fix: 120 type errors
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This commit is contained in:
@@ -52,7 +52,7 @@
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if (event.key === "Enter") {
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if (activeNodeId && position) {
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graph.createNode({ type: activeNodeId, position });
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graph.createNode({ type: activeNodeId, position, props: {} });
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position = null;
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}
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return;
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@@ -1,21 +0,0 @@
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<script lang="ts">
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import type { Hst } from "@histoire/plugin-svelte";
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export let Hst: Hst;
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import Background from "./Background.svelte";
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import { Canvas } from "@threlte/core";
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import Camera from "../Camera.svelte";
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let width = globalThis.innerWidth || 100;
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let height = globalThis.innerHeight || 100;
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let cameraPosition: [number, number, number] = [0, 1, 0];
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</script>
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<svelte:window bind:innerWidth={width} bind:innerHeight={height} />
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<Hst.Story>
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<Canvas shadows={false}>
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<Camera bind:position={cameraPosition} />
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<Background {cameraPosition} {width} {height} />
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</Canvas>
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</Hst.Story>
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@@ -11,7 +11,7 @@ import { fastHashString } from "@nodes/utils";
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import { SvelteMap } from "svelte/reactivity";
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import EventEmitter from "./helpers/EventEmitter";
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import { createLogger } from "./helpers/index";
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import throttle from "./helpers/throttle";
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import throttle from "$lib/helpers/throttle";
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import { HistoryManager } from "./history-manager";
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const logger = createLogger("graph-manager");
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@@ -24,7 +24,7 @@ const clone =
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function areSocketsCompatible(
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output: string | undefined,
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inputs: string | string[] | undefined,
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inputs: string | (string | undefined)[] | undefined,
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) {
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if (Array.isArray(inputs) && output) {
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return inputs.includes(output);
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@@ -99,7 +99,6 @@ export class GraphManager extends EventEmitter<{
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private lastSettingsHash = 0;
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setSettings(settings: Record<string, unknown>) {
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console.log("GraphManager.setSettings", settings);
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let hash = fastHashString(JSON.stringify(settings));
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if (hash === this.lastSettingsHash) return;
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this.lastSettingsHash = hash;
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@@ -154,7 +153,7 @@ export class GraphManager extends EventEmitter<{
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private _init(graph: Graph) {
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const nodes = new Map(
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graph.nodes.map((node) => {
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graph.nodes.map((node: Node) => {
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const nodeType = this.registry.getNode(node.type);
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if (nodeType) {
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node.tmp = {
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@@ -23,8 +23,6 @@
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invalidate();
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});
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$effect(() => console.log({ nodes }));
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const graphState = getGraphState();
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const isNodeInView = getContext<(n: NodeType) => boolean>("isNodeInView");
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@@ -50,8 +48,6 @@
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}),
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);
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const nodeArray = $derived(Array.from(nodes.values()));
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onMount(() => {
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for (const node of nodes.values()) {
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if (node?.tmp?.ref) {
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@@ -86,9 +82,9 @@
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style:transform={`scale(${cameraPosition[2] * 0.1})`}
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class:hovering-sockets={graphState.activeSocket}
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>
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{#each nodeArray as node, i (node.id)}
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{#each nodes.values() as node (node.id)}
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<Node
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bind:node={nodeArray[i]}
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{node}
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inView={cameraPosition && isNodeInView(node)}
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z={cameraPosition[2]}
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/>
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@@ -1,15 +1,15 @@
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import throttle from './throttle.js';
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import throttle from "$lib/helpers/throttle";
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type EventMap = Record<string, unknown>;
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type EventKey<T extends EventMap> = string & keyof T;
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type EventReceiver<T> = (params: T, stuff?: Record<string, unknown>) => unknown;
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export default class EventEmitter<T extends EventMap = { [key: string]: unknown }> {
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export default class EventEmitter<
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T extends EventMap = { [key: string]: unknown },
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> {
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index = 0;
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public eventMap: T = {} as T;
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constructor() {
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}
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constructor() {}
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private cbs: { [key: string]: ((data?: unknown) => unknown)[] } = {};
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private cbsOnce: { [key: string]: ((data?: unknown) => unknown)[] } = {};
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@@ -29,7 +29,11 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
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}
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}
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public on<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>, throttleTimer = 0) {
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public on<K extends EventKey<T>>(
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event: K,
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cb: EventReceiver<T[K]>,
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throttleTimer = 0,
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) {
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if (throttleTimer > 0) cb = throttle(cb, throttleTimer);
