4 Commits

Author SHA1 Message Date
max 01f58377c2 feat: make more node group features work
📊 Benchmark the Runtime / release (pull_request) Successful in 4m32s
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m5s
2026-05-03 16:34:52 +02:00
max 6ef5dc28ed chore: move jsonviewer into ui package 2026-05-03 16:28:40 +02:00
max 3450d70047 docs: add LLM.md 2026-05-03 13:51:33 +02:00
max 731b9e9b1e feat: upgrade graph source panel 2026-05-03 13:51:17 +02:00
20 changed files with 993 additions and 421 deletions
@@ -1,4 +1,4 @@
import { describe, expect, it } from 'vitest';
import { assert, describe, expect, it } from 'vitest';
import { GraphManager } from './graph-manager.svelte';
import {
createMockNodeRegistry,
@@ -9,257 +9,399 @@ import {
mockVec3OutputNode
} from './test-utils';
describe('GraphManager', () => {
describe('getPossibleSockets', () => {
describe('when dragging an output socket', () => {
it('should return compatible input sockets based on type', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
describe('groupNodes', () => {
it('should not do anything if no nodes are selected', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatInputNode);
expect(floatInputNode).toBeDefined();
expect(floatOutputNode).toBeDefined();
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatOutputNode);
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const edge = manager.createEdge(floatInputNode, 0, floatOutputNode, 'input');
assert.isDefined(edge);
manager.save();
expect(possibleSockets.length).toBe(1);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(floatInputNode!.id);
manager.groupNodes([]);
const graph = manager.serialize();
expect(graph.nodes.length).toBe(2);
expect(graph.edges.length).toBe(1);
expect(graph.groups.length).toBe(0);
});
it('should group selected nodes and create a group node', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
assert.isDefined(floatInputNode);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
assert.isDefined(floatOutputNode);
const edge = manager.createEdge(floatInputNode, 0, floatOutputNode, 'input');
assert.isDefined(edge);
manager.save();
const groupNode = manager.groupNodes([floatInputNode.id]);
assert.isDefined(groupNode);
const graph = manager.serialize();
expect(graph.nodes.map(n => n.id), 'graph to contain group node').to.contain(groupNode.id);
expect(graph.groups[0].nodes.map(n => n.id), 'group graph to contain float node').to.contain(
floatInputNode.id
);
expect(graph.nodes.map(n => n.id)).not.to.contain(floatInputNode.id);
expect(graph.nodes.length).toBe(2);
expect(graph.edges.length).toBe(1);
expect(graph.groups.length).toBe(1);
});
it('should rewire external edges when grouping a middle node in a chain', () => {
const registry = createMockNodeRegistry([mockFloatOutputNode, mockFloatInputNode]);
const manager = new GraphManager(registry);
// A → B → C (float chain: output → middle → input)
const nodeA = manager.createNode({ type: 'test/node/output', position: [0, 0], props: {} });
const nodeB = manager.createNode({ type: 'test/node/output', position: [100, 0], props: {} });
const nodeC = manager.createNode({ type: 'test/node/input', position: [200, 0], props: {} });
assert.isDefined(nodeA);
assert.isDefined(nodeB);
assert.isDefined(nodeC);
manager.createEdge(nodeA, 0, nodeB, 'input');
manager.createEdge(nodeB, 0, nodeC, 'value');
const groupNode = manager.groupNodes([nodeB.id]);
assert.isDefined(groupNode);
const graph = manager.serialize();
// Top-level: A, C, groupNode — B is gone
expect(graph.nodes.length, 'top-level node count').toBe(3);
const topLevelIds = graph.nodes.map(n => n.id);
expect(topLevelIds).toContain(nodeA.id);
expect(topLevelIds).toContain(nodeC.id);
expect(topLevelIds).toContain(groupNode.id);
expect(topLevelIds).not.toContain(nodeB.id);
// Both original edges survive, now routing through the group node
expect(graph.edges.length, 'edge count unchanged').toBe(2);
const edgeSources = graph.edges.map(e => e[0]);
const edgeTargets = graph.edges.map(e => e[2]);
expect(edgeTargets).toContain(groupNode.id); // A → groupNode
expect(edgeSources).toContain(groupNode.id); // groupNode → C
// One group definition was created
expect(graph.groups.length).toBe(1);
const group = graph.groups[0];
// Group contains B plus the two boundary nodes
const groupNodeIds = group.nodes.map(n => n.id);
expect(groupNodeIds).toContain(nodeB.id);
const inputBoundary = group.nodes.find(n => n.type === '__internal/group/input');
const outputBoundary = group.nodes.find(n => n.type === '__internal/group/output');
expect(inputBoundary, 'group input boundary node').toBeDefined();
expect(outputBoundary, 'group output boundary node').toBeDefined();
// Group declares one input slot and one output slot
expect(Object.keys(group.inputs ?? {}).length, 'group input count').toBe(1);
expect(group.outputs?.length, 'group output count').toBe(1);
// Internal edges wire: inputBoundary → B → outputBoundary
expect(group.edges.length, 'internal edge count').toBe(2);
const internalSources = group.edges.map(e => e[0]);
const internalTargets = group.edges.map(e => e[2]);
expect(internalTargets).toContain(nodeB.id);
expect(internalSources).toContain(nodeB.id);
});
});
describe('getPossibleSockets', () => {
describe('when dragging an output socket', () => {
it('should return compatible input sockets based on type', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
it('should exclude self node from possible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatInputNode!,
index: 'value',
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
it('should exclude parent nodes from possible sockets when dragging output', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
expect(floatInputNode).toBeDefined();
expect(floatOutputNode).toBeDefined();
