chore: rename @nodes -> @nodarium for everything
All checks were successful
Deploy to GitHub Pages / build_site (push) Successful in 3m33s

This commit is contained in:
Max Richter
2025-12-01 17:03:14 +01:00
parent e5658b8a7e
commit 1ea544e765
58 changed files with 909 additions and 882 deletions

View File

@@ -1,261 +1,75 @@
<script lang="ts">
import type { Node, NodeType, Socket } from "@nodes/types";
import { GraphSchema } from "@nodes/types";
import { getContext, onMount, setContext } from "svelte";
import type { OrthographicCamera } from "three";
import type { Edge, Node, NodeType } from "@nodarium/types";
import { GraphSchema } from "@nodarium/types";
import { onMount } from "svelte";
import { createKeyMap } from "../../helpers/createKeyMap";
import AddMenu from "../AddMenu.svelte";
import AddMenu from "../components/AddMenu.svelte";
import Background from "../background/Background.svelte";
import BoxSelection from "../BoxSelection.svelte";
import Camera from "../Camera.svelte";
import BoxSelection from "../components/BoxSelection.svelte";
import EdgeEl from "../edges/Edge.svelte";
import NodeEl from "../node/Node.svelte";
import Camera from "../components/Camera.svelte";
import FloatingEdge from "../edges/FloatingEdge.svelte";
import {
animate,
lerp,
snapToGrid as snapPointToGrid,
} from "../helpers/index.js";
import GraphView from "./GraphView.svelte";
import { getGraphState } from "./state.svelte";
import { Canvas } from "@threlte/core";
import FileSaver from "file-saver";
import HelpView from "../HelpView.svelte";
import { getGraphManager } from "./context";
const graph = getGraphManager();
const graphState = getGraphState();
import HelpView from "../components/HelpView.svelte";
import { getGraphManager, getGraphState } from "./state.svelte";
import { HTML } from "@threlte/extras";
const {
snapToGrid = $bindable(true),
showGrid = $bindable(true),
showHelp = $bindable(false),
keymap,
}: {
snapToGrid: boolean;
showGrid: boolean;
showHelp: boolean;
keymap: ReturnType<typeof createKeyMap>;
} = $props();
const keymap = getContext<ReturnType<typeof createKeyMap>>("keymap");
let wrapper = $state<HTMLDivElement>(null!);
const rect: DOMRect = $derived(
wrapper ? wrapper.getBoundingClientRect() : new DOMRect(0, 0, 0, 0),
);
let width = $derived(rect?.width ?? 100);
let height = $derived(rect?.height ?? 100);
let camera = $state<OrthographicCamera>(null!);
const minZoom = 1;
const maxZoom = 40;
let mousePosition = $state([0, 0]);
let mouseDown = $state<[number, number] | null>(null);
let mouseDownId = -1;
let boxSelection = $state(false);
let mouseDownNodeId = -1;
const cameraDown = [0, 0];
let cameraPosition: [number, number, number] = $state([0, 0, 4]);
let edgeEndPosition = $state<[number, number] | null>();
let addMenuPosition = $state<[number, number] | null>(null);
let clipboard: null | {
nodes: Node[];
edges: [number, number, number, string][];
} = null;
const cameraBounds = $derived([
cameraPosition[0] - width / cameraPosition[2] / 2,
cameraPosition[0] + width / cameraPosition[2] / 2,
cameraPosition[1] - height / cameraPosition[2] / 2,
cameraPosition[1] + height / cameraPosition[2] / 2,
]);
function setCameraTransform(
x = cameraPosition[0],
y = cameraPosition[1],
z = cameraPosition[2],
) {
if (camera) {
camera.position.x = x;
camera.position.z = y;
camera.zoom = z;
}
cameraPosition = [x, y, z];