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const cbs = Object.assign(this.cbs, {
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[event]: [...(this.cbs[event] || []), cb],
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@@ -38,7 +42,7 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
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// console.log('New EventEmitter ', this.constructor.name);
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return () => {
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cbs[event]?.splice(cbs[event].indexOf(cb), 1);
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this.cbs[event]?.splice(cbs[event].indexOf(cb), 1);
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};
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}
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@@ -48,10 +52,17 @@ export default class EventEmitter<T extends EventMap = { [key: string]: unknown
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* @param {function} cb Listener, gets called everytime the event is emitted
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* @returns {function} Returns a function which removes the listener when called
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*/
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public once<K extends EventKey<T>>(event: K, cb: EventReceiver<T[K]>): () => void {
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this.cbsOnce[event] = [...(this.cbsOnce[event] || []), cb];
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public once<K extends EventKey<T>>(
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event: K,
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cb: EventReceiver<T[K]>,
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): () => void {
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const cbsOnce = Object.assign(this.cbsOnce, {
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[event]: [...(this.cbsOnce[event] || []), cb],
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});
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this.cbsOnce = cbsOnce;
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return () => {
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this.cbsOnce[event].splice(this.cbsOnce[event].indexOf(cb), 1);
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cbsOnce[event]?.splice(cbsOnce[event].indexOf(cb), 1);
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};
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}
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@@ -1,20 +0,0 @@
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export default <R, A extends any[]>(
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fn: (...args: A) => R,
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delay: number
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): ((...args: A) => R) => {
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let wait = false;
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return (...args: A) => {
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if (wait) return undefined;
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const val = fn(...args);
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wait = true;
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setTimeout(() => {
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wait = false;
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}, delay);
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return val;
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}
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};
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@@ -2,23 +2,22 @@ import { create, type Delta } from "jsondiffpatch";
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import type { Graph } from "@nodes/types";
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import { createLogger, clone } from "./helpers/index.js";
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const diff = create({
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objectHash: function (obj, index) {
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if (obj === null) return obj;
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if ("id" in obj) return obj.id;
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if ("id" in obj) return obj.id as string;
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if ("_id" in obj) return obj._id as string;
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if (Array.isArray(obj)) {
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return obj.join("-")
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return obj.join("-");
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}
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return obj?.id || obj._id || '$$index:' + index;
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}
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})
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return "$$index:" + index;
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},
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});
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const log = createLogger("history")
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const log = createLogger("history");
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log.mute();
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export class HistoryManager {
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index: number = -1;
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history: Delta[] = [];
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private initialState: Graph | undefined;
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@@ -27,26 +26,25 @@ export class HistoryManager {
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private opts = {
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debounce: 400,
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maxHistory: 100,
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}
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};
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constructor({ maxHistory = 100, debounce = 100 } = {}) {
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this.history = [];
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this.index = -1;
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this.opts.debounce = debounce;
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this.opts.maxHistory = maxHistory;
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globalThis["_history"] = this;
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}
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save(state: Graph) {
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if (!this.state) {
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this.state = clone(state);
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this.initialState = this.state;
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log.log("initial state saved")
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log.log("initial state saved");
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} else {
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const newState = state;
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const delta = diff.diff(this.state, newState);
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if (delta) {
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log.log("saving state")
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log.log("saving state");
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// Add the delta to history
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if (this.index < this.history.length - 1) {
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// Clear the history after the current index if new changes are made
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@@ -62,7 +60,7 @@ export class HistoryManager {
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}
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this.state = newState;
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} else {
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log.log("no changes")
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log.log("no changes");
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}
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}
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}
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@@ -76,7 +74,7 @@ export class HistoryManager {
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undo() {
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if (this.index === -1 && this.initialState) {
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log.log("reached start, loading initial state")
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log.log("reached start, loading initial state");
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return clone(this.initialState);
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} else {
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const delta = this.history[this.index];
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@@ -96,7 +94,7 @@ export class HistoryManager {
