs: setup
|
||||
runs-on: ubuntu-latest
|
||||
container: jimfx/nodes:latest
|
||||
steps:
|
||||
- name: 📥 Download Workspace
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: workspace-deps
|
||||
- name: 🔓 Untar Workspace
|
||||
run: tar -xf workspace.tar && rm workspace.tar
|
||||
- name: 🧹 Run Linter
|
||||
run: pnpm lint
|
||||
|
||||
format:
|
||||
needs: setup
|
||||
runs-on: ubuntu-latest
|
||||
container: jimfx/nodes:latest
|
||||
steps:
|
||||
- name: 📥 Download Workspace
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: workspace-deps
|
||||
- name: 🔓 Untar Workspace
|
||||
run: tar -xf workspace.tar && rm workspace.tar
|
||||
- name: 🎨 Check Formatting
|
||||
run: pnpm format:check
|
||||
|
||||
typecheck:
|
||||
needs: setup
|
||||
runs-on: ubuntu-latest
|
||||
container: jimfx/nodes:latest
|
||||
steps:
|
||||
- name: 📥 Download Workspace
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: workspace-deps
|
||||
- name: 🔓 Untar Workspace
|
||||
run: tar -xf workspace.tar && rm workspace.tar
|
||||
- name: 🧬 Type Check
|
||||
run: pnpm check
|
||||
|
||||
build_and_deploy:
|
||||
if: github.ref == 'refs/heads/main'
|
||||
needs: [lint, format, typecheck]
|
||||
runs-on: ubuntu-latest
|
||||
container: jimfx/nodes:latest
|
||||
steps:
|
||||
- name: 📥 Download Workspace
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: workspace-deps
|
||||
- name: 🔓 Untar Workspace
|
||||
run: tar -xf workspace.tar && rm workspace.tar
|
||||
- name: 🛠️ Build Site
|
||||
run: pnpm run build:deploy
|
||||
- name: 🔑 Configure rclone
|
||||
run: |
|
||||
mkdir -p ~/.config/rclone
|
||||
cat <<EOF > ~/.config/rclone/rclone.conf
|
||||
[sftp-remote]
|
||||
type = sftp
|
||||
host = ${SSH_HOST}
|
||||
user = ${SSH_USER}
|
||||
port = ${SSH_PORT}
|
||||
key_use_agent = false
|
||||
key_data = ${SSH_PRIVATE_KEY}
|
||||
EOF
|
||||
env:
|
||||
SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }}
|
||||
SSH_HOST: ${{ vars.SSH_HOST }}
|
||||
SSH_PORT: ${{ vars.SSH_PORT }}
|
||||
SSH_USER: ${{ vars.SSH_USER }}
|
||||
- name: 🚚 Deploy via rclone
|
||||
run: |
|
||||
rclone sync --update -v --progress --exclude "_astro/**" --stats 2s --stats-one-line ./app/build/ sftp-remote:${REMOTE_DIR} --transfers 4
|
||||
env:
|
||||
REMOTE_DIR: ${{ vars.REMOTE_DIR }}
|
||||
83
.gitea/workflows/release.yaml
Normal file
83
.gitea/workflows/release.yaml
Normal file
@@ -0,0 +1,83 @@
|
||||
name: 🚀 Lint & Test & Deploy
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["*"]
|
||||
tags: ["*"]
|
||||
pull_request:
|
||||
branches: ["*"]
|
||||
|
||||
env:
|
||||
PNPM_CACHE_FOLDER: .pnpm-store
|
||||
CARGO_HOME: .cargo
|
||||
CARGO_TARGET_DIR: target
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
container: git.max-richter.dev/max/nodarium-ci:bce06da456e3c008851ac006033cfff256015a47
|
||||
|
||||
steps:
|
||||
- name: 📑 Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
token: ${{ secrets.GITEA_TOKEN }}
|
||||
|
||||
- name: 💾 Setup pnpm Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ env.PNPM_CACHE_FOLDER }}
|
||||
key: ${{ runner.os }}-pnpm-${{ hashFiles('**/pnpm-lock.yaml') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-pnpm-
|
||||
|
||||
- name: 🦀 Cache Cargo
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/registry
|
||||
~/.cargo/git
|
||||
target
|
||||
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-cargo-
|
||||
|
||||
- name: 📦 Install Dependencies
|
||||
run: pnpm install --frozen-lockfile --store-dir ${{ env.PNPM_CACHE_FOLDER }}
|
||||
|
||||
- name: 🧹 Quality Control
|
||||
run: |
|
||||
pnpm lint
|
||||
pnpm format:check
|
||||
pnpm check
|
||||
pnpm build
|
||||
xvfb-run --auto-servernum --server-args="-screen 0 1280x1024x24" pnpm test
|
||||
|
||||
- name: 🚀 Create Release Commit
|
||||
if: gitea.ref_type == 'tag'
|
||||
run: ./.gitea/scripts/create-release.sh
|
||||
env:
|
||||
BOT_PGP_PRIVATE_KEY: ${{ secrets.BOT_PGP_PRIVATE_KEY }}
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: ./.gitea/scripts/build.sh
|
||||
|
||||
- name: 🏷️ Create Gitea Release
|
||||
if: gitea.ref_type == 'tag'
|
||||
uses: akkuman/gitea-release-action@v1
|
||||
with:
|
||||
tag_name: ${{ gitea.ref_name }}
|
||||
release_name: Release ${{ gitea.ref_name }}
|
||||
body_path: CHANGELOG.md
|
||||
draft: false
|
||||
prerelease: false
|
||||
|
||||
- name: 🚀 Deploy Changed Files via rclone
|
||||
run: ./.gitea/scripts/deploy-files.sh
|
||||
env:
|
||||
REMOTE_DIR: ${{ vars.REMOTE_DIR }}
|
||||
SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }}
|
||||
SSH_HOST: ${{ vars.SSH_HOST }}
|
||||
SSH_PORT: ${{ vars.SSH_PORT }}
|
||||
SSH_USER: ${{ vars.SSH_USER }}
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -5,3 +5,5 @@ node_modules/
|
||||
|
||||
/target
|
||||
.direnv/
|
||||
|
||||
.pnpm-store/
|
||||
|
||||
198
CHANGELOG.md
Normal file
198
CHANGELOG.md
Normal file
@@ -0,0 +1,198 @@
|
||||
# v0.0.5 (2026-02-13)
|
||||
|
||||
## Features
|
||||
|
||||
- Implement debug node with full runtime integration, wildcard (`*`) inputs, variable-height nodes and parameters, and a quick-connect shortcut.
|
||||
- Add color-coded node sockets and edges to visually indicate data types.
|
||||
- Recursively merge `localState` with the initial state to safely handle outdated settings stored in `localStorage` when the settings schema changes.
|
||||
- Clamp the Add Menu to the viewport.
|
||||
- Add application favicon.
|
||||
- Consolidate all developer settings into a single **Advanced Mode** setting.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Fix InputNumber arrow visibility in the light theme.
|
||||
- Correct changelog formatting issues.
|
||||
|
||||
## Chores
|
||||
|
||||
- Add `pnpm qa` pre-commit command.
|
||||
- Run linting and type checks before build in CI.
|
||||
- Sign release commits with a PGP key.
|
||||
- General formatting, lint/type cleanup, test snapshot updates, and `.gitignore` maintenance.
|
||||
|
||||
---
|
||||
|
||||
- [f16ba26](https://git.max-richter.dev/max/nodarium/commit/f16ba2601ff0e8f0f4454e24689499112a2a257a) fix(ci): still trying to get gpg to work
|
||||
- [cc6b832](https://git.max-richter.dev/max/nodarium/commit/cc6b832f1576356e5453ee4289b02f854152ff9a) fix(ci): trying to get gpg to work
|
||||
- [dd5fd5b](https://git.max-richter.dev/max/nodarium/commit/dd5fd5bf1715d371566bd40419b72ca05e63401e) fix(ci): better add updates to package.json
|
||||
- [38d0fff](https://git.max-richter.dev/max/nodarium/commit/38d0fffcf4ca0a346857c3658ccefdfcdf16e217) chore: update ci image
|
||||
- [bce06da](https://git.max-richter.dev/max/nodarium/commit/bce06da456e3c008851ac006033cfff256015a47) ci: add gpg-agent to ci image
|
||||
- [af585d5](https://git.max-richter.dev/max/nodarium/commit/af585d56ec825662961c8796226ed9d8cb900795) feat: use new ci image with gpg
|
||||
- [0aa73a2](https://git.max-richter.dev/max/nodarium/commit/0aa73a27c1f23bea177ecc66034f8e0384c29a8e) feat: install gpg in ci image
|
||||
- [c1ae702](https://git.max-richter.dev/max/nodarium/commit/c1ae70282cb5d58527180614a80823d80ca478c5) feat: add color to sockets
|
||||
- [4c7b03d](https://git.max-richter.dev/max/nodarium/commit/4c7b03dfb82174317d8ba01f4725af804201154d) feat: add gradient mesh line
|
||||
- [144e8cc](https://git.max-richter.dev/max/nodarium/commit/144e8cc797cfcc5a7a1fd9a0a2098dc99afb6170) fix: correctly highlight possible outputs
|
||||
- [12ff9c1](https://git.max-richter.dev/max/nodarium/commit/12ff9c151873d253ed2e54dcf56aa9c9c4716c7c) Merge pull request 'feat/debug-node' (#41) from feat/debug-node into main
|
||||
- [8d3ffe8](https://git.max-richter.dev/max/nodarium/commit/8d3ffe84ab9ca9e6d6d28333752e34da878fd3ea) Merge branch 'main' into feat/debug-node
|
||||
- [95ec93e](https://git.max-richter.dev/max/nodarium/commit/95ec93eeada9bf062e01e1e77b67b8f0343a51bf) feat: better handle ctrl+shift clicks and selections
|
||||
- [d39185e](https://git.max-richter.dev/max/nodarium/commit/d39185efafc360f49ab9437c0bad1f64665df167) feat: add "pnpm qa" command to check before commit
|
||||
- [81580cc](https://git.max-richter.dev/max/nodarium/commit/81580ccd8c1db30ce83433c4c4df84bd660d3460) fix: cleanup some type errors
|
||||
- [bf6f632](https://git.max-richter.dev/max/nodarium/commit/bf6f632d2772c3da812d5864c401f17e1aa8666a) feat: add shortcut to quick connect to debug
|
||||
- [e098be6](https://git.max-richter.dev/max/nodarium/commit/e098be60135f57cf863904a58489e032ed27e8b4) fix: also execute all nodes before debug node
|
||||
- [ec13850](https://git.max-richter.dev/max/nodarium/commit/ec13850e1c0ca5846da614d25887ff492cf8be04) fix: make debug node work with runtime
|
||||
- [15e08a8](https://git.max-richter.dev/max/nodarium/commit/15e08a816339bdf9de9ecb6a57a7defff42dbe8c) feat: implement debug node
|
||||
- [48cee58](https://git.max-richter.dev/max/nodarium/commit/48cee58ad337c1c6c59a0eb55bf9b5ecd16b99d0) chore: update test snapshots
|
||||
- [3235cae](https://git.max-richter.dev/max/nodarium/commit/3235cae9049e193c242b6091cee9f01e67ee850e) chore: fix lint and typecheck errors
|
||||
- [3f44072](https://git.max-richter.dev/max/nodarium/commit/3f440728fc8a94d59022bb545f418be049a1f1ba) feat: implement variable height for node shader
|
||||
- [da09f8b](https://git.max-richter.dev/max/nodarium/commit/da09f8ba1eda5ed347433d37064a3b4ab49e627e) refactor: move debug node into runtime
|
||||
- [ddc3b4c](https://git.max-richter.dev/max/nodarium/commit/ddc3b4ce357ef1c1e8066c0a52151713d0b6ed95) feat: allow variable height node parameters
|
||||
- [2690fc8](https://git.max-richter.dev/max/nodarium/commit/2690fc871291e73d3d028df9668e8fffb1e77476) chore: gitignore pnpm-store
|
||||
- [072ab90](https://git.max-richter.dev/max/nodarium/commit/072ab9063ba56df0673020eb639548f3a8601e04) feat: add initial debug node
|
||||
- [e23cad2](https://git.max-richter.dev/max/nodarium/commit/e23cad254d610e00f196b7fdb4532f36fd735a4b) feat: add "*" datatype for inputs for debug node
|
||||
- [5b5c63c](https://git.max-richter.dev/max/nodarium/commit/5b5c63c1a9c4ef757382bd4452149dc9777693ff) fix(ui): make arrows on inputnumber visible on lighttheme
|
||||
- [c9021f2](https://git.max-richter.dev/max/nodarium/commit/c9021f2383828f2e2b5594d125165bbc8f70b8e7) refactor: merge all dev settings into one setting
|
||||
- [9eecdd4](https://git.max-richter.dev/max/nodarium/commit/9eecdd4fb85dc60b8196101050334e26732c9a34) Merge pull request 'feat: merge localState recursively with initial' (#38) from feat/debug-node into main
|
||||
- [7e71a41](https://git.max-richter.dev/max/nodarium/commit/7e71a41e5229126d404f56598c624709961dbf3b) feat: merge localState recursively with initial
|
||||
- [07cd9e8](https://git.max-richter.dev/max/nodarium/commit/07cd9e84eb51bc02b7fed39c36cf83caba175ad7) feat: clamp AddMenu to viewport
|
||||
- [a31a49a](https://git.max-richter.dev/max/nodarium/commit/a31a49ad503d69f92f2491dd685729060ea49896) ci: lint and typecheck before build
|
||||
- [850d641](https://git.max-richter.dev/max/nodarium/commit/850d641a25cd0c781478c58c117feaf085bdbc62) chore: pnpm format
|
||||
- [ee5ca81](https://git.max-richter.dev/max/nodarium/commit/ee5ca817573b83cacfa3709e0ae88c6263bc39c1) ci: sign release commits with pgp key
|
||||
- [22a1183](https://git.max-richter.dev/max/nodarium/commit/22a11832b861ae8b44e2d374b55d12937ecab247) fix(ci): correctly format changelog
|
||||
- [b5ce572](https://git.max-richter.dev/max/nodarium/commit/b5ce5723fa4a35443df39a9096d0997f808f0b4f) chore: format favicon svg
|
||||
- [102130c](https://git.max-richter.dev/max/nodarium/commit/102130cc7777ceebcdb3de8466c90cef5b380111) feat: add favicon
|
||||
- [1668a2e](https://git.max-richter.dev/max/nodarium/commit/1668a2e6d59db071ab3da45204c2b7bfcd2150a2) chore: format changelog.md
|
||||
|
||||
# v0.0.4 (2026-02-10)
|
||||
|
||||
## Features
|
||||
|
||||
- Added shape and leaf nodes, including rotation support.
|
||||
- Added high-contrast light theme and improved overall node readability.
|
||||
- Enhanced UI with dots background, clearer details, and consistent node coloring.
|
||||
- Improved changelog display and parsing robustness.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Fixed UI issues (backside rendering, missing types, linter errors).
|
||||
- Improved CI handling of commit messages and changelog placement.
|
||||
|
||||
## Chores
|
||||
|
||||
- Simplified CI quality checks.
|
||||
- Updated dprint linters.
|
||||
- Refactored changelog code.
|
||||
|
||||
---
|
||||
|
||||
- [51de3ce](https://git.max-richter.dev/max/nodarium/commit/51de3ced133af07b9432e1137068ef43ddfecbc9) fix(ci): update changelog before building
|
||||
- [8d403ba](https://git.max-richter.dev/max/nodarium/commit/8d403ba8039a05b687f050993a6afca7fb743e12) Merge pull request 'feat/shape-node' (#36) from feat/shape-node into main
|
||||
- [6bb3011](https://git.max-richter.dev/max/nodarium/commit/6bb301153ac13c31511b6b28ae95c6e0d4c03e9e) Merge remote-tracking branch 'origin/main' into feat/shape-node
|
||||
- [02eee5f](https://git.max-richter.dev/max/nodarium/commit/02eee5f9bf4b1bc813d5d28673c4d5d77b392a92) fix: disable macro logs in wasm
|
||||
- [4f48a51](https://git.max-richter.dev/max/nodarium/commit/4f48a519a950123390530f1b6040e2430a767745) feat(nodes): add rotation to instance node
|
||||
- [97199ac](https://git.max-richter.dev/max/nodarium/commit/97199ac20fb079d6c157962d1a998d63670d8797) feat(nodes): implement leaf node
|
||||
- [f36f0cb](https://git.max-richter.dev/max/nodarium/commit/f36f0cb2305692c7be60889bcde7f91179e18b81) feat(ui): show circles only when hovering InputShape
|
||||
- [ed3d48e](https://git.max-richter.dev/max/nodarium/commit/ed3d48e07fa6db84bbb24db6dbe044cbc36f049f) fix(runtime): correctly encode 2d shape for wasm nodes
|
||||
- [c610d6c](https://git.max-richter.dev/max/nodarium/commit/c610d6c99152d8233235064b81503c2b0dc4ada8) fix(app): show backside in three instances
|
||||
- [8865b9b](https://git.max-richter.dev/max/nodarium/commit/8865b9b032bdf5a1385b4e9db0b1923f0e224fdd) feat(node): initial leaf / shape nodes
|
||||
- [235ee5d](https://git.max-richter.dev/max/nodarium/commit/235ee5d979fbd70b3e0fb6f09a352218c3ff1e6d) fix(app): wrong linter errors in changelog
|
||||
- [23a4857](https://git.max-richter.dev/max/nodarium/commit/23a48572f3913d91d839873cc155a16139c286a6) feat(app): dots background for node interface
|
||||
- [e89a46e](https://git.max-richter.dev/max/nodarium/commit/e89a46e146e9e95de57ffdf55b05d16d6fe975f4) feat(app): add error page
|
||||
- [cefda41](https://git.max-richter.dev/max/nodarium/commit/cefda41fcf3d5d011c9f7598a4f3f37136602dbd) feat(theme): optimize node readability
|
||||
- [21d0f0d](https://git.max-richter.dev/max/nodarium/commit/21d0f0da5a26492fa68ad4897a9b1d9e88857030) feat: add high-contrast-light theme
|
||||
- [4620245](https://git.max-richter.dev/max/nodarium/commit/46202451ba3eea73bd1bc6ef5129b3e26ee9315c) ci: simplify ci quality checks
|
||||
- [0f4239d](https://git.max-richter.dev/max/nodarium/commit/0f4239d179ddedd3d012ca98b5bc3312afbc8f10) ci: simplify ci quality checks
|
||||
- [d9c9bb5](https://git.max-richter.dev/max/nodarium/commit/d9c9bb5234bc8776daf26be99ba77a2145c70649) fix(theme): allow raw html in head style
|
||||
- [18802fd](https://git.max-richter.dev/max/nodarium/commit/18802fdc10294a58425f052a4fde4bcf4be58caf) fix(ui): add missing types
|
||||
- [b1cbd23](https://git.max-richter.dev/max/nodarium/commit/b1cbd235420c99a11154ef6a899cc7e14faf1c37) feat(app): use same color for node outline and header
|
||||
- [33f10da](https://git.max-richter.dev/max/nodarium/commit/33f10da396fdc13edcb8faaee212280102b24f3a) feat(ui): make details stand out
|
||||
- [af5b3b2](https://git.max-richter.dev/max/nodarium/commit/af5b3b23ba18d73d6abec60949fb0c9edfc25ff8) fix: make sure that CHANGELOG.md is in correct place
|
||||
- [64d75b9](https://git.max-richter.dev/max/nodarium/commit/64d75b9686c494075223a0a318297fe59ec99e81) feat(ui): add InputColor and custom theme
|
||||
- [2e6466c](https://git.max-richter.dev/max/nodarium/commit/2e6466ceca1d2131581d1862e93c756affdf6cd6) chore: update dprint linters
|
||||
- [20d8e2a](https://git.max-richter.dev/max/nodarium/commit/20d8e2abedf0de30299d947575afef9c8ffd61d9) feat(theme): improve light theme a bit
|
||||
- [715e1d0](https://git.max-richter.dev/max/nodarium/commit/715e1d095b8a77feb0cf66bbb444baf0f163adcb) feat(theme): merge edge and connection color
|
||||
- [07e2826](https://git.max-richter.dev/max/nodarium/commit/07e2826f16dafa6a07377c9fb591168fa5c2abcf) feat(ui): improve colors of input shape
|
||||
- [e0ad97b](https://git.max-richter.dev/max/nodarium/commit/e0ad97b003fd8cb4d950c03e5488a5accf6a37d0) feat(ui): highlight circle on hover on InputShape
|
||||
- [93df4a1](https://git.max-richter.dev/max/nodarium/commit/93df4a19ff816e2bdfa093594721f0829f84c9e6) fix(ci): handle newline in commit messages for git.json
|
||||
- [d661a4e](https://git.max-richter.dev/max/nodarium/commit/d661a4e4a9dfa6c9c73b5e24a3edcf56e1bbf48c) feat(ui): improve InputShape ux
|
||||
- [c7f808c](https://git.max-richter.dev/max/nodarium/commit/c7f808ce2d52925425b49f92edf49d9557f8901d) wip
|
||||
- [72d6cd6](https://git.max-richter.dev/max/nodarium/commit/72d6cd6ea2886626823e6e86856f19338c7af3c1) feat(ui): add initial InputShape element
|
||||
- [615f2d3](https://git.max-richter.dev/max/nodarium/commit/615f2d3c4866a9e85f3eca398f3f02100c4df355) feat(ui): allow custom snippets in ui section header
|
||||
- [2fadb68](https://git.max-richter.dev/max/nodarium/commit/2fadb6802de640d692fdab7d654311df0d7b4836) refactor: make changelog code simpler
|
||||
- [9271d3a](https://git.max-richter.dev/max/nodarium/commit/9271d3a7e4cb0cc751b635c2adb518de7b4100c7) fix(app): handle error while parsing commit
|
||||
- [13c83ef](https://git.max-richter.dev/max/nodarium/commit/13c83efdb962a6578ade59f10cc574fef0e17534) fix(app): handle error while parsing changelog
|
||||
- [e44b73b](https://git.max-richter.dev/max/nodarium/commit/e44b73bebfb1cc8e872cd2fa7d8b6ff3565df374) feat: optimize changelog display
|
||||
- [979e9fd](https://git.max-richter.dev/max/nodarium/commit/979e9fd92289eba9f77221c563337c00028e4cf5) feat: improve changelog readbility
|
||||
- [544500e](https://git.max-richter.dev/max/nodarium/commit/544500e7fe9ee14412cef76f3c7a32ba6f291656) chore: remove pgp from changelog
|
||||
- [aaebbc4](https://git.max-richter.dev/max/nodarium/commit/aaebbc4bc082ee93c2317ce45071c9bc61b0b77e) fix: some stuff with ci
|
||||
|
||||
# v0.0.3 (2026-02-07)
|
||||
|
||||
## Features
|
||||
|
||||
- Edge dragging now highlights valid connection sockets, improving graph editing clarity.
|
||||
- InputNumber supports snapping to predefined values while holding Alt.
|
||||
- Changelog is accessible directly from the sidebar and now includes git metadata and a list of commits.
|
||||
|
||||
## Fixes
|
||||
|
||||
- Fixed incorrect socket highlighting when an edge already existed.
|
||||
- Corrected initialization of `InputNumber` values outside min/max bounds.
|
||||
- Fixed initialization of nested vec3 inputs.
|
||||
- Multiple CI fixes to ensure reliable builds, correct environment variables, and proper image handling.
|
||||
|
||||
## Maintenance / CI
|
||||
|
||||
- Significant CI and Dockerfile cleanup and optimization.
|
||||
- Improved git metadata generation during builds.
|
||||
- Dependency updates, formatting, and test snapshot updates.
|
||||
|
||||
---
|
||||
|
||||
- [f8a2a95](https://git.max-richter.dev/max/nodarium/commit/f8a2a95bc18fa3c8c1db67dc0c2b66db1ff0d866) chore: clean CHANGELOG.md
|
||||
- [c9dd143](https://git.max-richter.dev/max/nodarium/commit/c9dd143916d758991f3ba30723a32c18b6f98bb5) fix(ci): correctly add release notes from tag to changelog
|
||||
- [898dd49](https://git.max-richter.dev/max/nodarium/commit/898dd49aee930350af8645382ef5042765a1fac7) fix(ci): correctly copy changelog to build output
|
||||
- [9fb69d7](https://git.max-richter.dev/max/nodarium/commit/9fb69d760fdf92ecc2448e468242970ec48443b0) feat: show commits since last release in changelog
|
||||
- [bafbcca](https://git.max-richter.dev/max/nodarium/commit/bafbcca2b8a7cd9f76e961349f11ec84d1e4da63) fix: wrong socket was highlighted when dragging node
|
||||
- [8ad9e55](https://git.max-richter.dev/max/nodarium/commit/8ad9e5535cd752ef111504226b4dac57b5adcf3d) feat: highlight possible sockets when dragging edge
|
||||
- [11eaeb7](https://git.max-richter.dev/max/nodarium/commit/11eaeb719be7f34af8db8b7908008a15308c0cac) feat(app): display some git metadata in changelog
|
||||
- [74c2978](https://git.max-richter.dev/max/nodarium/commit/74c2978cd16d2dd95ce1ae8019dfb9098e52b4b6) chore: cleanup git.json a bit
|
||||
- [4fdc247](https://git.max-richter.dev/max/nodarium/commit/4fdc24790490d3f13ee94a557159617f4077a2f9) ci: update build.sh to correct git.json
|
||||
- [c3f8b4b](https://git.max-richter.dev/max/nodarium/commit/c3f8b4b5aad7a525fb11ab14c9236374cb60442d) ci: debug available env vars
|
||||
- [67591c0](https://git.max-richter.dev/max/nodarium/commit/67591c0572b873d8c7cd00db8efb7dac2d6d4de2) chore: pnpm format
|
||||
- [de1f9d6](https://git.max-richter.dev/max/nodarium/commit/de1f9d6ab669b8e699d98b8855e125e21030b5b3) feat(ui): change inputnumber to snap to values when alt is pressed
|
||||
- [6acce72](https://git.max-richter.dev/max/nodarium/commit/6acce72fb8c416cc7f6eec99c2ae94d6529e960c) fix(ui): correctly initialize InputNumber
|
||||
- [cf8943b](https://git.max-richter.dev/max/nodarium/commit/cf8943b2059aa286e41865caf75058d35498daf7) chore: pnpm update
|
||||
- [9e03d36](https://git.max-richter.dev/max/nodarium/commit/9e03d36482bb4f972c384b66b2dcf258f0cd18be) chore: use newest ci image
|
||||
- [fd7268d](https://git.max-richter.dev/max/nodarium/commit/fd7268d6208aede435e1685817ae6b271c68bd83) ci: make dockerfile work
|
||||
- [6358c22](https://git.max-richter.dev/max/nodarium/commit/6358c22a853ec340be5223fabb8289092e4f4afe) ci: use tagged own image for ci
|
||||
- [655b6a1](https://git.max-richter.dev/max/nodarium/commit/655b6a18b282f0cddcc750892e575ee6c311036b) ci: make dockerfile work
|
||||
- [37b2bdc](https://git.max-richter.dev/max/nodarium/commit/37b2bdc8bdbd8ded6b22b89214b49de46f788351) ci: update ci Dockerfile to work
|
||||
- [94e01d4](https://git.max-richter.dev/max/nodarium/commit/94e01d4ea865f15ce06b52827a1ae6906de5be5e) ci: correctly build and push ci image
|
||||
- [35f5177](https://git.max-richter.dev/max/nodarium/commit/35f5177884b62bbf119af1bbf4df61dd0291effb) feat: try to optimize the Dockerfile
|
||||
- [ac2c61f](https://git.max-richter.dev/max/nodarium/commit/ac2c61f2211ba96bbdbb542179905ca776537cec) ci: use actual git url in ci
|
||||
- [ef3d462](https://git.max-richter.dev/max/nodarium/commit/ef3d46279f4ff9c04d80bb2d9a9e7cfec63b224e) fix(ci): build before testing
|
||||
- [703da32](https://git.max-richter.dev/max/nodarium/commit/703da324fabbef0e2c017f0f7a925209fa26bd03) ci: automatically build ci image and store locally
|
||||
- [1dae472](https://git.max-richter.dev/max/nodarium/commit/1dae472253ccb5e3766f2270adc053b922f46738) ci: add a git.json metadata file during build
|
||||
- [09fdfb8](https://git.max-richter.dev/max/nodarium/commit/09fdfb88cd203ace0e36663ebdb2c8c7ba53f190) chore: update test screenshots
|
||||
- [04b63cc](https://git.max-richter.dev/max/nodarium/commit/04b63cc7e2fc4fcfa0973cf40592d11457179db3) feat: add changelog to sidebar
|
||||
- [cb6a356](https://git.max-richter.dev/max/nodarium/commit/cb6a35606dfda50b0c81b04902d7a6c8e59458d2) feat(ci): also cache cargo stuff
|
||||
- [9c9f3ba](https://git.max-richter.dev/max/nodarium/commit/9c9f3ba3b7c94215a86b0a338a5cecdd87b96b28) fix(ci): use GITHUB_instead of GITEA_ for env vars
|
||||
- [08dda2b](https://git.max-richter.dev/max/nodarium/commit/08dda2b2cb4d276846abe30bc260127626bb508a) chore: pnpm format
|
||||
- [059129a](https://git.max-richter.dev/max/nodarium/commit/059129a738d02b8b313bb301a515697c7c4315ac) fix(ci): deploy prs and main
|
||||
- [437c9f4](https://git.max-richter.dev/max/nodarium/commit/437c9f4a252125e1724686edace0f5f006f58439) feat(ci): add list of all commits to changelog entry
|
||||
- [48bf447](https://git.max-richter.dev/max/nodarium/commit/48bf447ce12949d7c29a230806d160840b7847e1) docs: straighten up changelog a bit
|
||||
- [548fa4f](https://git.max-richter.dev/max/nodarium/commit/548fa4f0a1a14adc40a74da1182fa6da81eab3df) fix(app): correctly initialize vec3 inputs in nestedsettings
|
||||
|
||||
# v0.0.2 (2026-02-04)
|
||||
|
||||
## Fixes
|
||||
|
||||
---
|
||||
|
||||
- []() fix(ci): actually deploy on tags
|
||||
- []() fix(app): correctly handle false value in settings
|
||||
|
||||
# v0.0.1 (2026-02-03)
|
||||
|
||||
chore: format
|
||||
24
Cargo.lock
generated
24
Cargo.lock
generated
@@ -24,6 +24,14 @@ dependencies = [
|
||||
"nodarium_utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "debug"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"nodarium_macros",
|
||||
"nodarium_utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "float"
|
||||
version = "0.1.0"
|
||||
@@ -62,6 +70,14 @@ version = "1.0.17"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "92ecc6618181def0457392ccd0ee51198e065e016d1d527a7ac1b6dc7c1f09d2"
|
||||
|
||||
[[package]]
|
||||
name = "leaf"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"nodarium_macros",
|
||||
"nodarium_utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "math"
|
||||
version = "0.1.0"
|
||||
@@ -245,6 +261,14 @@ dependencies = [
|
||||
"zmij",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "shape"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"nodarium_macros",
|
||||
"nodarium_utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "stem"
|
||||
version = "0.1.0"
|
||||
|
||||
15
Dockerfile
15
Dockerfile
@@ -1,15 +0,0 @@
|
||||
FROM node:24-alpine
|
||||
|
||||
RUN apk add --no-cache --update curl rclone g++
|
||||
|
||||
ENV RUSTUP_HOME=/usr/local/rustup \
|
||||
CARGO_HOME=/usr/local/cargo \
|
||||
PATH=/usr/local/cargo/bin:$PATH
|
||||
|
||||
RUN curl --silent --show-error --location --fail --retry 3 \
|
||||
--proto '=https' --tlsv1.2 \
|
||||
--output /tmp/rustup-init.sh https://sh.rustup.rs \
|
||||
&& sh /tmp/rustup-init.sh -y --no-modify-path --profile minimal \
|
||||
&& rm /tmp/rustup-init.sh \
|
||||
&& rustup target add wasm32-unknown-unknown \
|
||||
&& npm i -g pnpm
|
||||
32
Dockerfile.ci
Normal file
32
Dockerfile.ci
Normal file
@@ -0,0 +1,32 @@
|
||||
FROM node:25-bookworm-slim
|
||||
|
||||
ENV RUSTUP_HOME=/usr/local/rustup \
|
||||
CARGO_HOME=/usr/local/cargo \
|
||||
PATH=/usr/local/cargo/bin:$PATH
|
||||
|
||||
RUN apt-get update && apt-get install -y \
|
||||
ca-certificates=20230311+deb12u1 \
|
||||
gpg=2.2.40-1.1+deb12u2 \
|
||||
gpg-agent=2.2.40-1.1+deb12u2 \
|
||||
curl=7.88.1-10+deb12u14 \
|
||||
git=1:2.39.5-0+deb12u3 \
|
||||
jq=1.6-2.1+deb12u1 \
|
||||
g++=4:12.2.0-3 \
|
||||
rclone=1.60.1+dfsg-2+b5 \
|
||||
xvfb=2:21.1.7-3+deb12u11 \
|
||||
xauth=1:1.1.2-1 \
|
||||
--no-install-recommends \
|
||||
# Install Rust
|
||||
&& curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y \
|
||||
--default-toolchain stable \
|
||||
--profile minimal \
|
||||
&& rustup target add wasm32-unknown-unknown \
|
||||
# Setup Playwright
|
||||
&& npm i -g pnpm \
|
||||
&& pnpm dlx playwright install --with-deps firefox \
|
||||
# Final Cleanup
|
||||
&& rm -rf /usr/local/rustup/downloads /usr/local/rustup/tmp \
|
||||
&& rm -rf /usr/local/cargo/registry/index /usr/local/cargo/registry/cache \
|
||||
&& rm -rf /usr/local/rustup/toolchains/*/share/doc \
|
||||
&& apt-get purge -y --auto-remove \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
30
README.md
30
README.md
@@ -4,11 +4,11 @@ Nodarium
|
||||
|
||||
<a href="https://nodes.max-richter.dev/"><h2 align="center">Nodarium</h2></a>
|
||||
|
||||
<p align="center">
|
||||
<p align="center">
|
||||
Nodarium is a WebAssembly based visual programming language.
|
||||
</p>
|
||||
|
||||
<img src=".gitea/graphics/nodes.svg" width="80%"/>
|
||||
<img src=".gitea/graphics/nodes.svg" width="80%"/>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -27,7 +27,6 @@ Currently this visual programming language is used to develop <https://nodes.max
|
||||
- [Node.js](https://nodejs.org/en/download)
|
||||
- [pnpm](https://pnpm.io/installation)
|
||||
- [rust](https://www.rust-lang.org/tools/install)
|
||||
- wasm-pack
|
||||
|
||||
### Install dependencies
|
||||
|
||||
@@ -50,4 +49,29 @@ pnpm dev
|
||||
|
||||
### [Now you can create your first node 🤓](./docs/DEVELOPING_NODES.md)
|
||||
|
||||
# Releasing
|
||||
|
||||
## Creating a Release
|
||||
|
||||
1. **Create an annotated tag** with your release notes:
|
||||
|
||||
```bash
|
||||
git tag -a v1.0.0 -m "Release notes for this version"
|
||||
git push origin v1.0.0
|
||||
```
|
||||
|
||||
2. **The CI workflow will:**
|
||||
- Run lint, format check, and type check
|
||||
- Build the project
|
||||
- Update all `package.json` versions to match the tag
|
||||
- Generate/update `CHANGELOG.md`
|
||||
- Create a release commit on `main`
|
||||
- Publish a Gitea release
|
||||
|
||||
## Version Requirements
|
||||
|
||||
- Tag must match pattern `v*` (e.g., `v1.0.0`, `v2.3.1`)
|
||||
- Tag message must not be empty (annotated tag required)
|
||||
- Tag must be pushed from `main` branch
|
||||
|
||||
# Roadmap
|
||||
|
||||
783
SHARED_MEMORY_REFACTOR_PLAN.md
Normal file
783
SHARED_MEMORY_REFACTOR_PLAN.md
Normal file
@@ -0,0 +1,783 @@
|
||||
# Shared Memory Refactor Plan
|
||||
|
||||
## Executive Summary
|
||||
|
||||
Migrate to a single shared `WebAssembly.Memory` instance imported by all nodes using `--import-memory`. The `#[nodarium_execute]` macro writes the function's return value directly to shared memory at the specified offset.