localStorage.setItem("cameraPosition", JSON.stringify(cameraPosition));
let isPanning = $state(false);
let isDragging = $state(false);
let hoveredNodeId = $state(-1);
const graph = getGraphManager();
const graphState = getGraphState();
function getEdgeId(edge: Edge) {
return `${edge[0].id}-${edge[1]}-${edge[2].id}-${edge[3]}`;
}
function updateNodePosition(node: Node) {
if (node?.tmp?.ref && node?.tmp?.mesh) {
if (node.tmp["x"] !== undefined && node.tmp["y"] !== undefined) {
node.tmp.ref.style.setProperty("--nx", `${node.tmp.x * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.tmp.y * 10}px`);
node.tmp.mesh.position.x = node.tmp.x + 10;
node.tmp.mesh.position.z = node.tmp.y + getNodeHeight(node.type) / 2;
if (
node.tmp.x === node.position[0] &&
node.tmp.y === node.position[1]
) {
delete node.tmp.x;
delete node.tmp.y;
}
graph.edges = [...graph.edges];
} else {
node.tmp.ref.style.setProperty("--nx", `${node.position[0] * 10}px`);
node.tmp.ref.style.setProperty("--ny", `${node.position[1] * 10}px`);
node.tmp.mesh.position.x = node.position[0] + 10;
node.tmp.mesh.position.z =
node.position[1] + getNodeHeight(node.type) / 2;
}
}
}
setContext("updateNodePosition", updateNodePosition);
function getEdgePosition(edge: Edge) {
const fromNode = graph.nodes.get(edge[0].id);
const toNode = graph.nodes.get(edge[2].id);
const nodeHeightCache: Record<string, number> = {};
function getNodeHeight(nodeTypeId: string) {
if (nodeTypeId in nodeHeightCache) {
return nodeHeightCache[nodeTypeId];
}
const node = graph.getNodeType(nodeTypeId);
if (!node?.inputs) {
return 5;
}
const height =
5 +
10 *
Object.keys(node.inputs).filter(
(p) =>
p !== "seed" &&
node?.inputs &&
!("setting" in node?.inputs?.[p]) &&
node.inputs[p].hidden !== true,
).length;
nodeHeightCache[nodeTypeId] = height;
return height;
}
setContext("getNodeHeight", getNodeHeight);
setContext("isNodeInView", (node: Node) => {
const height = getNodeHeight(node.type);
const width = 20;
return (
node.position[0] > cameraBounds[0] - width &&
node.position[0] < cameraBounds[1] &&
node.position[1] > cameraBounds[2] - height &&
node.position[1] < cameraBounds[3]
);
});
function getNodeIdFromEvent(event: MouseEvent) {
let clickedNodeId = -1;
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
if (event.button === 0) {
// check if the clicked element is a node
if (event.target instanceof HTMLElement) {
const nodeElement = event.target.closest(".node");
const nodeId = nodeElement?.getAttribute?.("data-node-id");
if (nodeId) {
clickedNodeId = parseInt(nodeId, 10);
}
}
// if we do not have an active node,
// we are going to check if we clicked on a node by coordinates
if (clickedNodeId === -1) {
const [downX, downY] = projectScreenToWorld(mx, my);
for (const node of graph.nodes.values()) {
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
if (downX > x && downX < x + 20 && downY > y && downY < y + height) {
clickedNodeId = node.id;
break;
}
}
}
}
return clickedNodeId;
}
setContext("setDownSocket", (socket: Socket) => {
graphState.activeSocket = socket;
let { node, index, position } = socket;
// remove existing edge
if (typeof index === "string") {
const edges = graph.getEdgesToNode(node);
for (const edge of edges) {
if (edge[3] === index) {
node = edge[0];
index = edge[1];
position = getSocketPosition(node, index);
graph.removeEdge(edge);
break;
}
}
// This check is important because nodes might not be there during some transitions.
