feat: implement first dragging edge prototype
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@@ -1,8 +1,11 @@
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<script lang="ts">
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import type { Node } from "$lib/types";
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import type { Writable } from "svelte/store";
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export let node: Node;
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export let mouseDown: Writable<false | { x: number; y: number; socket: any }>;
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function createPath({ depth = 8, height = 20, y = 50 } = {}) {
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let corner = 10;
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@@ -29,6 +32,17 @@
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V100
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Z`.replace(/\s+/g, " ");
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}
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function handleMouseDown(event: MouseEvent) {
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$mouseDown = {
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x: event.clientX,
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y: event.clientY,
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socket: { x: node.position.x + 5, y: node.position.y + 0.65 },
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};
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console.log("click");
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event.stopPropagation();
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event.preventDefault();
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}
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</script>
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<div class="wrapper" data-node-id={node.id}>
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@@ -43,9 +57,17 @@
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preserveAspectRatio="none"
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style={`
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--path: path("${createPath({ depth: 5, height: 27, y: 48.2 })}");
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--hover-path: path("${createPath({ depth: 8, height: 24 })}");
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--hover-path: path("${createPath({ depth: 6, height: 33, y: 48.2 })}");
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`}
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>
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<ellipse
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cx="100"
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cy="48"
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rx="2.7"
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ry="10"
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fill="red"
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on:mousedown={handleMouseDown}
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/>
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<path
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vector-effect="non-scaling-stroke"
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fill="none"
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@@ -62,7 +84,7 @@
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height: 12.5px;
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}
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.wrapper > * {
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pointer-events: none;
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/* pointer-events: none; */
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}
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svg {
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