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ Shared WebAssembly.Memory │
|
||||
│ ┌───────────────────────────────────────────────────────────────┐ │
|
||||
│ │ [Node A output] [Node B output] [Node C output] ... │ │
|
||||
│ │ ┌────────────┐ ┌────────────┐ ┌────────────┐ │ │
|
||||
│ │ │ Vec<i32> │ │ Vec<i32> │ │ Vec<i32> │ │ │
|
||||
│ │ │ 4 bytes │ │ 12 bytes │ │ 2KB │ │ │
|
||||
│ │ └────────────┘ └────────────┘ └────────────┘ │ │
|
||||
│ │ │ │
|
||||
│ │ offset: 0 ────────────────────────────────────────────────► │ │
|
||||
│ └───────────────────────────────────────────────────────────────┘ │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
▲
|
||||
│
|
||||
│ import { memory } from "env"
|
||||
┌─────────────────────────┼─────────────────────────┐
|
||||
│ │ │
|
||||
┌────┴────┐ ┌────┴────┐ ┌────┴────┐
|
||||
│ Node A │ │ Node B │ │ Node C │
|
||||
│ WASM │ │ WASM │ │ WASM │
|
||||
└─────────┘ └─────────┘ └─────────┘
|
||||
```
|
||||
|
||||
## Phase 1: Compilation Configuration
|
||||
|
||||
### 1.1 Cargo Config
|
||||
|
||||
```toml
|
||||
# nodes/max/plantarium/box/.cargo/config.toml
|
||||
[build]
|
||||
rustflags = ["-C", "link-arg=--import-memory"]
|
||||
```
|
||||
|
||||
Or globally in `Cargo.toml`:
|
||||
|
||||
```toml
|
||||
[profile.release]
|
||||
rustflags = ["-C", "link-arg=--import-memory"]
|
||||
```
|
||||
|
||||
### 1.2 Import Memory Semantics
|
||||
|
||||
With `--import-memory`:
|
||||
|
||||
- Nodes **import** memory from the host (not export their own)
|
||||
- All nodes receive the same `WebAssembly.Memory` instance
|
||||
- Memory is read/write accessible from all modules
|
||||
- No `memory.grow` needed (host manages allocation)
|
||||
|
||||
## Phase 2: Macro Design
|
||||
|
||||
### 2.1 Clean Node API
|
||||
|
||||
```rust
|
||||
// input.json has 3 inputs: op_type, a, b
|
||||
nodarium_definition_file!("src/input.json");
|
||||
|
||||
#[nodarium_execute]
|
||||
pub fn execute(op_type: *i32, a: *i32, b: *i32) -> Vec<i32> {
|
||||
// Read inputs directly from shared memory
|
||||
let op = unsafe { *op_type };
|
||||
let a_val = f32::from_bits(unsafe { *a } as u32);
|
||||
let b_val = f32::from_bits(unsafe { *b } as u32);
|
||||
|
||||
let result = match op {
|
||||
0 => a_val + b_val,
|
||||
1 => a_val - b_val,
|
||||
2 => a_val * b_val,
|
||||
3 => a_val / b_val,
|
||||
_ => 0.0,
|
||||
};
|
||||
|
||||
// Return Vec<i32>, macro handles writing to shared memory
|
||||
vec![result.to_bits()]
|
||||
}
|
||||
```
|
||||
|
||||
### 2.2 Macro Implementation
|
||||
|
||||
```rust
|
||||
// packages/macros/src/lib.rs
|
||||
|
||||
#[proc_macro_attribute]
|
||||
pub fn nodarium_execute(_attr: TokenStream, item: TokenStream) -> TokenStream {
|
||||
let input_fn = parse_macro_input!(item as syn::ItemFn);
|
||||
let fn_name = &input_fn.sig.ident;
|
||||
|
||||
// Parse definition to get input count
|
||||
let project_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
|
||||
let def: NodeDefinition = serde_json::from_str(&fs::read_to_string(
|
||||
Path::new(&project_dir).join("src/input.json")
|
||||
).unwrap()).unwrap();
|
||||
|
||||
let input_count = def.inputs.as_ref().map(|i| i.len()).unwrap_or(0);
|
||||
|
||||
// Validate signature
|
||||
validate_signature(&input_fn, input_count);
|
||||
|
||||
// Generate wrapper
|
||||
generate_execute_wrapper(input_fn, fn_name, input_count)
|
||||
}
|
||||
|
||||
fn validate_signature(fn_sig: &syn::Signature, expected_inputs: usize) {
|
||||
let param_count = fn_sig.inputs.len();
|
||||
if param_count != expected_inputs {
|
||||
panic!(
|
||||
"Execute function has {} parameters but definition has {} inputs\n\
|
||||
Definition inputs: {:?}\n\
|
||||
Expected signature:\n\
|
||||
pub fn execute({}) -> Vec<i32>",
|
||||
param_count,
|
||||
expected_inputs,
|
||||
def.inputs.as_ref().map(|i| i.keys().collect::<Vec<_>>()),
|
||||
(0..expected_inputs)
|
||||
.map(|i| format!("arg{}: *const i32", i))
|
||||
.collect::<Vec<_>>()
|
||||
.join(", ")
|
||||
);
|
||||
}
|
||||
|
||||
// Verify return type is Vec<i32>
|
||||
match &fn_sig.output {
|
||||
syn::ReturnType::Type(_, ty) => {
|
||||
if !matches!(&**ty, syn::Type::Path(tp) if tp.path.is_ident("Vec")) {
|
||||
panic!("Execute function must return Vec<i32>");
|
||||
}
|
||||
}
|
||||
syn::ReturnType::Default => {
|
||||
panic!("Execute function must return Vec<i32>");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn generate_execute_wrapper(
|
||||
input_fn: syn::ItemFn,
|
||||
fn_name: &syn::Ident,
|
||||
input_count: usize,
|
||||
) -> TokenStream {
|
||||
let arg_names: Vec<_> = (0..input_count)
|
||||
.map(|i| syn::Ident::new(&format!("arg{}", i), proc_macro2::Span::call_site()))
|
||||
.collect();
|
||||
|
||||
let expanded = quote! {
|
||||
#input_fn
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn execute(
|
||||
output_pos: i32,
|
||||
#( #arg_names: i32 ),*
|
||||
) -> i32 {
|
||||
extern "C" {
|
||||
fn __nodarium_log(ptr: *const u8, len: usize);
|
||||
fn __nodarium_log_panic(ptr: *const u8, len: usize);
|
||||
}
|
||||
|
||||
// Setup panic hook
|
||||
static SET_HOOK: std::sync::Once = std::sync::Once::new();
|
||||
SET_HOOK.call_once(|| {
|
||||
std::panic::set_hook(Box::new(|info| {
|
||||
let msg = info.to_string();
|
||||
unsafe { __nodarium_log_panic(msg.as_ptr(), msg.len()); }
|
||||
}));
|
||||
});
|
||||
|
||||
// Call user function
|
||||
let result = #fn_name(
|
||||
#( #arg_names as *const i32 ),*
|
||||
);
|
||||
|
||||
// Write result directly to shared memory at output_pos
|
||||
let len_bytes = result.len() * 4;
|
||||
unsafe {
|
||||
let src = result.as_ptr() as *const u8;
|
||||
let dst = output_pos as *mut u8;
|
||||
dst.copy_from_nonoverlapping(src, len_bytes);
|
||||
}
|
||||
|
||||
// Forget the Vec to prevent deallocation (data is in shared memory now)
|
||||
core::mem::forget(result);
|
||||
|
||||
len_bytes as i32
|
||||
}
|
||||
};
|
||||
|
||||
TokenStream::from(expanded)
|
||||
}
|
||||
```
|
||||
|
||||
### 2.3 Generated Assembly
|
||||
|
||||
The macro generates:
|
||||
|
||||
```asm
|
||||
; Input: output_pos in register r0, arg0 in r1, arg1 in r2, arg2 in r3
|
||||
execute:
|
||||
; Call user function
|
||||
bl user_execute ; returns pointer to Vec<i32> in r0
|
||||
|
||||
; Calculate byte length
|
||||
ldr r4, [r0, #8] ; Vec::len field
|
||||
lsl r4, r4, #2 ; len * 4 (i32 = 4 bytes)
|
||||
|
||||
; Copy Vec data to shared memory at output_pos
|
||||
ldr r5, [r0, #0] ; Vec::ptr field
|
||||
ldr r6, [r0, #4] ; capacity (unused)
|
||||
|
||||
; memcpy(dst=output_pos, src=r5, len=r4)
|
||||
; (implemented via copy_from_nonoverlapping)
|
||||
|
||||
; Return length
|
||||
mov r0, r4
|
||||
bx lr
|
||||
```
|
||||
|
||||
## Phase 3: Input Reading Helpers
|
||||
|
||||
```rust
|
||||
// packages/utils/src/accessor.rs
|
||||
|
||||
/// Read i32 from shared memory
|
||||
#[inline]
|
||||
pub unsafe fn read_i32(ptr: *const i32) -> i32 {
|
||||
*ptr
|
||||
}
|
||||
|
||||
/// Read f32 from shared memory (stored as i32 bits)
|
||||
#[inline]
|
||||
pub unsafe fn read_f32(ptr: *const i32) -> f32 {
|
||||
f32::from_bits(*ptr as u32)
|
||||
}
|
||||
|
||||
/// Read boolean from shared memory
|
||||
#[inline]
|
||||
pub unsafe fn read_bool(ptr: *const i32) -> bool {
|
||||
*ptr != 0
|
||||
}
|
||||
|
||||
/// Read vec3 (3 f32s) from shared memory
|
||||
#[inline]
|
||||
pub unsafe fn read_vec3(ptr: *const i32) -> [f32; 3] {
|
||||
let p = ptr as *const f32;
|
||||
[p.read(), p.add(1).read(), p.add(2).read()]
|
||||
}
|
||||
|
||||
/// Read slice from shared memory
|
||||
#[inline]
|
||||
pub unsafe fn read_i32_slice(ptr: *const i32, len: usize) -> &[i32] {
|
||||
std::slice::from_raw_parts(ptr, len)
|
||||
}
|
||||
|
||||
/// Read f32 slice from shared memory
|
||||
#[inline]
|
||||
pub unsafe fn read_f32_slice(ptr: *const i32, len: usize) -> &[f32] {
|
||||
std::slice::from_raw_parts(ptr as *const f32, len)
|
||||
}
|
||||
|
||||
/// Read with default value
|
||||
#[inline]
|
||||
pub unsafe fn read_f32_default(ptr: *const i32, default: f32) -> f32 {
|
||||
if ptr.is_null() { default } else { read_f32(ptr) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub unsafe fn read_i32_default(ptr: *const i32, default: i32) -> i32 {
|
||||
if ptr.is_null() { default } else { read_i32(ptr) }
|
||||
}
|
||||
```
|
||||
|
||||
## Phase 4: Node Implementation Examples
|
||||
|
||||
### 4.1 Math Node
|
||||
|
||||
```rust
|
||||
// nodes/max/plantarium/math/src/lib.rs
|
||||
|
||||
nodarium_definition_file!("src/input.json");
|
||||
|
||||
#[nodarium_execute]
|
||||
pub fn execute(op_type: *const i32, a: *const i32, b: *const i32) -> Vec<i32> {
|
||||
use nodarium_utils::{read_i32, read_f32};
|
||||
|
||||
let op = unsafe { read_i32(op_type) };
|
||||
let a_val = unsafe { read_f32(a) };
|
||||
let b_val = unsafe { read_f32(b) };
|
||||
|
||||
let result = match op {
|
||||
0 => a_val + b_val, // add
|
||||
1 => a_val - b_val, // subtract
|
||||
2 => a_val * b_val, // multiply
|
||||
3 => a_val / b_val, // divide
|
||||
_ => 0.0,
|
||||
};
|
||||
|
||||
vec![result.to_bits()]
|
||||
}
|
||||
```
|
||||
|
||||
### 4.2 Vec3 Node
|
||||
|
||||
```rust
|
||||
// nodes/max/plantarium/vec3/src/lib.rs
|
||||
|
||||
nodarium_definition_file!("src/input.json");
|
||||
|
||||
#[nodarium_execute]
|
||||
pub fn execute(x: *const i32, y: *const i32, z: *const i32) -> Vec<i32> {
|
||||
use nodarium_utils::read_f32;
|
||||
|
||||
let x_val = unsafe { read_f32(x) };
|
||||
let y_val = unsafe { read_f32(y) };
|
||||
let z_val = unsafe { read_f32(z) };
|
||||
|
||||
vec![x_val.to_bits(), y_val.to_bits(), z_val.to_bits()]
|
||||
}
|
||||
```
|
||||
|
||||
### 4.3 Box Node
|
||||
|
||||
```rust
|
||||
// nodes/max/plantarium/box/src/lib.rs
|
||||
|
||||
nodarium_definition_file!("src/input.json");
|
||||
|
||||
#[nodarium_execute]
|
||||
pub fn execute(size: *const i32) -> Vec<i32> {
|
||||
use nodarium_utils::{read_f32, encode_float, calculate_normals};
|
||||
|
||||
let size = unsafe { read_f32(size) };
|
||||
let p = encode_float(size);
|
||||
let n = encode_float(-size);
|
||||
|
||||
let mut cube_geometry = vec![
|
||||
1, // 1: geometry
|
||||
8, // 8 vertices
|
||||
12, // 12 faces
|
||||
|
||||
// Face indices
|
||||
0, 1, 2, 0, 2, 3,
|
||||
0, 3, 4, 4, 5, 0,
|
||||
6, 1, 0, 5, 6, 0,
|
||||
7, 2, 1, 6, 7, 1,
|
||||
2, 7, 3, 3, 7, 4,
|
||||
7, 6, 4, 4, 6, 5,
|
||||
|
||||
// Bottom plate
|
||||
p, n, n, p, n, p, n, n, p, n, n, n,
|
||||
|
||||
// Top plate
|
||||
n, p, n, p, p, n, p, p, p, n, p, p,
|
||||
|
||||
// Normals
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
];
|
||||
|
||||
calculate_normals(&mut cube_geometry);
|
||||
cube_geometry
|
||||
}
|
||||
```
|
||||
|
||||
### 4.4 Stem Node
|
||||
|
||||
```rust
|
||||
// nodes/max/plantarium/stem/src/lib.rs
|
||||
|
||||
nodarium_definition_file!("src/input.json");
|
||||
|
||||
#[nodarium_execute]
|
||||
pub fn execute(
|
||||
origin: *const i32,
|
||||
amount: *const i32,
|
||||
length: *const i32,
|
||||
thickness: *const i32,
|
||||
resolution: *const i32,
|
||||
) -> Vec<i32> {
|
||||
use nodarium_utils::{
|
||||
read_vec3, read_i32, read_f32,
|
||||
geometry::{create_multiple_paths, wrap_multiple_paths},
|
||||
};
|
||||
|
||||
let origin = unsafe { read_vec3(origin) };
|
||||
let amount = unsafe { read_i32(amount) } as usize;
|
||||
let length = unsafe { read_f32(length) };
|
||||
let thickness = unsafe { read_f32(thickness) };
|
||||
let resolution = unsafe { read_i32(resolution) } as usize;
|
||||
|
||||
let mut stem_data = create_multiple_paths(amount, resolution, 1);
|
||||
let mut stems = wrap_multiple_paths(&mut stem_data);
|
||||
|
||||
for stem in stems.iter_mut() {
|
||||
let points = stem.get_points_mut();
|
||||
for (i, point) in points.iter_mut().enumerate() {
|
||||
let t = i as f32 / (resolution as f32 - 1.0);
|
||||
point.x = origin[0];
|
||||
point.y = origin[1] + t * length;
|
||||
point.z = origin[2];
|
||||
point.w = thickness * (1.0 - t);
|
||||
}
|
||||
}
|
||||
|
||||
stem_data
|
||||
}
|
||||
```
|
||||
|
||||
## Phase 5: Runtime Implementation
|
||||
|
||||
```typescript
|
||||
// app/src/lib/runtime/memory-manager.ts
|
||||
|
||||
export const SHARED_MEMORY = new WebAssembly.Memory({
|
||||
initial: 1024, // 64MB initial
|
||||
maximum: 4096, // 256MB maximum
|
||||
});
|
||||
|
||||
export class MemoryManager {
|
||||
private offset: number = 0;
|
||||
private readonly start: number = 0;
|
||||
|
||||
reset() {
|
||||
this.offset = this.start;
|
||||
}
|
||||
|
||||
alloc(bytes: number): number {
|
||||
const pos = this.offset;
|
||||
this.offset += bytes;
|
||||
return pos;
|
||||
}
|
||||
|
||||
readInt32(pos: number): number {
|
||||
return new Int32Array(SHARED_MEMORY.buffer)[pos / 4];
|
||||
}
|
||||
|
||||
readFloat32(pos: number): number {
|
||||
return new Float32Array(SHARED_MEMORY.buffer)[pos / 4];
|
||||
}
|
||||
|
||||
readBytes(pos: number, length: number): Uint8Array {
|
||||
return new Uint8Array(SHARED_MEMORY.buffer, pos, length);
|
||||
}
|
||||
|
||||
getInt32View(): Int32Array {
|
||||
return new Int32Array(SHARED_MEMORY.buffer);
|
||||
}
|
||||
|
||||
getFloat32View(): Float32Array {
|
||||
return new Float32Array(SHARED_MEMORY.buffer);
|
||||
}
|
||||
|
||||
getRemaining(): number {
|
||||
return SHARED_MEMORY.buffer.byteLength - this.offset;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
```typescript
|
||||
// app/src/lib/runtime/imports.ts
|
||||
|
||||
import { SHARED_MEMORY } from "./memory-manager";
|
||||
|
||||
export function createImportObject(nodeId: string): WebAssembly.Imports {
|
||||
return {
|
||||
env: {
|
||||
// Import shared memory
|
||||
memory: SHARED_MEMORY,
|
||||
|
||||
// Logging
|
||||
__nodarium_log: (ptr: number, len: number) => {
|
||||
const msg = new TextDecoder().decode(
|
||||
new Uint8Array(SHARED_MEMORY.buffer, ptr, len),
|
||||
);
|
||||
console.log(`[${nodeId}] ${msg}`);
|
||||
},
|
||||
|
||||
__nodarium_log_panic: (ptr: number, len: number) => {
|
||||
const msg = new TextDecoder().decode(
|
||||
new Uint8Array(SHARED_MEMORY.buffer, ptr, len),
|
||||
);
|
||||
console.error(`[${nodeId}] PANIC: ${msg}`);
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
```
|
||||
|
||||
```typescript
|
||||
// app/src/lib/runtime/executor.ts
|
||||
|
||||
import { SHARED_MEMORY } from "./memory-manager";
|
||||
import { createImportObject } from "./imports";
|
||||
|
||||
export class SharedMemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
private memory: MemoryManager;
|
||||
private results: Map<string, { pos: number; len: number }> = new Map();
|
||||
private instances: Map<string, WebAssembly.Instance> = new Map();
|
||||
|
||||
constructor(private registry: NodeRegistry) {
|
||||
this.memory = new MemoryManager();
|
||||
}
|
||||
|
||||
async execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
this.memory.reset();
|
||||
this.results.clear();
|
||||
|
||||
const [outputNode, nodes] = await this.addMetaData(graph);
|
||||
const sortedNodes = nodes.sort((a, b) => b.depth - a.depth);
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
await this.executeNode(node, settings);
|
||||
}
|
||||
|
||||
const result = this.results.get(outputNode.id);
|
||||
const view = this.memory.getInt32View();
|
||||
return view.subarray(result.pos / 4, result.pos / 4 + result.len / 4);
|
||||
}
|
||||
|
||||
private async executeNode(
|
||||
node: RuntimeNode,
|
||||
settings: Record<string, unknown>,
|
||||
) {
|
||||
const def = this.definitionMap.get(node.type)!;
|
||||
const inputs = def.inputs || {};
|
||||
const inputNames = Object.keys(inputs);
|
||||
|
||||
const outputSize = this.estimateOutputSize(def);
|
||||
const outputPos = this.memory.alloc(outputSize);
|
||||
const args: number[] = [outputPos];
|
||||
|
||||
for (const inputName of inputNames) {
|
||||
const inputDef = inputs[inputName];
|
||||
const inputNode = node.state.inputNodes[inputName];
|
||||
if (inputNode) {
|
||||
const parentResult = this.results.get(inputNode.id)!;
|
||||
args.push(parentResult.pos);
|
||||
continue;
|
||||
}
|
||||
|
||||
const valuePos = this.memory.alloc(16);
|
||||
this.writeValue(
|
||||
valuePos,
|
||||
inputDef,
|
||||
node.props?.[inputName] ??
|
||||
settings[inputDef.setting ?? ""] ??
|
||||
inputDef.value,
|
||||
);
|
||||
args.push(valuePos);
|
||||
}
|
||||
|
||||
let instance = this.instances.get(node.type);
|
||||
if (!instance) {
|
||||
instance = await this.instantiateNode(node.type);
|
||||
this.instances.set(node.type, instance);
|
||||
}
|
||||
|
||||
const writtenLen = instance.exports.execute(...args);
|
||||
this.results.set(node.id, { pos: outputPos, len: writtenLen });
|
||||
}
|
||||
|
||||
private writeValue(pos: number, inputDef: NodeInput, value: unknown) {
|
||||
const view = this.memory.getFloat32View();
|
||||
const intView = this.memory.getInt32View();
|
||||
|
||||
switch (inputDef.type) {
|
||||
case "float":
|
||||
view[pos / 4] = value as number;
|
||||
break;
|
||||
case "integer":
|
||||
case "select":
|
||||
case "seed":
|
||||
intView[pos / 4] = value as number;
|
||||
break;
|
||||
case "boolean":
|
||||
intView[pos / 4] = value ? 1 : 0;
|
||||
break;
|
||||
case "vec3":
|
||||
const arr = value as number[];
|
||||
view[pos / 4] = arr[0];
|
||||
view[pos / 4 + 1] = arr[1];
|
||||
view[pos / 4 + 2] = arr[2];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private estimateOutputSize(def: NodeDefinition): number {
|
||||
const sizes: Record<string, number> = {
|
||||
float: 16,
|
||||
integer: 16,
|
||||
boolean: 16,
|
||||
vec3: 16,
|
||||
geometry: 8192,
|
||||
path: 4096,
|
||||
};
|
||||
return sizes[def.outputs?.[0] || "float"] || 64;
|
||||
}
|
||||
|
||||
private async instantiateNode(
|
||||
nodeType: string,
|
||||
): Promise<WebAssembly.Instance> {
|
||||
const wasmBytes = await this.fetchWasm(nodeType);
|
||||
const module = await WebAssembly.compile(wasmBytes);
|
||||
const importObject = createImportObject(nodeType);
|
||||
return WebAssembly.instantiate(module, importObject);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Phase 7: Execution Flow Visualization
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────────────┐
|
||||
│ Execution Timeline │
|
||||
└─────────────────────────────────────────────────────────────────────────────┘
|
||||
|
||||
Step 1: Setup
|
||||
SHARED_MEMORY = new WebAssembly.Memory({ initial: 1024 })
|
||||
memory.offset = 0
|
||||
|
||||
Step 2: Execute Node A (math with 3 inputs)
|
||||
outputPos = memory.alloc(16) = 0
|
||||
args = [0, ptr_to_op_type, ptr_to_a, ptr_to_b]
|
||||
|
||||
Node A reads:
|
||||
*ptr_to_op_type → op
|
||||
*ptr_to_a → a
|
||||
*ptr_to_b → b
|
||||
|
||||
Node A returns: vec![result.to_bits()]
|
||||
|
||||
Macro writes result directly to SHARED_MEMORY[0..4]
|
||||
Returns: 4
|
||||
|
||||
results['A'] = { pos: 0, len: 4 }
|
||||
memory.offset = 4
|
||||
|
||||
Step 3: Execute Node B (stem with 5 inputs, input[0] from A)
|
||||
outputPos = memory.alloc(4096) = 4
|
||||
args = [4, results['A'].pos, ptr_to_amount, ptr_to_length, ...]
|
||||
|
||||
Node B reads:
|
||||
*results['A'].pos → value from Node A
|
||||
*ptr_to_amount → amount
|
||||
...
|
||||
|
||||
Node B returns: stem_data Vec<i32> (1000 elements = 4000 bytes)
|
||||
|
||||
Macro writes stem_data directly to SHARED_MEMORY[4..4004]
|
||||
Returns: 4000
|
||||
|
||||
results['B'] = { pos: 4, len: 4000 }
|
||||
memory.offset = 4004
|
||||
|
||||
Step 4: Execute Node C (output, 1 input from B)
|
||||
outputPos = memory.alloc(16) = 4004
|
||||
args = [4004, results['B'].pos, results['B'].len]
|
||||
|
||||
Node C reads:
|
||||
*results['B'].pos → stem geometry
|
||||
|
||||
Node C returns: vec![1] (identity)
|
||||
Macro writes to SHARED_MEMORY[4004..4008]
|
||||
|
||||
results['C'] = { pos: 4004, len: 4 }
|
||||
|
||||
Final: Return SHARED_MEMORY[4004..4008] as geometry result
|
||||
```
|
||||
|
||||
## Phase 6: Memory Growth Strategy
|
||||
|
||||
```typescript
|
||||
class MemoryManager {
|
||||
alloc(bytes: number): number {
|
||||
const required = this.offset + bytes;
|
||||
const currentBytes = SHARED_MEMORY.buffer.byteLength;
|
||||
|
||||
if (required > currentBytes) {
|
||||
const pagesNeeded = Math.ceil((required - currentBytes) / 65536);
|
||||
const success = SHARED_MEMORY.grow(pagesNeeded);
|
||||
|
||||
if (!success) {
|
||||
throw new Error(`Out of memory: need ${bytes} bytes`);
|
||||
}
|
||||
|
||||
this.int32View = new Int32Array(SHARED_MEMORY.buffer);
|
||||
this.float32View = new Float32Array(SHARED_MEMORY.buffer);
|
||||
}
|
||||
|
||||
const pos = this.offset;
|
||||
this.offset += bytes;
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Phase 8: Migration Checklist
|
||||
|
||||
### Build Configuration
|
||||
|
||||
- [ ] Add `--import-memory` to Rust flags in `Cargo.toml`
|
||||
- [ ] Ensure no nodes export memory
|
||||
|
||||
### Runtime
|
||||
|
||||
- [ ] Create `SHARED_MEMORY` instance
|
||||
- [ ] Implement `MemoryManager` with alloc/read/write
|
||||
- [ ] Create import object factory
|
||||
- [ ] Implement `SharedMemoryRuntimeExecutor`
|
||||
|
||||
### Macro
|
||||
|
||||
- [ ] Parse definition JSON
|
||||
- [ ] Validate function signature (N params, Vec<i32> return)
|
||||
- [ ] Generate wrapper that writes return value to `output_pos`
|
||||
- [ ] Add panic hook
|
||||
|
||||
### Utilities
|
||||
|
||||
- [ ] `read_i32(ptr: *const i32) -> i32`
|
||||
- [ ] `read_f32(ptr: *const i32) -> f32`
|
||||
- [ ] `read_bool(ptr: *const i32) -> bool`
|
||||
- [ ] `read_vec3(ptr: *const i32) -> [f32; 3]`
|
||||
- [ ] `read_i32_slice(ptr: *const i32, len: usize) -> &[i32]`
|
||||
|
||||
### Nodes
|
||||
|
||||
- [ ] `float`, `integer`, `boolean` nodes
|
||||
- [ ] `vec3` node
|
||||
- [ ] `math` node
|
||||
- [ ] `random` node
|
||||
- [ ] `box` node
|
||||
- [ ] `stem` node
|
||||
- [ ] `branch` node
|
||||
- [ ] `instance` node
|
||||
- [ ] `output` node
|
||||
|
||||
## Phase 9: Before vs After
|
||||
|
||||
### Before (per-node memory)
|
||||
|
||||
```rust
|
||||
#[nodarium_execute]
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
let args = split_args(input);
|
||||
let a = evaluate_float(args[0]);
|
||||
let b = evaluate_float(args[1]);
|
||||
vec![(a + b).to_bits()]
|
||||
}
|
||||
```
|
||||
|
||||
### After (shared memory)
|
||||
|
||||
```rust
|
||||
#[nodarium_execute]
|
||||
pub fn execute(a: *const i32, b: *const i32) -> Vec<i32> {
|
||||
use nodarium_utils::read_f32;
|
||||
let a_val = unsafe { read_f32(a) };
|
||||
let b_val = unsafe { read_f32(b) };
|
||||
vec![(a_val + b_val).to_bits()]
|
||||
}
|
||||
```
|
||||
|
||||
**Key differences:**
|
||||
|
||||
- Parameters are input pointers, not a slice
|
||||
- Use `read_f32` helper instead of `evaluate_float`
|
||||
- Macro writes result directly to shared memory
|
||||
- All nodes share the same memory import
|
||||
|
||||
## Phase 10: Benefits
|
||||
|
||||
| Aspect | Before | After |
|
||||
| ----------------- | -------------- | -------------------- |
|
||||
| Memory | N × ~1MB heaps | 1 × 64-256MB shared |
|
||||
| Cross-node access | Copy via JS | Direct read |
|
||||
| API | `&[i32]` slice | `*const i32` pointer |
|
||||
| Validation | Runtime | Compile-time |
|
||||
227
SUMMARY.md
Normal file
227
SUMMARY.md
Normal file
@@ -0,0 +1,227 @@
|
||||
# Nodarium - AI Coding Agent Summary
|
||||
|
||||
## Project Overview
|
||||
|
||||
Nodarium is a WebAssembly-based visual programming language used to build <https://nodes.max-richter.dev>, a procedural 3D plant modeling tool. The system allows users to create visual node graphs where each node is a compiled WebAssembly module.
|
||||
|
||||
## Technology Stack
|
||||
|
||||
**Frontend (SvelteKit):**
|
||||
|
||||
- Framework: SvelteKit with Svelte 5
|
||||
- 3D Rendering: Three.js via Threlte
|
||||
- Styling: Tailwind CSS 4
|
||||
- Build Tool: Vite
|
||||
- State Management: Custom store-client package
|
||||
- WASM Integration: vite-plugin-wasm, comlink
|
||||
|
||||
**Backend/Core (Rust/WASM):**
|
||||
|
||||
- Language: Rust
|
||||
- Output: WebAssembly (wasm32-unknown-unknown target)
|
||||
- Build Tool: cargo
|
||||
- Procedural Macros: custom macros package
|
||||
|
||||
**Package Management:**
|
||||
|
||||
- Node packages: pnpm workspace (v10.28.1)
|
||||
- Rust packages: Cargo workspace
|
||||
|
||||
## Directory Structure
|
||||
|
||||
```
|
||||
nodarium/
|
||||
├── app/ # SvelteKit web application
|
||||
│ ├── src/
|
||||
│ │ ├── lib/ # App-specific components and utilities
|
||||
│ │ ├── routes/ # SvelteKit routes (pages)
|
||||
│ │ ├── app.css # Global styles
|
||||
│ │ └── app.html # HTML template
|
||||
│ ├── static/
|
||||
│ │ └── nodes/ # Compiled WASM node files served statically
|
||||
│ ├── package.json # App dependencies
|
||||
│ ├── svelte.config.js # SvelteKit configuration
|
||||
│ ├── vite.config.ts # Vite configuration
|
||||
│ └── tsconfig.json # TypeScript configuration
|
||||
│
|
||||
├── packages/ # Shared workspace packages
|
||||
│ ├── ui/ # Svelte UI component library (published as @nodarium/ui)
|
||||
│ │ ├── src/ # UI components
|
||||
│ │ ├── static/ # Static assets for UI
|
||||
│ │ ├── dist/ # Built output
|
||||
│ │ └── package.json
|
||||
│ ├── registry/ # Node registry with IndexedDB persistence (@nodarium/registry)
|
||||
│ │ └── src/
|
||||
│ ├── types/ # Shared TypeScript types (@nodarium/types)
|
||||
│ │ └── src/
|
||||
│ ├── utils/ # Shared utilities (@nodarium/utils)
|
||||
│ │ └── src/
|
||||
│ └── macros/ # Rust procedural macros for node development
|
||||
│
|
||||
├── nodes/ # WebAssembly node packages (Rust)
|
||||
│ └── max/plantarium/ # Plantarium nodes namespace
|
||||
│ ├── box/ # Box geometry node
|
||||
│ ├── branch/ # Branch generation node
|
||||
│ ├── float/ # Float value node
|
||||
│ ├── gravity/ # Gravity simulation node
|
||||
│ ├── instance/ # Geometry instancing node
|
||||
│ ├── math/ # Math operations node
|
||||
│ ├── noise/ # Noise generation node
|
||||
│ ├── output/ # Output node for results
|
||||
│ ├── random/ # Random value node
|
||||
│ ├── rotate/ # Rotation transformation node
|
||||
│ ├── stem/ # Stem geometry node
|
||||
│ ├── triangle/ # Triangle geometry node
|
||||
│ ├── vec3/ # Vector3 manipulation node
|
||||
│ └── .template/ # Node template for creating new nodes
|
||||
│
|
||||
├── docs/ # Documentation
|
||||
│ ├── ARCHITECTURE.md # System architecture overview
|
||||
│ ├── DEVELOPING_NODES.md # Guide for creating new nodes
|
||||
│ ├── NODE_DEFINITION.md # Node definition schema
|
||||
│ └── PLANTARIUM.md # Plantarium-specific documentation
|
||||
│
|
||||
├── Cargo.toml # Rust workspace configuration
|
||||
├── package.json # Root npm scripts
|
||||
├── pnpm-workspace.yaml # pnpm workspace configuration
|
||||
├── pnpm-lock.yaml # Locked dependency versions
|
||||
└── README.md # Project readme
|
||||
```
|
||||
|
||||
## Node System Architecture
|
||||
|
||||
### What is a Node?
|
||||
|
||||
Nodes are WebAssembly modules that:
|
||||
|
||||
- Have a unique ID (e.g., `max/plantarium/stem`)
|
||||
- Define inputs with types and default values
|
||||
- Define outputs they produce
|
||||
- Execute logic when called with arguments
|
||||
|
||||
### Node Definition Schema
|
||||
|
||||
Nodes are defined via `definition.json` embedded in each WASM module:
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "namespace/category/node-name",
|
||||
"outputs": ["geometry"],
|
||||
"inputs": {
|
||||
"height": { "type": "float", "value": 1.0 },
|
||||
"radius": { "type": "float", "value": 0.1 }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
For now the outputs are limited to a single output.
|
||||
|
||||
### Node Execution
|
||||
|
||||
Nodes receive serialized arguments and return serialized outputs. The `nodarium_utils` Rust crate provides helpers for:
|
||||
|
||||
- Parsing input arguments
|
||||
- Creating geometry data
|
||||
- Concatenating output vectors
|
||||
|
||||
### Node Registration
|
||||
|
||||
Nodes are:
|
||||
|
||||
1. Compiled to WASM files in `target/wasm32-unknown-unknown/release/`
|
||||
2. Copied to `app/static/nodes/` for serving
|
||||
3. Registered in the browser via IndexedDB using the registry package
|
||||
|
||||
## Key Dependencies
|
||||
|
||||
**Frontend:**
|
||||
|
||||
- `@sveltejs/kit` - Application framework
|
||||
- `@threlte/core` & `@threlte/extras` - Three.js Svelte integration
|
||||
- `three` - 3D graphics library
|
||||
- `tailwindcss` - CSS framework
|
||||
- `comlink` - WebWorker RPC
|
||||
- `idb` - IndexedDB wrapper
|
||||
- `wabt` - WebAssembly binary toolkit
|
||||
|
||||
**Rust/WASM:**
|
||||
|
||||
- Language: Rust (compiled with plain cargo)
|
||||
- Output: WebAssembly (wasm32-unknown-unknown target)
|
||||
- Generic WASM wrapper for language-agnostic node development
|
||||
- `glam` - Math library (Vec2, Vec3, Mat4, etc.)
