feat: unmigrate number into universal float, inherit step if unset
All checks were successful
Deploy to GitHub Pages / build_site (push) Successful in 2m1s

This commit is contained in:
Felix Hungenberg
2026-01-22 23:57:56 +01:00
parent 8c1ba2ee65
commit 5570d975f5
8 changed files with 345 additions and 507 deletions

View File

@@ -1,147 +1,148 @@
<script lang="ts" module>
let result:
| { stdev: number; avg: number; duration: number; samples: number[] }
| undefined = $state();
let result:
| { stdev: number; avg: number; duration: number; samples: number[] }
| undefined = $state();
</script>
<script lang="ts">
import { humanizeDuration } from "$lib/helpers";
import { localState } from "$lib/helpers/localState.svelte";
import Monitor from "$lib/performance/Monitor.svelte";
import { Number } from "@nodarium/ui";
import { writable } from "svelte/store";
import { humanizeDuration } from '$lib/helpers';
import { localState } from '$lib/helpers/localState.svelte';
import Monitor from '$lib/performance/Monitor.svelte';
import { Number } from '@nodarium/ui';
import { writable } from 'svelte/store';
function calculateStandardDeviation(array: number[]) {
const n = array.length;
const mean = array.reduce((a, b) => a + b) / n;
return Math.sqrt(
array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n,
);
}
type Props = {
run: () => Promise<any>;
};
function calculateStandardDeviation(array: number[]) {
const n = array.length;
const mean = array.reduce((a, b) => a + b) / n;
return Math.sqrt(
array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n
);
}
type Props = {
run: () => Promise<any>;
};
const { run }: Props = $props();
const { run }: Props = $props();
let isRunning = $state(false);
let amount = localState<number>("nodes.benchmark.samples", 500);
let samples = $state(0);
let warmUp = writable(0);
let warmUpAmount = 10;
let status = "";
let isRunning = $state(false);
let amount = localState<number>('nodes.benchmark.samples', 500);
let samples = $state(0);
let warmUp = writable(0);
let warmUpAmount = 10;
let status = '';
const copyContent = async (text?: string | number) => {
if (!text) return;
if (typeof text !== "string") {
text = (Math.floor(text * 100) / 100).toString();
}
try {
await navigator.clipboard.writeText(text);
} catch (err) {
console.error("Failed to copy: ", err);
}
};
const copyContent = async (text?: string | number) => {
if (!text) return;
if (typeof text !== 'string') {
text = (Math.floor(text * 100) / 100).toString();
}
try {
await navigator.clipboard.writeText(text);
} catch (err) {
console.error('Failed to copy: ', err);
}
};
async function benchmark() {
if (isRunning) return;
isRunning = true;
result = undefined;
samples = 0;
$warmUp = 0;
async function benchmark() {
if (isRunning) return;
isRunning = true;
result = undefined;
samples = 0;
$warmUp = 0;
await new Promise((r) => setTimeout(r, 50));
await new Promise((r) => setTimeout(r, 50));
// warm up
for (let i = 0; i < warmUpAmount; i++) {
await run();
$warmUp = i + 1;
}
// warm up
for (let i = 0; i < warmUpAmount; i++) {
await run();
$warmUp = i + 1;
}
let a = performance.now();
let results = [];
let a = performance.now();
let results = [];
// perform run
for (let i = 0; i < amount.value; i++) {
const a = performance.now();
await run();
samples = i;
const b = performance.now();
await new Promise((r) => setTimeout(r, 20));
results.push(b - a);
}
result = {
stdev: calculateStandardDeviation(results),
samples: results,
duration: performance.now() - a,
avg: results.reduce((a, b) => a + b) / results.length,