if (!fromNode || !toNode) {
return [0, 0, 0, 0];
}
mouseDown = position;
graphState.activeSocket = {
node,
index,
position,
};
graphState.possibleSockets = graph
.getPossibleSockets(graphState.activeSocket)
.map(([node, index]) => {
return {
node,
index,
position: getSocketPosition(node, index),
};
});
});
function getSnapLevel() {
const z = cameraPosition[2];
if (z > 66) {
return 8;
} else if (z > 55) {
return 4;
} else if (z > 11) {
return 2;
} else {
}
return 1;
}
function getSocketPosition(
node: Node,
index: string | number,
): [number, number] {
if (typeof index === "number") {
return [
(node?.tmp?.x ?? node.position[0]) + 20,
(node?.tmp?.y ?? node.position[1]) + 2.5 + 10 * index,
];
} else {
const _index = Object.keys(node.tmp?.type?.inputs || {}).indexOf(index);
return [
node?.tmp?.x ?? node.position[0],
(node?.tmp?.y ?? node.position[1]) + 10 + 10 * _index,
];
}
}
setContext("getSocketPosition", getSocketPosition);
function projectScreenToWorld(x: number, y: number): [number, number] {
return [
cameraPosition[0] + (x - width / 2) / cameraPosition[2],
cameraPosition[1] + (y - height / 2) / cameraPosition[2],
];
const pos1 = graphState.getSocketPosition(fromNode, edge[1]);
const pos2 = graphState.getSocketPosition(toNode, edge[3]);
return [pos1[0], pos1[1], pos2[0], pos2[1]];
}
function handleMouseMove(event: MouseEvent) {
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
let mx = event.clientX - graphState.rect.x;
let my = event.clientY - graphState.rect.y;
mousePosition = projectScreenToWorld(mx, my);
hoveredNodeId = getNodeIdFromEvent(event);
graphState.mousePosition = graphState.projectScreenToWorld(mx, my);
hoveredNodeId = graphState.getNodeIdFromEvent(event);
if (!mouseDown) return;
if (!graphState.mouseDown) return;
// we are creating a new edge here
if (graphState.activeSocket || graphState.possibleSockets?.length) {
@@ -263,8 +77,8 @@
let _socket;
for (const socket of graphState.possibleSockets) {
const dist = Math.sqrt(
(socket.position[0] - mousePosition[0]) ** 2 +
(socket.position[1] - mousePosition[1]) ** 2,
(socket.position[0] - graphState.mousePosition[0]) ** 2 +
(socket.position[1] - graphState.mousePosition[1]) ** 2,
);
if (dist < smallestDist) {
smallestDist = dist;
@@ -273,7 +87,7 @@
}
if (_socket && smallestDist < 0.9) {
mousePosition = _socket.position;
graphState.mousePosition = _socket.position;
graphState.hoveredSocket = _socket;
} else {
graphState.hoveredSocket = null;
@@ -282,19 +96,22 @@
}
// handle box selection
if (boxSelection) {
if (graphState.boxSelection) {
event.preventDefault();
event.stopPropagation();
const mouseD = projectScreenToWorld(mouseDown[0], mouseDown[1]);
const x1 = Math.min(mouseD[0], mousePosition[0]);
const x2 = Math.max(mouseD[0], mousePosition[0]);
const y1 = Math.min(mouseD[1], mousePosition[1]);
const y2 = Math.max(mouseD[1], mousePosition[1]);
const mouseD = graphState.projectScreenToWorld(
graphState.mouseDown[0],
graphState.mouseDown[1],
);
const x1 = Math.min(mouseD[0], graphState.mousePosition[0]);
const x2 = Math.max(mouseD[0], graphState.mousePosition[0]);
const y1 = Math.min(mouseD[1], graphState.mousePosition[1]);
const y2 = Math.max(mouseD[1], graphState.mousePosition[1]);
for (const node of graph.nodes.values()) {
if (!node?.tmp) continue;
const x = node.position[0];
const y = node.position[1];
const height = getNodeHeight(node.type);
const height = graphState.getNodeHeight(node.type);
if (x > x1 - 20 && x < x2 && y > y1 - height && y < y2) {
graphState.selectedNodes?.add(node.id);
} else {
@@ -305,7 +122,7 @@
}
// here we are handling dragging of nodes
if (graphState.activeNodeId !== -1 && mouseDownId !== -1) {
if (graphState.activeNodeId !== -1 && mouseDownNodeId !== -1) {