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this.state = nextState;
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return clone(nextState);
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} else {
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log.log("reached end")
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log.log("reached end");
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}
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}
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}
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@@ -41,6 +41,7 @@
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const height = getNodeHeight?.(node.type);
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$effect(() => {
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if (!node?.tmp) node.tmp = {};
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node.tmp.mesh = meshRef;
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});
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@@ -27,9 +27,7 @@
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const zOffset = (node.tmp?.random || 0) * 0.5;
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const zLimit = 2 - zOffset;
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const type = node?.tmp?.type;
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const parameters = Object.entries(type?.inputs || {}).filter(
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const parameters = Object.entries(node?.tmp?.type?.inputs || {}).filter(
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(p) =>
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p[1].type !== "seed" && !("setting" in p[1]) && p[1]?.hidden !== true,
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);
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@@ -11,7 +11,7 @@
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};
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const {
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node,
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node = $bindable(),
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input,
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id,
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elementId = `input-${Math.random().toString(36).substring(7)}`,
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@@ -82,7 +82,7 @@
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class:disabled={!graphState?.possibleSocketIds.has(socketId)}
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>
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{#key id && graphId}
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<div class="content" class:disabled={graph.inputSockets?.has(socketId)}>
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<div class="content" class:disabled={graph?.inputSockets?.has(socketId)}>
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{#if inputType.label !== ""}
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<label for={elementId}>{input.label || id}</label>
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{/if}
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@@ -7,8 +7,6 @@
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const { children } = $props();
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console.log("RowChildren", children);
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let registerIndex = 0;
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setContext("registerCell", function () {
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let index = registerIndex;
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@@ -1,20 +1,19 @@
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export default <R, A extends any[]>(
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fn: (...args: A) => R,
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delay: number
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): ((...args: A) => R) => {
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let wait = false;
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export default <T extends unknown[]>(
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callback: (...args: T) => void,
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delay: number,
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) => {
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let isWaiting = false;
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return (...args: A) => {
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if (wait) return undefined;
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return (...args: T) => {
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if (isWaiting) {
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return;
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}
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const val = fn(...args);
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wait = true;
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callback(...args);
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isWaiting = true;
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setTimeout(() => {
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wait = false;
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isWaiting = false;
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}, delay);
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return val;
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}
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};
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};
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@@ -1,6 +1,6 @@
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import { createWasmWrapper } from "@nodes/utils"
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import fs from "fs/promises"
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import path from "path"
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import { createWasmWrapper } from "@nodes/utils";
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import fs from "fs/promises";
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import path from "path";
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export async function getWasm(id: `${string}/${string}/${string}`) {
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const filePath = path.resolve(`../nodes/${id}/pkg/index_bg.wasm`);
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@@ -8,17 +8,15 @@ export async function getWasm(id: `${string}/${string}/${string}`) {
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try {
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await fs.access(filePath);
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} catch (e) {
|
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return null
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return null;
|
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}
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|
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const file = await fs.readFile(filePath);
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|
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return new Uint8Array(file);
|
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|
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}
|
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|
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export async function getNodeWasm(id: `${string}/${string}/${string}`) {
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|
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const wasmBytes = await getWasm(id);
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if (!wasmBytes) return null;
|
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|
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@@ -27,9 +25,7 @@ export async function getNodeWasm(id: `${string}/${string}/${string}`) {
|
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return wrapper;
|
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}
|
||||
|
||||
|
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export async function getNode(id: `${string}/${string}/${string}`) {
|
||||
|
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const wrapper = await getNodeWasm(id);
|
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|
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const definition = wrapper?.get_definition?.();
|
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@@ -37,18 +33,17 @@ export async function getNode(id: `${string}/${string}/${string}`) {
|
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if (!definition) return null;
|
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|
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return definition;
|
||||
|
||||
}
|
||||
|
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export async function getCollectionNodes(userId: `${string}/${string}`) {
|
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const nodes = await fs.readdir(path.resolve(`../nodes/${userId}`));
|
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return nodes
|
||||
.filter(n => n !== "pkg" && n !== ".template")
|
||||
.map(n => {
|
||||
.filter((n) => n !== "pkg" && n !== ".template")
|
||||
.map((n) => {
|
||||
return {
|
||||
id: `${userId}/${n}`,
|
||||
}
|