|
||||
- `nodarium_macros` - Custom procedural macros
|
||||
- `nodarium_utils` - Shared node utilities
|
||||
|
||||
## Build Commands
|
||||
|
||||
From root directory:
|
||||
|
||||
```bash
|
||||
# Install dependencies
|
||||
pnpm i
|
||||
|
||||
# Build all WASM nodes (compiles Rust, copies to app/static)
|
||||
pnpm build:nodes
|
||||
|
||||
# Build the app (builds UI library + SvelteKit app)
|
||||
pnpm build:app
|
||||
|
||||
# Full build (nodes + app)
|
||||
pnpm build
|
||||
|
||||
# Development
|
||||
pnpm dev # Run all dev commands in parallel
|
||||
pnpm dev:nodes # Watch nodes/, auto-rebuild on changes
|
||||
pnpm dev:app_ui # Watch app and UI package
|
||||
pnpm dev_ui # Watch UI package only
|
||||
```
|
||||
|
||||
## Workspace Packages
|
||||
|
||||
The project uses pnpm workspaces with the following packages:
|
||||
|
||||
| Package | Location | Purpose |
|
||||
| ------------------ | ------------------ | ------------------------------ |
|
||||
| @nodarium/app | app/ | Main SvelteKit application |
|
||||
| @nodarium/ui | packages/ui/ | Reusable UI component library |
|
||||
| @nodarium/registry | packages/registry/ | Node registry with persistence |
|
||||
| @nodarium/types | packages/types/ | Shared TypeScript types |
|
||||
| @nodarium/utils | packages/utils/ | Shared utilities |
|
||||
| nodarium macros | packages/macros/ | Rust procedural macros |
|
||||
|
||||
## Configuration Files
|
||||
|
||||
- `.dprint.jsonc` - Dprint formatter configuration
|
||||
- `svelte.config.js` - SvelteKit configuration (app and ui)
|
||||
- `vite.config.ts` - Vite bundler configuration
|
||||
- `tsconfig.json` - TypeScript configuration (app and packages)
|
||||
- `Cargo.toml` - Rust workspace with member packages
|
||||
- `flake.nix` - Nix development environment
|
||||
|
||||
## Development Workflow
|
||||
|
||||
### Adding a New Node
|
||||
|
||||
1. Copy the `.template` directory in `nodes/max/plantarium/` to create a new node directory
|
||||
2. Define node in `src/definition.json`
|
||||
3. Implement logic in `src/lib.rs`
|
||||
4. Build with `cargo build --release --target wasm32-unknown-unknown`
|
||||
5. Test by dragging onto the node graph
|
||||
|
||||
### Modifying UI Components
|
||||
|
||||
1. Changes to `packages/ui/` automatically rebuild with watch mode
|
||||
2. App imports from `@nodarium/ui`
|
||||
3. Run `pnpm dev:app_ui` for hot reload
|
||||
|
||||
## Important Notes for AI Agents
|
||||
|
||||
1. **WASM Compilation**: Nodes require `wasm32-unknown-unknown` target (`rustup target add wasm32-unknown-unknown`)
|
||||
2. **Cross-Compilation**: WASM build happens on host, not in containers/VMs
|
||||
3. **Static Serving**: Compiled WASM files must exist in `app/static/nodes/` before dev server runs
|
||||
4. **Workspace Dependencies**: Use `workspace:*` protocol for internal packages
|
||||
5. **Threlte Version**: Uses Threlte 8.x, not 7.x (important for 3D component APIs)
|
||||
6. **Svelte 5**: Project uses Svelte 5 with runes (`$state`, `$derived`, `$effect`)
|
||||
7. **Tailwind 4**: Uses Tailwind CSS v4 with `@tailwindcss/vite` plugin
|
||||
8. **IndexedDB**: Registry uses IDB for persistent node storage in browser
|
||||
294
SUMMARY_RUNTIME.md
Normal file
294
SUMMARY_RUNTIME.md
Normal file
@@ -0,0 +1,294 @@
|
||||
# Node Compilation and Runtime Execution
|
||||
|
||||
## Overview
|
||||
|
||||
Nodarium nodes are WebAssembly modules written in Rust. Each node is a compiled WASM binary that exposes a standardized C ABI interface. The system uses procedural macros to generate the necessary boilerplate for node definitions, memory management, and execution.
|
||||
|
||||
## Node Compilation
|
||||
|
||||
### 1. Node Definition (JSON)
|
||||
|
||||
Each node has a `src/input.json` file that defines:
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "max/plantarium/stem",
|
||||
"meta": { "description": "Creates a stem" },
|
||||
"outputs": ["path"],
|
||||
"inputs": {
|
||||
"origin": { "type": "vec3", "value": [0, 0, 0], "external": true },
|
||||
"amount": { "type": "integer", "value": 1, "min": 1, "max": 64 },
|
||||
"length": { "type": "float", "value": 5 },
|
||||
"thickness": { "type": "float", "value": 0.2 }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 2. Procedural Macros
|
||||
|
||||
The `nodarium_macros` crate provides two procedural macros:
|
||||
|
||||
#### `#[nodarium_execute]`
|
||||
|
||||
Transforms a Rust function into a WASM-compatible entry point:
|
||||
|
||||
```rust
|
||||
#[nodarium_execute]
|
||||
pub fn execute(input: &[i32]) -> Vec<i32> {
|
||||
// Node logic here
|
||||
}
|
||||
```
|
||||
|
||||
The macro generates:
|
||||
- **C ABI wrapper**: Converts the WASM interface to a standard C FFI
|
||||
- **`execute` function**: Takes `(ptr: *const i32, len: usize)` and returns `*mut i32`
|
||||
- **Memory allocation**: `__alloc(len: usize) -> *mut i32` for buffer allocation
|
||||
- **Memory deallocation**: `__free(ptr: *mut i32, len: usize)` for cleanup
|
||||
- **Static output buffer**: `OUTPUT_BUFFER` for returning results
|
||||
- **Panic hook**: Routes panics through `host_log_panic` for debugging
|
||||
- **Internal logic wrapper**: Wraps the original function
|
||||
|
||||
#### `nodarium_definition_file!("path")`
|
||||
|
||||
Embeds the node definition JSON into the WASM binary:
|
||||
|
||||
```rust
|
||||
nodarium_definition_file!("src/input.json");
|
||||
```
|
||||
|
||||
Generates:
|
||||
- **`DEFINITION_DATA`**: Static byte array in `nodarium_definition` section
|
||||
- **`get_definition_ptr()`**: Returns pointer to definition data
|
||||
- **`get_definition_len()`**: Returns length of definition data
|
||||
|
||||
### 3. Build Process
|
||||
|
||||
Nodes are compiled with:
|
||||
```bash
|
||||
cargo build --release --target wasm32-unknown-unknown
|
||||
```
|
||||
|
||||
The resulting `.wasm` files are copied to `app/static/nodes/` for serving.
|
||||
|
||||
## Node Execution Runtime
|
||||
|
||||
### Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ WebWorker Thread │
|
||||
│ ┌─────────────────────────────────────────────────────────┐│
|
||||
│ │ WorkerRuntimeExecutor ││
|
||||
│ │ ┌───────────────────────────────────────────────────┐ ││
|
||||
│ │ │ MemoryRuntimeExecutor ││
|
||||
│ │ │ ┌─────────────────────────────────────────────┐ ││
|
||||
│ │ │ │ Node Registry (WASM + Definitions) ││
|
||||
│ │ │ └─────────────────────────────────────────────┘ ││
|
||||
│ │ │ ┌─────────────────────────────────────────────┐ ││
|
||||
│ │ │ │ Execution Engine (Bottom-Up Evaluation) ││
|
||||
│ │ │ └─────────────────────────────────────────────┘ ││
|
||||
│ │ └───────────────────────────────────────────────────┘ ││
|
||||
│ └─────────────────────────────────────────────────────────┘│
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### 1. MemoryRuntimeExecutor
|
||||
|
||||
The core execution engine in `runtime-executor.ts`:
|
||||
|
||||
#### Metadata Collection (`addMetaData`)
|
||||
|
||||
1. Load node definitions from registry
|
||||
2. Build parent/child relationships from graph edges
|
||||
3. Calculate execution depth via reverse BFS from output node
|
||||
|
||||
#### Node Sorting
|
||||
|
||||
Nodes are sorted by depth (highest depth first) for bottom-up execution:
|
||||
|
||||
```
|
||||
Depth 3: n3 n6
|
||||
Depth 2: n2 n4 n5
|
||||
Depth 1: n1
|
||||
Depth 0: Output
|
||||
Execution order: n3, n6, n2, n4, n5, n1, Output
|
||||
```
|
||||
|
||||
#### Input Collection
|
||||
|
||||
For each node, inputs are gathered from:
|
||||
1. **Connected nodes**: Results from parent nodes in the graph
|
||||
2. **Node props**: Values stored directly on the node instance
|
||||
3. **Settings**: Global settings mapped via `setting` property
|
||||
4. **Defaults**: Values from node definition
|
||||
|
||||
#### Input Encoding
|
||||
|
||||
Values are encoded as `Int32Array`:
|
||||
- **Floats**: IEEE 754 bits cast to i32
|
||||
- **Vectors**: `[0, count, v1, v2, v3, 1, 1]` (nested bracket format)
|
||||
- **Booleans**: `0` or `1`
|
||||
- **Integers**: Direct i32 value
|
||||
|
||||
#### Caching
|
||||
|
||||
Results are cached using:
|
||||
```typescript
|
||||
inputHash = `node-${node.id}-${fastHashArrayBuffer(encoded_inputs)}`
|
||||
```
|
||||
|
||||
The cache uses LRU eviction (default size: 50 entries).
|
||||
|
||||
### 2. Execution Flow
|
||||
|
||||
```typescript
|
||||
async execute(graph: Graph, settings) {
|
||||
// 1. Load definitions and build node relationships
|
||||
const [outputNode, nodes] = await this.addMetaData(graph);
|
||||
|
||||
// 2. Sort nodes by depth (bottom-up)
|
||||
const sortedNodes = nodes.sort((a, b) => b.depth - a.depth);
|
||||
|
||||
// 3. Execute each node
|
||||
for (const node of sortedNodes) {
|
||||
const inputs = this.collectInputs(node, settings);
|
||||
const encoded = concatEncodedArrays(inputs);
|
||||
const result = nodeType.execute(encoded);
|
||||
this.results[node.id] = result;
|
||||
}
|
||||
|
||||
// 4. Return output node result
|
||||
return this.results[outputNode.id];
|
||||
}
|
||||
```
|
||||
|
||||
### 3. Worker Isolation
|
||||
|
||||
`WorkerRuntimeExecutor` runs execution in a WebWorker via Comlink:
|
||||
|
||||
```typescript
|
||||
class WorkerRuntimeExecutor implements RuntimeExecutor {
|
||||
private worker = new ComlinkWorker(...);
|
||||
|
||||
async execute(graph, settings) {
|
||||
return this.worker.executeGraph(graph, settings);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The worker backend (`worker-runtime-executor-backend.ts`):
|
||||
- Creates a single `MemoryRuntimeExecutor` instance
|
||||
- Manages caching state
|
||||
- Collects performance metrics
|
||||
|
||||
### 4. Remote Execution (Optional)
|
||||
|
||||
`RemoteRuntimeExecutor` can execute graphs on a remote server:
|
||||
|
||||
```typescript
|
||||
class RemoteRuntimeExecutor implements RuntimeExecutor {
|
||||
async execute(graph, settings) {
|
||||
const res = await fetch(this.url, {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ graph, settings })
|
||||
});
|
||||
return new Int32Array(await res.arrayBuffer());
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Data Encoding Format
|
||||
|
||||
### Bracket Notation
|
||||
|
||||
Inputs and outputs use a nested bracket encoding:
|
||||
|
||||
```
|
||||
[0, count, item1, item2, ..., 1, 1]
|
||||
^ ^ items ^ ^
|
||||
| | | |
|
||||
| | | +-- closing bracket
|
||||
| +-- number of items + 1 |
|
||||
+-- opening bracket (0) +-- closing bracket (1)
|
||||
```
|
||||
|
||||
### Example Encodings
|
||||
|
||||
**Float (5.0)**:
|
||||
```typescript
|
||||
encodeFloat(5.0) // → 1084227584 (IEEE 754 bits as i32)
|
||||
```
|
||||
|
||||
**Vec3 ([1, 2, 3])**:
|
||||
```typescript
|
||||
[0, 4, encodeFloat(1), encodeFloat(2), encodeFloat(3), 1, 1]
|
||||
```
|
||||
|
||||
**Nested Math Expression**:
|
||||
```
|
||||
[0, 3, 0, 2, 0, 3, 0, 0, 0, 3, 7549747, 127, 1, 1, ...]
|
||||
```
|
||||
|
||||
### Decoding Utilities
|
||||
|
||||
From `packages/utils/src/tree.rs`:
|
||||
- `split_args()`: Parses nested bracket arrays into segments
|
||||
- `evaluate_float()`: Recursively evaluates and decodes float expressions
|
||||
- `evaluate_int()`: Evaluates integer/math node expressions
|
||||
- `evaluate_vec3()`: Decodes vec3 arrays
|
||||
|
||||
## Geometry Data Format
|
||||
|
||||
### Path Data
|
||||
|
||||
Paths represent procedural plant structures:
|
||||
|
||||
```
|
||||
[0, count, [0, header_size, node_type, depth, x, y, z, w, ...], 1, 1]
|
||||
```
|
||||
|
||||
Each point has 4 values: x, y, z position + thickness (w).
|
||||
|
||||
### Geometry Data
|
||||
|
||||
Meshes use a similar format with vertices and face indices.
|
||||
|
||||
## Performance Tracking
|
||||
|
||||
The runtime collects detailed performance metrics:
|
||||
- `collect-metadata`: Time to build node graph
|
||||
- `collected-inputs`: Time to gather inputs
|
||||
- `encoded-inputs`: Time to encode inputs
|
||||
- `hash-inputs`: Time to compute cache hash
|
||||
- `cache-hit`: 1 if cache hit, 0 if miss
|
||||
- `node/{node_type}`: Time per node execution
|
||||
|
||||
## Caching Strategy
|
||||
|
||||
### MemoryRuntimeCache
|
||||
|
||||
LRU cache implementation:
|
||||
```typescript
|
||||
class MemoryRuntimeCache {
|
||||
private map = new Map<string, unknown>();
|
||||
size: number = 50;
|
||||
|
||||
get(key) { /* move to front */ }
|
||||
set(key, value) { /* evict oldest if at capacity */ }
|
||||
}
|
||||
```
|
||||
|
||||
### IndexDBCache
|
||||
|
||||
For persistence across sessions, the registry uses IndexedDB caching.
|
||||
|
||||
## Summary
|
||||
|
||||
The Nodarium node system works as follows:
|
||||
|
||||
1. **Compilation**: Rust functions are decorated with macros that generate C ABI WASM exports
|
||||
2. **Registration**: Node definitions are embedded in WASM and loaded at runtime
|
||||
3. **Graph Analysis**: Runtime builds node relationships and execution order
|
||||
4. **Bottom-Up Execution**: Nodes execute from leaves to output
|
||||
5. **Caching**: Results are cached per-node-inputs hash for performance
|
||||
6. **Isolation**: Execution runs in a WebWorker to prevent main thread blocking
|
||||
2
app/.gitignore
vendored
2
app/.gitignore
vendored
@@ -27,3 +27,5 @@ dist-ssr
|
||||
*.sln
|
||||
*.sw?
|
||||
build/
|
||||
|
||||
test-results/
|
||||
|
||||
@@ -28,5 +28,6 @@ RUN rm /etc/nginx/conf.d/default.conf
|
||||
COPY app/docker/app.conf /etc/nginx/conf.d/app.conf
|
||||
|
||||
COPY --from=builder /app/app/build /app
|
||||
COPY --from=builder /app/packages/ui/build /app/ui
|
||||
|
||||
EXPOSE 80
|
||||
|
||||
1
app/benchmark/.gitignore
vendored
Normal file
1
app/benchmark/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
out/
|
||||
47
app/benchmark/benchmarkRegistry.ts
Normal file
47
app/benchmark/benchmarkRegistry.ts
Normal file
@@ -0,0 +1,47 @@
|
||||
import { NodeDefinition, NodeId, NodeRegistry } from '@nodarium/types';
|
||||
import { createWasmWrapper } from '@nodarium/utils';
|
||||
import { readFile } from 'node:fs/promises';
|
||||
import { resolve } from 'node:path';
|
||||
|
||||
export class BenchmarkRegistry implements NodeRegistry {
|
||||
status: 'loading' | 'ready' | 'error' = 'loading';
|
||||
|
||||
private nodes = new Map<string, NodeDefinition>();
|
||||
|
||||
async load(nodeIds: NodeId[]): Promise<NodeDefinition[]> {
|
||||
const nodes = await Promise.all(nodeIds.map(async id => {
|
||||
const p = resolve('static/nodes/' + id + '.wasm');
|
||||
const file = await readFile(p);
|
||||
const node = createWasmWrapper(file as unknown as ArrayBuffer);
|
||||
const d = node.get_definition();
|
||||
return {
|
||||
...d,
|
||||
execute: node.execute
|
||||
};
|
||||
}));
|
||||
for (const n of nodes) {
|
||||
this.nodes.set(n.id, n);
|
||||
}
|
||||
this.status = 'ready';
|
||||
return nodes;
|
||||
}
|
||||
|
||||
async register(id: string, wasmBuffer: ArrayBuffer): Promise<NodeDefinition> {
|
||||
const wasm = createWasmWrapper(wasmBuffer);
|
||||
const d = wasm.get_definition();
|
||||
const node = {
|
||||
...d,
|
||||
execute: wasm.execute
|
||||
};
|
||||
this.nodes.set(id, node);
|
||||
return node;
|
||||
}
|
||||
|
||||
getNode(id: NodeId | string): NodeDefinition | undefined {
|
||||
return this.nodes.get(id);
|
||||
}
|
||||
|
||||
getAllNodes(): NodeDefinition[] {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
56
app/benchmark/index.ts
Normal file
56
app/benchmark/index.ts
Normal file
@@ -0,0 +1,56 @@
|
||||
import type { Graph, Graph as GraphType, NodeId } from '@nodarium/types';
|
||||
import { createLogger, createPerformanceStore } from '@nodarium/utils';
|
||||
import { mkdir, writeFile } from 'node:fs/promises';
|
||||
import { resolve } from 'node:path';
|
||||
import { MemoryRuntimeExecutor } from '../src/lib/runtime/runtime-executor.ts';
|
||||
import { BenchmarkRegistry } from './benchmarkRegistry.ts';
|
||||
import defaultPlantTemplate from './templates/default.json' assert { type: 'json' };
|
||||
import lottaFacesTemplate from './templates/lotta-faces.json' assert { type: 'json' };
|
||||
import plantTemplate from './templates/plant.json' assert { type: 'json' };
|
||||
|
||||
const registry = new BenchmarkRegistry();
|
||||
const r = new MemoryRuntimeExecutor(registry);
|
||||
const perfStore = createPerformanceStore();
|
||||
|
||||
const log = createLogger('bench');
|
||||
|
||||
const templates: Record<string, Graph> = {
|
||||
'plant': plantTemplate as unknown as GraphType,
|
||||
'lotta-faces': lottaFacesTemplate as unknown as GraphType,
|
||||
'default': defaultPlantTemplate as unknown as GraphType
|
||||
};
|
||||
|
||||
async function run(g: GraphType, amount: number) {
|
||||
await registry.load(plantTemplate.nodes.map(n => n.type) as NodeId[]);
|
||||
log.log('loaded ' + g.nodes.length + ' nodes');
|
||||
|
||||
log.log('warming up');
|
||||
|
||||
// Warm up the runtime? maybe this does something?
|
||||
for (let index = 0; index < 10; index++) {
|
||||
await r.execute(g, { randomSeed: true });
|
||||
}
|
||||
|
||||
log.log('executing');
|
||||
r.perf = perfStore;
|
||||
for (let i = 0; i < amount; i++) {
|
||||
r.perf?.startRun();
|
||||
await r.execute(g, { randomSeed: true });
|
||||
r.perf?.stopRun();
|
||||
}
|
||||
log.log('finished');
|
||||
return r.perf.get();
|
||||
}
|
||||
|
||||
async function main() {
|
||||
const outPath = resolve('benchmark/out/');
|
||||
await mkdir(outPath, { recursive: true });
|
||||
for (const key in templates) {
|
||||
log.log('executing ' + key);
|
||||
const perfData = await run(templates[key], 100);
|
||||
await writeFile(resolve(outPath, key + '.json'), JSON.stringify(perfData));
|
||||
await new Promise(res => setTimeout(res, 200));
|
||||
}
|
||||
}
|
||||
|
||||
main();
|
||||
95
app/benchmark/templates/default.json
Normal file
95
app/benchmark/templates/default.json
Normal file
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"settings": { "resolution.circle": 26, "resolution.curve": 39 },
|
||||
"nodes": [
|
||||
{ "id": 9, "position": [220, 80], "type": "max/plantarium/output", "props": {} },
|
||||
{
|
||||
"id": 10,
|
||||
"position": [95, 80],
|
||||
"type": "max/plantarium/stem",
|
||||
"props": { "amount": 5, "length": 11, "thickness": 0.1 }
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"position": [195, 80],
|
||||
"type": "max/plantarium/gravity",
|
||||
"props": {
|
||||
"strength": 0.38,
|
||||
"scale": 39,
|
||||
"fixBottom": 0,
|
||||
"directionalStrength": [1, 1, 1],
|
||||
"depth": 1,
|
||||
"curviness": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"position": [120, 80],
|
||||
"type": "max/plantarium/noise",
|
||||
"props": {
|
||||
"strength": 4.9,
|
||||
"scale": 2.2,
|
||||
"fixBottom": 1,
|
||||
"directionalStrength": [1, 1, 1],
|
||||
"depth": 1,
|
||||
"octaves": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"position": [70, 80],
|
||||
"type": "max/plantarium/vec3",
|
||||
"props": { "0": 0, "1": 0, "2": 0 }
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"position": [45, 80],
|
||||
"type": "max/plantarium/random",
|
||||
"props": { "min": -2, "max": 2 }
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"position": [170, 80],
|
||||
"type": "max/plantarium/branch",
|
||||
"props": {
|
||||
"length": 1.6,
|
||||
"thickness": 0.69,
|
||||
"amount": 36,
|
||||
"offsetSingle": 0.5,
|
||||
"lowestBranch": 0.46,
|
||||
"highestBranch": 1,
|
||||
"depth": 1,
|
||||
"rotation": 180
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"position": [145, 80],
|
||||
"type": "max/plantarium/gravity",
|
||||
"props": {
|
||||
"strength": 0.38,
|
||||
"scale": 39,
|
||||
"fixBottom": 0,
|
||||
"directionalStrength": [1, 1, 1],
|
||||
"depth": 1,
|
||||
"curviness": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"position": [70, 120],
|
||||
"type": "max/plantarium/random",
|
||||
"props": { "min": 0.073, "max": 0.15 }
|
||||
}
|
||||
],
|
||||
"edges": [
|
||||
[14, 0, 9, "input"],
|
||||
[10, 0, 15, "plant"],
|
||||
[16, 0, 10, "origin"],
|
||||
[17, 0, 16, "0"],
|
||||
[17, 0, 16, "2"],
|
||||
[18, 0, 14, "plant"],
|
||||
[15, 0, 19, "plant"],
|
||||
[19, 0, 18, "plant"],
|
||||
[20, 0, 10, "thickness"]
|
||||
]
|
||||
}
|
||||
44
app/benchmark/templates/lotta-faces.json
Normal file
44
app/benchmark/templates/lotta-faces.json
Normal file
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"settings": { "resolution.circle": 64, "resolution.curve": 64, "randomSeed": false },
|
||||
"nodes": [
|
||||
{ "id": 9, "position": [260, 0], "type": "max/plantarium/output", "props": {} },
|
||||
{
|
||||
"id": 18,
|
||||
"position": [185, 0],
|
||||
"type": "max/plantarium/stem",
|
||||
"props": { "amount": 64, "length": 12, "thickness": 0.15 }
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"position": [210, 0],
|
||||
"type": "max/plantarium/noise",
|
||||
"props": { "scale": 1.3, "strength": 5.4 }
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"position": [235, 0],
|
||||
"type": "max/plantarium/branch",
|
||||
"props": { "length": 0.8, "thickness": 0.8, "amount": 3 }
|
||||
},
|
||||
{
|
||||
"id": 21,
|
||||
"position": [160, 0],
|
||||
"type": "max/plantarium/vec3",
|
||||
"props": { "0": 0.39, "1": 0, "2": 0.41 }
|
||||
},
|
||||
{
|
||||
"id": 22,
|
||||
"position": [130, 0],
|
||||
"type": "max/plantarium/random",
|
||||
"props": { "min": -2, "max": 2 }
|
||||
}
|
||||
],
|
||||
"edges": [
|
||||
[18, 0, 19, "plant"],
|
||||
[19, 0, 20, "plant"],
|
||||
[20, 0, 9, "input"],
|
||||
[21, 0, 18, "origin"],
|
||||
[22, 0, 21, "0"],
|
||||
[22, 0, 21, "2"]
|
||||
]
|
||||
}
|
||||
71
app/benchmark/templates/plant.json
Normal file
71
app/benchmark/templates/plant.json
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"settings": { "resolution.circle": 26, "resolution.curve": 39 },
|
||||
"nodes": [
|
||||
{ "id": 9, "position": [180, 80], "type": "max/plantarium/output", "props": {} },
|
||||
{
|
||||
"id": 10,
|
||||
"position": [55, 80],
|
||||
"type": "max/plantarium/stem",
|
||||
"props": { "amount": 1, "length": 11, "thickness": 0.71 }
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"position": [80, 80],
|
||||
"type": "max/plantarium/noise",
|
||||
"props": {
|
||||
"strength": 35,
|
||||
"scale": 4.6,
|
||||
"fixBottom": 1,
|
||||
"directionalStrength": [1, 0.74, 0.083],
|
||||
"depth": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"position": [105, 80],
|
||||
"type": "max/plantarium/branch",
|
||||
"props": {
|
||||
"length": 3,
|
||||
"thickness": 0.6,
|
||||
"amount": 10,
|
||||
"rotation": 180,
|
||||
"offsetSingle": 0.34,
|
||||
"lowestBranch": 0.53,
|
||||
"highestBranch": 1,
|
||||
"depth": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"position": [130, 80],
|
||||
"type": "max/plantarium/noise",
|
||||
"props": {
|
||||
"strength": 8,
|
||||
"scale": 7.7,
|
||||
"fixBottom": 1,
|
||||
"directionalStrength": [1, 0, 1],
|
||||
"depth": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"position": [155, 80],
|
||||
"type": "max/plantarium/gravity",
|
||||
"props": {
|
||||
"strength": 0.11,
|
||||
"scale": 39,
|
||||
"fixBottom": 0,
|
||||
"directionalStrength": [1, 1, 1],
|
||||
"depth": 1,
|
||||
"curviness": 1
|
||||
}
|
||||
}
|
||||
],
|
||||
"edges": [
|
||||
[10, 0, 11, "plant"],
|
||||
[11, 0, 12, "plant"],
|
||||
[12, 0, 13, "plant"],
|
||||
[13, 0, 14, "plant"],
|
||||
[14, 0, 9, "input"]
|
||||
]
|
||||
}
|
||||
62
app/e2e/main.test.ts
Normal file
62
app/e2e/main.test.ts
Normal file
@@ -0,0 +1,62 @@
|
||||
import { expect, test } from '@playwright/test';
|
||||
|
||||
test('test', async ({ page }) => {
|
||||
// Listen for console messages
|
||||
page.on('console', msg => {
|
||||
console.log(`[Browser Console] ${msg.type()}: ${msg.text()}`);
|
||||
});
|
||||
|
||||
await page.goto('http://localhost:4173', { waitUntil: 'load' });
|
||||
|
||||
// await expect(page).toHaveScreenshot();
|
||||
await expect(page.locator('.graph-wrapper')).toHaveScreenshot();
|
||||
|
||||
await page.getByRole('button', { name: 'projects' }).click();
|
||||
await page.getByRole('button', { name: 'New', exact: true }).click();
|
||||
await page.getByRole('combobox').selectOption('2');
|
||||
await page.getByRole('textbox', { name: 'Project name' }).click();
|
||||
await page.getByRole('textbox', { name: 'Project name' }).fill('Test Project');
|
||||
await page.getByRole('button', { name: 'Create' }).click();
|
||||
|
||||
const expectedNodes = [
|
||||
{
|
||||
id: '10',
|
||||
type: 'max/plantarium/stem',
|
||||
props: {
|
||||
amount: 50,
|
||||
length: 4,
|
||||
thickness: 1
|
||||
}
|
||||
},
|
||||
{
|
||||
id: '11',
|
||||
type: 'max/plantarium/noise',
|
||||
props: {
|
||||
scale: 0.5,
|
||||
strength: 5
|
||||
}
|
||||
},
|
||||
{
|
||||
id: '9',
|
||||
type: 'max/plantarium/output'
|
||||
}
|
||||
];
|
||||
|
||||
for (const node of expectedNodes) {
|
||||
const wrapper = page.locator(
|
||||
`div.wrapper[data-node-id="${node.id}"][data-node-type="${node.type}"]`
|
||||
);
|
||||
await expect(wrapper).toBeVisible();
|
||||
if ('props' in node) {
|
||||
const props = node.props as unknown as Record<string, number>;
|
||||
for (const propId in node.props) {
|
||||
const expectedValue = props[propId];
|
||||
const inputElement = page.locator(
|
||||
`div.wrapper[data-node-type="${node.type}"][data-node-input="${propId}"] input[type="number"]`
|
||||
);
|
||||
const value = parseFloat(await inputElement.inputValue());
|
||||
expect(value).toBe(expectedValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
BIN
app/e2e/main.test.ts-snapshots/test-1-linux.png
Normal file
BIN
app/e2e/main.test.ts-snapshots/test-1-linux.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 43 KiB |
@@ -1,22 +1,26 @@
|
||||
{
|
||||
"name": "@nodarium/app",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"version": "0.0.5",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
"predev": "rm static/CHANGELOG.md && ln -s ../../CHANGELOG.md static/CHANGELOG.md",
|
||||
"build": "svelte-kit sync && vite build",
|
||||
"test": "vitest",
|
||||
"test:unit": "vitest",
|
||||
"test": "npm run test:unit -- --run && npm run test:e2e",
|
||||
"test:e2e": "playwright test",
|
||||
"preview": "vite preview",
|
||||
"format": "dprint fmt -c '../.dprint.jsonc' .",
|
||||
"format:check": "dprint check -c '../.dprint.jsonc' .",
|
||||
"lint": "eslint .",
|
||||
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json"
|
||||
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
|
||||
"bench": "tsx ./benchmark/index.ts"
|
||||
},
|
||||
"dependencies": {
|
||||
"@nodarium/ui": "workspace:*",
|
||||
"@nodarium/utils": "workspace:*",
|
||||
"@sveltejs/kit": "^2.50.0",
|
||||
"@sveltejs/kit": "^2.50.2",
|
||||
"@tailwindcss/vite": "^4.1.18",
|
||||
"@threlte/core": "8.3.1",
|
||||
"@threlte/extras": "9.7.1",
|
||||
@@ -24,34 +28,38 @@
|
||||
"file-saver": "^2.0.5",
|
||||
"idb": "^8.0.3",
|
||||
"jsondiffpatch": "^0.7.3",
|
||||
"micromark": "^4.0.2",
|
||||
"tailwindcss": "^4.1.18",
|
||||
"three": "^0.182.0",
|
||||
"wabt": "^1.0.39"
|
||||
"three": "^0.182.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/compat": "^2.0.2",
|
||||
"@eslint/js": "^9.39.2",
|
||||
"@iconify-json/tabler": "^1.2.26",
|
||||
"@iconify/tailwind4": "^1.2.1",
|
||||
"@nodarium/types": "workspace:",
|
||||
"@nodarium/types": "workspace:^",
|
||||
"@playwright/test": "^1.58.1",
|
||||
"@sveltejs/adapter-static": "^3.0.10",
|
||||
"@sveltejs/vite-plugin-svelte": "^6.2.4",
|
||||
"@tsconfig/svelte": "^5.0.6",
|
||||
"@tsconfig/svelte": "^5.0.7",
|
||||
"@types/file-saver": "^2.0.7",
|
||||
"@types/three": "^0.182.0",
|
||||
"@vitest/browser-playwright": "^4.0.18",
|
||||
"dprint": "^0.51.1",
|
||||
"eslint": "^9.39.2",
|
||||
"eslint-plugin-svelte": "^3.14.0",
|
||||
"globals": "^17.3.0",
|
||||
"svelte": "^5.46.4",
|
||||
"svelte-check": "^4.3.5",
|
||||
"svelte": "^5.49.2",
|
||||
"svelte-check": "^4.3.6",
|
||||
"tslib": "^2.8.1",
|
||||
"tsx": "^4.21.0",
|
||||
"typescript": "^5.9.3",
|
||||
"typescript-eslint": "^8.54.0",
|
||||
"vite": "^7.3.1",
|
||||
"vite-plugin-comlink": "^5.3.0",
|
||||
"vite-plugin-glsl": "^1.5.5",
|
||||
"vite-plugin-wasm": "^3.5.0",
|
||||
"vitest": "^4.0.17"
|
||||
"vitest": "^4.0.18",
|
||||
"vitest-browser-svelte": "^2.0.2"
|
||||
}
|
||||
}
|
||||
|
||||
20
app/playwright.config.ts
Normal file
20
app/playwright.config.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
import { defineConfig } from '@playwright/test';
|
||||
|
||||
export default defineConfig({
|
||||
webServer: { command: 'pnpm build && pnpm preview', port: 4173 },
|
||||
testDir: 'e2e',
|
||||
use: {
|
||||
browserName: 'firefox',
|
||||
launchOptions: {
|
||||
firefoxUserPrefs: {
|
||||
// Force WebGL even without a GPU
|
||||
'webgl.force-enabled': true,
|
||||
'webgl.disabled': false,
|
||||
// Use software rendering (Mesa) instead of hardware
|
||||
'layers.acceleration.disabled': true,
|
||||
'gfx.webrender.software': true,
|
||||
'webgl.enable-webgl2': true
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -2,5 +2,9 @@
|
||||
@source "../../packages/ui/**/*.svelte";
|
||||
@plugin "@iconify/tailwind4" {
|
||||
prefix: "i";
|
||||
icon-sets: from-folder(custom, "./src/lib/icons");
|
||||
icon-sets: from-folder("custom", "./src/lib/icons");
|
||||
}
|
||||
|
||||
body * {
|
||||
color: var(--color-text);
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<link rel="icon" href="%sveltekit.assets%/svelte.svg" />
|
||||
<link rel="icon" href="%sveltekit.assets%/favicon.svg" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
%sveltekit.head%
|
||||
<title>Nodes</title>
|
||||
|
||||
@@ -11,6 +11,7 @@ uniform vec3 camPos;
|
||||
uniform vec2 zoomLimits;
|
||||
uniform vec3 backgroundColor;
|
||||
uniform vec3 lineColor;
|
||||
uniform int gridType; // 0 = grid lines, 1 = dots
|
||||
|
||||
// Anti-aliased step: threshold in the same units as `value`
|
||||
float aaStep(float threshold, float value, float deriv) {
|
||||
@@ -78,35 +79,51 @@ void main(void) {
|
||||
float ux = (vUv.x - 0.5) * width + cx * cz;
|
||||
float uy = (vUv.y - 0.5) * height - cy * cz;
|
||||
|
||||
// extra small grid
|
||||
float m1 = grid(ux, uy, divisions * 4.0, thickness * 4.0) * 0.9;
|
||||
float m2 = grid(ux, uy, divisions * 16.0, thickness * 16.0) * 0.5;
|
||||
float xsmall = max(m1, m2);
|
||||
|
||||
float s3 = circle_grid(ux, uy, cz / 1.6, 1.0) * 0.5;
|
||||
xsmall = max(xsmall, s3);
|
||||
if(gridType == 0) {
|
||||
// extra small grid
|
||||
float m1 = grid(ux, uy, divisions * 4.0, thickness * 4.0) * 0.9;
|
||||
float m2 = grid(ux, uy, divisions * 16.0, thickness * 16.0) * 0.5;
|
||||
float xsmall = max(m1, m2);
|
||||
|
||||
float s3 = circle_grid(ux, uy, cz / 1.6, 1.0) * 0.5;
|
||||
xsmall = max(xsmall, s3);
|
||||
|
||||
// small grid
|
||||
float c1 = grid(ux, uy, divisions, thickness) * 0.6;
|
||||
float c2 = grid(ux, uy, divisions * 2.0, thickness * 2.0) * 0.5;
|
||||
float small = max(c1, c2);
|
||||
// small grid
|
||||
float c1 = grid(ux, uy, divisions, thickness) * 0.6;
|
||||
float c2 = grid(ux, uy, divisions * 2.0, thickness * 2.0) * 0.5;
|
||||
float small = max(c1, c2);
|
||||
|
||||
float s1 = circle_grid(ux, uy, cz * 10.0, 2.0) * 0.5;
|
||||
small = max(small, s1);
|
||||
float s1 = circle_grid(ux, uy, cz * 10.0, 2.0) * 0.5;
|
||||
small = max(small, s1);
|
||||
|
||||
// large grid
|
||||
float c3 = grid(ux, uy, divisions / 8.0, thickness / 8.0) * 0.5;
|
||||
float c4 = grid(ux, uy, divisions / 2.0, thickness / 4.0) * 0.4;
|
||||
float large = max(c3, c4);
|
||||
// large grid
|
||||
float c3 = grid(ux, uy, divisions / 8.0, thickness / 8.0) * 0.5;
|
||||