const manager = new GraphManager(registry);
const parentNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const childNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(parentNode).toBeDefined();
expect(childNode).toBeDefined();
if (parentNode && childNode) {
manager.createEdge(parentNode, 0, childNode, 'value');
}
const possibleSockets = manager.getPossibleSockets({
node: parentNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(childNode!.id);
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
it('should return sockets compatible with accepts property', () => {
const registry = createMockNodeRegistry([
mockGeometryOutputNode,
mockPathInputNode
]);
expect(possibleSockets.length).toBe(1);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(floatInputNode!.id);
});
const manager = new GraphManager(registry);
it('should exclude self node from possible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [0, 0],
props: {}
});
const manager = new GraphManager(registry);
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [100, 100],
props: {}
});
expect(geometryOutputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: geometryOutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(pathInputNode!.id);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
it('should return empty array when no compatible sockets exist', () => {
const registry = createMockNodeRegistry([
mockVec3OutputNode,
mockFloatInputNode
]);
expect(floatInputNode).toBeDefined();
const manager = new GraphManager(registry);
const vec3OutputNode = manager.createNode({
type: 'test/node/vec3',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(vec3OutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: vec3OutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
expect(possibleSockets.length).toBe(0);
const possibleSockets = manager.getPossibleSockets({
node: floatInputNode!,
index: 'value',
position: [0, 0]
});
it('should return socket info with correct socket key for inputs', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
});
const manager = new GraphManager(registry);
it('should exclude parent nodes from possible sockets when dragging output', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const manager = new GraphManager(registry);
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const matchingSocket = possibleSockets.find(([node]) => node.id === floatInputNode!.id);
expect(matchingSocket).toBeDefined();
expect(matchingSocket![1]).toBe('value');
const parentNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
it('should return multiple compatible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [200, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [300, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(geometryOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSocketsForFloat = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
expect(possibleSocketsForFloat.length).toBe(1);
expect(possibleSocketsForFloat.map(([n]) => n.id)).toContain(floatInputNode!.id);
const childNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(parentNode).toBeDefined();
expect(childNode).toBeDefined();
if (parentNode && childNode) {
manager.createEdge(parentNode, 0, childNode, 'value');
}
const possibleSockets = manager.getPossibleSockets({
node: parentNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(childNode!.id);
});
it('should return sockets compatible with accepts property', () => {
const registry = createMockNodeRegistry([
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [0, 0],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [100, 100],
props: {}
});
expect(geometryOutputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: geometryOutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).toContain(pathInputNode!.id);
});
it('should return empty array when no compatible sockets exist', () => {
const registry = createMockNodeRegistry([
mockVec3OutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const vec3OutputNode = manager.createNode({
type: 'test/node/vec3',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(vec3OutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: vec3OutputNode!,
index: 0,
position: [0, 0]
});
const socketNodeIds = possibleSockets.map(([node]) => node.id);
expect(socketNodeIds).not.toContain(floatInputNode!.id);
expect(possibleSockets.length).toBe(0);
});
it('should return socket info with correct socket key for inputs', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
const possibleSockets = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
const matchingSocket = possibleSockets.find(([node]) => node.id === floatInputNode!.id);
expect(matchingSocket).toBeDefined();
expect(matchingSocket![1]).toBe('value');
});
it('should return multiple compatible sockets', () => {
const registry = createMockNodeRegistry([
mockFloatOutputNode,
mockFloatInputNode,
mockGeometryOutputNode,
mockPathInputNode
]);
const manager = new GraphManager(registry);
const floatOutputNode = manager.createNode({
type: 'test/node/output',
position: [0, 0],
props: {}
});
const geometryOutputNode = manager.createNode({
type: 'test/node/geometry',
position: [200, 0],
props: {}
});
const floatInputNode = manager.createNode({
type: 'test/node/input',
position: [100, 100],
props: {}
});
const pathInputNode = manager.createNode({
type: 'test/node/path',
position: [300, 100],
props: {}
});
expect(floatOutputNode).toBeDefined();
expect(geometryOutputNode).toBeDefined();
expect(floatInputNode).toBeDefined();
expect(pathInputNode).toBeDefined();
const possibleSocketsForFloat = manager.getPossibleSockets({
node: floatOutputNode!,
index: 0,
position: [0, 0]
});
expect(possibleSocketsForFloat.length).toBe(1);
expect(possibleSocketsForFloat.map(([n]) => n.id)).toContain(floatInputNode!.id);
});
});
});
