feat: unmigrate number into universal float, inherit step if unset
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Deploy to GitHub Pages / build_site (push) Successful in 2m1s
This commit is contained in:
@@ -5,17 +5,17 @@
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</script>
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</script>
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<script lang="ts">
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<script lang="ts">
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import { humanizeDuration } from "$lib/helpers";
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import { humanizeDuration } from '$lib/helpers';
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import { localState } from "$lib/helpers/localState.svelte";
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import { localState } from '$lib/helpers/localState.svelte';
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import Monitor from "$lib/performance/Monitor.svelte";
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import Monitor from '$lib/performance/Monitor.svelte';
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import { Number } from "@nodarium/ui";
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import { Number } from '@nodarium/ui';
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import { writable } from "svelte/store";
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import { writable } from 'svelte/store';
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function calculateStandardDeviation(array: number[]) {
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function calculateStandardDeviation(array: number[]) {
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const n = array.length;
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const n = array.length;
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const mean = array.reduce((a, b) => a + b) / n;
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const mean = array.reduce((a, b) => a + b) / n;
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return Math.sqrt(
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return Math.sqrt(
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array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n,
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array.map((x) => Math.pow(x - mean, 2)).reduce((a, b) => a + b) / n
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);
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);
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}
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}
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type Props = {
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type Props = {
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@@ -25,21 +25,21 @@
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const { run }: Props = $props();
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const { run }: Props = $props();
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let isRunning = $state(false);
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let isRunning = $state(false);
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let amount = localState<number>("nodes.benchmark.samples", 500);
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let amount = localState<number>('nodes.benchmark.samples', 500);
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let samples = $state(0);
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let samples = $state(0);
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let warmUp = writable(0);
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let warmUp = writable(0);
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let warmUpAmount = 10;
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let warmUpAmount = 10;
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let status = "";
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let status = '';
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const copyContent = async (text?: string | number) => {
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const copyContent = async (text?: string | number) => {
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if (!text) return;
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if (!text) return;
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if (typeof text !== "string") {
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if (typeof text !== 'string') {
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text = (Math.floor(text * 100) / 100).toString();
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text = (Math.floor(text * 100) / 100).toString();
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}
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}
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try {
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try {
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await navigator.clipboard.writeText(text);
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await navigator.clipboard.writeText(text);
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} catch (err) {
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} catch (err) {
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console.error("Failed to copy: ", err);
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console.error('Failed to copy: ', err);
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}
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}
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};
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};
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@@ -74,7 +74,7 @@
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stdev: calculateStandardDeviation(results),
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stdev: calculateStandardDeviation(results),
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samples: results,
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samples: results,
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duration: performance.now() - a,
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duration: performance.now() - a,
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avg: results.reduce((a, b) => a + b) / results.length,
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avg: results.reduce((a, b) => a + b) / results.length
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};
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};
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}
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}
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</script>