float c4 = grid(ux, uy, divisions / 2.0, thickness / 4.0) * 0.4;
|
||||
float large = max(c3, c4);
|
||||
|
||||
float s2 = circle_grid(ux, uy, cz * 20.0, 1.0) * 0.4;
|
||||
large = max(large, s2);
|
||||
float s2 = circle_grid(ux, uy, cz * 20.0, 1.0) * 0.4;
|
||||
large = max(large, s2);
|
||||
|
||||
float c = mix(large, small, min(nz * 2.0 + 0.05, 1.0));
|
||||
c = mix(c, xsmall, clamp((nz - 0.3) / 0.7, 0.0, 1.0));
|
||||
float c = mix(large, small, min(nz * 2.0 + 0.05, 1.0));
|
||||
c = mix(c, xsmall, clamp((nz - 0.3) / 0.7, 0.0, 1.0));
|
||||
|
||||
vec3 color = mix(backgroundColor, lineColor, c);
|
||||
vec3 color = mix(backgroundColor, lineColor, c);
|
||||
|
||||
gl_FragColor = vec4(color, 1.0);
|
||||
} else {
|
||||
float large = circle_grid(ux, uy, cz * 20.0, 1.0) * 0.4;
|
||||
|
||||
float medium = circle_grid(ux, uy, cz * 10.0, 1.0) * 0.6;
|
||||
|
||||
float small = circle_grid(ux, uy, cz * 2.5, 1.0) * 0.8;
|
||||
|
||||
float c = mix(large, medium, min(nz * 2.0 + 0.05, 1.0));
|
||||
c = mix(c, small, clamp((nz - 0.3) / 0.7, 0.0, 1.0));
|
||||
|
||||
vec3 color = mix(backgroundColor, lineColor, c);
|
||||
|
||||
gl_FragColor = vec4(color, 1.0);
|
||||
}
|
||||
|
||||
gl_FragColor = vec4(color, 1.0);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,11 +6,12 @@
|
||||
import BackgroundVert from './Background.vert';
|
||||
|
||||
type Props = {
|
||||
minZoom: number;
|
||||
maxZoom: number;
|
||||
cameraPosition: [number, number, number];
|
||||
width: number;
|
||||
height: number;
|
||||
minZoom?: number;
|
||||
maxZoom?: number;
|
||||
cameraPosition?: [number, number, number];
|
||||
width?: number;
|
||||
height?: number;
|
||||
type?: 'grid' | 'dots' | 'none';
|
||||
};
|
||||
|
||||
let {
|
||||
@@ -18,9 +19,18 @@
|
||||
maxZoom = 150,
|
||||
cameraPosition = [0, 1, 0],
|
||||
width = globalThis?.innerWidth || 100,
|
||||
height = globalThis?.innerHeight || 100
|
||||
height = globalThis?.innerHeight || 100,
|
||||
type = 'grid'
|
||||
}: Props = $props();
|
||||
|
||||
const typeMap = new Map([
|
||||
['grid', 0],
|
||||
['dots', 1],
|
||||
['none', 2]
|
||||
]);
|
||||
|
||||
const gridType = $derived(typeMap.get(type) || 0);
|
||||
|
||||
let bw = $derived(width / cameraPosition[2]);
|
||||
let bh = $derived(height / cameraPosition[2]);
|
||||
</script>
|
||||
@@ -51,6 +61,9 @@
|
||||
},
|
||||
dimensions: {
|
||||
value: [100, 100]
|
||||
},
|
||||
gridType: {
|
||||
value: 0
|
||||
}
|
||||
}}
|
||||
uniforms.camPos.value={cameraPosition}
|
||||
@@ -59,6 +72,7 @@
|
||||
uniforms.lineColor.value={appSettings.value.theme && colors['outline']}
|
||||
uniforms.zoomLimits.value={[minZoom, maxZoom]}
|
||||
uniforms.dimensions.value={[width, height]}
|
||||
uniforms.gridType.value={gridType}
|
||||
/>
|
||||
</T.Mesh>
|
||||
</T.Group>
|
||||
|
||||
@@ -5,19 +5,33 @@
|
||||
import { getGraphManager, getGraphState } from '../graph-state.svelte';
|
||||
|
||||
type Props = {
|
||||
paddingLeft?: number;
|
||||
paddingRight?: number;
|
||||
paddingTop?: number;
|
||||
paddingBottom?: number;
|
||||
onnode: (n: NodeInstance) => void;
|
||||
};
|
||||
|
||||
const { onnode }: Props = $props();
|
||||
const padding = 10;
|
||||
|
||||
const {
|
||||
paddingLeft = padding,
|
||||
paddingRight = padding,
|
||||
paddingTop = padding,
|
||||
paddingBottom = padding,
|
||||
onnode
|
||||
}: Props = $props();
|
||||
|
||||
const graph = getGraphManager();
|
||||
const graphState = getGraphState();
|
||||
|
||||
let input: HTMLInputElement;
|
||||
let wrapper: HTMLDivElement;
|
||||
let value = $state<string>();
|
||||
let activeNodeId = $state<NodeId>();
|
||||
|
||||
const MENU_WIDTH = 150;
|
||||
const MENU_HEIGHT = 350;
|
||||
|
||||
const allNodes = graphState.activeSocket
|
||||
? graph.getPossibleNodes(graphState.activeSocket)
|
||||
: graph.getNodeDefinitions();
|
||||
@@ -79,19 +93,52 @@
|
||||
}
|
||||
}
|
||||
|
||||
function clampAddMenuPosition() {
|
||||
if (!graphState.addMenuPosition) return;
|
||||
|
||||
const camX = graphState.cameraPosition[0];
|
||||
const camY = graphState.cameraPosition[1];
|
||||
const zoom = graphState.cameraPosition[2];
|
||||
|
||||
const halfViewportWidth = (graphState.width / 2) / zoom;
|
||||
const halfViewportHeight = (graphState.height / 2) / zoom;
|
||||
|
||||
const halfMenuWidth = (MENU_WIDTH / 2) / zoom;
|
||||
const halfMenuHeight = (MENU_HEIGHT / 2) / zoom;
|
||||
|
||||
const minX = camX - halfViewportWidth - halfMenuWidth + paddingLeft / zoom;
|
||||
const maxX = camX + halfViewportWidth - halfMenuWidth - paddingRight / zoom;
|
||||
const minY = camY - halfViewportHeight - halfMenuHeight + paddingTop / zoom;
|
||||
const maxY = camY + halfViewportHeight - halfMenuHeight - paddingBottom / zoom;
|
||||
|
||||
const clampedX = Math.max(
|
||||
minX + halfMenuWidth,
|
||||
Math.min(graphState.addMenuPosition[0], maxX - halfMenuWidth)
|
||||
);
|
||||
const clampedY = Math.max(
|
||||
minY + halfMenuHeight,
|
||||
Math.min(graphState.addMenuPosition[1], maxY - halfMenuHeight)
|
||||
);
|
||||
|
||||
if (clampedX !== graphState.addMenuPosition[0] || clampedY !== graphState.addMenuPosition[1]) {
|
||||
graphState.addMenuPosition = [clampedX, clampedY];
|
||||
}
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
const pos = graphState.addMenuPosition;
|
||||
const zoom = graphState.cameraPosition[2];
|
||||
const width = graphState.width;
|
||||
const height = graphState.height;
|
||||
|
||||
if (pos && zoom && width && height) {
|
||||
clampAddMenuPosition();
|
||||
}
|
||||
});
|
||||
|
||||
onMount(() => {
|
||||
input.disabled = false;
|
||||
setTimeout(() => input.focus(), 50);
|
||||
|
||||
const rect = wrapper.getBoundingClientRect();
|
||||
const deltaY = rect.bottom - window.innerHeight;
|
||||
const deltaX = rect.right - window.innerWidth;
|
||||
if (deltaY > 0) {
|
||||
wrapper.style.marginTop = `-${deltaY + 30}px`;
|
||||
}
|
||||
if (deltaX > 0) {
|
||||
wrapper.style.marginLeft = `-${deltaX + 30}px`;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -100,7 +147,7 @@
|
||||
position.z={graphState.addMenuPosition?.[1]}
|
||||
transform={false}
|
||||
>
|
||||
<div class="add-menu-wrapper" bind:this={wrapper}>
|
||||
<div class="add-menu-wrapper">
|
||||
<div class="header">
|
||||
<input
|
||||
id="add-menu"
|
||||
@@ -149,7 +196,7 @@
|
||||
}
|
||||
|
||||
input {
|
||||
background: var(--layer-0);
|
||||
background: var(--color-layer-0);
|
||||
font-family: var(--font-family);
|
||||
border: none;
|
||||
border-radius: 5px;
|
||||
@@ -168,10 +215,10 @@
|
||||
|
||||
.add-menu-wrapper {
|
||||
position: absolute;
|
||||
background: var(--layer-1);
|
||||
background: var(--color-layer-1);
|
||||
border-radius: 7px;
|
||||
overflow: hidden;
|
||||
border: solid 2px var(--layer-2);
|
||||
border: solid 2px var(--color-layer-2);
|
||||
width: 150px;
|
||||
}
|
||||
.content {
|
||||
@@ -184,14 +231,14 @@
|
||||
|
||||
.result {
|
||||
padding: 1em 0.9em;
|
||||
border-bottom: solid 1px var(--layer-2);
|
||||
border-bottom: solid 1px var(--color-layer-2);
|
||||
opacity: 0.7;
|
||||
font-size: 0.9em;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.result[aria-selected="true"] {
|
||||
background: var(--layer-2);
|
||||
background: var(--color-layer-2);
|
||||
opacity: 1;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
.box-selection {
|
||||
width: 40px;
|
||||
height: 20px;
|
||||
border: solid 2px var(--outline);
|
||||
border: solid 2px var(--color-outline);
|
||||
border-style: dashed;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
@@ -88,12 +88,12 @@
|
||||
position: fixed;
|
||||
pointer-events: none;
|
||||
transform: translate(var(--mx), var(--my));
|
||||
background: var(--layer-1);
|
||||
background: var(--color-layer-1);
|
||||
border-radius: 5px;
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
max-width: 250px;
|
||||
border: 1px solid var(--outline);
|
||||
border: 1px solid var(--color-outline);
|
||||
z-index: 10000;
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -2,19 +2,16 @@
|
||||
import { colors } from '../graph/colors.svelte';
|
||||
|
||||
const circleMaterial = new MeshBasicMaterial({
|
||||
color: colors.edge.clone(),
|
||||
color: colors.outline.clone(),
|
||||
toneMapped: false
|
||||
});
|
||||
|
||||
let lineColor = $state(colors.edge.clone().convertSRGBToLinear());
|
||||
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
if (appSettings.value.theme === undefined) {
|
||||
return;
|
||||
}
|
||||
circleMaterial.color = colors.edge.clone().convertSRGBToLinear();
|
||||
lineColor = colors.edge.clone().convertSRGBToLinear();
|
||||
circleMaterial.color = colors.outline.clone().convertSRGBToLinear();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -35,6 +32,7 @@
|
||||
import { CubicBezierCurve } from 'three/src/extras/curves/CubicBezierCurve.js';
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import { getGraphState } from '../graph-state.svelte';
|
||||
import MeshGradientLineMaterial from './MeshGradientLine/MeshGradientLineMaterial.svelte';
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
@@ -45,12 +43,17 @@
|
||||
y2: number;
|
||||
z: number;
|
||||
id?: string;
|
||||
inputType?: string;
|
||||
outputType?: string;
|
||||
};
|
||||
|
||||
const { x1, y1, x2, y2, z, id }: Props = $props();
|
||||
const { x1, y1, x2, y2, z, inputType = 'unknown', outputType = 'unknown', id }: Props = $props();
|
||||
|
||||
const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
|
||||
|
||||
const inputColor = $derived(graphState.colors.getColor(inputType));
|
||||
const outputColor = $derived(graphState.colors.getColor(outputType));
|
||||
|
||||
let points = $state<Vector3[]>([]);
|
||||
|
||||
let lastId: string | null = null;
|
||||
@@ -106,9 +109,9 @@
|
||||
position.z={y1}
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
material={circleMaterial}
|
||||
>
|
||||
<T.CircleGeometry args={[0.5, 16]} />
|
||||
<T.MeshBasicMaterial color={inputColor} toneMapped={false} />
|
||||
</T.Mesh>
|
||||
|
||||
<T.Mesh
|
||||
@@ -119,6 +122,7 @@
|
||||
material={circleMaterial}
|
||||
>
|
||||
<T.CircleGeometry args={[0.5, 16]} />
|
||||
<T.MeshBasicMaterial color={outputColor} toneMapped={false} />
|
||||
</T.Mesh>
|
||||
|
||||
{#if graphState.hoveredEdgeId === id}
|
||||
@@ -126,7 +130,8 @@
|
||||
<MeshLineGeometry {points} />
|
||||
<MeshLineMaterial
|
||||
width={thickness * 5}
|
||||
color={lineColor}
|
||||
color={inputColor}
|
||||
tonemapped={false}
|
||||
opacity={0.5}
|
||||
transparent
|
||||
/>
|
||||
@@ -135,5 +140,10 @@
|
||||
|
||||
<T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
|
||||
<MeshLineGeometry {points} />
|
||||
<MeshLineMaterial width={thickness} color={lineColor} />
|
||||
<MeshGradientLineMaterial
|
||||
width={thickness}
|
||||
colorStart={inputColor}
|
||||
colorEnd={outputColor}
|
||||
tonemapped={false}
|
||||
/>
|
||||
</T.Mesh>
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
<script lang="ts">
|
||||
import { T, useThrelte } from '@threlte/core';
|
||||
import { Color, ShaderMaterial, Vector2 } from 'three';
|
||||
import fragmentShader from './fragment.frag';
|
||||
import type { MeshLineMaterialProps } from './types';
|
||||
import vertexShader from './vertex.vert';
|
||||
|
||||
let {
|
||||
opacity = 1,
|
||||
colorStart = '#ffffff',
|
||||
colorEnd = '#ffffff',
|
||||
dashOffset = 0,
|
||||
dashArray = 0,
|
||||
dashRatio = 0,
|
||||
attenuate = true,
|
||||
width = 1,
|
||||
scaleDown = 0,
|
||||
alphaMap,
|
||||
ref = $bindable(),
|
||||
children,
|
||||
...props
|
||||
}: MeshLineMaterialProps = $props();
|
||||
|
||||
let { invalidate, size } = useThrelte();
|
||||
|
||||
// svelte-ignore state_referenced_locally
|
||||
const uniforms = {
|
||||
lineWidth: { value: width },
|
||||
colorStart: { value: new Color(colorStart) },
|
||||
colorEnd: { value: new Color(colorEnd) },
|
||||
opacity: { value: opacity },
|
||||
resolution: { value: new Vector2(1, 1) },
|
||||
sizeAttenuation: { value: attenuate ? 1 : 0 },
|
||||
dashArray: { value: dashArray },
|
||||
useDash: { value: dashArray > 0 ? 1 : 0 },
|
||||
dashOffset: { value: dashOffset },
|
||||
dashRatio: { value: dashRatio },
|
||||
scaleDown: { value: scaleDown / 10 },
|
||||
alphaTest: { value: 0 },
|
||||
alphaMap: { value: alphaMap },
|
||||
useAlphaMap: { value: alphaMap ? 1 : 0 }
|
||||
};
|
||||
|
||||
const material = new ShaderMaterial({ uniforms });
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.lineWidth.value = width;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.opacity.value = opacity;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.resolution.value.set($size.width, $size.height);
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.sizeAttenuation.value = attenuate ? 1 : 0;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.dashArray.value = dashArray;
|
||||
uniforms.useDash.value = dashArray > 0 ? 1 : 0;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.dashOffset.value = dashOffset;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.dashRatio.value = dashRatio;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.scaleDown.value = scaleDown / 10;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.alphaMap.value = alphaMap;
|
||||
uniforms.useAlphaMap.value = alphaMap ? 1 : 0;
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.colorStart.value.set(colorStart);
|
||||
invalidate();
|
||||
});
|
||||
|
||||
$effect.pre(() => {
|
||||
uniforms.colorEnd.value.set(colorEnd);
|
||||
invalidate();
|
||||
});
|
||||
</script>
|
||||
|
||||
<T
|
||||
is={material}
|
||||
bind:ref
|
||||
{fragmentShader}
|
||||
{vertexShader}
|
||||
{...props}
|
||||
>
|
||||
{@render children?.({ ref: material })}
|
||||
</T>
|
||||
@@ -0,0 +1,30 @@
|
||||
uniform vec3 colorStart;
|
||||
uniform vec3 colorEnd;
|
||||
|
||||
uniform float useDash;
|
||||
uniform float dashArray;
|
||||
uniform float dashOffset;
|
||||
uniform float dashRatio;
|
||||
uniform sampler2D alphaMap;
|
||||
uniform float useAlphaMap;
|
||||
|
||||
varying vec2 vUV;
|
||||
varying vec4 vColor;
|
||||
varying float vCounters;
|
||||
|
||||
vec4 CustomLinearTosRGB( in vec4 value ) {
|
||||
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
vec4 c = mix(vec4(colorStart,1.0),vec4(colorEnd, 1.0), vCounters);
|
||||
|
||||
if( useAlphaMap == 1. ) c.a *= texture2D( alphaMap, vUV ).r;
|
||||
|
||||
if( useDash == 1. ){
|
||||
c.a *= ceil(mod(vCounters + dashOffset, dashArray) - (dashArray * dashRatio));
|
||||
}
|
||||
|
||||
gl_FragColor = CustomLinearTosRGB(c);
|
||||
}
|
||||
68
app/src/lib/graph-interface/edges/MeshGradientLine/types.ts
Normal file
68
app/src/lib/graph-interface/edges/MeshGradientLine/types.ts
Normal file
@@ -0,0 +1,68 @@
|
||||
import type { Props } from '@threlte/core';
|
||||
import type { BufferGeometry, Vector3 } from 'three';
|
||||
import type { ColorRepresentation, ShaderMaterial, Texture } from 'three';
|
||||
|
||||
export type MeshLineGeometryProps = Props<BufferGeometry> & {
|
||||
/**
|
||||
* @default []
|
||||
*/
|
||||
points: Vector3[];
|
||||
|
||||
/**
|
||||
* @default 'none'
|
||||
*/
|
||||
shape?: 'none' | 'taper' | 'custom';
|
||||
|
||||
/**
|
||||
* @default () => 1
|
||||
*/
|
||||
shapeFunction?: (p: number) => number;
|
||||
};
|
||||
|
||||
export type MeshLineMaterialProps =
|
||||
& Omit<
|
||||
Props<ShaderMaterial>,
|
||||
'uniforms' | 'fragmentShader' | 'vertexShader'
|
||||
>
|
||||
& {
|
||||
/**
|
||||
* @default 1
|
||||
*/
|
||||
opacity?: number;
|
||||
|
||||
/**
|
||||
* @default '#ffffff'
|
||||
*/
|
||||
color?: ColorRepresentation;
|
||||
|
||||
/**
|
||||
* @default 0
|
||||
*/
|
||||
dashOffset?: number;
|
||||
|
||||
/**
|
||||
* @default 0
|
||||
*/
|
||||
dashArray?: number;
|
||||
|
||||
/**
|
||||
* @default 0
|
||||
*/
|
||||
dashRatio?: number;
|
||||
|
||||
/**
|
||||
* @default true
|
||||
*/
|
||||
attenuate?: boolean;
|
||||
|
||||
/**
|
||||
* @default 1
|
||||
*/
|
||||
width?: number;
|
||||
|
||||
/**
|
||||
* @default 0
|
||||
*/
|
||||
scaleDown?: number;
|
||||
alphaMap?: Texture | undefined;
|
||||
};
|
||||
@@ -0,0 +1,83 @@
|
||||
attribute vec3 previous;
|
||||
attribute vec3 next;
|
||||
attribute float side;
|
||||
attribute float width;
|
||||
attribute float counters;
|
||||
|
||||
uniform vec2 resolution;
|
||||
uniform float lineWidth;
|
||||
uniform vec3 color;
|
||||
uniform float opacity;
|
||||
uniform float sizeAttenuation;
|
||||
uniform float scaleDown;
|
||||
|
||||
varying vec2 vUV;
|
||||
varying vec4 vColor;
|
||||
varying float vCounters;
|
||||
|
||||
vec2 intoScreen(vec4 i) {
|
||||
return resolution * (0.5 * i.xy / i.w + 0.5);
|
||||
}
|
||||
|
||||
void main() {
|
||||
float aspect = resolution.y / resolution.x;
|
||||
|
||||
mat4 m = projectionMatrix * modelViewMatrix;
|
||||
|
||||
vec4 currentClip = m * vec4( position, 1.0 );
|
||||
vec4 prevClip = m * vec4( previous, 1.0 );
|
||||
vec4 nextClip = m * vec4( next, 1.0 );
|
||||
|
||||
vec4 currentNormed = currentClip / currentClip.w;
|
||||
vec4 prevNormed = prevClip / prevClip.w;
|
||||
vec4 nextNormed = nextClip / nextClip.w;
|
||||
|
||||
vec2 currentScreen = intoScreen(currentNormed);
|
||||
vec2 prevScreen = intoScreen(prevNormed);
|
||||
vec2 nextScreen = intoScreen(nextNormed);
|
||||
|
||||
float actualWidth = lineWidth * width;
|
||||
|
||||
vec2 dir;
|
||||
if(nextScreen == currentScreen) {
|
||||
dir = normalize( currentScreen - prevScreen );
|
||||
} else if(prevScreen == currentScreen) {
|
||||
dir = normalize( nextScreen - currentScreen );
|
||||
} else {
|
||||
vec2 inDir = currentScreen - prevScreen;
|
||||
vec2 outDir = nextScreen - currentScreen;
|
||||
vec2 fullDir = nextScreen - prevScreen;
|
||||
|
||||
if(length(fullDir) > 0.0) {
|
||||
dir = normalize(fullDir);
|
||||
} else if(length(inDir) > 0.0){
|
||||
dir = normalize(inDir);
|
||||
} else {
|
||||
dir = normalize(outDir);
|
||||
}
|
||||
}
|
||||
|
||||
vec2 normal = vec2(-dir.y, dir.x);
|
||||
|
||||
if(sizeAttenuation != 0.0) {
|
||||
normal /= currentClip.w;
|
||||
normal *= min(resolution.x, resolution.y);
|
||||
}
|
||||
|
||||
if (scaleDown > 0.0) {
|
||||
float dist = length(nextNormed - prevNormed);
|
||||
normal *= smoothstep(0.0, scaleDown, dist);
|
||||
}
|
||||
|
||||
vec2 offsetInScreen = actualWidth * normal * side * 0.5;
|
||||
|
||||
vec2 withOffsetScreen = currentScreen + offsetInScreen;
|
||||
vec3 withOffsetNormed = vec3((2.0 * withOffsetScreen/resolution - 1.0), currentNormed.z);
|
||||
|
||||
vCounters = counters;
|
||||
vColor = vec4( color, opacity );
|
||||
vUV = uv;
|
||||
|
||||
gl_Position = currentClip.w * vec4(withOffsetNormed, 1.0);
|
||||
|
||||
}
|
||||
265
app/src/lib/graph-interface/graph-manager.svelte.test.ts
Normal file
265
app/src/lib/graph-interface/graph-manager.svelte.test.ts
Normal file
@@ -0,0 +1,265 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import { GraphManager } from './graph-manager.svelte';
|
||||
import {
|
||||
createMockNodeRegistry,
|
||||
mockFloatInputNode,
|
||||
mockFloatOutputNode,
|
||||
mockGeometryOutputNode,
|
||||
mockPathInputNode,
|
||||
mockVec3OutputNode
|
||||
} from './test-utils';
|
||||
|
||||
describe('GraphManager', () => {
|
||||
describe('getPossibleSockets', () => {
|
||||
describe('when dragging an output socket', () => {
|
||||
it('should return compatible input sockets based on type', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockFloatOutputNode,
|
||||
mockFloatInputNode,
|
||||
mockGeometryOutputNode,
|
||||
mockPathInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const floatInputNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const floatOutputNode = manager.createNode({
|
||||
type: 'test/node/output',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(floatInputNode).toBeDefined();
|
||||
expect(floatOutputNode).toBeDefined();
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: floatOutputNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
expect(possibleSockets.length).toBe(1);
|
||||
const socketNodeIds = possibleSockets.map(([node]) => node.id);
|
||||
expect(socketNodeIds).toContain(floatInputNode!.id);
|
||||
});
|
||||
|
||||
it('should exclude self node from possible sockets', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockFloatOutputNode,
|
||||
mockFloatInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const floatInputNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(floatInputNode).toBeDefined();
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: floatInputNode!,
|
||||
index: 'value',
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
const socketNodeIds = possibleSockets.map(([node]) => node.id);
|
||||
expect(socketNodeIds).not.toContain(floatInputNode!.id);
|
||||
});
|
||||
|
||||
it('should exclude parent nodes from possible sockets when dragging output', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockFloatOutputNode,
|
||||
mockFloatInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const parentNode = manager.createNode({
|
||||
type: 'test/node/output',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const childNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(parentNode).toBeDefined();
|
||||
expect(childNode).toBeDefined();
|
||||
|
||||
if (parentNode && childNode) {
|
||||
manager.createEdge(parentNode, 0, childNode, 'value');
|
||||
}
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: parentNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
const socketNodeIds = possibleSockets.map(([node]) => node.id);
|
||||
expect(socketNodeIds).not.toContain(childNode!.id);
|
||||
});
|
||||
|
||||
it('should return sockets compatible with accepts property', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockGeometryOutputNode,
|
||||
mockPathInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const geometryOutputNode = manager.createNode({
|
||||
type: 'test/node/geometry',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const pathInputNode = manager.createNode({
|
||||
type: 'test/node/path',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(geometryOutputNode).toBeDefined();
|
||||
expect(pathInputNode).toBeDefined();
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: geometryOutputNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
const socketNodeIds = possibleSockets.map(([node]) => node.id);
|
||||
expect(socketNodeIds).toContain(pathInputNode!.id);
|
||||
});
|
||||
|
||||
it('should return empty array when no compatible sockets exist', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockVec3OutputNode,
|
||||
mockFloatInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const vec3OutputNode = manager.createNode({
|
||||
type: 'test/node/vec3',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const floatInputNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(vec3OutputNode).toBeDefined();
|
||||
expect(floatInputNode).toBeDefined();
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: vec3OutputNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
const socketNodeIds = possibleSockets.map(([node]) => node.id);
|
||||
expect(socketNodeIds).not.toContain(floatInputNode!.id);
|
||||
expect(possibleSockets.length).toBe(0);
|
||||
});
|
||||
|
||||
it('should return socket info with correct socket key for inputs', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockFloatOutputNode,
|
||||
mockFloatInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const floatOutputNode = manager.createNode({
|
||||
type: 'test/node/output',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const floatInputNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(floatOutputNode).toBeDefined();
|
||||
expect(floatInputNode).toBeDefined();
|
||||
|
||||
const possibleSockets = manager.getPossibleSockets({
|
||||
node: floatOutputNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
const matchingSocket = possibleSockets.find(([node]) => node.id === floatInputNode!.id);
|
||||
expect(matchingSocket).toBeDefined();
|
||||
expect(matchingSocket![1]).toBe('value');
|
||||
});
|
||||
|
||||
it('should return multiple compatible sockets', () => {
|
||||
const registry = createMockNodeRegistry([
|
||||
mockFloatOutputNode,
|
||||
mockFloatInputNode,
|
||||
mockGeometryOutputNode,
|
||||
mockPathInputNode
|
||||
]);
|
||||
|
||||
const manager = new GraphManager(registry);
|
||||
|
||||
const floatOutputNode = manager.createNode({
|
||||
type: 'test/node/output',
|
||||
position: [0, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const geometryOutputNode = manager.createNode({
|
||||
type: 'test/node/geometry',
|
||||
position: [200, 0],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const floatInputNode = manager.createNode({
|
||||
type: 'test/node/input',
|
||||
position: [100, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
const pathInputNode = manager.createNode({
|
||||
type: 'test/node/path',
|
||||
position: [300, 100],
|
||||
props: {}
|
||||
});
|
||||
|
||||
expect(floatOutputNode).toBeDefined();
|
||||
expect(geometryOutputNode).toBeDefined();
|
||||
expect(floatInputNode).toBeDefined();
|
||||
expect(pathInputNode).toBeDefined();
|
||||
|
||||
const possibleSocketsForFloat = manager.getPossibleSockets({
|
||||
node: floatOutputNode!,
|
||||
index: 0,
|
||||
position: [0, 0]
|
||||
});
|
||||
|
||||
expect(possibleSocketsForFloat.length).toBe(1);
|
||||
expect(possibleSocketsForFloat.map(([n]) => n.id)).toContain(floatInputNode!.id);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -25,14 +25,15 @@ const clone = 'structuredClone' in self
|
||||
? self.structuredClone
|
||||
: (args: unknown) => JSON.parse(JSON.stringify(args));
|
||||
|
||||
function areSocketsCompatible(
|
||||
export function areSocketsCompatible(
|
||||
output: string | undefined,
|
||||
inputs: string | (string | undefined)[] | undefined
|
||||
) {
|
||||
if (output === '*') return true;
|
||||
if (Array.isArray(inputs) && output) {
|
||||
return inputs.includes(output);
|
||||
return inputs.includes('*') || inputs.includes(output);
|
||||
}
|
||||
return inputs === output;
|
||||
return inputs === output || inputs === '*';
|
||||
}
|
||||
|
||||
function areEdgesEqual(firstEdge: Edge, secondEdge: Edge) {
|
||||
@@ -268,14 +269,7 @@ export class GraphManager extends EventEmitter<{
|
||||
private _init(graph: Graph) {
|
||||
const nodes = new SvelteMap(
|
||||
graph.nodes.map((node) => {
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
const n = node as NodeInstance;
|
||||
if (nodeType) {
|
||||
n.state = {
|
||||
type: nodeType
|
||||
};
|
||||
}
|
||||
return [node.id, n];
|
||||
return [node.id, node as NodeInstance];
|
||||
})
|
||||
);
|
||||
|
||||
@@ -300,6 +294,30 @@ export class GraphManager extends EventEmitter<{
|
||||
this.execute();
|
||||
}
|
||||
|
||||
private async loadAllCollections() {
|
||||
// Fetch all nodes from all collections of the loaded nodes
|
||||
const nodeIds = Array.from(new Set([...this.graph.nodes.map((n) => n.type)]));
|
||||
const allCollections = new Set<`${string}/${string}`>();
|
||||
for (const id of nodeIds) {
|
||||
const [user, collection] = id.split('/');
|
||||
allCollections.add(`${user}/${collection}`);
|
||||
}
|
||||
|
||||
const allCollectionIds = await Promise
|
||||
.all([...allCollections]
|
||||
.map(async (collection) =>
|
||||
remoteRegistry
|
||||
.fetchCollection(collection)
|
||||
.then((collection: { nodes: { id: NodeId }[] }) => {
|
||||
return collection.nodes.map(n => n.id.replace(/\.wasm$/, '') as NodeId);
|
||||
})
|
||||
));
|
||||
|
||||
const missingNodeIds = [...new Set(allCollectionIds.flat())];
|
||||
|
||||
this.registry.load(missingNodeIds);
|
||||
}
|
||||
|
||||
async load(graph: Graph) {
|
||||
const a = performance.now();
|
||||
|
||||
@@ -384,7 +402,9 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
this.loaded = true;
|
||||
logger.log(`Graph loaded in ${performance.now() - a}ms`);
|
||||
|
||||
setTimeout(() => this.execute(), 100);
|
||||
this.loadAllCollections(); // lazily load all nodes from all collections
|
||||
}
|
||||
|
||||
getAllNodes() {
|
||||
@@ -491,10 +511,10 @@ export class GraphManager extends EventEmitter<{
|
||||
const inputs = Object.entries(to.state?.type?.inputs ?? {});
|
||||
const outputs = from.state?.type?.outputs ?? [];
|
||||
for (let i = 0; i < inputs.length; i++) {
|
||||
const [inputName, input] = inputs[0];
|
||||
const [inputName, input] = inputs[i];
|
||||
for (let o = 0; o < outputs.length; o++) {
|
||||
const output = outputs[0];
|
||||
if (input.type === output) {
|
||||
const output = outputs[o];
|
||||
if (input.type === output || input.type === '*') {
|
||||
return this.createEdge(from, o, to, inputName);
|
||||
}
|
||||
}
|
||||
@@ -596,11 +616,14 @@ export class GraphManager extends EventEmitter<{
|
||||
return;
|
||||
}
|
||||
|
||||
const fromType = from.state.type || this.registry.getNode(from.type);
|
||||
const toType = to.state.type || this.registry.getNode(to.type);
|
||||
|
||||
// check if socket types match
|
||||
const fromSocketType = from.state?.type?.outputs?.[fromSocket];
|
||||
const toSocketType = [to.state?.type?.inputs?.[toSocket]?.type];
|
||||
if (to.state?.type?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(to?.state?.type?.inputs?.[toSocket]?.accepts || []));
|
||||
const fromSocketType = fromType?.outputs?.[fromSocket];
|
||||
const toSocketType = [toType?.inputs?.[toSocket]?.type];
|
||||
if (toType?.inputs?.[toSocket]?.accepts) {
|
||||
toSocketType.push(...(toType?.inputs?.[toSocket]?.accepts || []));
|
||||
}
|
||||
|
||||
if (!areSocketsCompatible(fromSocketType, toSocketType)) {
|
||||
@@ -723,8 +746,9 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
|
||||
getPossibleSockets({ node, index }: Socket): [NodeInstance, string | number][] {
|
||||
const nodeType = node?.state?.type;
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
if (!nodeType) return [];
|
||||
console.log({ index });
|
||||
|
||||
const sockets: [NodeInstance, string | number][] = [];
|
||||
|
||||
@@ -739,7 +763,7 @@ export class GraphManager extends EventEmitter<{
|
||||
const ownType = nodeType?.inputs?.[index].type;
|
||||
|
||||
for (const node of nodes) {
|
||||
const nodeType = node?.state?.type;
|
||||
const nodeType = this.registry.getNode(node.type);
|
||||
const inputs = nodeType?.outputs;
|
||||
if (!inputs) continue;
|
||||
for (let index = 0; index < inputs.length; index++) {
|
||||
@@ -757,17 +781,21 @@ export class GraphManager extends EventEmitter<{
|
||||
(n) => n.id !== node.id && !parents.has(n.id)
|
||||
);
|
||||
|
||||
// get edges from this socket
|
||||
const edges = new SvelteMap(
|
||||
this.getEdgesFromNode(node)
|
||||
.filter((e) => e[1] === index)
|
||||
.map((e) => [e[2].id, e[3]])
|
||||
);
|
||||
const edges = new SvelteMap<number, string[]>();
|
||||
this.getEdgesFromNode(node)
|
||||
.filter((e) => e[1] === index)
|
||||
.forEach((e) => {
|
||||
if (edges.has(e[2].id)) {
|
||||
edges.get(e[2].id)?.push(e[3]);
|
||||
} else {
|
||||
edges.set(e[2].id, [e[3]]);
|
||||
}
|
||||
});
|
||||
|
||||
const ownType = nodeType.outputs?.[index];
|
||||
|
||||
for (const node of nodes) {
|
||||
const inputs = node?.state?.type?.inputs;
|
||||
const inputs = this.registry.getNode(node.type)?.inputs;
|
||||
if (!inputs) continue;
|
||||
for (const key in inputs) {
|
||||
const otherType = [inputs[key].type];
|
||||
@@ -775,7 +803,7 @@ export class GraphManager extends EventEmitter<{
|
||||
|
||||
if (
|
||||
areSocketsCompatible(ownType, otherType)
|
||||
&& edges.get(node.id) !== key
|
||||
&& !edges.get(node.id)?.includes(key)
|
||||
) {
|
||||
sockets.push([node, key]);
|
