feat: implement variable height for node shader
Some checks failed
🚀 Lint & Test & Deploy / release (pull_request) Failing after 1m3s

This commit is contained in:
release-bot
2026-02-12 18:11:14 +01:00
parent da09f8ba1e
commit 3f440728fc
5 changed files with 91 additions and 42 deletions

View File

@@ -38,7 +38,6 @@ export function getSocketPosition(
const inputs = nodeType.inputs || {};
for (const inputKey in inputs) {
const h = getParameterHeight(nodeType, inputKey) / 10;
console.log({ inputKey, h });
if (inputKey === index) {
height += h / 2;
break;
@@ -61,7 +60,6 @@ export function getNodeHeight(node: NodeDefinition) {
return 5;
}
let height = 5;
console.log('Get Node Height', node.id);
for (const key in node.inputs) {
const h = getParameterHeight(node, key) / 10;