feat: add color to sockets
🚀 Lint & Test & Deploy / release (push) Failing after 3m5s

Closes #34
This commit is contained in:
2026-02-13 00:52:07 +01:00
parent 4c7b03dfb8
commit c1ae70282c
8 changed files with 135 additions and 21 deletions
+17 -7
View File
@@ -6,15 +6,12 @@
toneMapped: false
});
let lineColor = $state(colors.outline.clone().convertSRGBToLinear());
$effect.root(() => {
$effect(() => {
if (appSettings.value.theme === undefined) {
return;
}
circleMaterial.color = colors.outline.clone().convertSRGBToLinear();
lineColor = colors.outline.clone().convertSRGBToLinear();
});
});
@@ -35,6 +32,7 @@
import { CubicBezierCurve } from 'three/src/extras/curves/CubicBezierCurve.js';
import { Vector2 } from 'three/src/math/Vector2.js';
import { getGraphState } from '../graph-state.svelte';
import MeshGradientLineMaterial from './MeshGradientLine/MeshGradientLineMaterial.svelte';
const graphState = getGraphState();
@@ -45,12 +43,17 @@
y2: number;
z: number;
id?: string;
inputType?: string;
outputType?: string;
};
const { x1, y1, x2, y2, z, id }: Props = $props();
const { x1, y1, x2, y2, z, inputType = 'unknown', outputType = 'unknown', id }: Props = $props();
const thickness = $derived(Math.max(0.001, 0.00082 * Math.exp(0.055 * z)));
const inputColor = $derived(graphState.colors.getColor(inputType));
const outputColor = $derived(graphState.colors.getColor(outputType));
let points = $state<Vector3[]>([]);
let lastId: string | null = null;
@@ -106,9 +109,9 @@
position.z={y1}
position.y={0.8}
rotation.x={-Math.PI / 2}
material={circleMaterial}
>
<T.CircleGeometry args={[0.5, 16]} />
<T.MeshBasicMaterial color={inputColor} toneMapped={false} />
</T.Mesh>
<T.Mesh
@@ -119,6 +122,7 @@
material={circleMaterial}
>
<T.CircleGeometry args={[0.5, 16]} />
<T.MeshBasicMaterial color={outputColor} toneMapped={false} />
</T.Mesh>
{#if graphState.hoveredEdgeId === id}
@@ -126,7 +130,8 @@
<MeshLineGeometry {points} />
<MeshLineMaterial
width={thickness * 5}
color={lineColor}
color={inputColor}
tonemapped={false}
opacity={0.5}
transparent
/>
@@ -135,5 +140,10 @@
<T.Mesh position.x={x1} position.z={y1} position.y={0.1}>
<MeshLineGeometry {points} />
<MeshLineMaterial width={thickness} color={lineColor} />
<MeshGradientLineMaterial
width={thickness}
colorStart={inputColor}
colorEnd={outputColor}
tonemapped={false}
/>
</T.Mesh>