feat: wire up planty with nodarium/app
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This commit is contained in:
2026-04-20 01:08:52 +02:00
parent 168e6fcc19
commit 4de15b19c8
10 changed files with 394 additions and 37 deletions

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@@ -20,6 +20,7 @@
"dependencies": {
"@nodarium/ui": "workspace:*",
"@nodarium/utils": "workspace:*",
"@nodarium/planty": "workspace:*",
"@sveltejs/kit": "^2.50.2",
"@tailwindcss/vite": "^4.1.18",
"@threlte/core": "8.3.1",

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@@ -1,5 +1,7 @@
@import "tailwindcss";
@source "../../packages/ui/**/*.svelte";
@source "../../packages/planty/src/lib/**/*.svelte";
@plugin "@iconify/tailwind4" {
prefix: "i";
icon-sets: from-folder("custom", "./src/lib/icons");

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@@ -6,3 +6,4 @@ export { default as lottaNodes } from './lotta-nodes.json';
export { plant } from './plant';
export { default as simple } from './simple.json';
export { tree } from './tree';
export { default as tutorial } from './tutorial.json';

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@@ -3,7 +3,7 @@
"settings": {
"resolution.circle": 54,
"resolution.curve": 20,
"randomSeed": true
"randomSeed": false
},
"meta": {
"title": "New Project",
@@ -27,9 +27,9 @@
],
"type": "max/plantarium/stem",
"props": {
"amount": 50,
"amount": 4,
"length": 4,
"thickness": 1
"thickness": 0.2
}
},
{

View File

@@ -0,0 +1,24 @@
{
"id": 0,
"settings": {
"resolution.circle": 54,
"resolution.curve": 20,
"randomSeed": false
},
"meta": {
"title": "New Project",
"lastModified": "2026-02-03T16:56:40.375Z"
},
"nodes": [
{
"id": 9,
"position": [
215,
85
],
"type": "max/plantarium/output",
"props": {}
}
],
"edges": []
}

View File

@@ -28,13 +28,14 @@
key?: string;
value: SettingsValue;
type: SettingsType;
onButtonClick?: (id: string) => void;
depth?: number;
};
// Local persistent state for <details> sections
const openSections = localState<Record<string, boolean>>('open-details', {});
let { id, key = '', value = $bindable(), type, depth = 0 }: Props = $props();
let { id, key = '', value = $bindable(), type, onButtonClick, depth = 0 }: Props = $props();
function isNodeInput(v: SettingsNode | undefined): v is InputType {
return !!v && typeof v === 'object' && 'type' in v;
@@ -107,11 +108,6 @@
}
});
function handleClick() {
const callback = value[key] as unknown as () => void;
callback();
}
onMount(() => {
open = openSections.value[id];
@@ -130,7 +126,7 @@
{@const inputType = type[key]}
<div class="input input-{inputType.type}" class:first-level={depth === 1}>
{#if inputType.type === 'button'}
<button onclick={handleClick}>
<button onclick={() => onButtonClick?.(id)}>
{inputType.label || key}
</button>
{:else}
@@ -143,6 +139,7 @@
{:else if depth === 0}
{#each Object.keys(type ?? {}).filter((k) => k !== 'title') as childKey (childKey)}
<NestedSettings
{onButtonClick}
id={`${id}.${childKey}`}
key={childKey}
bind:value
@@ -160,6 +157,7 @@
<div class="content">
{#each Object.keys(type[key] as SettingsGroup).filter((k) => k !== 'title') as childKey (childKey)}
<NestedSettings
{onButtonClick}
id={`${id}.${childKey}`}
key={childKey}
bind:value={value[key] as SettingsValue}
@@ -221,6 +219,9 @@
button {
cursor: pointer;
background: var(--color-layer-2);
padding-block: 5px;
border-radius: 4px;
}
hr {

View File

@@ -28,6 +28,10 @@ export const AppSettingTypes = {
label: 'Center Camera',
value: true
},
clippy: {
type: 'button',
label: '🌱 Open Planty'
},
nodeInterface: {
title: 'Node Interface',
backgroundType: {
@@ -109,8 +113,7 @@ export const AppSettingTypes = {
}
} as const;
type SettingsToStore<T> = T extends { type: 'button' } ? () => void
: T extends { value: infer V } ? V extends readonly string[] ? V[number]
type SettingsToStore<T> = T extends { value: infer V } ? V extends readonly string[] ? V[number]
: V
: T extends object ? {
-readonly [K in keyof T as T[K] extends object ? K : never]: SettingsToStore<T[K]>;