@@ -1,8 +1,10 @@
import throttle from '$lib/helpers/throttle';
import { RemoteNodeRegistry } from '$lib/node-registry/index';
import type {
Box,
Edge,
Graph,
GroupDefinition,
NodeDefinition,
NodeId,
NodeInput,
@@ -10,7 +12,6 @@ import type {
NodeRegistry,
Socket
} from '@nodarium/types';
import { type GroupDefinition } from '@nodarium/types';
import { fastHashString } from '@nodarium/utils';
import { createLogger } from '@nodarium/utils';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
@@ -120,19 +121,12 @@ export class GraphManager extends EventEmitter<{
props: node.props
})) as NodeInstance[];
const groupEdges = this.edges.map((edge) => [
edge[0].id,
edge[1],
edge[2].id,
edge[3]
]) as Graph['edges'];
return {
id: group.id,
inputs: group.inputs,
outputs: group.outputs,
nodes: groupNodes,
edges: groupEdges
edges: group.edges
};
});
@@ -332,15 +326,29 @@ export class GraphManager extends EventEmitter<{
const a = performance.now();
this.loaded = false;
graph.groups ??= [];
this.graph = graph;
this.status = 'loading';
this.id = graph.id;
logger.info('loading graph', { nodes: graph.nodes, edges: graph.edges, id: graph.id });
logger.info(
'loading graph',
{ nodes: graph.nodes, edges: graph.edges, id: graph.id }
);
const nodeIds = Array
.from(new SvelteSet([...graph.nodes.map((n) => n.type)]))
.from(
new SvelteSet(
[
...graph.nodes,
graph?.groups?.map(g => g.nodes).flat()
]
.filter(n => n && 'type' in n)
.map((n) => n.type)
)
)
.filter(n => !n.startsWith('__internal/'));
await this.registry.load(nodeIds);
// Fetch all nodes from all collections of the loaded nodes
@@ -419,15 +427,6 @@ export class GraphManager extends EventEmitter<{
}
getAllNodes() {
this.graph.groups ??= [];
if (!this.graph.groups.length) {
this.graph.groups.push({
id: 0,
nodes: [],
edges: []
});
}
return Array
.from(this.nodes.values());
}
@@ -437,26 +436,34 @@ export class GraphManager extends EventEmitter<{
}
getNodeType(node: NodeInstance) {
// Construct the inputs on the fly
// Construct the group inputs on the fly
if (node.type === '__internal/group/instance') {
const groupDefinition = this.getGroup(node.props?.groupId as number);
if (!groupDefinition) {
logger.error(`Group not found: ${node.props?.groupId}`);
return;
}
const inputs = {
'groupId': {
type: 'select',
label: '',
value: node.props?.groupId.toString(),
value: node.props?.groupId,
internal: true,
options: this.graph.groups.map(g => g.id.toString())
options: this.graph.groups.map(g => g.id)
},
...(node.state.type?.inputs || {}),
...groupDefinition?.inputs
};
return {
const groupType = {
...node.state.type,
inputs
inputs,
outputs: groupDefinition?.outputs?.map(o => o.type)
} as NodeDefinition;
return groupType;
}
return node.state.type;
@@ -521,6 +528,7 @@ export class GraphManager extends EventEmitter<{
}
removeNode(node: NodeInstance, { restoreEdges = false } = {}) {
console.log('REMOVING NODE', $state.snapshot({ node }));
const edgesToNode = this.edges.filter((edge) => edge[2].id === node.id);
const edgesFromNode = this.edges.filter((edge) => edge[0].id === node.id);
for (const edge of [...edgesToNode, ...edgesFromNode]) {
@@ -564,16 +572,22 @@ export class GraphManager extends EventEmitter<{
}
}
createGroupId() {
return Math.max(0, ...this.graph.groups.keys()) + 1;
}
getGroup(id: number) {
return this.graph.groups.find(g => g.id === id);
}
createNodeId() {
return Math.max(0, ...this.nodes.keys()) + 1;
const ids = [
...this.nodes.keys(),
...this.graph.groups.map(g => g.id),
...this.graph.groups.flatMap(g => g.nodes.map(n => n.id))
];
let id = 0;
while (ids.includes(id)) {
id++;
}
return id;
}
createGraph(nodes: NodeInstance[], edges: [number, number, number, string][]) {
@@ -586,7 +600,7 @@ export class GraphManager extends EventEmitter<{
const id = startId++;
idMap.set(node.id, id);
const type = this.registry.getNode(node.type);
if (!type) {
if (!type && !node.type.startsWith('__internal/')) {
throw new Error(`Node type not found: ${node.type}`);
}
return { ...node, id, tmp: { type } };
@@ -619,6 +633,148 @@ export class GraphManager extends EventEmitter<{
return nodes;
}
removeUnusedGroups() {
const usedGroups = new Set(this.getAllNodes().map(n => n.props?.groupId));
const unusedGroupAmount = this.graph.groups.length - usedGroups.size;
this.graph.groups = this.graph.groups.filter(g => usedGroups.has(g.id));
this.save();
return unusedGroupAmount;
}
groupNodes(nodeIds: number[]) {
this.startUndoGroup();
this.removeUnusedGroups();
const nodes = [
...new Set(nodeIds).values().map(id => this.getNode(id)).filter(Boolean)
] as NodeInstance[];
if (!nodes.length) return;
logger.log(`Grouping ${nodes.length} nodes`, { nodes });
const ids = new Set(nodes.map(n => n.id));
// We use the map to dedupe when one external node is connected to multiple internal nodes
// ┌──internal_a
// external──┤
// └──internal_b
// This should only result in one group input not two
const incomingEdges = this.edges.filter((edge) => ids.has(edge[2].id) && !ids.has(edge[0].id));
const groupInputs = new Map<string, Edge>();
for (const edge of incomingEdges) {
groupInputs.set(`${edge[0].id}-${edge[1]}`, edge);
}
// And the same for the outputs
const outgoingEdges = this.edges.filter((edge) => ids.has(edge[0].id) && !ids.has(edge[2].id));
const groupOutputs = new Map<string, Edge>();
for (const edge of outgoingEdges) {
groupOutputs.set(`${edge[2].id}-${edge[3]}`, edge);
}
const inputs: Record<string, NodeInput> = {};
[...groupInputs.values()].forEach((edge, i) => {
const input = {
label: `Input ${i}`,
type: edge[0].state.type?.outputs?.[edge[1]] || '*'
};
inputs[`input_${i}`] = input as NodeInput;
});
const outputs = [...groupOutputs.values()].map((edge, i) => ({
label: `Output ${i}`,
type: edge[2].state.type?.inputs?.[edge[3]].type || '*'
}));
const groupPosition = [0, 0] as [number, number];
