feat: updating some things
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@@ -177,11 +177,9 @@
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<EdgeEl z={graphState.cameraPosition[2]} {x1} {y1} {x2} {y2} />
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{/each}
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<HTML transform={false}>
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<HTML>
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<div
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role="tree"
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id="graph"
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tabindex="0"
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class="wrapper"
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style:transform={`scale(${graphState.cameraPosition[2] * 0.1})`}
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class:hovering-sockets={graphState.activeSocket}
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@@ -2,7 +2,7 @@
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import NestedSettings from "./NestedSettings.svelte";
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import { localState } from "$lib/helpers/localState.svelte";
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import type { NodeInput } from "@nodarium/types";
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import Input from "@nodarium/ui";
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import { Input } from "@nodarium/ui";
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type Button = { type: "button"; callback: () => void; label?: string };
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