||||
})
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
export async function getCollection(userId: `${string}/${string}`) {
|
||||
@@ -56,36 +51,40 @@ export async function getCollection(userId: `${string}/${string}`) {
|
||||
return {
|
||||
id: userId,
|
||||
nodes,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export async function getUserCollections(userId: string) {
|
||||
const collections = await fs.readdir(path.resolve(`../nodes/${userId}`));
|
||||
return Promise.all(collections.map(async n => {
|
||||
return Promise.all(
|
||||
collections.map(async (n) => {
|
||||
const nodes = await getCollectionNodes(`${userId}/${n}`);
|
||||
return {
|
||||
id: `${userId}/${n}`,
|
||||
nodes,
|
||||
}
|
||||
}));
|
||||
};
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
export async function getUser(userId: string) {
|
||||
const collections = await getUserCollections(userId);
|
||||
return {
|
||||
id: userId,
|
||||
collections
|
||||
}
|
||||
collections,
|
||||
};
|
||||
}
|
||||
|
||||
export async function getUsers() {
|
||||
const nodes = await fs.readdir(path.resolve("../nodes"));
|
||||
const users = await Promise.all(nodes.map(async n => {
|
||||
const users = await Promise.all(
|
||||
nodes.map(async (n) => {
|
||||
const collections = await getUserCollections(n);
|
||||
return {
|
||||
id: n,
|
||||
collections
|
||||
}
|
||||
}))
|
||||
collections,
|
||||
};
|
||||
}),
|
||||
);
|
||||
return users;
|
||||
}
|
||||
|
||||
@@ -27,10 +27,12 @@
|
||||
function constructPath() {
|
||||
max = max !== undefined ? max : Math.max(...points);
|
||||
min = min !== undefined ? min : Math.min(...points);
|
||||
const mi = min as number;
|
||||
const ma = max as number;
|
||||
return points
|
||||
.map((point, i) => {
|
||||
const x = (i / (points.length - 1)) * 100;
|
||||
const y = 100 - ((point - min) / (max - min)) * 100;
|
||||
const y = 100 - ((point - mi) / (ma - mi)) * 100;
|
||||
return `${x},${y}`;
|
||||
})
|
||||
.join(" ");
|
||||
|
||||
@@ -42,11 +42,9 @@
|
||||
export const invalidate = function () {
|
||||
if (scene) {
|
||||
geometries = scene.children
|
||||
.filter(
|
||||
(child) => "geometry" in child && child.isObject3D && child.geometry,
|
||||
)
|
||||
.filter((child) => "geometry" in child && child.isObject3D)
|
||||
.map((child) => {
|
||||
return child.geometry;
|
||||
return (child as Mesh).geometry;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +1,27 @@
|
||||
import { fastHashArrayBuffer } from "@nodes/utils";
|
||||
import { BufferAttribute, BufferGeometry, Float32BufferAttribute, Group, InstancedMesh, Material, Matrix4, Mesh } from "three";
|
||||
import {
|
||||
BufferAttribute,
|
||||
BufferGeometry,
|
||||
Float32BufferAttribute,
|
||||
Group,
|
||||
InstancedMesh,
|
||||
Material,
|
||||
Matrix4,
|
||||
Mesh,
|
||||
} from "three";
|
||||
|
||||
function fastArrayHash(arr: ArrayBuffer) {
|
||||
let ints = new Uint8Array(arr);
|
||||
function fastArrayHash(arr: Int32Array) {
|
||||
const sampleDistance = Math.max(Math.floor(arr.length / 100), 1);
|
||||
const sampleCount = Math.floor(arr.length / sampleDistance);
|
||||
|
||||
const sampleDistance = Math.max(Math.floor(ints.length / 100), 1);
|
||||
const sampleCount = Math.floor(ints.length / sampleDistance);
|
||||
|
||||
let hash = new Uint8Array(sampleCount);
|
||||
let hash = new Int32Array(sampleCount);
|
||||
|
||||
for (let i = 0; i < sampleCount; i++) {
|
||||
const index = i * sampleDistance;
|
||||
hash[i] = ints[index];
|
||||
hash[i] = arr[index];
|
||||
}
|
||||
|
||||
return fastHashArrayBuffer(hash.buffer);
|
||||
return fastHashArrayBuffer(hash);
|
||||
}
|
||||
|
||||
export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
@@ -26,8 +33,10 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
let totalVertices = 0;
|
||||
let totalFaces = 0;
|
||||
|
||||
function updateSingleGeometry(data: Int32Array, existingMesh: Mesh | null = null) {
|
||||
|
||||
function updateSingleGeometry(
|
||||
data: Int32Array,
|
||||
existingMesh: Mesh | null = null,
|
||||
) {
|
||||
let hash = fastArrayHash(data);
|
||||
|
||||
let geometry = existingMesh ? existingMesh.geometry : new BufferGeometry();
|
||||
@@ -50,11 +59,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
index = indicesEnd;
|
||||
|
||||
// Vertices
|
||||
const vertices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
|
||||
let posAttribute = geometry.getAttribute(
|
||||
@@ -71,11 +76,7 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
);
|
||||
}
|
||||
|
||||
const normals = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
|
||||
if (
|
||||
@@ -109,11 +110,8 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return {
|
||||
update(
|
||||
newData: Int32Array[],
|
||||
) {
|
||||
update(newData: Int32Array[]) {
|
||||
totalVertices = 0;
|
||||
totalFaces = 0;
|
||||
for (let i = 0; i < Math.max(newData.length, meshes.length); i++) {
|
||||
@@ -127,11 +125,14 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
}
|
||||
}
|
||||
return { totalVertices, totalFaces };
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function createInstancedGeometryPool(parentScene: Group, material: Material) {
|
||||
export function createInstancedGeometryPool(
|
||||
parentScene: Group,
|
||||
material: Material,
|
||||
) {
|
||||
const scene = new Group();
|
||||
parentScene.add(scene);
|
||||
|
||||
@@ -139,19 +140,25 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
let totalVertices = 0;
|
||||
let totalFaces = 0;
|
||||
|
||||
function updateSingleInstance(data: Int32Array, existingInstance: InstancedMesh | null = null) {
|
||||
|
||||
function updateSingleInstance(
|
||||
data: Int32Array,
|
||||
existingInstance: InstancedMesh | null = null,
|
||||
) {
|
||||
let hash = fastArrayHash(data);
|
||||
|
||||
let geometry = existingInstance ? existingInstance.geometry : new BufferGeometry();
|
||||
let geometry = existingInstance
|
||||
? existingInstance.geometry
|
||||
: new BufferGeometry();
|
||||
|
||||
// Extract data from the encoded array
|
||||
let index = 0;
|
||||
const geometryType = data[index++];
|
||||
// const geometryType = data[index++];
|
||||
index++;
|
||||
const vertexCount = data[index++];
|
||||
const faceCount = data[index++];
|
||||
const instanceCount = data[index++];
|
||||
const stemDepth = data[index++];
|
||||
// const stemDepth = data[index++];
|
||||
index++;
|
||||
totalVertices += vertexCount * instanceCount;
|
||||
totalFaces += faceCount * instanceCount;
|
||||
|
||||
@@ -168,11 +175,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
}
|
||||
|
||||
// Vertices
|
||||
const vertices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const vertices = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
let posAttribute = geometry.getAttribute(
|
||||
"position",
|
||||
@@ -187,11 +190,7 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
);
|
||||
}
|
||||
|
||||
const normals = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
vertexCount * 3,
|
||||
);
|
||||
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
const normalsAttribute = geometry.getAttribute(
|
||||
"normal",
|
||||
@@ -203,20 +202,23 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
||||
}
|
||||
|
||||
if (existingInstance && instanceCount > existingInstance.geometry.userData.count) {
|
||||
console.log("recreating instance")
|
||||
if (
|
||||
existingInstance &&
|
||||
instanceCount > existingInstance.geometry.userData.count
|
||||
) {
|
||||
console.log("recreating instance");
|
||||
scene.remove(existingInstance);
|
||||
instances.splice(instances.indexOf(existingInstance), 1);
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance)
|
||||
instances.push(existingInstance)
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else if (!existingInstance) {
|
||||
console.log("creating instance")
|
||||
console.log("creating instance");
|
||||
existingInstance = new InstancedMesh(geometry, material, instanceCount);
|
||||
scene.add(existingInstance)
|
||||
instances.push(existingInstance)
|
||||
scene.add(existingInstance);
|
||||
instances.push(existingInstance);
|
||||
} else {
|
||||
console.log("updating instance")
|
||||
console.log("updating instance");
|
||||
existingInstance.count = instanceCount;
|
||||
}
|
||||
|
||||
@@ -225,28 +227,31 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
const matrices = new Float32Array(
|
||||
data.buffer,
|
||||
index * 4,
|
||||
instanceCount * 16);
|
||||
instanceCount * 16,
|
||||
);
|
||||
|
||||
for (let i = 0; i < instanceCount; i++) {
|
||||
const matrix = new Matrix4().fromArray(matrices.subarray(i * 16, i * 16 + 16));
|
||||
const matrix = new Matrix4().fromArray(
|
||||
matrices.subarray(i * 16, i * 16 + 16),
|
||||
);
|
||||
existingInstance.setMatrixAt(i, matrix);
|
||||
}
|
||||
|
||||
geometry.userData = {
|
||||
vertexCount,
|
||||
faceCount,
|
||||
count: Math.max(instanceCount, existingInstance.geometry.userData.count || 0),
|
||||
count: Math.max(
|
||||
instanceCount,
|
||||
existingInstance.geometry.userData.count || 0,
|
||||
),
|
||||
hash,
|
||||
};
|
||||
|
||||
existingInstance.instanceMatrix.needsUpdate = true;
|
||||
|
||||
}
|
||||
|
||||
return {
|
||||
update(
|
||||
newData: Int32Array[],
|
||||
) {
|
||||
update(newData: Int32Array[]) {
|
||||
totalVertices = 0;
|
||||
totalFaces = 0;
|
||||
for (let i = 0; i < Math.max(newData.length, instances.length); i++) {
|
||||
@@ -260,6 +265,6 @@ export function createInstancedGeometryPool(parentScene: Group, material: Materi