const bounds: Box = { minX: Infinity, maxX: -Infinity, minY: Infinity, maxY: -Infinity };
for (const node of nodes) {
groupPosition[0] += node.position[0];
groupPosition[1] += node.position[1];
bounds.minX = Math.min(bounds.minX, node.position[0]);
bounds.maxX = Math.max(bounds.maxX, node.position[0]);
bounds.minY = Math.min(bounds.minY, node.position[1]);
bounds.maxY = Math.max(bounds.maxY, node.position[1]);
}
groupPosition[0] /= nodes.length;
groupPosition[1] /= nodes.length;
const groupInputNode: NodeInstance = {
id: this.createNodeId(),
type: '__internal/group/input',
position: [bounds.minX - 50, (bounds.minY + bounds.maxY) / 2],
state: {}
};
const groupOutputNode: NodeInstance = {
id: this.createNodeId(),
type: '__internal/group/output',
position: [bounds.maxX + 25, (bounds.minY + bounds.maxY) / 2],
state: {}
};
// Edges that are inside the group
const internalEdges = this.edges.filter((edge) => {
return ids.has(edge[0].id) || ids.has(edge[2].id);
}).map((edge) => {
// Going in from the group
if (!ids.has(edge[0].id)) {
return [groupInputNode.id, 0, edge[2].id, edge[3]];
// Going out to the group
} else if (!ids.has(edge[2].id)) {
return [edge[0].id, edge[1], groupOutputNode.id, 'Out'];
}
return [edge[0].id, edge[1], edge[2].id, edge[3]];
}) as [number, number, number, string][];
const groupId = this.createNodeId();
const groupDefinition: GroupDefinition = {
id: groupId,
inputs: inputs,
outputs: outputs,
edges: internalEdges,
nodes: [groupInputNode, ...nodes, groupOutputNode]
};
const groupNode = this.createNode({
type: '__internal/group/instance',
position: [groupPosition[0], groupPosition[1]],
props: {
groupId: groupId
}
});
if (!groupNode) throw new Error('Failed to create group node');
// Update the edges that are now inside
// the group to be connected to that group node
const externalEdges = this.edges.map((edge) => {
if (ids.has(edge[2].id)) {
// Edge going into the group
return [edge[0], edge[1], groupNode, 'input_0'] as Edge;
} else if (ids.has(edge[0].id)) {
// Edge going out of the group
return [groupNode, 0, edge[2], edge[3]] as Edge;
}
return edge;
});
this.graph.groups.push(groupDefinition);
this.nodes.set(groupNode.id, groupNode);
this.edges = externalEdges;
// Remove nodes from graph which are not part of the group
for (const node of nodes) {
this.removeNode(node);
}
console.log('FINISHED', this.serialize());
this.saveUndoGroup();
return groupNode;
}
createNode({
type,
position,
@@ -629,7 +785,7 @@ export class GraphManager extends EventEmitter<{
props: NodeInstance['props'];
}) {
const nodeType = this.registry.getNode(type);
if (!nodeType) {
if (!nodeType && !type.startsWith('__internal/')) {
logger.error(`Node type not found: ${type}`);
return;
}
@@ -649,26 +805,6 @@ export class GraphManager extends EventEmitter<{
return node;
}
createGroupNode(position: [number, number], groupDefinition: GroupDefinition): NodeInstance {
this.graph.groups ??= [];
this.graph.groups.push(groupDefinition);
const node = {
id: this.createNodeId(),
type: '__internal/group/instance',
meta: {
title: 'Group'
},
props: {
groupId: groupDefinition.id
},
position,
state: {}
} as const;
this.nodes.set(node.id, node);
return node;
}
createEdge(
from: NodeInstance,
fromSocket: number,
@@ -1,5 +1,5 @@
import { animate, lerp } from '$lib/helpers';
import type { Box, Edge, GroupDefinition, NodeInput, NodeInstance, Socket } from '@nodarium/types';
import type { NodeInstance, Socket } from '@nodarium/types';
import { getContext, setContext } from 'svelte';
import { SvelteMap, SvelteSet } from 'svelte/reactivity';
import type { OrthographicCamera, Vector3 } from 'three';
@@ -240,117 +240,8 @@ export class GraphState {
};
}
groupSelectedNodes(nodeIds = [...this.selectedNodes.keys(), this.activeNodeId]) {
const ids = new Set(nodeIds);
const nodes = [
...ids.values().map(id => this.graph.getNode(id)).filter(Boolean)
] as NodeInstance[];
const incomingEdges = this.graph.edges.filter((edge) =>
ids.has(edge[2].id) && !ids.has(edge[0].id)
);
const groupInputs = new Map<string, Edge>();
for (const edge of incomingEdges) {
groupInputs.set(`${edge[0].id}-${edge[1]}`, edge);
}
const outgoingEdges = this.graph.edges.filter((edge) =>
ids.has(edge[0].id) && !ids.has(edge[2].id)
);
const groupOutputs = new Map<string, Edge>();
for (const edge of outgoingEdges) {
groupOutputs.set(`${edge[2].id}-${edge[3]}`, edge);
}
const inputs: Record<string, NodeInput> = {};
[...groupInputs.values()].forEach((edge, i) => {
const input = {
label: `Input ${i}`,
type: edge[0].state.type?.outputs?.[edge[1]] || '*'
};
inputs[`input_${i}`] = input as NodeInput;
});
const outputs = [...groupOutputs.values()].map((edge, i) => ({
label: `Output ${i}`,
type: edge[2].state.type?.inputs?.[edge[3]].type
}));
const groupPosition = [0, 0] as [number, number];
const bounds: Box = { minX: Infinity, maxX: -Infinity, minY: Infinity, maxY: -Infinity };
for (const node of nodes) {
groupPosition[0] += node.position[0];
groupPosition[1] += node.position[1];
bounds.minX = Math.min(bounds.minX, node.position[0]);
bounds.maxX = Math.max(bounds.maxX, node.position[0]);
bounds.minY = Math.min(bounds.minY, node.position[1]);
bounds.maxY = Math.max(bounds.maxY, node.position[1]);
}
groupPosition[0] /= nodes.length;
groupPosition[1] /= nodes.length;
const groupInputNode: NodeInstance = {
id: this.graph.createNodeId(),
type: '__internal/group/input',
position: [bounds.minX - 50, (bounds.minY + bounds.maxY) / 2],
state: {}
};
const groupOutputNode: NodeInstance = {
id: this.graph.createNodeId(),
type: '__internal/group/output',
position: [bounds.maxX + 25, (bounds.minY + bounds.maxY) / 2],
state: {}
};
// Edges that are inside the group
const internalEdges = this.graph.edges.filter((edge) => {
return ids.has(edge[0].id) || ids.has(edge[2].id);
}).map((edge) => {
