feat: enhance layout of search
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		| @@ -1,24 +1,286 @@ | ||||
| // useDebouncedCallback.tsx | ||||
| import { useEffect, useState } from "preact/hooks"; | ||||
| import { useEffect, useMemo, useRef } from "preact/hooks"; | ||||
|  | ||||
| const useDebouncedCallback = ( | ||||
|   callback: (...args: any[]) => void, | ||||
|   delay: number, | ||||
| ) => { | ||||
|   const [debouncedCallback, setDebouncedCallback] = useState(() => callback); | ||||
| export interface CallOptions { | ||||
|   /** | ||||
|    * Controls if the function should be invoked on the leading edge of the timeout. | ||||
|    */ | ||||
|   leading?: boolean; | ||||
|   /** | ||||
|    * Controls if the function should be invoked on the trailing edge of the timeout. | ||||
|    */ | ||||
|   trailing?: boolean; | ||||
| } | ||||
|  | ||||
| export interface Options extends CallOptions { | ||||
|   /** | ||||
|    * The maximum time the given function is allowed to be delayed before it's invoked. | ||||
|    */ | ||||
|   maxWait?: number; | ||||
| } | ||||
|  | ||||
| export interface ControlFunctions { | ||||
|   /** | ||||
|    * Cancel pending function invocations | ||||
|    */ | ||||
|   cancel: () => void; | ||||
|   /** | ||||
|    * Immediately invoke pending function invocations | ||||
|    */ | ||||
|   flush: () => void; | ||||
|   /** | ||||
|    * Returns `true` if there are any pending function invocations | ||||
|    */ | ||||
|   isPending: () => boolean; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Subsequent calls to the debounced function `debounced.callback` return the result of the last func invocation. | ||||
|  * Note, that if there are no previous invocations it's mean you will get undefined. You should check it in your code properly. | ||||
|  */ | ||||
| export interface DebouncedState<T extends (...args: any) => ReturnType<T>> | ||||
|   extends ControlFunctions { | ||||
|   (...args: Parameters<T>): ReturnType<T> | undefined; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Creates a debounced function that delays invoking `func` until after `wait` | ||||
|  * milliseconds have elapsed since the last time the debounced function was | ||||
|  * invoked, or until the next browser frame is drawn. | ||||
|  * | ||||
|  * The debounced function comes with a `cancel` method to cancel delayed `func` | ||||
|  * invocations and a `flush` method to immediately invoke them. | ||||
|  * | ||||
|  * Provide `options` to indicate whether `func` should be invoked on the leading | ||||
|  * and/or trailing edge of the `wait` timeout. The `func` is invoked with the | ||||
|  * last arguments provided to the debounced function. | ||||
|  * | ||||
|  * Subsequent calls to the debounced function return the result of the last | ||||
|  * `func` invocation. | ||||
|  * | ||||
|  * **Note:** If `leading` and `trailing` options are `true`, `func` is | ||||
|  * invoked on the trailing edge of the timeout only if the debounced function | ||||
|  * is invoked more than once during the `wait` timeout. | ||||
|  * | ||||
|  * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred | ||||
|  * until the next tick, similar to `setTimeout` with a timeout of `0`. | ||||
|  * | ||||
|  * If `wait` is omitted in an environment with `requestAnimationFrame`, `func` | ||||
|  * invocation will be deferred until the next frame is drawn (typically about | ||||
|  * 16ms). | ||||
|  * | ||||
|  * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) | ||||
|  * for details over the differences between `debounce` and `throttle`. | ||||
|  * | ||||
|  * @category Function | ||||
|  * @param {Function} func The function to debounce. | ||||
|  * @param {number} [wait=0] | ||||
|  *  The number of milliseconds to delay; if omitted, `requestAnimationFrame` is | ||||
|  *  used (if available, otherwise it will be setTimeout(...,0)). | ||||
|  * @param {Object} [options={}] The options object. | ||||
|  *  Controls if `func` should be invoked on the leading edge of the timeout. | ||||
|  * @param {boolean} [options.leading=false] | ||||
|  *  The maximum time `func` is allowed to be delayed before it's invoked. | ||||
|  * @param {number} [options.maxWait] | ||||
|  *  Controls if `func` should be invoked the trailing edge of the timeout. | ||||