|
||||
}
|
||||
}
|
||||
return { totalVertices, totalFaces };
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,12 +1,26 @@
|
||||
import type { Graph, NodeDefinition, NodeInput, NodeRegistry, RuntimeExecutor, SyncCache } from "@nodes/types";
|
||||
import { concatEncodedArrays, createLogger, encodeFloat, fastHashArrayBuffer, type PerformanceStore } from "@nodes/utils";
|
||||
import type {
|
||||
Graph,
|
||||
Node,
|
||||
NodeDefinition,
|
||||
NodeInput,
|
||||
NodeRegistry,
|
||||
RuntimeExecutor,
|
||||
SyncCache,
|
||||
} from "@nodes/types";
|
||||
import {
|
||||
concatEncodedArrays,
|
||||
createLogger,
|
||||
encodeFloat,
|
||||
fastHashArrayBuffer,
|
||||
type PerformanceStore,
|
||||
} from "@nodes/utils";
|
||||
|
||||
const log = createLogger("runtime-executor");
|
||||
log.mute()
|
||||
log.mute();
|
||||
|
||||
function getValue(input: NodeInput, value?: unknown) {
|
||||
if (value === undefined && "value" in input) {
|
||||
value = input.value
|
||||
value = input.value;
|
||||
}
|
||||
|
||||
if (input.type === "float") {
|
||||
@@ -15,7 +29,13 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
|
||||
if (Array.isArray(value)) {
|
||||
if (input.type === "vec3") {
|
||||
return [0, value.length + 1, ...value.map(v => encodeFloat(v)), 1, 1] as number[];
|
||||
return [
|
||||
0,
|
||||
value.length + 1,
|
||||
...value.map((v) => encodeFloat(v)),
|
||||
1,
|
||||
1,
|
||||
] as number[];
|
||||
}
|
||||
return [0, value.length + 1, ...value, 1, 1] as number[];
|
||||
}
|
||||
@@ -36,22 +56,23 @@ function getValue(input: NodeInput, value?: unknown) {
|
||||
}
|
||||
|
||||
export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
|
||||
private definitionMap: Map<string, NodeDefinition> = new Map();
|
||||
|
||||
private randomSeed = Math.floor(Math.random() * 100000000);
|
||||
|
||||
perf?: PerformanceStore;
|
||||
|
||||
constructor(private registry: NodeRegistry, private cache?: SyncCache<Int32Array>) { }
|
||||
constructor(
|
||||
private registry: NodeRegistry,
|
||||
private cache?: SyncCache<Int32Array>,
|
||||
) {}
|
||||
|
||||
private async getNodeDefinitions(graph: Graph) {
|
||||
|
||||
if (this.registry.status !== "ready") {
|
||||
throw new Error("Node registry is not ready");
|
||||
}
|
||||
|
||||
await this.registry.load(graph.nodes.map(node => node.type));
|
||||
await this.registry.load(graph.nodes.map((node) => node.type));
|
||||
|
||||
const typeMap = new Map<string, NodeDefinition>();
|
||||
for (const node of graph.nodes) {
|
||||
@@ -66,18 +87,22 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
private async addMetaData(graph: Graph) {
|
||||
|
||||
// First, lets check if all nodes have a definition
|
||||
this.definitionMap = await this.getNodeDefinitions(graph);
|
||||
|
||||
const outputNode = graph.nodes.find(node => node.type.endsWith("/output"));
|
||||
const outputNode = graph.nodes.find((node) =>
|
||||
node.type.endsWith("/output"),
|
||||
) as Node;
|
||||
if (!outputNode) {
|
||||
throw new Error("No output node found");
|
||||
}
|
||||
|
||||
outputNode.tmp = outputNode.tmp || {};
|
||||
outputNode.tmp.depth = 0;
|
||||
|
||||
const nodeMap = new Map(graph.nodes.map(node => [node.id, node]));
|
||||
const nodeMap = new Map<number, Node>(
|
||||
graph.nodes.map((node) => [node.id, node]),
|
||||
);
|
||||
|
||||
// loop through all edges and assign the parent and child nodes to each node
|
||||
for (const edge of graph.edges) {
|
||||
@@ -96,7 +121,7 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
}
|
||||
|
||||
const nodes = []
|
||||
const nodes = [];
|
||||
|
||||
// loop through all the nodes and assign each nodes its depth
|
||||
const stack = [outputNode];
|
||||
@@ -125,7 +150,6 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
async execute(graph: Graph, settings: Record<string, unknown>) {
|
||||
|
||||
this.perf?.addPoint("runtime");
|
||||
|
||||
let a = performance.now();
|
||||
@@ -148,30 +172,31 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
*/
|
||||
|
||||
// we execute the nodes from the bottom up
|
||||
const sortedNodes = nodes.sort((a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0));
|
||||
const sortedNodes = nodes.sort(
|
||||
(a, b) => (b.tmp?.depth || 0) - (a.tmp?.depth || 0),
|
||||
);
|
||||
|
||||
// here we store the intermediate results of the nodes
|
||||
const results: Record<string, Int32Array> = {};
|
||||
|
||||
for (const node of sortedNodes) {
|
||||
|
||||
const node_type = this.definitionMap.get(node.type)!;
|
||||
|
||||
if (!node_type || !node.tmp || !node_type.execute) {
|
||||
log.warn(`Node ${node.id} has no definition`);
|
||||
continue;
|
||||
};
|
||||
}
|
||||
|
||||
a = performance.now();
|
||||
|
||||
// Collect the inputs for the node
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(([key, input]) => {
|
||||
|
||||
const inputs = Object.entries(node_type.inputs || {}).map(
|
||||
([key, input]) => {
|
||||
if (input.type === "seed") {
|
||||
if (settings["randomSeed"] === true) {
|
||||
return Math.floor(Math.random() * 100000000)
|
||||
return Math.floor(Math.random() * 100000000);
|
||||
} else {
|
||||
return this.randomSeed
|
||||
return this.randomSeed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -184,7 +209,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
const inputNode = node.tmp?.inputNodes?.[key];
|
||||
if (inputNode) {
|
||||
if (results[inputNode.id] === undefined) {
|
||||
throw new Error(`Node ${node.type} is missing input from node ${inputNode.type}`);
|
||||
throw new Error(
|
||||
`Node ${node.type} is missing input from node ${inputNode.type}`,
|
||||
);
|
||||
}
|
||||
return results[inputNode.id];
|
||||
}
|
||||
@@ -195,13 +222,13 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
}
|
||||
|
||||
return getValue(input);
|
||||
});
|
||||
},
|
||||
);
|
||||
b = performance.now();
|
||||
|
||||
this.perf?.addPoint("collected-inputs", b - a);
|
||||
|
||||
try {
|
||||
|
||||
a = performance.now();
|
||||
const encoded_inputs = concatEncodedArrays(inputs);
|
||||
b = performance.now();
|
||||
@@ -234,13 +261,10 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
this.perf?.addPoint("node/" + node_type.id, b - a);
|
||||
log.log("Result:", results[node.id]);
|
||||
log.groupEnd();
|
||||
|
||||
} catch (e) {
|
||||
log.groupEnd();
|
||||
log.error(`Error executing node ${node_type.id || node.id}`, e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// return the result of the parent of the output node
|
||||
@@ -253,11 +277,9 @@ export class MemoryRuntimeExecutor implements RuntimeExecutor {
|
||||
this.perf?.endPoint("runtime");
|
||||
|
||||
return res as unknown as Int32Array;
|
||||
|
||||
}
|
||||
|
||||
getPerformanceData() {
|
||||
return this.perf?.get();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,14 +6,16 @@ import { MemoryRuntimeCache } from "./runtime-executor-cache";
|
||||
|
||||
const cache = new MemoryRuntimeCache();
|
||||
const indexDbCache = new IndexDBCache("node-registry");
|
||||
const nodeRegistry = new RemoteNodeRegistry("");
|
||||
nodeRegistry.cache = indexDbCache;
|
||||
const nodeRegistry = new RemoteNodeRegistry("", indexDbCache);
|
||||
const executor = new MemoryRuntimeExecutor(nodeRegistry, cache);
|
||||
|
||||
const performanceStore = createPerformanceStore();
|
||||
executor.perf = performanceStore;
|
||||
|
||||
export async function executeGraph(graph: Graph, settings: Record<string, unknown>): Promise<Int32Array> {
|
||||
export async function executeGraph(
|
||||
graph: Graph,
|
||||
settings: Record<string, unknown>,
|
||||
): Promise<Int32Array> {
|
||||
await nodeRegistry.load(graph.nodes.map((n) => n.type));
|
||||
performanceStore.startRun();
|
||||
let res = await executor.execute(graph, settings);
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
<script module lang="ts">
|
||||
let openSections = localState<Record<string, boolean>>("open-details", {});
|
||||
</script>
|
||||
|
||||
<script lang="ts">
|
||||
import NestedSettings from "./NestedSettings.svelte";
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
@@ -12,10 +8,15 @@
|
||||
|
||||
type InputType = NodeInput | Button;
|
||||
|
||||
interface Nested {
|
||||
[key: string]: (Nested & { title?: string }) | InputType;
|
||||
type SettingsNode = InputType | SettingsGroup;
|
||||
|
||||
interface SettingsGroup {
|
||||
title?: string;
|
||||
[key: string]: any;
|
||||
}
|
||||
type SettingsType = Record<string, Nested>;
|
||||
|
||||
type SettingsType = Record<string, SettingsNode>;
|
||||
|
||||
type SettingsValue = Record<
|
||||
string,
|
||||
Record<string, unknown> | string | number | boolean | number[]
|
||||
@@ -29,38 +30,57 @@
|
||||
depth?: number;
|
||||
};
|
||||
|
||||
// Local persistent state for <details> sections
|
||||
const openSections = localState<Record<string, boolean>>("open-details", {});
|
||||
|
||||
let { id, key = "", value = $bindable(), type, depth = 0 }: Props = $props();
|
||||
|
||||
function isNodeInput(v: InputType | Nested): v is InputType {
|
||||
return v && "type" in v;
|
||||
function isNodeInput(v: SettingsNode | undefined): v is InputType {
|
||||
return !!v && typeof v === "object" && "type" in v;
|
||||
}
|
||||
|
||||
function getDefaultValue() {
|
||||
if (key === "") return;
|
||||
if (key === "title") return;
|
||||
if (Array.isArray(type[key]?.options)) {
|
||||
function getDefaultValue(): unknown {
|
||||
if (key === "" || key === "title") return;