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</script>
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@@ -90,38 +90,39 @@
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<label for="bench-avg">Average </label>
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<label for="bench-avg">Average </label>
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<button
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<button
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id="bench-avg"
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id="bench-avg"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
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onclick={() => copyContent(result?.avg)}
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onclick={() => copyContent(result?.avg)}
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>{Math.floor(result.avg * 100) / 100}</button
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>
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>
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{Math.floor(result.avg * 100) / 100}
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</button>
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<i
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<i
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role="button"
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role="button"
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tabindex="0"
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tabindex="0"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
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onclick={() => copyContent(result?.avg)}>(click to copy)</i
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onclick={() => copyContent(result?.avg)}
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>
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>(click to copy)</i>
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<label for="bench-stdev">Standard Deviation σ</label>
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<label for="bench-stdev">Standard Deviation σ</label>
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<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}
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<button id="bench-stdev" onclick={() => copyContent(result?.stdev)}>
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>{Math.floor(result.stdev * 100) / 100}</button
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{Math.floor(result.stdev * 100) / 100}
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>
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</button>
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<i
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<i
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role="button"
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role="button"
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tabindex="0"
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tabindex="0"
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onkeydown={(ev) => ev.key === "Enter" && copyContent(result?.avg)}
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onkeydown={(ev) => ev.key === 'Enter' && copyContent(result?.avg)}
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onclick={() => copyContent(result?.stdev + "")}>(click to copy)</i
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onclick={() => copyContent(result?.stdev + '')}
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>
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>(click to copy)</i>
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<div>
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<div>
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<button onclick={() => (isRunning = false)}>reset</button>
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<button onclick={() => (isRunning = false)}>reset</button>
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</div>
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</div>
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{:else if isRunning}
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{:else if isRunning}
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<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
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<p>WarmUp ({$warmUp}/{warmUpAmount})</p>
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<progress value={$warmUp} max={warmUpAmount}
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<progress value={$warmUp} max={warmUpAmount}>
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>{Math.floor(($warmUp / warmUpAmount) * 100)}%</progress
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{Math.floor(($warmUp / warmUpAmount) * 100)}%
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>
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</progress>
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<p>Progress ({samples}/{amount.value})</p>
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<p>Progress ({samples}/{amount.value})</p>
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<progress value={samples} max={amount.value}
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<progress value={samples} max={amount.value}>
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>{Math.floor((samples / amount.value) * 100)}%</progress
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{Math.floor((samples / amount.value) * 100)}%
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>
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</progress>
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{:else}
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{:else}
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<label for="bench-samples">Samples</label>
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<label for="bench-samples">Samples</label>
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<Number id="bench-sample" bind:value={amount.value} max={1000} />
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<Number id="bench-sample" bind:value={amount.value} max={1000} />
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@@ -1,10 +1,7 @@
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<script lang="ts">
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<script lang="ts">
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import type { NodeInput } from '@nodarium/types';
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import type { NodeInput } from '@nodarium/types';
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import Checkbox from './inputs/Checkbox.svelte';