};
}
// perform run
for (let i = 0; i < amount.value; i++) {
const a = performance.now();
await run();
samples = i;
const b = performance.now();
await new Promise((r) => setTimeout(r, 20));
results.push(b - a);
}
result = {
stdev: calculateStandardDeviation(results),
samples: results,
duration: performance.now() - a,
avg: results.reduce((a, b) => a + b) / results.length
};
}
</script>
{status}
<div class="wrapper" class:running={isRunning}>
{#if result}
<h3>Finished ({humanizeDuration(result.duration)})</h3>
<div class="monitor-wrapper">
<Monitor points={result.samples} />
</div>
<label for="bench-avg">Average </label>
<button
id="bench-avg"
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}
>{Math.floor(result.avg * 100) / 100}</button
>
<i
role="button"
tabindex="0"
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}>(click to copy)</i
>
<label for="bench-stdev">Standard Deviation σ</label>
<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}
>{Math.floor(result.stdev * 100) / 100}</button
>
<i
role="button"
tabindex="0"
onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
onclick={() => copyContent(result?.stdev + "")}>(click to copy)</i
>
<div>
<button onclick={() => (isRunning = false)}>reset</button>
</div>
{:else if isRunning}
<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
<progress value={$warmUp} max={warmUpAmount}
>{Math.floor(($warmUp / warmUpAmount) * 100)}%</progress
>
<p>Progress ({samples}/{amount.value})</p>
<progress value={samples} max={amount.value}
>{Math.floor((samples / amount.value) * 100)}%</progress
>
{:else}
<label for="bench-samples">Samples</label>
<Number id="bench-sample" bind:value={amount.value} max={1000} />
<button onclick={benchmark} disabled={isRunning}> start </button>
{/if}
{#if result}
<h3>Finished ({humanizeDuration(result.duration)})</h3>
<div class="monitor-wrapper">
<Monitor points={result.samples} />
</div>
<label for="bench-avg">Average </label>
<button
id="bench-avg"
onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}
>
{Math.floor(result.avg * 100) / 100}
</button>
<i
role="button"
tabindex="0"
onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
onclick={() => copyContent(result?.avg)}
>(click to copy)</i>
<label for="bench-stdev">Standard Deviation σ</label>
<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}>
{Math.floor(result.stdev * 100) / 100}
</button>
<i
role="button"
tabindex="0"
onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
onclick={() => copyContent(result?.stdev + '')}
>(click to copy)</i>
<div>
<button onclick={() => (isRunning = false)}>reset</button>
</div>
{:else if isRunning}
<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
<progress value={$warmUp} max={warmUpAmount}>
{Math.floor(($warmUp / warmUpAmount) * 100)}%
</progress>
<p>Progress ({samples}/{amount.value})</p>
<progress value={samples} max={amount.value}>
{Math.floor((samples / amount.value) * 100)}%
</progress>
{:else}
<label for="bench-samples">Samples</label>
<Number id="bench-sample" bind:value={amount.value} max={1000} />
<button onclick={benchmark} disabled={isRunning}>start</button>
{/if}
</div>
<style>
.wrapper {
padding: 1em;
display: flex;
flex-direction: column;
gap: 1em;
}
.monitor-wrapper {
border: solid thin var(--outline);
border-bottom: none;
}
i {
opacity: 0.5;
font-size: 0.8em;
}
.wrapper {
padding: 1em;
display: flex;
flex-direction: column;
gap: 1em;
}
.monitor-wrapper {
border: solid thin var(--outline);
border-bottom: none;
}
i {
opacity: 0.5;
font-size: 0.8em;
}
</style>

