fix: make debug node work with runtime

This commit is contained in:
release-bot
2026-02-12 21:42:44 +01:00
parent 15e08a8163
commit ec13850e1c

View File

@@ -125,7 +125,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
} }
} }
const nodes = []; const nodes = new Map<number, RuntimeNode>();
// loop through all the nodes and assign each nodes its depth // loop through all the nodes and assign each nodes its depth
const stack = [outputNode]; const stack = [outputNode];
@@ -137,18 +137,23 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
parent.state.depth = node.state.depth + 1; parent.state.depth = node.state.depth + 1;
stack.push(parent); stack.push(parent);
} }
nodes.push(node); nodes.set(node.id, node);
} }
for (const node of graphNodes) { for (const node of graphNodes) {
if (node.type.endsWith('/debug')) { if (node.type.endsWith('/debug')) {
node.state = node.state || {}; node.state = node.state || {};
const parent = node.state.parents[0]; const parent = node.state.parents[0];
parent.state.debugNode = true; if (parent) {
parent.state.debugNode = true;
}
nodes.set(node.id, node);
} }
} }
return [outputNode, nodes] as const; const _nodes = [...nodes.values()];
return [outputNode, _nodes] as const;
} }
async execute(graph: Graph, settings: Record<string, unknown>) { async execute(graph: Graph, settings: Record<string, unknown>) {