|
||||
|
||||
const node = type[key];
|
||||
|
||||
if (!isNodeInput(node)) return;
|
||||
|
||||
const anyNode = node as any;
|
||||
|
||||
// select input: use index into options
|
||||
if (Array.isArray(anyNode.options)) {
|
||||
if (value?.[key] !== undefined) {
|
||||
return type[key]?.options?.indexOf(value?.[key]);
|
||||
} else {
|
||||
return anyNode.options.indexOf(value[key]);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if (value?.[key] !== undefined) return value?.[key];
|
||||
if (type[key]?.value !== undefined) return type[key]?.value;
|
||||
|
||||
if (isNodeInput(type[key])) {
|
||||
if (type[key].type === "boolean") return 0;
|
||||
if (type[key].type === "float") return 0.5;
|
||||
if (type[key].type === "integer") return 0;
|
||||
if (type[key].type === "select") return 0;
|
||||
if (value?.[key] !== undefined) return value[key];
|
||||
|
||||
if ("value" in node && anyNode.value !== undefined) {
|
||||
return anyNode.value;
|
||||
}
|
||||
|
||||
switch (node.type) {
|
||||
case "boolean":
|
||||
return 0;
|
||||
case "float":
|
||||
return 0.5;
|
||||
case "integer":
|
||||
case "select":
|
||||
return 0;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
let internalValue = $state(getDefaultValue());
|
||||
|
||||
let open = $state(openSections[id]);
|
||||
if (depth > 0 && !isNodeInput(type[key])) {
|
||||
|
||||
// Persist <details> open/closed state for groups
|
||||
if (depth > 0 && !isNodeInput(type[key!])) {
|
||||
$effect(() => {
|
||||
if (open !== undefined) {
|
||||
openSections[id] = open;
|
||||
@@ -68,21 +88,26 @@
|
||||
});
|
||||
}
|
||||
|
||||
// Sync internalValue back into `value`
|
||||
$effect(() => {
|
||||
if (key === "" || internalValue === undefined) return;
|
||||
|
||||
const node = type[key];
|
||||
|
||||
if (
|
||||
isNodeInput(type[key]) &&
|
||||
Array.isArray(type[key]?.options) &&
|
||||
isNodeInput(node) &&
|
||||
Array.isArray((node as any).options) &&
|
||||
typeof internalValue === "number"
|
||||
) {
|
||||
value[key] = type[key].options?.[internalValue];
|
||||
value[key] = (node as any).options[internalValue] as any;
|
||||
} else {
|
||||
value[key] = internalValue;
|
||||
value[key] = internalValue as any;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
{#if key && isNodeInput(type?.[key])}
|
||||
<!-- Leaf input -->
|
||||
<div class="input input-{type[key].type}" class:first-level={depth === 1}>
|
||||
{#if type[key].type === "button"}
|
||||
<button onclick={() => console.log(type[key])}>
|
||||
@@ -94,7 +119,8 @@
|
||||
{/if}
|
||||
</div>
|
||||
{:else if depth === 0}
|
||||
{#each Object.keys(type ?? {}).filter((key) => key !== "title") as childKey}
|
||||
<!-- Root: iterate over top-level keys -->
|
||||
{#each Object.keys(type ?? {}).filter((k) => k !== "title") as childKey}
|
||||
<NestedSettings
|
||||
id={`${id}.${childKey}`}
|
||||
key={childKey}
|
||||
@@ -105,18 +131,19 @@
|
||||
{/each}
|
||||
<hr />
|
||||
{:else if key && type?.[key]}
|
||||
<!-- Group -->
|
||||
{#if depth > 0}
|
||||
<hr />
|
||||
{/if}
|
||||
<details bind:open>
|
||||
<summary><p>{type[key]?.title || key}</p></summary>
|
||||
<summary><p>{(type[key] as SettingsGroup).title || key}</p></summary>
|
||||
<div class="content">
|
||||
{#each Object.keys(type[key]).filter((key) => key !== "title") as childKey}
|
||||
{#each Object.keys(type[key] as SettingsGroup).filter((k) => k !== "title") as childKey}
|
||||
<NestedSettings
|
||||
id={`${id}.${childKey}`}
|
||||
key={childKey}
|
||||
value={value[key] as SettingsValue}
|
||||
type={type[key] as SettingsType}
|
||||
type={type[key] as unknown as SettingsType}
|
||||
depth={depth + 1}
|
||||
/>
|
||||
{/each}
|
||||
@@ -156,6 +183,7 @@
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.input-boolean > label {
|
||||
order: 2;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { localState } from "$lib/helpers/localState.svelte";
|
||||
import type { NodeInput } from "@nodes/types";
|
||||
import type { SettingsType } from ".";
|
||||
|
||||
const themes = [
|
||||
"dark",
|
||||
@@ -118,7 +119,7 @@ export const AppSettingTypes = {
|
||||
},
|
||||
},
|
||||
},
|
||||
} as const;
|
||||
} as const satisfies SettingsType;
|
||||
|
||||
type IsInputDefinition<T> = T extends NodeInput ? T : never;
|
||||
type HasTitle = { title: string };
|
||||
|
||||
@@ -2,12 +2,26 @@ import type { NodeInput } from "@nodes/types";
|
||||
|
||||
type Button = { type: "button"; label?: string };
|
||||
|
||||
export type SettingsStore = {
|
||||
[key: string]: SettingsStore | string | number | boolean;
|
||||
};
|
||||
|
||||
type InputType = NodeInput | Button;
|
||||
|
||||
export interface SettingsType {
|
||||
[key: string]: (SettingsType & { title?: string }) | InputType;
|
||||
type SettingsNode = InputType | SettingsGroup;
|
||||
|
||||
export interface SettingsGroup {
|
||||
title?: string;
|
||||
[key: string]: SettingsNode | string | number | undefined;
|
||||
}
|
||||
|
||||
export type SettingsStore = {
|
||||
[key: string]: SettingsStore | string | number | boolean
|
||||
};
|
||||
export type SettingsType = Record<string, SettingsNode>;
|
||||
|
||||
export type SettingsValue = Record<
|
||||
string,
|
||||
Record<string, unknown> | string | number | boolean | number[]
|
||||
>;
|
||||
|
||||
export function isNodeInput(v: SettingsNode | undefined): v is InputType {
|
||||
return !!v && "type" in v;
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
import { IndexDBCache, RemoteNodeRegistry } from "@nodes/registry";
|
||||
import { createPerformanceStore } from "@nodes/utils";
|
||||
import BenchmarkPanel from "$lib/sidebar/panels/BenchmarkPanel.svelte";
|
||||
import { debounceAsyncFunction } from "$lib/helpers";
|
||||
|
||||
let performanceStore = createPerformanceStore();
|
||||
|
||||
@@ -79,10 +80,8 @@
|
||||
});
|
||||
|
||||
let runIndex = 0;
|
||||
const handleUpdate = async (
|
||||
g: Graph,
|
||||
s: Record<string, any> = graphSettings,
|
||||
) => {
|
||||
const handleUpdate = debounceAsyncFunction(
|
||||
async (g: Graph, s: Record<string, any> = graphSettings) => {
|
||||
runIndex++;
|
||||
performanceStore.startRun();
|
||||
try {
|
||||
@@ -112,7 +111,8 @@
|
||||
} finally {
|
||||
performanceStore.stopRun();
|
||||
}
|
||||
};
|
||||
},
|
||||
);
|
||||
|
||||
$effect(() => {
|
||||
//@ts-ignore
|
||||
|
||||
@@ -1,27 +1,36 @@
|
||||
import type { RequestHandler } from "./$types";
|
||||
import type { EntryGenerator, RequestHandler } from "./$types";
|
||||
import * as registry from "$lib/node-registry";
|
||||
import type { EntryGenerator } from "../$types";
|
||||
|
||||
export const prerender = true;
|
||||
|
||||
export const entries: EntryGenerator = async () => {
|
||||
const users = await registry.getUsers();
|
||||
return users.map(user => {
|
||||
return user.collections.map(collection => {
|
||||
return collection.nodes.map(node => {
|
||||
return { user: user.id, collection: collection.id.split("/")[1], node: node.id.split("/")[2] }
|
||||
return users
|
||||
.map((user) => {
|
||||
return user.collections.map((collection) => {
|
||||
return collection.nodes.map((node) => {
|
||||
return {
|
||||
user: user.id,
|
||||
collection: collection.id.split("/")[1],
|
||||
node: node.id.split("/")[2],
|
||||
};
|
||||
});
|
||||
});
|
||||
})
|
||||
}).flat(2);
|
||||
}
|
||||
.flat(2);
|
||||
};
|
||||
|
||||
export const GET: RequestHandler = async function GET({ params }) {
|
||||
|
||||
const wasm = await registry.getWasm(`${params.user}/${params.collection}/${params.node}`);
|
||||
const wasm = await registry.getWasm(
|
||||
`${params.user}/${params.collection}/${params.node}`,
|
||||
);
|
||||
|
||||
if (!wasm) {
|
||||
return new Response("Not found", { status: 404 });
|
||||
}
|
||||
|
||||
return new Response(wasm, { status: 200, headers: { "Content-Type": "application/wasm" } });
|
||||
}
|
||||
return new Response(wasm, {
|
||||
status: 200,
|
||||
headers: { "Content-Type": "application/wasm" },
|
||||
});
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Graph, NodeDefinition, NodeType } from "./types";
|
||||
import type { Graph, NodeDefinition, NodeType } from "./types";
|
||||
|
||||
export interface NodeRegistry {
|
||||
/**
|
||||
|
||||
@@ -6,11 +6,23 @@ const DefaultOptionsSchema = z.object({
|
||||
setting: z.string().optional(),
|
||||
label: z.string().optional(),
|
||||
description: z.string().optional(),
|
||||
accepts: z.array(z.string()).optional(),
|
||||
accepts: z
|
||||
.array(
|
||||
z.union([
|
||||
z.literal("float"),
|
||||
z.literal("integer"),
|
||||
z.literal("boolean"),
|
||||
z.literal("select"),
|
||||
z.literal("seed"),
|
||||
z.literal("vec3"),
|
||||
z.literal("geometry"),
|
||||
z.literal("path"),
|
||||
]),
|
||||
)
|
||||
.optional(),
|
||||
hidden: z.boolean().optional(),
|
||||
});
|
||||
|
||||
|
||||
export const NodeInputFloatSchema = z.object({
|
||||
...DefaultOptionsSchema.shape,
|
||||
type: z.literal("float"),
|
||||
@@ -40,7 +52,7 @@ export const NodeInputSelectSchema = z.object({
|
||||
...DefaultOptionsSchema.shape,
|
||||
type: z.literal("select"),
|
||||
options: z.array(z.string()).optional(),
|
||||
value: z.number().optional(),
|
||||
value: z.string().optional(),
|
||||
});
|
||||
|
||||
export const NodeInputSeedSchema = z.object({
|
||||
@@ -74,7 +86,7 @@ export const NodeInputSchema = z.union([
|
||||
NodeInputSeedSchema,
|
||||
NodeInputVec3Schema,
|
||||
NodeInputGeometrySchema,
|
||||
NodeInputPathSchema
|
||||