View File

@@ -1,10 +1,7 @@
<script lang="ts">
import type { NodeInput } from '@nodarium/types';
import Checkbox from './inputs/Checkbox.svelte';
import Number from './inputs/Number.svelte';
import Select from './inputs/Select.svelte';
import Vec3 from './inputs/Vec3.svelte';
import { Checkbox, Number, Select, Vec3 } from './index.js';
interface Props {
input: NodeInput;
@@ -16,7 +13,7 @@
</script>
{#if input.type === 'float'}
<Number bind:value min={input?.min} max={input?.max} step={0.01} />
<Number bind:value min={input?.min} max={input?.max} step={input?.step} />
{:else if input.type === 'integer'}
<Number bind:value min={input?.min} max={input?.max} />
{:else if input.type === 'boolean'}

View File

@@ -1,8 +1,7 @@
export { default as Input } from './Input.svelte';
export { default as Checkbox } from './inputs/Checkbox.svelte';
export { default as Float } from './inputs/Float.svelte';
export { default as Float, default as Number } from './inputs/Float.svelte';
export { default as Integer } from './inputs/Integer.svelte';
export { default as Number } from './inputs/Number.svelte';
export { default as Select } from './inputs/Select.svelte';
export { default as Vec3 } from './inputs/Vec3.svelte';

View File

@@ -9,7 +9,7 @@
let {
value = $bindable(0.5),
step = 0.01,
step,
min = $bindable(0),
max = $bindable(1),
id
@@ -22,8 +22,11 @@
max = value;
}
// svelte-ignore state_referenced_locally only use initial values
const precision = ((step || value).toString().split('.')[1] || '').length;
function strip(input: number) {
return +parseFloat(input + '').toPrecision(2);
return +parseFloat(input + '').toFixed(precision);
}
let inputEl: HTMLInputElement | undefined = $state();
@@ -94,14 +97,22 @@
} else {
value = Math.max(Math.min(min + (max - min) * vx, max), min);
}
(ev.target as HTMLElement)?.blur();
value = strip(value);
// With ctrl + outside of input ev.target becomes HTMLDocument
if (ev.target instanceof HTMLElement) {
ev.target?.blur();
}
}
$effect(() => {
if ((value || 0).toString().length > 5) {
value = strip(value || 0);
if (value.toString().length > 5) {
value = strip(value);
}
value !== undefined && handleChange();
});
let width = $derived(
Number.isFinite(value) ? Math.max((value?.toString().length ?? 1) * 8, 50) + 'px' : '20px'
);
@@ -137,12 +148,12 @@
border-radius: var(--border-radius, 2px);
}
input[type='number']::-webkit-inner-spin-button,
input[type='number']::-webkit-outer-spin-button {
input[type="number"]::-webkit-inner-spin-button,
input[type="number"]::-webkit-outer-spin-button {
-webkit-appearance: none;
}
input[type='number'] {
input[type="number"] {
box-sizing: border-box;
-webkit-appearance: textfield;
-moz-appearance: textfield;

