feat: drop node on edge

Closes #13
This commit is contained in:
2026-01-20 17:46:09 +01:00
parent f98b90dcd3
commit a3d10d6094
13 changed files with 710 additions and 439 deletions

View File

@@ -1,19 +1,44 @@
<script lang="ts">
import { MeshLineGeometry, MeshLineMaterial } from '@threlte/extras';
import { points, lines } from './store.js';
import { T } from '@threlte/core';
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
import { points, lines, rects } from "./store.js";
import { T } from "@threlte/core";
import { Color } from "three";
</script>
{#each $points as point}
<T.Mesh position.x={point.x} position.y={point.y} position.z={point.z} rotation.x={-Math.PI / 2}>
<T.CircleGeometry args={[0.2, 32]} />
<T.MeshBasicMaterial color="red" />
</T.Mesh>
<T.Mesh
position.x={point.x}
position.y={point.y}
position.z={point.z}
rotation.x={-Math.PI / 2}
>
<T.CircleGeometry args={[0.2, 32]} />
<T.MeshBasicMaterial color="red" />
</T.Mesh>
{/each}
{#each $rects as rect, i}
<T.Mesh
position.x={(rect.minX + rect.maxX) / 2}
position.y={0}
position.z={(rect.minY + rect.maxY) / 2}
rotation.x={-Math.PI / 2}
>
<T.PlaneGeometry args={[rect.maxX - rect.minX, rect.maxY - rect.minY]} />
<T.MeshBasicMaterial
color={new Color().setHSL((i * 1.77) % 1, 1, 0.5)}
opacity={0.9}
/>
</T.Mesh>
{/each}
{#each $lines as line}
<T.Mesh>
<MeshLineGeometry points={line} />
<MeshLineMaterial color="red" linewidth={1} attenuate={false} />
</T.Mesh>
<T.Mesh position.y={1}>
<MeshLineGeometry points={line.points} />
<MeshLineMaterial
color={line.color || "red"}
linewidth={1}
attenuate={false}
/>
</T.Mesh>
{/each}