||||
}
|
||||
@@ -783,6 +811,7 @@ export class GraphManager extends EventEmitter<{
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`Found ${sockets.length} possible sockets`, sockets);
|
||||
return sockets;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@ import { getContext, setContext } from 'svelte';
|
||||
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
|
||||
import type { OrthographicCamera, Vector3 } from 'three';
|
||||
import type { GraphManager } from './graph-manager.svelte';
|
||||
import { ColorGenerator } from './graph/colors';
|
||||
import { getNodeHeight, getSocketPosition } from './helpers/nodeHelpers';
|
||||
|
||||
const graphStateKey = Symbol('graph-state');
|
||||
export function getGraphState() {
|
||||
@@ -27,7 +29,32 @@ type EdgeData = {
|
||||
points: Vector3[];
|
||||
};
|
||||
|
||||
const predefinedColors = {
|
||||
path: {
|
||||
hue: 80,
|
||||
lightness: 20,
|
||||
saturation: 80
|
||||
},
|
||||
float: {
|
||||
hue: 70,
|
||||
lightness: 10,
|
||||
saturation: 0
|
||||
},
|
||||
geometry: {
|
||||
hue: 0,
|
||||
lightness: 50,
|
||||
saturation: 70
|
||||
},
|
||||
'*': {
|
||||
hue: 200,
|
||||
lightness: 20,
|
||||
saturation: 100
|
||||
}
|
||||
} as const;
|
||||
|
||||
export class GraphState {
|
||||
colors = new ColorGenerator(predefinedColors);
|
||||
|
||||
constructor(private graph: GraphManager) {
|
||||
$effect.root(() => {
|
||||
$effect(() => {
|
||||
@@ -83,7 +110,7 @@ export class GraphState {
|
||||
addMenuPosition = $state<[number, number] | null>(null);
|
||||
|
||||
snapToGrid = $state(false);
|
||||
showGrid = $state(true);
|
||||
backgroundType = $state<'grid' | 'dots' | 'none'>('grid');
|
||||
showHelp = $state(false);
|
||||
|
||||
cameraDown = [0, 0];
|
||||
@@ -159,44 +186,27 @@ export class GraphState {
|
||||
return 1;
|
||||
}
|
||||
|
||||
getSocketPosition(
|
||||
node: NodeInstance,
|
||||
index: string | number
|
||||
): [number, number] {
|
||||
if (typeof index === 'number') {
|
||||
return [
|
||||
(node?.state?.x ?? node.position[0]) + 20,
|
||||
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index
|
||||
];
|
||||
} else {
|
||||
const _index = Object.keys(node.state?.type?.inputs || {}).indexOf(index);
|
||||
return [
|
||||
node?.state?.x ?? node.position[0],
|
||||
(node?.state?.y ?? node.position[1]) + 10 + 10 * _index
|
||||
];
|
||||
tryConnectToDebugNode(nodeId: number) {
|
||||
const node = this.graph.nodes.get(nodeId);
|
||||
if (!node) return;
|
||||
if (node.type.endsWith('/debug')) return;
|
||||
if (!node.state.type?.outputs?.length) return;
|
||||
for (const _node of this.graph.nodes.values()) {
|
||||
if (_node.type.endsWith('/debug')) {
|
||||
this.graph.createEdge(node, 0, _node, 'input');
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private nodeHeightCache: Record<string, number> = {};
|
||||
getNodeHeight(nodeTypeId: string) {
|
||||
if (nodeTypeId in this.nodeHeightCache) {
|
||||
return this.nodeHeightCache[nodeTypeId];
|
||||
const debugNode = this.graph.createNode({
|
||||
type: 'max/plantarium/debug',
|
||||
position: [node.position[0] + 30, node.position[1]],
|
||||
props: {}
|
||||
});
|
||||
|
||||
if (debugNode) {
|
||||
this.graph.createEdge(node, 0, debugNode, 'input');
|
||||
}
|
||||
const node = this.graph.getNodeType(nodeTypeId);
|
||||
if (!node?.inputs) {
|
||||
return 5;
|
||||
}
|
||||
const height = 5
|
||||
+ 10
|
||||
* Object.keys(node.inputs).filter(
|
||||
(p) =>
|
||||
p !== 'seed'
|
||||
&& node?.inputs
|
||||
&& !(node?.inputs?.[p] !== undefined && 'setting' in node.inputs[p])
|
||||
&& node.inputs[p].hidden !== true
|
||||
).length;
|
||||
this.nodeHeightCache[nodeTypeId] = height;
|
||||
return height;
|
||||
}
|
||||
|
||||
copyNodes() {
|
||||
@@ -249,14 +259,14 @@ export class GraphState {
|
||||
|
||||
let { node, index, position } = socket;
|
||||
|
||||
// remove existing edge
|
||||
// if the socket is an input socket -> remove existing edges
|
||||
if (typeof index === 'string') {
|
||||
const edges = this.graph.getEdgesToNode(node);
|
||||
for (const edge of edges) {
|
||||
if (edge[3] === index) {
|
||||
node = edge[0];
|
||||
index = edge[1];
|
||||
position = this.getSocketPosition(node, index);
|
||||
position = getSocketPosition(node, index);
|
||||
this.graph.removeEdge(edge);
|
||||
break;
|
||||
}
|
||||
@@ -276,7 +286,7 @@ export class GraphState {
|
||||
return {
|
||||
node,
|
||||
index,
|
||||
position: this.getSocketPosition(node, index)
|
||||
position: getSocketPosition(node, index)
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -313,7 +323,7 @@ export class GraphState {
|
||||
for (const node of this.graph.nodes.values()) {
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.getNodeHeight(node.type);
|
||||
const height = getNodeHeight(node.state.type!);
|
||||
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
|
||||
clickedNodeId = node.id;
|
||||
break;
|
||||
@@ -325,14 +335,12 @@ export class GraphState {
|
||||
}
|
||||
|
||||
isNodeInView(node: NodeInstance) {
|
||||
const height = this.getNodeHeight(node.type);
|
||||
const height = getNodeHeight(node.state.type!);
|
||||
const width = 20;
|
||||
return (
|
||||
node.position[0] > this.cameraBounds[0] - width
|
||||
return node.position[0] > this.cameraBounds[0] - width
|
||||
&& node.position[0] < this.cameraBounds[1]
|
||||
&& node.position[1] > this.cameraBounds[2] - height
|
||||
&& node.position[1] < this.cameraBounds[3]
|
||||
);
|
||||
&& node.position[1] < this.cameraBounds[3];
|
||||
}
|
||||
|
||||
openNodePalette() {
|
||||
|
||||
@@ -11,15 +11,18 @@
|
||||
import Debug from '../debug/Debug.svelte';
|
||||
import EdgeEl from '../edges/Edge.svelte';
|
||||
import { getGraphManager, getGraphState } from '../graph-state.svelte';
|
||||
import { getSocketPosition } from '../helpers/nodeHelpers';
|
||||
import NodeEl from '../node/Node.svelte';
|
||||
import { maxZoom, minZoom } from './constants';
|
||||
import { FileDropEventManager } from './drop.events';
|
||||
import { MouseEventManager } from './mouse.events';
|
||||
|
||||
const {
|
||||
keymap
|
||||
keymap,
|
||||
addMenuPadding
|
||||
}: {
|
||||
keymap: ReturnType<typeof createKeyMap>;
|
||||
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
|
||||
} = $props();
|
||||
|
||||
const graph = getGraphManager();
|
||||
@@ -36,8 +39,8 @@
|
||||
return [0, 0, 0, 0];
|
||||
}
|
||||
|
||||
const pos1 = graphState.getSocketPosition(fromNode, edge[1]);
|
||||
const pos2 = graphState.getSocketPosition(toNode, edge[3]);
|
||||
const pos1 = getSocketPosition(fromNode, edge[1]);
|
||||
const pos2 = getSocketPosition(toNode, edge[3]);
|
||||
return [pos1[0], pos1[1], pos2[0], pos2[1]];
|
||||
}
|
||||
|
||||
@@ -92,6 +95,13 @@
|
||||
graphState.activeSocket = null;
|
||||
graphState.addMenuPosition = null;
|
||||
}
|
||||
|
||||
function getSocketType(node: NodeInstance, index: number | string): string {
|
||||
if (typeof index === 'string') {
|
||||
return node.state.type?.inputs?.[index].type || 'unknown';
|
||||
}
|
||||
return node.state.type?.outputs?.[index] || 'unknown';
|
||||
}
|
||||
</script>
|
||||
|
||||
<svelte:window
|
||||
@@ -132,8 +142,9 @@
|
||||
position={graphState.cameraPosition}
|
||||
/>
|
||||
|
||||
{#if graphState.showGrid !== false}
|
||||
{#if graphState.backgroundType !== 'none'}
|
||||
<Background
|
||||
type={graphState.backgroundType}
|
||||
cameraPosition={graphState.cameraPosition}
|
||||
{maxZoom}
|
||||
{minZoom}
|
||||
@@ -159,12 +170,20 @@
|
||||
|
||||
{#if graph.status === 'idle'}
|
||||
{#if graphState.addMenuPosition}
|
||||
<AddMenu onnode={handleNodeCreation} />
|
||||
<AddMenu
|
||||
onnode={handleNodeCreation}
|
||||
paddingTop={addMenuPadding?.top}
|
||||
paddingRight={addMenuPadding?.right}
|
||||
paddingBottom={addMenuPadding?.bottom}
|
||||
paddingLeft={addMenuPadding?.left}
|
||||
/>
|
||||
{/if}
|
||||
|
||||
{#if graphState.activeSocket}
|
||||
<EdgeEl
|
||||
z={graphState.cameraPosition[2]}
|
||||
inputType={getSocketType(graphState.activeSocket.node, graphState.activeSocket.index)}
|
||||
outputType={getSocketType(graphState.activeSocket.node, graphState.activeSocket.index)}
|
||||
x1={graphState.activeSocket.position[0]}
|
||||
y1={graphState.activeSocket.position[1]}
|
||||
x2={graphState.edgeEndPosition?.[0] ?? graphState.mousePosition[0]}
|
||||
@@ -177,6 +196,8 @@
|
||||
<EdgeEl
|
||||
id={graph.getEdgeId(edge)}
|
||||
z={graphState.cameraPosition[2]}
|
||||
inputType={getSocketType(edge[0], edge[1])}
|
||||
outputType={getSocketType(edge[2], edge[3])}
|
||||
{x1}
|
||||
{y1}
|
||||
{x2}
|
||||
@@ -199,7 +220,6 @@
|
||||
<NodeEl
|
||||
{node}
|
||||
inView={graphState.isNodeInView(node)}
|
||||
z={graphState.cameraPosition[2]}
|
||||
/>
|
||||
{/each}
|
||||
</div>
|
||||
@@ -244,7 +264,7 @@
|
||||
z-index: 1;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: var(--layer-2);
|
||||
background: var(--color-layer-2);
|
||||
opacity: 0;
|
||||
}
|
||||
input:disabled {
|
||||
@@ -264,8 +284,8 @@
|
||||
border-radius: 5px;
|
||||
width: calc(100% - 20px);
|
||||
height: calc(100% - 25px);
|
||||
border: dashed 4px var(--layer-2);
|
||||
background: var(--layer-1);
|
||||
border: dashed 4px var(--color-layer-2);
|
||||
background: var(--color-layer-1);
|
||||
opacity: 0.5;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -13,11 +13,13 @@
|
||||
settings?: Record<string, unknown>;
|
||||
|
||||
activeNode?: NodeInstance;
|
||||
showGrid?: boolean;
|
||||
backgroundType?: 'grid' | 'dots' | 'none';
|
||||
snapToGrid?: boolean;
|
||||
showHelp?: boolean;
|
||||
settingTypes?: Record<string, unknown>;
|
||||
|
||||
addMenuPadding?: { left?: number; right?: number; bottom?: number; top?: number };
|
||||
|
||||
onsave?: (save: Graph) => void;
|
||||
onresult?: (result: unknown) => void;
|
||||
};
|
||||
@@ -25,11 +27,13 @@
|
||||
let {
|
||||
graph,
|
||||
registry,
|
||||
addMenuPadding,
|
||||
settings = $bindable(),
|
||||
activeNode = $bindable(),
|
||||
showGrid = $bindable(true),
|
||||
backgroundType = $bindable('grid'),
|
||||
snapToGrid = $bindable(true),
|
||||
showHelp = $bindable(false),
|
||||
settings = $bindable(),
|
||||
settingTypes = $bindable(),
|
||||
onsave,
|
||||
onresult
|
||||
@@ -43,7 +47,7 @@
|
||||
|
||||
const graphState = new GraphState(manager);
|
||||
$effect(() => {
|
||||
graphState.showGrid = showGrid;
|
||||
graphState.backgroundType = backgroundType;
|
||||
graphState.snapToGrid = snapToGrid;
|
||||
graphState.showHelp = showHelp;
|
||||
});
|
||||
@@ -83,4 +87,4 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<GraphEl {keymap} />
|
||||
<GraphEl {keymap} {addMenuPadding} />
|
||||
|
||||
@@ -9,12 +9,12 @@ const variables = [
|
||||
'outline',
|
||||
'active',
|
||||
'selected',
|
||||
'edge'
|
||||
'connection'
|
||||
] as const;
|
||||
|
||||
function getColor(variable: (typeof variables)[number]) {
|
||||
const style = getComputedStyle(document.body.parentElement!);
|
||||
const color = style.getPropertyValue(`--${variable}`);
|
||||
const color = style.getPropertyValue(`--color-${variable}`);
|
||||
return new Color().setStyle(color, LinearSRGBColorSpace);
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ $effect.root(() => {
|
||||
if (!appSettings.value.theme || !('getComputedStyle' in globalThis)) return;
|
||||
const style = getComputedStyle(document.body.parentElement!);
|
||||
for (const v of variables) {
|
||||
const hex = style.getPropertyValue(`--${v}`);
|
||||
const hex = style.getPropertyValue(`--color-${v}`);
|
||||
colors[v].setStyle(hex, LinearSRGBColorSpace);
|
||||
}
|
||||
});
|
||||
|
||||
44
app/src/lib/graph-interface/graph/colors.ts
Normal file
44
app/src/lib/graph-interface/graph/colors.ts
Normal file
@@ -0,0 +1,44 @@
|
||||
type Color = { hue: number; saturation: number; lightness: number };
|
||||
|
||||
export class ColorGenerator {
|
||||
private colors: Map<string, Color> = new Map();
|
||||
private lightnessLevels = [10, 60];
|
||||
|
||||
constructor(predefined: Record<string, Color>) {
|
||||
for (const [id, colorStr] of Object.entries(predefined)) {
|
||||
this.colors.set(id, colorStr);
|
||||
}
|
||||
}
|
||||
|
||||
public getColor(id: string): string {
|
||||
if (this.colors.has(id)) {
|
||||
return this.colorToHsl(this.colors.get(id)!);
|
||||
}
|
||||
|
||||
const newColor = this.generateNewColor();
|
||||
this.colors.set(id, newColor);
|
||||
return this.colorToHsl(newColor);
|
||||
}
|
||||
|
||||
private generateNewColor(): Color {
|
||||
const existingHues = Array.from(this.colors.values()).map(c => c.hue).sort();
|
||||
let hue = existingHues[0];
|
||||
let attempts = 0;
|
||||
|
||||
while (
|
||||
existingHues.some(h => Math.abs(h - hue) < 30 || Math.abs(h - hue) > 330)
|
||||
&& attempts < 360
|
||||
) {
|
||||
hue = (hue + 30) % 360;
|
||||
attempts++;
|
||||
}
|
||||
|
||||
const lightness = 60;
|
||||
|
||||
return { hue, lightness, saturation: 100 };
|
||||
}
|
||||
|
||||
private colorToHsl(c: Color): string {
|
||||
return `hsl(${c.hue}, ${c.saturation}%, ${c.lightness}%)`;
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ import { type NodeInstance } from '@nodarium/types';
|
||||
import type { GraphManager } from '../graph-manager.svelte';
|
||||
import { type GraphState } from '../graph-state.svelte';
|
||||
import { snapToGrid as snapPointToGrid } from '../helpers';
|
||||
import { getNodeHeight } from '../helpers/nodeHelpers';
|
||||
import { maxZoom, minZoom, zoomSpeed } from './constants';
|
||||
import { EdgeInteractionManager } from './edge.events';
|
||||
|
||||
@@ -166,15 +167,14 @@ export class MouseEventManager {
|
||||
|
||||
if (this.state.mouseDown) return;
|
||||
this.state.edgeEndPosition = null;
|
||||
const target = event.target as HTMLElement;
|
||||
|
||||
if (event.target instanceof HTMLElement) {
|
||||
if (
|
||||
event.target.nodeName !== 'CANVAS'
|
||||
&& !event.target.classList.contains('node')
|
||||
&& !event.target.classList.contains('content')
|
||||
) {
|
||||
return;
|
||||
}
|
||||
if (
|
||||
target.nodeName !== 'CANVAS'
|
||||
&& !target.classList.contains('node')
|
||||
&& !target.classList.contains('content')
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
const mx = event.clientX - this.state.rect.x;
|
||||
@@ -189,6 +189,10 @@ export class MouseEventManager {
|
||||
|
||||
// if we clicked on a node
|
||||
if (clickedNodeId !== -1) {
|
||||
if (event.ctrlKey && event.shiftKey) {
|
||||
this.state.tryConnectToDebugNode(clickedNodeId);
|
||||
return;
|
||||
}
|
||||
if (this.state.activeNodeId === -1) {
|
||||
this.state.activeNodeId = clickedNodeId;
|
||||
// if the selected node is the same as the clicked node
|
||||
@@ -265,7 +269,7 @@ export class MouseEventManager {
|
||||
}
|
||||
}
|
||||
|
||||
if (_socket && smallestDist < 0.9) {
|
||||
if (_socket && smallestDist < 1.5) {
|
||||
this.state.mousePosition = _socket.position;
|
||||
this.state.hoveredSocket = _socket;
|
||||
} else {
|
||||
@@ -290,7 +294,7 @@ export class MouseEventManager {
|
||||
if (!node?.state) continue;
|
||||
const x = node.position[0];
|
||||
const y = node.position[1];
|
||||
const height = this.state.getNodeHeight(node.type);
|
||||
const height = getNodeHeight(node.state.type!);
|
||||
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
|
||||
this.state.selectedNodes?.add(node.id);
|
||||
} else {
|
||||
|
||||
@@ -35,6 +35,9 @@ export function createNodePath({
|
||||
rightBump = false,
|
||||
aspectRatio = 1
|
||||
} = {}) {
|
||||
const leftBumpTopY = y + height / 2;
|
||||
const leftBumpBottomY = y - height / 2;
|
||||
|
||||
return `M0,${cornerTop}
|
||||
${
|
||||
cornerTop
|
||||
@@ -64,9 +67,7 @@ export function createNodePath({
|
||||
}
|
||||
${
|
||||
leftBump
|
||||
? ` V${y + height / 2} C${depth},${y + height / 2} ${depth},${y - height / 2} 0,${
|
||||
y - height / 2
|
||||
}`
|
||||
? ` V${leftBumpTopY} C${depth},${leftBumpTopY} ${depth},${leftBumpBottomY} 0,${leftBumpBottomY}`
|
||||
: ` H0`
|
||||
}
|
||||
Z`.replace(/\s+/g, ' ');
|
||||
|
||||
71
app/src/lib/graph-interface/helpers/nodeHelpers.ts
Normal file
71
app/src/lib/graph-interface/helpers/nodeHelpers.ts
Normal file
@@ -0,0 +1,71 @@
|
||||
import type { NodeDefinition, NodeInstance } from '@nodarium/types';
|
||||
|
||||
export function getParameterHeight(node: NodeDefinition, inputKey: string) {
|
||||
const input = node.inputs?.[inputKey];
|
||||
if (!input) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (inputKey === 'seed') return 0;
|
||||
if (!node.inputs) return 0;
|
||||
if ('setting' in input) return 0;
|
||||
if (input.hidden) return 0;
|
||||
|
||||
if (input.type === 'shape' && input.external !== true) {
|
||||
return 200;
|
||||
}
|
||||
if (
|
||||
input?.label !== '' && !input.external && input.type !== 'path'
|
||||
&& input.type !== 'geometry'
|
||||
) {
|
||||
return 100;
|
||||
}
|
||||
return 50;
|
||||
}
|
||||
|
||||
export function getSocketPosition(
|
||||
node: NodeInstance,
|
||||
index: string | number
|
||||
): [number, number] {
|
||||
if (typeof index === 'number') {
|
||||
return [
|
||||
(node?.state?.x ?? node.position[0]) + 20,
|
||||
(node?.state?.y ?? node.position[1]) + 2.5 + 10 * index
|
||||
];
|
||||
} else {
|
||||
let height = 5;
|
||||
const nodeType = node.state.type!;
|
||||
const inputs = nodeType.inputs || {};
|
||||
for (const inputKey in inputs) {
|
||||
const h = getParameterHeight(nodeType, inputKey) / 10;
|
||||
if (inputKey === index) {
|
||||
height += h / 2;
|
||||
break;
|
||||
}
|
||||
height += h;
|
||||
}
|
||||
return [
|
||||
node?.state?.x ?? node.position[0],
|
||||
(node?.state?.y ?? node.position[1]) + height
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
const nodeHeightCache: Record<string, number> = {};
|
||||
export function getNodeHeight(node: NodeDefinition) {
|
||||
if (node.id in nodeHeightCache) {
|
||||
return nodeHeightCache[node.id];
|
||||
}
|
||||
if (!node?.inputs) {
|
||||
return 5;
|
||||
}
|
||||
let height = 5;
|
||||
|
||||
for (const key in node.inputs) {
|
||||
const h = getParameterHeight(node, key) / 10;
|
||||
height += h;
|
||||
}
|
||||
|
||||
nodeHeightCache[node.id] = height;
|
||||
return height;
|
||||
}
|
||||
@@ -1,56 +1,88 @@
|
||||
|
||||
varying vec2 vUv;
|
||||
|
||||
uniform float uWidth;
|
||||
uniform float uHeight;
|
||||
uniform float uZoom;
|
||||
|
||||
uniform vec3 uColorDark;
|
||||
uniform vec3 uColorBright;
|
||||
|
||||
uniform vec3 uStrokeColor;
|
||||
uniform float uStrokeWidth;
|
||||
|
||||
const float uHeaderHeight = 5.0;
|
||||
uniform float uSectionHeights[16];
|
||||
uniform int uNumSections;
|
||||
|
||||
float msign(in float x) { return (x < 0.0) ? -1.0 : 1.0; }
|
||||
float sdCircle(vec2 p, float r) { return length(p) - r; }
|
||||
|
||||
vec4 roundedBoxSDF( in vec2 p, in vec2 b, in float r, in float s) {
|
||||
vec2 q = abs(p) - b + r;
|
||||
float l = b.x + b.y + 1.570796 * r;
|
||||
|
||||
float k1 = min(max(q.x, q.y), 0.0) + length(max(q, 0.0)) - r;
|
||||
float k2 = ((q.x > 0.0) ? atan(q.y, q.x) : 1.570796);
|
||||
float k3 = 3.0 + 2.0 * msign(min(p.x, -p.y)) - msign(p.x);
|
||||
float k4 = msign(p.x * p.y);
|
||||
float k5 = r * k2 + max(-q.x, 0.0);
|
||||
|
||||
float ra = s * round(k1 / s);
|
||||
float l2 = l + 1.570796 * ra;
|
||||
|
||||
return vec4(k1 - ra, k3 * l2 + k4 * (b.y + ((q.y > 0.0) ? k5 + k2 * ra : q.y)), 4.0 * l2, k1);
|
||||
}
|
||||
|
||||
void main(){
|
||||
float strokeWidth = mix(2.0, 0.5, uZoom);
|
||||
|
||||
float borderRadius = 0.5;
|
||||
float dentRadius = 0.8;
|
||||
|
||||
float y = (1.0-vUv.y) * uHeight;
|
||||
float y = (1.0 - vUv.y) * uHeight;
|
||||
float x = vUv.x * uWidth;
|
||||
|
||||
vec2 size = vec2(uWidth, uHeight);
|
||||
vec2 uv = (vUv - 0.5) * 2.0;
|
||||
vec2 uvCenter = (vUv - 0.5) * 2.0;
|
||||
|
||||
float u_border_radius = 0.4;
|
||||
vec4 distance = roundedBoxSDF(uv * size, size, u_border_radius*2.0, 0.0);
|
||||
vec4 boxData = roundedBoxSDF(uvCenter * size, size, borderRadius * 2.0, 0.0);
|
||||
float sceneSDF = boxData.w;
|
||||
|
||||
if (distance.w > 0.0 ) {
|
||||
// outside
|
||||
gl_FragColor = vec4(0.0,0.0,0.0, 0.0);
|
||||
}else{
|
||||
if (distance.w > -uStrokeWidth || mod(y+5.0, 10.0) < uStrokeWidth/2.0) {
|
||||
// draw the outer stroke
|
||||
gl_FragColor = vec4(uStrokeColor, 1.0);
|
||||
}else if (y<5.0){
|
||||
// draw the header
|
||||
gl_FragColor = vec4(uColorBright, 1.0);
|
||||
}else{
|
||||
gl_FragColor = vec4(uColorDark, 1.0);
|
||||
}
|
||||
vec2 headerDentPos = vec2(uWidth, uHeaderHeight * 0.5);
|
||||
float headerDentDist = sdCircle(vec2(x, y) - headerDentPos, dentRadius);
|
||||
sceneSDF = max(sceneSDF, -headerDentDist*2.0);
|
||||
|
||||
float currentYBoundary = uHeaderHeight;
|
||||
float previousYBoundary = uHeaderHeight;
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
if (i >= uNumSections) break;
|
||||
|
||||
float sectionHeight = uSectionHeights[i];
|
||||
currentYBoundary += sectionHeight;
|
||||
|
||||
float centerY = previousYBoundary + (sectionHeight * 0.5);
|
||||
vec2 circlePos = vec2(0.0, centerY);
|
||||
float circleDist = sdCircle(vec2(x, y) - circlePos, dentRadius);
|
||||
|
||||
sceneSDF = max(sceneSDF, -circleDist*2.0);
|
||||
previousYBoundary = currentYBoundary;
|
||||
}
|
||||
|
||||
if (sceneSDF > 0.05) {
|
||||
gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
|
||||
return;
|
||||
}
|
||||
|
||||
vec3 finalColor = (y < uHeaderHeight) ? uColorBright : uColorDark;
|
||||
bool isDivider = false;
|
||||
|
||||
float dividerY = uHeaderHeight;
|
||||
if (abs(y - dividerY) < strokeWidth * 0.25) isDivider = true;
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
if (i >= uNumSections - 1) break;
|
||||
dividerY += uSectionHeights[i];
|
||||
if (abs(y - dividerY) < strokeWidth * 0.25) isDivider = true;
|
||||
}
|
||||
|
||||
if (sceneSDF > -strokeWidth || isDivider) {
|
||||
gl_FragColor = vec4(uStrokeColor, 1.0);
|
||||
} else {
|
||||
gl_FragColor = vec4(finalColor, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
import { type Mesh } from 'three';
|
||||
import { getGraphState } from '../graph-state.svelte';
|
||||
import { colors } from '../graph/colors.svelte';
|
||||
import { getNodeHeight, getParameterHeight } from '../helpers/nodeHelpers';
|
||||
import NodeFrag from './Node.frag';
|
||||
import NodeVert from './Node.vert';
|
||||
import NodeHtml from './NodeHTML.svelte';
|
||||
@@ -14,9 +15,10 @@
|
||||
type Props = {
|
||||
node: NodeInstance;
|
||||
inView: boolean;
|
||||
z: number;
|
||||
};
|
||||
let { node = $bindable(), inView, z }: Props = $props();
|
||||
let { node = $bindable(), inView }: Props = $props();
|
||||
|
||||
const nodeType = $derived(node.state.type!);
|
||||
|
||||
const isActive = $derived(graphState.activeNodeId === node.id);
|
||||
const isSelected = $derived(graphState.selectedNodes.has(node.id));
|
||||
@@ -29,9 +31,18 @@
|
||||
: colors.outline)
|
||||
);
|
||||
|
||||
const sectionHeights = $derived(
|
||||
Object
|
||||
.keys(nodeType.inputs || {})
|
||||
.map(key => getParameterHeight(nodeType, key) / 10)
|
||||
.filter(b => !!b)
|
||||
);
|
||||
|
||||
let meshRef: Mesh | undefined = $state();
|
||||
|
||||
const height = graphState.getNodeHeight(node.type);
|
||||
const height = getNodeHeight(node.state.type!);
|
||||
|
||||
const zoom = $derived(graphState.cameraPosition[2]);
|
||||
|
||||
$effect(() => {
|
||||
if (meshRef && !node.state?.mesh) {
|
||||
@@ -39,6 +50,10 @@
|
||||
graphState.updateNodePosition(node);
|
||||
}
|
||||
});
|
||||
const zoomValue = $derived(
|
||||
(Math.log(graphState.cameraPosition[2]) - Math.log(1)) / (Math.log(40) - Math.log(1))
|
||||
);
|
||||
// const zoomValue = (graphState.cameraPosition[2] - 1) / 39;
|
||||
</script>
|
||||
|
||||
<T.Mesh
|
||||
@@ -47,7 +62,7 @@
|
||||
position.y={0.8}
|
||||
rotation.x={-Math.PI / 2}
|
||||
bind:ref={meshRef}
|
||||
visible={inView && z < 7}
|
||||
visible={inView && zoom < 7}
|
||||
>
|
||||
<T.PlaneGeometry args={[20, height]} radius={1} />
|
||||
<T.ShaderMaterial
|
||||
@@ -58,13 +73,18 @@
|
||||
uColorBright: { value: colors['layer-2'] },
|
||||
uColorDark: { value: colors['layer-1'] },
|
||||
uStrokeColor: { value: colors.outline.clone() },
|
||||
uStrokeWidth: { value: 1.0 },
|
||||
uSectionHeights: { value: [5, 10] },
|
||||
uNumSections: { value: 2 },
|
||||
uWidth: { value: 20 },
|
||||
uHeight: { value: height }
|
||||
uHeight: { value: 200 },
|
||||
uZoom: { value: 1.0 }
|
||||
}}
|
||||
uniforms.uStrokeColor.value={strokeColor.clone()}
|
||||
uniforms.uStrokeWidth.value={(7 - z) / 3}
|
||||
uniforms.uZoom.value={zoomValue}
|
||||
uniforms.uHeight.value={height}
|
||||
uniforms.uSectionHeights.value={sectionHeights}
|
||||
uniforms.uNumSections.value={sectionHeights.length}
|
||||
uniforms.uStrokeColor.value={strokeColor}
|
||||
/>
|
||||
</T.Mesh>
|
||||
|
||||
<NodeHtml bind:node {inView} {isActive} {isSelected} {z} />
|
||||
<NodeHtml bind:node {inView} {isActive} {isSelected} z={zoom} />
|
||||
|
||||
@@ -71,22 +71,22 @@
|
||||
user-select: none !important;
|
||||
cursor: pointer;
|
||||
width: 200px;
|
||||
color: var(--text-color);
|
||||
color: var(--color-text);
|
||||
transform: translate3d(var(--nx), var(--ny), 0);
|
||||
z-index: 1;
|
||||
opacity: calc((var(--cz) - 2.5) / 3.5);
|
||||
font-weight: 300;
|
||||
--stroke: var(--outline);
|
||||
--stroke: var(--color-outline);
|
||||
--stroke-width: 2px;
|
||||
}
|
||||
|
||||
.node.active {
|
||||
--stroke: var(--active);
|
||||
--stroke: var(--color-active);
|
||||
--stroke-width: 2px;
|
||||
}
|
||||
|
||||
.node.selected {
|
||||
--stroke: var(--selected);
|
||||
--stroke: var(--color-selected);
|
||||
--stroke-width: 2px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
<script lang="ts">
|
||||
import type { NodeInstance } from '@nodarium/types';
|
||||
import { appSettings } from '$lib/settings/app-settings.svelte';
|
||||
import type { NodeInstance, Socket } from '@nodarium/types';
|
||||
import { getGraphState } from '../graph-state.svelte';
|
||||
import { createNodePath } from '../helpers/index.js';
|
||||
import { getSocketPosition } from '../helpers/nodeHelpers';
|
||||
|
||||
const graphState = getGraphState();
|
||||
|
||||
@@ -14,7 +16,7 @@
|
||||
graphState.setDownSocket?.({
|
||||
node,
|
||||
index: 0,
|
||||
position: graphState.getSocketPosition?.(node, 0)
|
||||
position: getSocketPosition?.(node, 0)
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -35,22 +37,43 @@
|
||||
);
|
||||
const pathHover = $derived(
|
||||
createNodePath({
|
||||
depth: 8.5,
|
||||
height: 50,
|
||||
depth: 7,
|
||||
height: 40,
|
||||
y: 49,
|
||||
cornerTop,
|
||||
rightBump,
|
||||
aspectRatio
|
||||
})
|
||||
);
|
||||
|
||||
const socketId = $derived(`${node.id}-${0}`);
|
||||
|
||||
function getSocketType(s: Socket | null) {
|
||||
if (!s) return 'unknown';
|
||||
if (typeof s.index === 'string') {
|
||||
return s.node.state.type?.inputs?.[s.index].type || 'unknown';
|
||||
}
|
||||
return s.node.state.type?.outputs?.[s.index] || 'unknown';
|
||||
}
|
||||
const socketType = $derived(getSocketType(graphState.activeSocket));
|
||||
const hoverColor = $derived(graphState.colors.getColor(socketType));
|
||||
</script>
|
||||
|
||||
<div class="wrapper" data-node-id={node.id} data-node-type={node.type}>
|
||||
<div
|
||||
class="wrapper"
|
||||
data-node-id={node.id}
|
||||
data-node-type={node.type}
|
||||
style:--socket-color={hoverColor}
|
||||
class:possible-socket={graphState?.possibleSocketIds.has(socketId)}
|
||||
>
|
||||
<div class="content">
|
||||
{#if appSettings.value.debug.advancedMode}
|
||||
<span class="bg-white text-black! mr-2 px-1 rounded-sm opacity-30">{node.id}</span>
|
||||
{/if}
|
||||
{node.type.split('/').pop()}
|
||||
</div>
|
||||
<div
|
||||
class="click-target"
|
||||
class="target"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
onmousedown={handleMouseDown}
|
||||
@@ -78,7 +101,20 @@
|
||||
height: 50px;
|
||||
}
|
||||
|
||||
.click-target {
|
||||
.possible-socket .target::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border-radius: 100%;
|
||||
box-shadow: 0px 0px 10px var(--socket-color);
|
||||
background-color: var(--socket-color);
|
||||
outline: solid thin var(--socket-color);
|
||||
opacity: 0.7;
|
||||
z-index: -10;
|
||||
}
|
||||
|
||||
.target {
|
||||
position: absolute;
|
||||
right: 0px;
|
||||
top: 50%;
|
||||
@@ -87,11 +123,9 @@
|
||||
width: 30px;
|
||||
z-index: 100;
|
||||
border-radius: 50%;
|
||||
/* background: red; */
|
||||
/* opacity: 0.2; */
|
||||
}
|
||||
|
||||
.click-target:hover + svg path {
|
||||
.target:hover + svg path {
|
||||
d: var(--hover-path);
|
||||
}
|
||||
|
||||
@@ -108,11 +142,16 @@
|
||||
|
||||
svg path {
|
||||
stroke-width: 0.2px;
|
||||
transition: d 0.3s ease, fill 0.3s ease;
|
||||
fill: var(--layer-2);
|
||||
transition:
|
||||
d 0.3s ease,
|
||||
fill 0.3s ease;
|
||||
fill: var(--color-layer-2);
|
||||
stroke: var(--stroke);
|
||||
stroke-width: var(--stroke-width);
|
||||
d: var(--path);
|
||||
|
||||
stroke-linejoin: round;
|
||||
shape-rendering: geometricPrecision;
|
||||
}
|
||||
|
||||
.content {
|
||||
|
||||
@@ -31,11 +31,24 @@
|
||||
return 0;
|
||||
}
|
||||
|
||||
let value = $state(getDefaultValue());
|
||||
let value = $state(structuredClone($state.snapshot(getDefaultValue())));
|
||||
|
||||
function diffArray(a: number[], b?: number[] | number) {
|
||||
if (!Array.isArray(b)) return true;
|
||||
if (Array.isArray(a) !== Array.isArray(b)) return true;
|
||||
if (a.length !== b.length) return true;
|
||||
for (let i = 0; i < a.length; i++) {
|
||||
if (a[i] !== b[i]) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
if (value !== undefined && node?.props?.[id] !== value) {
|
||||
node.props = { ...node.props, [id]: value };
|
||||
const a = $state.snapshot(value);
|
||||
const b = $state.snapshot(node?.props?.[id]);
|
||||
const isDiff = Array.isArray(a) ? diffArray(a, b) : a !== b;
|
||||
if (value !== undefined && isDiff) {
|
||||
node.props = { ...node.props, [id]: a };
|
||||
if (graph) {
|
||||
graph.save();
|
||||
graph.execute();
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
<script lang="ts">
|
||||
import type { NodeInput, NodeInstance } from '@nodarium/types';
|
||||
import type { NodeInput, NodeInstance, Socket } from '@nodarium/types';
|
||||
import { getGraphManager, getGraphState } from '../graph-state.svelte';
|
||||
import { createNodePath } from '../helpers';
|
||||
import { getParameterHeight, getSocketPosition } from '../helpers/nodeHelpers';
|
||||
import NodeInputEl from './NodeInput.svelte';
|
||||
|
||||
type Props = {
|
||||
@@ -12,17 +13,18 @@
|
||||
};
|
||||
|
||||
const graph = getGraphManager();
|
||||
const graphState = getGraphState();
|
||||
const graphId = graph?.id;
|
||||
const elementId = `input-${Math.random().toString(36).substring(7)}`;
|
||||
|
||||
let { node = $bindable(), input, id, isLast }: Props = $props();
|
||||
|
||||
const inputType = $derived(node?.state?.type?.inputs?.[id]);
|
||||
const nodeType = $derived(node.state.type!);
|
||||
|
||||
const inputType = $derived(nodeType.inputs?.[id]);
|
||||
|
||||
const socketId = $derived(`${node.id}-${id}`);
|
||||
|
||||
const graphState = getGraphState();
|
||||
const graphId = graph?.id;
|
||||
|
||||
const elementId = `input-${Math.random().toString(36).substring(7)}`;
|
||||
const height = $derived(getParameterHeight(nodeType, id));
|
||||
|
||||
function handleMouseDown(ev: MouseEvent) {
|
||||
ev.preventDefault();
|
||||
@@ -30,28 +32,18 @@
|
||||
graphState.setDownSocket({
|
||||
node,
|
||||
index: id,
|
||||
position: graphState.getSocketPosition?.(node, id)