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import { Checkbox, Number, Select, Vec3 } from './index.js';
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import Number from './inputs/Number.svelte';
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import Select from './inputs/Select.svelte';
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import Vec3 from './inputs/Vec3.svelte';
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interface Props {
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interface Props {
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input: NodeInput;
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input: NodeInput;
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@@ -16,7 +13,7 @@
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</script>
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</script>
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{#if input.type === 'float'}
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{#if input.type === 'float'}
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<Number bind:value min={input?.min} max={input?.max} step={0.01} />
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<Number bind:value min={input?.min} max={input?.max} step={input?.step} />
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{:else if input.type === 'integer'}
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{:else if input.type === 'integer'}
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<Number bind:value min={input?.min} max={input?.max} />
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<Number bind:value min={input?.min} max={input?.max} />
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{:else if input.type === 'boolean'}
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{:else if input.type === 'boolean'}
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@@ -1,8 +1,7 @@
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export { default as Input } from './Input.svelte';
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export { default as Input } from './Input.svelte';
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export { default as Checkbox } from './inputs/Checkbox.svelte';
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export { default as Checkbox } from './inputs/Checkbox.svelte';
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export { default as Float } from './inputs/Float.svelte';
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export { default as Float, default as Number } from './inputs/Float.svelte';
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export { default as Integer } from './inputs/Integer.svelte';
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export { default as Integer } from './inputs/Integer.svelte';
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export { default as Number } from './inputs/Number.svelte';
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export { default as Select } from './inputs/Select.svelte';
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export { default as Select } from './inputs/Select.svelte';
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export { default as Vec3 } from './inputs/Vec3.svelte';
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export { default as Vec3 } from './inputs/Vec3.svelte';
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@@ -9,7 +9,7 @@
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let {
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let {
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value = $bindable(0.5),
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value = $bindable(0.5),
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step = 0.01,
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step,
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min = $bindable(0),
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min = $bindable(0),
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max = $bindable(1),
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max = $bindable(1),
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id
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id
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@@ -22,8 +22,11 @@
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max = value;
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max = value;
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}
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}
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// svelte-ignore state_referenced_locally only use initial values
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const precision = ((step || value).toString().split('.')[1] || '').length;
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function strip(input: number) {
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function strip(input: number) {
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return +parseFloat(input + '').toPrecision(2);
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return +parseFloat(input + '').toFixed(precision);
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}
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}
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let inputEl: HTMLInputElement | undefined = $state();
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let inputEl: HTMLInputElement | undefined = $state();
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@@ -94,14 +97,22 @@
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} else {
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} else {
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value = Math.max(Math.min(min + (max - min) * vx, max), min);
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value = Math.max(Math.min(min + (max - min) * vx, max), min);
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}
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}
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(ev.target as HTMLElement)?.blur();
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value = strip(value);
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// With ctrl + outside of input ev.target becomes HTMLDocument
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if (ev.target instanceof HTMLElement) {
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ev.target?.blur();
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}
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}
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}
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$effect(() => {
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$effect(() => {
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if ((value || 0).toString().length > 5) {