View File

@@ -0,0 +1,264 @@
import type { PlantyConfig } from '@nodarium/planty';
export const tutorialConfig: PlantyConfig = {
id: 'nodarium-tutorial',
avatar: {
name: 'Planty',
defaultPosition: 'bottom-right'
},
start: 'intro',
nodes: {
// ── Entry ──────────────────────────────────────────────────────────────
intro: {
position: 'center',
text:
"# Hi, I'm Planty! 🌱\nI'll show you around Nodarium — a tool for building 3D plants by connecting nodes together.\nHow much detail do you want?",
choices: [
{ label: '🌱 Show me the basics', next: 'tour_canvas' },
{ label: '🤓 I want the technical details', next: 'tour_canvas_nerd' },
{ label: 'Skip the tour for now', next: null }
]
},
// ── Simple path ────────────────────────────────────────────────────────
tour_canvas: {
position: 'bottom-left',
hook: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'This is the **graph canvas**. Nodes connect together to build a plant — the 3D model updates automatically whenever you make a change.\nEach node does one specific job: grow stems, add noise, produce output.',
waitFor: 'click',
next: 'tour_viewer'
},
tour_viewer: {
position: 'top-left',
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'This is the **3D viewer** — the live preview of your plant.\nLeft-click to rotate · right-click to pan · scroll to zoom.',
waitFor: 'click',
next: 'try_params'
},
try_params: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click a node to select it. Its settings appear **directly on the node** — try changing a value and watch the plant update.\nThe sidebar shows extra hidden settings for the selected node.',
waitFor: 'click',
next: 'start_building'
},
start_building: {
position: 'center',
hook: 'load-tutorial-template',
text:
"Now let's build your own plant from scratch!\nI've loaded a blank project — it only has an **Output** node. Your goal: connect nodes to make a plant.",
waitFor: 'click',
next: 'add_stem_node'
},
add_stem_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Open the **Add Menu** with **Shift+A** or **right-click** on the canvas.\nAdd a **Stem** node, then connect its output socket to the Output node's input.",
waitFor: 'click',
next: 'add_noise_node'
},
add_noise_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Add a **Noise** node the same way.\nConnect: Stem → Noise input, then Noise output → Output.\nThis makes the stems grow in organic, curved shapes.',
waitFor: 'click',
next: 'add_random_node'
},
add_random_node: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"Let's add some randomness! Add a **Random** node and connect its output to the **thickness** or **length** input of the Stem node.\nThe default min/max range is small — **Ctrl+drag** any number field to exceed its normal limits.",
waitFor: 'click',
next: 'prompt_regenerate'
},
prompt_regenerate: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Now press **R** to regenerate. Each press gives the Random node a new value — your plant changes every run!',
waitFor: 'click',
next: 'tour_sidebar'
},
tour_sidebar: {
position: 'right',
highlight: { selector: '.tabs', padding: 4 },
text:
'The **sidebar** holds all your tools:\n⚙ Settings · ⌨️ Shortcuts · 📦 Export · 📁 Projects · 📊 Graph Settings\nEnable **Advanced Mode** in Settings to unlock performance and benchmark panels.',
waitFor: 'click',
next: 'save_project'
},
save_project: {
position: 'right',
highlight: { selector: '.tabs', padding: 4 },
text:
'Your work is saved in the **Projects panel** — rename it, create new projects, or switch between them anytime.',
waitFor: 'click',
next: 'congrats'
},
congrats: {
position: 'center',
text:
"# You're all set! 🎉\nYou know how to build plants, tweak parameters, and save your work.\nWant to explore more?",
choices: [
{ label: '🔗 How do node connections work?', next: 'connections_intro' },
{ label: '💡 Ideas for improving this plant', next: 'improvements_hint' },
{ label: '⌨️ Keyboard shortcuts', next: 'shortcuts_tour' },
{ label: "I'm ready to build!", next: null }
]
},
// ── Technical / nerd path ──────────────────────────────────────────────
tour_canvas_nerd: {
position: 'bottom-left',
hook: 'setup-default',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
"The **graph canvas** renders a directed acyclic graph. Each node is an individual **WASM module** executed in isolation — inputs in, output out. The 3D model updates automatically on every change.\nI've loaded a starter graph so you can see it in action.",
choices: [
{
label: '🔍 Explore Node Sourcecode',
