feat: use new button component everyhwerre
This commit is contained in:
@@ -1,4 +1,5 @@
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<script lang="ts">
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import { Button } from '@nodarium/ui';
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import { getGraphManager } from '../graph-state.svelte';
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const graph = getGraphManager();
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@@ -23,27 +24,19 @@
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{#if graph.isInsideGroup}
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<div class="group-name flex gap-1 items-center">
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<button
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class="bg-layer-2 opacity-75 hover:opacity-100 cursor-pointer rounded-sm p-1 px-2"
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onclick={() => exitToGroup()}
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>
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Root
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</button>
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<Button variant="ghost" size="sm" onclick={() => exitToGroup()}>Root</Button>
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{#each intermediateGroups as entry (entry.id)}
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<span class="i-[tabler--arrow-right]"></span>
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<button
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class="bg-layer-2 opacity-75 hover:opacity-100 cursor-pointer rounded-sm p-1 px-2"
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onclick={() => exitToGroup(entry.id)}
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>
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<Button variant="ghost" size="sm" onclick={() => exitToGroup(entry.id)}>
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{getGroupName(entry.id)}
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</button>
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</Button>
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{/each}
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<span class="i-[tabler--arrow-right]"></span>
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<button class="bg-layer-2 opacity-100 cursor-pointer rounded-sm p-1 px-2">
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<Button variant="ghost" size="sm" class="opacity-100!">
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{getGroupName(graph.currentGroupId!)}
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</button>
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</Button>
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</div>
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{/if}
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@@ -1,7 +1,7 @@
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<script lang="ts">
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import { localState } from '$lib/helpers/localState.svelte';
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import type { NodeInput } from '@nodarium/types';
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import Input from '@nodarium/ui';
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import Input, { Button as UiButton } from '@nodarium/ui';
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import { onMount } from 'svelte';
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import NestedSettings from './NestedSettings.svelte';
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@@ -126,9 +126,9 @@
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{@const inputType = type[key]}
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<div class="input input-{inputType.type}" class:first-level={depth === 1}>
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{#if inputType.type === 'button'}
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<button onclick={() => onButtonClick?.(id)}>
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<UiButton onclick={() => onButtonClick?.(id)}>
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{inputType.label || key}
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</button>
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</UiButton>
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{:else}
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{#if inputType.label !== ''}
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<label for={id}>{inputType.label || key}</label>
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@@ -224,13 +224,6 @@
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gap: 10px;
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}
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button {
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cursor: pointer;
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background: var(--color-layer-2);
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padding-block: 5px;
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border-radius: 4px;
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}
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hr {
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margin: 0;
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left: 0;
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@@ -8,7 +8,7 @@
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import { humanizeDuration } from '$lib/helpers';
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import { localState } from '$lib/helpers/localState.svelte';
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import Monitor from '$lib/performance/Monitor.svelte';
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import { InputNumber } from '@nodarium/ui';
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import { Button, InputNumber } from '@nodarium/ui';
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import { writable } from 'svelte/store';
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function calculateStandardDeviation(array: number[]) {
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@@ -112,7 +112,7 @@
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onclick={() => copyContent(result?.stdev + '')}
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>(click to copy)</i>
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<div>
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<button onclick={() => (isRunning = false)}>reset</button>
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<Button onclick={() => (isRunning = false)}>reset</Button>
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</div>
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{:else if isRunning}
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<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
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@@ -126,7 +126,7 @@
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{:else}
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<label for="bench-samples">Samples</label>
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<InputNumber id="bench-sample" bind:value={amount.value} max={1000} step={1} />
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<button onclick={benchmark} disabled={isRunning}>start</button>
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<Button variant="primary" onclick={benchmark} disabled={isRunning}>start</Button>
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{/if}
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</div>
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@@ -1,4 +1,5 @@
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<script lang="ts">
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import { Button } from '@nodarium/ui';
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import FileSaver from 'file-saver';
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import type { Group } from 'three';
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import type { GLTFExporter } from 'three/addons/exporters/GLTFExporter.js';
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@@ -51,7 +52,7 @@
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}
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</script>
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<div class="p-4">
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<button onclick={exportObj}>export obj</button>
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<button onclick={exportGltf}>export gltf</button>
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<div class="p-4 flex gap-2">
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<Button onclick={exportObj}>export obj</Button>
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<Button onclick={exportGltf}>export gltf</Button>
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</div>
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@@ -1,5 +1,6 @@
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<script lang="ts">
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import type { GraphManager } from '$lib/graph-interface/graph-manager.svelte';
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import { Button } from '@nodarium/ui';
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import type { GroupDefinition } from '@nodarium/types';
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import { SvelteMap, SvelteSet } from 'svelte/reactivity';
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@@ -51,9 +52,9 @@
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<div class="panel p-4">
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<div class="header">
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<span>Unused groups</span>
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<button class="remove-all" onclick={() => manager.removeUnusedGroups()}>
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<Button size="sm" variant="destructive" onclick={() => manager.removeUnusedGroups()}>
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Remove all
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</button>
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</Button>
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</div>
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<ul class="tree">
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@@ -92,20 +93,6 @@
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opacity: 0.7;
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}
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.remove-all {
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background: none;
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border: 1px solid var(--color-outline);
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border-radius: 4px;
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color: var(--color-text);
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cursor: pointer;
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font-family: var(--font-family);
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font-size: 0.85em;
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padding: 0.2em 0.5em;
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}
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.remove-all:hover {
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border-color: var(--color-active);
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}
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.tree {
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list-style: none;
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@@ -0,0 +1,55 @@
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<script lang="ts">
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import type { Snippet } from 'svelte';
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interface Props {
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variant?: 'default' | 'primary' | 'destructive' | 'ghost';
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size?: 'sm' | 'md';
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disabled?: boolean;
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class?: string;
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onclick?: (e: MouseEvent) => void;
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children?: Snippet;
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type?: 'button' | 'submit' | 'reset';
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}
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let {
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variant = 'default',
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size = 'md',
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disabled = false,
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class: _class = '',
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onclick,
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children,
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type = 'button'
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}: Props = $props();
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const variantClasses = {
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default: 'bg-layer-2 border border-outline text-text hover:opacity-85',
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primary: 'bg-selected text-white border border-transparent hover:opacity-88',
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destructive: 'bg-red-600 text-white border border-transparent hover:opacity-88',
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ghost: 'bg-layer-2 border border-transparent text-text opacity-75 hover:opacity-100'
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};
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const sizeClasses = {
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sm: 'px-2 py-0.5 text-xs',
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md: 'px-3 py-1 text-sm'
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};
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</script>
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<button
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{type}
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{disabled}
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class:py-1={size === 'sm'}
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class:px-1={size === 'sm'}
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class:py-2={size !== 'sm'}
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class="
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inline-flex items-center gap-1.5 rounded cursor-pointer
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font-(--font-family) leading-none whitespace-nowrap
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transition-opacity duration-100
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disabled:opacity-40 disabled:cursor-not-allowed
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{variantClasses[variant]}
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{sizeClasses[size]}
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{_class}
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"
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{onclick}
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>
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{@render children?.()}
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</button>
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