View File

@@ -1,210 +1,215 @@
<!--
@component
@deprecated use Float.svelte
-->
<script lang="ts">
interface Props {
value?: number;
step?: number;
min?: number | undefined;
max?: number | undefined;
id?: string;
change?: (arg: number) => void;
}
interface Props {
value?: number;
step?: number;
min?: number | undefined;
max?: number | undefined;
id?: string;
change?: (arg: number) => void;
}
let {
value = $bindable(0),
step = 1,
min = $bindable(0),
max = $bindable(1),
id,
change
}: Props = $props();
let {
value = $bindable(0),
step = 1,
min = $bindable(0),
max = $bindable(1),
id,
change
}: Props = $props();
if (min > max) {
[min, max] = [max, min];
}
if (value > max) {
max = value;
}
if (min > max) {
[min, max] = [max, min];
}
if (value > max) {
max = value;
}
function strip(input: number) {
return +parseFloat(input + '').toPrecision(2);
}
function strip(input: number) {
return +parseFloat(input + '').toPrecision(2);
}
let inputEl = $state() as HTMLInputElement;
let wrapper = $state() as HTMLDivElement;
let inputEl = $state() as HTMLInputElement;
let wrapper = $state() as HTMLDivElement;
let prev = -1;
function update() {
if (prev === value) return;
prev = value;
change?.(value);
}
let prev = -1;
function update() {
if (prev === value) return;
prev = value;
change?.(value);
}
function handleChange(change: number) {
value = Math.max(min ?? -Infinity, Math.min(+value + change, max ?? Infinity));
}
function handleChange(change: number) {
value = Math.max(min ?? -Infinity, Math.min(+value + change, max ?? Infinity));
}
let isMouseDown = $state(false);
let downX = 0;
let downV = 0;
let rect: DOMRect;
let isMouseDown = $state(false);
let downX = 0;
let downV = 0;
let rect: DOMRect;
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
function handleMouseDown(ev: MouseEvent) {
ev.preventDefault();
downV = value;
downX = ev.clientX;
rect = wrapper.getBoundingClientRect();
downV = value;
downX = ev.clientX;
rect = wrapper.getBoundingClientRect();
window.removeEventListener('mousemove', handleMouseMove);
window.addEventListener('mousemove', handleMouseMove);
window.addEventListener('mouseup', handleMouseUp);
document.body.style.cursor = 'ew-resize';
}
window.removeEventListener('mousemove', handleMouseMove);
window.addEventListener('mousemove', handleMouseMove);
window.addEventListener('mouseup', handleMouseUp);
document.body.style.cursor = 'ew-resize';
}
function handleMouseUp() {
if (downV === value) {
inputEl.focus();
} else {
inputEl.blur();
}
function handleMouseUp() {
if (downV === value) {
inputEl.focus();
} else {
inputEl.blur();
}
document.body.style.cursor = 'unset';
window.removeEventListener('mouseup', handleMouseUp);
window.removeEventListener('mousemove', handleMouseMove);
}
document.body.style.cursor = 'unset';
window.removeEventListener('mouseup', handleMouseUp);
window.removeEventListener('mousemove', handleMouseMove);
}
function handleKeyDown(ev: KeyboardEvent) {
if (ev.key === 'Escape' || ev.key === 'Enter') {
handleMouseUp();
inputEl?.blur();
}
}
function handleKeyDown(ev: KeyboardEvent) {
if (ev.key === 'Escape' || ev.key === 'Enter') {
handleMouseUp();
inputEl?.blur();
}
}
function handleMouseMove(ev: MouseEvent) {
if (!ev.ctrlKey && typeof min === 'number' && typeof max === 'number') {
const vx = (ev.clientX - rect.left) / rect.width;
value = Math.max(Math.min(Math.round(min + (max - min) * vx), max), min);
} else {
const vx = ev.clientX - downX;
value = downV + Math.round(vx / 10);
}
}
function handleMouseMove(ev: MouseEvent) {
if (!ev.ctrlKey && typeof min === 'number' && typeof max === 'number') {
const vx = (ev.clientX - rect.left) / rect.width;
value = Math.max(Math.min(Math.round(min + (max - min) * vx), max), min);
} else {
const vx = ev.clientX - downX;
value = downV + Math.round(vx / 10);
}
}
$effect(() => {
if ((value || 0).toString().length > 5) {
value = strip(value || 0);
}
value !== undefined && update();
});
$effect(() => {
if ((value || 0).toString().length > 5) {
value = strip(value || 0);
}
value !== undefined && update();
});
let width = $derived(