const node = graph.getNode(graphState.activeNodeId);
if (!node || event.buttons !== 1) return;
@@ -314,11 +131,13 @@
const oldX = node.tmp.downX || 0;
const oldY = node.tmp.downY || 0;
let newX = oldX + (mx - mouseDown[0]) / cameraPosition[2];
let newY = oldY + (my - mouseDown[1]) / cameraPosition[2];
let newX =
oldX + (mx - graphState.mouseDown[0]) / graphState.cameraPosition[2];
let newY =
oldY + (my - graphState.mouseDown[1]) / graphState.cameraPosition[2];
if (event.ctrlKey) {
const snapLevel = getSnapLevel();
const snapLevel = graphState.getSnapLevel();
if (snapToGrid) {
newX = snapPointToGrid(newX, 5 / snapLevel);
newY = snapPointToGrid(newY, 5 / snapLevel);
@@ -341,31 +160,35 @@
if (!n?.tmp) continue;
n.tmp.x = (n?.tmp?.downX || 0) - vecX;
n.tmp.y = (n?.tmp?.downY || 0) - vecY;
updateNodePosition(n);
graphState.updateNodePosition(n);
}
}
node.tmp.x = newX;
node.tmp.y = newY;
updateNodePosition(node);
graphState.updateNodePosition(node);
return;
}
// here we are handling panning of camera
isPanning = true;
let newX = cameraDown[0] - (mx - mouseDown[0]) / cameraPosition[2];
let newY = cameraDown[1] - (my - mouseDown[1]) / cameraPosition[2];
let newX =
cameraDown[0] -
(mx - graphState.mouseDown[0]) / graphState.cameraPosition[2];
let newY =
cameraDown[1] -
(my - graphState.mouseDown[1]) / graphState.cameraPosition[2];
setCameraTransform(newX, newY, cameraPosition[2]);
graphState.setCameraTransform(newX, newY);
}
const zoomSpeed = 2;
function handleMouseScroll(event: WheelEvent) {
const bodyIsFocused =
document.activeElement === document.body ||
document.activeElement === wrapper ||
document.activeElement === graphState.wrapper ||
document?.activeElement?.id === "graph";
if (!bodyIsFocused) return;
@@ -379,23 +202,30 @@
minZoom,
Math.min(
maxZoom,
isNegative ? cameraPosition[2] / delta : cameraPosition[2] * delta,
isNegative
? graphState.cameraPosition[2] / delta
: graphState.cameraPosition[2] * delta,
),
);
// Calculate the ratio of the new zoom to the original zoom
const zoomRatio = newZoom / cameraPosition[2];
const zoomRatio = newZoom / graphState.cameraPosition[2];
// Update camera position and zoom level
setCameraTransform(
mousePosition[0] - (mousePosition[0] - cameraPosition[0]) / zoomRatio,
mousePosition[1] - (mousePosition[1] - cameraPosition[1]) / zoomRatio,
graphState.setCameraTransform(
graphState.mousePosition[0] -
(graphState.mousePosition[0] - graphState.cameraPosition[0]) /
zoomRatio,
graphState.mousePosition[1] -
(graphState.mousePosition[1] - graphState.cameraPosition[1]) /
zoomRatio,
newZoom,
);
}
function handleMouseDown(event: MouseEvent) {
if (mouseDown) return;
if (graphState.mouseDown) return;
graphState.edgeEndPosition = null;
if (event.target instanceof HTMLElement) {
if (
@@ -407,15 +237,15 @@
}
}
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
let mx = event.clientX - graphState.rect.x;
let my = event.clientY - graphState.rect.y;
mouseDown = [mx, my];
cameraDown[0] = cameraPosition[0];
cameraDown[1] = cameraPosition[1];
graphState.mouseDown = [mx, my];
cameraDown[0] = graphState.cameraPosition[0];
cameraDown[1] = graphState.cameraPosition[1];
const clickedNodeId = getNodeIdFromEvent(event);
mouseDownId = clickedNodeId;
const clickedNodeId = graphState.getNodeIdFromEvent(event);
mouseDownNodeId = clickedNodeId;
// if we clicked on a node
if (clickedNodeId !== -1) {
@@ -448,7 +278,7 @@
graphState.clearSelection();
}
} else if (event.ctrlKey) {
boxSelection = true;
graphState.boxSelection = true;
}
const node = graph.getNode(graphState.activeNodeId);
@@ -467,243 +297,16 @@
}
}
edgeEndPosition = null;
graphState.edgeEndPosition = null;
}
function copyNodes() {