NodeInputPathSchema,
|
||||
]);
|
||||
|
||||
export type NodeInput = z.infer<typeof NodeInputSchema>;
|
||||
|
||||
@@ -8,22 +8,6 @@ export const NodeTypeSchema = z
|
||||
|
||||
export type NodeType = z.infer<typeof NodeTypeSchema>;
|
||||
|
||||
export const NodeSchema = z.object({
|
||||
id: z.number(),
|
||||
type: NodeTypeSchema,
|
||||
tmp: z.any().optional(),
|
||||
props: z
|
||||
.record(z.string(), z.union([z.number(), z.array(z.number())]))
|
||||
.optional(),
|
||||
meta: z
|
||||
.object({
|
||||
title: z.string().optional(),
|
||||
lastModified: z.string().optional(),
|
||||
})
|
||||
.optional(),
|
||||
position: z.tuple([z.number(), z.number()]),
|
||||
});
|
||||
|
||||
export type Node = {
|
||||
tmp?: {
|
||||
depth?: number;
|
||||
@@ -55,6 +39,21 @@ export const NodeDefinitionSchema = z.object({
|
||||
.optional(),
|
||||
});
|
||||
|
||||
export const NodeSchema = z.object({
|
||||
id: z.number(),
|
||||
type: NodeTypeSchema,
|
||||
props: z
|
||||
.record(z.string(), z.union([z.number(), z.array(z.number())]))
|
||||
.optional(),
|
||||
meta: z
|
||||
.object({
|
||||
title: z.string().optional(),
|
||||
lastModified: z.string().optional(),
|
||||
})
|
||||
.optional(),
|
||||
position: z.tuple([z.number(), z.number()]),
|
||||
});
|
||||
|
||||
export type NodeDefinition = z.infer<typeof NodeDefinitionSchema> & {
|
||||
execute(input: Int32Array): Int32Array;
|
||||
};
|
||||
|
||||
@@ -3,12 +3,13 @@
|
||||
title?: string;
|
||||
transparent?: boolean;
|
||||
children?: import('svelte').Snippet;
|
||||
open?: boolean;
|
||||
}
|
||||
|
||||
let { title = "Details", transparent = false, children }: Props = $props();
|
||||
let { title = "Details", transparent = false, children, open = $bindable(false) }: Props = $props();
|
||||
</script>
|
||||
|
||||
<details class:transparent>
|
||||
<details class:transparent bind:open>
|
||||
<summary>{title}</summary>
|
||||
<div class="content">
|
||||
{@render children?.()}
|
||||
@@ -33,7 +34,4 @@
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.content {
|
||||
/* padding-left: 12px; */
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,47 +1,84 @@
|
||||
|
||||
// https://github.com/6502/sha256/blob/main/sha256.js
|
||||
function sha256(data?: string | Uint8Array) {
|
||||
let h0 = 0x6a09e667, h1 = 0xbb67ae85, h2 = 0x3c6ef372, h3 = 0xa54ff53a,
|
||||
h4 = 0x510e527f, h5 = 0x9b05688c, h6 = 0x1f83d9ab, h7 = 0x5be0cd19,
|
||||
tsz = 0, bp = 0;
|
||||
const k = [0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
|
||||
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
|
||||
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
|
||||
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
|
||||
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
|
||||
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
|
||||
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2],
|
||||
rrot = (x, n) => (x >>> n) | (x << (32 - n)),
|
||||
function sha256(data?: string | Int32Array) {
|
||||
let h0 = 0x6a09e667,
|
||||
h1 = 0xbb67ae85,
|
||||
h2 = 0x3c6ef372,
|
||||
h3 = 0xa54ff53a,
|
||||
h4 = 0x510e527f,
|
||||
h5 = 0x9b05688c,
|
||||
h6 = 0x1f83d9ab,
|
||||
h7 = 0x5be0cd19,
|
||||
tsz = 0,
|
||||
bp = 0;
|
||||
const k = [
|
||||
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1,
|
||||
0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,
|
||||
0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786,
|
||||
0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
|
||||
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147,
|
||||
0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,
|
||||
0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b,
|
||||
0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a,
|
||||
0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,
|
||||
0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
|
||||
],
|
||||
rrot = (x: number, n: number) => (x >>> n) | (x << (32 - n)),
|
||||
w = new Uint32Array(64),
|
||||
buf = new Uint8Array(64),
|
||||
process = () => {
|
||||
for (let j = 0, r = 0; j < 16; j++, r += 4) {
|
||||
w[j] = (buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3];
|
||||
w[j] =
|
||||
(buf[r] << 24) | (buf[r + 1] << 16) | (buf[r + 2] << 8) | buf[r + 3];
|
||||
}
|
||||
for (let j = 16; j < 64; j++) {
|
||||
let s0 = rrot(w[j - 15], 7) ^ rrot(w[j - 15], 18) ^ (w[j - 15] >>> 3);
|
||||
let s1 = rrot(w[j - 2], 17) ^ rrot(w[j - 2], 19) ^ (w[j - 2] >>> 10);
|
||||
w[j] = (w[j - 16] + s0 + w[j - 7] + s1) | 0;
|
||||
}
|
||||
let a = h0, b = h1, c = h2, d = h3, e = h4, f = h5, g = h6, h = h7;
|
||||
let a = h0,
|
||||
b = h1,
|
||||
c = h2,
|
||||
d = h3,
|
||||
e = h4,
|
||||
f = h5,
|
||||
g = h6,
|
||||
h = h7;
|
||||
for (let j = 0; j < 64; j++) {
|
||||
let S1 = rrot(e, 6) ^ rrot(e, 11) ^ rrot(e, 25),
|
||||
ch = (e & f) ^ ((~e) & g),
|
||||
ch = (e & f) ^ (~e & g),
|
||||
t1 = (h + S1 + ch + k[j] + w[j]) | 0,
|
||||
S0 = rrot(a, 2) ^ rrot(a, 13) ^ rrot(a, 22),
|
||||
maj = (a & b) ^ (a & c) ^ (b & c),
|
||||
t2 = (S0 + maj) | 0;
|
||||
h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0;
|
||||
h = g;
|
||||
g = f;
|
||||
f = e;
|
||||
e = (d + t1) | 0;
|
||||
d = c;
|
||||
c = b;
|
||||
b = a;
|
||||
a = (t1 + t2) | 0;
|
||||
}
|
||||
h0 = (h0 + a) | 0; h1 = (h1 + b) | 0; h2 = (h2 + c) | 0; h3 = (h3 + d) | 0;
|
||||
h4 = (h4 + e) | 0; h5 = (h5 + f) | 0; h6 = (h6 + g) | 0; h7 = (h7 + h) | 0;
|
||||
h0 = (h0 + a) | 0;
|
||||
h1 = (h1 + b) | 0;
|
||||
h2 = (h2 + c) | 0;
|
||||
h3 = (h3 + d) | 0;
|
||||
h4 = (h4 + e) | 0;
|
||||
h5 = (h5 + f) | 0;
|
||||
h6 = (h6 + g) | 0;
|
||||
h7 = (h7 + h) | 0;
|
||||
bp = 0;
|
||||
},
|
||||
add = data => {
|
||||
if (typeof data === "string") {
|
||||
data = typeof TextEncoder === "undefined" ? Buffer.from(data) : (new TextEncoder).encode(data);
|
||||
}
|
||||
add = (input: string | Int32Array) => {
|
||||
const data =
|
||||
typeof input === "string"
|
||||
? typeof TextEncoder === "undefined"
|
||||
? //@ts-ignore
|
||||
Buffer.from(input)
|
||||
: new TextEncoder().encode(input)
|
||||
: input;
|
||||
|
||||
for (let i = 0; i < data.length; i++) {
|
||||
buf[bp++] = data[i];
|
||||
if (bp === 64) process();
|
||||
@@ -49,7 +86,8 @@ function sha256(data?: string | Uint8Array) {
|
||||
tsz += data.length;
|
||||
},
|
||||
digest = () => {
|
||||
buf[bp++] = 0x80; if (bp == 64) process();
|
||||
buf[bp++] = 0x80;
|
||||
if (bp == 64) process();
|
||||
if (bp + 8 > 64) {
|
||||
while (bp < 64) buf[bp++] = 0x00;
|
||||
process();
|
||||
@@ -57,24 +95,48 @@ function sha256(data?: string | Uint8Array) {
|
||||
while (bp < 58) buf[bp++] = 0x00;
|
||||
// Max number of bytes is 35,184,372,088,831
|
||||
let L = tsz * 8;
|
||||
buf[bp++] = (L / 1099511627776.) & 255;
|
||||
buf[bp++] = (L / 4294967296.) & 255;
|
||||
buf[bp++] = (L / 1099511627776) & 255;
|
||||
buf[bp++] = (L / 4294967296) & 255;
|
||||
buf[bp++] = L >>> 24;
|
||||
buf[bp++] = (L >>> 16) & 255;
|
||||
buf[bp++] = (L >>> 8) & 255;
|
||||
buf[bp++] = L & 255;
|
||||
process();
|
||||
let reply = new Uint8Array(32);
|
||||
reply[0] = h0 >>> 24; reply[1] = (h0 >>> 16) & 255; reply[2] = (h0 >>> 8) & 255; reply[3] = h0 & 255;
|
||||
reply[4] = h1 >>> 24; reply[5] = (h1 >>> 16) & 255; reply[6] = (h1 >>> 8) & 255; reply[7] = h1 & 255;
|
||||
reply[8] = h2 >>> 24; reply[9] = (h2 >>> 16) & 255; reply[10] = (h2 >>> 8) & 255; reply[11] = h2 & 255;
|
||||
reply[12] = h3 >>> 24; reply[13] = (h3 >>> 16) & 255; reply[14] = (h3 >>> 8) & 255; reply[15] = h3 & 255;
|
||||
reply[16] = h4 >>> 24; reply[17] = (h4 >>> 16) & 255; reply[18] = (h4 >>> 8) & 255; reply[19] = h4 & 255;
|
||||
reply[20] = h5 >>> 24; reply[21] = (h5 >>> 16) & 255; reply[22] = (h5 >>> 8) & 255; reply[23] = h5 & 255;
|
||||
reply[24] = h6 >>> 24; reply[25] = (h6 >>> 16) & 255; reply[26] = (h6 >>> 8) & 255; reply[27] = h6 & 255;
|
||||
reply[28] = h7 >>> 24; reply[29] = (h7 >>> 16) & 255; reply[30] = (h7 >>> 8) & 255; reply[31] = h7 & 255;
|
||||
reply[0] = h0 >>> 24;
|
||||
reply[1] = (h0 >>> 16) & 255;
|
||||
reply[2] = (h0 >>> 8) & 255;
|
||||
reply[3] = h0 & 255;
|
||||
reply[4] = h1 >>> 24;
|
||||
reply[5] = (h1 >>> 16) & 255;
|
||||
reply[6] = (h1 >>> 8) & 255;
|
||||
reply[7] = h1 & 255;
|
||||
reply[8] = h2 >>> 24;
|
||||
reply[9] = (h2 >>> 16) & 255;
|
||||
reply[10] = (h2 >>> 8) & 255;
|
||||
reply[11] = h2 & 255;
|
||||
reply[12] = h3 >>> 24;
|
||||
reply[13] = (h3 >>> 16) & 255;
|
||||
reply[14] = (h3 >>> 8) & 255;
|
||||
reply[15] = h3 & 255;
|
||||
reply[16] = h4 >>> 24;
|
||||
reply[17] = (h4 >>> 16) & 255;
|
||||
reply[18] = (h4 >>> 8) & 255;
|
||||
reply[19] = h4 & 255;
|
||||
reply[20] = h5 >>> 24;
|
||||
reply[21] = (h5 >>> 16) & 255;
|
||||
reply[22] = (h5 >>> 8) & 255;
|
||||
reply[23] = h5 & 255;
|
||||
reply[24] = h6 >>> 24;
|
||||
reply[25] = (h6 >>> 16) & 255;
|
||||
reply[26] = (h6 >>> 8) & 255;
|
||||
reply[27] = h6 & 255;
|
||||
reply[28] = h7 >>> 24;
|
||||
reply[29] = (h7 >>> 16) & 255;
|
||||
reply[30] = (h7 >>> 8) & 255;
|
||||
reply[31] = h7 & 255;
|
||||
let res = "";
|
||||
reply.forEach(x => res += ("0" + x.toString(16)).slice(-2));
|
||||
reply.forEach((x) => (res += ("0" + x.toString(16)).slice(-2)));
|
||||
return res;
|
||||
};
|
||||
|
||||
@@ -83,8 +145,8 @@ function sha256(data?: string | Uint8Array) {
|
||||
return { add, digest };
|
||||
}
|
||||
|
||||
export function fastHashArrayBuffer(buffer: ArrayBuffer): string {
|
||||
return sha256(new Uint8Array(buffer)).digest();
|
||||
