feat: allow reconnecting of edges
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@@ -14,10 +14,10 @@
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const state = getGraphState();
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function createPath({ depth = 8, height = 20, y = 50 } = {}) {
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let corner = isLast ? 2 : 0;
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let corner = isLast ? 5 : 0;
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let right_bump = false;
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let left_bump = true;
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let left_bump = node.tmp?.type?.inputs?.[id].internal !== true;
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return `M0,0
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H100
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@@ -53,7 +53,8 @@
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x: node.position.x,
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y: node.position.y + 2.5 + index * 2.5,
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node,
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socketIndex: index,
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index: index,
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type: node?.tmp?.type?.inputs?.[id].type || "",
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isInput: true,
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});
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}
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@@ -66,7 +67,15 @@
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<div class="input">input</div>
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</div>
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<div class="click-target" on:mousedown={handleMouseDown} />
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{#if node.tmp?.type?.inputs?.[id].internal !== true}
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<div
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class="click-target"
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on:mousedown={handleMouseDown}
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role="button"
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tabindex="0"
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style={`background: var(--node-hovered-in-${node.tmp?.type?.inputs?.[id].type}`}
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/>
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{/if}
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<svg
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xmlns="http://www.w3.org/2000/svg"
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@@ -75,8 +84,8 @@
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height="100"
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preserveAspectRatio="none"
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style={`
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--path: path("${createPath({ depth: 5, height: 15, y: 48.2 })}");
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--hover-path: path("${createPath({ depth: 8, height: 24, y: 48.2 })}");
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--path: path("${createPath({ depth: 5, height: 15, y: 50 })}");
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--hover-path: path("${createPath({ depth: 8, height: 24, y: 50 })}");
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`}
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>
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<path vector-effect="non-scaling-stroke"></path>
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@@ -88,6 +97,7 @@
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position: relative;
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width: 100%;
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height: 25px;
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transform: translateY(-0.5px);
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}
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.click-target {
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@@ -95,8 +105,9 @@
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width: 6px;
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height: 6px;
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border-radius: 50%;
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top: 10px;
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top: 9.5px;
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left: -3px;
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opacity: 0.1;
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}
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.content {
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