|
||||
position: getSocketPosition(node, id)
|
||||
});
|
||||
}
|
||||
|
||||
const leftBump = $derived(node.state?.type?.inputs?.[id].internal !== true);
|
||||
const leftBump = $derived(nodeType.inputs?.[id].internal !== true);
|
||||
const cornerBottom = $derived(isLast ? 5 : 0);
|
||||
const aspectRatio = 0.5;
|
||||
|
||||
const path = $derived(
|
||||
createNodePath({
|
||||
depth: 7,
|
||||
height: 20,
|
||||
y: 50.5,
|
||||
cornerBottom,
|
||||
leftBump,
|
||||
aspectRatio
|
||||
})
|
||||
);
|
||||
const pathDisabled = $derived(
|
||||
createNodePath({
|
||||
depth: 6,
|
||||
height: 18,
|
||||
height: 2000 / height,
|
||||
y: 50.5,
|
||||
cornerBottom,
|
||||
leftBump,
|
||||
@@ -60,41 +52,49 @@
|
||||
);
|
||||
const pathHover = $derived(
|
||||
createNodePath({
|
||||
depth: 8,
|
||||
height: 25,
|
||||
depth: 7,
|
||||
height: 2200 / height,
|
||||
y: 50.5,
|
||||
cornerBottom,
|
||||
leftBump,
|
||||
aspectRatio
|
||||
})
|
||||
);
|
||||
|
||||
function getSocketType(s: Socket | null) {
|
||||
if (!s) return 'unknown';
|
||||
if (typeof s.index === 'string') {
|
||||
return s.node.state.type?.inputs?.[s.index].type || 'unknown';
|
||||
}
|
||||
return s.node.state.type?.outputs?.[s.index] || 'unknown';
|
||||
}
|
||||
|
||||
const socketType = $derived(getSocketType(graphState.activeSocket));
|
||||
const hoverColor = $derived(graphState.colors.getColor(socketType));
|
||||
</script>
|
||||
|
||||
<div
|
||||
class="wrapper"
|
||||
data-node-type={node.type}
|
||||
data-node-input={id}
|
||||
class:disabled={!graphState?.possibleSocketIds.has(socketId)}
|
||||
style:height="{height}px"
|
||||
style:--socket-color={hoverColor}
|
||||
class:possible-socket={graphState?.possibleSocketIds.has(socketId)}
|
||||
>
|
||||
{#key id && graphId}
|
||||
<div class="content" class:disabled={graph?.inputSockets?.has(socketId)}>
|
||||
{#if inputType?.label !== ''}
|
||||
<label for={elementId} title={input.description}>{input.label || id}</label>
|
||||
{/if}
|
||||
<span
|
||||
class="absolute i-[tabler--help-circle] size-4 block top-2 right-2 opacity-30"
|
||||
title={JSON.stringify(input, null, 2)}
|
||||
></span>
|
||||
{#if inputType?.external !== true}
|
||||
<NodeInputEl {graph} {elementId} bind:node {input} {id} />
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
{#if node?.state?.type?.inputs?.[id]?.internal !== true}
|
||||
<div data-node-socket class="large target"></div>
|
||||
<div
|
||||
data-node-socket
|
||||
class="small target"
|
||||
class="target"
|
||||
onmousedown={handleMouseDown}
|
||||
role="button"
|
||||
tabindex="0"
|
||||
@@ -106,14 +106,9 @@
|
||||
<svg
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
viewBox="0 0 100 100"
|
||||
width="100"
|
||||
height="100"
|
||||
preserveAspectRatio="none"
|
||||
style={`
|
||||
--path: path("${path}");
|
||||
--hover-path: path("${pathHover}");
|
||||
--hover-path-disabled: path("${pathDisabled}");
|
||||
`}
|
||||
style:--path={`path("${path}")`}
|
||||
style:--hover-path={`path("${pathHover}")`}
|
||||
>
|
||||
<path vector-effect="non-scaling-stroke"></path>
|
||||
</svg>
|
||||
@@ -123,42 +118,43 @@
|
||||
.wrapper {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100px;
|
||||
transform: translateY(-0.5px);
|
||||
}
|
||||
|
||||
.target {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
position: absolute;
|
||||
border-radius: 50%;
|
||||
top: 50%;
|
||||
transform: translateY(-50%) translateX(-50%);
|
||||
/* background: red; */
|
||||
/* opacity: 0.1; */
|
||||
}
|
||||
|
||||
.small.target {
|
||||
.possible-socket .target::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border-radius: 100%;
|
||||
box-shadow: 0px 0px 10px var(--socket-color);
|
||||
background-color: var(--socket-color);
|
||||
outline: solid thin var(--socket-color);
|
||||
opacity: 0.5;
|
||||
z-index: -10;
|
||||
}
|
||||
|
||||
.large.target {
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
cursor: unset;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
:global(.hovering-sockets) .large.target {
|
||||
pointer-events: all;
|
||||
.target:hover ~ svg path{
|
||||
d: var(--hover-path);
|
||||
}
|
||||
|
||||
.content {
|
||||
position: relative;
|
||||
padding: 10px 20px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding-inline: 20px;
|
||||
height: 100%;
|
||||
justify-content: space-around;
|
||||
justify-content: center;
|
||||
gap: 10px;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
@@ -175,23 +171,20 @@
|
||||
|
||||
svg path {
|
||||
transition: d 0.3s ease, fill 0.3s ease;
|
||||
fill: var(--layer-1);
|
||||
fill: var(--color-layer-1);
|
||||
stroke: var(--stroke);
|
||||
stroke-width: var(--stroke-width);
|
||||
d: var(--path);
|
||||
}
|
||||
|
||||
:global {
|
||||
.hovering-sockets .large:hover ~ svg path {
|
||||
d: var(--hover-path);
|
||||
}
|
||||
stroke-linejoin: round;
|
||||
shape-rendering: geometricPrecision;
|
||||
}
|
||||
|
||||
.content.disabled {
|
||||
opacity: 0.2;
|
||||
}
|
||||
|
||||
.disabled svg path {
|
||||
d: var(--hover-path-disabled) !important;
|
||||
.possible-socket svg path {
|
||||
d: var(--hover-path);
|
||||
}
|
||||
</style>
|
||||
|
||||
86
app/src/lib/graph-interface/test-utils.ts
Normal file
86
app/src/lib/graph-interface/test-utils.ts
Normal file
@@ -0,0 +1,86 @@
|
||||
import type { NodeDefinition, NodeId, NodeRegistry } from '@nodarium/types';
|
||||
|
||||
export function createMockNodeRegistry(nodes: NodeDefinition[]): NodeRegistry {
|
||||
const nodesMap = new Map(nodes.map(n => [n.id, n]));
|
||||
return {
|
||||
status: 'ready' as const,
|
||||
load: async (nodeIds: NodeId[]) => {
|
||||
const loaded: NodeDefinition[] = [];
|
||||
for (const id of nodeIds) {
|
||||
if (nodesMap.has(id)) {
|
||||
loaded.push(nodesMap.get(id)!);
|
||||
}
|
||||
}
|
||||
return loaded;
|
||||
},
|
||||
getNode: (id: string) => nodesMap.get(id as NodeId),
|
||||
getAllNodes: () => Array.from(nodesMap.values()),
|
||||
register: async () => {
|
||||
throw new Error('Not implemented in mock');
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export const mockFloatOutputNode: NodeDefinition = {
|
||||
id: 'test/node/output',
|
||||
inputs: {},
|
||||
outputs: ['float'],
|
||||
meta: { title: 'Float Output' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockFloatInputNode: NodeDefinition = {
|
||||
id: 'test/node/input',
|
||||
inputs: { value: { type: 'float' } },
|
||||
outputs: [],
|
||||
meta: { title: 'Float Input' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockGeometryOutputNode: NodeDefinition = {
|
||||
id: 'test/node/geometry',
|
||||
inputs: {},
|
||||
outputs: ['geometry'],
|
||||
meta: { title: 'Geometry Output' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockPathInputNode: NodeDefinition = {
|
||||
id: 'test/node/path',
|
||||
inputs: { input: { type: 'path', accepts: ['geometry'] } },
|
||||
outputs: [],
|
||||
meta: { title: 'Path Input' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockVec3OutputNode: NodeDefinition = {
|
||||
id: 'test/node/vec3',
|
||||
inputs: {},
|
||||
outputs: ['vec3'],
|
||||
meta: { title: 'Vec3 Output' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockIntegerInputNode: NodeDefinition = {
|
||||
id: 'test/node/integer',
|
||||
inputs: { value: { type: 'integer' } },
|
||||
outputs: [],
|
||||
meta: { title: 'Integer Input' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockBooleanOutputNode: NodeDefinition = {
|
||||
id: 'test/node/boolean',
|
||||
inputs: {},
|
||||
outputs: ['boolean'],
|
||||
meta: { title: 'Boolean Output' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
|
||||
export const mockBooleanInputNode: NodeDefinition = {
|
||||
id: 'test/node/boolean-input',
|
||||
inputs: { value: { type: 'boolean' } },
|
||||
outputs: [],
|
||||
meta: { title: 'Boolean Input' },
|
||||
execute: () => new Int32Array()
|
||||
};
|
||||
110
app/src/lib/graph-templates.test.ts
Normal file
110
app/src/lib/graph-templates.test.ts
Normal file
@@ -0,0 +1,110 @@
|
||||
import { grid } from '$lib/graph-templates/grid';
|
||||
import { tree } from '$lib/graph-templates/tree';
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
describe('graph-templates', () => {
|
||||
describe('grid', () => {
|
||||
it('should create a grid graph with nodes and edges', () => {
|
||||
const result = grid(2, 3);
|
||||
expect(result.nodes.length).toBeGreaterThan(0);
|
||||
expect(result.edges.length).toBeGreaterThan(0);
|
||||
});
|
||||
|
||||
it('should have output node at the end', () => {
|
||||
const result = grid(1, 1);
|
||||
const outputNode = result.nodes.find(n => n.type === 'max/plantarium/output');
|
||||
expect(outputNode).toBeDefined();
|
||||
});
|
||||
|
||||
it('should create nodes based on grid dimensions', () => {
|
||||
const result = grid(2, 2);
|
||||
const mathNodes = result.nodes.filter(n => n.type === 'max/plantarium/math');
|
||||
expect(mathNodes.length).toBeGreaterThan(0);
|
||||
const outputNode = result.nodes.find(n => n.type === 'max/plantarium/output');
|
||||
expect(outputNode).toBeDefined();
|
||||
});
|
||||
|
||||
it('should have output node at the end', () => {
|
||||
const result = grid(1, 1);
|
||||
const outputNode = result.nodes.find(n => n.type === 'max/plantarium/output');
|
||||
expect(outputNode).toBeDefined();
|
||||
});
|
||||
|
||||
it('should create nodes based on grid dimensions', () => {
|
||||
const result = grid(2, 2);
|
||||
const mathNodes = result.nodes.filter(n => n.type === 'max/plantarium/math');
|
||||
expect(mathNodes.length).toBeGreaterThan(0);
|
||||
const outputNode = result.nodes.find(n => n.type === 'max/plantarium/output');
|
||||
expect(outputNode).toBeDefined();
|
||||
});
|
||||
|
||||
it('should have valid node positions', () => {
|
||||
const result = grid(3, 2);
|
||||
|
||||
result.nodes.forEach(node => {
|
||||
expect(node.position).toHaveLength(2);
|
||||
expect(typeof node.position[0]).toBe('number');
|
||||
expect(typeof node.position[1]).toBe('number');
|
||||
});
|
||||
});
|
||||
|
||||
it('should generate valid graph structure', () => {
|
||||
const result = grid(2, 2);
|
||||
|
||||
result.nodes.forEach(node => {
|
||||
expect(typeof node.id).toBe('number');
|
||||
expect(node.type).toBeTruthy();
|
||||
});
|
||||
|
||||
result.edges.forEach(edge => {
|
||||
expect(edge).toHaveLength(4);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe('tree', () => {
|
||||
it('should create a tree graph with specified depth', () => {
|
||||
const result = tree(0);
|
||||
|
||||
expect(result.nodes.length).toBeGreaterThan(0);
|
||||
expect(result.edges.length).toBeGreaterThan(0);
|
||||
});
|
||||
|
||||
it('should have root output node', () => {
|
||||
const result = tree(2);
|
||||
|
||||
const outputNode = result.nodes.find(n => n.type === 'max/plantarium/output');
|
||||
expect(outputNode).toBeDefined();
|
||||
expect(outputNode?.id).toBe(0);
|
||||
});
|
||||
|
||||
it('should increase node count with depth', () => {
|
||||
const tree0 = tree(0);
|
||||
const tree1 = tree(1);
|
||||
const tree2 = tree(2);
|
||||
|
||||
expect(tree0.nodes.length).toBeLessThan(tree1.nodes.length);
|
||||
expect(tree1.nodes.length).toBeLessThan(tree2.nodes.length);
|
||||
});
|
||||
|
||||
it('should create binary tree structure', () => {
|
||||
const result = tree(2);
|
||||
|
||||
const mathNodes = result.nodes.filter(n => n.type === 'max/plantarium/math');
|
||||
expect(mathNodes.length).toBeGreaterThan(0);
|
||||
|
||||
const edgeCount = result.edges.length;
|
||||
expect(edgeCount).toBe(result.nodes.length - 1);
|
||||
});
|
||||
|
||||
it('should have valid node positions', () => {
|
||||
const result = tree(3);
|
||||
|
||||
result.nodes.forEach(node => {
|
||||
expect(node.position).toHaveLength(2);
|
||||
expect(typeof node.position[0]).toBe('number');
|
||||
expect(typeof node.position[1]).toBe('number');
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -4,4 +4,5 @@ export { default as lottaFaces } from './lotta-faces.json';
|
||||
export { default as lottaNodesAndFaces } from './lotta-nodes-and-faces.json';
|
||||
export { default as lottaNodes } from './lotta-nodes.json';
|
||||
export { plant } from './plant';
|
||||
export { default as simple } from './simple.json';
|
||||
export { tree } from './tree';
|
||||
|
||||
63
app/src/lib/graph-templates/simple.json
Normal file
63
app/src/lib/graph-templates/simple.json
Normal file
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"id": 0,
|
||||
"settings": {
|
||||
"resolution.circle": 54,
|
||||
"resolution.curve": 20,
|
||||
"randomSeed": true
|
||||
},
|
||||
"meta": {
|
||||
"title": "New Project",
|
||||
"lastModified": "2026-02-03T16:56:40.375Z"
|
||||
},
|
||||
"nodes": [
|
||||
{
|
||||
"id": 9,
|
||||
"position": [
|
||||
215,
|
||||
85
|
||||
],
|
||||
"type": "max/plantarium/output",
|
||||
"props": {}
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"position": [
|
||||
165,
|
||||
72.5
|
||||
],
|
||||
"type": "max/plantarium/stem",
|
||||
"props": {
|
||||
"amount": 50,
|
||||
"length": 4,
|
||||
"thickness": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"position": [
|
||||
190,
|
||||
77.5
|
||||
],
|
||||
"type": "max/plantarium/noise",
|
||||
"props": {
|
||||
"plant": 0,
|
||||
"scale": 0.5,
|
||||
"strength": 5
|
||||
}
|
||||
}
|
||||
],
|
||||
"edges": [
|
||||
[
|
||||
10,
|
||||
0,
|
||||
11,
|
||||
"plant"
|
||||
],
|
||||
[
|
||||
11,
|
||||
0,
|
||||
9,
|
||||
"input"
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -62,7 +62,7 @@
|
||||
cursor: ew-resize;
|
||||
height: 100%;
|
||||
width: 1px;
|
||||
background: var(--outline);
|
||||
background: var(--color-outline);
|
||||
}
|
||||
.seperator::before {
|
||||
content: "";
|
||||
|
||||
145
app/src/lib/helpers.test.ts
Normal file
145
app/src/lib/helpers.test.ts
Normal file
@@ -0,0 +1,145 @@
|
||||
import { clone, debounce, humanizeDuration, humanizeNumber, lerp, snapToGrid } from '$lib/helpers';
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
describe('helpers', () => {
|
||||
describe('snapToGrid', () => {
|
||||
it('should snap to nearest grid point', () => {
|
||||
expect(snapToGrid(5, 10)).toBe(10);
|
||||
expect(snapToGrid(15, 10)).toBe(20);
|
||||
expect(snapToGrid(0, 10)).toBe(0);
|
||||
expect(snapToGrid(-10, 10)).toBe(-10);
|
||||
});
|
||||
|
||||
it('should snap exact midpoint values', () => {
|
||||
expect(snapToGrid(5, 10)).toBe(10);
|
||||
});
|
||||
|
||||
it('should use default grid size of 10', () => {
|
||||
expect(snapToGrid(5)).toBe(10);
|
||||
expect(snapToGrid(15)).toBe(20);
|
||||
});
|
||||
|
||||
it('should handle values exactly on grid', () => {
|
||||
expect(snapToGrid(10, 10)).toBe(10);
|
||||
expect(snapToGrid(20, 10)).toBe(20);
|
||||
});
|
||||
});
|
||||
|
||||
describe('lerp', () => {
|
||||
it('should linearly interpolate between two values', () => {
|
||||
expect(lerp(0, 100, 0)).toBe(0);
|
||||
expect(lerp(0, 100, 0.5)).toBe(50);
|
||||
expect(lerp(0, 100, 1)).toBe(100);
|
||||
});
|
||||
|
||||
it('should handle negative values', () => {
|
||||
expect(lerp(-50, 50, 0.5)).toBe(0);
|
||||
expect(lerp(-100, 0, 0.5)).toBe(-50);
|
||||
});
|
||||
|
||||
it('should handle t values outside 0-1 range', () => {
|
||||
expect(lerp(0, 100, -0.5)).toBe(-50);
|
||||
expect(lerp(0, 100, 1.5)).toBe(150);
|
||||
});
|
||||
});
|
||||
|
||||
describe('humanizeNumber', () => {
|
||||
it('should return unchanged numbers below 1000', () => {
|
||||
expect(humanizeNumber(0)).toBe('0');
|
||||
expect(humanizeNumber(999)).toBe('999');
|
||||
});
|
||||
|
||||
it('should add K suffix for thousands', () => {
|
||||
expect(humanizeNumber(1000)).toBe('1K');
|
||||
expect(humanizeNumber(1500)).toBe('1.5K');
|
||||
expect(humanizeNumber(999999)).toBe('1000K');
|
||||
});
|
||||
|
||||
it('should add M suffix for millions', () => {
|
||||
expect(humanizeNumber(1000000)).toBe('1M');
|
||||
expect(humanizeNumber(2500000)).toBe('2.5M');
|
||||
});
|
||||
|
||||
it('should add B suffix for billions', () => {
|
||||
expect(humanizeNumber(1000000000)).toBe('1B');
|
||||
});
|
||||
});
|
||||
|
||||
describe('humanizeDuration', () => {
|
||||
it('should return ms for very short durations', () => {
|
||||
expect(humanizeDuration(100)).toBe('100ms');
|
||||
expect(humanizeDuration(999)).toBe('999ms');
|
||||
});
|
||||
|
||||
it('should format seconds', () => {
|
||||
expect(humanizeDuration(1000)).toBe('1s');
|
||||
expect(humanizeDuration(1500)).toBe('1s500ms');
|
||||
expect(humanizeDuration(59000)).toBe('59s');
|
||||
});
|
||||
|
||||
it('should format minutes', () => {
|
||||
expect(humanizeDuration(60000)).toBe('1m');
|
||||
expect(humanizeDuration(90000)).toBe('1m 30s');
|
||||
});
|
||||
|
||||
it('should format hours', () => {
|
||||
expect(humanizeDuration(3600000)).toBe('1h');
|
||||
expect(humanizeDuration(3661000)).toBe('1h 1m 1s');
|
||||
});
|
||||
|
||||
it('should format days', () => {
|
||||
expect(humanizeDuration(86400000)).toBe('1d');
|
||||
expect(humanizeDuration(90061000)).toBe('1d 1h 1m 1s');
|
||||
});
|
||||
|
||||
it('should handle zero', () => {
|
||||
expect(humanizeDuration(0)).toBe('0ms');
|
||||
});
|
||||
});
|
||||
|
||||
describe('debounce', () => {
|
||||
it('should return a function', () => {
|
||||
const fn = debounce(() => {}, 100);
|
||||
expect(typeof fn).toBe('function');
|
||||
});
|
||||
|
||||
it('should only call once when invoked multiple times within delay', () => {
|
||||
let callCount = 0;
|
||||
const fn = debounce(() => {
|
||||
callCount++;
|
||||
}, 100);
|
||||
fn();
|
||||
const firstCall = callCount;
|
||||
fn();
|
||||
fn();
|
||||
expect(callCount).toBe(firstCall);
|
||||
});
|
||||
});
|
||||
|
||||
describe('clone', () => {
|
||||
it('should deep clone objects', () => {
|
||||
const original = { a: 1, b: { c: 2 } };
|
||||
const cloned = clone(original);
|
||||
|
||||
expect(cloned).toEqual(original);
|
||||
expect(cloned).not.toBe(original);
|
||||
expect(cloned.b).not.toBe(original.b);
|
||||
});
|
||||
|
||||
it('should handle arrays', () => {
|
||||
const original = [1, 2, [3, 4]];
|
||||
const cloned = clone(original);
|
||||
|
||||
expect(cloned).toEqual(original);
|
||||
expect(cloned).not.toBe(original);
|
||||
expect(cloned[2]).not.toBe(original[2]);
|
||||
});
|
||||
|
||||
it('should handle primitives', () => {
|
||||
expect(clone(42)).toBe(42);
|
||||
expect(clone('hello')).toBe('hello');
|
||||
expect(clone(true)).toBe(true);
|
||||
expect(clone(null)).toBe(null);
|
||||
});
|
||||
});
|
||||
});
|
||||
72
app/src/lib/helpers/deepMerge.test.ts
Normal file
72
app/src/lib/helpers/deepMerge.test.ts
Normal file
@@ -0,0 +1,72 @@
|
||||
import { isObject, mergeDeep } from '$lib/helpers/deepMerge';
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
describe('deepMerge', () => {
|
||||
describe('isObject', () => {
|
||||
it('should return true for plain objects', () => {
|
||||
expect(isObject({})).toBe(true);
|
||||
expect(isObject({ a: 1 })).toBe(true);
|
||||
});
|
||||
|
||||
it('should return false for non-objects', () => {
|
||||
expect(isObject([])).toBe(false);
|
||||
expect(isObject('string')).toBe(false);
|
||||
expect(isObject(42)).toBe(false);
|
||||
expect(isObject(undefined)).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
describe('mergeDeep', () => {
|
||||
it('should merge two flat objects', () => {
|
||||
const target = { a: 1, b: 2 };
|
||||
const source = { b: 3, c: 4 };
|
||||
const result = mergeDeep(target, source);
|
||||
|
||||
expect(result).toEqual({ a: 1, b: 3, c: 4 });
|
||||
});
|
||||
|
||||
it('should deeply merge nested objects', () => {
|
||||
const target = { a: { x: 1 }, b: { y: 2 } };
|
||||
const source = { a: { y: 2 }, c: { z: 3 } };
|
||||
const result = mergeDeep(target, source);
|
||||
|
||||
expect(result).toEqual({
|
||||
a: { x: 1, y: 2 },
|
||||
b: { y: 2 },
|
||||
c: { z: 3 }
|
||||
});
|
||||
});
|
||||
|
||||
it('should handle multiple sources', () => {
|
||||
const target = { a: 1 };
|
||||
const source1 = { b: 2 };
|
||||
const source2 = { c: 3 };
|
||||
const result = mergeDeep(target, source1, source2);
|
||||
|
||||
expect(result).toEqual({ a: 1, b: 2, c: 3 });
|
||||
});
|
||||
|
||||
it('should return target if no sources provided', () => {
|
||||
const target = { a: 1 };
|
||||
const result = mergeDeep(target);
|
||||
|
||||
expect(result).toBe(target);
|
||||
});
|
||||
|
||||
it('should overwrite non-object values', () => {
|
||||
const target = { a: { b: 1 } };
|
||||
const source = { a: 'string' };
|
||||
const result = mergeDeep(target, source);
|
||||
|
||||
expect(result.a).toBe('string');
|
||||
});
|
||||
|
||||
it('should handle arrays by replacing', () => {
|
||||
const target = { a: [1, 2] };
|
||||
const source = { a: [3, 4] };
|
||||
const result = mergeDeep(target, source);
|
||||
|
||||
expect(result.a).toEqual([3, 4]);
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -1,5 +1,37 @@
|
||||
import { browser } from '$app/environment';
|
||||
|
||||
function mergeRecursive<T>(current: T, initial: T): T {
|
||||
if (typeof initial === 'number') {
|
||||
if (typeof current === 'number') return current;
|
||||
return initial;
|
||||
}
|
||||
|
||||
if (typeof initial === 'boolean') {
|
||||
if (typeof current === 'boolean') return current;
|
||||
return initial;
|
||||
}
|
||||
|
||||
if (Array.isArray(initial)) {
|
||||
if (Array.isArray(current)) return current;
|
||||
return initial;
|
||||
}
|
||||
|
||||
if (typeof initial === 'object' && initial) {
|
||||
const merged = initial;
|
||||
if (typeof current === 'object' && current) {
|
||||
for (const key of Object.keys(initial)) {
|
||||
if (key in current) {
|
||||
// @ts-expect-error It's safe dont worry about it
|
||||
merged[key] = mergeRecursive(current[key], initial[key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return merged;
|
||||
}
|
||||
|
||||
return current;
|
||||
}
|
||||
|
||||
export class LocalStore<T> {
|
||||
value = $state<T>() as T;
|
||||
key = '';
|
||||
@@ -10,7 +42,10 @@ export class LocalStore<T> {
|
||||
|
||||
if (browser) {
|
||||
const item = localStorage.getItem(key);
|
||||
if (item) this.value = this.deserialize(item);
|
||||
if (item) {
|
||||
const storedValue = this.deserialize(item);
|
||||
this.value = mergeRecursive(storedValue, value);
|
||||
}
|
||||
}
|
||||
|
||||
$effect.root(() => {
|
||||
|
||||
11
app/src/lib/node-registry/debugNode.ts
Normal file
11
app/src/lib/node-registry/debugNode.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
export const debugNode = {
|
||||
id: 'max/plantarium/debug',
|
||||
inputs: {
|
||||
input: {
|
||||
type: '*'
|
||||
}
|
||||
},
|
||||
execute(_data: Int32Array): Int32Array {
|
||||
return _data;
|
||||
}
|
||||
} as const;
|
||||
@@ -2,6 +2,7 @@ import {
|
||||
type AsyncCache,
|
||||
type NodeDefinition,
|
||||
NodeDefinitionSchema,
|
||||
type NodeId,
|
||||
type NodeRegistry
|
||||
} from '@nodarium/types';
|
||||
import { createLogger, createWasmWrapper } from '@nodarium/utils';
|
||||
@@ -12,11 +13,19 @@ log.mute();
|
||||
export class RemoteNodeRegistry implements NodeRegistry {
|
||||
status: 'loading' | 'ready' | 'error' = 'loading';
|
||||
private nodes: Map<string, NodeDefinition> = new Map();
|
||||
private memory = new WebAssembly.Memory({ initial: 1024, maximum: 8192 });
|
||||
|
||||
constructor(
|
||||
private url: string,
|
||||
public cache?: AsyncCache<ArrayBuffer | string>
|
||||
) {}
|
||||
public cache?: AsyncCache<ArrayBuffer | string>,
|
||||
nodes?: NodeDefinition[]
|
||||
) {
|
||||
if (nodes?.length) {
|
||||
for (const node of nodes) {
|
||||
this.nodes.set(node.id, node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fetchJson(url: string, skipCache = false) {
|
||||
const finalUrl = `${this.url}/${url}`;
|
||||
@@ -163,6 +172,13 @@ export class RemoteNodeRegistry implements NodeRegistry {
|
||||
}
|
||||
|
||||
getAllNodes() {
|
||||
return [...this.nodes.values()];
|
||||
const allNodes = [...this.nodes.values()];
|
||||
log.info('getting all nodes', allNodes);
|
||||
return allNodes;
|
||||
}
|
||||
|
||||
async overwriteNode(nodeId: NodeId, node: NodeDefinition) {
|
||||
log.info('Overwritten node', { nodeId, node });
|
||||
this.nodes.set(nodeId, node);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import { Select } from '@nodarium/ui';
|
||||
import { InputSelect } from '@nodarium/ui';
|
||||
|
||||
let activeStore = $state(0);
|
||||
let { activeId }: { activeId: string } = $props();
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
<div class="breadcrumbs">
|
||||
{#if activeUser}
|
||||
<Select id="root" options={['root']} bind:value={activeStore}></Select>
|
||||
<InputSelect id="root" options={['root']} bind:value={activeStore}></InputSelect>
|
||||
{#if activeCollection}
|
||||
<button
|
||||
onclick={() => {
|
||||
@@ -35,7 +35,7 @@
|
||||
<span>{activeUser}</span>
|
||||
{/if}
|
||||
{:else}
|
||||
<Select id="root" options={['root']} bind:value={activeStore}></Select>
|
||||
<InputSelect id="root" options={['root']} bind:value={activeStore}></InputSelect>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
gap: 0.8em;
|
||||
height: 35px;
|
||||
box-sizing: border-box;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
}
|
||||
.breadcrumbs > button {
|
||||
position: relative;
|
||||
|
||||
@@ -51,7 +51,9 @@
|
||||
tabindex="0"
|
||||
ondragstart={handleDragStart}
|
||||
>
|
||||
<NodeHtml bind:node={nodeData} inView={true} position="relative" z={5} />
|
||||
{#if nodeData}
|
||||
<NodeHtml bind:node={nodeData} inView={true} position="relative" z={5} />
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -66,7 +68,7 @@
|
||||
}
|
||||
|
||||
.dragging {
|
||||
border: dashed 2px var(--outline);
|
||||
border: dashed 2px var(--color-outline);
|
||||
}
|
||||
.node-wrapper > div {
|
||||
opacity: 1;
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
|
||||
.wrapper {
|
||||
position: relative;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
display: flex;
|
||||
}
|
||||
p {
|
||||
@@ -86,15 +86,15 @@
|
||||
position: absolute;
|
||||
}
|
||||
svg {
|
||||
height: 124px;
|
||||
height: 126px;
|
||||
margin: 24px 0px;
|
||||
border-top: solid thin var(--outline);
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-top: solid thin var(--color-outline);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
width: 100%;
|
||||
}
|
||||
polyline {
|
||||
fill: none;
|
||||
stroke: var(--layer-3);
|
||||
stroke: var(--color-layer-3);
|
||||
opacity: 0.5;
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script lang="ts">
|
||||
import { humanizeNumber } from '$lib/helpers';
|
||||
import { Checkbox } from '@nodarium/ui';
|
||||
import { InputCheckbox } from '@nodarium/ui';
|
||||
import type { PerformanceData } from '@nodarium/utils';
|
||||
import BarSplit from './BarSplit.svelte';
|
||||
import Monitor from './Monitor.svelte';
|
||||
@@ -195,7 +195,7 @@
|
||||
|
||||
<div class="p-4 performance-tabler">
|
||||
<div class="flex items-center gap-2">
|
||||
<Checkbox id="show-total" bind:value={showAverage} />
|
||||
<InputCheckbox id="show-total" bind:value={showAverage} />
|
||||
<label for="show-total">Show Average</label>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
}
|
||||
polyline {
|
||||
fill: none;
|
||||
stroke: var(--layer-3);
|
||||
stroke: var(--color-layer-3);
|
||||
opacity: 1;
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
@@ -74,14 +74,14 @@
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
z-index: 2;
|
||||
background: var(--layer-0);
|
||||
border: solid thin var(--outline);
|
||||
background: var(--color-layer-0);
|
||||
border: solid thin var(--color-outline);
|
||||
border-collapse: collapse;
|
||||
}
|
||||
td {
|
||||
padding: 4px;
|
||||
padding-inline: 8px;
|
||||
font-size: 0.8em;
|
||||
border: solid thin var(--outline);
|
||||
border: solid thin var(--color-outline);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<script lang="ts">
|
||||
import { defaultPlant, lottaFaces, plant } from '$lib/graph-templates';
|
||||
import { defaultPlant, lottaFaces, plant, simple } from '$lib/graph-templates';
|
||||
import type { Graph } from '$lib/types';
|
||||
import { InputSelect } from '@nodarium/ui';
|
||||
import type { ProjectManager } from './project-manager.svelte';
|
||||
|
||||
const { projectManager } = $props<{ projectManager: ProjectManager }>();
|
||||
|
||||
let showNewProject = $state(false);
|
||||
let newProjectName = $state('');
|
||||
let selectedTemplate = $state('defaultPlant');
|
||||
|
||||
const templates = [
|
||||
{
|
||||
@@ -16,25 +16,27 @@
|
||||
graph: defaultPlant as unknown as Graph
|
||||
},
|
||||
{ name: 'Plant', value: 'plant', graph: plant as unknown as Graph },
|
||||
{ name: 'Simple', value: 'simple', graph: simple as unknown as Graph },
|
||||
{
|
||||
name: 'Lotta Faces',
|
||||
value: 'lottaFaces',
|
||||
graph: lottaFaces as unknown as Graph
|
||||
}
|
||||
];
|
||||
let selectedTemplateIndex = $state(0);
|
||||
|
||||
function handleCreate() {
|
||||
const template = templates.find((t) => t.value === selectedTemplate) || templates[0];
|
||||
const template = templates[selectedTemplateIndex] || templates[0];
|
||||
projectManager.handleCreateProject(template.graph, newProjectName);
|
||||
newProjectName = '';
|
||||
showNewProject = false;
|
||||
}
|
||||
</script>
|
||||
|
||||
<header class="flex justify-between px-4 h-[70px] border-b-1 border-[var(--outline)] items-center">
|
||||
<header class="flex justify-between px-4 h-[70px] border-b-1 border-outline items-center bg-layer-2">
|
||||
<h3>Project</h3>
|
||||
<button
|
||||
class="px-3 py-1 bg-[var(--layer-0)] rounded"
|
||||
class="px-3 py-1 bg-layer-1 rounded"
|
||||
onclick={() => (showNewProject = !showNewProject)}
|
||||
>
|
||||
New
|
||||
@@ -42,24 +44,17 @@
|
||||
</header>
|
||||
|
||||
{#if showNewProject}
|
||||
<div class="flex flex-col px-4 py-3 border-b-1 border-[var(--outline)] gap-2">
|
||||
<div class="flex flex-col px-4 py-3.5 mt-[1px] border-b-1 border-outline gap-3">
|
||||
<input
|
||||
type="text"
|
||||
bind:value={newProjectName}
|
||||
placeholder="Project name"
|
||||
class="w-full px-2 py-2 bg-gray-800 border border-gray-700 rounded"
|
||||
class="w-full px-2 py-2 bg-layer-2 rounded"
|
||||
onkeydown={(e) => e.key === 'Enter' && handleCreate()}
|
||||
/>
|
||||
<select
|
||||
bind:value={selectedTemplate}
|
||||
class="w-full px-2 py-2 bg-gray-800 border border-gray-700 rounded"
|
||||
>
|
||||
{#each templates as template (template.name)}
|
||||
<option value={template.value}>{template.name}</option>
|
||||
{/each}
|
||||
</select>
|
||||
<InputSelect options={templates.map(t => t.name)} bind:value={selectedTemplateIndex} />
|
||||
<button
|
||||
class="cursor-pointer self-end px-3 py-1 bg-blue-600 rounded"
|
||||
class="cursor-pointer self-end px-3 py-1 bg-selected rounded"
|
||||
onclick={() => handleCreate()}
|
||||
>
|
||||
Create
|
||||
@@ -67,20 +62,22 @@
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<div class="p-4 text-white min-h-screen">
|
||||
<div class="text-white min-h-screen">
|
||||
{#if projectManager.loading}
|
||||
<p>Loading...</p>
|
||||
{/if}
|
||||
|
||||
<ul class="space-y-2">
|
||||
<ul>
|
||||
{#each projectManager.projects as project (project.id)}
|
||||
<li>
|
||||
<div
|
||||
class="
|
||||
w-full text-left px-3 py-2 rounded cursor-pointer {projectManager
|
||||
h-[70px] border-b-1 border-b-outline
|
||||
flex
|
||||
w-full text-left px-3 py-2 cursor-pointer {projectManager
|
||||
.activeProjectId.value === project.id
|
||||
? 'bg-blue-600'
|
||||
: 'bg-gray-800 hover:bg-gray-700'}
|
||||
? 'border-l-2 border-l-selected pl-2.5!'