if (graphState.activeNodeId === -1 && !graphState.selectedNodes?.size)
return;
let _nodes = [
graphState.activeNodeId,
...(graphState.selectedNodes?.values() || []),
]
.map((id) => graph.getNode(id))
.filter(Boolean) as Node[];
const _edges = graph.getEdgesBetweenNodes(_nodes);
_nodes = $state.snapshot(
_nodes.map((_node) => ({
..._node,
tmp: {
downX: mousePosition[0] - _node.position[0],
downY: mousePosition[1] - _node.position[1],
},
})),
);
clipboard = {
nodes: _nodes,
edges: _edges,
};
}
function pasteNodes() {
if (!clipboard) return;
const _nodes = clipboard.nodes
.map((node) => {
node.tmp = node.tmp || {};
node.position[0] = mousePosition[0] - (node?.tmp?.downX || 0);
node.position[1] = mousePosition[1] - (node?.tmp?.downY || 0);
return node;
})
.filter(Boolean) as Node[];
const newNodes = graph.createGraph(_nodes, clipboard.edges);
graphState.selectedNodes.clear();
for (const node of newNodes) {
graphState.selectedNodes.add(node.id);
}
}
const isBodyFocused = () => document?.activeElement?.nodeName !== "INPUT";
keymap.addShortcut({
key: "l",
description: "Select linked nodes",
callback: () => {
const activeNode = graph.getNode(graphState.activeNodeId);
if (activeNode) {
const nodes = graph.getLinkedNodes(activeNode);
graphState.selectedNodes.clear();
for (const node of nodes) {
graphState.selectedNodes.add(node.id);
}
}
},
});
keymap.addShortcut({
key: "f",
description: "Smart Connect Nodes",
callback: () => {
const nodes = [...graphState.selectedNodes.values()]
.map((g) => graph.getNode(g))
.filter((n) => !!n);
const edge = graph.smartConnect(nodes[0], nodes[1]);
if (!edge) graph.smartConnect(nodes[1], nodes[0]);
},
});
keymap.addShortcut({
key: "?",
description: "Toggle Help",
callback: () => {
// TODO: fix this
// showHelp = !showHelp;
},
});
keymap.addShortcut({
key: "c",
ctrl: true,
description: "Copy active nodes",
callback: copyNodes,
});
keymap.addShortcut({
key: "v",
ctrl: true,
description: "Paste nodes",
callback: pasteNodes,
});
keymap.addShortcut({
key: "Escape",
description: "Deselect nodes",
callback: () => {
graphState.activeNodeId = -1;
graphState.clearSelection();
edgeEndPosition = null;
(document.activeElement as HTMLElement)?.blur();
},
});
keymap.addShortcut({
key: "A",
shift: true,
description: "Add new Node",
callback: () => {
addMenuPosition = [mousePosition[0], mousePosition[1]];
},
});
keymap.addShortcut({
key: ".",
description: "Center camera",
callback: () => {
if (!isBodyFocused()) return;
const average = [0, 0];
for (const node of graph.nodes.values()) {
average[0] += node.position[0];
average[1] += node.position[1];
}
average[0] = average[0] ? average[0] / graph.nodes.size : 0;
average[1] = average[1] ? average[1] / graph.nodes.size : 0;
const camX = cameraPosition[0];
const camY = cameraPosition[1];
const camZ = cameraPosition[2];
const ease = (t: number) => (t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t);
animate(500, (a: number) => {
setCameraTransform(
lerp(camX, average[0], ease(a)),
lerp(camY, average[1], ease(a)),
lerp(camZ, 2, ease(a)),
);
if (mouseDown) return false;
});
},
});
keymap.addShortcut({
key: "a",
ctrl: true,
preventDefault: true,
description: "Select all nodes",
callback: () => {
if (!isBodyFocused()) return;
for (const node of graph.nodes.keys()) {
graphState.selectedNodes.add(node);
}
},
});
keymap.addShortcut({
key: "z",
ctrl: true,
description: "Undo",
callback: () => {
if (!isBodyFocused()) return;
graph.undo();
for (const node of graph.nodes.values()) {
updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "y",
ctrl: true,
description: "Redo",
callback: () => {
graph.redo();
for (const node of graph.nodes.values()) {
updateNodePosition(node);
}
},
});