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if (value.toString().length > 5) {
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value = strip(value || 0);
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value = strip(value);
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}
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}
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value !== undefined && handleChange();
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value !== undefined && handleChange();
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});
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});
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let width = $derived(
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let width = $derived(
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Number.isFinite(value) ? Math.max((value?.toString().length ?? 1) * 8, 50) + 'px' : '20px'
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Number.isFinite(value) ? Math.max((value?.toString().length ?? 1) * 8, 50) + 'px' : '20px'
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);
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);
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@@ -137,12 +148,12 @@
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border-radius: var(--border-radius, 2px);
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border-radius: var(--border-radius, 2px);
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}
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}
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input[type='number']::-webkit-inner-spin-button,
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input[type="number"]::-webkit-inner-spin-button,
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input[type='number']::-webkit-outer-spin-button {
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input[type="number"]::-webkit-outer-spin-button {
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-webkit-appearance: none;
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-webkit-appearance: none;
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}
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}
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input[type='number'] {
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input[type="number"] {
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box-sizing: border-box;
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box-sizing: border-box;
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-webkit-appearance: textfield;
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-webkit-appearance: textfield;
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-moz-appearance: textfield;
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-moz-appearance: textfield;
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@@ -1,3 +1,8 @@
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<!--
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@component
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@deprecated use Float.svelte
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-->
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<script lang="ts">
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<script lang="ts">
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interface Props {
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interface Props {
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value?: number;
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value?: number;
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@@ -1,177 +0,0 @@
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<script lang="ts">
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interface Props {
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value?: number;
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step?: number;
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min?: number;
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max?: number;
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id?: string;
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}
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|
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let {
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value = $bindable(1),
|
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step = 1,
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min = $bindable(0),
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max = $bindable(1),
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id: _id
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}: Props = $props();
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const uid = $props.id();
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const id = $derived(_id || uid);
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if (min > max) {
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[min, max] = [max, min];
|
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}
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if (value > max) {
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max = value;
|
|
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}
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|
|
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function strip(input: number) {
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|
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return +parseFloat(input + '').toPrecision(2);
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}
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|
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let inputEl = $state() as HTMLInputElement;
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|
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let prev = -1;
|
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function update() {
|
|
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if (prev === value) return;
|
|
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if (value.toString().length > 5) {
|
|
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value = strip(value);
|
|
||||||
}
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|
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prev = value;
|
|
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}
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|
||||||
|
|
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function handleChange(change: number) {
|
|
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value = Math.max(min ?? -Infinity, Math.min(+value + change, max ?? Infinity));
|
|
||||||
}
|
|
||||||
|
|
