feat: implement variable height for node shader
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@@ -43,7 +43,7 @@
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const path = $derived(
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createNodePath({
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depth: 6,
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height: 1700 / height,
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height: 2000 / height,
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y: 50.5,
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cornerBottom,
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leftBump,
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@@ -53,7 +53,7 @@
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const pathHover = $derived(
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createNodePath({
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depth: 7,
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height: 2000 / height,
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height: 2200 / height,
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y: 50.5,
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cornerBottom,
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leftBump,
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