feat: add snapToGrid and showGrid settings
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@@ -67,7 +67,7 @@ pub fn extrude_path(input_path: &[i32], res_x: usize) -> Vec<i32> {
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let i_index_offset = index_offset + j * 6;
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let i_position_offset = position_offset + j;
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log!("i: {}, j: {}, i_index_offset: {}, i_position_offset: {} res_x: {}", i, j, i_index_offset, i_position_offset,res_x);
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//log!("i: {}, j: {}, i_index_offset: {}, i_position_offset: {} res_x: {}", i, j, i_index_offset, i_position_offset,res_x);
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if j == res_x - 1 {
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indices[i_index_offset ] = (i_position_offset + 1) as i32;
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