fix(ui): add missing types
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@@ -29,7 +29,7 @@
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{:else if input.type === 'shape'}
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<InputShape bind:value={value as number[]} />
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{:else if input.type === 'color'}
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<InputColor bind:value={value as number[]} />
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<InputColor bind:value={value as [number, number, number]} />
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{:else if input.type === 'integer'}
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<InputNumber
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bind:value={value as number}
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@@ -51,7 +51,7 @@
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if (mirror) {
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const _points: [number, number, number][] = [];
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for (let i = 0; i < points.length / 2; i++) {
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const pt = [...getPt(i), i];
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const pt = [...getPt(i), i] as [number, number, number];
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if (pt[0] > 50) {
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pt[0] = 100 - pt[0];
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}
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