// Going in from the group
if (!ids.has(edge[0].id)) {
return [groupInputNode, 0, edge[2], edge[3]];
// Going out to the group
} else if (!ids.has(edge[2].id)) {
return [edge[0], edge[1], groupOutputNode, 'Out'];
}
return edge;
});
const groupId = this.graph.createGroupId();
const groupDefinition: GroupDefinition = {
id: groupId,
inputs: inputs,
outputs: outputs,
edges: internalEdges,
nodes: [groupInputNode, ...nodes, groupOutputNode]
};
const groupNode = this.graph.createGroupNode(groupPosition, groupDefinition);
// Update the edges that are now inside
// the group to be connected to that group node
const externalEdges = this.graph.edges.map((edge) => {
if (ids.has(edge[2].id)) {
// Edge going into the group
return [edge[0], edge[1], groupNode, 'input_0'] as Edge;
} else if (ids.has(edge[0].id)) {
// Edge going out of the group
return [groupNode, 0, edge[2], edge[3]] as Edge;
}
return edge;
});
for (const node of nodes) {
this.graph.nodes.delete(node.id);
}
this.graph.edges = externalEdges;
this.graph.saveUndoGroup();
console.log(
$state.snapshot({
groupNode,
groupDefinition
})
);
groupSelectedNodes() {
return this.graph.groupNodes([...this.selectedNodes.keys(), this.activeNodeId]);
}
centerNode(node?: NodeInstance) {
@@ -97,7 +97,6 @@
function getSocketType(node: NodeInstance, index: number | string, e: unknown): string {
const nodeType = graph.getNodeType(node);
console.log($state.snapshot({ nodeType, index, e }));
if (typeof index === 'string') {
return nodeType?.inputs?.[index].type || 'unknown';
}
@@ -1,6 +1,7 @@
<script lang="ts">
import { createKeyMap } from '$lib/helpers/createKeyMap';
import type { Graph, NodeInstance, NodeRegistry } from '@nodarium/types';
import { onMount } from 'svelte';
import { GraphManager } from '../graph-manager.svelte';
import { GraphState, setGraphManager, setGraphState } from '../graph-state.svelte';
import { setupKeymaps } from '../keymaps';
@@ -83,7 +84,7 @@
manager.on('save', (save) => onsave?.(save));
$effect(() => {
if (graph) {
if (graph && (manager.status !== 'idle' || manager.graph.id !== graph.id)) {
manager.load(graph);
}
});
+1
View File
@@ -57,6 +57,7 @@ export function setupKeymaps(keymap: Keymap, graph: GraphManager, graphState: Gr
keymap.addShortcut({
key: 'g',
ctrl: true,
preventDefault: true,
description: 'Group selected nodes',
callback: () => graphState.groupSelectedNodes()
});
@@ -43,10 +43,6 @@
const height = $derived(getNodeHeight(nodeType));
if (node.type.startsWith('__internal/')) {
$inspect({ node, nodeType, height, sectionHeights });
}
const zoom = $derived(graphState.cameraPosition[2]);
$effect(() => {
@@ -1,10 +1,11 @@
<script lang="ts">
import { appSettings } from '$lib/settings/app-settings.svelte';
import type { NodeInstance, Socket } from '@nodarium/types';
import { getGraphState } from '../graph-state.svelte';
import { getGraphManager, getGraphState } from '../graph-state.svelte';
import { createNodePath } from '../helpers/index.js';
const graphState = getGraphState();
const graph = getGraphManager();
const { node }: { node: NodeInstance } = $props();
@@ -21,7 +22,8 @@
}
const cornerTop = 10;
const rightBump = $derived(!!node?.state?.type?.outputs?.length);
const nodeType = $derived(graph.getNodeType(node));
const rightBump = $derived(!!nodeType?.outputs?.length);
const aspectRatio = 0.25;
const path = $derived(
+6 -2
View File
@@ -23,7 +23,11 @@ export function createMockNodeRegistry(nodes: NodeDefinition[]): NodeRegistry {
export const mockFloatOutputNode: NodeDefinition = {
id: 'test/node/output',
inputs: {},
inputs: {
'input': {
type: 'float'
}
},
outputs: ['float'],
meta: { title: 'Float Output' },
execute: () => new Int32Array()
@@ -32,7 +36,7 @@ export const mockFloatOutputNode: NodeDefinition = {
export const mockFloatInputNode: NodeDefinition = {
id: 'test/node/input',
inputs: { value: { type: 'float' } },
outputs: [],
outputs: ['float'],
meta: { title: 'Float Input' },
execute: () => new Int32Array()
};
+1 -1
View File
@@ -365,7 +365,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
if (inputNode) {
if (results[inputNode.id] === undefined) {
throw new Error(
`Node ${node.type} is missing input from node ${inputNode.type}`
`Node ${node.type} is missing input from node ${inputNode.type}#${inputNode.id}`
);
}
return results[inputNode.id];
@@ -24,3 +24,9 @@
{:else}
<p class="mx-4 mt-4">No node selected</p>
{/if}
{#if manager?.graph.groups.length}
<button onclick={() => manager.removeUnusedGroups()}>
remove unused groups
</button>
{/if}
+16 -13
View File
@@ -1,20 +1,23 @@
<script lang="ts">
import type { Graph } from '$lib/types';
import { JsonViewer } from '@nodarium/ui';
const { graph }: { graph?: Graph } = $props();
function convert(g: Graph): string {
return JSON.stringify(
{
...g,
nodes: g.nodes.map((n: object) => ({ ...n, tmp: undefined, state: undefined }))
},
null,
2
);
}
const data = $derived(
graph
? {
...graph,
nodes: graph.nodes.map((n: object) => ({ ...n, tmp: undefined, state: undefined }))
}
: null
);
</script>
<pre>
{graph ? convert(graph) : "No graph loaded"}
</pre>
<div class="overflow-auto p-2">
{#if data}
<JsonViewer value={data} path="graph" />
{:else}
<span class="font-mono text-xs text-neutral-500">No graph loaded</span>
{/if}
</div>
+1 -1
View File
@@ -321,7 +321,7 @@
hidden={!appSettings.value.debug.advancedMode}
icon="i-[tabler--code]"
>
<GraphSource graph={pm.graph ?? manager?.serialize()} />
<GraphSource graph={manager?.serialize()} />
</Panel>
<Panel
id="benchmark"
+204
View File
@@ -0,0 +1,204 @@
# Nodarium — LLM Reference
## What It Is
Nodarium is a **node-based visual programming editor**. Users wire together nodes on a 2D canvas; each node is a WebAssembly module that receives typed inputs and produces typed outputs. A live Three.js viewer renders the resulting 3D geometry/paths/instances.