Number.isFinite(value) ? Math.max((value?.toString().length ?? 1) * 8, 30) + 'px' : '20px'
);
let width = $derived(
Number.isFinite(value) ? Math.max((value?.toString().length ?? 1) * 8, 30) + 'px' : '20px'
);
</script>
<div
class="component-wrapper"
bind:this={wrapper}
class:is-down={isMouseDown}
role="slider"
tabindex="0"
aria-valuenow={value}
onkeydown={handleKeyDown}
onmousedown={handleMouseDown}
onmouseup={handleMouseUp}
class="component-wrapper"
bind:this={wrapper}
class:is-down={isMouseDown}
role="slider"
tabindex="0"
aria-valuenow={value}
onkeydown={handleKeyDown}
onmousedown={handleMouseDown}
onmouseup={handleMouseUp}
>
<button onclick={() => handleChange(-step)}>-</button>
<input
bind:value
bind:this={inputEl}
{id}
{step}
{max}
{min}
type="number"
style={`width:${width};`}
/>
<button onclick={() => handleChange(-step)}>-</button>
<input
bind:value
bind:this={inputEl}
{id}
{step}
{max}
{min}
type="number"
style={`width:${width};`}
/>
<button onclick={() => handleChange(+step)}>+</button>
{#if typeof min !== 'undefined' && typeof max !== 'undefined'}
<span
class="overlay"
style={`width: ${Math.min((value - min) / (max - min), 1) * 100}%`}
></span>
{/if}
<button onclick={() => handleChange(+step)}>+</button>
{#if typeof min !== 'undefined' && typeof max !== 'undefined'}
<span
class="overlay"
style={`width: ${Math.min((value - min) / (max - min), 1) * 100}%`}
></span>
{/if}
</div>
<style>
.component-wrapper {
position: relative;
display: flex;
background-color: var(--layer-2, #4b4b4b);
border-radius: 2px;
user-select: none;
transition: box-shadow 0.3s ease;
outline: solid 1px var(--outline);
overflow: hidden;
border-radius: var(--border-radius, 2px);
}
.component-wrapper {
position: relative;
display: flex;
background-color: var(--layer-2, #4b4b4b);
border-radius: 2px;
user-select: none;
transition: box-shadow 0.3s ease;
outline: solid 1px var(--outline);
overflow: hidden;
border-radius: var(--border-radius, 2px);
}
input[type="number"]::-webkit-inner-spin-button,
input[type="number"]::-webkit-outer-spin-button {
-webkit-appearance: none;
}
input[type="number"]::-webkit-inner-spin-button,
input[type="number"]::-webkit-outer-spin-button {
-webkit-appearance: none;
}
input[type="number"] {
-webkit-appearance: textfield;
-moz-appearance: textfield;
appearance: textfield;
cursor: pointer;
font-family: var(--font-family);
font-variant-numeric: tabular-nums;
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
font-size: 1em;
padding-inline: 10px;
text-align: center;
border: none;
border-style: none;
flex: 1;
width: 72%;
}
input[type="number"] {
-webkit-appearance: textfield;
-moz-appearance: textfield;
appearance: textfield;
cursor: pointer;
font-family: var(--font-family);
font-variant-numeric: tabular-nums;
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
font-size: 1em;
padding-inline: 10px;
text-align: center;
border: none;
border-style: none;
flex: 1;
width: 72%;
}
.is-down > input {
cursor: ew-resize !important;
}
.is-down > input {
cursor: ew-resize !important;
}
.overlay {
position: absolute;
top: 0px;
left: 0px;
height: 100%;
background-color: var(--layer-3);
opacity: 0.3;
pointer-events: none;
}
.overlay {
position: absolute;
top: 0px;
left: 0px;
height: 100%;
background-color: var(--layer-3);
opacity: 0.3;
pointer-events: none;
}
.is-down > .overlay {
transition: none !important;
}
.is-down > .overlay {
transition: none !important;
}
button {
background-color: transparent;
border: none;
cursor: pointer;
line-height: 0px;
margin: 0;
color: var(--text-color);
margin-inline: 6px;
}
button {
background-color: transparent;
border: none;
cursor: pointer;
line-height: 0px;
margin: 0;
color: var(--text-color);
margin-inline: 6px;
}
div input[type="number"] {
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
padding-inline: 0px;
text-align: center;
border: none;
border-style: none;
}
div input[type="number"] {
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
padding-inline: 0px;
text-align: center;
border: none;
border-style: none;
}
</style>