|  * @param {boolean} [options.trailing=true] | ||||
|  * @returns {Function} Returns the new debounced function. | ||||
|  * @example | ||||
|  * | ||||
|  * // Avoid costly calculations while the window size is in flux. | ||||
|  * const resizeHandler = useDebouncedCallback(calculateLayout, 150); | ||||
|  * window.addEventListener('resize', resizeHandler) | ||||
|  * | ||||
|  * // Invoke `sendMail` when clicked, debouncing subsequent calls. | ||||
|  * const clickHandler = useDebouncedCallback(sendMail, 300, { | ||||
|  *   leading: true, | ||||
|  *   trailing: false, | ||||
|  * }) | ||||
|  * <button onClick={clickHandler}>click me</button> | ||||
|  * | ||||
|  * // Ensure `batchLog` is invoked once after 1 second of debounced calls. | ||||
|  * const debounced = useDebouncedCallback(batchLog, 250, { 'maxWait': 1000 }) | ||||
|  * const source = new EventSource('/stream') | ||||
|  * source.addEventListener('message', debounced) | ||||
|  * | ||||
|  * // Cancel the trailing debounced invocation. | ||||
|  * window.addEventListener('popstate', debounced.cancel) | ||||
|  * | ||||
|  * // Check for pending invocations. | ||||
|  * const status = debounced.pending() ? "Pending..." : "Ready" | ||||
|  */ | ||||
| export default function useDebouncedCallback< | ||||
|   T extends (...args: any) => ReturnType<T>, | ||||
| >( | ||||
|   func: T, | ||||
|   wait?: number, | ||||
|   options?: Options, | ||||
| ): DebouncedState<T> { | ||||
|   const lastCallTime = useRef(null); | ||||
|   const lastInvokeTime = useRef(0); | ||||
|   const timerId = useRef(null); | ||||
|   const lastArgs = useRef<unknown[]>([]); | ||||
|   const lastThis = useRef<unknown>(); | ||||
|   const result = useRef<ReturnType<T>>(); | ||||
|   const funcRef = useRef(func); | ||||
|   const mounted = useRef(true); | ||||
|  | ||||
|   useEffect(() => { | ||||
|     const debounceHandler = setTimeout(() => { | ||||
|       setDebouncedCallback(() => callback); | ||||
|     }, delay); | ||||
|     funcRef.current = func; | ||||
|   }, [func]); | ||||
|  | ||||
|   // Bypass `requestAnimationFrame` by explicitly setting `wait=0`. | ||||
|   const useRAF = !wait && wait !== 0 && typeof window !== "undefined"; | ||||
|  | ||||
|   if (typeof func !== "function") { | ||||
|     throw new TypeError("Expected a function"); | ||||
|   } | ||||
|  | ||||
|   wait = +wait || 0; | ||||
|   options = options || {}; | ||||
|  | ||||
|   const leading = !!options.leading; | ||||
|   const trailing = "trailing" in options ? !!options.trailing : true; // `true` by default | ||||
|   const maxing = "maxWait" in options; | ||||
|   const maxWait = maxing ? Math.max(+options.maxWait || 0, wait) : null; | ||||
|  | ||||
|   useEffect(() => { | ||||
|     mounted.current = true; | ||||
|     return () => { | ||||
|       clearTimeout(debounceHandler); | ||||
|       mounted.current = false; | ||||
|     }; | ||||
|   }, [callback, delay]); | ||||
|   }, []); | ||||
|  | ||||
|   return debouncedCallback; | ||||
| }; | ||||
|   // You may have a question, why we have so many code under the useMemo definition. | ||||
|   // | ||||
|   // This was made as we want to escape from useCallback hell and | ||||
|   // not to initialize a number of functions each time useDebouncedCallback is called. | ||||
|   // | ||||
|   // It means that we have less garbage for our GC calls which improves performance. | ||||
|   // Also, it makes this library smaller. | ||||
|   // | ||||
|   // And the last reason, that the code without lots of useCallback with deps is easier to read. | ||||
|   // You have only one place for that. | ||||
|   const debounced = useMemo(() => { | ||||
|     const invokeFunc = (time: number) => { | ||||
|       const args = lastArgs.current; | ||||
|       const thisArg = lastThis.current; | ||||
|  | ||||
| export default useDebouncedCallback; | ||||
|       lastArgs.current = lastThis.current = null; | ||||
|       lastInvokeTime.current = time; | ||||
|       return (result.current = funcRef.current.apply(thisArg, args)); | ||||
|     }; | ||||
|  | ||||
|     const startTimer = (pendingFunc: () => void, wait: number) => { | ||||
|       if (useRAF) cancelAnimationFrame(timerId.current); | ||||
|       timerId.current = useRAF | ||||
|         ? requestAnimationFrame(pendingFunc) | ||||