---
## Repository Layout
```
/
├── app/ # SvelteKit web app
│ └── src/
│ ├── routes/+page.svelte # App entry point
│ └── lib/
│ ├── graph-interface/ # Canvas editor (UI + state)
│ ├── runtime/ # WASM execution engine
│ ├── node-registry/ # Fetch & cache node definitions
│ ├── project-manager/ # IndexDB persistence
│ ├── result-viewer/ # Three.js 3D output
│ ├── sidebar/ # UI panels
│ └── settings/ # App + graph settings
├── packages/
│ ├── types/ # Shared TypeScript types + Zod schemas
│ ├── utils/ # Logging, hashing, WASM wrapping, perf
│ ├── ui/ # Reusable Svelte UI components
│ ├── planty/ # Tutorial system
│ └── macros/ # Build-time macros
└── docs/
```
---
## Core Architecture
```
User Interaction
└── GraphInterface
├── GraphState ← UI: selection, camera, mouse, clipboard
└── GraphManager ← Logic: nodes, edges, history, serialization
├── NodeRegistry ← fetches WASM definitions (remote API + IndexDB cache)
├── HistoryManager ← undo/redo (jsondiffpatch deltas)
└── emit('result') → RuntimeExecutor
└── node.execute(Int32Array) per node
└── ResultViewer (Three.js/Threlte)
```
**Event flow:**
1. User edits graph → GraphManager mutates state
2. GraphManager emits `save` → ProjectManager persists to IndexDB
3. GraphManager emits `result` → Runtime executes graph → Viewer updates
---
## Critical Files
| File | Role |
|------|------|
| `app/src/routes/+page.svelte` | Wires all systems; creates GraphManager, runtime, registry |
| `app/src/lib/graph-interface/graph-manager.svelte.ts` | Central graph logic: createNode, createEdge, serialize, load, history |
| `app/src/lib/graph-interface/graph-state.svelte.ts` | UI state: camera, selection, mouse, clipboard, groupSelectedNodes |
| `app/src/lib/graph-interface/graph/Graph.svelte` | Canvas renderer |
| `app/src/lib/graph-interface/node/Node.svelte` | 3D mesh node (Three.js shader) |
| `app/src/lib/graph-interface/node/NodeHTML.svelte` | HTML overlay: labels + parameters |
| `app/src/lib/graph-interface/node/NodeHeader.svelte` | Node title bar |
| `app/src/lib/graph-interface/keymaps.ts` | Keyboard shortcuts |
| `app/src/lib/graph-interface/helpers/nodeHelpers.ts` | Node height calculations |
| `app/src/lib/graph-interface/graph/colors.svelte.ts` | Socket type → color mapping |
| `app/src/lib/runtime/runtime-executor.ts` | Executes nodes in DAG order; expandGroups() |
| `app/src/lib/node-registry/index.ts` | RemoteNodeRegistry entry |
| `app/src/lib/node-registry/groupNode.ts` | Built-in group node definition |
| `app/src/lib/node-registry/debugNode.ts` | Built-in debug node |
| `app/src/lib/sidebar/panels/ActiveNodeSettings.svelte` | Per-node settings panel |
| `packages/types/src/types.ts` | Graph, NodeInstance, NodeDefinition, Edge, GroupDefinition |
| `packages/types/src/inputs.ts` | NodeInput union types (float, vec3, geometry, path, …) |
| `packages/utils/src/wasm.ts` | createWasmWrapper() — wraps WASM bytes into a NodeDefinition |
---
## Key Types
```typescript
// packages/types/src/types.ts
type NodeId = `${string}/${string}/${string}` // e.g. "max/plantarium/stem"
type NodeInstance = {
id: number
type: NodeId
position: [number, number]
props?: Record<string, number | number[]> // current parameter values
meta?: { title?: string; lastModified?: string }
state: NodeRuntimeState // runtime-only, NOT serialized
}
type NodeRuntimeState = {
type?: NodeDefinition // resolved definition
parents?: NodeInstance[]
children?: NodeInstance[]
x?: number; y?: number // interpolated position
mesh?: Mesh // Three.js mesh reference
ref?: HTMLElement
}
type NodeDefinition = {
id: NodeId
inputs?: Record<string, NodeInput>
outputs?: string[] // output type names
meta?: { title?: string; description?: string }
execute(input: Int32Array): Int32Array // WASM function
}
// Edge: [fromNode, outputIndex, toNode, inputSocketName]
type Edge = [NodeInstance, number, NodeInstance, string]
type Graph = {
nodes: NodeInstance[]
edges: [number, number, number, string][] // serialized (IDs, not refs)
settings: Record<string, unknown>
groups: GroupDefinition[]
}
type GroupDefinition = {
id: number
nodes: NodeInstance[]
edges: Edge[]
inputs?: Record<string, NodeInput>
outputs?: string[]
}
```
### NodeInput socket types
`float` | `integer` | `boolean` | `select` | `seed` | `vec3` | `geometry` | `path` | `shape` | `color` | `*` (wildcard)
Each input can have: `value` (default), `label`, `hidden`, `external`, `setting` (link to graph setting), `accepts` (extra compatible types).