onclick: () => {
window.open(
'https://git.max-richter.dev/max/nodarium/src/branch/main/nodes/max/plantarium',
'__blank'
);
}
}
],
waitFor: 'click',
next: 'tour_viewer_nerd'
},
tour_viewer_nerd: {
position: 'top-left',
highlight: { selector: '.cell:first-child', padding: 8 },
text:
'The **3D viewer** uses `@threlte/core` (Svelte + Three.js). Mesh data streams from WASM execution results. OrbitControls: left-drag rotate, right-drag pan, scroll zoom.',
waitFor: 'click',
next: 'tour_runtime_nerd'
},
tour_runtime_nerd: {
position: 'right',
text:
'By default, nodes execute in a **WebWorker** for better performance. You can switch to main-thread execution by disabling **Debug → Execute in WebWorker** in Settings.\nEnable **Advanced Mode** to unlock the Performance and Benchmark panels.',
waitFor: 'click',
next: 'start_building'
},
// ── Deep dives (shared between paths) ─────────────────────────────────
connections_intro: {
position: 'bottom-right',
text:
'Node sockets are **type-checked**. The coloured dots tell you what kind of data flows through:\n🔵 `number` · 🟢 `vec3` · 🟣 `shape` · ⚪ `*` (wildcard)',
waitFor: 'click',
next: 'connections_rules'
},
connections_rules: {
position: 'right',
text:
'Drag from an output socket to an input socket to connect them.\n• Types must match (or use `*`)\n• No circular loops\n• Optional inputs can stay empty\nInvalid connections snap back automatically.',
choices: [
{ label: '🔧 Node parameters', next: 'params_intro' },
{ label: '🐛 Debug node', next: 'debug_intro' },
{ label: 'Start building!', next: null }
]
},
params_intro: {
position: 'bottom-right',
highlight: { selector: '.graph-wrapper', padding: 12 },
text:
'Click any node to select it. Basic settings are shown **on the node itself**.\nThe sidebar under *Graph Settings → Active Node* shows the full list:\n**Number** — drag or type · **Vec3** — X/Y/Z · **Select** — dropdown · **Color** — picker',
waitFor: 'click',
next: 'params_tip'
},
params_tip: {
position: 'right',
text:
'Pro tips:\n• Parameters can be connected from other nodes — drag an edge to the input socket\n• The **Random Seed** in Graph Settings gives you the same result every run\n• **f** key smart-connects two selected nodes · **Ctrl+Delete** removes a node and restores its edges',
choices: [
{ label: '🔗 How connections work', next: 'connections_intro' },
{ label: '💡 Plant improvement ideas', next: 'improvements_hint' },
{ label: 'Start building!', next: null }
]
},
debug_intro: {
position: 'bottom-right',
text:
'Add a **Debug node** from the Add Menu (Shift+A or right-click). It accepts `*` wildcard inputs — connect any socket to inspect the data flowing through.\nEnable **Advanced Mode** in Settings to also see Performance and Graph Source panels.',
waitFor: 'click',
next: 'debug_done'
},
debug_done: {
position: 'center',
text: 'The Debug node is your best friend when building complex graphs.\nAnything else?',
choices: [
{ label: '🔗 Connection types', next: 'connections_intro' },
{ label: '🔧 Node parameters', next: 'params_intro' },
{ label: 'Start building!', next: null }
]
},
shortcuts_tour: {
position: 'bottom-right',
text:
'**Essential shortcuts:**\n`R` — Regenerate\n`Shift+A` / right-click — Add node\n`f` — Smart-connect selected nodes\n`.` — Center camera\n`Ctrl+Z` / `Ctrl+Y` — Undo / Redo\n`Delete` — Remove selected · `Ctrl+Delete` — Remove and restore edges',
waitFor: 'click',
next: 'shortcuts_done'
},
shortcuts_done: {
position: 'right',
text:
'All shortcuts are also listed in the sidebar under the ⌨️ icon.\nReady to build something?',
choices: [
{ label: '🔗 Node connections', next: 'connections_intro' },
{ label: '🔧 Parameters', next: 'params_intro' },
{ label: "Let's build! 🌿", next: null }
]
},
export_tour: {
position: 'right',
text:
'Export your 3D model from the **📦 Export** panel:\n**GLB** — standard for 3D apps (Blender, Three.js)\n**OBJ** — legacy format · **STL** — 3D printing · **PNG** — screenshot',
waitFor: 'click',
next: 'congrats'
},
improvements_hint: {
position: 'center',
text:
'# Ideas to grow your plant 🌿\n• Add a **Vec3** node → connect to *origin* on the Stem to spread stems across 3D space\n• Use a **Random** node on a parameter so each run produces a unique shape\n• Chain **multiple Stem nodes** with different settings for complex branching\n• Add a **Gravity** or **Branch** node for even more organic results',
choices: [
{ label: '⌨️ Keyboard shortcuts', next: 'shortcuts_tour' },
{ label: "Let's build! 🌿", next: null }
]
}
}
};