|         : setTimeout(pendingFunc, wait); | ||||
|     }; | ||||
|  | ||||
|     const shouldInvoke = (time: number) => { | ||||
|       if (!mounted.current) return false; | ||||
|  | ||||
|       const timeSinceLastCall = time - lastCallTime.current; | ||||
|       const timeSinceLastInvoke = time - lastInvokeTime.current; | ||||
|  | ||||
|       // Either this is the first call, activity has stopped and we're at the | ||||
|       // trailing edge, the system time has gone backwards and we're treating | ||||
|       // it as the trailing edge, or we've hit the `maxWait` limit. | ||||
|       return ( | ||||
|         !lastCallTime.current || | ||||
|         timeSinceLastCall >= wait || | ||||
|         timeSinceLastCall < 0 || | ||||
|         (maxing && timeSinceLastInvoke >= maxWait) | ||||
|       ); | ||||
|     }; | ||||
|  | ||||
|     const trailingEdge = (time: number) => { | ||||
|       timerId.current = null; | ||||
|  | ||||
|       // Only invoke if we have `lastArgs` which means `func` has been | ||||
|       // debounced at least once. | ||||
|       if (trailing && lastArgs.current) { | ||||
|         return invokeFunc(time); | ||||
|       } | ||||
|       lastArgs.current = lastThis.current = null; | ||||
|       return result.current; | ||||
|     }; | ||||
|  | ||||
|     const timerExpired = () => { | ||||
|       const time = Date.now(); | ||||
|       if (shouldInvoke(time)) { | ||||
|         return trailingEdge(time); | ||||
|       } | ||||
|       // https://github.com/xnimorz/use-debounce/issues/97 | ||||
|       if (!mounted.current) { | ||||
|         return; | ||||
|       } | ||||
|       // Remaining wait calculation | ||||
|       const timeSinceLastCall = time - lastCallTime.current; | ||||
|       const timeSinceLastInvoke = time - lastInvokeTime.current; | ||||
|       const timeWaiting = wait - timeSinceLastCall; | ||||
|       const remainingWait = maxing | ||||
|         ? Math.min(timeWaiting, maxWait - timeSinceLastInvoke) | ||||
|         : timeWaiting; | ||||
|  | ||||
|       // Restart the timer | ||||
|       startTimer(timerExpired, remainingWait); | ||||
|     }; | ||||
|  | ||||
|     const func: DebouncedState<T> = (...args: Parameters<T>): ReturnType<T> => { | ||||
|       const time = Date.now(); | ||||
|       const isInvoking = shouldInvoke(time); | ||||
|  | ||||
|       lastArgs.current = args; | ||||
|       lastThis.current = this; | ||||
|       lastCallTime.current = time; | ||||
|  | ||||
|       if (isInvoking) { | ||||
|         if (!timerId.current && mounted.current) { | ||||
|           // Reset any `maxWait` timer. | ||||
|           lastInvokeTime.current = lastCallTime.current; | ||||
|           // Start the timer for the trailing edge. | ||||
|           startTimer(timerExpired, wait); | ||||
|           // Invoke the leading edge. | ||||
|           return leading ? invokeFunc(lastCallTime.current) : result.current; | ||||
|         } | ||||
|         if (maxing) { | ||||
|           // Handle invocations in a tight loop. | ||||
|           startTimer(timerExpired, wait); | ||||
|           return invokeFunc(lastCallTime.current); | ||||
|         } | ||||
|       } | ||||
|       if (!timerId.current) { | ||||
|         startTimer(timerExpired, wait); | ||||
|       } | ||||
|       return result.current; | ||||
|     }; | ||||
|  | ||||
|     func.cancel = () => { | ||||
|       if (timerId.current) { | ||||
|         useRAF | ||||
|           ? cancelAnimationFrame(timerId.current) | ||||
|           : clearTimeout(timerId.current); | ||||
|       } | ||||
|       lastInvokeTime.current = 0; | ||||
|       lastArgs.current = | ||||
|         lastCallTime.current = | ||||
|         lastThis.current = | ||||
|         timerId.current = | ||||
|           null; | ||||
|     }; | ||||
|  | ||||
|     func.isPending = () => { | ||||
|       return !!timerId.current; | ||||
|     }; | ||||
|  | ||||
|     func.flush = () => { | ||||
|       return !timerId.current ? result.current : trailingEdge(Date.now()); | ||||
|     }; | ||||
|  | ||||
|     return func; | ||||
|   }, [leading, maxing, wait, maxWait, trailing, useRAF]); | ||||
|  | ||||
|   return debounced; | ||||
| } | ||||
|  | ||||
|   | ||||
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