---
## Patterns & Conventions
### Svelte 5 reactivity
The codebase uses Svelte 5 runes throughout — `$state`, `$derived`, `$effect`. Collections use `SvelteMap<K,V>` and `SvelteSet<T>` (from `svelte/reactivity`) instead of plain Map/Set so that mutations trigger reactive updates.
### Context API
`GraphManager` and `GraphState` are provided via Svelte context (`setContext` / `getContext`) inside `GraphInterface`. All child components (Node, Edge, etc.) consume them via context rather than props.
### Edge representation
In memory, edges are `[NodeInstance, outputIndex, NodeInstance, inputSocketName]` — direct object references for fast traversal. On serialization (`Graph.edges`), they become `[nodeId, outputIndex, nodeId, inputSocketName]` (plain IDs).
### Socket compatibility
```typescript
areSocketsCompatible(outputType: string, inputType: string | string[]): boolean
// '*' wildcard matches any type; 'geometry' accepts ['geometry', 'instances']
```
### WASM execution interface
Every node exposes a single function: `execute(input: Int32Array): Int32Array`.
Data encoding (Plantarium):
- `[0, stemDepth, ...x,y,z,thickness]` — path
- `[1, vertexCount, faceCount, ...faces, ...vertices, ...normals]` — geometry
- `[2, vertexCount, faceCount, instanceCount, stemDepth, ...]` — instances
### Event emitter
`GraphManager extends EventEmitter<{ save, result, settings }>`. Subscribe with `manager.on('result', cb)`. Used to decouple the editor UI from runtime execution and persistence.
### History
Every mutation goes through `HistoryManager`. Call `this.history.save(this.serialize())` before mutations; undo/redo replays jsondiffpatch deltas.
### Internal node IDs
Built-in nodes use the `__internal/` namespace: `__internal/group/instance`, `__internal/node/debug`. Virtual boundary nodes use `__virtual/`: `__virtual/group/input`, `__virtual/group/output`.
---
## In-Progress: Node Groups (`feat/group-node-own`)
Group selected nodes with **Ctrl+G**. A `GroupDefinition` is stored in `Graph.groups[]`; a group instance node (`__internal/group/instance`) referencing it by `props.groupId` replaces the selected nodes.
**Known gaps as of 2026-05-03:**
| Issue | Location |
|-------|----------|
| `createGroupNode()` called but not defined | `graph-state.svelte.ts:334` → missing in `graph-manager.svelte.ts` |
| Runtime expects `group.graph.nodes/edges`; schema has flat `nodes/edges` | `runtime-executor.ts` vs `types.ts` |
| Runtime expects `group.inputs` as array; schema defines it as `Record<string, NodeInput>` | Same mismatch |
| `enterGroupNode()` is a stub — no group navigation | `graph-state.svelte.ts` |
| `serialize()` writes parent-graph edges into group instead of group-internal edges | `graph-manager.svelte.ts` |
---
## Dev Commands
Run from `app/`:
```bash
npm run dev # start dev server (Vite)
npm run build # production build
npm run check # svelte-check + tsc
npm run lint # eslint
npm run test # unit (vitest) + e2e (playwright)
npm run test:unit # vitest only
npm run test:e2e # playwright only
npm run bench # benchmark runner
```
+4 -1
View File
@@ -81,7 +81,10 @@ export const GroupSchema = z.object({
nodes: z.array(NodeSchema),
edges: z.array(z.tuple([z.number(), z.number(), z.number(), z.string()])),
inputs: z.record(z.string(), NodeInputSchema).optional(),
outputs: z.array(z.string()).optional()
outputs: z.array(z.object({
type: z.string(),
label: z.string().optional()
})).optional()
});
export type GroupDefinition = z.infer<typeof GroupSchema>;
+137
View File
@@ -0,0 +1,137 @@
<script module>
const cache = new Map<string, Record<string, boolean>>();
function getStore(root: string): Record<string, boolean> {
if (!cache.has(root)) {
try {
const raw = localStorage.getItem(`json_viewer:${root}`);
cache.set(root, raw ? JSON.parse(raw) : {});
} catch {
cache.set(root, {});
}
}
return cache.get(root)!;
}
function readOpen(path: string, fallback: boolean): boolean {
const root = path.split('/')[0];
const store = getStore(root);
return path in store ? store[path] : fallback;
}
function writeOpen(path: string, value: boolean) {
const root = path.split('/')[0];
const store = getStore(root);
store[path] = value;
try {
localStorage.setItem(`json_viewer:${root}`, JSON.stringify(store));
} catch { /* quota exceeded etc */ }
}
</script>
<script lang="ts">
import { browser } from '$app/environment';
import JsonViewer from './JsonViewer.svelte';
let {
value,
key,
depth = 0,
path = ''
}: { value: unknown; key?: string; depth?: number; path?: string } = $props();
const defaultOpen = $derived(depth < 4);
let open = $derived(browser && path ? readOpen(path, defaultOpen) : defaultOpen);
let flashing = $state(false);
const isArr = $derived(Array.isArray(value));
const isExpandable = $derived(value !== null && typeof value === 'object');
const open_bracket = $derived(isArr ? '[' : '{');