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@@ -22,13 +22,16 @@
import ExportSettings from '$lib/sidebar/panels/ExportSettings.svelte';
import GraphSource from '$lib/sidebar/panels/GraphSource.svelte';
import Keymap from '$lib/sidebar/panels/Keymap.svelte';
import { panelState } from '$lib/sidebar/PanelState.svelte';
import Sidebar from '$lib/sidebar/Sidebar.svelte';
import { tutorialConfig } from '$lib/tutorial/tutorial-config';
import { Planty } from '@nodarium/planty';
import type { Graph, NodeInstance } from '@nodarium/types';
import { createPerformanceStore } from '@nodarium/utils';
import { onMount } from 'svelte';
import type { Group } from 'three';
let performanceStore = createPerformanceStore();
let planty = $state<ReturnType<typeof Planty>>();
const { data } = $props();
@@ -130,35 +133,65 @@
const handleUpdate = debounceAsyncFunction(update);
onMount(() => {
appSettings.value.debug.stressTest = {
...appSettings.value.debug.stressTest,
loadGrid: () => {
function handleSettingsButton(id: string) {
switch (id) {
case 'general.clippy':
planty?.start();
break;
case 'general.debug.stressTest.loadGrid':
manager.load(
templates.grid(
appSettings.value.debug.stressTest.amount,
appSettings.value.debug.stressTest.amount
)
);
},
loadTree: () => {
break;
case 'general.debug.stressTest.loadTree':
manager.load(templates.tree(appSettings.value.debug.stressTest.amount));
},
lottaFaces: () => {
break;
case 'general.debug.stressTest.lottaFaces':
manager.load(templates.lottaFaces as unknown as Graph);
},
lottaNodes: () => {
break;
case 'general.debug.stressTest.lottaNodes':
manager.load(templates.lottaNodes as unknown as Graph);
},
lottaNodesAndFaces: () => {
break;
case 'general.debug.stressTest.lottaNodesAndFaces':
manager.load(templates.lottaNodesAndFaces as unknown as Graph);
break;
default:
}
}
};
});
</script>
<svelte:document onkeydown={applicationKeymap.handleKeyboardEvent} />
<Planty
bind:this={planty}
config={tutorialConfig}
hooks={{
'setup-default': () => {
const ts = new Date().toLocaleTimeString('en-US', { hour: '2-digit', minute: '2-digit' });
pm.handleCreateProject(
structuredClone(templates.defaultPlant) as unknown as Graph,
`Tutorial Project (${ts})`
);
},
'load-tutorial-template': () => {
if (!pm.graph) return;
const g = structuredClone(templates.tutorial) as unknown as Graph;
g.id = pm.graph.id;
g.meta = { ...pm.graph.meta };
pm.graph = g;
pm.saveGraph(g);
},
'before:save_project': () => panelState.setActivePanel('projects'),
'before:export_tour': () => panelState.setActivePanel('exports'),
'before:shortcuts_tour': () => panelState.setActivePanel('shortcuts'),
'after:save_project': () => panelState.setActivePanel('graph-settings'),
'before:tour_runtime_nerd': () => panelState.setActivePanel('general')
}}
/>
<div class="wrapper manager-{manager?.status}">
<header></header>
<Grid.Row>
@@ -192,6 +225,7 @@
<Panel id="general" title="General" icon="i-[tabler--settings]">
<NestedSettings
id="general"
onButtonClick={handleSettingsButton}
bind:value={appSettings.value}
type={AppSettingTypes}
/>
@@ -211,6 +245,7 @@
<Panel id="exports" title="Exporter" icon="i-[tabler--package-export]">
<ExportSettings {scene} />
</Panel>
{#if false}
<Panel
id="node-store"
title="Node Store"
@@ -218,6 +253,7 @@
>
<NodeStore registry={nodeRegistry} />
</Panel>
{/if}
<Panel
id="performance"
title="Performance"
@@ -274,6 +310,25 @@
<style>
header {
background-color: var(--color-layer-1);
display: flex;
align-items: center;
padding: 0 8px;
}
.tutorial-btn {
background: none;
border: none;
cursor: pointer;
font-size: 18px;
padding: 4px 6px;
border-radius: 6px;
opacity: 0.7;
transition: opacity 0.15s, background 0.15s;
}
.tutorial-btn:hover {
opacity: 1;
background: rgba(255, 255, 255, 0.08);
}
.wrapper {
@@ -281,7 +336,7 @@
width: 100vw;
color: white;
display: grid;
grid-template-rows: 0px 1fr;
grid-template-rows: 36px 1fr;
}
.wrapper :global(canvas) {

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@@ -4,6 +4,7 @@ import { playwright } from '@vitest/browser-playwright';
import comlink from 'vite-plugin-comlink';
import glsl from 'vite-plugin-glsl';
import wasm from 'vite-plugin-wasm';
import path from 'path';
import { defineConfig } from 'vitest/config';
export default defineConfig({
@@ -19,6 +20,11 @@ export default defineConfig({
comlink()
]
},
resolve: {
alias: {
'@nodarium/planty': path.resolve(__dirname, '../packages/planty/src/lib/index.ts')
}
},
ssr: {
noExternal: ['three']
},