View File

@@ -1,177 +0,0 @@
<script lang="ts">
interface Props {
value?: number;
step?: number;
min?: number;
max?: number;
id?: string;
}
let {
value = $bindable(1),
step = 1,
min = $bindable(0),
max = $bindable(1),
id: _id
}: Props = $props();
const uid = $props.id();
const id = $derived(_id || uid);
if (min > max) {
[min, max] = [max, min];
}
if (value > max) {
max = value;
}
function strip(input: number) {
return +parseFloat(input + '').toPrecision(2);
}
let inputEl = $state() as HTMLInputElement;
let prev = -1;
function update() {
if (prev === value) return;
if (value.toString().length > 5) {
value = strip(value);
}
prev = value;
}
function handleChange(change: number) {
value = Math.max(min ?? -Infinity, Math.min(+value + change, max ?? Infinity));
}
function handleKeyDown(ev: KeyboardEvent) {
if (ev.key === 'Escape' || ev.key === 'Enter') {
inputEl?.blur();
}
}
$effect(() => {
update();
});
let ratio = $derived(((value - min) / (max - min)) * 100);
</script>
<div>
<div class="component-wrapper">
<button onclick={() => handleChange(-step)}>-</button>
<input
bind:value
bind:this={inputEl}
{id}
{step}
{max}
{min}
type="number"
onkeydown={handleKeyDown}
/>
<button onclick={() => handleChange(+step)}>+</button>
</div>
<div class="slider">
<input
type="range"
bind:value
{min}
{max}
{step}
style={`background: linear-gradient(90deg, var(--text-color) ${ratio}%, var(--layer-2, #4b4b4b) ${ratio}%)`}
/>
</div>
</div>
<style>
:root {
--slider-height: 4px;
}
.component-wrapper {
display: flex;
background-color: var(--layer-2, #4b4b4b);
user-select: none;
transition: box-shadow 0.3s ease;
border: solid 1px var(--outline);
overflow: hidden;
border-radius: 0 var(--border-radius, 2px); /* only top */
}
input[type='number']::-webkit-inner-spin-button,
input[type='number']::-webkit-outer-spin-button {
-webkit-appearance: none;
}
input[type='number'] {
-webkit-appearance: textfield;
-moz-appearance: textfield;
appearance: textfield;
cursor: pointer;
font-family: var(--font-family);
font-variant-numeric: tabular-nums;
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
font-size: 1em;
padding-inline: 10px;
text-align: center;
border: none;
border-style: none;
flex: 1;
width: 72%;
}
button {
background-color: transparent;
border: none;
cursor: pointer;
line-height: 0px;
margin: 0;
color: var(--text-color);
margin-inline: 6px;
}
div input[type='number'] {
color: var(--text-color);
background-color: transparent;
padding: var(--padding, 6px);
padding-inline: 0px;
text-align: center;
border: none;
border-style: none;
}
.slider {
position: relative;
margin-top: -1px; /* hide edge */
}
input[type='range'] {
position: absolute;
appearance: none;
width: 100%;
height: var(--slider-height);
background: var(--layer-2, #4b4b4b);
cursor: pointer;
}
/* Thumb: for Chrome, Safari, Edge */
input[type='range']::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 12px;
height: var(--slider-height);
background: var(--text-color);
box-shadow: none;
}
/* Thumb: for Firefox */
input[type='range']::-moz-range-thumb {
border: none;
width: 12px;
height: var(--slider-height);
background: var(--text-color);
box-shadow: none;
}
</style>

View File

@@ -1,5 +1,5 @@
<script lang="ts">
import Number from './Number.svelte';
import { Number } from '$lib/index.js';
interface Props {
value?: any;

View File

@@ -1,10 +1,12 @@
<script lang="ts">
import '$lib/app.css';
import { Checkbox, Details, Float, Integer, Number, Select, ShortCut, Vec3 } from '$lib/index.js';
import { Checkbox, Details, Number, Select, ShortCut, Vec3 } from '$lib/index.js';
import Section from './Section.svelte';
let intValue = $state(0);
let floatValue = $state(0.2);
let float2Value = $state(0.02);
let float3Value = $state(1);
let vecValue = $state([0.2, 0.3, 0.4]);
const options = ['strawberry', 'raspberry', 'chickpeas'];
let selectValue = $state(0);
@@ -30,22 +32,22 @@
<Select bind:value={themeIndex} options={themes}></Select>
</div>
<Section title="Integer" value={intValue}>
<Integer bind:value={intValue} />
<Section title="Integer (step inherit)" value={intValue}>
<Number bind:value={intValue} max={2} />
</Section>
<Section title="Float" value={floatValue}>
<Float bind:value={floatValue} />
</Section>
<Section title="Number" value={intValue}>
<Number bind:value={intValue} />
</Section>
<Section title="Number (float)" value={floatValue}>
<Section title="Float (step inherit)" value={floatValue}>
<Number bind:value={floatValue} />
</Section>
<Section title="Float 2 (step inherit)" value={intValue}>
<Number bind:value={float2Value} />
</Section>
<Section title="Float (0.01 step)" value={floatValue}>
<Number bind:value={float3Value} step={0.01} max={3} />
</Section>
<Section title="Vec3" value={JSON.stringify(vecValue)}>
<Vec3 bind:value={vecValue} />
</Section>