chore: make eslint and playwright happy
📊 Benchmark the Runtime / benchmark (pull_request) Successful in 1m6s
🚀 Lint & Test & Deploy / quality (pull_request) Failing after 1m0s
🚀 Lint & Test & Deploy / test-unit (pull_request) Successful in 36s
🚀 Lint & Test & Deploy / test-e2e (pull_request) Successful in 1m57s
🚀 Lint & Test & Deploy / deploy (pull_request) Has been skipped
📊 Benchmark the Runtime / benchmark (pull_request) Successful in 1m6s
🚀 Lint & Test & Deploy / quality (pull_request) Failing after 1m0s
🚀 Lint & Test & Deploy / test-unit (pull_request) Successful in 36s
🚀 Lint & Test & Deploy / test-e2e (pull_request) Successful in 1m57s
🚀 Lint & Test & Deploy / deploy (pull_request) Has been skipped
This commit is contained in:
@@ -28,6 +28,7 @@
|
||||
graph,
|
||||
registry,
|
||||
safePadding,
|
||||
// eslint-disable-next-line no-useless-assignment
|
||||
settings = $bindable(),
|
||||
activeNode = $bindable(),
|
||||
backgroundType = $bindable('grid'),
|
||||
|
||||
@@ -80,7 +80,6 @@ export function createGeometryPool(parentScene: Group, material: Material) {
|
||||
}
|
||||
|
||||
const normals = new Float32Array(data.buffer, index * 4, vertexCount * 3);
|
||||
index = index + vertexCount * 3;
|
||||
|
||||
if (
|
||||
geometry.userData?.faceCount !== faceCount
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
import { type Snippet } from 'svelte';
|
||||
import { panelState as state } from './PanelState.svelte';
|
||||
|
||||
// eslint-disable-next-line no-useless-assignment
|
||||
let { children, open = $bindable(false) } = $props<{ children?: Snippet; open?: boolean }>();
|
||||
|
||||
$effect(() => {
|
||||
|
||||
Reference in New Issue
Block a user