@@ -1,19 +1,44 @@
|
||||
<script lang="ts">
|
||||
import { MeshLineGeometry, MeshLineMaterial } from '@threlte/extras';
|
||||
import { points, lines } from './store.js';
|
||||
import { T } from '@threlte/core';
|
||||
import { MeshLineGeometry, MeshLineMaterial } from "@threlte/extras";
|
||||
import { points, lines, rects } from "./store.js";
|
||||
import { T } from "@threlte/core";
|
||||
import { Color } from "three";
|
||||
</script>
|
||||
|
||||
{#each $points as point}
|
||||
<T.Mesh position.x={point.x} position.y={point.y} position.z={point.z} rotation.x={-Math.PI / 2}>
|
||||
<T.CircleGeometry args={[0.2, 32]} />
|
||||
<T.MeshBasicMaterial color="red" />
|
||||
</T.Mesh>
|
||||
<T.Mesh
|
||||
position.x={point.x}
|
||||
position.y={point.y}
|
||||
position.z={point.z}
|
||||
rotation.x={-Math.PI / 2}
|
||||
>
|
||||
<T.CircleGeometry args={[0.2, 32]} />
|
||||
<T.MeshBasicMaterial color="red" />
|
||||
</T.Mesh>
|
||||
{/each}
|
||||
|
||||
{#each $rects as rect, i}
|
||||
<T.Mesh
|
||||
position.x={(rect.minX + rect.maxX) / 2}
|
||||
position.y={0}
|
||||
position.z={(rect.minY + rect.maxY) / 2}
|
||||
rotation.x={-Math.PI / 2}
|
||||
>
|
||||
<T.PlaneGeometry args={[rect.maxX - rect.minX, rect.maxY - rect.minY]} />
|
||||
<T.MeshBasicMaterial
|
||||
color={new Color().setHSL((i * 1.77) % 1, 1, 0.5)}
|
||||
opacity={0.9}
|
||||
/>
|
||||
</T.Mesh>
|
||||
{/each}
|
||||
|
||||
{#each $lines as line}
|
||||
<T.Mesh>
|
||||
<MeshLineGeometry points={line} />
|
||||
<MeshLineMaterial color="red" linewidth={1} attenuate={false} />
|
||||
</T.Mesh>
|
||||
<T.Mesh position.y={1}>
|
||||
<MeshLineGeometry points={line.points} />
|
||||
<MeshLineMaterial
|
||||
color={line.color || "red"}
|
||||
linewidth={1}
|
||||
attenuate={false}
|
||||
/>
|
||||
</T.Mesh>
|
||||
{/each}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import { Vector3 } from "three/src/math/Vector3.js";
|
||||
import { lines, points } from "./store";
|
||||
import type { Box } from '@nodarium/types';
|
||||
import { Vector3 } from 'three/src/math/Vector3.js';
|
||||
import Component from './Debug.svelte';
|
||||
import { lines, points, rects } from './store';
|
||||
|
||||
export function debugPosition(x: number, y: number) {
|
||||
points.update((p) => {
|
||||
@@ -8,18 +10,28 @@ export function debugPosition(x: number, y: number) {
|
||||
});
|
||||
}
|
||||
|
||||
export function debugRect(rect: Box) {
|
||||
console.log(rect);
|
||||
rects.update((r) => {
|
||||
r.push(rect);
|
||||
return r;
|
||||
});
|
||||
}
|
||||
|
||||
export function clear() {
|
||||
points.set([]);
|
||||
lines.set([]);
|
||||
rects.set([]);
|
||||
}
|
||||
|
||||
export function debugLine(line: Vector3[]) {
|
||||
export function debugLine(points: Vector3[], color?: Color) {
|
||||
lines.update((l) => {
|
||||
l.push(line);
|
||||
l.push({ points, color });
|
||||
return l;
|
||||
});
|
||||
}
|
||||
|
||||
import Component from "./Debug.svelte";
|
||||
|
||||
export default Component
|
||||
export default Component;
|
||||
export function clearLines() {
|
||||
lines.set([]);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
import { writable } from "svelte/store";
|
||||
import { Vector3 } from "three/src/math/Vector3.js";
|
||||
import type { Box } from '@nodarium/types';
|
||||
import { writable } from 'svelte/store';
|
||||
import type { Color } from 'three';
|
||||
import { Vector3 } from 'three/src/math/Vector3.js';
|
||||
|
||||
export const points = writable<Vector3[]>([]);
|
||||
|
||||
export const lines = writable<Vector3[][]>([]);
|
||||
export const rects = writable<Box[]>([]);
|
||||
export const lines = writable<{ points: Vector3[]; color?: Color }[]>([]);
|
||||
|
||||
Reference in New Issue
Block a user