keymap.addShortcut({
key: "s",
ctrl: true,
description: "Save",
preventDefault: true,
callback: () => {
const state = graph.serialize();
const blob = new Blob([JSON.stringify(state)], {
type: "application/json;charset=utf-8",
});
FileSaver.saveAs(blob, "nodarium-graph.json");
},
});
keymap.addShortcut({
key: ["Delete", "Backspace", "x"],
description: "Delete selected nodes",
callback: (event) => {
if (!isBodyFocused()) return;
graph.startUndoGroup();
if (graphState.activeNodeId !== -1) {
const node = graph.getNode(graphState.activeNodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
graphState.activeNodeId = -1;
}
}
if (graphState.selectedNodes) {
for (const nodeId of graphState.selectedNodes) {
const node = graph.getNode(nodeId);
if (node) {
graph.removeNode(node, { restoreEdges: event.ctrlKey });
}
}
graphState.clearSelection();
}
graph.saveUndoGroup();
},
});
function handleMouseUp(event: MouseEvent) {
isPanning = false;
if (!mouseDown) return;
if (!graphState.mouseDown) return;
const activeNode = graph.getNode(graphState.activeNodeId);
const clickedNodeId = getNodeIdFromEvent(event);
const clickedNodeId = graphState.getNodeIdFromEvent(event);
if (clickedNodeId !== -1) {
if (activeNode) {
@@ -718,7 +321,7 @@
activeNode.tmp = activeNode.tmp || {};
activeNode.tmp.isMoving = false;
if (snapToGrid) {
const snapLevel = getSnapLevel();
const snapLevel = graphState.getSnapLevel();
activeNode.position[0] = snapPointToGrid(
activeNode?.tmp?.x ?? activeNode.position[0],
5 / snapLevel,
@@ -761,7 +364,7 @@
) {
node.tmp.x = lerp(node.tmp.x, node.position[0], a);
node.tmp.y = lerp(node.tmp.y, node.position[1], a);
updateNodePosition(node);
graphState.updateNodePosition(node);
if (node?.tmp?.isMoving) {
return false;
}
@@ -794,12 +397,21 @@
graph.save();
} else if (graphState.activeSocket && event.ctrlKey) {
// Handle automatic adding of nodes on ctrl+mouseUp
edgeEndPosition = [mousePosition[0], mousePosition[1]];
graphState.edgeEndPosition = [
graphState.mousePosition[0],
graphState.mousePosition[1],
];
if (typeof graphState.activeSocket.index === "number") {
addMenuPosition = [mousePosition[0], mousePosition[1] - 3];
graphState.addMenuPosition = [
graphState.mousePosition[0],
graphState.mousePosition[1] - 3,
];
} else {
addMenuPosition = [mousePosition[0] - 20, mousePosition[1] - 3];
graphState.addMenuPosition = [
graphState.mousePosition[0] - 20,
graphState.mousePosition[1] - 3,
];
}
return;
}
@@ -807,27 +419,23 @@
// check if camera moved
if (
clickedNodeId === -1 &&
!boxSelection &&
cameraDown[0] === cameraPosition[0] &&
cameraDown[1] === cameraPosition[1] &&
isBodyFocused()
!graphState.boxSelection &&
cameraDown[0] === graphState.cameraPosition[0] &&
cameraDown[1] === graphState.cameraPosition[1] &&
graphState.isBodyFocused()
) {
graphState.activeNodeId = -1;
graphState.clearSelection();
}
mouseDown = null;
boxSelection = false;
graphState.mouseDown = null;
graphState.boxSelection = false;
graphState.activeSocket = null;
graphState.possibleSockets = [];
graphState.hoveredSocket = null;
addMenuPosition = null;
graphState.addMenuPosition = null;
}
let isPanning = $state(false);
let isDragging = $state(false);
let hoveredNodeId = $state(-1);
function handleMouseLeave() {
isDragging = false;
isPanning = false;
@@ -838,8 +446,8 @@
isDragging = false;
if (!event.dataTransfer) return;
const nodeId = event.dataTransfer.getData("data/node-id") as NodeType;
let mx = event.clientX - rect.x;
let my = event.clientY - rect.y;
let mx = event.clientX - graphState.rect.x;
let my = event.clientY - graphState.rect.y;
if (nodeId) {
let nodeOffsetX = event.dataTransfer.getData("data/node-offset-x");
@@ -857,7 +465,7 @@
} catch (e) {}
}