export function fastHashArrayBuffer(buffer: string | Int32Array): string {
|
||||
return sha256(buffer).digest();
|
||||
}
|
||||
|
||||
// Shamelessly copied from
|
||||
@@ -101,22 +163,19 @@ export function fastHashString(input: string) {
|
||||
return hash;
|
||||
}
|
||||
|
||||
|
||||
export function fastHash(input: (string | Int32Array | number)[]) {
|
||||
|
||||
const s = sha256();
|
||||
|
||||
for (let i = 0; i < input.length; i++) {
|
||||
const v = input[i]
|
||||
const v = input[i];
|
||||
if (typeof v === "string") {
|
||||
s.add(v);
|
||||
} else if (v instanceof Int32Array) {
|
||||
s.add(new Uint8Array(v.buffer));
|
||||
s.add(v);
|
||||
} else {
|
||||
s.add(v.toString());
|
||||
}
|
||||
}
|
||||
|
||||
return s.digest()
|
||||
|
||||
return s.digest();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
type SparseArray<T = number> = (T | T[] | SparseArray<T>)[];
|
||||
|
||||
export function concatEncodedArrays(input: (number | number[] | Int32Array)[]): Int32Array {
|
||||
|
||||
export function concatEncodedArrays(
|
||||
input: (number | number[] | Int32Array)[],
|
||||
): Int32Array {
|
||||
let totalLength = 4;
|
||||
for (let i = 0; i < input.length; i++) {
|
||||
const item = input[i];
|
||||
@@ -36,7 +37,7 @@ export function concatEncodedArrays(input: (number | number[] | Int32Array)[]):
|
||||
result[totalLength - 2] = 1;
|
||||
result[totalLength - 1] = 1;
|
||||
|
||||
return result
|
||||
return result;
|
||||
}
|
||||
|
||||
// Encodes a nested array into a flat array with bracket and distance notation
|
||||
@@ -68,12 +69,11 @@ export function encodeNestedArray(array: SparseArray): number[] {
|
||||
}
|
||||
|
||||
return [...encoded, 1, 1];
|
||||
};
|
||||
}
|
||||
|
||||
function decode_recursive(dense: number[] | Int32Array, index = 0) {
|
||||
|
||||
if (dense instanceof Int32Array) {
|
||||
dense = Array.from(dense)
|
||||
dense = Array.from(dense);
|
||||
}
|
||||
|
||||
const decoded: (number | number[])[] = [];
|
||||
@@ -82,12 +82,17 @@ function decode_recursive(dense: number[] | Int32Array, index = 0) {
|
||||
index += 2; // Skip the initial bracket notation
|
||||
while (index < dense.length) {
|
||||
if (index === nextBracketIndex) {
|
||||
if (dense[index] === 0) { // Opening bracket detected
|
||||
const [p, nextIndex, _nextBracketIndex] = decode_recursive(dense, index);
|
||||
decoded.push(p);
|
||||
if (dense[index] === 0) {
|
||||
// Opening bracket detected
|
||||
const [p, nextIndex, _nextBracketIndex] = decode_recursive(
|
||||
dense,
|
||||
index,
|
||||
);
|
||||
decoded.push(...p);
|
||||
index = nextIndex + 1;
|
||||
nextBracketIndex = _nextBracketIndex;
|
||||
} else { // Closing bracket detected
|
||||
} else {
|
||||
// Closing bracket detected
|
||||
nextBracketIndex = dense[index + 1] + index + 1;
|
||||
return [decoded, index, nextBracketIndex] as const;
|
||||
}
|
||||
@@ -103,7 +108,6 @@ export function decodeNestedArray(dense: number[] | Int32Array) {
|
||||
return decode_recursive(dense, 0)[0];
|
||||
}
|
||||
|
||||
|
||||
export function splitNestedArray(input: Int32Array) {
|
||||
let index = 0;
|
||||
const length = input.length;
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
//@ts-nocheck
|
||||
import { NodeDefinition } from "@nodes/types";
|
||||
|
||||
const cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
|
||||
const cachedTextDecoder = new TextDecoder("utf-8", {
|
||||
ignoreBOM: true,
|
||||
fatal: true,
|
||||
});
|
||||
const cachedTextEncoder = new TextEncoder();
|
||||
|
||||
|
||||
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
|
||||
const encodeString =
|
||||
typeof cachedTextEncoder.encodeInto === "function"
|
||||
? function (arg, view) {
|
||||
return cachedTextEncoder.encodeInto(arg, view);
|
||||
}
|
||||
@@ -13,9 +17,9 @@ const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
|
||||
view.set(buf);
|
||||
return {
|
||||
read: arg.length,
|
||||
written: buf.length
|
||||
written: buf.length,
|
||||
};
|
||||
};
|
||||
});
|
||||
|
||||
function createWrapper() {
|
||||
let wasm: any;
|
||||
@@ -53,7 +57,9 @@ function createWrapper() {
|
||||
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
|
||||
}
|
||||
|
||||
function getObject(idx: number) { return heap[idx]; }
|
||||
function getObject(idx: number) {
|
||||
return heap[idx];
|
||||
}
|
||||
|
||||
function addHeapObject(obj: any) {
|
||||
if (heap_next === heap.length) heap.push(heap.length + 1);
|
||||
@@ -63,9 +69,11 @@ function createWrapper() {
|
||||
return idx;
|
||||
}
|
||||
|
||||
|
||||
let WASM_VECTOR_LEN = 0;
|
||||
function passArray32ToWasm0(arg: ArrayLike<number>, malloc: (arg0: number, arg1: number) => number) {
|
||||
function passArray32ToWasm0(
|
||||
arg: ArrayLike<number>,
|
||||
malloc: (arg0: number, arg1: number) => number,
|
||||
) {
|
||||
const ptr = malloc(arg.length * 4, 4) >>> 0;
|
||||
getUint32Memory0().set(arg, ptr / 4);
|
||||
WASM_VECTOR_LEN = arg.length;
|
||||
@@ -89,21 +97,10 @@ function createWrapper() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
function getArrayJsValueFromWasm0(ptr: number, len: number) {
|
||||
ptr = ptr >>> 0;
|
||||
const mem = getUint32Memory0();
|
||||
const slice = mem.subarray(ptr / 4, ptr / 4 + len);
|
||||
const result = [];
|
||||
for (let i = 0; i < slice.length; i++) {
|
||||
result.push(takeObject(slice[i]));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
function __wbindgen_string_new(arg0: number, arg1: number) {
|
||||
const ret = getStringFromWasm0(arg0, arg1);
|
||||
return addHeapObject(ret);
|
||||
};
|
||||
}
|
||||
|
||||
// Additional methods and their internal helpers can also be refactored in a similar manner.
|
||||
function get_definition() {
|
||||
@@ -124,7 +121,6 @@ function createWrapper() {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function execute(args: Int32Array) {
|
||||
try {
|
||||
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
||||
@@ -141,12 +137,19 @@ function createWrapper() {
|
||||
}
|
||||
}
|
||||
|
||||
function passStringToWasm0(arg: string, malloc: (arg0: any, arg1: number) => number, realloc: ((arg0: number, arg1: any, arg2: number, arg3: number) => number) | undefined) {
|
||||
|
||||
function passStringToWasm0(
|
||||
arg: string,
|
||||
malloc: (arg0: any, arg1: number) => number,
|
||||
realloc:
|
||||
| ((arg0: number, arg1: any, arg2: number, arg3: number) => number)
|
||||
| undefined,
|
||||
) {
|
||||
if (realloc === undefined) {
|
||||
const buf = cachedTextEncoder.encode(arg);
|
||||
const ptr = malloc(buf.length, 1) >>> 0;
|
||||
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
|
||||
getUint8Memory0()
|
||||
.subarray(ptr, ptr + buf.length)
|
||||
.set(buf);
|
||||
WASM_VECTOR_LEN = buf.length;
|
||||
return ptr;
|
||||
}
|
||||
@@ -160,7 +163,7 @@ function createWrapper() {
|
||||
|
||||
for (; offset < len; offset++) {
|
||||
const code = arg.charCodeAt(offset);
|
||||
if (code > 0x7F) break;
|
||||
if (code > 0x7f) break;
|
||||
mem[ptr + offset] = code;
|
||||
}
|
||||
|
||||
@@ -168,7 +171,7 @@ function createWrapper() {
|
||||
if (offset !== 0) {
|
||||
arg = arg.slice(offset);
|
||||
}
|
||||
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
|
||||
ptr = realloc(ptr, len, (len = offset + arg.length * 3), 1) >>> 0;
|
||||
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
|
||||
const ret = encodeString(arg, view);
|
||||
|
||||
@@ -183,15 +186,19 @@ function createWrapper() {
|
||||
function __wbg_new_abda76e883ba8a5f() {
|
||||
const ret = new Error();
|
||||
return addHeapObject(ret);
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_stack_658279fe44541cf6(arg0, arg1) {
|
||||
const ret = getObject(arg1).stack;
|
||||
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
||||
const ptr1 = passStringToWasm0(
|
||||
ret,
|
||||
wasm.__wbindgen_malloc,
|
||||
wasm.__wbindgen_realloc,
|
||||
);
|
||||
const len1 = WASM_VECTOR_LEN;
|
||||
getInt32Memory0()[arg0 / 4 + 1] = len1;
|
||||
getInt32Memory0()[arg0 / 4 + 0] = ptr1;
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_error_f851667af71bcfc6(arg0, arg1) {
|
||||
let deferred0_0;
|
||||
@@ -203,27 +210,25 @@ function createWrapper() {
|
||||
} finally {
|
||||
wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
function __wbindgen_object_drop_ref(arg0) {
|
||||
takeObject(arg0);
|
||||
};
|
||||
}
|
||||
|
||||
function __wbg_log_5bb5f88f245d7762(arg0) {
|
||||
console.log(getObject(arg0));
|
||||
};
|
||||
}
|
||||
|
||||
function __wbindgen_throw(arg0, arg1) {
|
||||
throw new Error(getStringFromWasm0(arg0, arg1));
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
setInstance(instance: WebAssembly.Instance) {
|
||||
wasm = instance.exports;
|
||||
},
|
||||
|
||||
|
||||
exports: {
|
||||
// Expose other methods that interact with the wasm instance
|
||||
execute,
|
||||
@@ -240,11 +245,12 @@ function createWrapper() {
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
export function createWasmWrapper(wasmBuffer: ArrayBuffer) {
|
||||
export function createWasmWrapper(wasmBuffer: ArrayBuffer | Uint8Array) {
|
||||
const wrapper = createWrapper();
|
||||
const module = new WebAssembly.Module(wasmBuffer);
|
||||
const instance = new WebAssembly.Instance(module, { ["./index_bg.js"]: wrapper });
|
||||
const instance = new WebAssembly.Instance(module, {
|
||||
["./index_bg.js"]: wrapper,
|
||||
});
|
||||
wrapper.setInstance(instance);
|
||||
return wrapper.exports;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user