|
||||
: ''}
|
||||
"
|
||||
onclick={() => projectManager.handleSelectProject(project.id!)}
|
||||
role="button"
|
||||
@@ -89,10 +86,10 @@
|
||||
e.key === 'Enter'
|
||||
&& projectManager.handleSelectProject(project.id!)}
|
||||
>
|
||||
<div class="flex justify-between items-center">
|
||||
<div class="flex justify-between items-center grow">
|
||||
<span>{project.meta?.title || 'Untitled'}</span>
|
||||
<button
|
||||
class="text-red-400 hover:text-red-300"
|
||||
class="text-layer-1! bg-red-500 w-7 text-xl rounded-sm cursor-pointer opacity-20 hover:opacity-80"
|
||||
onclick={() => {
|
||||
projectManager.handleDeleteProject(project.id!);
|
||||
}}
|
||||
|
||||
@@ -54,7 +54,7 @@ export class ProjectManager {
|
||||
|
||||
g.id = id;
|
||||
if (!g.meta) g.meta = {};
|
||||
if (!g.meta.title) g.meta.title = title;
|
||||
g.meta.title = title;
|
||||
|
||||
db.saveGraph(g);
|
||||
this.projects = [...this.projects, g];
|
||||
|
||||
19
app/src/lib/result-viewer/Debug.svelte
Normal file
19
app/src/lib/result-viewer/Debug.svelte
Normal file
@@ -0,0 +1,19 @@
|
||||
<script lang="ts">
|
||||
import { T } from '@threlte/core';
|
||||
import type { Group } from 'three';
|
||||
import { updateDebugScene } from './debug';
|
||||
|
||||
type Props = {
|
||||
debugData?: Record<number, { type: string; data: Int32Array }>;
|
||||
};
|
||||
|
||||
let group = $state<Group>(null!);
|
||||
const { debugData }: Props = $props();
|
||||
|
||||
$effect(() => {
|
||||
if (!group || !debugData) return;
|
||||
updateDebugScene(group, $state.snapshot(debugData));
|
||||
});
|
||||
</script>
|
||||
|
||||
<T.Group bind:ref={group} />
|
||||
@@ -1,33 +1,26 @@
|
||||
<script lang="ts">
|
||||
import { colors } from '$lib/graph-interface/graph/colors.svelte';
|
||||
import { T, useTask, useThrelte } from '@threlte/core';
|
||||
import { Grid, MeshLineGeometry, MeshLineMaterial, Text } from '@threlte/extras';
|
||||
import {
|
||||
Box3,
|
||||
type BufferGeometry,
|
||||
type Group,
|
||||
Mesh,
|
||||
MeshBasicMaterial,
|
||||
Vector3,
|
||||
type Vector3Tuple
|
||||
} from 'three';
|
||||
import { Grid } from '@threlte/extras';
|
||||
import { Box3, type BufferGeometry, type Group, Mesh, MeshBasicMaterial, Vector3 } from 'three';
|
||||
import { appSettings } from '../settings/app-settings.svelte';
|
||||
import Camera from './Camera.svelte';
|
||||
import Debug from './Debug.svelte';
|
||||
|
||||
const { renderStage, invalidate: _invalidate } = useThrelte();
|
||||
|
||||
type Props = {
|
||||
fps: number[];
|
||||
lines: Vector3[][];
|
||||
debugData?: Record<number, { type: string; data: Int32Array }>;
|
||||
scene: Group;
|
||||
centerCamera: boolean;
|
||||
};
|
||||
|
||||
let {
|
||||
lines,
|
||||
centerCamera,
|
||||
fps = $bindable(),
|
||||
scene = $bindable()
|
||||
scene = $bindable(),
|
||||
debugData
|
||||
}: Props = $props();
|
||||
|
||||
let geometries = $state.raw<BufferGeometry[]>([]);
|
||||
@@ -91,18 +84,12 @@
|
||||
});
|
||||
_invalidate();
|
||||
});
|
||||
|
||||
function getPosition(geo: BufferGeometry, i: number) {
|
||||
return [
|
||||
geo.attributes.position.array[i],
|
||||
geo.attributes.position.array[i + 1],
|
||||
geo.attributes.position.array[i + 2]
|
||||
] as Vector3Tuple;
|
||||
}
|
||||
</script>
|
||||
|
||||
<Camera {center} {centerCamera} />
|
||||
|
||||
<Debug {debugData} />
|
||||
|
||||
{#if appSettings.value.showGrid}
|
||||
<Grid
|
||||
cellColor={colors['outline']}
|
||||
@@ -116,35 +103,4 @@
|
||||
fadeOrigin={new Vector3(0, 0, 0)}
|
||||
/>
|
||||
{/if}
|
||||
|
||||
<T.Group>
|
||||
{#if geometries}
|
||||
{#each geometries as geo (geo.id)}
|
||||
{#if appSettings.value.debug.showIndices}
|
||||
{#each geo.attributes.position.array, i (i)}
|
||||
{#if i % 3 === 0}
|
||||
<Text fontSize={0.25} position={getPosition(geo, i)} />
|
||||
{/if}
|
||||
{/each}
|
||||
{/if}
|
||||
|
||||
{#if appSettings.value.debug.showVertices}
|
||||
<T.Points visible={true}>
|
||||
<T is={geo} />
|
||||
<T.PointsMaterial size={0.25} />
|
||||
</T.Points>
|
||||
{/if}
|
||||
{/each}
|
||||
{/if}
|
||||
|
||||
<T.Group bind:ref={scene}></T.Group>
|
||||
</T.Group>
|
||||
|
||||
{#if appSettings.value.debug.showStemLines && lines}
|
||||
{#each lines as line (line[0].x + '-' + line[0].y + '-' + '' + line[0].z)}
|
||||
<T.Mesh>
|
||||
<MeshLineGeometry points={line} />
|
||||
<MeshLineMaterial width={0.1} color="red" depthTest={false} />
|
||||
</T.Mesh>
|
||||
{/each}
|
||||
{/if}
|
||||
<T.Group bind:ref={scene}></T.Group>
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
<script lang="ts">
|
||||
import SmallPerformanceViewer from '$lib/performance/SmallPerformanceViewer.svelte';
|
||||
import { appSettings } from '$lib/settings/app-settings.svelte';
|
||||
import { decodeFloat, splitNestedArray } from '@nodarium/utils';
|
||||
import { splitNestedArray } from '@nodarium/utils';
|
||||
import type { PerformanceStore } from '@nodarium/utils';
|
||||
import { Canvas } from '@threlte/core';
|
||||
import { Vector3 } from 'three';
|
||||
import { DoubleSide } from 'three';
|
||||
import { type Group, MeshMatcapMaterial, TextureLoader } from 'three';
|
||||
import { createGeometryPool, createInstancedGeometryPool } from './geometryPool';
|
||||
import Scene from './Scene.svelte';
|
||||
@@ -14,7 +14,8 @@
|
||||
matcap.colorSpace = 'srgb';
|
||||
const material = new MeshMatcapMaterial({
|
||||
color: 0xffffff,
|
||||
matcap
|
||||
matcap,
|
||||
side: DoubleSide
|
||||
});
|
||||
|
||||
let sceneComponent = $state<ReturnType<typeof Scene>>();
|
||||
@@ -22,6 +23,7 @@
|
||||
|
||||
let geometryPool: ReturnType<typeof createGeometryPool>;
|
||||
let instancePool: ReturnType<typeof createInstancedGeometryPool>;
|
||||
|
||||
export function updateGeometries(inputs: Int32Array[], group: Group) {
|
||||
geometryPool = geometryPool || createGeometryPool(group, material);
|
||||
instancePool = instancePool || createInstancedGeometryPool(group, material);
|
||||
@@ -39,44 +41,16 @@
|
||||
scene: Group;
|
||||
centerCamera: boolean;
|
||||
perf: PerformanceStore;
|
||||
debugData?: Record<number, { type: string; data: Int32Array }>;
|
||||
};
|
||||
|
||||
let { scene = $bindable(), centerCamera, perf }: Props = $props();
|
||||
|
||||
let lines = $state<Vector3[][]>([]);
|
||||
|
||||
function createLineGeometryFromEncodedData(encodedData: Int32Array) {
|
||||
const positions: Vector3[] = [];
|
||||
|
||||
const amount = (encodedData.length - 1) / 4;
|
||||
|
||||
for (let i = 0; i < amount; i++) {
|
||||
const x = decodeFloat(encodedData[2 + i * 4 + 0]);
|
||||
const y = decodeFloat(encodedData[2 + i * 4 + 1]);
|
||||
const z = decodeFloat(encodedData[2 + i * 4 + 2]);
|
||||
positions.push(new Vector3(x, y, z));
|
||||
}
|
||||
|
||||
return positions;
|
||||
}
|
||||
let { scene = $bindable(), centerCamera, debugData, perf }: Props = $props();
|
||||
|
||||
export const update = function update(result: Int32Array) {
|
||||
perf.addPoint('split-result');
|
||||
const inputs = splitNestedArray(result);
|
||||
perf.endPoint();
|
||||
|
||||
if (appSettings.value.debug.showStemLines) {
|
||||
perf.addPoint('create-lines');
|
||||
lines = inputs
|
||||
.map((input) => {
|
||||
if (input[0] === 0) {
|
||||
return createLineGeometryFromEncodedData(input);
|
||||
}
|
||||
})
|
||||
.filter(Boolean) as Vector3[][];
|
||||
perf.endPoint();
|
||||
}
|
||||
|
||||
perf.addPoint('update-geometries');
|
||||
|
||||
const { totalVertices, totalFaces } = updateGeometries(inputs, scene);
|
||||
@@ -88,7 +62,7 @@
|
||||
};
|
||||
</script>
|
||||
|
||||
{#if appSettings.value.debug.showPerformancePanel}
|
||||
{#if appSettings.value.debug.advancedMode}
|
||||
<SmallPerformanceViewer {fps} store={perf} />
|
||||
{/if}
|
||||
|
||||
@@ -96,8 +70,8 @@
|
||||
<Canvas>
|
||||
<Scene
|
||||
bind:this={sceneComponent}
|
||||
{lines}
|
||||
{centerCamera}
|
||||
{debugData}
|
||||
bind:scene
|
||||
bind:fps
|
||||
/>
|
||||
|
||||
90
app/src/lib/result-viewer/debug.ts
Normal file
90
app/src/lib/result-viewer/debug.ts
Normal file
@@ -0,0 +1,90 @@
|
||||
import { splitNestedArray } from '@nodarium/utils';
|
||||
import {
|
||||
BufferGeometry,
|
||||
type Group,
|
||||
InstancedMesh,
|
||||
Line,
|
||||
LineBasicMaterial,
|
||||
Matrix4,
|
||||
MeshBasicMaterial,
|
||||
SphereGeometry,
|
||||
Vector3
|
||||
} from 'three';
|
||||
|
||||
function writePath(scene: Group, data: Int32Array): Vector3[] {
|
||||
const positions: Vector3[] = [];
|
||||
const f32 = new Float32Array(data.buffer);
|
||||
|
||||
for (let i = 2; i + 2 < f32.length; i += 4) {
|
||||
const vec = new Vector3(f32[i], f32[i + 1], f32[i + 2]);
|
||||
positions.push(vec);
|
||||
}
|
||||
|
||||
// Path line
|
||||
if (positions.length >= 2) {
|
||||
const geometry = new BufferGeometry().setFromPoints(positions);
|
||||
const line = new Line(
|
||||
geometry,
|
||||
new LineBasicMaterial({ color: 0xff0000, depthTest: false })
|
||||
);
|
||||
scene.add(line);
|
||||
}
|
||||
|
||||
// Instanced spheres at points
|
||||
if (positions.length > 0) {
|
||||
const sphereGeometry = new SphereGeometry(0.05, 8, 8); // keep low-poly
|
||||
const sphereMaterial = new MeshBasicMaterial({
|
||||
color: 0xff0000,
|
||||
depthTest: false
|
||||
});
|
||||
|
||||
const spheres = new InstancedMesh(
|
||||
sphereGeometry,
|
||||
sphereMaterial,
|
||||
positions.length
|
||||
);
|
||||
|
||||
const matrix = new Matrix4();
|
||||
for (let i = 0; i < positions.length; i++) {
|
||||
matrix.makeTranslation(
|
||||
positions[i].x,
|
||||
positions[i].y,
|
||||
positions[i].z
|
||||
);
|
||||
spheres.setMatrixAt(i, matrix);
|
||||
}
|
||||
|
||||
spheres.instanceMatrix.needsUpdate = true;
|
||||
scene.add(spheres);
|
||||
}
|
||||
|
||||
return positions;
|
||||
}
|
||||
|
||||
function clearGroup(group: Group) {
|
||||
for (let i = group.children.length - 1; i >= 0; i--) {
|
||||
const child = group.children[i];
|
||||
group.remove(child);
|
||||
// optional but correct: free GPU memory
|
||||
// @ts-expect-error three.js runtime fields
|
||||
child.geometry?.dispose?.();
|
||||
// @ts-expect-error three.js runtime fields
|
||||
child.material?.dispose?.();
|
||||
}
|
||||
}
|
||||
|
||||
export function updateDebugScene(
|
||||
group: Group,
|
||||
data: Record<number, { type: string; data: Int32Array }>
|
||||
) {
|
||||
clearGroup(group);
|
||||
return Object.entries(data || {}).map(([, d]) => {
|
||||
switch (d.type) {
|
||||
case 'path':
|
||||
splitNestedArray(d.data)
|
||||
.forEach(p => writePath(group, p));
|
||||
}
|
||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
return (_g: Group) => {};
|
||||
}).flat();
|
||||
}
|
||||
39
app/src/lib/runtime/helpers.ts
Normal file
39
app/src/lib/runtime/helpers.ts
Normal file
@@ -0,0 +1,39 @@
|
||||
export function logInt32ArrayChanges(
|
||||
before: Int32Array,
|
||||
after: Int32Array,
|
||||
clamp = 10
|
||||
): void {
|
||||
if (before.length !== after.length) {
|
||||
throw new Error('Arrays must have the same length');
|
||||
}
|
||||
|
||||
let rangeStart: number | null = null;
|
||||
let collected: number[] = [];
|
||||
|
||||
const flush = (endIndex: number) => {
|
||||
if (rangeStart === null) return;
|
||||
|
||||
const preview = collected.slice(0, clamp);
|
||||
const suffix = collected.length > clamp ? '...' : '';
|
||||
|
||||
console.log(
|
||||
`Change ${rangeStart}-${endIndex}: [${preview.join(', ')}${suffix}]`
|
||||
);
|
||||
|
||||
rangeStart = null;
|
||||
collected = [];
|
||||
};
|
||||
|
||||
for (let i = 0; i < before.length; i++) {
|
||||
if (before[i] !== after[i]) {
|
||||
if (rangeStart === null) {
|
||||
rangeStart = i;
|
||||
}
|
||||
collected.push(after[i]);
|
||||
} else {
|
||||
flush(i - 1);
|
||||
}
|
||||
}
|
||||
|
||||
flush(before.length - 1);
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
import type { SettingsToStore } from '$lib/settings/app-settings.svelte';
|
||||
import { RemoteNodeRegistry } from '@nodarium/registry';
|
||||
import type {
|
||||
Graph,
|
||||
NodeDefinition,
|
||||
@@ -7,28 +9,42 @@ import type {
|
||||
SyncCache
|
||||
} from '@nodarium/types';
|
||||
import {
|
||||
concatEncodedArrays,
|
||||
createLogger,
|
||||
createWasmWrapper,
|
||||
encodeFloat,
|
||||
fastHashArrayBuffer,
|
||||
type PerformanceStore
|
||||
} from '@nodarium/utils';
|
||||
import { DevSettingsType } from '../../routes/dev/settings.svelte';
|
||||
import { logInt32ArrayChanges } from './helpers';
|
||||
import type { RuntimeNode } from './types';
|
||||
|
||||
const log = createLogger('runtime-executor');
|
||||
log.mute();
|
||||
// log.mute(); // Keep logging enabled for debug info
|
||||
|
||||
function getValue(input: NodeInput, value?: unknown) {
|
||||
const remoteRegistry = new RemoteNodeRegistry('');
|
||||
|
||||
type WasmExecute = (outputPos: number, args: number[]) => number;
|
||||
|
||||
function getValue(input: NodeInput, value?: unknown): number | number[] | Int32Array {
|
||||
if (value === undefined && 'value' in input) {
|
||||
value = input.value;
|
||||
}
|
||||
|
||||
if (input.type === 'float') {
|
||||
return encodeFloat(value as number);
|
||||
switch (input.type) {
|
||||
case 'float':
|
||||
return encodeFloat(value as number);
|
||||
|
||||
case 'select':
|
||||
return (value as number) ?? 0;
|
||||
|
||||
case 'vec3': {
|
||||
const arr = Array.isArray(value) ? value : [];
|
||||
return [0, arr.length + 1, ...arr.map(v => encodeFloat(v)), 1, 1];
|
||||
}
|
||||
}
|
||||
|
||||
if (Array.isArray(value)) {
|
||||
if (input.type === 'vec3') {
|
||||
if (input.type === 'vec3' || input.type === 'shape') {
|
||||
return [
|
||||
0,
|
||||
value.length + 1,
|
||||
@@ -40,57 +56,82 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
return [0, value.length + 1, ...value, 1, 1] as number[];
|
||||
}
|
||||
|
||||
if (typeof value === 'boolean') {
|
||||
return value ? 1 : 0;
|
||||
}
|
||||
if (typeof value === 'boolean') return value ? 1 : 0;
|
||||
if (typeof value === 'number') return value;
|
||||
if (value instanceof Int32Array) return value;
|
||||
|
||||
if (typeof value === 'number') {
|
||||
return value;
|
||||
}
|
||||
|
||||
if (value instanceof Int32Array) {
|
||||
return value;
|
||||
}
|
||||
|
||||
throw new Error(`Unknown input type ${input.type}`);
|
||||
throw new Error(`Unsupported input type: ${input.type}`);
|
||||
}
|
||||
|
||||
export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
private definitionMap: Map<string, NodeDefinition> = new Map();
|
||||
function compareInt32(a: Int32Array, b: Int32Array): boolean {
|
||||
if (a.length !== b.length) return false;
|
||||
for (let i = 0; i < a.length; i++) {
|
||||
if (a[i] !== b[i]) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
export type Pointer = {
|
||||
start: number;
|
||||
end: number;
|
||||
_title?: string;
|
||||
};
|
||||
|
||||
private seed = Math.floor(Math.random() * 100000000);
|
||||
private debugData: Record<number, { type: string; data: Int32Array }> = {};
|
||||
|
||||
perf?: PerformanceStore;
|
||||
|
||||
constructor(
|
||||
private registry: NodeRegistry,
|
||||
private readonly registry: NodeRegistry,
|
||||
public cache?: SyncCache<Int32Array>
|
||||
) {
|
||||
this.cache = undefined;
|
||||
this.refreshView();
|
||||
log.info('MemoryRuntimeExecutor initialized');
|
||||
}
|
||||
|
||||
private refreshView(): void {
|
||||
this.memoryView = new Int32Array(this.memory.buffer);
|
||||
log.info(`Memory view refreshed, length: ${this.memoryView.length}`);
|
||||
}
|
||||
|
||||
public getMemory(): Int32Array {
|
||||
return new Int32Array(this.memory.buffer);
|
||||
}
|
||||
|
||||
private map = new Map<string, { definition: NodeDefinition; execute: WasmExecute }>();
|
||||
private async getNodeDefinitions(graph: Graph) {
|
||||
if (this.registry.status !== 'ready') {
|
||||
throw new Error('Node registry is not ready');
|
||||
}
|
||||
|
||||
await this.registry.load(graph.nodes.map((node) => node.type));
|
||||
await this.registry.load(graph.nodes.map(n => n.type));
|
||||
log.info(`Loaded ${graph.nodes.length} node types from registry`);
|
||||
|
||||
const typeMap = new Map<string, NodeDefinition>();
|
||||
for (const node of graph.nodes) {
|
||||
if (!typeMap.has(node.type)) {
|
||||
const type = this.registry.getNode(node.type);
|
||||
if (type) {
|
||||
typeMap.set(node.type, type);
|
||||
}
|
||||
}
|
||||
for (const { type } of graph.nodes) {
|
||||
if (this.map.has(type)) continue;
|
||||
|
||||
const def = this.registry.getNode(type);
|
||||
if (!def) continue;
|
||||
|
||||
log.info(`Fetching WASM for node type: ${type}`);
|
||||
const buffer = await remoteRegistry.fetchArrayBuffer(`nodes/${type}.wasm`);
|
||||
const wrapper = createWasmWrapper(buffer, this.memory);
|
||||
|
||||
this.map.set(type, {
|
||||
definition: def,
|
||||
execute: wrapper.execute
|
||||
});
|
||||
log.info(`Node type ${type} loaded and wrapped`);
|
||||
}
|
||||
return typeMap;
|
||||
|
||||
return this.map;
|
||||
}
|
||||
|
||||
private async addMetaData(graph: Graph) {
|
||||
// First, lets check if all nodes have a definition
|
||||
this.definitionMap = await this.getNodeDefinitions(graph);
|
||||
this.nodes = await this.getNodeDefinitions(graph);
|
||||
log.info(`Metadata added for ${this.nodes.size} nodes`);
|
||||
|
||||
const graphNodes = graph.nodes.map(node => {
|
||||
const n = node as RuntimeNode;
|
||||
@@ -103,55 +144,68 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
return n;
|
||||
});
|
||||
|
||||
const outputNode = graphNodes.find((node) => node.type.endsWith('/output'));
|
||||
if (!outputNode) {
|
||||
throw new Error('No output node found');
|
||||
}
|
||||
const outputNode = graphNodes.find(n => n.type.endsWith('/output') || n.type.endsWith('/debug'))
|
||||
?? graphNodes[0];
|
||||
|
||||
const nodeMap = new Map(
|
||||
graphNodes.map((node) => [node.id, node])
|
||||
);
|
||||
const nodeMap = new Map(graphNodes.map(n => [n.id, n]));
|
||||
|
||||
// loop through all edges and assign the parent and child nodes to each node
|
||||
for (const edge of graph.edges) {
|
||||
const [parentId, /*_parentOutput*/, childId, childInput] = edge;
|
||||
const parent = nodeMap.get(parentId);
|
||||
const child = nodeMap.get(childId);
|
||||
if (parent && child) {
|
||||
parent.state.children.push(child);
|
||||
child.state.parents.push(parent);
|
||||
child.state.inputNodes[childInput] = parent;
|
||||
}
|
||||
if (!parent || !child) continue;
|
||||
|
||||
parent.state.children.push(child);
|
||||
child.state.parents.push(parent);
|
||||
child.state.inputNodes[childInput] = parent;
|
||||
}
|
||||
|
||||
const nodes = [];
|
||||
const nodes = new Map<number, RuntimeNode>();
|
||||
|
||||
// loop through all the nodes and assign each nodes its depth
|
||||
const stack = [outputNode];
|
||||
const stack = [outputNode, ...graphNodes.filter(n => n.type.endsWith('/debug'))];
|
||||
while (stack.length) {
|
||||
const node = stack.pop();
|
||||
if (!node) continue;
|
||||
const node = stack.pop()!;
|
||||
for (const parent of node.state.parents) {
|
||||
parent.state = parent.state || {};
|
||||
parent.state.depth = node.state.depth + 1;
|
||||
stack.push(parent);
|
||||
}
|
||||
nodes.push(node);
|
||||
nodes.set(node.id, node);
|
||||
}
|
||||
|
||||
return [outputNode, nodes] as const;
|
||||
for (const node of graphNodes) {
|
||||
if (node.type.endsWith('/debug')) {
|
||||
node.state = node.state || {};
|
||||
const parent = node.state.parents[0];
|
||||
if (parent) {
|
||||
node.state.depth = parent.state.depth - 1;
|
||||
parent.state.debugNode = true;
|
||||
}
|
||||
nodes.set(node.id, node);
|
||||
}
|
||||
}
|
||||
|
||||
const _nodes = [...nodes.values()];
|
||||
|
||||
return [outputNode, _nodes] as const;
|
||||
}
|
||||
|
||||
async execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
this.perf?.addPoint('runtime');
|
||||
private writeToMemory(value: number | number[] | Int32Array, title?: string): Pointer {
|
||||
const start = this.offset;
|
||||
|
||||
if (typeof value === 'number') {
|
||||
this.memoryView[this.offset++] = value;
|
||||
} else {
|
||||
this.memoryView.set(value, this.offset);
|
||||
this.offset += value.length;
|
||||
}
|
||||
|
||||
let a = performance.now();
|
||||
this.debugData = {};
|
||||
|
||||
// Then we add some metadata to the graph
|
||||
const [outputNode, nodes] = await this.addMetaData(graph);
|
||||
let b = performance.now();
|
||||
|
||||
this.perf?.addPoint('collect-metadata', b - a);
|
||||
const [_outputNode, nodes] = await this.addMetaData(graph);
|
||||
|
||||
/*
|
||||
* Here we sort the nodes into buckets, which we then execute one by one
|
||||
@@ -169,58 +223,75 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
(a, b) => (b.state?.depth || 0) - (a.state?.depth || 0)
|
||||
);
|
||||
|
||||
// here we store the intermediate results of the nodes
|
||||
const results: Record<string, Int32Array> = {};
|
||||
console.log({ settings });
|
||||
|
||||
if (settings['randomSeed']) {
|
||||
this.seed = Math.floor(Math.random() * 100000000);
|
||||
}
|
||||
this.printMemory();
|
||||
const seedPtr = this.writeToMemory(this.seed, 'seed');
|
||||
|
||||
const settingPtrs = new Map<string, Pointer>(
|
||||
Object.entries(settings).map((
|
||||
[key, value]
|
||||
) => [key as string, this.writeToMemory(value as number, `setting.${key}`)])
|
||||
);
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
const node_type = this.definitionMap.get(node.type)!;
|
||||
const node_type = this.nodes.get(node.type)!;
|
||||
|
||||
console.log('---------------');
|
||||
console.log('STARTING NODE EXECUTION', node_type.definition.id + '/' + node.id);
|
||||
this.printMemory();
|
||||
|
||||
// console.log(node_type.definition.inputs);
|
||||
const inputs = Object.entries(node_type.definition.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
// We should probably initially write this to memory
|
||||
if (input.type === 'seed') {
|
||||
return seedPtr;
|
||||
}
|
||||
|
||||
const title = `${node.id}.${key}`;
|
||||
|
||||
// We should probably initially write this to memory
|
||||
// If the input is linked to a setting, we use that value
|
||||
// TODO: handle nodes which reference undefined settings
|
||||
if (input.setting) {
|
||||
return settingPtrs.get(input.setting)!;
|
||||
}
|
||||
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.state.inputNodes[key];
|
||||
if (inputNode) {
|
||||
if (this.results[inputNode.id] === undefined) {
|
||||
throw new Error(
|
||||
`Node ${node.type}/${node.id} is missing input from node ${inputNode.type}/${inputNode.id}`
|
||||
);
|
||||
}
|
||||
return this.results[inputNode.id];
|
||||
}
|
||||
|
||||
// If the value is stored in the node itself, we use that value
|
||||
if (node.props?.[key] !== undefined) {
|
||||
const value = getValue(input, node.props[key]);
|
||||
console.log(`Writing prop for ${node.id} -> ${key} to memory`, node.props[key], value);
|
||||
return this.writeToMemory(value, title);
|
||||
}
|
||||
|
||||
return this.writeToMemory(getValue(input), title);
|
||||
}
|
||||
);
|
||||
|
||||
this.printMemory();
|
||||
|
||||
if (!node_type || !node.state || !node_type.execute) {
|
||||
log.warn(`Node ${node.id} has no definition`);
|
||||
continue;
|
||||
}
|
||||
|
||||
a = performance.now();
|
||||
|
||||
// Collect the inputs for the node
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
if (input.type === 'seed') {
|
||||
return this.seed;
|
||||
}
|
||||
|
||||
// If the input is linked to a setting, we use that value
|
||||
if (input.setting) {
|
||||
return getValue(input, settings[input.setting]);
|
||||
}
|
||||
|
||||
// check if the input is connected to another node
|
||||
const inputNode = node.state.inputNodes[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
throw new Error(
|
||||
`Node ${node.type} is missing input from node ${inputNode.type}`
|
||||
);
|
||||
}
|
||||
return results[inputNode.id];
|
||||
}
|
||||
|
||||
// If the value is stored in the node itself, we use that value
|
||||
if (node.props?.[key] !== undefined) {
|
||||
return getValue(input, node.props[key]);
|
||||
}
|
||||
|
||||
return getValue(input);
|
||||
}
|
||||
);
|
||||
b = performance.now();
|
||||
|
||||
this.perf?.addPoint('collected-inputs', b - a);
|
||||
this.inputPtrs[node.id] = inputs;
|
||||
const args = inputs.map(s => [s.start, s.end]).flat();
|
||||
console.log('ARGS', inputs);
|
||||
|
||||
this.printMemory();
|
||||
try {
|
||||
a = performance.now();
|
||||
const encoded_inputs = concatEncodedArrays(inputs);
|
||||
@@ -237,6 +308,12 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
log.log(`Using cached value for ${node_type.id || node.id}`);
|
||||
this.perf?.addPoint('cache-hit', 1);
|
||||
results[node.id] = cachedValue as Int32Array;
|
||||
if (node.state.debugNode && node_type.outputs) {
|
||||
this.debugData[node.id] = {
|
||||
type: node_type.outputs[0],
|
||||
data: cachedValue
|
||||
};
|
||||
}
|
||||
continue;
|
||||
}
|
||||
this.perf?.addPoint('cache-hit', 0);
|
||||
@@ -245,32 +322,152 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
log.log(`Inputs:`, inputs);
|
||||
a = performance.now();
|
||||
results[node.id] = node_type.execute(encoded_inputs);
|
||||
if (node.state.debugNode && node_type.outputs) {
|
||||
this.debugData[node.id] = {
|
||||
type: node_type.outputs[0],
|
||||
data: results[node.id]
|
||||
};
|
||||
}
|
||||
log.log('Executed', node.type, node.id);
|
||||
b = performance.now();
|
||||
|
||||
if (this.cache && node.id !== outputNode.id) {
|
||||
this.cache.set(inputHash, results[node.id]);
|
||||
this.cache.set(inputHash, this.results[node.id]);
|
||||
}
|
||||
|
||||
this.perf?.addPoint('node/' + node_type.id, b - a);
|
||||
log.log('Result:', results[node.id]);
|
||||
log.groupEnd();
|
||||
} catch (e) {
|
||||
log.groupEnd();
|
||||
log.error(`Error executing node ${node_type.id || node.id}`, e);
|
||||
console.error(`Failed to execute node ${node.type}/${node.id}`, e);
|
||||
this.isRunning = false;
|
||||
}
|
||||
}
|
||||
|
||||
// return the result of the parent of the output node
|
||||
const res = results[outputNode.id];
|
||||
this.isRunning = true;
|
||||
log.info('Execution started');
|
||||
|
||||
if (this.cache) {
|
||||
this.cache.size = sortedNodes.length * 2;
|
||||
try {
|
||||
this.offset = 0;
|
||||
this.results = {};
|
||||
this.inputPtrs = {};
|
||||
this.allPtrs = [];
|
||||
this.seed += 2;
|
||||
|
||||
this.refreshView();
|
||||
|
||||
const [outputNode, nodes] = await this.addMetaData(graph);
|
||||
|
||||
const sortedNodes = [...nodes].sort(
|
||||
(a, b) => (b.state.depth ?? 0) - (a.state.depth ?? 0)
|
||||
);
|
||||
|
||||
const seedPtr = this.writeToMemory(this.seed, 'seed');
|
||||
|
||||
const settingPtrs = new Map<string, Pointer>();
|
||||
for (const [key, value] of Object.entries(settings)) {
|
||||
const ptr = this.writeToMemory(value as number, `setting.${key}`);
|
||||
settingPtrs.set(key, ptr);
|
||||
}
|
||||
|
||||
let lastNodePtr: Pointer | undefined = undefined;
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
const nodeType = this.nodes.get(node.type);
|
||||
if (!nodeType) continue;
|
||||
|
||||
log.info(`Executing node: ${node.id} (type: ${node.type})`);
|
||||
|
||||
const inputs = Object.entries(nodeType.definition.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
if (input.type === 'seed') return seedPtr;
|
||||
|
||||
if (input.setting) {
|
||||
const ptr = settingPtrs.get(input.setting);
|
||||
if (!ptr) throw new Error(`Missing setting: ${input.setting}`);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
const src = node.state.inputNodes[key];
|
||||
if (src) {
|
||||
const res = this.results[src.id];
|
||||
if (!res) {
|
||||
throw new Error(`Missing input from ${src.type}/${src.id}`);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
if (node.props?.[key] !== undefined) {
|
||||
return this.writeToMemory(
|
||||
getValue(input, node.props[key]),
|
||||
`${node.id}.${key}`
|
||||
);
|
||||
}
|
||||
|
||||
return this.writeToMemory(getValue(input), `${node.id}.${key}`);
|
||||
}
|
||||
);
|
||||
|
||||
this.inputPtrs[node.id] = inputs;
|
||||
const args = inputs.flatMap(p => [p.start * 4, p.end * 4]);
|
||||
|
||||
log.info(`Executing node ${node.type}/${node.id}`);
|
||||
const memoryBefore = this.memoryView.slice(0, this.offset);
|
||||
const bytesWritten = nodeType.execute(this.offset * 4, args);
|
||||
this.refreshView();
|
||||
const memoryAfter = this.memoryView.slice(0, this.offset);
|
||||
logInt32ArrayChanges(memoryBefore, memoryAfter);