const pos = projectScreenToWorld(mx, my);
const pos = graphState.projectScreenToWorld(mx, my);
graph.registry.load([nodeId]).then(() => {
graph.createNode({
type: nodeId,
@@ -878,7 +486,7 @@
graph.createNode({
type: nodeType.id,
props: {},
position: projectScreenToWorld(mx, my),
position: graphState.projectScreenToWorld(mx, my),
});
}
};
@@ -919,7 +527,7 @@
if (localStorage.getItem("cameraPosition")) {
const cPosition = JSON.parse(localStorage.getItem("cameraPosition")!);
if (Array.isArray(cPosition)) {
setCameraTransform(cPosition[0], cPosition[1], cPosition[2]);
graphState.setCameraTransform(cPosition[0], cPosition[1], cPosition[2]);
}
}
});
@@ -929,15 +537,15 @@
<div
onwheel={handleMouseScroll}
bind:this={wrapper}
bind:this={graphState.wrapper}
class="graph-wrapper"
class:is-panning={isPanning}
class:is-hovering={hoveredNodeId !== -1}
aria-label="Graph"
role="button"
tabindex="0"
bind:clientWidth={width}
bind:clientHeight={height}
bind:clientWidth={graphState.width}
bind:clientHeight={graphState.height}
ondragenter={handleDragEnter}
ondragover={handlerDragOver}
ondragexit={handleDragEnd}
@@ -957,44 +565,90 @@
<label for="drop-zone"></label>
<Canvas shadows={false} renderMode="on-demand" colorManagementEnabled={false}>
<Camera bind:camera position={cameraPosition} />
<Camera
bind:camera={graphState.camera}
position={graphState.cameraPosition}
/>
{#if showGrid !== false}
<Background {cameraPosition} {maxZoom} {minZoom} {width} {height} />
<Background
cameraPosition={graphState.cameraPosition}
{maxZoom}
{minZoom}
width={graphState.width}
height={graphState.height}
/>
{/if}
{#if boxSelection && mouseDown}
{#if graphState.boxSelection && graphState.mouseDown}
<BoxSelection
{cameraPosition}
cameraPosition={graphState.cameraPosition}
p1={{
x: cameraPosition[0] + (mouseDown[0] - width / 2) / cameraPosition[2],
x:
graphState.cameraPosition[0] +
(graphState.mouseDown[0] - graphState.width / 2) /
graphState.cameraPosition[2],
y:
cameraPosition[1] + (mouseDown[1] - height / 2) / cameraPosition[2],
graphState.cameraPosition[1] +
(graphState.mouseDown[1] - graphState.height / 2) /
graphState.cameraPosition[2],
}}
p2={{ x: mousePosition[0], y: mousePosition[1] }}
p2={{ x: graphState.mousePosition[0], y: graphState.mousePosition[1] }}
/>
{/if}
{#if graph.status === "idle"}
{#if addMenuPosition}
<AddMenu bind:position={addMenuPosition} />
{#if graphState.addMenuPosition}
<AddMenu />
{/if}
{#if graphState.activeSocket}
<FloatingEdge
z={cameraPosition[2]}
z={graphState.cameraPosition[2]}
from={{
x: graphState.activeSocket.position[0],
y: graphState.activeSocket.position[1],
}}
to={{
x: edgeEndPosition?.[0] ?? mousePosition[0],
y: edgeEndPosition?.[1] ?? mousePosition[1],
x: graphState.edgeEndPosition?.[0] ?? graphState.mousePosition[0],
y: graphState.edgeEndPosition?.[1] ?? graphState.mousePosition[1],
}}
/>
{/if}
<GraphView nodes={graph.nodes} edges={graph.edges} {cameraPosition} />
{#each graph.edges as edge (getEdgeId(edge))}
{@const [x1, y1, x2, y2] = getEdgePosition(edge)}
<EdgeEl
z={graphState.cameraPosition[2]}
from={{
x: x1,
y: y1,
}}
to={{
x: x2,
y: y2,
}}
/>
{/each}
<HTML transform={false}>
<div
role="tree"
id="graph"
tabindex="0"
class="wrapper"
style:transform={`scale(${graphState.cameraPosition[2] * 0.1})`}
class:hovering-sockets={graphState.activeSocket}
>
{#each graph.nodes.values() as node (node.id)}
<NodeEl
{node}
inView={graphState.isNodeInView(node)}
z={graphState.cameraPosition[2]}
/>
{/each}
</div>
</HTML>
{:else if graph.status === "loading"}
<span>Loading</span>
{:else if graph.status === "error"}
@@ -1015,6 +669,13 @@
height: 100%;
}
.wrapper {
position: absolute;
z-index: 100;
width: 0px;
height: 0px;
}
.is-hovering {
cursor: pointer;
}