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function handleKeyDown(ev: KeyboardEvent) {
|
|
||||||
if (ev.key === 'Escape' || ev.key === 'Enter') {
|
|
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inputEl?.blur();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
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$effect(() => {
|
|
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update();
|
|
||||||
});
|
|
||||||
|
|
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let ratio = $derived(((value - min) / (max - min)) * 100);
|
|
||||||
</script>
|
|
||||||
|
|
||||||
<div>
|
|
||||||
<div class="component-wrapper">
|
|
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<button onclick={() => handleChange(-step)}>-</button>
|
|
||||||
<input
|
|
||||||
bind:value
|
|
||||||
bind:this={inputEl}
|
|
||||||
{id}
|
|
||||||
{step}
|
|
||||||
{max}
|
|
||||||
{min}
|
|
||||||
type="number"
|
|
||||||
onkeydown={handleKeyDown}
|
|
||||||
/>
|
|
||||||
<button onclick={() => handleChange(+step)}>+</button>
|
|
||||||
</div>
|
|
||||||
<div class="slider">
|
|
||||||
<input
|
|
||||||
type="range"
|
|
||||||
bind:value
|
|
||||||
{min}
|
|
||||||
{max}
|
|
||||||
{step}
|
|
||||||
style={`background: linear-gradient(90deg, var(--text-color) ${ratio}%, var(--layer-2, #4b4b4b) ${ratio}%)`}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<style>
|
|
||||||
:root {
|
|
||||||
--slider-height: 4px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.component-wrapper {
|
|
||||||
display: flex;
|
|
||||||
background-color: var(--layer-2, #4b4b4b);
|
|
||||||
user-select: none;
|
|
||||||
transition: box-shadow 0.3s ease;
|
|
||||||
border: solid 1px var(--outline);
|
|
||||||
overflow: hidden;
|
|
||||||
border-radius: 0 var(--border-radius, 2px); /* only top */
|
|
||||||
}
|
|
||||||
|
|
||||||
input[type='number']::-webkit-inner-spin-button,
|
|
||||||
input[type='number']::-webkit-outer-spin-button {
|
|
||||||
-webkit-appearance: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
input[type='number'] {
|
|
||||||
-webkit-appearance: textfield;
|
|
||||||
-moz-appearance: textfield;
|
|
||||||
appearance: textfield;
|
|
||||||
cursor: pointer;
|
|
||||||
font-family: var(--font-family);
|
|
||||||
font-variant-numeric: tabular-nums;
|
|
||||||
color: var(--text-color);
|
|
||||||
background-color: transparent;
|
|
||||||
padding: var(--padding, 6px);
|
|
||||||
font-size: 1em;
|
|
||||||
padding-inline: 10px;
|
|
||||||
text-align: center;
|
|
||||||
border: none;
|
|
||||||
border-style: none;
|
|
||||||
flex: 1;
|
|
||||||
width: 72%;
|
|
||||||
}
|
|
||||||
|
|
||||||
button {
|
|
||||||
background-color: transparent;
|
|
||||||
border: none;
|
|
||||||
cursor: pointer;
|
|
||||||
line-height: 0px;
|
|
||||||
margin: 0;
|
|
||||||
color: var(--text-color);
|
|
||||||
margin-inline: 6px;
|
|
||||||
}
|
|
||||||
|
|
||||||
div input[type='number'] {
|
|
||||||
color: var(--text-color);
|
|
||||||
background-color: transparent;
|
|
||||||
padding: var(--padding, 6px);
|
|
||||||
padding-inline: 0px;
|
|
||||||
text-align: center;
|
|
||||||
border: none;
|
|
||||||
border-style: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.slider {
|
|
||||||
position: relative;
|
|
||||||
margin-top: -1px; /* hide edge */
|
|
||||||
}
|
|
||||||
|
|
||||||
input[type='range'] {
|
|
||||||
position: absolute;
|
|
||||||
appearance: none;
|
|
||||||
width: 100%;
|
|
||||||
height: var(--slider-height);
|
|
||||||
background: var(--layer-2, #4b4b4b);
|
|
||||||
cursor: pointer;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Thumb: for Chrome, Safari, Edge */
|
|
||||||
input[type='range']::-webkit-slider-thumb {
|
|
||||||
-webkit-appearance: none;
|
|
||||||
appearance: none;
|
|
||||||
width: 12px;
|
|
||||||
height: var(--slider-height);
|
|
||||||
background: var(--text-color);
|
|
||||||
box-shadow: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Thumb: for Firefox */
|
|
||||||
input[type='range']::-moz-range-thumb {
|
|
||||||
border: none;
|
|
||||||
width: 12px;
|
|
||||||
height: var(--slider-height);
|
|
||||||
background: var(--text-color);
|
|
||||||
box-shadow: none;
|
|
||||||
}
|
|
||||||
</style>
|
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import Number from './Number.svelte';
|
import { Number } from '$lib/index.js';
|
||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
value?: any;
|
value?: any;
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import '$lib/app.css';
|
import '$lib/app.css';
|
||||||
import { Checkbox, Details, Float, Integer, Number, Select, ShortCut, Vec3 } from '$lib/index.js';
|
import { Checkbox, Details, Number, Select, ShortCut, Vec3 } from '$lib/index.js';
|
||||||
import Section from './Section.svelte';
|
import Section from './Section.svelte';
|
||||||
|
|
||||||
let intValue = $state(0);
|
let intValue = $state(0);
|
||||||
let floatValue = $state(0.2);
|
let floatValue = $state(0.2);
|
||||||
|
let float2Value = $state(0.02);
|
||||||
|
let float3Value = $state(1);
|
||||||
let vecValue = $state([0.2, 0.3, 0.4]);
|
let vecValue = $state([0.2, 0.3, 0.4]);
|
||||||
const options = ['strawberry', 'raspberry', 'chickpeas'];
|
const options = ['strawberry', 'raspberry', 'chickpeas'];
|
||||||
let selectValue = $state(0);
|
let selectValue = $state(0);
|
||||||
@@ -30,22 +32,22 @@
|
|||||||
<Select bind:value={themeIndex} options={themes}></Select>
|
<Select bind:value={themeIndex} options={themes}></Select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<Section title="Integer" value={intValue}>
|
<Section title="Integer (step inherit)" value={intValue}>
|
||||||
<Integer bind:value={intValue} />
|
<Number bind:value={intValue} max={2} />
|
||||||
</Section>
|
</Section>
|
||||||
|
|
||||||
<Section title="Float" value={floatValue}>
|
<Section title="Float (step inherit)" value={floatValue}>
|
||||||
<Float bind:value={floatValue} />
|
|
||||||
</Section>
|
|
||||||
|
|
||||||
<Section title="Number" value={intValue}>
|
|
||||||
<Number bind:value={intValue} />
|
|
||||||
</Section>
|
|
||||||
|
|
||||||
<Section title="Number (float)" value={floatValue}>
|
|
||||||
<Number bind:value={floatValue} />
|
<Number bind:value={floatValue} />
|
||||||
</Section>
|
</Section>
|
||||||
|
|
||||||
|
<Section title="Float 2 (step inherit)" value={intValue}>
|
||||||
|
<Number bind:value={float2Value} />
|
||||||
|
</Section>
|
||||||
|
|
||||||
|
<Section title="Float (0.01 step)" value={floatValue}>
|
||||||
|
<Number bind:value={float3Value} step={0.01} max={3} />
|
||||||
|
</Section>
|
||||||
|
|
||||||
<Section title="Vec3" value={JSON.stringify(vecValue)}>
|
<Section title="Vec3" value={JSON.stringify(vecValue)}>
|
||||||
<Vec3 bind:value={vecValue} />
|
<Vec3 bind:value={vecValue} />
|
||||||
</Section>
|
</Section>
|
||||||
|
|||||||
Reference in New Issue
Block a user