feat: make all nodes work with new runtime
This commit is contained in:
@@ -1,16 +1,14 @@
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<script lang="ts">
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import * as templates from "$lib/graph-templates";
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import Panel from "$lib/sidebar/Panel.svelte";
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import Sidebar from "$lib/sidebar/Sidebar.svelte";
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import GraphInterface from "$lib/graph-interface";
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import { RemoteNodeRegistry } from "@nodarium/registry";
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import { type Graph } from "@nodarium/types";
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import { type Graph, type NodeInstance } from "@nodarium/types";
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import Grid from "$lib/grid";
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import { MemoryRuntimeExecutor } from "$lib/runtime";
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import { MemoryRuntimeExecutor, type Pointer } from "$lib/runtime";
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import devPlant from "./dev-graph.json";
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import { decodeNestedArray } from "@nodarium/utils";
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let result = $state<Int32Array>();
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import { decodeFloat } from "@nodarium/utils";
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import { localState } from "$lib/helpers/localState.svelte";
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const nodeRegistry = new RemoteNodeRegistry("");
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nodeRegistry.overwriteNode("max/plantarium/output", {
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@@ -24,21 +22,63 @@
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type: "*",
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},
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},
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execute(input: Int32Array) {
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result = input;
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return input;
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execute(outputPos: number, args: number[]) {
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return 0;
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},
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});
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const runtimeExecutor = new MemoryRuntimeExecutor(nodeRegistry);
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let inputPtrs: Record<number, Pointer[]>;
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let activeNode = $state<NodeInstance>();
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let isCalculating = $state<boolean>(false);
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let windowHeight = $state(500);
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let start = $state(0);
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const rowHeight = 40;
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const numRows = $derived(Math.floor(windowHeight / rowHeight));
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let memory = $state<Int32Array>();
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const visibleRows = $derived(memory?.slice(start, start + numRows));
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const ptrs = $derived.by(() => {
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if (!inputPtrs) return [];
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const seen = new Set();
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const ptrs = [...Object.values(inputPtrs)]
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.flat()
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.sort((a, b) => (a.start > b.start ? 1 : -1))
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.filter((ptr) => {
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const id = `${ptr.start}-${ptr.end}`;
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if (seen.has(id)) return false;
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seen.add(id);
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return true;
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});
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if (!ptrs) return [];
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let out = [];
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for (let i = 0; i < numRows; i++) {
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let rowIndex = start + i;
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const activePtr = ptrs.find(
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(ptr) => ptr.start < rowIndex && ptr.end >= rowIndex,
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);
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if (activePtr) {
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out.push({
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start: rowIndex,
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end: rowIndex + 1,
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_title: activePtr._title,
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});
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}
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}
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return out;
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});
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let graph = $state(
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localStorage.getItem("nodes.dev.graph")
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? JSON.parse(localStorage.getItem("nodes.dev.graph")!)
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: devPlant,
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);
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function handleSave(graph: Graph) {
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localStorage.setItem("nodes.dev.graph", JSON.stringify(graph));
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function handleSave(g: Graph) {
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localStorage.setItem("nodes.dev.graph", JSON.stringify(g));
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}
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let graphSettings = $state<Record<string, any>>({});
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@@ -46,27 +86,116 @@
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randomSeed: { type: "boolean", value: false },
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});
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async function handleResult(res: unknown) {
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const result = await runtimeExecutor.execute(graph, graphSettings);
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console.log({ res, result });
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let calcTimeout: ReturnType<typeof setTimeout>;
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async function handleResult(res?: Graph) {
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console.clear();
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isCalculating = true;
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if (res) handleSave(res);
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try {
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await runtimeExecutor.execute(res || graph, graphSettings);
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} catch (e) {
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console.log(e);
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}
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memory = runtimeExecutor.getMemory();
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inputPtrs = runtimeExecutor.inputPtrs;
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clearTimeout(calcTimeout);
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calcTimeout = setTimeout(() => {
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isCalculating = false;
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}, 500);
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}
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const rowIsFloat = localState<boolean[]>("node.dev.isFloat", []);
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function decodeValue(value: number, isFloat?: boolean) {
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return isFloat ? decodeFloat(value) : value;
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}
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</script>
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<svelte:window
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bind:innerHeight={windowHeight}
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onkeydown={(ev) => ev.key === "r" && handleResult()}
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/>
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<Grid.Row>
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<Grid.Cell>
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{#if result}
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<pre><code>{JSON.stringify(decodeNestedArray(result))}</code></pre>
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{#if visibleRows?.length}
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<table
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class="min-w-full select-none overflow-hidden text-left text-sm flex-1"
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>
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<thead class="">
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<tr>
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<th class="px-4 py-2 border-b border-[var(--outline)]">i</th>
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<th
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class="px-4 py-2 border-b border-[var(--outline)] w-[50px]"
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style:width="50px">Ptrs</th
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>
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<th class="px-4 py-2 border-b border-[var(--outline)]">Value</th>
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<th class="px-4 py-2 border-b border-[var(--outline)]">Float</th>
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</tr>
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</thead>
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<tbody>
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{#each visibleRows as r, i}
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{@const index = i + start}
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{@const ptr = ptrs[i]}
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<tr class="h-[40px] odd:bg-[var(--layer-1)]">
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<td class="px-4 border-b border-[var(--outline)] w-8">{index}</td>
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<td
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class="w-[50px] border-b border-[var(--outline)]
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{ptr?._title?.includes('->')
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? 'bg-red-500'
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: 'bg-blue-500'}"
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>
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<span>{ptr?._title}</span>
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</td>
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<td
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class="px-4 border-b border-[var(--outline)] cursor-pointer text-blue-600 hover:text-blue-800"
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onclick={() =>
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(rowIsFloat.value[index] = !rowIsFloat.value[index])}
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>
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{decodeValue(r, rowIsFloat.value[index])}
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</td>
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<td class="px-4 border-b border-[var(--outline)] italic w-5">
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<input
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type="checkbox"
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checked={rowIsFloat.value[index]}
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onclick={() =>
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(rowIsFloat.value[index] = !rowIsFloat.value[index])}
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/>
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</td>
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</tr>
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{/each}
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</tbody>
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</table>
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<input
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class="absolute bottom-4 left-4 bg-white"
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bind:value={start}
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min="0"
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type="number"
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step="1"
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/>
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{/if}
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</Grid.Cell>
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<Grid.Cell>
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{#if isCalculating}
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<span
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class="opacity-50 top-4 left-4 i-[tabler--loader-2] w-10 h-10 absolute animate-spin z-100"
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></span>
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{/if}
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<button
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onclick={() => handleResult()}
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class="flex items-center cursor-pointer absolute bottom-4 left-4 z-100"
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>
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Execute Graph (R)
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</button>
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<GraphInterface
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{graph}
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bind:activeNode
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registry={nodeRegistry}
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bind:settings={graphSettings}
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bind:settingTypes={graphSettingTypes}
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onsave={(g) => handleSave(g)}
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onresult={(result) => handleResult(result)}
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onresult={(res) => handleResult(res)}
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/>
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</Grid.Cell>
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</Grid.Row>
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