|
||||
this.refreshView();
|
||||
|
||||
const outLen = bytesWritten >> 2;
|
||||
const outputStart = this.offset;
|
||||
|
||||
if (
|
||||
args.length === 2
|
||||
&& inputs[0].end - inputs[0].start === outLen
|
||||
&& compareInt32(
|
||||
this.memoryView.slice(inputs[0].start, inputs[0].end),
|
||||
this.memoryView.slice(outputStart, outputStart + outLen)
|
||||
)
|
||||
) {
|
||||
this.results[node.id] = inputs[0];
|
||||
this.allPtrs.push(this.results[node.id]);
|
||||
log.info(`Node ${node.id} result reused input memory`);
|
||||
} else {
|
||||
this.results[node.id] = {
|
||||
start: outputStart,
|
||||
end: outputStart + outLen,
|
||||
_title: `${node.id} ->`
|
||||
};
|
||||
this.allPtrs.push(this.results[node.id]);
|
||||
this.offset += outLen;
|
||||
lastNodePtr = this.results[node.id];
|
||||
log.info(
|
||||
`Node ${node.id} wrote result to memory: start=${outputStart}, end=${outputStart + outLen
|
||||
}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const res = this.results[outputNode.id] ?? lastNodePtr;
|
||||
if (!res) throw new Error('Output node produced no result');
|
||||
|
||||
log.info(`Execution finished, output pointer: start=${res.start}, end=${res.end}`);
|
||||
this.refreshView();
|
||||
return this.memoryView.slice(res.start, res.end);
|
||||
} catch (e) {
|
||||
log.info('Execution error:', e);
|
||||
console.error(e);
|
||||
} finally {
|
||||
this.isRunning = false;
|
||||
console.log('Final Memory', [...this.memoryView.slice(0, 20)]);
|
||||
this.perf?.endPoint('runtime');
|
||||
log.info('Executor state reset');
|
||||
}
|
||||
}
|
||||
|
||||
this.perf?.endPoint('runtime');
|
||||
|
||||
return res as unknown as Int32Array;
|
||||
getDebugData() {
|
||||
return this.debugData;
|
||||
}
|
||||
|
||||
getPerformanceData() {
|
||||
|
||||
@@ -5,6 +5,7 @@ type RuntimeState = {
|
||||
parents: RuntimeNode[];
|
||||
children: RuntimeNode[];
|
||||
inputNodes: Record<string, RuntimeNode>;
|
||||
debugNode?: boolean;
|
||||
};
|
||||
|
||||
export type RuntimeNode = SerializedNode & { state: RuntimeState };
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { debugNode } from '$lib/node-registry/debugNode';
|
||||
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
|
||||
import type { Graph } from '@nodarium/types';
|
||||
import { createPerformanceStore } from '@nodarium/utils';
|
||||
@@ -5,7 +6,7 @@ import { MemoryRuntimeExecutor } from './runtime-executor';
|
||||
import { MemoryRuntimeCache } from './runtime-executor-cache';
|
||||
|
||||
const indexDbCache = new IndexDBCache('node-registry');
|
||||
const nodeRegistry = new RemoteNodeRegistry('', indexDbCache);
|
||||
const nodeRegistry = new RemoteNodeRegistry('', indexDbCache, [debugNode]);
|
||||
|
||||
const cache = new MemoryRuntimeCache();
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
|
||||
@@ -43,3 +44,7 @@ export async function executeGraph(
|
||||
export function getPerformanceData() {
|
||||
return performanceStore.get();
|
||||
}
|
||||
|
||||
export function getDebugData() {
|
||||
return executor.getDebugData();
|
||||
}
|
||||
|
||||
@@ -6,12 +6,15 @@ export class WorkerRuntimeExecutor implements RuntimeExecutor {
|
||||
new URL(`./worker-runtime-executor-backend.ts`, import.meta.url)
|
||||
);
|
||||
|
||||
async execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
return this.worker.executeGraph(graph, settings);
|
||||
}
|
||||
async getPerformanceData() {
|
||||
getPerformanceData() {
|
||||
return this.worker.getPerformanceData();
|
||||
}
|
||||
getDebugData() {
|
||||
return this.worker.getDebugData();
|
||||
}
|
||||
set useRuntimeCache(useCache: boolean) {
|
||||
this.worker.setUseRuntimeCache(useCache);
|
||||
}
|
||||
|
||||
@@ -56,6 +56,10 @@
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (Array.isArray(inputValue) && node.type === 'vec3') {
|
||||
return inputValue;
|
||||
}
|
||||
|
||||
// If the component is supplied with a default value use that
|
||||
if (inputValue !== undefined && typeof inputValue !== 'object') {
|
||||
return inputValue;
|
||||
@@ -98,7 +102,7 @@
|
||||
&& typeof internalValue === 'number'
|
||||
) {
|
||||
value[key] = node?.options?.[internalValue];
|
||||
} else if (internalValue) {
|
||||
} else if (internalValue !== undefined) {
|
||||
value[key] = internalValue;
|
||||
}
|
||||
});
|
||||
@@ -124,7 +128,6 @@
|
||||
|
||||
{#if key && isNodeInput(type?.[key])}
|
||||
{@const inputType = type[key]}
|
||||
<!-- Leaf input -->
|
||||
<div class="input input-{inputType.type}" class:first-level={depth === 1}>
|
||||
{#if inputType.type === 'button'}
|
||||
<button onclick={handleClick}>
|
||||
@@ -138,7 +141,6 @@
|
||||
{/if}
|
||||
</div>
|
||||
{:else if depth === 0}
|
||||
<!-- Root: iterate over top-level keys -->
|
||||
{#each Object.keys(type ?? {}).filter((k) => k !== 'title') as childKey (childKey)}
|
||||
<NestedSettings
|
||||
id={`${id}.${childKey}`}
|
||||
@@ -150,7 +152,6 @@
|
||||
{/each}
|
||||
<hr />
|
||||
{:else if key && type?.[key]}
|
||||
<!-- Group -->
|
||||
{#if depth > 0}
|
||||
<hr />
|
||||
{/if}
|
||||
@@ -210,7 +211,12 @@
|
||||
.first-level.input {
|
||||
padding-left: 1em;
|
||||
padding-right: 1em;
|
||||
padding-bottom: 1px;
|
||||
padding-bottom: 0.5px;
|
||||
gap: 3px;
|
||||
}
|
||||
|
||||
.first-level.input-boolean {
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
button {
|
||||
@@ -218,11 +224,10 @@
|
||||
}
|
||||
|
||||
hr {
|
||||
position: absolute;
|
||||
margin: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
border: none;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -6,6 +6,7 @@ const themes = [
|
||||
'catppuccin',
|
||||
'solarized',
|
||||
'high-contrast',
|
||||
'high-contrast-light',
|
||||
'nord',
|
||||
'dracula'
|
||||
] as const;
|
||||
@@ -29,10 +30,11 @@ export const AppSettingTypes = {
|
||||
},
|
||||
nodeInterface: {
|
||||
title: 'Node Interface',
|
||||
showNodeGrid: {
|
||||
type: 'boolean',
|
||||
label: 'Show Grid',
|
||||
value: true
|
||||
backgroundType: {
|
||||
type: 'select',
|
||||
label: 'Background',
|
||||
options: ['grid', 'dots', 'none'],
|
||||
value: 'grid'
|
||||
},
|
||||
snapToGrid: {
|
||||
type: 'boolean',
|
||||
@@ -57,34 +59,9 @@ export const AppSettingTypes = {
|
||||
label: 'Execute in WebWorker',
|
||||
value: true
|
||||
},
|
||||
showIndices: {
|
||||
advancedMode: {
|
||||
type: 'boolean',
|
||||
label: 'Show Indices',
|
||||
value: false
|
||||
},
|
||||
showPerformancePanel: {
|
||||
type: 'boolean',
|
||||
label: 'Show Performance Panel',
|
||||
value: false
|
||||
},
|
||||
showBenchmarkPanel: {
|
||||
type: 'boolean',
|
||||
label: 'Show Benchmark Panel',
|
||||
value: false
|
||||
},
|
||||
showVertices: {
|
||||
type: 'boolean',
|
||||
label: 'Show Vertices',
|
||||
value: false
|
||||
},
|
||||
showStemLines: {
|
||||
type: 'boolean',
|
||||
label: 'Show Stem Lines',
|
||||
value: false
|
||||
},
|
||||
showGraphJson: {
|
||||
type: 'boolean',
|
||||
label: 'Show Graph Source',
|
||||
label: 'Advanced Mode',
|
||||
value: false
|
||||
},
|
||||
cache: {
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
{#if panelState.activePanel.value === id}
|
||||
<div class="wrapper" class:hidden>
|
||||
{#if title}
|
||||
<header>
|
||||
<header class="bg-layer-2">
|
||||
<h3>{title}</h3>
|
||||
</header>
|
||||
{/if}
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
<style>
|
||||
header {
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
height: 70px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -2,13 +2,16 @@
|
||||
import { type Snippet } from 'svelte';
|
||||
import { panelState as state } from './PanelState.svelte';
|
||||
|
||||
const { children } = $props<{ children?: Snippet }>();
|
||||
let { children, open = $bindable(false) } = $props<{ children?: Snippet; open?: boolean }>();
|
||||
|
||||
$effect(() => {
|
||||
open = !!state.activePanel.value;
|
||||
});
|
||||
</script>
|
||||
|
||||
<div class="wrapper" class:visible={state.activePanel.value}>
|
||||
<div class="tabs">
|
||||
<button aria-label="Close" onclick={() => state.toggleOpen()}>
|
||||
<span class="icon-[tabler--settings]"></span>
|
||||
<span class="absolute i-[tabler--chevron-left] w-6 h-6 block"></span>
|
||||
</button>
|
||||
{#each state.keys as panelId (panelId)}
|
||||
@@ -45,7 +48,7 @@
|
||||
}
|
||||
|
||||
.content {
|
||||
background: var(--layer-1);
|
||||
background: var(--color-layer-1);
|
||||
z-index: 10;
|
||||
position: relative;
|
||||
max-height: 100vh;
|
||||
@@ -55,7 +58,7 @@
|
||||
.tabs {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border-right: solid thin var(--outline);
|
||||
border-right: solid thin var(--color-outline);
|
||||
}
|
||||
|
||||
.tabs > button {
|
||||
@@ -66,9 +69,9 @@
|
||||
border: none;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
border-bottom: solid thin var(--outline);
|
||||
border-left: solid thin var(--outline);
|
||||
background: var(--layer-1);
|
||||
border-bottom: solid thin var(--color-outline);
|
||||
border-left: solid thin var(--color-outline);
|
||||
background: var(--color-layer-1);
|
||||
}
|
||||
|
||||
.tabs > button > span {
|
||||
@@ -76,7 +79,7 @@
|
||||
}
|
||||
|
||||
.tabs > button.active {
|
||||
background: var(--layer-2);
|
||||
background: var(--color-layer-2);
|
||||
}
|
||||
|
||||
.tabs > button.active span {
|
||||
|
||||
@@ -42,11 +42,13 @@
|
||||
const store: Store = {};
|
||||
Object.keys(inputs).forEach((key) => {
|
||||
if (props) {
|
||||
const value = props[key] || inputs[key].value;
|
||||
const value = props[key] !== undefined ? props[key] : inputs[key].value;
|
||||
if (Array.isArray(value) || typeof value === 'number') {
|
||||
store[key] = value;
|
||||
} else if (typeof value === 'boolean') {
|
||||
store[key] = value ? 1 : 0;
|
||||
} else {
|
||||
console.error('Wrong error');
|
||||
console.error('Wrong error', { value });
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -95,5 +97,5 @@
|
||||
type={nodeDefinition}
|
||||
/>
|
||||
{:else}
|
||||
<p class="mx-4">Node has no settings</p>
|
||||
<p class="mx-4 mt-4">Node has no settings</p>
|
||||
{/if}
|
||||
|
||||
@@ -11,14 +11,16 @@
|
||||
let { manager, node = $bindable() }: Props = $props();
|
||||
</script>
|
||||
|
||||
<div class='{node?"border-l-2 pl-3.5!":""} bg-layer-2 flex items-center h-[70px] border-b-1 border-l-selected border-b-outline pl-4'>
|
||||
<h3>Node Settings</h3>
|
||||
</div>
|
||||
|
||||
{#if node}
|
||||
{#key node.id}
|
||||
{#if node}
|
||||
<ActiveNodeSelected {manager} bind:node />
|
||||
{:else}
|
||||
<p class="mx-4">Active Node has no Settings</p>
|
||||
{/if}
|
||||
{/key}
|
||||
{:else}
|
||||
<p class="mx-4">No node selected</p>
|
||||
<p class="mx-4 mt-4">No node selected</p>
|
||||
{/if}
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
import { humanizeDuration } from '$lib/helpers';
|
||||
import { localState } from '$lib/helpers/localState.svelte';
|
||||
import Monitor from '$lib/performance/Monitor.svelte';
|
||||
import { Float } from '@nodarium/ui';
|
||||
import { InputNumber } from '@nodarium/ui';
|
||||
import { writable } from 'svelte/store';
|
||||
|
||||
function calculateStandardDeviation(array: number[]) {
|
||||
@@ -125,7 +125,7 @@
|
||||
</progress>
|
||||
{:else}
|
||||
<label for="bench-samples">Samples</label>
|
||||
<Float id="bench-sample" bind:value={amount.value} max={1000} />
|
||||
<InputNumber id="bench-sample" bind:value={amount.value} max={1000} step={1} />
|
||||
<button onclick={benchmark} disabled={isRunning}>start</button>
|
||||
{/if}
|
||||
</div>
|
||||
@@ -138,7 +138,7 @@
|
||||
gap: 1em;
|
||||
}
|
||||
.monitor-wrapper {
|
||||
border: solid thin var(--outline);
|
||||
border: solid thin var(--color-outline);
|
||||
border-bottom: none;
|
||||
}
|
||||
i {
|
||||
|
||||
185
app/src/lib/sidebar/panels/Changelog.svelte
Normal file
185
app/src/lib/sidebar/panels/Changelog.svelte
Normal file
@@ -0,0 +1,185 @@
|
||||
<script lang="ts">
|
||||
import { Details } from '@nodarium/ui';
|
||||
import { micromark } from 'micromark';
|
||||
|
||||
type Props = {
|
||||
git?: Record<string, string>;
|
||||
changelog?: string;
|
||||
};
|
||||
|
||||
const {
|
||||
git,
|
||||
changelog
|
||||
}: Props = $props();
|
||||
|
||||
const typeMap = new Map([
|
||||
['fix', 'border-l-red-800'],
|
||||
['feat', 'border-l-green-800'],
|
||||
['chore', 'border-l-gray-800'],
|
||||
['docs', 'border-l-blue-800'],
|
||||
['refactor', 'border-l-purple-800'],
|
||||
['ci', 'border-l-red-400']
|
||||
]);
|
||||
|
||||
function detectCommitType(commit: string) {
|
||||
for (const key of typeMap.keys()) {
|
||||
if (commit.startsWith(key)) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
function parseCommit(line?: string) {
|
||||
if (!line) return;
|
||||
|
||||
const regex = /^\s*-\s*\[([a-f0-9]+)\]\((https?:\/\/[^\s)]+)\)\s+(.+)$/;
|
||||
|
||||
const match = line.match(regex);
|
||||
if (!match) {
|
||||
return;
|
||||
}
|
||||
|
||||
const [, sha, link, description] = match;
|
||||
|
||||
return {
|
||||
sha,
|
||||
link,
|
||||
description,
|
||||
type: detectCommitType(description)
|
||||
};
|
||||
}
|
||||
|
||||
function parseChangelog(md: string) {
|
||||
return md.split(/^# v/gm)
|
||||
.filter(l => !!l.length)
|
||||
.map(release => {
|
||||
const [firstLine, ...rest] = release.split('\n');
|
||||
const title = firstLine.trim();
|
||||
|
||||
const blocks = rest
|
||||
.join('\n')
|
||||
.split('---');
|
||||
|
||||
const commits = blocks.length > 1
|
||||
? blocks
|
||||
.at(-1)
|
||||
?.split('\n')
|
||||
?.map(line => parseCommit(line))
|
||||
?.filter(c => !!c)
|
||||
: [];
|
||||
|
||||
const description = (
|
||||
blocks.length > 1
|
||||
? blocks
|
||||
.slice(0, -1)
|
||||
.join('\n')
|
||||
: blocks[0]
|
||||
).trim();
|
||||
|
||||
return {
|
||||
description: micromark(description),
|
||||
title,
|
||||
commits
|
||||
};
|
||||
});
|
||||
}
|
||||
</script>
|
||||
|
||||
<div id="changelog" class="p-4 font-mono text-text overflow-y-auto max-h-full space-y-5">
|
||||
{#if git}
|
||||
<div class="mb-4 p-3 bg-layer-2 text-xs rounded">
|
||||
<p><strong>Branch:</strong> {git.branch}</p>
|
||||
<p>
|
||||
<strong>Commit:</strong>
|
||||
<a
|
||||
href="https://git.max-richter.dev/max/nodarium/commit/{git.sha}"
|
||||
class="link"
|
||||
target="_blank"
|
||||
>
|
||||
{git.sha.slice(0, 7)}
|
||||
</a>
|
||||
– {git.commit_message}
|
||||
</p>
|
||||
<p>
|
||||
<strong>Commits since last release:</strong>
|
||||
{git.commits_since_last_release}
|
||||
</p>
|
||||
<p>
|
||||
<strong>Timestamp:</strong>
|
||||
{new Date(git.commit_timestamp).toLocaleString()}
|
||||
</p>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if changelog}
|
||||
{#each parseChangelog(changelog) as release (release)}
|
||||
<Details title={release.title}>
|
||||
<!-- eslint-disable-next-line svelte/no-at-html-tags -->
|
||||
<div id="description" class="pb-5">{@html release.description}</div>
|
||||
|
||||
{#if release?.commits?.length}
|
||||
<Details
|
||||
title="All Commits"
|
||||
class="commits"
|
||||
>
|
||||
{#each release.commits as commit (commit)}
|
||||
<p class="py-1 leading-7 text-xs border-b-1 border-l-1 border-b-outline last:border-b-0 -ml-2 pl-2 {typeMap.get(commit.type)}">
|
||||
<!-- eslint-disable-next-line svelte/no-navigation-without-resolve -->
|
||||
<a href={commit.link} class="link" target="_blank">{commit.sha}</a>
|
||||
{commit.description}
|
||||
</p>
|
||||
{/each}
|
||||
</Details>
|
||||
{/if}
|
||||
</Details>
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<style lang="postcss">
|
||||
@reference "tailwindcss";
|
||||
|
||||
#changelog :global(.commits) {
|
||||
margin-left: -16px;
|
||||
margin-right: -16px;
|
||||
border-radius: 0px 0px 2px 2px !important;
|
||||
}
|
||||
|
||||
#changelog :global(details > div){
|
||||
padding-bottom: 0px;
|
||||
}
|
||||
|
||||
#changelog :global(.commits > div) {
|
||||
padding-bottom: 0px;
|
||||
padding-top: 0px;
|
||||
}
|
||||
|
||||
#description :global(h2) {
|
||||
@apply font-bold mt-4 mb-1;
|
||||
}
|
||||
#description :global(h2:first-child) {
|
||||
margin-top: 0px !important;
|
||||
}
|
||||
|
||||
#description :global(ul) {
|
||||
padding-left: 1em;
|
||||
}
|
||||
#description :global(li),
|
||||
#description :global(p) {
|
||||
@apply text-xs!;
|
||||
list-style-type: disc;
|
||||
}
|
||||
|
||||
#changelog :global(details > details[open] > summary){
|
||||
margin-bottom: 20px !important;
|
||||
}
|
||||
|
||||
.link {
|
||||
color: #60a5fa;
|
||||
text-decoration: none;
|
||||
}
|
||||
.link:hover {
|
||||
text-decoration: underline;
|
||||
}
|
||||
</style>
|
||||
@@ -7,7 +7,7 @@
|
||||
return JSON.stringify(
|
||||
{
|
||||
...g,
|
||||
nodes: g.nodes.map((n: object) => ({ ...n, tmp: undefined }))
|
||||
nodes: g.nodes.map((n: object) => ({ ...n, tmp: undefined, state: undefined }))
|
||||
},
|
||||
null,
|
||||
2
|
||||
|
||||
20
app/src/routes/+error.svelte
Normal file
20
app/src/routes/+error.svelte
Normal file
@@ -0,0 +1,20 @@
|
||||
<script lang="ts">
|
||||
import { page } from '$app/state';
|
||||
</script>
|
||||
|
||||
<main class="w-screen h-screen flex flex-col items-center justify-center">
|
||||
<div class="outline-1 outline-outline bg-layer-2">
|
||||
<h1 class="p-8 text-3xl">@nodarium/error</h1>
|
||||
<hr>
|
||||
<pre class="p-8">{JSON.stringify(page.error, null, 2)}</pre>
|
||||
<hr>
|
||||
<div class="flex p-4">
|
||||
<button
|
||||
class="bg-layer-2 outline-1 outline-outline p-3 px-6 rounded-sm cursor-pointer"
|
||||
on:click={() => window.location.reload()}
|
||||
>
|
||||
reload
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
@@ -1 +1,28 @@
|
||||
export const prerender = true;
|
||||
|
||||
export async function load({ fetch }) {
|
||||
async function fetchChangelog() {
|
||||
try {
|
||||
const res = await fetch('/CHANGELOG.md');
|
||||
return await res.text();
|
||||
} catch (error) {
|
||||
console.log('Failed to fetch CHANGELOG.md', error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
async function fetchGitInfo() {
|
||||
try {
|
||||
const res = await fetch('/git.json');
|
||||
return await res.json();
|
||||
} catch (error) {
|
||||
console.log('Failed to fetch git.json', error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
git: await fetchGitInfo(),
|
||||
changelog: await fetchChangelog()
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
import Grid from '$lib/grid';
|
||||
import { debounceAsyncFunction } from '$lib/helpers';
|
||||
import { createKeyMap } from '$lib/helpers/createKeyMap';
|
||||
import { debugNode } from '$lib/node-registry/debugNode.js';
|
||||
import { IndexDBCache, RemoteNodeRegistry } from '$lib/node-registry/index';
|
||||
import NodeStore from '$lib/node-store/NodeStore.svelte';
|
||||
import PerformanceViewer from '$lib/performance/PerformanceViewer.svelte';
|
||||
@@ -17,6 +18,7 @@
|
||||
import Panel from '$lib/sidebar/Panel.svelte';
|
||||
import ActiveNodeSettings from '$lib/sidebar/panels/ActiveNodeSettings.svelte';
|
||||
import BenchmarkPanel from '$lib/sidebar/panels/BenchmarkPanel.svelte';
|
||||
import Changelog from '$lib/sidebar/panels/Changelog.svelte';
|
||||
import ExportSettings from '$lib/sidebar/panels/ExportSettings.svelte';
|
||||
import GraphSource from '$lib/sidebar/panels/GraphSource.svelte';
|
||||
import Keymap from '$lib/sidebar/panels/Keymap.svelte';
|
||||
@@ -28,8 +30,11 @@
|
||||
|
||||
let performanceStore = createPerformanceStore();
|
||||
|
||||
const { data } = $props();
|
||||
|
||||
const registryCache = new IndexDBCache('node-registry');
|
||||
const nodeRegistry = new RemoteNodeRegistry('', registryCache);
|
||||
|
||||
const nodeRegistry = new RemoteNodeRegistry('', registryCache, [debugNode]);
|
||||
const workerRuntime = new WorkerRuntimeExecutor();
|
||||
const runtimeCache = new MemoryRuntimeCache();
|
||||
const memoryRuntime = new MemoryRuntimeExecutor(nodeRegistry, runtimeCache);
|
||||
@@ -60,8 +65,10 @@
|
||||
let activeNode = $state<NodeInstance | undefined>(undefined);
|
||||
let scene = $state<Group>(null!);
|
||||
|
||||
let sidebarOpen = $state(false);
|
||||
let graphInterface = $state<ReturnType<typeof GraphInterface>>(null!);
|
||||
let viewerComponent = $state<ReturnType<typeof Viewer>>();
|
||||
let debugData = $state<Record<number, { type: string; data: Int32Array }>>();
|
||||
const manager = $derived(graphInterface?.manager);
|
||||
|
||||
async function randomGenerate() {
|
||||
@@ -83,11 +90,6 @@
|
||||
let graphSettingTypes = $state({
|
||||
randomSeed: { type: 'boolean', value: false }
|
||||
});
|
||||
$effect(() => {
|
||||
if (graphSettings && graphSettingTypes) {
|
||||
manager?.setSettings($state.snapshot(graphSettings));
|
||||
}
|
||||
});
|
||||
|
||||
async function update(
|
||||
g: Graph,
|
||||
@@ -101,6 +103,7 @@
|
||||
|
||||
if (appSettings.value.debug.useWorker) {
|
||||
let perfData = await runtime.getPerformanceData();
|
||||
debugData = await runtime.getDebugData();
|
||||
let lastRun = perfData?.at(-1);
|
||||
if (lastRun?.total) {
|
||||
lastRun.runtime = lastRun.total;
|
||||
@@ -159,6 +162,7 @@
|
||||
bind:scene
|
||||
bind:this={viewerComponent}
|
||||
perf={performanceStore}
|
||||
debugData={debugData}
|
||||
centerCamera={appSettings.value.centerCamera}
|
||||
/>
|
||||
</Grid.Cell>
|
||||
@@ -168,7 +172,8 @@
|
||||
graph={pm.graph}
|
||||
bind:this={graphInterface}
|
||||
registry={nodeRegistry}
|
||||
showGrid={appSettings.value.nodeInterface.showNodeGrid}
|
||||
addMenuPadding={{ right: sidebarOpen ? 330 : undefined }}
|
||||
backgroundType={appSettings.value.nodeInterface.backgroundType}
|
||||
snapToGrid={appSettings.value.nodeInterface.snapToGrid}
|
||||
bind:activeNode
|
||||
bind:showHelp={appSettings.value.nodeInterface.showHelp}
|
||||
@@ -178,7 +183,7 @@
|
||||
onresult={(result) => handleUpdate(result as Graph)}
|
||||
/>
|
||||
{/if}
|
||||
<Sidebar>
|
||||
<Sidebar bind:open={sidebarOpen}>
|
||||
<Panel id="general" title="General" icon="i-[tabler--settings]">
|
||||
<NestedSettings
|
||||
id="general"
|
||||
@@ -211,7 +216,7 @@
|
||||
<Panel
|
||||
id="performance"
|
||||
title="Performance"
|
||||
hidden={!appSettings.value.debug.showPerformancePanel}
|
||||
hidden={!appSettings.value.debug.advancedMode}
|
||||
icon="i-[tabler--brand-speedtest] bg-red-400"
|
||||
>
|
||||
{#if $performanceStore}
|
||||
@@ -224,7 +229,7 @@
|
||||
<Panel
|
||||
id="graph-source"
|
||||
title="Graph Source"
|
||||
hidden={!appSettings.value.debug.showGraphJson}
|
||||
hidden={!appSettings.value.debug.advancedMode}
|
||||
icon="i-[tabler--code]"
|
||||
>
|
||||
<GraphSource graph={pm.graph ?? manager?.serialize()} />
|
||||
@@ -232,7 +237,7 @@
|
||||
<Panel
|
||||
id="benchmark"
|
||||
title="Benchmark"
|
||||
hidden={!appSettings.value.debug.showBenchmarkPanel}
|
||||
hidden={!appSettings.value.debug.advancedMode}
|
||||
icon="i-[tabler--graph] bg-red-400"
|
||||
>
|
||||
<BenchmarkPanel run={randomGenerate} />
|
||||
@@ -247,13 +252,14 @@
|
||||
type={graphSettingTypes}
|
||||
bind:value={graphSettings}
|
||||
/>
|
||||
<ActiveNodeSettings {manager} bind:node={activeNode} />
|
||||
</Panel>
|
||||
<Panel
|
||||
id="active-node"
|
||||
title="Node Settings"
|
||||
icon="i-[tabler--adjustments] bg-blue-400"
|
||||
id="changelog"
|
||||
title="Changelog"
|
||||
icon="i-[tabler--file-text-spark] bg-green-400"
|
||||
>
|
||||
<ActiveNodeSettings {manager} bind:node={activeNode} />
|
||||
<Changelog git={data.git} changelog={data.changelog} />
|
||||
</Panel>
|
||||
</Sidebar>
|
||||
</Grid.Cell>
|
||||
@@ -262,7 +268,7 @@
|
||||
|
||||
<style>
|
||||
header {
|
||||
background-color: var(--layer-1);
|
||||
background-color: var(--color-layer-1);
|
||||
}
|
||||
|
||||
.wrapper {
|
||||
|
||||
@@ -3,6 +3,6 @@
|
||||
const { children } = $props<{ children?: Snippet }>();
|
||||
</script>
|
||||
|
||||
<main class="w-screen overflow-x-hidden">
|
||||
<main class="w-screen h-screen overflow-x-hidden">
|
||||
{@render children()}
|
||||
</main>
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
import Sidebar from '$lib/sidebar/Sidebar.svelte';
|
||||
import { type NodeId, type NodeInstance } from '@nodarium/types';
|
||||
import { concatEncodedArrays, createWasmWrapper, encodeNestedArray } from '@nodarium/utils';
|
||||
import Code from './Code.svelte';
|
||||
|
||||
const registryCache = new IndexDBCache('node-registry');
|
||||
const nodeRegistry = new RemoteNodeRegistry('', registryCache);
|
||||
@@ -45,8 +44,9 @@
|
||||
}
|
||||
}
|
||||
|
||||
$effect(() => {
|
||||
fetchNodeData(activeNode.value);
|
||||
let graphSettings = $state<Record<string, any>>({});
|
||||
let graphSettingTypes = $state({
|
||||
randomSeed: { type: "boolean", value: false },
|
||||
});
|
||||
|
||||
$effect(() => {
|
||||
@@ -62,31 +62,107 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<div class="node-wrapper absolute bottom-8 left-8">
|
||||
{#if nodeInstance}
|
||||
<NodeHTML inView position="relative" z={5} bind:node={nodeInstance} />
|
||||
{/if}
|
||||
</div>
|
||||
<svelte:window
|
||||
bind:innerHeight={windowHeight}
|
||||
onkeydown={(ev) => ev.key === "r" && handleResult()}
|
||||
/>
|
||||
|
||||
<Grid.Row>
|
||||
<Grid.Cell>
|
||||
<pre>
|
||||
<code>
|
||||
{JSON.stringify(nodeInstance?.props)}
|
||||
</code>
|
||||
</pre>
|
||||
{#if visibleRows?.length}
|
||||
<table
|
||||
class="min-w-full select-none overflow-auto text-left text-sm flex-1"
|
||||
onscroll={(e) => {
|
||||
const scrollTop = e.currentTarget.scrollTop;
|
||||
start.value = Math.floor(scrollTop / rowHeight);
|
||||
}}
|
||||
>
|
||||
<thead class="">
|
||||
<tr>
|
||||
<th class="px-4 py-2 border-b border-[var(--outline)]">i</th>
|
||||
<th
|
||||
class="px-4 py-2 border-b border-[var(--outline)] w-[50px]"
|
||||
style:width="50px">Ptrs</th
|
||||
>
|
||||
<th class="px-4 py-2 border-b border-[var(--outline)]">Value</th>
|
||||
<th class="px-4 py-2 border-b border-[var(--outline)]">Float</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody
|
||||
onscroll={(e) => {
|
||||
const scrollTop = e.currentTarget.scrollTop;
|
||||
start.value = Math.floor(scrollTop / rowHeight);
|
||||
}}
|
||||
>
|
||||
{#each visibleRows as r, i}
|
||||
{@const index = i + start.value}
|
||||
{@const ptr = ptrs[i]}
|
||||
<tr class="h-[40px] odd:bg-[var(--layer-1)]">
|
||||
<td class="px-4 border-b border-[var(--outline)] w-8">{index}</td>
|
||||
<td
|
||||
class="border-b border-[var(--outline)] overflow-hidden text-ellipsis pl-2
|
||||
{ptr?._title?.includes('->')
|
||||
? 'bg-red-500'
|
||||
: 'bg-blue-500'}"
|
||||
style="width: 100px; min-width: 100px; max-width: 100px;"
|
||||
>
|
||||
{ptr?._title}
|
||||
</td>
|
||||
<td
|
||||
class="px-4 border-b border-[var(--outline)] cursor-pointer text-blue-600 hover:text-blue-800"
|
||||
onclick={() =>
|
||||
(rowIsFloat.value[index] = !rowIsFloat.value[index])}
|
||||
>
|
||||
{decodeValue(r, rowIsFloat.value[index])}
|
||||
</td>
|
||||
<td class="px-4 border-b border-[var(--outline)] italic w-5">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={rowIsFloat.value[index]}
|
||||
onclick={() =>
|
||||
(rowIsFloat.value[index] = !rowIsFloat.value[index])}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
{/each}
|
||||
</tbody>
|
||||
</table>
|
||||
<button
|
||||
onclick={() => copyVisibleMemory(visibleRows, ptrs, start.value)}
|
||||
class="flex items-center cursor-pointer absolute bottom-4 left-4 z-100 bg-gray-200 px-2 py-1 rounded hover:bg-gray-300"
|
||||
>
|
||||
Copy Visible Memory
|
||||
</button>
|
||||
<input
|
||||
class="absolute bottom-4 right-4 bg-white"
|
||||
bind:value={start.value}
|
||||
min="0"
|
||||
type="number"
|
||||
step="1"
|
||||
/>
|
||||
{/if}
|
||||
</Grid.Cell>
|
||||
|
||||
<Grid.Cell>
|
||||
<div class="h-screen w-[80vw] overflow-y-auto">
|
||||
{#if nodeWasm}
|
||||
<Code wasm={nodeWasm} />
|
||||
{/if}
|
||||
</div>
|
||||
<div class="h-screen w-[80vw] overflow-y-auto"></div>
|
||||
</Grid.Cell>
|
||||
</Grid.Row>
|
||||
|
||||
<Sidebar>
|
||||
<Panel id="general" title="General" icon="i-[tabler--settings]">
|
||||
<h3 class="p-4 pb-0">Debug Settings</h3>
|
||||
<NestedSettings
|
||||
id="Debug"
|
||||
bind:value={devSettings.value}
|
||||
type={DevSettingsType}
|
||||
/>
|
||||
<hr />
|
||||
<NestedSettings
|
||||
id="general"
|
||||
bind:value={appSettings.value}
|
||||
type={AppSettingTypes}
|
||||
/>
|
||||
</Panel>
|
||||
<Panel
|
||||
id="node-store"
|
||||
classes="text-green-400"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user