const close_bracket = $derived(isArr ? ']' : '}');
const items = $derived.by(() => {
if (isArr) {
return (value as unknown[]).map((v, i) => [String(i), v] as [string, unknown]);
}
if (value !== null && typeof value === 'object') {
return Object.entries(value as Record<string, unknown>).filter(
([, v]) => v !== undefined
);
}
return [] as [string, unknown][];
});
const showKeys = $derived(!isArr || typeof items[0]?.[1] === "object")
function toggle(next: boolean) {
open = next;
if (browser && path) writeOpen(path, next);
}
let prevJson = '';
let flashTimeout: ReturnType<typeof setTimeout> | null = null;
$effect(() => {
const json = JSON.stringify(value);
if (prevJson && json !== prevJson) {
if (flashTimeout) clearTimeout(flashTimeout);
flashing = true;
flashTimeout = setTimeout(() => {
flashing = false;
flashTimeout = null;
}, 500);
}
prevJson = json;
});
</script>
<span
class="font-mono text-xs leading-[1.6] rounded transition-[background-color] duration-500"
class:bg-layer-3={flashing}
>
{#if key !== undefined}
<span class="text-text">{key}</span><span class="text-text/40">: </span>
{/if}
{#if isExpandable}
{#if items.length === 0}
<span class="text-text/50">{open_bracket}{close_bracket}</span>
{:else if open}
{#if depth > 0}
<button class="w-3 text-text/50 hover:text-text" onclick={() => toggle(false)}>
</button>
{/if}
<span class="text-text/50">{open_bracket}</span>
<div class="pl-4 border-l border-outline">
{#each items as [k, v], i (k)}
<div>
<JsonViewer
value={v}
key={showKeys ? k : undefined }
depth={depth + 1}
path={path ? `${path}/${k}` : k}
/>{#if i < items.length - 1}<span class="text-text/20">,</span>{/if}
</div>
{/each}
</div>
<span class="text-text/50">{close_bracket}</span>
{:else}
<button
class="inline text-text/50 hover:text-text"
onclick={() => toggle(true)}
>
<span class="w-3 inline-block"></span>
{open_bracket}<span class="text-text/40 mx-1">{items.length}</span>{close_bracket}
</button>
{/if}
{:else if value === null}
<span class="text-emerald-500!">null</span>
{:else if typeof value === 'boolean'}
<span class="text-blue-500!">{value}</span>
{:else if typeof value === 'number'}
<span class="text-orange-400!">{value}</span>
{:else if typeof value === 'string'}
<span class="text-emerald-500!">"{value}"</span>
{:else}
<span class="text-text/70">{String(value)}</span>
{/if}
</span>
+1
View File
@@ -7,6 +7,7 @@ export { default as InputShape } from './inputs/InputShape.svelte';
export { default as InputVec3 } from './inputs/InputVec3.svelte';
export { default as Details } from './Details.svelte';
export { default as JsonViewer } from './JsonViewer.svelte';
export { default as ShortCut } from './ShortCut.svelte';
import Input from './Input.svelte';
@@ -6,6 +6,13 @@
}
let { options = [], value = $bindable(0), id = '' }: Props = $props();
$effect(() => {
console.log({ options, value });
if (typeof value !== typeof options[0]) {
console.trace('WARNING: value type does not match options type');
}
});
</script>
<select {id} bind:value class="bg-layer-2 text-text">
+45
View File
@@ -8,6 +8,7 @@
InputSelect,
InputShape,
InputVec3,
JsonViewer,
ShortCut
} from '$lib';
import Section from './Section.svelte';
@@ -25,6 +26,32 @@
let colorValue = $state<[number, number, number]>([59, 130, 246]);
let mirrorShape = $state(true);
let detailsOpen = $state(false);
let jsonValue = $state({
id: 1,
nodes: [{ id: 0, type: 'max/test/node', position: [0, 0] }, {
id: 1,
type: 'max/test/other',
position: [100, 50]
}],
edges: [[0, 0, 1, 'input']],
groups: [],
settings: { seed: 42, enabled: true }
});
function randomlyUpdateJson() {
const rand = Math.floor(Math.random() * 5);
if (rand === 0) {
jsonValue.nodes[0].position[0] += 1;
} else if (rand === 1) {
jsonValue.nodes[0].position[1] += 1;
} else if (rand === 2) {
jsonValue.settings.seed += 1;
} else if (rand === 3) {
jsonValue.settings.enabled = !jsonValue.settings.enabled;
} else if (rand === 4) {
jsonValue.id += Math.floor(Math.random() * 10 - 5);
}
}
let points = $state([]);
let theme = $state('dark');
@@ -56,6 +83,7 @@
</Section>
<Section title="Select" value={d}>
<i>Select with simple values</i>
<InputSelect bind:value={selectValue} {options} />
</Section>
@@ -86,6 +114,23 @@
</Details>
</Section>
<Section title="JsonViewer">
{#snippet header()}
<button
onclick={() => randomlyUpdateJson()}
class="-mt-1 bg-layer-2 p-1 px-2 rounded-sm cursor-pointer"
>
update
</button>
{/snippet}
<div class="w-64 bg-layer-1 p-2 rounded">
<JsonViewer
value={jsonValue}
path="demo"
/>
</div>
</Section>
<Section title="Shortcut">
<div class="flex gap-4">
<ShortCut ctrl key="S" />
-6
View File
@@ -4,12 +4,6 @@ settings:
autoInstallPeers: true
excludeLinksFromLockfile: false
catalogs:
default:
chokidar-cli:
specifier: github:open-cli-tools/chokidar-cli#semver:v4.0.0
version: 4.0.0
importers:
.: